Merged with released L2J-Unity files.

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mobiusdev
2016-06-12 01:34:09 +00:00
parent e003e87887
commit 635557f5da
18352 changed files with 3245113 additions and 2892959 deletions

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<html><body>Guard Stan:<br>
Going to <font color="LEVEL">Hunters' Village,</font> are we? You'll want to follow path towards the southern plains, then when you get to the fork, head east. Easy enough, but you wouldn't believe the number of chumps who come waddling back here looking more sheepish than... well, a sheep, I suppose.<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Chat 1">"Tell me more about Hunters' Village."</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_TerritoryStatus">"Can you tell me about the local lord and tax rate?"</Button>
<Button ALIGN=LEFT ICON="QUEST" action="bypass -h npc_%objectId%_Quest">Quest</Button>
<html><body>Guard Stan:<br>
Going to <font color="LEVEL">Hunters' Village,</font> are we? You'll want to follow path towards the southern plains, then when you get to the fork, head east. Easy enough, but you wouldn't believe the number of chumps who come waddling back here looking more sheepish than... well, a sheep, I suppose.<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Chat 1">"Tell me more about Hunters' Village."</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_TerritoryStatus">"Can you tell me about the local lord and tax rate?"</Button>
<Button ALIGN=LEFT ICON="QUEST" action="bypass -h npc_%objectId%_Quest">Quest</Button>
</body></html>