Merged with released L2J-Unity files.

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mobiusdev
2016-06-12 01:34:09 +00:00
parent e003e87887
commit 635557f5da
18352 changed files with 3245113 additions and 2892959 deletions

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<html><body>Guard Seizi:<br>
Built right on the Gulf of Innadril, Heine is divided into blocks. Waterways run between the blocks, which are connected by bridges.<br>
Here in the northwest block, you'll find stores and blacksmith shops; the guilds are in the northeast. The central block contains the city square, as well as the temple and a warehouse.<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_TerritoryStatus">Ask about the local lord and tax rate.</Button>
<Button ALIGN=LEFT ICON="QUEST" action="bypass -h npc_%objectId%_Quest">Quest.</Button>
<html><body>Guard Saige:<br>
Built right on the Gulf of Innadril, Heine is divided into blocks. Waterways run between the blocks, which are connected by bridges.<br>
Here in the northwest block, you'll find stores and blacksmith shops; the guilds are in the northeast. The central block contains the city square, as well as the temple and a warehouse.<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_TerritoryStatus">"Can you tell me about the local lord and tax rate?"</Button>
<Button ALIGN=LEFT ICON="QUEST" action="bypass -h npc_%objectId%_Quest">Quest</Button>
</body></html>