Merged with released L2J-Unity files.

This commit is contained in:
mobiusdev
2016-06-12 01:34:09 +00:00
parent e003e87887
commit 635557f5da
18352 changed files with 3245113 additions and 2892959 deletions

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<html><body scroll="no">
<table border=0 cellpadding=0 cellspacing=0 width=292 height=358 background="L2UI_CH3.refinewnd_back_Pattern">
<tr><td valign="top" align="center">
<!-- Invitation Emblem -->
<table border=0 cellpadding=0 cellspacing=0>
<tr><td width=256 height=185 background="L2UI_CT1.HtmlWnd_DF_TextureMansion"></td></tr>
</table>
<!-- //Invitation Emblem -->
<table border=0 cellpadding=0 cellspacing=0 width="272">
<tr><td align="center" height="30"><font color="af9878">Words of Invitation</font></td></tr>
<tr><td>You are invited to the <font color="LEVEL">Ceremony of Chaos</font>! This great festival selects the greatest warrior every week for one month.<br1>
The clan that has fostered the greatest warrior shall receive the title of the greatest clan.<br1>
Honorable warrior, will you take up this challenge?</td></tr>
<tr><td height="15"></td></tr>
<tr><td align="center"><button action="bypass -h pledgegame?command=apply" value="Yes, I will." width="200" height="31" back="L2UI_CT1.OlympiadWnd_DF_Apply_Down" fore="L2UI_CT1.OlympiadWnd_DF_Apply"></td></tr>
</table>
</td></tr></table>
</body></html>

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<html><body>Mysterious Butler:
<br><br>
My master's blessings to all who have accepted the challenge! Now, please listen to the following rules. When you enter the arena, your names will be "Challenger". Aside from a few exceptions, standard rules will apply.
<br><br>
<font color="LEVEL">Note:</font><br>
1. When the match ends, you will be teleported to your point of entry.<br>
2. If you leave the arena before the match ends, you will be teleported to the Town of Rune.<br>
3. If the server goes down during a match, you will be teleported to the Town of Rune. If the server goes down during the registration period, the match for that time frame will not take place.<br>
4. If you cancel registration 30 times or more within one cycle or forfeit after entering the arena, you will no longer be eligible to participate for the remainder of the cycle. This includes cases in which you did not forfeit, but were barred from entering the arena due to insufficient qualifications.<br><br>
<font color="LEVEL">Match Procedures:</font><br>
1. Each match will last 5 minutes<br>
2. The match will begin 60 seconds after entering the arena. You cannot move or see other challengers until the match begins.<br>
3. A Mysterious Guard may enter during the match.<br>
4. Invisibility will be cancelled after the 1st and 3rd minute into the match.<br><br>
<font color="LEVEL">Winner</font><br>
1. You win if you're the last challenger remaining.<br>
2. If there is more than one challenger remaining at the end of the match, the one with the highest number of kills will be the winner.<br>
3. Otherwise, it will be a tie.<br>
4. If only one challenger enters the arena, and the Mysterious Guard does not appear, the challenger will automatically become the winner.<br><br>
<font color="LEVEL">Rewards:</font><br><br>
1. Once the winner is decided, up to 5 Mysterious Boxes will appear at random with your reward.<br>
2. Losers will receive Mark of Battles when leaving the arena.<br>
Good luck, all of you!
</body></html>

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@@ -1,26 +1,27 @@
<html>
<head>
<title>Abnormal Visual Effects Menu</title>
</head>
<body>
<center>
<table width="270">
<tr>
<td width="45">
<button action="bypass -h admin_admin" width="45" height="21" back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF">Main</button>
</td>
<td width="180">
<center>Abnormal Visual Effects</center>
</td>
<td width="45">
<button action="bypass -h admin_admin3" width="45" height="21" back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF">Back</button>
</td>
</tr>
</table>
<br>
<button action="bypass -h admin_html help/abnormal.htm" width="40" height="21" back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF">Help</button>
<br>
%abnormals%
</center>
</body>
<html>
<head>
<title>Abnormal Visual Effects Menu</title>
</head>
<body>
<center>
<table width="270">
<tr>
<td width="45">
<button action="bypass -h admin_admin" width="45" height="21" back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF">Main</button>
</td>
<td width="180">
<center>Abnormal Visual Effects</center>
</td>
<td width="45">
<button action="bypass -h admin_admin3" width="45" height="21" back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF">Back</button>
</td>
</tr>
</table>
<br>
<button action="bypass -h admin_html help/abnormal.htm" width="40" height="21" back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF">Help</button>
<br>
%abnormals%
<br>%pages%<br>
</center>
</body>
</html>

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@@ -44,8 +44,8 @@ Characters Related:<br1>
<td><button value="Effects" action="bypass -h admin_admin3" width=82 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr>
<tr>
<td><button value="PC Points" action="bypass -h admin_pcbangpoints" width=82 height=20 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="NCoins" action="bypass -h admin_primepoints" width=82 height=20 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td></td>
<td></td>
<td><button value="Premium" action="bypass -h admin_premium_menu" width=82 height=20 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr>
</table>
@@ -53,7 +53,7 @@ Characters Related:<br1>
<table width=270><tr>
<td><button value="Go To" action="bypass -h admin_goto_char_menu $qbox" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Recall" action="bypass -h admin_recall_char_menu $qbox" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Karma" action="bypass -h admin_setkarma $qbox" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Rep." action="bypass -h admin_setreputation $qbox" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="NoKarma" action="bypass -h admin_nokarma" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr><tr>
<td><button value="ChatBan" action="bypass -h admin_ban_chat $qbox" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>

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@@ -1,78 +1,78 @@
<html><body>
<table width=260><tr>
<td width=40><button value="Main" action="bypass -h admin_admin" width=40 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td width=180><center>Editing <font color="LEVEL">%name%</font></center></td>
<td width=40><button value="Back" action="bypass -h admin_character_info %name%" width=40 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr></table>
<br>
<table width=270>
<tr><td fixwidth=90>HP: %currenthp% / %maxhp%</td><td fixwidth=90>MP: %currentmp%/%maxmp%</td><td fixwidth=90>CP: %currentcp%/%maxcp%</td></tr>
<tr><td width=90>Karma: %karma%</td><td width=90>PvP: %pvpkills%</td><td width=90>PK: %pkkills%</td></tr>
<tr><td width=90>Load: </td><td width=90>%currentload% / %maxload%</td><td width=90>(%percent%%)</td></tr>
<tr><td width=90>Class: </td><td>%class%</td><td width=90>AccLv: %access%</td></tr>
<tr><td width=90>Noblesse:</td><td>%noblesse%</td></tr>
</table>
<br>
<table width=270>
<tr><td width=140>Name:</td><td><edit width=80 var="name"></td><td><button value="Save" action="bypass -h admin_changename $name" height=21 width=45 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td></tr>
<tr><td width=140>Name color:</td><td><edit width=80 var="color"></td><td><button value="Set" action="bypass -h admin_setcolor $color" height=21 width=45 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td></tr>
<tr><td width=140>Title:</td><td><edit width=80 var="title"></td><td><button value="Save" action="bypass -h admin_settitle $title" height=21 width=45 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td></tr>
<tr><td width=140>Title color:</td><td><edit width=80 var="tcolor"></td><td><button value="Set" action="bypass -h admin_settcolor $tcolor" height=21 width=45 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td></tr>
<tr><td width=140>Recommendations:</td><td><edit width=80 var="reco"></td><td><button value="Save" action="bypass -h admin_rec $reco" height=21 width=45 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td></tr>
<tr><td width=140>Access Level:</td><td><edit width=80 var="acc"></td><td><button value="Save" action="bypass -h admin_changelvl $acc" height=21 width=45 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td></tr>
<tr></tr>
<tr><td width=140><button value="Nobless" action="bypass -h admin_setnoble" height=21 width=65 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td><td><button value="Class" action="bypass -h admin_setclass" height=21 width=45 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td><td><button value="Sex" action="bypass -h admin_setsex" height=21 width=45 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td></tr>
</table>
<br>
<table width="270">
<tr>
<td width="10">HP:</td>
<td>
<edit var="hp" width="50">
</td>
<td>
<button value="" action="bypass admin_set_hp $hp" width="16" height="16" back="L2UI_CH3.shortcut_rotate_down" fore="L2UI_CH3.shortcut_rotate">
</td>
<td width="50">
PvP Flag:
</td>
<td>
<button value="" action="bypass admin_set_pvp_flag" width="16" height="16" back="L2UI_CH3.shortcut_rotate_down" fore="L2UI_CH3.shortcut_rotate">
</td>
</tr>
<tr>
<td width="10">MP:</td>
<td>
<edit var="mp" width="50">
</td>
<td>
<button value="" action="bypass admin_set_mp $mp" width="16" height="16" back="L2UI_CH3.shortcut_rotate_down" fore="L2UI_CH3.shortcut_rotate">
</td>
<td width="10">PvPs:</td>
<td>
<edit var="pvpkills" width="50">
</td>
<td>
<button value="" action="bypass admin_setpvp $pvpkills" width="16" height="16" back="L2UI_CH3.shortcut_rotate_down" fore="L2UI_CH3.shortcut_rotate">
</td>
</tr>
<tr>
<td width="10">CP:</td>
<td>
<edit var="cp" width="50">
</td>
<td>
<button value="" action="bypass admin_set_cp $cp" width="16" height="16" back="L2UI_CH3.shortcut_rotate_down" fore="L2UI_CH3.shortcut_rotate">
</td>
<td width="10">PKs:</td>
<td>
<edit var="pkkills" width="50">
</td>
<td>
<button value="" action="bypass admin_setpk $pkkills" width="16" height="16" back="L2UI_CH3.shortcut_rotate_down" fore="L2UI_CH3.shortcut_rotate">
</td>
</tr>
</table>
<br>
</body>
<html><body>
<table width=260><tr>
<td width=40><button value="Main" action="bypass -h admin_admin" width=40 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td width=180><center>Editing <font color="LEVEL">%name%</font></center></td>
<td width=40><button value="Back" action="bypass -h admin_character_info %name%" width=40 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr></table>
<br>
<table width=270>
<tr><td fixwidth=90>HP: %currenthp% / %maxhp%</td><td fixwidth=90>MP: %currentmp%/%maxmp%</td><td fixwidth=90>CP: %currentcp%/%maxcp%</td></tr>
<tr><td width=90>Reputation: %reputation%</td><td width=90>PvP: %pvpkills%</td><td width=90>PK: %pkkills%</td></tr>
<tr><td width=90>Load: </td><td width=90>%currentload% / %maxload%</td><td width=90>(%percent%%)</td></tr>
<tr><td width=90>Class: </td><td>%class%</td><td width=90>AccLv: %access%</td></tr>
<tr><td width=90>Noblesse:</td><td>%noblesse%</td></tr>
</table>
<br>
<table width=270>
<tr><td width=140>Name:</td><td><edit width=80 var="name"></td><td><button value="Save" action="bypass -h admin_changename $name" height=21 width=45 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td></tr>
<tr><td width=140>Name color:</td><td><edit width=80 var="color"></td><td><button value="Set" action="bypass -h admin_setcolor $color" height=21 width=45 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td></tr>
<tr><td width=140>Title:</td><td><edit width=80 var="title"></td><td><button value="Save" action="bypass -h admin_settitle $title" height=21 width=45 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td></tr>
<tr><td width=140>Title color:</td><td><edit width=80 var="tcolor"></td><td><button value="Set" action="bypass -h admin_settcolor $tcolor" height=21 width=45 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td></tr>
<tr><td width=140>Recommendations:</td><td><edit width=80 var="reco"></td><td><button value="Save" action="bypass -h admin_rec $reco" height=21 width=45 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td></tr>
<tr><td width=140>Access Level:</td><td><edit width=80 var="acc"></td><td><button value="Save" action="bypass -h admin_changelvl $acc" height=21 width=45 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td></tr>
<tr></tr>
<tr><td width=140><button value="Nobless" action="bypass -h admin_setnoble" height=21 width=65 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td><td><button value="Class" action="bypass -h admin_setclass" height=21 width=45 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td><td><button value="Sex" action="bypass -h admin_setsex" height=21 width=45 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td></tr>
</table>
<br>
<table width="270">
<tr>
<td width="10">HP:</td>
<td>
<edit var="hp" width="50">
</td>
<td>
<button value=" " action="bypass admin_set_hp $hp" width="16" height="16" back="L2UI_CH3.shortcut_rotate_down" fore="L2UI_CH3.shortcut_rotate">
</td>
<td width="50">
PvP Flag:
</td>
<td>
<button value=" " action="bypass admin_set_pvp_flag" width="16" height="16" back="L2UI_CH3.shortcut_rotate_down" fore="L2UI_CH3.shortcut_rotate">
</td>
</tr>
<tr>
<td width="10">MP:</td>
<td>
<edit var="mp" width="50">
</td>
<td>
<button value=" " action="bypass admin_set_mp $mp" width="16" height="16" back="L2UI_CH3.shortcut_rotate_down" fore="L2UI_CH3.shortcut_rotate">
</td>
<td width="10">PvPs:</td>
<td>
<edit var="pvpkills" width="50">
</td>
<td>
<button value=" " action="bypass admin_setpvp $pvpkills" width="16" height="16" back="L2UI_CH3.shortcut_rotate_down" fore="L2UI_CH3.shortcut_rotate">
</td>
</tr>
<tr>
<td width="10">CP:</td>
<td>
<edit var="cp" width="50">
</td>
<td>
<button value=" " action="bypass admin_set_cp $cp" width="16" height="16" back="L2UI_CH3.shortcut_rotate_down" fore="L2UI_CH3.shortcut_rotate">
</td>
<td width="10">PKs:</td>
<td>
<edit var="pkkills" width="50">
</td>
<td>
<button value=" " action="bypass admin_setpk $pkkills" width="16" height="16" back="L2UI_CH3.shortcut_rotate_down" fore="L2UI_CH3.shortcut_rotate">
</td>
</tr>
</table>
<br>
</body>
</html>

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@@ -1,116 +1,116 @@
<html><title>Information Panel: %name%</title><body>
<center>
<table width=270>
<tr>
<td width=45><button value="Main" action="bypass -h admin_admin" width=45 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td width=180><center>Player: %name%</center></td>
<td width=45><button value="Back" action="bypass -h admin_admin7" width=45 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr>
</table>
<br>
<table width=240>
<tr>
<td><button value="Go To" action="bypass -h admin_goto_char_menu %name%" width=65 height=18 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Kick" action="bypass -h admin_kick_menu %name%" width=65 height=18 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Ban Acc" action="bypass -h admin_ban_acc %name%" width=65 height=18 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Ban Chr" action="bypass -h admin_ban_char %name%" width=65 height=18 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr><tr>
<td><button value="Recall" action="bypass -h admin_recall_char_menu %name%" width=65 height=18 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Skills" action="bypass -h admin_show_skills" width=65 height=18 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Edit" action="bypass -h admin_edit_character" width=65 height=18 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Class" action="bypass -h admin_setclass" width=65 height=18 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr><tr>
<td><button value="Lv/Exp/Sp" action="bypass -h admin_add_exp_sp_to_character" width=65 height=18 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Instance" action="bypass -h admin_instancezone %name%" width=65 height=18 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Effects" action="bypass -h admin_getbuffs %name%" width=65 height=18 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Party" action="bypass -h admin_partyinfo" width=65 height=18 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr>
</table>
<br>
<table width=240 bgcolor="666666">
<tr>
<td>Account Name: </td><td><font color="LEVEL"><a action="bypass -h admin_find_account %name%">%account%</a></font></td>
</tr>
<tr>
<td>Account IP: </td><td><font color="LEVEL"><a action="bypass -h admin_find_ip %ip%">%ip%</a></font></td>
</tr>
<tr>
<td>Punishment: </td><td><font color="LEVEL"><a action="bypass -h admin_punishment player %name%">Info</a></font></td>
</tr>
</table>
<br>
<br>
<table width=240 bgcolor="666666">
<tr>
<td>Name:</td><td>%name%</td><td><button value="Refresh" action="bypass -h admin_character_info %name%" width=60 height=20 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr>
<tr>
<td>Clan:</td><td>%clan%</td>
</tr>
<tr>
<td>Level:</td><td>%level%</td>
</tr>
<tr>
<td>Class:</td><td>%class%</td>
</tr>
<tr>
<td>BaseClass:</td><td>%baseclass%</td>
</tr>
<tr>
<td>CP:</td><td> <font color="LEVEL">%currentcp%</font> / %maxcp%</td>
</tr>
<tr>
<td>HP:</td><td> <font color="LEVEL">%currenthp%</font> / %maxhp%</td>
</tr>
<tr>
<td>MP:</td><td><font color="LEVEL">%currentmp%</font> / %maxmp%</td>
</tr>
<tr>
<td>Weight:</td><td>%currentload% / %maxload%</td>
</tr>
<tr>
<td>EXP:</td><td>%xp%</td>
</tr>
<tr>
<td>SP:</td><td>%sp%</td>
</tr>
<tr>
<td>Noblesse:</td><td>%noblesse%</td>
</tr>
%inst%
</table>
<br>
<table width=240>
<tr>
<td>PvP Kills: </td><td>%pvpkills%</td>
<td>Karma: </td><td>%karma%</td>
</tr>
<tr>
<td>PK Kills: </td><td>%pkkills%</td>
<td>PvP Flag: </td><td>%pvpflag%</td>
</tr>
</table>
<br>
<table width=240 bgcolor="666666">
<tr>
<td>P. Atk:</td><td>%patk%</td><td>M. Atk:</td><td>%matk%</td>
</tr>
<tr>
<td>P. Def:</td><td>%pdef%</td><td>M. Def:</td><td>%mdef%</td>
</tr>
<tr>
<td>Accuracy:</td><td>%accuracy%</td><td>Evasion:</td><td>%evasion%</td>
</tr>
<tr>
<td>Crit Rate:</td><td>%critical%</td><td>Speed:</td><td>%runspeed%</td>
</tr>
<tr>
<td>Atk. Spd.:</td><td>%patkspd%</td><td>Casting Spd.:</td><td>%matkspd%</td>
</tr>
</table>
<br>
Player Coordinates: %x% %y% %z%
<br1>
AI: %ai%
</center>
<html><title>Information Panel: %name%</title><body>
<center>
<table width=270>
<tr>
<td width=45><button value="Main" action="bypass -h admin_admin" width=45 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td width=180><center>Player: %name%</center></td>
<td width=45><button value="Back" action="bypass -h admin_admin7" width=45 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr>
</table>
<br>
<table width=240>
<tr>
<td><button value="Go To" action="bypass -h admin_goto_char_menu %name%" width=65 height=18 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Kick" action="bypass -h admin_kick_menu %name%" width=65 height=18 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Ban Acc" action="bypass -h admin_ban_acc %name%" width=65 height=18 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Ban Chr" action="bypass -h admin_ban_char %name%" width=65 height=18 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr><tr>
<td><button value="Recall" action="bypass -h admin_recall_char_menu %name%" width=65 height=18 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Skills" action="bypass -h admin_show_skills" width=65 height=18 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Edit" action="bypass -h admin_edit_character" width=65 height=18 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Class" action="bypass -h admin_setclass" width=65 height=18 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr><tr>
<td><button value="Lv/Exp/Sp" action="bypass -h admin_add_exp_sp_to_character" width=65 height=18 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Instance" action="bypass -h admin_instancezone %name%" width=65 height=18 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Effects" action="bypass -h admin_getbuffs %name%" width=65 height=18 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Party" action="bypass -h admin_partyinfo" width=65 height=18 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr>
</table>
<br>
<table width=240 bgcolor="666666">
<tr>
<td>Account Name: </td><td><font color="LEVEL"><a action="bypass -h admin_find_account %name%">%account%</a></font></td>
</tr>
<tr>
<td>Account IP: </td><td><font color="LEVEL"><a action="bypass -h admin_find_ip %ip%">%ip%</a></font></td>
</tr>
<tr>
<td>Punishment: </td><td><font color="LEVEL"><a action="bypass -h admin_punishment player %name%">Info</a></font></td>
</tr>
</table>
<br>
<br>
<table width=240 bgcolor="666666">
<tr>
<td>Name:</td><td>%name%</td><td><button value="Refresh" action="bypass -h admin_character_info %name%" width=60 height=20 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr>
<tr>
<td>Clan:</td><td>%clan%</td>
</tr>
<tr>
<td>Level:</td><td>%level%</td>
</tr>
<tr>
<td>Class:</td><td>%class%</td>
</tr>
<tr>
<td>BaseClass:</td><td>%baseclass%</td>
</tr>
<tr>
<td>CP:</td><td> <font color="LEVEL">%currentcp%</font> / %maxcp%</td>
</tr>
<tr>
<td>HP:</td><td> <font color="LEVEL">%currenthp%</font> / %maxhp%</td>
</tr>
<tr>
<td>MP:</td><td><font color="LEVEL">%currentmp%</font> / %maxmp%</td>
</tr>
<tr>
<td>Weight:</td><td>%currentload% / %maxload%</td>
</tr>
<tr>
<td>EXP:</td><td>%xp%</td>
</tr>
<tr>
<td>SP:</td><td>%sp%</td>
</tr>
<tr>
<td>Noblesse:</td><td>%noblesse%</td>
</tr>
%inst%
</table>
<br>
<table width=240>
<tr>
<td>PvP Kills: </td><td>%pvpkills%</td>
<td>Reputation: </td><td>%reputation%</td>
</tr>
<tr>
<td>PK Kills: </td><td>%pkkills%</td>
<td>PvP Flag: </td><td>%pvpflag%</td>
</tr>
</table>
<br>
<table width=240 bgcolor="666666">
<tr>
<td>P. Atk:</td><td>%patk%</td><td>M. Atk:</td><td>%matk%</td>
</tr>
<tr>
<td>P. Def:</td><td>%pdef%</td><td>M. Def:</td><td>%mdef%</td>
</tr>
<tr>
<td>Accuracy:</td><td>%accuracy%</td><td>Evasion:</td><td>%evasion%</td>
</tr>
<tr>
<td>Crit Rate:</td><td>%critical%</td><td>Speed:</td><td>%runspeed%</td>
</tr>
<tr>
<td>Atk. Spd.:</td><td>%patkspd%</td><td>Casting Spd.:</td><td>%matkspd%</td>
</tr>
</table>
<br>
Player Coordinates: %x% %y% %z%
<br1>
AI: %ai%
</center>
</body></html>

View File

@@ -1,21 +0,0 @@
<html><body>
<table width=270><tr>
<td width=45><button value="Main" action="bypass -h admin_admin" width=45 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td width=180><center>Siege Menu</center></td>
<td width=45><button value="Back" action="bypass -h admin_clanhall" width=45 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr></table><center>
<br>ClanHall: %clanhallName%<br>
<br>ClanHall Owner: %clanhallOwner%<br>
<br>
<table><tr>
<td><button value="Open Doors" action="bypass -h admin_clanhallopendoors %clanhallId%" width=135 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Close Doors" action="bypass -h admin_clanhallclosedoors %clanhallId%" width=135 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr></table><br>
<table><tr>
<td><button value="Give ClanHall" action="bypass -h admin_clanhallset %clanhallId%" width=135 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Take ClanHall" action="bypass -h admin_clanhalldel %clanhallId%" width=135 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr></table><br>
<table><tr>
<td><button value="Teleport self" action="bypass -h admin_clanhallteleportself %clanhallId%" width=135 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr></table></center>
</body></html>

View File

@@ -0,0 +1,65 @@
<html><title>L2J Main Admin Menu</title><body>
<center>
<table width=270 border=0 bgcolor="444444">
<tr>
<td><button value="Main" action="bypass -h admin_admin" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Char" action="bypass -h admin_admin6" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Game" action="bypass -h admin_admin2" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="GM" action="bypass -h admin_admin7" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr>
</table>
<br>
<font name="hs11" color="LEVEL">&%%clanHallId%; (%clanHallId%)</font><br1>
(&*%clanHallId%;)<br>
<font name="hs10" color="LEVEL">Info:</font><br1>
<table border=0 cellpadding=0 cellspacing=0 bgcolor="363636">
<tr>
<td align=center fixwidth="250">Location:</font></td>
<td align=center fixwidth="250"><font color="LEVEL">&^%clanHallId%;</font></td>
</tr>
<table border=0 cellpadding=0 cellspacing=0 bgcolor="363636">
<tr>
<td align=center fixwidth="250">Grade:</font></td>
<td align=center fixwidth="250"><font color="LEVEL">%clanHallGrade%</font></td>
</tr>
<table border=0 cellpadding=0 cellspacing=0 bgcolor="363636">
<tr>
<td align=center fixwidth="250">Size:</font></td>
<td align=center fixwidth="250"><font color="LEVEL">%clanHallSize% square feet</font></td>
</tr>
<table border=0 cellpadding=0 cellspacing=0 bgcolor="363636">
<tr>
<td align=center fixwidth="250">Owner:</font></td>
<td align=center fixwidth="250">%clanHallOwner%</td>
</tr>
</table>
<br><br>
<font name="hs10" color="LEVEL">Actions:</font><br1>
<table border=0 cellpadding=0 cellspacing=0 bgcolor="363636">
<tr>
<td align=center fixwidth="250"><button value="Give" action="bypass -h admin_clanhall id=%clanHallId% action=give" width=125 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td align=center fixwidth="250"><button value="Take" action="bypass -h admin_clanhall id=%clanHallId% action=take" width=125 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr>
<tr>
<td align=center fixwidth="250"><button value="Open doors" action="bypass -h admin_clanhall id=%clanHallId% action=openCloseDoors actionVal=true" width=125 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td align=center fixwidth="250"><button value="Close doors" action="bypass -h admin_clanhall id=%clanHallId% action=openCloseDoors actionVal=false" width=125 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr>
<tr>
<td align=center fixwidth="250"><button value="Teleport inside" action="bypass -h admin_clanhall id=%clanHallId% action=teleport actionVal=inside" width=125 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td align=center fixwidth="250"><button value="Teleport outside" action="bypass -h admin_clanhall id=%clanHallId% action=teleport actionVal=outside" width=125 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr>
</table>
<br><br>
<font name="hs10" color="LEVEL">Functions:</font><br1>
%functionList%
<br>
<button value="Back" action="bypass -h admin_clanhall" width=200 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
</center>
</body></html>

View File

@@ -0,0 +1,19 @@
<html><title>L2J Main Admin Menu</title><body>
<center>
<table width=270 border=0 bgcolor="444444">
<tr>
<td><button value="Main" action="bypass -h admin_admin" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Char" action="bypass -h admin_admin6" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Game" action="bypass -h admin_admin2" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="GM" action="bypass -h admin_admin7" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr>
</table>
<br>
<font name="hs12" color="LEVEL">Clan Hall List:</font>
<br>
%data%
<br>%pages%<br>
<button value="Back" action="bypass -h admin_instance" width=200 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
</center>
</body></html>

View File

@@ -1,21 +0,0 @@
<html><body>
<table width=260><tr>
<td width=45><button value="Main" action="bypass -h admin_admin" width=45 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td width=180><center>Siege/Castle/ClanHall Menu</center></td>
<td width=45><button value="Back" action="bypass -h admin_admin2" width=45 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr></table>
<center>
<br>Siegable Clan Halls:<br>
<table width=270><tr>
%siegableHalls%
</tr></table>
<br>Clan Halls:<br>
<table width=270><tr>
%clanhalls%
</tr></table>
<br>Free Clan Halls:<br>
<table width=270><tr>
%freeclanhalls%
</tr></table>
</center>
</body></html>

View File

@@ -1,25 +1,85 @@
<html><title>GM Door Info</title><body>
<center>
<table width=270 border=0>
<tr>
<td><button value="Open" action="bypass -h admin_open" width=60 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Close" action="bypass -h admin_close" width=60 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Kill" action="bypass -h admin_kill" width=60 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Delete" action="bypass -h admin_delete" width=60 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr>
</table>
<br><img src="L2UI.SquareWhite" width=260 height=1><br>
<table width=270 border=0>
<tr><td><table width=270 border=0><tr><td width=100><font color="LEVEL">Type:</font></td><td align=right width=170>%class%</td></tr></table></td></tr>
<tr><td><table width=270 border=0><tr><td width=100><font color="LEVEL">Door Id:</font></td><td align=right width=170>%doorid%</td></tr></table></td></tr>
<tr><td><table width=270 border=0><tr><td width=100><font color="LEVEL">Object Id:</font></td><td align=right width=170>%objid%</td></tr></table></td></tr>
<tr><td><table width=270 border=0><tr><td width=100><font color="LEVEL">&nbsp;</font></td><td align=right width=170>&nbsp;</td></tr></table></td></tr>
<tr><td><table width=270 border=0><tr><td width=100><font color="LEVEL">Current HP:</font></td><td align=right width=170>%hp%</td></tr></table></td></tr>
<tr><td><table width=270 border=0><tr><td width=100><font color="LEVEL">Max HP:</font></td><td align=right width=170>%hpmax%</td></tr></table></td></tr>
<tr><td><table width=270 border=0><tr><td width=100>&nbsp;</td><td align=right width=170>&nbsp;</td></tr></table></td></tr>
<tr><td><table width=270 border=0><tr><td width=135><font color="LEVEL">Max coords (node 3):</font></td><td align=right width=135>%maxx% %maxy% %maxz%</td></tr></table></td></tr>
<tr><td><table width=270 border=0><tr><td width=135><font color="LEVEL">Min coords (node 1):</font></td><td align=right width=135>%minx% %miny% %minz%</td></tr></table></td></tr>
<tr><td><table width=270 border=0><tr><td width=100><font color="LEVEL">&nbsp;</font></td><td align=right width=170>&nbsp;</td></tr></table></td></tr>
<tr><td><table width=270 border=0><tr><td width=100><font color="LEVEL">Unlockable:</font></td><td align=right width=170>%unlock%</td></tr></table></td></tr>
</table>
</center></body></html>
<html><title>GM Door Info</title><body>
<center>
<table width=270 border=0 bgcolor="444444">
<tr>
<td><button value="Open" action="bypass -h admin_open" width=135 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Close" action="bypass -h admin_close" width=135 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr>
</table>
<br><img src="L2UI.SquareWhite" width=260 height=1><br>
<table width=275 cellpadding=0 cellspacing=0>
<tr>
<td width=25 align=center>HP</td>
<td width=250>%hpGauge%</td>
</tr>
<tr>
<td><img height=7></td>
<td></td>
</tr>
<tr>
<td width=25 align=center>MP</td>
<td width=250>%mpGauge%</td>
</tr>
</table>
<br>
<font name="hs10" color="LEVEL">Basic Info:</font><br1>
<table border=0 cellpadding=0 cellspacing=0 bgcolor="363636">
<tr>
<td align=center fixwidth="250">Door Name:</td>
<td align=center fixwidth="250"><font color="LEVEL">%doorName%</font></td>
</tr>
<tr>
<td align=center fixwidth="250">Door ID:</td>
<td align=center fixwidth="250"><font color="LEVEL">%doorId%</font></td>
</tr>
<tr>
<td align=center fixwidth="250">Object ID:</td>
<td align=center fixwidth="250"><font color="LEVEL">%objId%</font></td>
</tr>
</table>
<br>
<font name="hs10" color="LEVEL">Position Info:</font><br1>
<table border=0 cellpadding=0 cellspacing=0 bgcolor="363636">
<tr>
<td align=center fixwidth="250">Position:</td>
<td align=center fixwidth="250"><font color="LEVEL">%position%</font></td>
</tr>
<tr>
<td align=center fixwidth="250">Node 1:</td>
<td align=center fixwidth="250"><font color="LEVEL">%node1%</font></td>
</tr>
<tr>
<td align=center fixwidth="250">Node 2:</td>
<td align=center fixwidth="250"><font color="LEVEL">%node2%</font></td>
</tr>
<tr>
<td align=center fixwidth="250">Node 3:</td>
<td align=center fixwidth="250"><font color="LEVEL">%node3%</font></td>
</tr>
<tr>
<td align=center fixwidth="250">Node 4:</td>
<td align=center fixwidth="250"><font color="LEVEL">%node4%</font></td>
</tr>
</table>
<br>
<font name="hs10" color="LEVEL">Residence Info:</font><br1>
<table border=0 cellpadding=0 cellspacing=0 bgcolor="363636">
<tr>
<td align=center fixwidth="250">Fortress:</td>
<td align=center fixwidth="250"><font color="LEVEL">%fortress%</font></td>
</tr>
<tr>
<td align=center fixwidth="250">Clan Hall:</td>
<td align=center fixwidth="250"><font color="LEVEL">%clanHall%</font></td>
</tr>
<tr>
<td align=center fixwidth="250">Castle:</td>
<td align=center fixwidth="250"><font color="LEVEL">%castle%</font></td>
</tr>
</table>
</center>
</body></html>

View File

@@ -1,97 +1,88 @@
<html><title>Game Panel</title><body>
<center>
<table width=270 border=0 bgcolor="444444">
<tr>
<td><button value="Main" action="bypass -h admin_admin" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Char" action="bypass -h admin_admin6" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Game" action="bypass -h admin_admin2" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="GM" action="bypass -h admin_admin7" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr>
</table><br>
<table width=240>
<tr>
<td>QuickBox:</td>
<td><edit var="qbox" width=120 height=15></td>
<td><button value="Help" action="bypass -h admin_html help/game_menu.htm" width=45 height=20 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr>
</table>
<br>
Clan Related:<br1>
<table width=240>
<tr>
<td><button value="Create" action="bypass -h admin_pledge create $qbox" width=82 height=20 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Info" action="bypass -h admin_pledge info" width=82 height=20 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Set Level" action="bypass -h admin_pledge setlevel $qbox" width=82 height=20 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr>
<tr>
<td><button value="Delete" action="bypass -h admin_pledge dismiss $qbox" width=82 height=20 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Reputation" action="bypass -h admin_pledge rep $qbox" width=82 height=20 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Pen. leaders" action="bypass -h admin_clan_show_pending" width=82 height=20 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr>
</table>
<br>
War Related:<br1>
<table width=240>
<tr>
<td><button value="ClanHall" action="bypass -h admin_clanhall" width=82 height=20 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Castle" action="bypass -h admin_castlemanage" width=82 height=20 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Fortress" action="bypass -h admin_fortsiege" width=82 height=20 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr>
</table>
<br>
Cursed Weapons:<br1>
<table width=240>
<tr>
<td><button value="Info" action="bypass -h admin_cw_info_menu $qbox" width=82 height=20 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Add" action="bypass -h admin_cw_add $qbox" width=82 height=20 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Remove" action="bypass -h admin_cw_remove $qbox" width=82 height=20 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr>
</table>
<br>
Seven Signs:<br1>
<table width="240">
<tr>
<td><button value="Blacksmith" action="bypass -h admin_mammon_find 1" width=82 height=20 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Merchant" action="bypass -h admin_mammon_find 2" width=82 height=20 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Respawn" action="bypass -h admin_mammon_respawn" width=82 height=20 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr>
</table>
<br>
Manor:<br1>
<table width="125">
<tr>
<td><button value="Manor info" action="bypass -h admin_manor" width="125" height="20" back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr>
</table>
<br>
Gracia Seeds:<br1>
<table width="125">
<tr>
<td><button value="Gracia info" action="bypass -h admin_gracia_seeds" width="125" height="20" back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr>
</table>
<br>
Grand Boss:<br1>
<table width="125">
<tr>
<td><button value="Grand Boss Info" action="bypass -h admin_grandboss" width="125" height="20" back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr>
</table>
<br>
Olympiad:<br1>
<table width="125">
<tr>
<td><button value="Save Olympiad" action="bypass -h admin_saveolymp" width="125" height="20" back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr>
</table>
<br>
Heroes:<br1>
<table width="250">
<tr>
<td><button value="Set Hero" action="bypass -h admin_sethero" width="100" height="20" back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Give unclaimed Hero" action="bypass -h admin_givehero" width="150" height="20" back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr>
</table>
<br>
</center>
<html><title>Game Panel</title><body>
<center>
<table width=270 border=0 bgcolor="444444">
<tr>
<td><button value="Main" action="bypass -h admin_admin" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Char" action="bypass -h admin_admin6" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Game" action="bypass -h admin_admin2" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="GM" action="bypass -h admin_admin7" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr>
</table><br>
<table width=240>
<tr>
<td>QuickBox:</td>
<td><edit var="qbox" width=120 height=15></td>
<td><button value="Help" action="bypass -h admin_html help/game_menu.htm" width=45 height=20 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr>
</table>
<br>
Clan Related:<br1>
<table width=240>
<tr>
<td><button value="Create" action="bypass -h admin_pledge create $qbox" width=82 height=20 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Info" action="bypass -h admin_pledge info" width=82 height=20 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Set Level" action="bypass -h admin_pledge setlevel $qbox" width=82 height=20 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr>
<tr>
<td><button value="Delete" action="bypass -h admin_pledge dismiss $qbox" width=82 height=20 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Reputation" action="bypass -h admin_pledge rep $qbox" width=82 height=20 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Pen. leaders" action="bypass -h admin_clan_show_pending" width=82 height=20 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr>
</table>
<br>
War Related:<br1>
<table width=240>
<tr>
<td><button value="ClanHall" action="bypass -h admin_clanhall" width=82 height=20 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Castle" action="bypass -h admin_castlemanage" width=82 height=20 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Fortress" action="bypass -h admin_fortsiege" width=82 height=20 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr>
</table>
<br>
Cursed Weapons:<br1>
<table width=240>
<tr>
<td><button value="Info" action="bypass -h admin_cw_info_menu $qbox" width=82 height=20 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Add" action="bypass -h admin_cw_add $qbox" width=82 height=20 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Remove" action="bypass -h admin_cw_remove $qbox" width=82 height=20 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr>
</table>
<br>
Manor:<br1>
<table width="125">
<tr>
<td><button value="Manor info" action="bypass -h admin_manor" width="125" height="20" back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr>
</table>
<br>
Gracia Seeds:<br1>
<table width="125">
<tr>
<td><button value="Gracia info" action="bypass -h admin_gracia_seeds" width="125" height="20" back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr>
</table>
<br>
Grand Boss:<br1>
<table width="125">
<tr>
<td><button value="Grand Boss Info" action="bypass -h admin_grandboss" width="125" height="20" back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr>
</table>
<br>
Olympiad:<br1>
<table width="125">
<tr>
<td><button value="Save Olympiad" action="bypass -h admin_saveolymp" width="125" height="20" back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr>
</table>
<br>
Heroes:<br1>
<table width="250">
<tr>
<td><button value="Set Hero" action="bypass -h admin_sethero" width="100" height="20" back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Give unclaimed Hero" action="bypass -h admin_givehero" width="150" height="20" back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr>
</table>
<br>
</center>
</body></html>

View File

@@ -1,65 +1,62 @@
<html><title>GM Menu</title><body>
<center>
<table width=270 border=0 bgcolor="444444">
<tr>
<td><button value="Main" action="bypass -h admin_admin" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Char" action="bypass -h admin_admin6" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Game" action="bypass -h admin_admin2" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="GM" action="bypass -h admin_admin7" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr>
</table><br>
<table width=270>
<tr>
<td><font color="LEVEL">QuickBox:</font></td>
<td><edit var="qbox" width=120 height=15></td>
<td><button value="Help" action="bypass -h admin_html help/main_menu.htm" width=45 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr>
</table>
<table width=270><tr>
<td><button value="List ON" action="bypass -h admin_gmliston" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="List OFF" action="bypass -h admin_gmlistoff" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Diet" action="bypass -h admin_diet" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Invis" action="bypass -h admin_invis_menu" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr><tr>
<td><button value="Petitions" action="bypass -h admin_view_petitions" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Silence" action="bypass -h admin_silence" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="TradeOff" action="bypass -h admin_tradeoff" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Invul" action="bypass -h admin_invul" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr><tr>
<td><button value="Announces" action="bypass -h admin_announces list" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Enhance" action="bypass -h admin_enchant" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="GM Shop" action="bypass -h admin_gmshop" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr><tr>
<td><button value="Instance" action="bypass -h admin_html instancezone.htm" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Events" action="bypass -h admin_event_menu" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Exceptions" action="bypass -h admin_exceptions" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Server" action="bypass -h admin_admin4" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr>
</table><br1>
<table width=270><tr>
<td><font color="LEVEL">Super Haste:</font></td>
<td><button value="1" action="bypass -h admin_gmspeed_menu 1" width=35 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="2" action="bypass -h admin_gmspeed_menu 2" width=35 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="3" action="bypass -h admin_gmspeed_menu 3" width=35 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="4" action="bypass -h admin_gmspeed_menu 4" width=35 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Off" action="bypass -h admin_gmspeed_menu 0" width=35 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr></table><br>
<center><multiedit var="new_announcement" width=250 height=50></center>
<table width="160"><tr>
<td><button value="Announce" action="bypass -h admin_announce $new_announcement" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Critical" action="bypass -h admin_announce_crit $new_announcement" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="On-Screen" action="bypass -h admin_announce_screen $new_announcement" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="GM Chat" action="bypass -h admin_gmchat_menu $new_announcement" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr></table><br>
<table width=270><tr>
<td><button value="Strider" action="bypass -h admin_ride_strider" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Fenrir" action="bypass -h admin_ride_wolf" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Horse" action="bypass -h admin_ride_horse" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Wyvern" action="bypass -h admin_ride_wyvern" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr><tr>
<td><button value="Guardian" action="bypass -h admin_ride_guardian" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Lion" action="bypass -h admin_ride_lion" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Jet Bike" action="bypass -h admin_ride_bike" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Dismount" action="bypass -h admin_unride" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr></table><br>
<html><title>GM Menu</title><body>
<center>
<table width=270 border=0 bgcolor="444444">
<tr>
<td><button value="Main" action="bypass -h admin_admin" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Char" action="bypass -h admin_admin6" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Game" action="bypass -h admin_admin2" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="GM" action="bypass -h admin_admin7" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr>
</table><br>
<table width=270>
<tr>
<td><font color="LEVEL">QuickBox:</font></td>
<td><edit var="qbox" width=120 height=15></td>
<td><button value="Help" action="bypass -h admin_html help/main_menu.htm" width=45 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr>
</table>
<table width=270><tr>
<td><button value="List ON" action="bypass -h admin_gmliston" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="List OFF" action="bypass -h admin_gmlistoff" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Diet" action="bypass -h admin_diet" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Invis" action="bypass -h admin_invis_menu" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr><tr>
<td><button value="Petitions" action="bypass -h admin_view_petitions" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Silence" action="bypass -h admin_silence" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="TradeOff" action="bypass -h admin_tradeoff" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Invul" action="bypass -h admin_invul" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr><tr>
<td><button value="Announces" action="bypass -h admin_announces list" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Enhance" action="bypass -h admin_enchant" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="GM Shop" action="bypass -h admin_gmshop" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr><tr>
<td><button value="Instance" action="bypass -h admin_html instancezone.htm" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Events" action="bypass -h admin_event_menu" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Exceptions" action="bypass -h admin_exceptions" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Server" action="bypass -h admin_admin4" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr>
</table><br1>
<table width=270><tr>
<td><font color="LEVEL">Super Haste:</font></td>
<td><button value="1" action="bypass -h admin_gmspeed_menu 1" width=35 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="2" action="bypass -h admin_gmspeed_menu 2" width=35 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="3" action="bypass -h admin_gmspeed_menu 3" width=35 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="4" action="bypass -h admin_gmspeed_menu 4" width=35 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Off" action="bypass -h admin_gmspeed_menu 0" width=35 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr></table><br>
<center><multiedit var="new_announcement" width=250 height=50></center>
<table width="160"><tr>
<td><button value="Announce" action="bypass -h admin_announce $new_announcement" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Critical" action="bypass -h admin_announce_crit $new_announcement" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="On-Screen" action="bypass -h admin_announce_screen $new_announcement" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="GM Chat" action="bypass -h admin_gmchat_menu $new_announcement" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr></table><br>
<table width=270><tr>
<td><button value="Fenrir" action="bypass -h admin_ride_wolf" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Strider" action="bypass -h admin_ride_strider" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Wyvern" action="bypass -h admin_ride_wyvern" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Horse" action="bypass -h admin_ride_horse" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr><tr>
<td><button value="Jet Bike" action="bypass -h admin_ride_bike" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr></table><br>
</center></body></html>

View File

@@ -0,0 +1,83 @@
<html><title>L2J Hellbound Menu</title>
<body>
<center>
<table width="270" border="0" bgcolor="444444">
<tr>
<td>
<button value="Main" action="bypass -h admin_admin" width="65" height="21" back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF" />
</td>
<td>
<button value="Char" action="bypass -h admin_admin6" width="65" height="21" back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF" />
</td>
<td>
<button value="Game" action="bypass -h admin_admin2" width="65" height="21" back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF" />
</td>
<td>
<button value="GM" action="bypass -h admin_admin7" width="65" height="21" back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF" />
</td>
</tr>
</table>
<br>
<font color="LEVEL">Hellbound Continent Informations</font><br>
</center>
<table width="270" border="0" bgcolor="444444">
<tr>
<td>Stage:</td>
<td>%hbstage%</td>
</tr>
<tr>
<td>Trust:</td>
<td>%trust%</td>
</tr>
<tr>
<td>Max.Trust:</td>
<td>%maxtrust%</td>
</tr>
<tr>
<td>Min.Trust:</td>
<td>%mintrust%</td>
</tr>
</table>
<br>
<table width="270" border="0" bgcolor="444444">
<tr>
<td>
<button value="Stage 0" action="bypass -h admin_hellbound_setlevel 0" width="65" height="21" back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF" />
</td>
<td>
<button value="Stage 1" action="bypass -h admin_hellbound_setlevel 1" width="65" height="21" back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF" />
</td>
<td>
<button value="Stage 2" action="bypass -h admin_hellbound_setlevel 2" width="65" height="21" back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF" />
</td>
<td>
<button value="Stage 3" action="bypass -h admin_hellbound_setlevel 3" width="65" height="21" back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF" />
</td>
</tr>
<tr>
<td>
<button value="Stage 4" action="bypass -h admin_hellbound_setlevel 4" width="65" height="21" back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF" />
</td>
<td>
<button value="Stage 5" action="bypass -h admin_hellbound_setlevel 5" width="65" height="21" back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF" />
</td>
<td>
<button value="Stage 6" action="bypass -h admin_hellbound_setlevel 6" width="65" height="21" back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF" />
</td>
<td>
<button value="Stage 7" action="bypass -h admin_hellbound_setlevel 7" width="65" height="21" back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF" />
</td>
</tr>
<tr>
<td>
<button value="Stage 8" action="bypass -h admin_hellbound_setlevel 8" width="65" height="21" back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF" />
</td>
<td>
<button value="Stage 10" action="bypass -h admin_hellbound_setlevel 10" width="65" height="21" back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF" />
</td>
<td>
<button value="Stage 11" action="bypass -h admin_hellbound_setlevel 11" width="65" height="21" back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF" />
</td>
</tr>
</table>
</body></html>

View File

@@ -1,14 +1,12 @@
<html><title>Admin Help</title><body>
<table width=260><tr>
<td width=40><button value="Main" action="bypass -h admin_admin" width=40 height=15 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td width=180><center>Help Menu</center></td>
<td width=40><button value="Back" action="bypass -h admin_html admhelp.htm" width=40 height=15 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr></table>
<br><br>
Server Changes:<br1>
Please refer to the Server Timeline:<br>
Datapack Changes:<br1>
Please refer to the Datapack Timeline:<br>
There you'll see a list of our latest changes, and/or report bugs.<br>
<center><button value="Index" action="bypass -h admin_html admhelp.htm" width=60 height=15 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></center>
<html><title>Admin Help</title><body>
<table width=260><tr>
<td width=40><button value="Main" action="bypass -h admin_admin" width=40 height=15 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td width=180><center>Help Menu</center></td>
<td width=40><button value="Back" action="bypass -h admin_html admhelp.htm" width=40 height=15 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr></table>
<br><br>
Server Changes:<br>
Please refer to the Server Timeline:<br>
There you'll see a list of our latest changes.<br>
<center><button value="Index" action="bypass -h admin_html admhelp.htm" width=60 height=15 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></center>
</body></html>

View File

@@ -1,19 +1,16 @@
<html><title>Admin Help</title><body>
<table width=260>
<tr>
<td width=40><button value="Main" action="bypass -h admin_admin" width=40 height=15 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td width=180><center>Help Menu</center></td>
<td width=40><button value="Back" action="bypass -h admin_html admhelp.htm" width=40 height=15 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr>
</table>
<br><br>
Readme:<br>
<br>
This is the Mobius release of the server.<br>
<br>
More info can be found in README.txt that you<br1>
should have received with this software.<br1>
<br>
Have fun,<br1>
the Development team.
<html><title>Admin Help</title><body>
<table width=260>
<tr>
<td width=40><button value="Main" action="bypass -h admin_admin" width=40 height=15 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td width=180><center>Help Menu</center></td>
<td width=40><button value="Back" action="bypass -h admin_html admhelp.htm" width=40 height=15 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr>
</table>
<br><br>
Readme:<br>
<br>
This is the Mobius release of the server.<br>
<br>
Have fun,<br1>
the Development team.
</body></html>

View File

@@ -0,0 +1,36 @@
<html><title>L2J Main Admin Menu</title><body>
<center>
<table width=270 border=0 bgcolor="444444">
<tr>
<td><button value="Main" action="bypass -h admin_admin" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Char" action="bypass -h admin_admin6" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Game" action="bypass -h admin_admin2" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="GM" action="bypass -h admin_admin7" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr>
</table>
<br><br>
<font name="hs12" color="LEVEL">Instance Manager</font>
<br>
<font name="hs10" color="LEVEL">Info:</font><br1>
Instance is kind of parallel universe where players can see only creatures in their own instance.<br>
<font name="hs10" color="LEVEL">Statistics:</font><br1>
<table border=0 cellpadding=0 cellspacing=0 bgcolor="363636">
<tr>
<td align=center fixwidth="250">Active Instances:</font></td>
<td align=center fixwidth="250"><font color="LEVEL">%instCount%</font></td>
</tr>
<tr>
<td align=center fixwidth="250">Loaded Templates:</font></td>
<td align=center fixwidth="250"><font color="LEVEL">%tempCount%</font></td>
</tr>
</table>
<br><br>
<font name="hs10" color="LEVEL">Functions:</font><br1>
<button value="Show me all instance templates" action="bypass -h admin_instancelist" width=200 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF">
</center>
</body></html>

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<html><title>L2J Main Admin Menu</title><body>
<center>
<table width=270 border=0 bgcolor="444444">
<tr>
<td><button value="Main" action="bypass -h admin_admin" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Char" action="bypass -h admin_admin6" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Game" action="bypass -h admin_admin2" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="GM" action="bypass -h admin_admin7" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr>
</table>
<br>
<font name="hs11" color="LEVEL">%templateName% (%templateId%)</font>
<br>
<font name="hs10" color="LEVEL">Info:</font><br1>
<table border=0 cellpadding=0 cellspacing=0 bgcolor="363636">
<tr>
<td align=center fixwidth="250">Active worlds:</font></td>
<td align=center fixwidth="250"><font color="LEVEL">%activeWorlds%</font></td>
</tr>
<tr>
<td align=center fixwidth="250">Duration:</font></td>
<td align=center fixwidth="250"><font color="LEVEL">%duration%</font></td>
</tr>
<tr>
<td align=center fixwidth="250">Empty destroy time:</font></td>
<td align=center fixwidth="250"><font color="LEVEL">%emptyDuration%</font></td>
</tr>
<tr>
<td align=center fixwidth="250">Eject time:</font></td>
<td align=center fixwidth="250"><font color="LEVEL">%ejectDuration%</font></td>
</tr>
<tr>
<td align=center fixwidth="250">Remove buff:</font></td>
<td align=center fixwidth="250"><font color="LEVEL">%removeBuff%</font></td>
</tr>
</table>
<br><br>
<font name="hs10" color="LEVEL">Create Instance from template:</font><br1>
<combobox width=120 height=17 var=ebox list=Alone;Party;CommandChannel><br>
<button value="Create Instance!" action="bypass -h admin_instancecreate %templateId% $ebox" width=140 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF">
<br><br>
<font name="hs10" color="LEVEL">Active Instances:</font><br1>
%instanceList%
<button value="Back" action="bypass -h admin_instancelist" width=200 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
</center>
</body></html>

View File

@@ -0,0 +1,19 @@
<html><title>L2J Main Admin Menu</title><body>
<center>
<table width=270 border=0 bgcolor="444444">
<tr>
<td><button value="Main" action="bypass -h admin_admin" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Char" action="bypass -h admin_admin6" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Game" action="bypass -h admin_admin2" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="GM" action="bypass -h admin_admin7" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr>
</table>
<br>
<font name="hs12" color="LEVEL">Instance Template List:</font>
<br>
%data%
<br>%pages%<br>
<button value="Back" action="bypass -h admin_instance" width=200 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
</center>
</body></html>

View File

@@ -1,50 +1,48 @@
<html><title>Main Admin Menu</title><body>
<center>
<table width=270 border=0 bgcolor="444444">
<tr>
<td><button value="Main" action="bypass -h admin_admin" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Char" action="bypass -h admin_admin6" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Game" action="bypass -h admin_admin2" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="GM" action="bypass -h admin_admin7" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr>
</table><br>
<table width=270>
<tr>
<td><font color="LEVEL">QuickBox:</font></td>
<td><edit var="qbox" width=120 height=15></td>
<td><button value="Help" action="bypass -h admin_html help/main_menu.htm" width=45 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr>
</table>
<br>
<table width=270><tr>
<td><button value="Item" action="bypass -h admin_create_item $qbox" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Teleport" action="bypass -h admin_move_to $qbox" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Spawn" action="bypass -h admin_spawn_monster $qbox" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Find" action="bypass -h admin_find_character $qbox" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr><tr>
<td><button value="ListPos" action="bypass -h admin_list_positions $qbox" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="ListSpwn" action="bypass -h admin_list_spawns $qbox" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="goPosition" action="bypass -h admin_list_positions $qbox 1" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="goSpawn" action="bypass -h admin_list_spawns $qbox 1" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr><tr>
<td><button value="Scan" action="bypass -h admin_scan $qbox" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="PC Points" action="bypass -h admin_pcbangpoints" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="NCoins" action="bypass -h admin_primepoints" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Premium" action="bypass -h admin_premium_menu" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr>
</table>
<br>
Other Target Related Actions:<br1>
<table width=270>
<tr>
<td><button value="Kill" action="bypass -h admin_kill_menu" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Res" action="bypass -h admin_res" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Open" action="bypass -h admin_open" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Close" action="bypass -h admin_close" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr><tr>
<td><button value="RecallNPC" action="bypass -h admin_recall_npc" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Delete" action="bypass -h admin_delete" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Heal" action="bypass -h admin_heal" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Full Food" action="bypass -h admin_fullfood" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr></table>
<html><title>Main Admin Menu</title><body>
<center>
<table width=270 border=0 bgcolor="444444">
<tr>
<td><button value="Main" action="bypass -h admin_admin" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Char" action="bypass -h admin_admin6" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Game" action="bypass -h admin_admin2" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="GM" action="bypass -h admin_admin7" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr>
</table><br>
<table width=270>
<tr>
<td><font color="LEVEL">QuickBox:</font></td>
<td><edit var="qbox" width=120 height=15></td>
<td><button value="Help" action="bypass -h admin_html help/main_menu.htm" width=45 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr>
</table>
<br>
<table width=270><tr>
<td><button value="Item" action="bypass -h admin_create_item $qbox" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Teleport" action="bypass -h admin_move_to $qbox" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Spawn" action="bypass -h admin_spawn_monster $qbox" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Find" action="bypass -h admin_find_character $qbox" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr><tr>
<td><button value="ListPos" action="bypass -h admin_list_positions $qbox" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="ListSpwn" action="bypass -h admin_list_spawns $qbox" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="goPosition" action="bypass -h admin_list_positions $qbox 1" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="goSpawn" action="bypass -h admin_list_spawns $qbox 1" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr><tr>
<td><button value="Scan" action="bypass -h admin_scan $qbox" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="NCoins" action="bypass -h admin_primepoints" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr>
</table>
<br>
Other Target Related Actions:<br1>
<table width=270>
<tr>
<td><button value="Kill" action="bypass -h admin_kill_menu" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Res" action="bypass -h admin_res" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Open" action="bypass -h admin_open" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Close" action="bypass -h admin_close" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr><tr>
<td><button value="RecallNPC" action="bypass -h admin_recall_npc" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Delete" action="bypass -h admin_delete" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Heal" action="bypass -h admin_heal" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Full Food" action="bypass -h admin_fullfood" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr></table>
</center></body></html>

View File

@@ -1,45 +1,45 @@
<html><title>Mob Groups</title><body>
<center>
<table width=270>
<tr>
<td width=45><button value="Main" action="bypass -h admin_admin" width=45 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td width=180><center>Mob Group Control Menu</center></td>
<td width=45><button value="Back" action="bypass -h admin_admin3" width=45 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr>
</table><br>
<center>
<table width=270><tr>
<td>QuickBox:</td><td><edit var="qbox" width=120 height=15></td>
<td><button value="Help" action="bypass -h admin_html help/mobgroup.htm" width=45 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr></table><br>
<table width=270><tr>
<td><button value="Create" action="bypass -h admin_mobgroup_create $qbox" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Spawn" action="bypass -h admin_mobgroup_spawn $qbox" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Unspawn" action="bypass -h admin_mobgroup_unspawn $qbox" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Rem/Del" action="bypass -h admin_mobgroup_remove $qbox" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr><tr>
<td><button value="List" action="bypass -h admin_mobgroup_list $qbox" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="AtkTrgt" action="bypass -h admin_mobgroup_attack $qbox" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="AtkGrp" action="bypass -h admin_mobgroup_attackgrp $qbox" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="AtkRnd" action="bypass -h admin_mobgroup_rnd $qbox" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr></table>
<br>
<table width=270>
<tr>
<td><button value="Return" action="bypass -h admin_mobgroup_return $qbox" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Follow" action="bypass -h admin_mobgroup_follow $qbox" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Teleport" action="bypass -h admin_mobgroup_teleport $qbox" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Kill" action="bypass -h admin_mobgroup_kill $qbox" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr><tr>
<td><button value="Invul" action="bypass -h admin_mobgroup_invul $qbox" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Idle" action="bypass -h admin_mobgroup_idle $qbox" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="No/Move" action="bypass -h admin_mobgroup_nomove $qbox" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="CastOnly" action="bypass -h admin_mobgroup_casting $qbox" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr></table>
<br>
<table width=270>
<tr>
<td><button value="Classic Menu" action="bypass -h admin_html mobgroup_old.htm" width=130 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Alternate Menu" action="bypass -h admin_html mobgroup.htm" width=130 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr></table>
<html><title>Mob Groups</title><body>
<center>
<table width=270>
<tr>
<td width=45><button value="Main" action="bypass -h admin_admin" width=45 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td width=180><center>Mob Group Control Menu</center></td>
<td width=45><button value="Back" action="bypass -h admin_admin3" width=45 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr>
</table><br>
<center>
<table width=270><tr>
<td>QuickBox:</td><td><edit var="qbox" width=120 height=15></td>
<td><button value="Help" action="bypass -h admin_html help/mobgroup.htm" width=45 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr></table><br>
<table width=270><tr>
<td><button value="Create" action="bypass -h admin_mobgroup_create $qbox" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Spawn" action="bypass -h admin_mobgroup_spawn $qbox" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Unspawn" action="bypass -h admin_mobgroup_unspawn $qbox" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Rem/Del" action="bypass -h admin_mobgroup_remove $qbox" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr><tr>
<td><button value="List" action="bypass -h admin_mobgroup_list $qbox" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="AtkTrgt" action="bypass -h admin_mobgroup_attack $qbox" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="AtkGrp" action="bypass -h admin_mobgroup_attackgrp $qbox" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="AtkRnd" action="bypass -h admin_mobgroup_rnd $qbox" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr></table>
<br>
<table width=270>
<tr>
<td><button value="Return" action="bypass -h admin_mobgroup_return $qbox" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Follow" action="bypass -h admin_mobgroup_follow $qbox" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Teleport" action="bypass -h admin_mobgroup_teleport $qbox" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Kill" action="bypass -h admin_mobgroup_kill $qbox" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr><tr>
<td><button value="Invul" action="bypass -h admin_mobgroup_invul $qbox" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Idle" action="bypass -h admin_mobgroup_idle $qbox" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="No/Move" action="bypass -h admin_mobgroup_nomove $qbox" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="CastOnly" action="bypass -h admin_mobgroup_casting $qbox" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr></table>
<br>
<table width=270>
<tr>
<td><button value="Classic Menu" action="bypass -h admin_html mobgroup_classic.htm" width=130 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Alternate Menu" action="bypass -h admin_html mobgroup.htm" width=130 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr></table>
</center></body></html>

View File

@@ -1,41 +1,41 @@
<html><title>Mob Groups</title><body>
<center>
<table width=270>
<tr>
<td width=45><button value="Main" action="bypass -h admin_admin" width=45 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td width=180><center>Mob Group Control Menu</center></td>
<td width=45><button value="Back" action="bypass -h admin_admin3" width=45 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr>
</table><br>
<table width=200>
<tr>
<td>
<button value="Create" action="bypass -h admin_mobgroup_create $qbox" width=90 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF">
<button value="Spawn" action="bypass -h admin_mobgroup_spawn $qbox" width=90 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF">
<button value="Unspawn" action="bypass -h admin_mobgroup_unspawn $qbox" width=90 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF">
<button value="Remove/Delete" action="bypass -h admin_mobgroup_remove $qbox" width=90 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF">
<button value="List All" action="bypass -h admin_list_groups $qbox" width=90 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF">
<br>
<button value="Attack Target" action="bypass -h admin_mobgroup_attack $qbox" width=90 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF">
<button value="Attack Group" action="bypass -h admin_mobgroup_attackgrp" width=90 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF">
<button value="Attack Random" action="bypass -h admin_mobgroup_rnd" width=90 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF">
</td>
<td>
<button value="Return" action="bypass -h admin_mobgroup_return $qbox" width=90 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF">
<button value="Follow" action="bypass -h admin_mobgroup_follow $qbox" width=90 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF">
<button value="Teleport" action="bypass -h admin_mobgroup_teleport $qbox" width=90 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF">
<button value="Kill" action="bypass -h admin_mobgroup_kill $qbox" width=90 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF">
<button value="Set Invul" action="bypass -h admin_mobgroup_invul" width=90 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF">
<br>
<button value="Set Idle" action="bypass -h admin_mobgroup_idle $qbox" width=90 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF">
<button value="Set No Move" action="bypass -h admin_mobgroup_nomove $qbox" width=90 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF">
<button value="Set Cast Only" action="bypass -h admin_mobgroup_casting" width=90 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF">
<br>
</td>
</tr>
</table><br>
<table>
<tr><td><button value="Instructions" action="bypass -h admin_mobinst" width=90 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td></tr>
</table><br>
Mob Control Parameters:<edit var="qbox" width=100 height=15>
<html><title>Mob Groups</title><body>
<center>
<table width=270>
<tr>
<td width=45><button value="Main" action="bypass -h admin_admin" width=45 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td width=180><center>Mob Group Control Menu</center></td>
<td width=45><button value="Back" action="bypass -h admin_admin3" width=45 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr>
</table><br>
<table width=200>
<tr>
<td>
<button value="Create" action="bypass -h admin_mobgroup_create $qbox" width=90 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF">
<button value="Spawn" action="bypass -h admin_mobgroup_spawn $qbox" width=90 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF">
<button value="Unspawn" action="bypass -h admin_mobgroup_unspawn $qbox" width=90 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF">
<button value="Remove/Delete" action="bypass -h admin_mobgroup_remove $qbox" width=90 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF">
<button value="List All" action="bypass -h admin_list_groups $qbox" width=90 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF">
<br>
<button value="Attack Target" action="bypass -h admin_mobgroup_attack $qbox" width=90 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF">
<button value="Attack Group" action="bypass -h admin_mobgroup_attackgrp" width=90 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF">
<button value="Attack Random" action="bypass -h admin_mobgroup_rnd" width=90 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF">
</td>
<td>
<button value="Return" action="bypass -h admin_mobgroup_return $qbox" width=90 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF">
<button value="Follow" action="bypass -h admin_mobgroup_follow $qbox" width=90 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF">
<button value="Teleport" action="bypass -h admin_mobgroup_teleport $qbox" width=90 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF">
<button value="Kill" action="bypass -h admin_mobgroup_kill $qbox" width=90 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF">
<button value="Set Invul" action="bypass -h admin_mobgroup_invul" width=90 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF">
<br>
<button value="Set Idle" action="bypass -h admin_mobgroup_idle $qbox" width=90 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF">
<button value="Set No Move" action="bypass -h admin_mobgroup_nomove $qbox" width=90 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF">
<button value="Set Cast Only" action="bypass -h admin_mobgroup_casting" width=90 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF">
<br>
</td>
</tr>
</table><br>
<table>
<tr><td><button value="Instructions" action="bypass -h admin_mobinst" width=90 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td></tr>
</table><br>
Mob Control Parameters:<edit var="qbox" width=100 height=15>
</body></html>

View File

@@ -1,45 +1,49 @@
<html><title>Teleport Menu</title><body>
<table width=270>
<tr>
<td width=45><button value="Main" action="bypass -h admin_admin" width=45 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td width=180><center>Teleport Menu</center></td>
<td width=45><button value="Back" action="bypass -h admin_show_moves" width=45 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr>
</table><br>
<center><table><tr>
<td><button value=" " action="bypass -h admin_tele" width=70 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="North" action="bypass -h admin_gonorth $offset" width=70 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Up" action="bypass -h admin_goup $offset" width=70 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td></tr><tr>
<td><button value="West" action="bypass -h admin_gowest $offset" width=70 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><edit var="offset" width=70></td>
<td><button value="East" action="bypass -h admin_goeast $offset" width=70 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td></tr><tr>
<td><button value=" " action="bypass -h admin_tele" width=70 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="South" action="bypass -h admin_gosouth $offset" width=70 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Down" action="bypass -h admin_godown $offset" width=70 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td></tr></table><br><br>
<br><br>
<table width=270><tr>
<td>Move:</td>
<td><button value="Normal mode" action="bypass -h admin_teleto end" width=100 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Demonic mode " action="bypass -h admin_teleto r" width=100 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td></tr></table>
<br><br>
<table width=270><tr>
<td>GM Speed:</td>
<td><button value="1" action="bypass -h admin_gmspeed_menu 1" width=25 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="2" action="bypass -h admin_gmspeed_menu 2" width=25 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="3" action="bypass -h admin_gmspeed_menu 3" width=25 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="4" action="bypass -h admin_gmspeed_menu 4" width=25 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Off" action="bypass -h admin_gmspeed_menu 0" width=25 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr></table><br><br>
Move to given Cords:<br1>
<table width=270><tr>
<td>X:</td><td><edit var="char_cord_x" width=55></td>
<td>Y:</td><td><edit var="char_cord_y" width=55></td>
<td>Z:</td><td><edit var="char_cord_z" width=55></td>
</tr>
</table><br1>
<table><tr>
<td><button value="Tele" action="bypass -h admin_move_to $char_cord_x $char_cord_y $char_cord_z" width=80 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Walk" action="bypass -h admin_walk $char_cord_x $char_cord_y $char_cord_z" width=80 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr></table>
</center>
<html><title>Teleport Menu</title><body>
<table width=270>
<tr>
<td width=45><button value="Main" action="bypass -h admin_admin" width=45 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td width=180><center>Teleport Menu</center></td>
<td width=45><button value="Back" action="bypass -h admin_show_moves" width=45 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr>
</table><br>
<center><table><tr>
<td><button value=" " action="bypass -h admin_tele" width=70 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="North" action="bypass -h admin_gonorth $offset" width=70 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Up" action="bypass -h admin_goup $offset" width=70 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td></tr><tr>
<td><button value="West" action="bypass -h admin_gowest $offset" width=70 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><edit var="offset" width=70></td>
<td><button value="East" action="bypass -h admin_goeast $offset" width=70 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td></tr><tr>
<td><button value=" " action="bypass -h admin_tele" width=70 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="South" action="bypass -h admin_gosouth $offset" width=70 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Down" action="bypass -h admin_godown $offset" width=70 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td></tr></table><br><br>
<br><br>
<table width=270><tr>
<td>Move:</td>
<td><button value="Normal mode" action="bypass -h admin_teleto end" width=90 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr><tr>
<td><button value="Demonic mode" action="bypass -h admin_instant_move" width=90 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Sayune mode" action="bypass -h admin_teleto sayune" width=90 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Charge mode" action="bypass -h admin_teleto charge" width=90 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr></table>
<br><br>
<table width=270><tr>
<td>GM Speed:</td>
<td><button value="1" action="bypass -h admin_gmspeed_menu 1" width=25 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="2" action="bypass -h admin_gmspeed_menu 2" width=25 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="3" action="bypass -h admin_gmspeed_menu 3" width=25 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="4" action="bypass -h admin_gmspeed_menu 4" width=25 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Off" action="bypass -h admin_gmspeed_menu 0" width=25 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr></table><br><br>
Move to given Cords:<br1>
<table width=270><tr>
<td>X:</td><td><edit var="char_cord_x" width=55></td>
<td>Y:</td><td><edit var="char_cord_y" width=55></td>
<td>Z:</td><td><edit var="char_cord_z" width=55></td>
</tr>
</table><br1>
<table><tr>
<td><button value="Tele" action="bypass -h admin_move_to $char_cord_x $char_cord_y $char_cord_z" width=80 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Walk" action="bypass -h admin_walk $char_cord_x $char_cord_y $char_cord_z" width=80 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr></table>
</center>
</body></html>

View File

@@ -1,73 +1,92 @@
<html><title>NPC Info</title><body>
<center>
<table width=270 border=0 bgcolor="444444">
<tr>
<td><button value="Kill" action="bypass -h admin_kill" width=60 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Delete" action="bypass -h admin_delete" width=60 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Recall" action="bypass -h admin_recall_npc" width=60 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Buffs" action="bypass admin_getbuffs" width=60 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr>
<tr>
<td><button value="Quests" action="bypass admin_show_quests %tmplid%" width=60 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="NpcView" action="bypass NpcViewMod view %objid%" width=60 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td></td>
<td></td>
</tr>
</table>
<img src="L2UI.SquareWhite" width=260 height=1><br>
<table width=270 border=0>
<tr><td colspan="4"><table width=270 border=0><tr><td width=270><font color="LEVEL">Npc Info</font> : %name% (<font color="LEVEL">%id%</font>) [<font color=00FF00>%lvl%</font> lvl]</td></tr></table></td></tr>
<tr><td><table width=270 border=0 bgcolor=131210><tr><td width=100><font color="LEVEL">ObjectId</font></td><td align=right width=170>%objid%</td></tr></table></td></tr>
<tr><td><table width=270 border=0><tr><td width=100><font color="LEVEL">Type:</font></td><td align=right width=170><font color=999999>%class%</font></td></tr></table></td></tr>
<tr><td><table width=270 border=0 bgcolor=131210><tr><td width=100><font color="LEVEL">Race</font></td><td align=right width=170>%race%</td></tr></table></td></tr>
<tr><td><table width=270 border=0><tr><td width=100><font color="LEVEL">Territory:</font></td><td align=right width=170>%territory%</td></tr></table></td></tr>
<tr><td><table width=270 border=0 bgcolor=131210><tr><td width=100><font color="LEVEL">Spawn type:</font></td><td align=right width=170>%spawntype%</td></tr></table></td></tr>
<tr><td><table width=270 border=0><tr><td width=100><font color="LEVEL">Spawn loc:</font></td><td align=right width=170>%spawn%</td></tr></table></td></tr>
<tr><td><table width=270 border=0><tr><td width=100><font color="LEVEL">Location:</font></td><td align=right width=170>%loc%</td></tr></table></td></tr>
<tr><td><table width=270 border=0 bgcolor=131210><tr><td width=100><font color="LEVEL">Heading:</font></td><td align=right width=170>%heading%</td></tr></table></td></tr>
<tr><td><table width=270 border=0><tr><td width=100><font color="LEVEL">Collision Radius:</font></td><td align=right width=170>%collision_radius%</td></tr></table></td></tr>
<tr><td><table width=270 border=0 bgcolor=131210><tr><td width=100><font color="LEVEL">Collision Height:</font></td><td align=right width=170>%collision_height%</td></tr></table></td></tr>
<tr><td><table width=270 border=0><tr><td width=100><font color="LEVEL">Distance:</font></td><td align=right width=170>2D: %loc2d%, 3D: %loc3d%, You: %dist%</td></tr></table></td></tr>
<tr><td><table width=270 border=0 bgcolor=131210><tr><td width=100><font color="LEVEL">Respawn:</font></td><td align=right width=170>%resp%</td></tr></table></td></tr>
<tr><td><table width=270 border=0><tr><td width=100><font color="LEVEL">Aggro:</font></td><td align=right width=170><font color=999999>%aggro%</font></td></tr></table></td></tr>
<tr><td><table width=270 border=0 bgcolor=131210><tr><td width=100><font color="LEVEL">HP:</font></td><td align=right width=170><font color=FF4040>%hp%/%hpmax%</font></td></tr></table></td></tr>
<tr><td><table width=270 border=0><tr><td width=100><font color="LEVEL">MP:</font></td><td align=right width=170><font color=6161FF>%mp%/%mpmax%</font></td></tr></table></td></tr>
%ai_intention%
%ai%
%ai_type%
%ai_clan%
%ai_enemy_clan%
%route%
</table><br>
<font color="LEVEL">Combat</font><br1>
<table border="0" width="100%">
<tr><td>P.Atk.</td><td>%patk%</td><td>M.Atk.</td><td>%matk%</td></tr>
<tr><td>P.Def.</td><td>%pdef%</td><td>M.Def.</td><td>%mdef%</td></tr>
<tr><td>Accuracy</td><td>%accu%</td><td>Evasion</td><td>%evas%</td></tr>
<tr><td>Critical</td><td>%crit%</td><td>Speed</td><td>%rspd%</td></tr>
<tr><td>Atk.Speed</td><td>%aspd%</td><td>Cast.Speed</td><td>%cspd%</td></tr>
<tr><td>Atk.Type:</td><td>%atkType%</td><td>Atk.Range</td><td>%atkRng%</td></tr>
</table><br>
<font color="LEVEL">Elements</font><br1>
<table border="0" width="100%">
<tr>
<td>Atk Ele</td><td>%ele_atk%</td>
<td>Value</td><td>%ele_atk_value%</td>
</tr>
<tr>
<td>Fire</td><td>%ele_dfire%</td>
<td>Water</td><td>%ele_dwater%</td>
</tr>
<tr>
<td>Wind</td><td>%ele_dwind%</td>
<td>Earth</td><td>%ele_dearth%</td>
</tr>
<tr>
<td>Holy</td><td>%ele_dholy%</td>
<td>Dark</td><td>%ele_ddark%</td>
</tr>
</table><br>
<br><img src="L2UI.SquareWhite" width=260 height=1><br>
<html><title>NPC Info</title><body>
<center>
<table width=270 border=0 bgcolor="444444">
<tr>
<td><button value="Kill" action="bypass -h admin_kill" width=60 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Delete" action="bypass -h admin_delete" width=60 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Recall" action="bypass -h admin_recall_npc" width=60 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Buffs" action="bypass admin_getbuffs" width=60 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr>
<tr>
<td><button value="Quests" action="bypass admin_show_quests %tmplid%" width=60 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="NpcView" action="bypass NpcViewMod view %objid%" width=60 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Skills" action="bypass NpcViewMod skills %objid%" width=60 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="AggroList" action="bypass NpcViewMod aggrolist %objid%" width=60 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td></td>
</tr>
</table>
<img src="L2UI.SquareWhite" width=260 height=1><br>
<table width=270 border=0>
<tr><td colspan="4"><table width=270 border=0><tr><td width=270><font color="LEVEL">Npc Info</font> : %name% (<font color="LEVEL">%id%</font>) [<font color=00FF00>%lvl%</font> lvl]</td></tr></table></td></tr>
<tr><td><table width=270 border=0 bgcolor=131210><tr><td width=100><font color="LEVEL">ObjectId</font></td><td align=right width=170>%objid%</td></tr></table></td></tr>
<tr><td><table width=270 border=0><tr><td width=100><font color="LEVEL">Type:</font></td><td align=right width=170><font color=999999>%class%</font></td></tr></table></td></tr>
<tr><td><table width=270 border=0 bgcolor=131210><tr><td width=100><font color="LEVEL">Race</font></td><td align=right width=170>%race%</td></tr></table></td></tr>
<tr><td><table width=270 border=0 bgcolor=131210><tr><td width=100><font color="LEVEL">Spawn file:</font></td><td align=right width=170>%spawnfile%</td></tr></table></td></tr>
<tr><td><table width=270 border=0 bgcolor=131210><tr><td width=100><font color="LEVEL">Spawn name:</font></td><td align=right width=170>%spawnname%</td></tr></table></td></tr>
<tr><td><table width=270 border=0 bgcolor=131210><tr><td width=100><font color="LEVEL">Spawn group:</font></td><td align=right width=170>%spawngroup%</td></tr></table></td></tr>
<tr><td><table width=270 border=0 bgcolor=131210><tr><td width=100><font color="LEVEL">Spawn AI:</font></td><td align=right width=170>%spawnai%</td></tr></table></td></tr>
<tr><td><table width=270 border=0><tr><td width=100><font color="LEVEL">Spawn loc:</font></td><td align=right width=170>%spawn%</td></tr></table></td></tr>
<tr><td><table width=270 border=0><tr><td width=100><font color="LEVEL">Location:</font></td><td align=right width=170>%loc%</td></tr></table></td></tr>
<tr><td><table width=270 border=0 bgcolor=131210><tr><td width=100><font color="LEVEL">Heading:</font></td><td align=right width=170>%heading%</td></tr></table></td></tr>
<tr><td><table width=270 border=0><tr><td width=100><font color="LEVEL">Collision Radius:</font></td><td align=right width=170>%collision_radius%</td></tr></table></td></tr>
<tr><td><table width=270 border=0 bgcolor=131210><tr><td width=100><font color="LEVEL">Collision Height:</font></td><td align=right width=170>%collision_height%</td></tr></table></td></tr>
<tr><td><table width=270 border=0><tr><td width=100><font color="LEVEL">Distance:</font></td><td align=right width=170>2D: %loc2d%, 3D: %loc3d%, You: %dist%</td></tr></table></td></tr>
<tr><td><table width=270 border=0 bgcolor=131210><tr><td width=100><font color="LEVEL">Respawn:</font></td><td align=right width=170>%resp%</td></tr></table></td></tr>
<tr><td><table width=270 border=0><tr><td width=100><font color="LEVEL">Aggro:</font></td><td align=right width=170><font color=999999>%aggro%</font></td></tr></table></td></tr>
<tr><td><table width=270 border=0 bgcolor=131210><tr><td width=100><font color="LEVEL">HP:</font></td><td align=right width=170><font color=FF4040>%hp%/%hpmax%</font></td></tr></table></td></tr>
<tr><td><table width=270 border=0><tr><td width=100><font color="LEVEL">MP:</font></td><td align=right width=170><font color=6161FF>%mp%/%mpmax%</font></td></tr></table></td></tr>
<tr><td><table width=270 border=0 bgcolor=131210><tr><td width=100><font color="LEVEL">Clan Hall:</font></td><td align=right width=170><font color=LEVEL>%clanHall%</font></td></tr></table></td></tr>
<tr><td><table width=270 border=0><tr><td width=100><font color="LEVEL">MpReward:</font></td><td align=right width=170><font color=6161FF>%mpRewardValue% %mpRewardType% %mpRewardTicks% %mpRewardAffectType%</font></td></tr></table></td></tr>
%ai_intention%
%ai%
%ai_type%
%ai_clan%
%ai_enemy_clan%
%route%
</table><br>
<font color="LEVEL">Combat</font><br1>
<table border="0" width="100%">
<tr><td>P.Atk.</td><td>%patk%</td><td>M.Atk.</td><td>%matk%</td></tr>
<tr><td>P.Def.</td><td>%pdef%</td><td>M.Def.</td><td>%mdef%</td></tr>
<tr><td>Accuracy</td><td>%accu%</td><td>Evasion</td><td>%evas%</td></tr>
<tr><td>Critical</td><td>%crit%</td><td>Speed</td><td>%rspd%</td></tr>
<tr><td>Atk.Speed</td><td>%aspd%</td><td>Cast.Speed</td><td>%cspd%</td></tr>
<tr><td>Atk.Type:</td><td>%atkType%</td><td>Atk.Range</td><td>%atkRng%</td></tr>
</table><br>
<font color="LEVEL">Basic Stats</font><br1>
<table border="0" width="100%">
<tr>
<td>STR</td><td>%str%</td>
<td>DEX</td><td>%dex%</td>
<td>CON</td><td>%con%</td>
</tr>
<tr>
<td>INT</td><td>%int%</td>
<td>WIT</td><td>%wit%</td>
<td>MEN</td><td>%men%</td>
</tr>
</table><br>
<font color="LEVEL">Elements</font><br1>
<table border="0" width="100%">
<tr>
<td>Atk Ele</td><td>%ele_atk%</td>
<td>Value</td><td>%ele_atk_value%</td>
</tr>
<tr>
<td>Fire</td><td>%ele_dfire%</td>
<td>Water</td><td>%ele_dwater%</td>
</tr>
<tr>
<td>Wind</td><td>%ele_dwind%</td>
<td>Earth</td><td>%ele_dearth%</td>
</tr>
<tr>
<td>Holy</td><td>%ele_dholy%</td>
<td>Dark</td><td>%ele_ddark%</td>
</tr>
</table><br>
<br><img src="L2UI.SquareWhite" width=260 height=1><br>
</center></body></html>

View File

@@ -1,60 +0,0 @@
<html><title>Admin PC Points Manager</title><body>
<center>
<table width=270 align=center>
<tr>
<td width=45><button value="Main" action="bypass admin_admin" width=45 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td width=180><center>Admin PC Points Manager</center></td>
<td width=45><button value="Back" action="bypass -h admin_admin6" width=45 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr>
</table>
<br>
<font color="LEVEL">Target info</font><br1>
<table width="270" align=center border="0" bgcolor="444444">
<tr>
<td>Player Name:</td>
<td><font color="00FF00">%targetName%<font></td>
</tr>
<tr>
<td>Player Points:</td>
<td><font color="00FF00">%points%<font></td>
</tr>
</table>
<br>
<font color="LEVEL">Target Operations</font><br1>
<table width=256 align=center border=0 bgcolor="444444">
<tr>
<td width=128 align=center>Operation</td>
<td width=128 align=center><combobox width=120 height=17 var=ebox list=increase;decrease;set></td>
</tr>
<tr>
<td width=128 align=center>Value</td>
<td width=128 align=center><edit var="val" width=120 type="number"></td>
</tr>
</table>
<table width="270" align=center border="0" bgcolor="444444">
<tr>
<td><center><br><button value="Confirm" action="bypass -h admin_pcbangpoints $ebox $val" width=80 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></center></td>
</tr>
</table>
<br>
<font color="LEVEL">Reward More players</font><br1>
<table width=256 align=center border=0 bgcolor="444444">
<tr>
<td width=128 align=center>Range</td>
<td width=128 align=center><edit var="range" width=120 type="number"></td>
</tr>
<tr>
<td width=128 align=center>Value</td>
<td width=128 align=center><edit var="val2" width=120 type="number"></td>
</tr>
</table>
<table width="257" align=center border="0" bgcolor="444444">
<tr>
<td><center><br><button value="Confirm" action="bypass -h admin_pcbangpoints rewardOnline $val2 $range" width=80 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></center></td>
</tr>
<tr>
<td><center>Note: If you leave 'Range' empty or set 0,<br1>it will reward all online players.</center></td>
</tr>
</table>
</center>
</body></html>

View File

@@ -35,9 +35,9 @@
</tr>
<tr>
<td><button value="Teleport" action="bypass admin_reload teleport" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Door" action="bypass admin_reload door" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Wall" action="bypass admin_reload wall" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Zone" action="bypass admin_reload zone" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Door" action="bypass admin_reload door" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="CW" action="bypass admin_reload cw" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr>
<tr>
<td><button value="Effect" action="bypass admin_reload effect" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
@@ -46,9 +46,9 @@
<td><button value="Config" action="bypass admin_reload config" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr>
<tr>
<td><button value="CW" action="bypass admin_reload cw" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Crest" action="bypass admin_reload crest" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="L2Store" action="bypass admin_reload primeshop" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Sayune" action="bypass admin_reload sayune" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td></td>
<td></td>
</tr>
</table>

View File

@@ -1,22 +1,22 @@
<html><title>Main Admin Menu</title><body>
<center>
<table width=270 border=0 bgcolor="444444">
<tr>
<td><button value="Main" action="bypass -h admin_admin" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Char" action="bypass -h admin_admin6" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Game" action="bypass -h admin_admin2" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="GM" action="bypass -h admin_admin7" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr>
</table><br>
<table width=270>
<tr>
<td width="54">Id</td>
<td width="54">Name</td>
<td width="54">Dist</td>
<td width="54">Delete</td>
<td width="54">Goto</td>
</tr>
%data%
</table>
</center>
<html><title>Main Admin Menu</title><body>
<center>
<table width=270 border=0 bgcolor="444444">
<tr>
<td><button value="Main" action="bypass -h admin_admin" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Char" action="bypass -h admin_admin6" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Game" action="bypass -h admin_admin2" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="GM" action="bypass -h admin_admin7" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr>
</table><br>
<table width=270>
<tr>
<td width="50">Id</td>
<td>Name</td>
<td width="60">Dist</td>
<td width="54">Delete</td>
</tr>
%data%
</table>
<br>%pages%<br>
</center>
</body></html>

View File

@@ -0,0 +1,15 @@
<html><title>Script Dir</title><body>
<center>
<table width=270>
<tr>
<td width=45><button value="Main" action="bypass -h admin_admin" width=45 height=21 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df"></td>
<td width=180><center>Script Dir</center></td>
<td width=45><button value="Back" action="bypass -h admin_admin4" width=45 height=21 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df"></td>
</tr>
</table>
</center>
<br>
Path: %path%
<br>
%list%
</body></html>

View File

@@ -1,70 +1,73 @@
<html><title>Server Management Panel</title><body>
<center>
<table width=270 border=0 bgcolor="444444">
<tr>
<td><button value="Main" action="bypass -h admin_admin" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Char" action="bypass -h admin_admin6" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Game" action="bypass -h admin_admin2" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="GM" action="bypass -h admin_admin7" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr>
</table><br>
<table width=270>
<tr>
<td>QuickBox:</td>
<td><edit var="qbox" width=120 height=15></td>
<td><button value="Help" action="bypass -h admin_html help/server_menu.htm" width=60 height=24 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr>
</table>
<br><br>
Development:<br1>
<table width=270>
<tr>
<td><button value="Open All Doors" action="bypass -h admin_openall" width=125 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Close All Doors" action="bypass -h admin_closeall" width=125 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr>
<tr>
<td><button value="Fight Calc" action="bypass -h admin_fight_calculator_show" width=125 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Packet Forge" action="bypass -h admin_forge" width=125 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr>
<tr>
<td><button value="System Message" action="bypass -h admin_msg $qbox" width=125 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Spawns Debug" action="bypass -h admin_spawn_debug_menu" width=125 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr>
</table><br><br>
<table width=270>
<tr>
<td><button value="Skill Test" action="bypass -h admin_skill_test $qbox" width=82 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Zone Check" action="bypass -h admin_zone_check" width=82 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Server Info" action="bypass -h admin_serverinfo" width=82 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr>
<tr>
<td><button value="Mods" action="bypass -h admin_admin5" width=82 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Config" action="bypass -h admin_config_server" width=82 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Reload" action="bypass -h admin_html reload.htm" width=82 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td></td>
</tr>
</table>
<br><br>
Maintenance:<br1>
<table width=270>
<tr>
<td><button value="LoginServer" action="bypass -h admin_server_login" width=130 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="GameServer" action="bypass -h admin_server_shutdown" width=130 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr>
<tr>
<td><button value="Stats" action="bypass -h admin_stats" width=130 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Announcements" action="bypass -h admin_announces list" width=130 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr>
</table>
</center>
<br><br>
Geodata:<br1>
<table width=270><tr>
<td><button value="Z" action="bypass -h admin_geo_z" width=50 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Type" action="bypass -h admin_geo_type" width=50 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="NSWE" action="bypass -h admin_geo_nswe" width=50 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="LoS" action="bypass -h admin_geo_los" width=50 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Pos" action="bypass -h admin_geo_position" width=50 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr>
</table>
<html><title>Server Management Panel</title><body>
<center>
<table width=270 border=0 bgcolor="444444">
<tr>
<td><button value="Main" action="bypass -h admin_admin" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Char" action="bypass -h admin_admin6" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Game" action="bypass -h admin_admin2" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="GM" action="bypass -h admin_admin7" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr>
</table><br>
<table width=270>
<tr>
<td>QuickBox:</td>
<td><edit var="qbox" width=120 height=15></td>
<td><button value="Help" action="bypass -h admin_html help/server_menu.htm" width=60 height=24 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr>
</table>
<br><br>
Development:<br1>
<table width=270>
<tr>
<td><button value="Open All Doors" action="bypass -h admin_openall" width=125 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Close All Doors" action="bypass -h admin_closeall" width=125 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr>
<tr>
<td><button value="Fight Calc" action="bypass -h admin_fight_calculator_show" width=125 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Packet Forge" action="bypass -h admin_forge" width=125 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr>
<tr>
<td><button value="System Message" action="bypass -h admin_msg $qbox" width=125 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Spawns Debug" action="bypass -h admin_spawn_debug_menu" width=125 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr>
</table><br><br>
<table width=270>
<tr>
<td><button value="Skill Test" action="bypass -h admin_skill_test $qbox" width=82 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Zone Check" action="bypass -h admin_zone_check" width=82 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Server Info" action="bypass -h admin_serverinfo" width=82 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr>
<tr>
<td><button value="Mods" action="bypass -h admin_admin5" width=82 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Config" action="bypass -h admin_config_server" width=82 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Reload" action="bypass -h admin_html reload.htm" width=82 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td></td>
</tr>
</table>
<br><br>
Maintenance:<br1>
<table width=270>
<tr>
<td><button value="LoginServer" action="bypass -h admin_server_login" width=130 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="GameServer" action="bypass -h admin_server_shutdown" width=130 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr>
<tr>
<td><button value="Stats" action="bypass -h admin_stats" width=130 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Announcements" action="bypass -h admin_announces list" width=130 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr>
</table>
<br><br>
Geodata:<br1>
<table width=270>
<tr>
<td><button value="Geo Pos" action="bypass -h admin_geo_pos" width=82 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Spawn Pos" action="bypass -h admin_geo_spawn_pos" width=82 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Can Move" action="bypass -h admin_geo_can_move" width=82 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr>
<tr>
<td><button value="Can See" action="bypass -h admin_geo_can_see" width=82 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Geogrid" action="bypass -h admin_geogrid" width=82 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr>
</table>
</center>
</body></html>

View File

@@ -1,67 +1,64 @@
<html><body>
<title>//setclass Menu</title>
<table width="260"><tr>
<td width="40"><center><button value="Back to Main Menu" action="bypass -h admin_admin" width="292" height="20" back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></center></td>
</tr></table>
<table width="260" border="0" bgcolor="000000">
<tr>
<td><button value="Human F." action="bypass -h admin_html setclass/human_fighter.htm" width="70" height="15" back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Human M." action="bypass -h admin_html setclass/human_mage.htm" width="70" height="15" back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Elf F." action="bypass -h admin_html setclass/elf_fighter.htm" width="70" height="15" back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Elf M." action="bypass -h admin_html setclass/elf_mage.htm" width="70" height="15" back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr>
<tr>
<td><button value="Dark Elf F." action="bypass -h admin_html setclass/dark_elf_fighter.htm" width="70" height="15" back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Dark Elf M." action="bypass -h admin_html setclass/dark_elf_mage.htm" width="70" height="15" back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Orc F." action="bypass -h admin_html setclass/orc_fighter.htm" width="70" height="15" back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Orc M." action="bypass -h admin_html setclass/orc_mage.htm" width="70" height="15" back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr>
<tr>
<tr>
<td><button value="Dwarf" action="bypass -h admin_html setclass/dwarf.htm" width="70" height="15" back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Kamael" action="bypass -h admin_html setclass/kamael.htm" width="70" height="15" back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Ertheia" action="bypass -h admin_html setclass/ertheia.htm" width="70" height="15" back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr>
</table>
<table width="302" border="0" bgcolor="999999">
<tr>
<td><center><button value="Fighter" action="bypass -h admin_setclass 44" width="130" height="20" back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></center></td>
</tr>
</table>
<table width="302" border="0" bgcolor="666666">
<tr>
<td><center><button value="Raider" action="bypass -h admin_setclass 45" width="130" height="20" back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></center></td>
</tr>
</table>
<table width="302" border="0" bgcolor="0066FF">
<tr>
<td><button value="Destroyer" action="bypass -h admin_setclass 46" width="130" height="20" back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr>
<tr>
<td><button value="Titan" action="bypass -h admin_setclass 113" width="130" height="20" back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr>
</table>
<table width="302" border="0" bgcolor="33FF33">
<tr>
<td><button value="Tyrr Titan" action="bypass -h admin_setclass 154" width="130" height="20" back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr>
</table>
<table width="302" border="0" bgcolor="666666">
<tr>
<td><center><button value="Monk" action="bypass -h admin_setclass 47" width="130" height="20" back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></center></td>
</tr>
</table>
<table width="302" border="0" bgcolor="0066FF">
<tr>
<td><button value="Tyrant" action="bypass -h admin_setclass 48" width="130" height="20" back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr>
<tr>
<td><button value="Grand Khavatari" action="bypass -h admin_setclass 114" width="130" height="20" back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr>
</table>
<table width="302" border="0" bgcolor="33FF33">
<tr>
<td><button value="Tyrr Grand Khavatari" action="bypass -h admin_setclass 155" width="130" height="20" back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr>
</table>
<html><body>
<title>//setclass Menu</title>
<table width="260"><tr>
<td width="40"><center><button value="Back to Main Menu" action="bypass -h admin_admin" width="292" height="20" back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></center></td>
</tr></table>
<table width="260" border="0" bgcolor="000000">
<tr>
<td><button value="Human F." action="bypass -h admin_html setclass/human_fighter.htm" width="70" height="15" back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Human M." action="bypass -h admin_html setclass/human_mage.htm" width="70" height="15" back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Elf F." action="bypass -h admin_html setclass/elf_fighter.htm" width="70" height="15" back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Elf M." action="bypass -h admin_html setclass/elf_mage.htm" width="70" height="15" back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr>
<tr>
<td><button value="Dark Elf F." action="bypass -h admin_html setclass/dark_elf_fighter.htm" width="70" height="15" back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Dark Elf M." action="bypass -h admin_html setclass/dark_elf_mage.htm" width="70" height="15" back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Orc F." action="bypass -h admin_html setclass/orc_fighter.htm" width="70" height="15" back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Orc M." action="bypass -h admin_html setclass/orc_mage.htm" width="70" height="15" back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr>
<tr>
<tr>
<td><button value="Dwarf" action="bypass -h admin_html setclass/dwarf.htm" width="70" height="15" back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Kamael" action="bypass -h admin_html setclass/kamael.htm" width="70" height="15" back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Ertheia" action="bypass -h admin_html setclass/ertheia.htm" width="70" height="15" back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr>
</table>
<table width="302" border="0" bgcolor="999999">
<tr>
<td><center><button value="Fighter" action="bypass -h admin_setclass 44" width="130" height="20" back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></center></td>
</tr>
</table>
<table width="302" border="0" bgcolor="666666">
<tr>
<td><center><button value="Raider" action="bypass -h admin_setclass 45" width="130" height="20" back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></center></td>
</tr>
</table>
<table width="302" border="0" bgcolor="0066FF">
<tr>
<td><button value="Destroyer" action="bypass -h admin_setclass 46" width="130" height="20" back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr>
<tr>
<td><button value="Titan" action="bypass -h admin_setclass 113" width="130" height="20" back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr>
</table>
<table width="302" border="0" bgcolor="33FF33">
<tr>
<td><button value="Tyrr Titan" action="bypass -h admin_setclass 154" width="130" height="20" back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr>
</table>
<table width="302" border="0" bgcolor="666666">
<tr>
<td><center><button value="Monk" action="bypass -h admin_setclass 47" width="130" height="20" back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></center></td>
</tr>
</table>
<table width="302" border="0" bgcolor="0066FF">
<tr>
<td><button value="Tyrant" action="bypass -h admin_setclass 48" width="130" height="20" back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr>
</table>
<table width="302" border="0" bgcolor="33FF33">
<tr>
<td><button value="Tyrr Grand Khavatari" action="bypass -h admin_setclass 155" width="130" height="20" back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr>
</table>
</body></html>

View File

@@ -0,0 +1,22 @@
<html noscrollbar>
<head>
<title>Stats debug: %stat%</title>
</head>
<body>
<font color="LEVEL">Basic</font><br1>
<table border="0" cellpadding="0" cellspacing="0" width="292" height="90" background="L2UI_CH3.refinewnd_back_Pattern">
<tr>
<td>weaponVal</td><td><font color="LEVEL">%weaponBaseValue%</font></td>
<td>templateVal</td><td><font color="LEVEL">%templateValue%</font></td>
</tr>
<tr>
<td>mulValue</td><td><font color="LEVEL">%mulValue%</font></td>
<td>addValue</td><td><font color="LEVEL">%addValue%</font></td>
</tr>
</table><br>
<font color="LEVEL">Formula</font><br1>
<table border="0" cellpadding="0" cellspacing="0" width="292" height="130" background="L2UI_CH3.refinewnd_back_Pattern">
%details%
</table><br><br><br><br><center><a action="link tutorial_close">Close</a></center><br><br><br><br><br>
</body>
</html>

View File

@@ -0,0 +1,29 @@
<html>
<head>
<title>Zone Editor</title>
</head>
<body>
<center>
<table width=270 border=0 bgcolor="444444">
<tr>
<td><button value="Main" action="bypass -h admin_admin" width=65 height=21 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df"></td>
<td><button value="Char" action="bypass -h admin_admin6" width=65 height=21 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df"></td>
<td><button value="Game" action="bypass -h admin_admin2" width=65 height=21 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df"></td>
<td><button value="GM" action="bypass -h admin_admin7" width=65 height=21 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df"></td>
</tr>
</table>
<br>
</center>
<br1>
<center><button value="Create" action="bypass -h admin_zones create" width=65 height=21 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df"></center>
<br1>
Zones
<br1>
<center>
<table>
%zones%
</table>
</center>
<br>
</body>
</html>

View File

@@ -0,0 +1,72 @@
<html>
<head>
<title>Zone Creator</title>
</head>
<body>
<center>
<table width=270 border=0 bgcolor="444444">
<tr>
<td><button value="Main" action="bypass -h admin_admin" width=65 height=21 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df"></td>
<td><button value="Char" action="bypass -h admin_admin6" width=65 height=21 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df"></td>
<td><button value="Game" action="bypass -h admin_admin2" width=65 height=21 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df"></td>
<td><button value="GM" action="bypass -h admin_admin7" width=65 height=21 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df"></td>
</tr>
</table>
<br>
</center>
<center>
<table>
<tr>
<td><edit var="name" width=127 height=15></td>
<td><button action="bypass -h admin_zones setname $name" value="Set name" width=130 height=19 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr>
<tr>
<td><edit var="minZ" width=127 height=15></td>
<td><button action="bypass -h admin_zones setMinZ $minZ" value="Set minZ" width=130 height=19 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr>
<tr>
<td><edit var="maxZ" width=127 height=15></td>
<td><button action="bypass -h admin_zones setMaxZ $maxZ" value="Set maxZ" width=130 height=19 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr>
<tr>
<td><button action="bypass -h admin_zones start" value="Picking" width=130 height=19 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button action="bypass -h admin_zones finish" value="Moving" width=130 height=19 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr>
<tr>
<td><button action="bypass -h admin_zones dump" value="Dump" width=130 height=19 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button action="bypass -h admin_zones clear" value="Clear" width=130 height=19 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr>
<tr>
<td><button action="bypass -h admin_zones show" value="Show" width=130 height=19 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button action="bypass -h admin_zones hide" value="Hide" width=130 height=19 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr>
</table>
</center>
<br1>
<table>
<tr>
%pages%
</tr>
</table>
<br1>
Name: <font color="LEVEL">%name%</font><br1>
Min Z: <font color="LEVEL">%minZ%</font> Max Z: <font color="LEVEL">%maxZ%</font>
<br>
<table width=280 height=20 cellspacing=0 background="L2UI_CT1.Button_DF_Calculator">
<tr>
<td fixwidth=5></td>
<td fixwidth=20>#</td>
<td fixwidth=60>X</td>
<td fixwidth=60>Y</td>
<td fixwidth=60>Z</td>
<td fixwidth=30>Edit</td>
<td fixwidth=30>Tele</td>
<td fixwidth=30>Dele</td>
<td fixwidth=5></td>
</tr>
</table>
<table width=275 cellspacing=0 background="L2UI_CT1.Windows.Windows_DF_TooltipBG">
%nodes%
</table>
</body>
</html>

View File

@@ -1,7 +0,0 @@
<html><body>Adventure Guildsman:<br>
Our Adventure Guild specializes in matching up adventurers like yourself with exciting opportunities for wealth and fame all over the world!<br>
We have exclusive access to the most unimaginable challenges! What suits your fancy?<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_questlist">Quest Information</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Quest RaidbossInfo">Raid Monster Information</Button>
<Button ALIGN=LEFT ICON="QUEST" action="bypass -h npc_%objectId%_Quest">Quest</Button>
</body></html>

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<html><body><center>Use Life Crystals</center><br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Link adventurer_guildsman/AboutNewLifeCrystals.htm">Listen to an explanation about the new Life Crystals.</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_multisell 317325003">Exchange previous Life Crystals for new Life Crystals.</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_multisell 317325001">Craft Life Crystal.</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_multisell 317325002">Craft Adventurer's Box.</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Link adventurer_guildsman/AboutHighLevelGuilds.htm">Ask about higher level crafting</Button>
</body></html>

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<html><body>Adventure Guildsman:<br>
If you're looking for adventure, you've come to the right place, mate!<br>
I see the flame of desire for wealth and fame burning in your eyes, my friend!<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_questlist">Quest Information</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Quest RaidbossInfo">Raid Monster Information</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Chat 1">Use Life Crystals</Button>
<Button ALIGN=LEFT ICON="QUEST" action="bypass -h npc_%objectId%_Quest">Quest</Button>
</body></html>

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<html><body><center>Use Life Crystals</center><br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Link adventurer_guildsman/AboutNewLifeCrystals.htm">Listen to an explanation about the new Life Crystals.</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_multisell 317325003">Exchange previous Life Crystals for new Life Crystals.</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_multisell 317325001">Craft Life Crystal.</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_multisell 317325002">Craft Adventurer's Box.</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Link adventurer_guildsman/AboutHighLevelGuilds.htm">Ask about higher level crafting</Button>
</body></html>

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<html><body>Adventure Guildsman:<br>
Welcome! You're looking for something to do, aren't you, mate?<br>
You have a distinguished air about you! I'll wager you're looking for a unique experience, am I right? I knew I was! Now, listen very carefully...<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_questlist">Quest Information</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Quest RaidbossInfo">Raid Monster Information</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Chat 1">Use Life Crystals</Button>
<Button ALIGN=LEFT ICON="QUEST" action="bypass -h npc_%objectId%_Quest">Quest</Button>
</body></html>

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<html><body><center>Use Life Crystals</center><br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Link adventurer_guildsman/AboutNewLifeCrystals.htm">Listen to an explanation about the new Life Crystals.</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_multisell 317325003">Exchange previous Life Crystals for new Life Crystals.</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_multisell 317325001">Craft Life Crystal.</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_multisell 317325002">Craft Adventurer's Box.</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Link adventurer_guildsman/AboutHighLevelGuilds.htm">Ask about higher level crafting</Button>
</body></html>

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<html><body>Adventure Guildsman:<br>
Welcome! I'm here to help match you up with someone who needs your help!<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_questlist">Quest Information</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Quest RaidbossInfo">Raid Monster Information</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Chat 1">Use Life Crystals</Button>
<Button ALIGN=LEFT ICON="QUEST" action="bypass -h npc_%objectId%_Quest">Quest</Button>
</body></html>

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<html><body><center>Use Life Crystals</center><br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Link adventurer_guildsman/AboutNewLifeCrystals.htm">Listen to an explanation about the new Life Crystals.</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_multisell 317325003">Exchange previous Life Crystals for new Life Crystals.</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_multisell 317325001">Craft Life Crystal.</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_multisell 317325002">Craft Adventurer's Box.</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Link adventurer_guildsman/AboutHighLevelGuilds.htm">Ask about higher level crafting</Button>
</body></html>

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<html><body>Adventure Guildsman:<br>
Welcome, my friend! Some astonishingly macabre adventures have just become available!<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_questlist">Quest Information</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Quest RaidbossInfo">Raid Monster Information</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Chat 1">Use Life Crystals</Button>
<Button ALIGN=LEFT ICON="QUEST" action="bypass -h npc_%objectId%_Quest">Quest</Button>
</body></html>

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<html><body>Adventure Guildsman:<br>
Welcome! My job at the guild involves gathering information regarding opportunities that are currently available all over the world! Our guild's mission is to help match Adventurers like yourself with the people who are most desperately in need of help.<br>
What sort of adventure are you interested in, my friend?<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_questlist">Quest Information</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Quest RaidbossInfo">Raid Monster Information</Button>
<Button ALIGN=LEFT ICON="QUEST" action="bypass -h npc_%objectId%_Quest">Quest</Button>
</body></html>

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<html><body>Adventure Guildsman:<br>
Our guild's mission is to gather and disseminate information regarding adventures. Think of us as information brokers. You won't find our information anywhere else, my friend!<br>
What sort of adventure are you interested in?<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_questlist">Quest Information</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Quest RaidbossInfo">Raid Monster Information</Button>
<Button ALIGN=LEFT ICON="QUEST" action="bypass -h npc_%objectId%_Quest">Quest</Button>
</body></html>

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<html><body>Adventure Guildsman:<br>
Just think of it! All of your wildest dreams of fame and fortune could come true! Our guild has the information you need!<br>
Your path to wealth may begin with something as trivial as delivering a letter, and could culminate in encounters with formidable beasts! You might even find romance along the way! The world is your oyster!<br>
So, tell me, what kind of adventure are you interested in?<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_questlist">Quest Information</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Quest RaidbossInfo">Raid Monster Information</Button>
<Button ALIGN=LEFT ICON="QUEST" action="bypass -h npc_%objectId%_Quest">Quest</Button>
</body></html>

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<html><body>Adventure Guildsman:<br>
Are you looking for adventure? Well, you've come to the right place, my friend! Interested?<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_questlist">Quest Information</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Quest RaidbossInfo">Raid Monster Information</Button>
<Button ALIGN=LEFT ICON="QUEST" action="bypass -h npc_%objectId%_Quest">Quest</Button>
</body></html>

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<html><body>Adventure Guildsman:<br>
Are you looking for adventure? Well, you've come to the right place, my friend! Interested?<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_questlist">Quest Information</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Quest RaidbossInfo">Raid Monster Information</Button>
<Button ALIGN=LEFT ICON="QUEST" action="bypass -h npc_%objectId%_Quest">Quest</Button>
</body></html>

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<html><body>Adventure Guildsman:<br>
You want a thrilling adventure, don't you? Well, sorry to break the news to you, but adventures aren't always exciting... Fame and fortune only come after much time and effort. My guild brokers information regarding opportunities for adventure available all over the world.<br>
I'm sure we can find a suitable adventure for you. May Eva's blessings be upon you!<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_questlist">Quest Information</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Quest RaidbossInfo">Raid Monster Information</Button>
<Button ALIGN=LEFT ICON="QUEST" action="bypass -h npc_%objectId%_Quest">Quest</Button>
</body></html>

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<html><body>Adventure Guildsman:<br>
This is a violent and corrupt world, my friend! No amount of peace and healing from Einhasad or love and harmony from Eva is enough to change it! True change can only be accomplished when people like you take the lead to bring peace and justice to all!<br>
I have no doubt that you can help many people less fortunate than yourself! Are you ready for a challenge?<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_questlist">Quest Information</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Quest RaidbossInfo">Raid Monster Information</Button>
<Button ALIGN=LEFT ICON="QUEST" action="bypass -h npc_%objectId%_Quest">Quest</Button>
</body></html>

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<html><body>Adventure Guildsman:<br>
Our guild brokers information regarding opportunities for adventure available all over the world.<br>
You won't find our information anywhere else!<br>
What sort of adventure are you interested in?<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_questlist">Quest Information</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Quest RaidbossInfo">Raid Monster Information</Button>
<Button ALIGN=LEFT ICON="QUEST" action="bypass -h npc_%objectId%_Quest">Quest</Button>
</body></html>

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<html><body>Adventure Guildsman:<br>
Welcome! Our guild provides information about great opportunties for Adventurers like yourself! We have a wide range of awesome adventures available all over the world! What's that? Of course I'm telling you the truth! In fact, I've got just the adventure for you! Are you interested?<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_questlist">Quest Information</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Quest RaidbossInfo">Raid Monster Information</Button>
<Button ALIGN=LEFT ICON="QUEST" action="bypass -h npc_%objectId%_Quest">Quest</Button>
</body></html>

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<html><body>Adventure Guildsman:<br>
Your adventure awaits! Our guild is the gateway to your wildest dreams!<br>
Choose carefully, as your future could well be decided here! Do you feel the adrenaline? Take your pick and be off!<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_questlist">Quest Information</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Quest RaidbossInfo">Raid Monster Information</Button>
<Button ALIGN=LEFT ICON="QUEST" action="bypass -h npc_%objectId%_Quest">Quest</Button>
</body></html>

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<html><body>Adventure Guildsman:<br>
Welcome to the Adventure Guild! Are you interested in proving your bravery and prowess? I've got just the way for you to do it! Check this out!<br>
There are many people in this world who have powerful enemies and need your help!<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_questlist">Quest Information</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Quest RaidbossInfo">Raid Monster Information</Button>
<Button ALIGN=LEFT ICON="QUEST" action="bypass -h npc_%objectId%_Quest">Quest</Button>
</body></html>

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<html><body>Adventure Guildsman:<br>
Welcome to the Adventure Guild! Are you interested in proving your bravery and prowess? I've got just the way for you to do it! Check this out!<br>
There are many people in this world who have powerful enemies and need your help!<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_questlist">Quest Information</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Quest RaidbossInfo">Raid Monster Information</Button>
<Button ALIGN=LEFT ICON="QUEST" action="bypass -h npc_%objectId%_Quest">Quest</Button>
</body></html>

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<html><body>Adventure Guildsman:<br>
Welcome! Pleased to meet you! My job at the guild involves gathering information regarding opportunities that are currently available all over the world! Our guild's mission is to help match Adventurers like yourself with the people who are most desperately in need of help.<br>
What sort of adventure are you interested in, my friend?<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_questlist">Quest Information</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Quest RaidbossInfo">Raid Monster Information</Button>
<Button ALIGN=LEFT ICON="QUEST" action="bypass -h npc_%objectId%_Quest">Quest</Button>
</body></html>

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<html><body>
<center>
Use Life Crystals<br>
</center>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Link adventurer_guildsman/AboutNewLifeCrystals.htm">"Any information about the new Life Crystals?"</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_multisell 317325003">"Can I exchange my Life Crystals for new ones?"</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_multisell 317885009">"I want to craft a Life Crystal."</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_multisell 317325002">"I'd like to craft an Adventurer's Box."</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Link adventurer_guildsman/AboutHighLevelGuilds.htm">"Can you tell me about higher-level crafting?"</Button>
</body></html>

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<html><body>Adventure Guildsman:<br>
You know, our Adventure Guild was created for brave warriors like you!<br>
I predict great fortune in your future!<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_questlist">Quest information</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Chat 1">"I'd like to use a Life Crystal."</Button>
<Button ALIGN=LEFT ICON="QUEST" action="bypass -h npc_%objectId%_Quest">Quest</Button>
</body></html>

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<html><body>
<center>
Use Life Crystals<br>
</center>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Link adventurer_guildsman/AboutNewLifeCrystals.htm">"Any information about the new Life Crystals?"</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_multisell 317325003">"Can I exchange my Life Crystals for new ones?"</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_multisell 317885009">"I want to craft a Life Crystal."</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_multisell 317325002">"I'd like to craft an Adventurer's Box."</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Link adventurer_guildsman/AboutHighLevelGuilds.htm">"Can you tell me about higher-level crafting?"</Button>
</body></html>

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<html><body>Adventure Guildsman:<br>
Welcome, my friend! Some astonishingly macabre adventures have just become available!<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_questlist">Quest information</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Chat 1">"I'd like to use a Life Crystal."</Button>
<Button ALIGN=LEFT ICON="QUEST" action="bypass -h npc_%objectId%_Quest">Quest</Button>
</body></html>

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<html><body><center>Use Life Crystals</center><br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Link adventurer_guildsman/AboutNewLifeCrystals.htm">"Any information about the new Life Crystals?"</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_multisell 317325003">"Can I exchange my Life Crystals for new ones?"</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_multisell 317885009">"I want to craft a Life Crystal."</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_multisell 317325002">"I'd like to craft an Adventurer's Box."</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Link adventurer_guildsman/AboutHighLevelGuilds.htm">"Can you tell me about higher-level crafting?"</Button>
</body></html>

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<html><body>Adventure Guildsman:<br>
The world is a dark and scary place, my friend! If everyone would only follow the teachings of Eva and Einhasad, this chaos would finally end!<br>
What's needed is for a brave warrior like you to stand up for the downtrodden, to restore peace and justice to the world! Are you up for the task?<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_questlist">Quest information</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Chat 1">"I'd like to use a Life Crystal."</Button>
<Button ALIGN=LEFT ICON="QUEST" action="bypass -h npc_%objectId%_Quest">Quest</Button>
</body></html>

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<html><body>
<center>
Use Life Crystals<br>
</center>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Link adventurer_guildsman/AboutNewLifeCrystals.htm">"Any information about the new Life Crystals?"</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_multisell 317325003">"Can I exchange my Life Crystals for new ones?"</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_multisell 317885009">"I want to craft a Life Crystal."</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_multisell 317325002">"I'd like to craft an Adventurer's Box."</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Link adventurer_guildsman/AboutHighLevelGuilds.htm">"Can you tell me about higher-level crafting?"</Button>
</body></html>

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<html><body>Adventure Guildsman:<br>
Welcome to the Adventure Guild, my friend! What sort of challenge suits you today?<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_questlist">Quest information</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Chat 1">"I'd like to use a Life Crystal."</Button>
<Button ALIGN=LEFT ICON="QUEST" action="bypass -h npc_%objectId%_Quest">Quest</Button>
</body></html>

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<html><body>
<center>
Use Life Crystals<br>
</center>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Link adventurer_guildsman/AboutNewLifeCrystals.htm">"Any information about the new Life Crystals?"</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_multisell 317325003">"Can I exchange my Life Crystals for new ones?"</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_multisell 317925010">"I want to craft a Life Crystal."</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_multisell 317325002">"I'd like to craft an Adventurer's Box."</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Link adventurer_guildsman/AboutHighLevelGuilds.htm">"Can you tell me about higher-level crafting?"</Button>
</body></html>

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<html><body>Adventure Guildsman:<br>
Ah, yes, I recognize that burning look in your eyes! You're ready to go out in the world and find the perfect adventure, aren't you? Well, my friend, you've come to the right place!<br>
May Eva be with you!<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_questlist">Quest information</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Chat 1">"I'd like to use a Life Crystal."</Button>
<Button ALIGN=LEFT ICON="QUEST" action="bypass -h npc_%objectId%_Quest">Quest</Button>
</body></html>

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<html><body>
<center>
Use Life Crystals<br>
</center>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Link adventurer_guildsman/AboutNewLifeCrystals.htm">"Any information about the new Life Crystals?"</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_multisell 317325003">"Can I exchange my Life Crystals for new ones?"</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_multisell 317925010">"I want to craft a Life Crystal."</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_multisell 317325002">"I'd like to craft an Adventurer's Box."</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Link adventurer_guildsman/AboutHighLevelGuilds.htm">"Can you tell me about higher-level crafting?"</Button>
</body></html>

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<html><body>Adventure Guildsman:<br>
What do you seek? Is it romance? Or does your heart burn with anticipation of wealth and fame beyond your wildest imagination? Ah, yes, that's more like it, isn't it?<br>
Well, there are many opportunities available for a young go-getter like you! From the prosaic to the ridiculously frightening, our Adventure Guild has them all!<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_questlist">Quest information</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Chat 1">"I'd like to use a Life Crystal."</Button>
<Button ALIGN=LEFT ICON="QUEST" action="bypass -h npc_%objectId%_Quest">Quest</Button>
</body></html>

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<html><body><center>Use Life Crystals</center><br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Link adventurer_guildsman/AboutNewLifeCrystals.htm">"Any information about the new Life Crystals?"</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_multisell 317325003">"Can I exchange my Life Crystals for new ones?"</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_multisell 317925010">"I want to craft a Life Crystal."</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_multisell 317325002">"I'd like to craft an Adventurer's Box."</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Link adventurer_guildsman/AboutHighLevelGuilds.htm">"Can you tell me about higher-level crafting?"</Button>
</body></html>

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<html><body>Adventure Guildsman:<br>
The world is a dark and scary place, my friend! If everyone would only follow the teachings of Eva and Einhasad, this chaos would finally end!<br>
What's needed is for a brave warrior like you to stand up for the downtrodden, to restore peace and justice to the world! Are you up for the task?<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_questlist">Quest information</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Chat 1">"I'd like to use a Life Crystal."</Button>
<Button ALIGN=LEFT ICON="QUEST" action="bypass -h npc_%objectId%_Quest">Quest</Button>
</body></html>

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<html><body><center>Use Life Crystals</center><br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Link adventurer_guildsman/AboutNewLifeCrystals.htm">"Any information about the new Life Crystals?"</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_multisell 317325003">"Can I exchange my Life Crystals for new ones?"</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_multisell 317925010">"I want to craft a Life Crystal."</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_multisell 317325002">"I'd like to craft an Adventurer's Box."</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Link adventurer_guildsman/AboutHighLevelGuilds.htm">"Can you tell me about higher-level crafting?"</Button>
</body></html>

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<html><body>Adventure Guildsman:<br>
You know, our Adventure Guild was created for brave warriors like you!<br>
I predict great fortune in your future!<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_questlist">Quest information</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Chat 1">"I'd like to use a Life Crystal."</Button>
<Button ALIGN=LEFT ICON="QUEST" action="bypass -h npc_%objectId%_Quest">Quest</Button>
</body></html>

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<html><body><center>Use Life Crystals</center><br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Link adventurer_guildsman/AboutNewLifeCrystals.htm">"Any information about the new Life Crystals?"</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_multisell 317325003">"Can I exchange my Life Crystals for new ones?"</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_multisell 317925010">"I want to craft a Life Crystal."</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_multisell 317325002">"I'd like to craft an Adventurer's Box."</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Link adventurer_guildsman/AboutHighLevelGuilds.htm">"Can you tell me about higher-level crafting?"</Button>
</body></html>

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<html><body>Adventure Guildsman:<br>
Bored, mate?<br>
The Adventurer Guild comes to your rescue! We have countless adventures for you, you see.<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_questlist">Quest information</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Chat 1">"I'd like to use a Life Crystal."</Button>
<Button ALIGN=LEFT ICON="QUEST" action="bypass -h npc_%objectId%_Quest">Quest</Button>
</body></html>

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<html><body><center>Use Life Crystals</center><br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Link adventurer_guildsman/AboutNewLifeCrystals.htm">"Any information about the new Life Crystals?"</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_multisell 317325003">"Can I exchange my Life Crystals for new ones?"</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_multisell 317975011">"I want to craft a Life Crystal."</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_multisell 317325002">"I'd like to craft an Adventurer's Box."</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="link adventure_manager_help.htm">"Can you tell me about higher-level crafting?"</Button>
</body></html>

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<html><body>Adventure Guildsman:<br>
Welcome, my friend! Some astonishingly macabre adventures have just become available!<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_questlist">Quest information</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Chat 1">"I'd like to use a Life Crystal."</Button>
<Button ALIGN=LEFT ICON="QUEST" action="bypass -h npc_%objectId%_Quest">Quest</Button>
</body></html>

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<html><body>
<center>
Use Life Crystals<br>
</center>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Link adventurer_guildsman/AboutNewLifeCrystals.htm">"Any information about the new Life Crystals?"</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_multisell 317325003">"Can I exchange my Life Crystals for new ones?"</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_multisell 317975011">"I want to craft a Life Crystal."</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_multisell 317325002">"I'd like to craft an Adventurer's Box."</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Link adventurer_guildsman/AboutHighLevelGuilds.htm">"Can you tell me about higher-level crafting?"</Button>
</body></html>

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<html><body>Adventure Guildsman:<br>
Welcome, my friend! Some astonishingly macabre adventures have just become available!<br>
You know, you can help someone in need while attaining fame and fortune!<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_questlist">Quest information</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Chat 1">"I'd like to use a Life Crystal."</Button>
<Button ALIGN=LEFT ICON="QUEST" action="bypass -h npc_%objectId%_Quest">Quest</Button>
</body></html>

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<html><body>
<center>
Use Life Crystals<br>
</center>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Link adventurer_guildsman/AboutNewLifeCrystals.htm">"Any information about the new Life Crystals?"</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_multisell 317325003">"Can I exchange my Life Crystals for new ones?"</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_multisell 317975011">"I want to craft a Life Crystal."</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_multisell 317325002">"I'd like to craft an Adventurer's Box."</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Link adventurer_guildsman/AboutHighLevelGuilds.htm">"Can you tell me about higher-level crafting?"</Button>
</body></html>

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<html><body>Adventure Guildsman:<br>
You know, our Adventure Guild was created for brave warriors like you!<br>
I predict great fortune in your future!<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_questlist">Quest information</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Chat 1">"I'd like to use a Life Crystal."</Button>
<Button ALIGN=LEFT ICON="QUEST" action="bypass -h npc_%objectId%_Quest">Quest</Button>
</body></html>

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<html><body>
<center>
Use Life Crystals<br>
</center>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Link adventurer_guildsman/AboutNewLifeCrystals.htm">"Any information about the new Life Crystals?"</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_multisell 317325003">"Can I exchange my Life Crystals for new ones?"</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_multisell 317975011">"I want to craft a Life Crystal."</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_multisell 317325002">"I'd like to craft an Adventurer's Box."</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Link adventurer_guildsman/AboutHighLevelGuilds.htm">"Can you tell me about higher-level crafting?"</Button>
</body></html>

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<html><body>Adventure Guildsman:<br>
Our Adventure Guild specializes in matching up adventurers like yourself with exciting opportunities for wealth and fame all over the world!<br>
We have exclusive access to the most unimaginable challenges! What suits your fancy?<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_questlist">Quest information</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Chat 1">"I'd like to use a Life Crystal."</Button>
<Button ALIGN=LEFT ICON="QUEST" action="bypass -h npc_%objectId%_Quest">Quest</Button>
</body></html>

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<html><body>Adventure Guildsman:<br>
Our guild brokers information regarding opportunities for adventure available all over the world.<br>
You won't find our information anywhere else!<br>
What sort of adventure are you interested in?<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_questlist">Quest Information</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Quest RaidbossInfo">Raid Monster Information</Button>
<Button ALIGN=LEFT ICON="QUEST" action="bypass -h npc_%objectId%_Quest">Quest</Button>
</body></html>

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<html><body>Adventure Guildsman:<br>
Welcome! Pleased to meet you! My job at the guild involves gathering information regarding opportunities that are currently available all over the world! Our guild's mission is to help match Adventurers like yourself with the people who are most desperately in need of help.<br>
What sort of adventure are you interested in, my friend?<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_questlist">Quest Information</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Quest RaidbossInfo">Raid Monster Information</Button>
<Button ALIGN=LEFT ICON="QUEST" action="bypass -h npc_%objectId%_Quest">Quest</Button>
</body></html>

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<html><body>Adventure Guildsman:<br>
Your adventure awaits! Our guild is the gateway to your wildest dreams!<br>
Choose carefully, as your future could well be decided here! Do you feel the adrenaline? Take your pick and be off!<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_questlist">Quest Information</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Quest RaidbossInfo">Raid Monster Information</Button>
<Button ALIGN=LEFT ICON="QUEST" action="bypass -h npc_%objectId%_Quest">Quest</Button>
</body></html>

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<html><body>
<center>
Use Life Crystals<br>
</center>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Link adventurer_guildsman/AboutNewLifeCrystals.htm">"Any information about the new Life Crystals?"</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_multisell 317325003">"Can I exchange my Life Crystals for new ones?"</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_multisell 317975011">"I want to craft a Life Crystal."</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_multisell 317325002">"I'd like to craft an Adventurer's Box."</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Link adventurer_guildsman/AboutHighLevelGuilds.htm">"Can you tell me about higher-level crafting?"</Button>
</body></html>

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<html><body>Adventure Guildsman:<br>
What is it that you seek? Is it romance? Or does your heart burn with anticipation of wealth and fame beyond your wildest imagination? Ah, yes, that's more like it, isn't it?<br>
Well, there are many opportunities available for a young go-getter like you! From the prosaic to the ridiculously frightening, our Adventure Guild has them all!<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_questlist">Quest information</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Chat 1">"I'd like to use a Life Crystal."</Button>
<Button ALIGN=LEFT ICON="QUEST" action="bypass -h npc_%objectId%_Quest">Quest</Button>
</body></html>

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<html><body><center>Use Life Crystals</center><br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Link adventurer_guildsman/AboutNewLifeCrystals.htm">Listen to an explanation about the new Life Crystals.</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_multisell 317325003">Exchange previous Life Crystals for new Life Crystals.</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_multisell 318055002">Craft Life Crystal.</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_multisell 317325002">Craft Adventurer's Box.</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Link adventurer_guildsman/AboutHighLevelGuilds.htm">Ask about higher level crafting</Button>
</body></html>

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<html><body>Adventure Guildsman:<br>
The world is a dark and scary place, my friend! If everyone would only follow the teachings of Eve and Einhasad, this chaos would finally end!<br>
What's needed is brave warrior like you stand up for the down-trodden, to restore peace and justice to the world! are you up to the task?<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_questlist">Quest Information</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Quest RaidbossInfo">Raid Monster Information</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Chat 1">Use Life Crystals</Button>
<Button ALIGN=LEFT ICON="QUEST" action="bypass -h npc_%objectId%_Quest">Quest</Button>
</body></html>

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<html><body>
<center>
Use Life Crystals<br>
</center>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Link adventurer_guildsman/AboutNewLifeCrystals.htm">"Any information about the new Life Crystals?"</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_multisell 317325003">"Can I exchange my Life Crystals for new ones?"</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_multisell 318055002">"I want to craft a Life Crystal."</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_multisell 317325002">"I'd like to craft an Adventurer's Box."</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Link adventurer_guildsman/AboutHighLevelGuilds.htm">"Can you tell me about higher-level crafting?"</Button>
</body></html>

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<html><body>Adventure Guildsman:<br>
Ah, yes, I recognize that burning look in your eyes! You're ready to go out in the world and find the perfect adventure, aren't you? Well, my friend, you've come to the right place!<br>
May Eva be with you!<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_questlist">Quest information</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Chat 1">"I'd like to use a Life Crystal."</Button>
<Button ALIGN=LEFT ICON="QUEST" action="bypass -h npc_%objectId%_Quest">Quest</Button>
</body></html>

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<html><body>
<center>
Use Life Crystals<br>
</center>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Link adventurer_guildsman/AboutNewLifeCrystals.htm">"Any information about the new Life Crystals?"</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_multisell 317325003">"Can I exchange my Life Crystals for new ones?"</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_multisell 318055002">"I want to craft a Life Crystal."</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_multisell 317325002">"I'd like to craft an Adventurer's Box."</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Link adventurer_guildsman/AboutHighLevelGuilds.htm">"Can you tell me about higher-level crafting?"</Button>
</body></html>

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<html><body>Adventure Guildsman:<br>
Welcome, my friend! Some astonishingly macabre adventures have just become available!<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_questlist">Quest information</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Chat 1">"I'd like to use a Life Crystal."</Button>
<Button ALIGN=LEFT ICON="QUEST" action="bypass -h npc_%objectId%_Quest">Quest</Button>
</body></html>

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<html><body>
<center>
Use Life Crystals<br>
</center>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Link adventurer_guildsman/AboutNewLifeCrystals.htm">"Any information about the new Life Crystals?"</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_multisell 317325003">"Can I exchange my Life Crystals for new ones?"</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_multisell 318055002">"I want to craft a Life Crystal."</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_multisell 317325002">"I'd like to craft an Adventurer's Box."</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Link adventurer_guildsman/AboutHighLevelGuilds.htm">"Can you tell me about higher-level crafting?"</Button>
</body></html>

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<html><body>Adventure Guildsman:<br>
Welcome, my friend! Some astonishingly macabre adventures have just become available!<br>
You know, you can help someone in need while attaining fame and fortune!<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_questlist">Quest information</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Chat 1">"I'd like to use a Life Crystal."</Button>
<Button ALIGN=LEFT ICON="QUEST" action="bypass -h npc_%objectId%_Quest">Quest</Button>
</body></html>

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@@ -1,7 +0,0 @@
<html><body>Adventure Guildsman:<br>
Your adventure awaits! Our guild is the gateway to your wildest dreams!<br>
Choose carefully, as your future could well be decided here! Do you feel the adrenaline? Take your pick and be off!<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_questlist">Quest Information</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Quest RaidbossInfo">Raid Monster Information</Button>
<Button ALIGN=LEFT ICON="QUEST" action="bypass -h npc_%objectId%_Quest">Quest</Button>
</body></html>

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<html><body>Adventure Guildsman:<br>
Just think of it! All of your wildest dreams of fame and fortune could come true! Our guild has the information you need!<br>
Your path to wealth may begin with something as trivial as delivering a letter, and could culminate in encounters with formidable beasts! And who knows, you might even find romance along the way! The world is your oyster! <br1>
So, tell me, what kind of adventure are you interested in?<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_questlist">Quest information</Button>
<Button ALIGN=LEFT ICON="QUEST" action="bypass -h npc_%objectId%_Quest">Quest</Button>
</body></html>

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<html><body>Adventure Guildsman:<br>
You want a thrilling adventure, don't you? Well, sorry to break the news to you, but adventures aren't always exciting... Fame and fortune only come after much time and effort. My guild brokers information regarding opportunities for adventure available all over the world.<br>
I'm sure we can find a suitable adventure for you. May Eva's blessings be upon you!<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_questlist">Quest Information</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Quest RaidbossInfo">Raid Monster Information</Button>
<Button ALIGN=LEFT ICON="QUEST" action="bypass -h npc_%objectId%_Quest">Quest</Button>
</body></html>

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<html><body>Adventure Guildsman:<br>
Just think of it! All of your wildest dreams of fame and fortune could come true! Our guild has the information you need!<br>
Your path to wealth may begin with something as trivial as delivering a letter, and could culminate in encounters with formidable beasts! You might even find romance along the way! The world is your oyster!<br>
So, tell me, what kind of adventure are you interested in?<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_questlist">Quest Information</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Quest RaidbossInfo">Raid Monster Information</Button>
<Button ALIGN=LEFT ICON="QUEST" action="bypass -h npc_%objectId%_Quest">Quest</Button>
</body></html>

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<html><body>Adventure Guildsman:<br>
This is a violent and corrupt world, my friend! No amount of peace and healing from Einhasad or love and harmony from Eva is enough to change it! True change can only be accomplished when people like you take the lead to bring peace and justice to all!<br>
I have no doubt that you can help many people less fortunate than yourself! Are you ready for a challenge?<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_questlist">Quest Information</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Quest RaidbossInfo">Raid Monster Information</Button>
<Button ALIGN=LEFT ICON="QUEST" action="bypass -h npc_%objectId%_Quest">Quest</Button>
</body></html>

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<html><body>
<center>
Use Life Crystals<br>
</center>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Link adventurer_guildsman/AboutNewLifeCrystals.htm">"Any information about the new Life Crystals?"</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_multisell 317325003">"Can I exchange my Life Crystals for new ones?"</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_multisell 318145003">"I want to craft a Life Crystal."</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_multisell 317325002">"I'd like to craft an Adventurer's Box."</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Link adventurer_guildsman/AboutHighLevelGuilds.htm">"Can you tell me about higher-level crafting?"</Button>
</body></html>

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