Merged with released L2J-Unity files.

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mobiusdev
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<html><body><title>Mentoring Guidebook</title>
Mentor Guide:<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h player_help mentoring/33801-1.htm">What is mentoring?</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h player_help mentoring/33801-2.htm">Mentor and mentee benefits</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h player_help mentoring/33801-3.htm">Mentor and mentee skills</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h player_help mentoring/33801-4.htm">How to receive mentor and mentee rewards?</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h player_help mentoring/33801-5.htm">How-to-do's</Button>
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<html><body>Mysterious Letter:<br>
One blessed with a power long<br1>
hidden... misguided in your delight to awaken to a world free of the yoke of the gods,
for your awakening will prove to be new yoke in itself.<br>
Only with your own strength may you cast away that yoke again... follow the lead of one who is bound to you by the Red Thread of Fate.<br>
<font color="LEVEL">The Clearest Water,</font><br1>
<font color="LEVEL">The Brightest Light,</font><br1>
<font color="LEVEL">The Fiercest Flame,</font><br1>
<font color="LEVEL">The Fondest Heart Flame,</font><br>
- collect these at, and bring them to the <font color="LEVEL">Place of Fondest Memories.</font><br>
Take the Red Threat of Fate in your hands, and set off to find the Clearest Water. Go to Eva's Temple in <font color="LEVEL">Heine</font> and ask <font color=LEVEL">High Priestess Murelyn</font> for directions.
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<html><body><title>Toma's Living Guide</title>
<br>Hello. I am Master Toma!<br>
Let me give you a tip or two. Follow them well and you'll become a great old chap like m... er, I mean, a Hero!<br>
I wrote them down right here. They will show you where to hunt and how to receive special items every time you reach a milestone. Don't forget to claim such items!<br>
<Button ALIGN=LEFT ICON="NORMAL" action="URL http://google.com">Go to Toma's Living Guide</Button>
<br>
You can check basic game information here as well. Keep that in mind!<br>
<Button ALIGN=LEFT ICON="NORMAL" action="..\L2text\help.htm">Go to the Help page</Button>
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<html><body><body scroll="no">
<!-- Decoration Table -->
<table border="0" cellpadding="0" cellspacing="0" width="292" height="358" background="L2UI_CH3.refinewnd_back_Pattern">
<tr>
<td valign="top" align="center">
<!-- Description --><br><br>
<tr><td height="20" align="center"><font style="subtitle"><font color=ffa500>[Ancient Ertheia Prophecy]</font></font></td></tr>
<tr><td height="8"><!-- Empty Space --></td></tr>
<tr><td align="center">
<table border="0" width="270" cellpadding="3" cellspacing="0"><tr><td><br><center>....<br>
A red river flows...<br1>Hard frost upon the earth.<br>
One of half-noble blood,<br1> descending with the winds to deliver from...<br>
When joined by one...<br1> The path will open to the Grail.</center></td></tr>
</table>
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<html><body>How to Fish:<br>
In order to catch fish, you should first be equipped with the proper fishing gear.<br>
Your basic fishing equipment consists of a fishing rod in your right hand and bait in your left hand.<br>
You should also check to make sure whether or not you are capable of fishing and that your gear is strong enough to withstand the rigors of fighting fish. Please double-check to make sure that you have already learned the skills of <font color="LEVEL">Fishing, Reeling, Pumping and higher levels of Fishing Expertise</font>.<br><br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h player_help 7561.htm#7561">Back to the List</Button>
<html><body>Fishing Manual:<br>
In order to fish, you need to find a fishing area. Once you arrive at the right spot, you'll see the button on the right side of your screen that alerts you that you can fish. <br>
Then check if you can actually fish. Check that you have a <font color="LEVEL">Fishing Rod</font> and <font color="LEVEL">Bait</font> equipped. You can set the Fishing Shots to be used automatically when you fish.<br>
<Button ALIGN=LEFT ICON="RETURN" action="bypass -h player_help 7561.htm#7561">Back</Button>
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<html><body>Fishing Manual:<br>
Reeling and pumping are essential if you intend to catch higher-level fish.<br>
<font color="LEVEL">If your expertise is above level 3, you cannot perform to the best of your ability.</font><br>
The Fishermen's Guild has a wide selection of fishing poles. If you're ready to upgrade your equipment, come and see us!<br>
The combination of good equipment and training will make you an excellent fisherman!<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h player_help 7561.htm#7561">Return</Button>
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<html><body>
Need some quick fishing tips? Here's some useful advice:<br>
When a fish uses a float cheating skill, you can see <font color="LEVEL">a spray of water around the float, and the color of the fish's HP changes.</font><br>
While the cheating skill is being used, <font color="LEVEL">reeling and pumping should be reversed.</font><br>
Here's one more piece of advice concerning fluorescent baits. <font color="LEVEL">Fluorescent baits</font> are strictly for nighttime fishing and are very ineffective <font color="LEVEL">if used during the daytime</font>.<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h player_help 7561.htm#7561">Return to contents.</Button>
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<html><body>How to Fish:<br>
A fishing spot can be wherever there is a large enough concentration of fish to make it worthwhile for people to go fishing.<br>
<font color="LEVEL">If the water is over your head</font>, you can assume that it has fish in it, but they are also occasionally found in shallow waters, such as the hot springs area in northern Goddard.<br>
Each spot has its own unique type of fish. The first step to becoming a skillful fisherman is to learn how to find a fishing spot that has the type of fish you like.<br>
Once you find a good fishing spot, you must be careful not to fish too long there! The fish eventually learn to avoid your bait.<br>
When the fish stop biting, try another place.<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h player_help 7561.htm#7561">Back</Button>
<html><body>Fishing Manual:<br>
A fishing zone refers to a place with enough fish to be caught.<br>
<font color="LEVEL">If the water is deep enough to cover you head to toe</font>, there is probably fish.<br>
Sometimes, you might find fish in shallow water as well.<br>
<Button ALIGN=LEFT ICON="RETURN" action="bypass -h player_help 7561.htm#7561">Back</Button>
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<html><body>How to Fish:<br>
There are three different types of bait. In the Fishermen's Guild we classify bait as either green lures, purple lures or yellow lures, based on the depth of water and the degree of current where the bait is to be used.<br>
Different types of fish have different habits. You can catch different types of fish by using different types of bait. The second level of mastery of fishing is learning to properly select bait.<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h player_help 7561.htm#7561">Back to the List</Button>
<html><body>Fishing Manual:<br>
There are two types of bait.<br>
The Normal Bait, you can buy from me.<br>
If you want to catch more expensive fish, I recommend you use the Special Bait. I have never seen Special Bait, but I heard that you can get it from the boxes you get from fishing.<br>
<Button ALIGN=LEFT ICON="RETURN" action="bypass -h player_help 7561.htm#7561">Back</Button>
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<html><body>How to Fish:<br>
<font color="LEVEL"> Reeling </font>and<font color="LEVEL"> Pumping </font>are skills used to bring in a fish that has taken the bait.<br>
Once the fish takes the bait, it will exhibit one of two types of behavior. Some fish will try their best to escape from the fish hook. Others will give up immediately.<br>
When a fish twists and turns violently, do not attempt to pull it in. It endangers your fishing rod and gives the fish a chance to escape.<br>
When the fish tries to get away, release line from the reel and give the fish a chance to tire itself out. This is called<font color="LEVEL"> Reeling</font>.<br>
When the fish is totally exhausted, bring your rod up and bring in the fish. This is called<font color="LEVEL"> Pumping</font>.<br>
<font color="LEVEL"> If you reel while a fish isn't moving or pump while the fish is jumping, it may escape.</font><br>
These techniques take much practice to master. It's the third stage of mastering fishing.<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h player_help 7561.htm#7561">Back to the List</Button>
<html><body>Fishing Manual:<br>
Created by the Black Anvil Guild at the request of Ampitri, the founder of the Fishing Guild, Fishing Shots are variations of Soulshots made for fishing.<br>
But while Soulshots amplify a hit, Fishing Shots increase the fisher's <font color="LEVEL">chances of catching a fish</font>.<br>
It's an item that will help you catch fish more efficiently.<br>
<Button ALIGN=LEFT ICON="RETURN" action="bypass -h player_help 7561.htm#7561">Back</Button>
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<html><body>How to Fish:<br>
As you perfect the fishing techniques taught by the Fishermen's Guild, you must try to catch higher-grade fish. Actually, as your skills increase, you'll no longer be allowed to catch the low-grade fish you once caught.<br>
However, as your skills increase, you must be careful, since you'll no longer catch the fish that bite easily. High-level fish are physically stronger and smarter than low-level fish.<br>
The greater your skills, the more difficult fishing will become.<br>
You must work on your reeling and pumping techniques.<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h player_help fishing/7561-10.htm#7561">Turn the page</Button>
<html><body>Fishing Manual:<br>
You can sell the fish whole, take it apart to sell a portion, or use it to craft items. You can also exchange it for Elcyum Powder through our Fishing Guild.<br>
Keep in mind that you might lose everything when cutting up your fish though! It depends on your luck.<br>
You can also bring Elcyum Powder to our guild to learn some legendary fishing skills. You decide what to do with your fish.<br>
<Button ALIGN=LEFT ICON="RETURN" action="bypass -h player_help 7561.htm#7561">Back</Button>
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<html><body>How to Fish:<br>
The Fishing Shot was created by the Black Anvil guild at the request of Amfitley, the founder of the Fishermen's Guild. Basically, think of it as a soulshot for fishing.<br>
The Fishing Shot enhances <font color="LEVEL">Reeling and Pumping</font>. If these techniques are improperly used, the load on the fishing rod and the distance your fish can travel will double. <font color="LEVEL">So the Fishing Shot definitely could have some disadvantages</font>.<br>
However, if it's used correctly it can make up for any mistakes you make. Mastering Fishing Shot is the final stage to becoming an expert fisherman.<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h player_help 7561.htm#7561">Back to the List</Button>
<html><body>Fishing Manual:<br>
You can buy Normal Bait from the Fishing Guild. <br>
As for the Special Bait, you can get it from the wooden boxes that you get from fishing. Use the Special Bait to catch shiny fish. <br>
<Button ALIGN=LEFT ICON="RETURN" action="bypass -h player_help 7561.htm#7561">Back</Button>
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<html><body>How to Fish:<br>
You can sell your fish or cut it apart. You can use its parts to make other objects, or exchange it for a<font color="LEVEL"> Proof of Catching a Fish </font>at the Fishermen's Guild. You can also sell the fish in shops after cutting it up.<br>
You must use caution when cutting up fish. You might find recipes or other useful things, or nothing at all.<br>
Bring us many<font color="LEVEL"> Proofs of Catching a Fish</font>, and we'll gladly accept you into our guild and teach you a few of our secret techniques! You must carefully consider what to do with your catch!<br>
Keep an eye out for any recipes you might find while fishing. They are quite valuable!<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h player_help 7561.htm#7561">Back</Button>
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<html><body>Fishing Manual:<br>
The novice lure is a special lure designed by the fisherman's guild to introduce more people than ever before to the challenging but rewarding sport of fishing. The lure is imbued with a special power that <font color="LEVEL">advises the fisherman (through the Fishing Status window) whether to reel or pump when a fish takes the bait.</font><br>
However, this lure responds only to a few special types of fish and not, unfortunately, the types caught in competition. If you want to catch real competition fish, you must use a regular lure.<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h player_help 7561.htm#7561">Return to the List</Button>
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<html><body>Fishing Manual:<br>
Fishing at night requires <font color="LEVEL">fluorescent bait</font>. Fish are much harder to catch in the dark!<br>
The fish caught at night tend to be smarter than other fish and are known to use <font color="LEVEL">their skills</font> to trick unwary fishermen.<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h player_help fishing/7561-11.htm#7561">Next</Button>
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<html><body><title>Mentoring Guidebook</title>
This system creates a win-win situation by forming a mentee-mentor relationship between a low level character and a high level character.<br>
Only characters of Lv. 85 or higher who have gone through awakening or the 3rd liberation can become mentors. But any character can become a mentee as long as they are Lv. 84 or lower.<br>
If you are qualified to become a mentor, you can search for your mentee candidates on the mentoring screen.<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h player_help 33801.htm">List</Button>
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<title>Mentoring Guidebook</title>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h player_help 33801.htm">List</Button>
<br>
A mentor can have up to 3 mentees at the same time. Every time a mentee levels up, the mentor receives the *Mentee's Mark* in the mail.<br>
Between Lv. 1 and 50, the mentor receives mail every 10 levels. After Lv. 50, the mentor receives mail each time a mentee levels up. Be sure to delete unnecessary mail, as you cannot receive new mail if your mailbox is full. <br>
When a mentor and mentee are both online, the mentor can receive a powerful ability-raising buff and the mentee XP, SP and bonus buff.<br>
When the mentee finishes awakening or the 3rd liberation, he automatically graduates and receive a Mentee Certificate in the mail. If he takes it to a Mentor Guide, the guide will exchange it for a Diploma, which can be used to buy various items.<br>
If the mentor and mentee end their contract prematurely, the mentor must wait 2 days to find another mentee. If the mentee graduates, the mentor must wait 1 days to find another mentee.<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h player_help 33801.htm">List</Button>
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<title>Mentoring Guidebook</title>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h player_help 33801.htm">List</Button>
<br>
A mentor can apply strong buffs to his mentee.<br>
However, if the mentor and the mentee are too far apart, it will be difficult to apply this skill. To resolve this issue, the mentee has a skill to summon the mentor.<br>
Please refer to the clan / hero / mentoring skill categories in the skill window.<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h player_help 33801.htm">List</Button>
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<title>Mentoring Guidebook</title>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h player_help 33801.htm">List</Button>
<br>
If you want more information about items related to mentors and mentees, please speak with the *Mentor Guide* that is located in each village.<br>
You can find him near the gatekeeper or the adventurers' guide.<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h player_help 33801.htm">List</Button>
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<title>Mentoring Guidebook</title>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h player_help 33801.htm">List</Button>
<br>
If you are qualified to be a mentor, find a character to become your mentee. Then, press the [+] button under Friend Manager/Mentoring and enter the name of the character that you wish to make your mentee. When the other party consents, you have a mentee.<br>
You can become a mentee yourself if you are level 84 or lower or have not gone through awakening or the 3rd liberation.<br>
If you are not satisfied by your mentor or mentee, you can end the mentor/mentee relationship. Select the appropriate target in the Friend Manager/Mentoring and press the [-] button.<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h player_help 33801.htm">List</Button>
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<html><body>Wesley's Mixing Manual:<br><br>
<font color="LEVEL">-List of Ingredients and Mixing Formulas-</font><br><br>
You can obtain reagent ingredients from the following creatures:<br><br>
<font color="LEVEL">Tower of Insolence:</font><br>
Crendion, Hallate's Maid, Hallate's Guardian, Platinum Tribe Shaman and Platinum Guardian Shaman
<br><br>
<font color="LEVEL">Blazing Swamp:</font><br>
Lava Wyrm and Hames Orc Shaman<br><br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h player_help 6317.htm#6317">Back</Button>
<html><body>Wesley's Mixing Manual:<br>
<center><font color="LEVEL">- How to get medicine ingredients -</font></center><br>
You can get different ingredients for medicine from these monsters.<br>
<font color="LEVEL">Tower of Insolence:</font><br1>
Drill Demons, Platinum Tribe Soldiers, Platinum Tribe Archers, Platinum Tribe Prefects, Binders.<br>
<font color="LEVEL">Blazing Swamp:</font><br1>
Lava Wyrms, Hames Orc Shamans<br>
<Button ALIGN=LEFT ICON="RETURN" action="bypass -h player_help 6317.htm#6317">Back</Button>
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<html><body>Wesley's Mixing Manual:<br><br>
<font color="LEVEL">-List of Ingredients and Mixing Formulas-</font><br><br>
<font color="LEVEL">1. Operating the Urn</font><br>
Insert the Mixing Stone into the niche of the side of the urn
<br><br>
<font color="LEVEL">2. Selecting Ingredients</font><br>
Match the type and amount of ingredients to the reagent formula and place into the urn<br><br>
<font color="LEVEL">3. Selecting Catalyst Ingredients</font><br>
Match the types and amount of catalyst ingredients to the reagent formula and place into the urn. Use caution because if there isn't enough catalyst the mixing will fail and all the ingredients that have been placed into the urn will dissapear<br><br>
<font color="LEVEL">4. Setting Temperature</font><br>
There are three temperature settings: Temperature 1 "Salamander" is by far the safest, and mixing will certainly succeed, but the least amount of reagent is produced. With Temperature 2 "Ifrit", there is a risk that the materials will be destroyed, but a larger quantity of reagent is produced. Temperature 3 "Phoenix" is the highest and most likely to fail but creates the largest amount of reagent.<br><br>
<font color="LEVEL">5. Mixing Ingredients</font><br>
Once the correct types and quantities of ingredients and catalysts are placed into the urn and the temperature is set, the mixing begins. If the formula is correct and the ingredients don't melt away, the desired reagent will be created.<br><br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h player_help 6317.htm#6317">Back</Button>
<html><body>Wesley's Mixing Manual:<br>
<center><font color="LEVEL">- List of Ingredients and Mixing Formulas -</font></center><br>
<font color="LEVEL">1. Operating the Urn</font><br1>
Insert the mixing stone into the niche on the side of the urn.<br>
<font color="LEVEL">2. Selecting Ingredients</font><br1>
Match the types and amount of ingredients to the reagent formula and place into the urn.<br>
<font color="LEVEL">3. Selecting Catalyst Ingredients</font><br1>
Match the types and amount of catalyst ingredients to the reagent formula and place into the urn. Use caution, because if there isn't enough catalyst, the mixing will fail and all the ingredients that have been placed into the urn will disappear.<br>
<font color="LEVEL">4. Setting Temperature</font><br1>
There are three temperature settings: Temperature 1 "Salamander" is by far the safest, and mixing will certainly succeed, but the least amount of reagent is produced. With Temperature 2 "Ifrit," there is a risk that the materials will be destroyed, but a larger quantity of reagent is produced. Temperature 3 "Phoenix" is the highest and most likely to fail, but creates the largest amount of reagent.<br>
<font color="LEVEL">5. Mixing Ingredients</font><br1>
Once the correct types and quantities of ingredients and catalysts are placed into the urn and the temperature is set, the mixing begins. If the formula is correct and the ingredients don't melt away, the desired reagent will be created.<br>
<Button ALIGN=LEFT ICON="RETURN" action="bypass -h player_help 6317.htm#6317">Back</Button>
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<html><body><br>
<font color="LEVEL">-List of Ingredients and Mixing Formulas-</font><br><br>
<font color="LEVEL">1. Low Level Reagent Formulas</font><br><br>
<font color="LEVEL">Dracoplasm:</font><br>
10 wyrm's blood, 1 blood root<br><br>
<font color="LEVEL">Magma Dust:</font><br>
10 lava stones, 1 volcanic ash<br><br>
<font color="LEVEL">Moon Dust:</font><br>
10 moonstone shards, 1 volcanic ash<br><br>
<font color="LEVEL">Necroplasm:</font><br>
10 rotten bone pieces, 1 blood root<br><br>
<font color="LEVEL">Demonplasm:</font><br>
10 demon's blood, 1 blood root<br><br>
<font color="LEVEL">Inferno Dust:</font><br>
10 infernium ore, 1 volcanic ash<br><br>
<font color="LEVEL">2. High Level Reagent Formulas</font><br><br>
<font color="LEVEL">Draconic Essence:</font><br>
10 dracoplasms, 1 quicksilver<br><br>
<font color="LEVEL">Fire Essence:</font><br>
10 magma dusts, 1 sulfur<br><br>
<font color="LEVEL">Lunargent:</font><br>
10 moon dusts, 1 quicksilver<br><br>
<font color="LEVEL">Midnight Oil:</font><br>
10 necroplasms, 1 quicksilver<br><br>
<font color="LEVEL">Demonic Essence:</font><br>
10 demonplasms, 1 sulfur<br><br>
<font color="LEVEL">Abyss Oil:</font><br>
10 inferno dusts, 1 sulfur<br><br>
<font color="LEVEL">Hellfire Oil:</font><br>
1 fire essence, 1 demonic essence<br><br>
<font color="LEVEL">Nightmare Oil:</font><br>
1 lunargent, 1 midnight oil<br><br>
<font color="LEVEL">Pure Silver:</font><br>
1 lunargent, 1 quicksilver<br><br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h player_help 6317.htm#6317">Back</Button>
<html><body>Wesley's Mixing Manual:<br>
<center><font color="LEVEL">- List of Ingredients and Mixing Formulas -</font></center><br>
<font color="LEVEL">1. Low-Level Reagent Formulas</font><br>
<font color="LEVEL">Dracoplasm:</font><br1>
10 units of Wyrm's Blood, 1 Blood Root<br>
<font color="LEVEL">Magma Dust:</font><br1>
10 Lava Stones, 1 Volcanic Ash<br>
<font color="LEVEL">Moon Dust:</font><br1>
10 Moonstone Shards, 1 Volcanic Ash<br>
<font color="LEVEL">Necroplasm:</font><br1>
10 Rotten Bone Pieces, 1 Blood Root<br>
<font color="LEVEL">Demonplasm:</font><br1>
10 units of Demon's Blood, 1 Blood Root<br>
<font color="LEVEL">Inferno Dust:</font><br1>
10 Infernium Ores, 1 Volcanic Ash<br><br>
<font color="LEVEL">2. High-Level Reagent Formulas</font><br>
<font color="LEVEL">Draconic Essence:</font><br1>
10 units of Dracoplasm, 1 unit of Quicksilver<br>
<font color="LEVEL">Fire Essence:</font><br1>
10 units of Magma Dust, 1 Brimstone<br>
<font color="LEVEL">Lunargent:</font><br1>
10 units of Moon Dust, 1 unit of Quicksilver<br>
<font color="LEVEL">Midnight Oil:</font><br1>
10 units of Dracoplasm, 1 unit of Quicksilver<br>
<font color="LEVEL">Demonic Essence:</font><br1>
10 units of Demonplasm, 1 Brimstone<br>
<font color="LEVEL">Abyss Oil:</font><br1>
10 units of Inferno Dust, 1 Brimstone<br>
<font color="LEVEL">Hellfire Oil:</font><br1>
1 Fire Essence, 1 Demonic Essence<br>
<font color="LEVEL">Nightmare Oil:</font><br1>
1 Lunargent, 1 unit of Midnight Oil<br>
<Button ALIGN=LEFT ICON="RETURN" action="bypass -h player_help 6317.htm#6317">Back</Button>
</body></html>