Merged with released L2J-Unity files.
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24
trunk/dist/game/data/events/ClanHallAuction.xml
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24
trunk/dist/game/data/events/ClanHallAuction.xml
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<?xml version="1.0" encoding="UTF-8"?>
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<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../xsd/events.xsd">
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<event name="Clan Hall Auction" class="com.l2jmobius.gameserver.instancemanager.ClanHallAuctionManager">
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<scheduler>
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<!-- Schedule of the event start, Wednesday at 19:00 -->
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<schedule name="startAuction" minute="00" hour="18" dayOfMonth="*" month="*" dayOfWeek="3">
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<event name="#onEventStart" />
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</schedule>
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<!-- Schedule of the event end, Wednesday at 11:00 -->
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<schedule name="endAuction" minute="00" hour="11" dayOfMonth="*" month="*" dayOfWeek="3">
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<event name="#onEventEnd" />
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</schedule>
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<!-- Attach condition to re-launch start if server boots up in between start - end -->
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<conditionalSchedule>
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<run name="startAuction" if="BETWEEN">
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<name>startAuction</name>
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<name>endAuction</name>
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</run>
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</conditionalSchedule>
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</scheduler>
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</event>
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</list>
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