Merged with released L2J-Unity files.
This commit is contained in:
199
trunk/dist/game/data/scripts/ai/areas/PrisonOfDarkness/Cannon/Cannon.java
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199
trunk/dist/game/data/scripts/ai/areas/PrisonOfDarkness/Cannon/Cannon.java
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/*
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* This file is part of the L2J Mobius project.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package ai.areas.PrisonOfDarkness.Cannon;
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import java.util.HashMap;
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import java.util.Map;
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import com.l2jmobius.gameserver.model.L2World;
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import com.l2jmobius.gameserver.model.StatsSet;
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import com.l2jmobius.gameserver.model.actor.L2Npc;
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import com.l2jmobius.gameserver.model.actor.instance.L2MonsterInstance;
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import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
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import com.l2jmobius.gameserver.model.holders.SkillHolder;
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import com.l2jmobius.gameserver.model.skills.Skill;
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import com.l2jmobius.gameserver.network.NpcStringId;
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import com.l2jmobius.gameserver.network.serverpackets.Earthquake;
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import com.l2jmobius.gameserver.network.serverpackets.OnEventTrigger;
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import ai.AbstractNpcAI;
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/**
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* Cannon AI.
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* @author St3eT
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*/
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public final class Cannon extends AbstractNpcAI
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{
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// NPCs
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private static final int[] CANNONS =
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{
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32939,
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32940,
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32941,
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32942,
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};
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private static final int INVISIBLE_NPC = 32943;
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// Skills
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private static final SkillHolder PRESENT_SKILL = new SkillHolder(14175, 1); // Cannon Blast
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// Items
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private static final int CANNONBALL = 17611; // Giant Cannonbal
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private static final int MEMORY_FRAGMENT = 17612; // Memory Fragment
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private static final int F_MEMORY_FRAGMENT = 17613; // Frightening Memory Fragment
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// Misc
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private static final Map<Integer, Integer> TRANSFORM_DATA = new HashMap<>();
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static
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{
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TRANSFORM_DATA.put(22965, 22979); // Novice Phantom -> Novice Escort Swordsman
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TRANSFORM_DATA.put(22966, 22980); // Phantom Wizard -> Novice Escort Wizard
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TRANSFORM_DATA.put(22967, 22981); // Median Phantom -> Median Escort Swordsman
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}
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private Cannon()
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{
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addStartNpc(CANNONS);
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addTalkId(CANNONS);
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addFirstTalkId(CANNONS);
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addSpawnId(CANNONS);
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addSpellFinishedId(CANNONS);
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addKillId(TRANSFORM_DATA.keySet());
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addKillId(TRANSFORM_DATA.values());
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}
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@Override
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public String onAdvEvent(String event, L2Npc npc, L2PcInstance player)
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{
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String htmltext = null;
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if (event.equals("useCannonBall"))
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{
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if (npc.isScriptValue(0))
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{
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htmltext = "cannon-recharge.html";
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}
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else if (getQuestItemsCount(player, CANNONBALL) == 0)
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{
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htmltext = "cannon-noItem.html";
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}
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else
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{
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takeItems(player, CANNONBALL, 1);
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npc.setScriptValue(0);
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npc.setTitleString(NpcStringId.CANNON_IS_LOADING);
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npc.broadcastInfo();
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addSkillCastDesire(npc, npc, PRESENT_SKILL, 23);
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getTimers().addTimer("CANNON_RECHARGE", 300000, npc, null);
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}
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}
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return htmltext;
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}
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@Override
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public void onTimerEvent(String event, StatsSet params, L2Npc npc, L2PcInstance player)
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{
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switch (event)
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{
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case "CANNON_RECHARGE":
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{
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npc.setScriptValue(1);
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npc.setTitleString(NpcStringId.EMPTY_CANNON);
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npc.broadcastInfo();
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break;
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}
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case "LIGHT_CHECK":
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{
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L2World.getInstance().forEachVisibleObjectInRange(npc, L2MonsterInstance.class, 1000, monster ->
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{
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final int monsterId = monster.getId();
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if (TRANSFORM_DATA.containsKey(monsterId))
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{
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final L2Npc transformed = addSpawn(TRANSFORM_DATA.get(monster.getId()), monster);
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transformed.getVariables().set("DROP_MEMORY_FRAGMENT", true);
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transformed.getVariables().set("COUNTDOWN_TIME", 21);
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getTimers().addTimer("COUTDOWN", 100, transformed, null);
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monster.deleteMe();
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}
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});
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break;
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}
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case "COUTDOWN":
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{
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final int time = npc.getVariables().getInt("COUNTDOWN_TIME", 0) - 1;
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npc.setTitle(npc.isDead() ? null : Integer.toString(time));
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npc.broadcastInfo();
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if (time == 0)
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{
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npc.deleteMe();
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}
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else if (!npc.isDead())
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{
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npc.getVariables().set("COUNTDOWN_TIME", time);
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getTimers().addTimer("COUTDOWN", 1000, npc, null);
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}
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break;
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}
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}
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}
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@Override
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public String onKill(L2Npc npc, L2PcInstance killer, boolean isSummon)
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{
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if (npc.getVariables().getBoolean("DROP_MEMORY_FRAGMENT", false))
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{
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npc.dropItem(killer, MEMORY_FRAGMENT, 1);
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npc.dropItem(killer, F_MEMORY_FRAGMENT, 1);
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}
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else if (getRandom(10) < 1)
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{
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npc.dropItem(killer, CANNONBALL, 1);
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}
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return super.onKill(npc, killer, isSummon);
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}
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@Override
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public String onSpawn(L2Npc npc)
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{
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getTimers().addTimer("CANNON_RECHARGE", 1000, npc, null);
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return super.onSpawn(npc);
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}
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@Override
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public String onSpellFinished(L2Npc npc, L2PcInstance player, Skill skill)
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{
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if (skill.getId() == PRESENT_SKILL.getSkillId())
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{
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final StatsSet npcParams = npc.getParameters();
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npc.broadcastPacket(new Earthquake(npc, 10, 5));
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npc.broadcastPacket(new OnEventTrigger(npcParams.getInt("TRIGGER_ID"), true));
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final L2Npc light = addSpawn(INVISIBLE_NPC, npcParams.getInt("LIGHT_ZONE_POS_X"), npcParams.getInt("LIGHT_ZONE_POS_Y"), npcParams.getInt("LIGHT_ZONE_POS_Z"), 0, false, 10000);
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getTimers().addTimer("LIGHT_CHECK", 500, light, null);
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}
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return super.onSpellFinished(npc, player, skill);
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}
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@Override
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public String onFirstTalk(L2Npc npc, L2PcInstance player)
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{
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return "cannon.html";
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}
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public static void main(String[] args)
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{
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new Cannon();
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}
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}
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3
trunk/dist/game/data/scripts/ai/areas/PrisonOfDarkness/Cannon/cannon-noItem.html
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3
trunk/dist/game/data/scripts/ai/areas/PrisonOfDarkness/Cannon/cannon-noItem.html
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<html><body>Cannon:<br>
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You do not have a 'Giant Cannonball' in your possession.
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</body></html>
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3
trunk/dist/game/data/scripts/ai/areas/PrisonOfDarkness/Cannon/cannon-recharge.html
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3
trunk/dist/game/data/scripts/ai/areas/PrisonOfDarkness/Cannon/cannon-recharge.html
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<html><body>Cannon:<br>
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Preparing to reactivate cannon. This will take up to 5 min.
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</body></html>
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trunk/dist/game/data/scripts/ai/areas/PrisonOfDarkness/Cannon/cannon.html
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3
trunk/dist/game/data/scripts/ai/areas/PrisonOfDarkness/Cannon/cannon.html
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<html><body>Cannon:<br>
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<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Quest Cannon useCannonBall">Use the 'Giant Cannonball' to activate the cannon</Button>
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</body></html>
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48
trunk/dist/game/data/scripts/ai/areas/PrisonOfDarkness/PresentSpezion.java
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48
trunk/dist/game/data/scripts/ai/areas/PrisonOfDarkness/PresentSpezion.java
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@@ -0,0 +1,48 @@
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/*
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* This file is part of the L2J Mobius project.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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||||
* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package ai.areas.PrisonOfDarkness;
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import com.l2jmobius.gameserver.model.actor.L2Npc;
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import ai.AbstractNpcAI;
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/**
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* Present Spezion AI.
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* @author St3eT
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*/
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public final class PresentSpezion extends AbstractNpcAI
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{
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// NPCs
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private static final int PRESENT_SPEZION = 32948;
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private PresentSpezion()
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{
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addSpawnId(PRESENT_SPEZION);
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}
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@Override
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public String onSpawn(L2Npc npc)
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{
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npc.setDisplayEffect(2);
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return super.onSpawn(npc);
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}
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public static void main(String[] args)
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{
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new PresentSpezion();
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}
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}
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