Merged with released L2J-Unity files.
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trunk/dist/game/data/html/warehouse/30844.htm
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12
trunk/dist/game/data/html/warehouse/30844.htm
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<html><body>Warehouse Keeper Walderal:<br>
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Funny thing, running a warehouse. You find out all kinds of secrets, let me tell you. A few days ago, for example, a noble--whose name will remain secret for now--deposited a little rag doll... nice enough, but not worth the deposit fee. What do you think it means, eh?<br>
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<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Chat 1">Private Warehouse</Button>
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<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Chat 2">Clan Warehouse</Button>
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<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Link common/g_cube_warehouse001.htm"><font color="LEVEL">Wondrous Cubic</font></Button>
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<Button ALIGN=LEFT ICON="QUEST" action="bypass -h npc_%objectId%_Quest">Quest</Button>
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<html><body>Warehouse Keeper Walderal:<br>
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Funny thing, running a warehouse. You find out all kinds of secrets, let me tell you. A few days ago, for example, a noble--whose name will remain secret for now--deposited a little rag doll... nice enough, but not worth the deposit fee. What do you think it means, eh?<br>
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<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Chat 1">Private Warehouse</Button>
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<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Chat 2">Clan Warehouse</Button>
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<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Link common/g_cube_warehouse001.htm"><font color="LEVEL">Wondrous Cubic</font></Button>
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<Button ALIGN=LEFT ICON="QUEST" action="bypass -h npc_%objectId%_Quest">Quest</Button>
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</body></html>
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