Merged with released L2J-Unity files.

This commit is contained in:
mobiusdev
2016-06-12 01:34:09 +00:00
parent e003e87887
commit 635557f5da
18352 changed files with 3245113 additions and 2892959 deletions

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<html><body>
Ivory Tower Wizard Rombel:<br>
Cough, cough. Ugh, this place it taking it's toll on me, mentally and physically. Why did I ever let them send me here? If you know what's good for you, you'll turn right around and go back to the village. Cough... Cough...<br>
Let me tell you this again. This place is the least dangerous. As you go up, you'll face more dangers, so watch out!<br>
<Button ALIGN=LEFT ICON="TELEPORT" action="bypass -h npc_%objectId%_goto 23">"I'd like to go to the 2nd basement floor."</Button>
<button align="LEFT" icon="NORMAL" action="bypass -h npc_%objectId%_Chat 1">"I want to use some Steel Door Guild Coins".</button>
<Button ALIGN=LEFT ICON="QUEST" action="bypass -h npc_%objectId%_Quest">Quest</Button>
<html><body>Ivory Tower Wizard Rombel:<br>
Cough, cough. Ugh, this place is taking its toll on me, mentally and physically. Why did I ever let them send me here? If you know what's good for you, you'll turn right around and go back to the village. Cough... Cough...<br>
Let me tell you this one more time. The 3rd basement floor is the safest here. As you go up, it will get more dangerous.<br>
<Button ALIGN=LEFT ICON="TELEPORT" action="bypass -h npc_%objectId%_teleport 3 1">"Yes, please send me to the 2nd basement floor."</Button>
<Button ALIGN=LEFT ICON="QUEST" action="bypass -h npc_%objectId%_Quest">Quest</Button>
</body></html>