Merged with released L2J-Unity files.

This commit is contained in:
mobiusdev
2016-06-12 01:34:09 +00:00
parent e003e87887
commit 635557f5da
18352 changed files with 3245113 additions and 2892959 deletions

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@@ -7,7 +7,7 @@
while :; do
[ -f log/java0.log.0 ] && mv log/java0.log.0 "log/`date +%Y-%m-%d_%H-%M-%S`_java.log"
[ -f log/stdout.log ] && mv log/stdout.log "log/`date +%Y-%m-%d_%H-%M-%S`_stdout.log"
java -Djava.util.logging.manager=com.l2jmobius.util.L2LogManager -Xms1024m -Xmx1536m -jar GameServer.jar > log/stdout.log 2>&1
java -Djava.util.logging.manager=com.l2jmobius.log.L2LogManager -Xms4096m -Xmx2048m -jar GameServer.jar > log/stdout.log 2>&1
[ $? -ne 2 ] && break
# /etc/init.d/mysql restart
sleep 10

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31
trunk/dist/game/config/ClanReward.xml vendored Normal file
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<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../data/xsd/ClanReward.xsd">
<membersOnline>
<players size="10" level="1">
<skill id="23774" level="1" /> <!-- Clan Teamwork - Stage 1 -->
</players>
<players size="20" level="2">
<skill id="23775" level="1" /> <!-- Clan Teamwork - Stage 2 -->
</players>
<players size="30" level="3">
<skill id="23776" level="1" /> <!-- Clan Teamwork - Stage 3 -->
</players>
<players size="40" level="4">
<skill id="23777" level="1" /> <!-- Clan Teamwork - Stage 4 -->
</players>
</membersOnline>
<huntingBonus>
<hunting points="28800000" level="1">
<item id="27589" count="1" /> <!-- Supply Box - Standard -->
</hunting>
<hunting points="57600000" level="2">
<item id="27590" count="1" /> <!-- Supply Box - Mid-grade -->
</hunting>
<hunting points="86400000" level="3">
<item id="27591" count="1" /> <!-- Supply Box - High-grade -->
</hunting>
<hunting points="115200000" level="4">
<item id="27663" count="1" /> <!-- Supply Box - Top-grade -->
</hunting>
</huntingBonus>
</list>

66
trunk/dist/game/config/ClassMaster.xml vendored Normal file
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<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../data/xsd/classMaster.xsd">
<classMaster classChangeEnabled="false" spawnClassMasters="false" showPopupWindow="false">
<classChangeOption name="Free">
<appliesTo>
<category>FIRST_CLASS_GROUP</category>
</appliesTo>
</classChangeOption>
<classChangeOption name="Free">
<appliesTo>
<category>SECOND_CLASS_GROUP</category>
</appliesTo>
</classChangeOption>
<classChangeOption name="Pay Adena">
<appliesTo>
<category>THIRD_CLASS_GROUP</category>
</appliesTo>
<conditions>
<item id="57" count="500000" /> <!-- 500,000 Adena for third class -->
</conditions>
</classChangeOption>
<classChangeOption name="Pay Ancient Adena">
<appliesTo>
<category>THIRD_CLASS_GROUP</category>
</appliesTo>
<conditions>
<item id="5575" count="50000" /> <!-- 50,000 Ancient Adena for third class -->
</conditions>
</classChangeOption>
<classChangeOption name="Pay Adena and Ancient Adena">
<appliesTo>
<category>FOURTH_CLASS_GROUP</category>
</appliesTo>
<rewards>
<item id="37044" count="1" chance="10" /> <!-- Immortal Scroll (Skill Enchantment, untradable) -->
</rewards>
<conditions>
<item id="57" count="3000000" /> <!-- 3 million Adena for fourth class -->
<item id="5575" count="300000" /> <!-- 300k Ancient Adena for fourth class -->
</conditions>
</classChangeOption>
<classChangeOption name="Pay more Adena for a chance to not pay Ancient Adena">
<appliesTo>
<category>FOURTH_CLASS_GROUP</category>
</appliesTo>
<rewards>
<item id="37044" count="1" chance="10" /> <!-- Immortal Scroll (Skill Enchantment, untradable) -->
</rewards>
<conditions>
<item id="57" count="6000000" /> <!-- 6 million Adena -->
<item id="5575" count="300000" chance="50" /> <!-- 50% chance to take your 300k Ancient Adena for third class -->
</conditions>
</classChangeOption>
<classChangeOption name="Pay Lots of Adena and Ancient Adena for a 100% reward.">
<appliesTo>
<category>FOURTH_CLASS_GROUP</category>
</appliesTo>
<rewards>
<item id="37044" count="1" chance="100" /> <!-- Immortal Scroll (Skill Enchantment, untradable) -->
</rewards>
<conditions>
<item id="57" count="10000000" /> <!-- 10 million adena -->
<item id="5575" count="1000000" /> <!-- 1 million Ancient Adena -->
</conditions>
</classChangeOption>
</classMaster>
</list>

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@@ -1,303 +1,220 @@
# ---------------------------------------------------------------------------
# Alternative Feature Settings
# ---------------------------------------------------------------------------
# The defaults are set to be retail-like. If you modify any of these settings your server will deviate from being retail-like.
# Warning:
# Please take extreme caution when changing anything. Also please understand what you are changing before you do so on a live server.
# ---------------------------------------------------------------------------
# Castle
# ---------------------------------------------------------------------------
# Siege Time rules
# Which hours can change Castle Lords
# Default: 16,20
SiegeHourList = 16,20
# Taxes for castles
# Tax in percent when is castle owned by npc's.
# Default: 15
TaxForNeutralSide = 15
# Tax in percent when is castle owned by player's and castle is on light side.
# Default: 0
TaxForLightSide = 0
# Tax in percent when is castle owned by player's and castle is on dark side.
# Default: 30
TaxForDarkSide = 30
# Teleport Function price
# Price = 7 days
CastleTeleportFunctionFeeRatio = 604800000
CastleTeleportFunctionFeeLvl1 = 1000
CastleTeleportFunctionFeeLvl2 = 10000
# Support magic buff price
# Price = 7 day
CastleSupportFunctionFeeRatio = 604800000
CastleSupportFeeLvl1 = 49000
CastleSupportFeeLvl2 = 120000
# MP Regeneration price
# Price = 7 day
CastleMpRegenerationFunctionFeeRatio = 604800000
CastleMpRegenerationFeeLvl1 = 45000
CastleMpRegenerationFeeLvl2 = 65000
# Hp Regeneration price
# Price = 7 day
CastleHpRegenerationFunctionFeeRatio = 604800000
CastleHpRegenerationFeeLvl1 = 12000
CastleHpRegenerationFeeLvl2 = 20000
# Exp Regeneration price
# Price = 7 day
CastleExpRegenerationFunctionFeeRatio = 604800000
CastleExpRegenerationFeeLvl1 = 63000
CastleExpRegenerationFeeLvl2 = 70000
# Outer Door upgrade price
OuterDoorUpgradePriceLvl2 = 3000000
OuterDoorUpgradePriceLvl3 = 4000000
OuterDoorUpgradePriceLvl5 = 5000000
# Inner Door upgrade price
InnerDoorUpgradePriceLvl2 = 750000
InnerDoorUpgradePriceLvl3 = 900000
InnerDoorUpgradePriceLvl5 = 1000000
# Wall upgrade price
WallUpgradePriceLvl2 = 1600000
WallUpgradePriceLvl3 = 1800000
WallUpgradePriceLvl5 = 2000000
# Trap upgrade price
TrapUpgradePriceLvl1 = 3000000
TrapUpgradePriceLvl2 = 4000000
TrapUpgradePriceLvl3 = 5000000
TrapUpgradePriceLvl4 = 6000000
# ---------------------------------------------------------------------------
# Clan Hall
# ---------------------------------------------------------------------------
# Teleport Function price
# Price = 7 days
ClanHallTeleportFunctionFeeRatio = 604800000
ClanHallTeleportFunctionFeeLvl1 = 7000
ClanHallTeleportFunctionFeeLvl2 = 14000
# Support magic buff price
# Price = 1 day
ClanHallSupportFunctionFeeRatio = 86400000
ClanHallSupportFeeLvl1 = 2500
ClanHallSupportFeeLvl2 = 5000
ClanHallSupportFeeLvl3 = 7000
ClanHallSupportFeeLvl4 = 11000
ClanHallSupportFeeLvl5 = 21000
ClanHallSupportFeeLvl6 = 36000
ClanHallSupportFeeLvl7 = 37000
ClanHallSupportFeeLvl8 = 364000
# MP Regeneration price
# Price = 1 day
ClanHallMpRegenerationFunctionFeeRatio = 86400000
ClanHallMpRegenerationFeeLvl1 = 2000
ClanHallMpRegenerationFeeLvl2 = 3750
ClanHallMpRegenerationFeeLvl3 = 6500
ClanHallMpRegenerationFeeLvl4 = 13750
ClanHallMpRegenerationFeeLvl5 = 20000
# Hp Regeneration price
# Price = 1 day
ClanHallHpRegenerationFunctionFeeRatio = 86400000
ClanHallHpRegenerationFeeLvl1 = 700
ClanHallHpRegenerationFeeLvl2 = 800
ClanHallHpRegenerationFeeLvl3 = 1000
ClanHallHpRegenerationFeeLvl4 = 1166
ClanHallHpRegenerationFeeLvl5 = 1500
ClanHallHpRegenerationFeeLvl6 = 1750
ClanHallHpRegenerationFeeLvl7 = 2000
ClanHallHpRegenerationFeeLvl8 = 2250
ClanHallHpRegenerationFeeLvl9 = 2500
ClanHallHpRegenerationFeeLvl10 = 3250
ClanHallHpRegenerationFeeLvl11 = 3750
ClanHallHpRegenerationFeeLvl12 = 4250
ClanHallHpRegenerationFeeLvl13 = 5166
# Exp Regeneration price
# Price = 1 day
ClanHallExpRegenerationFunctionFeeRatio = 86400000
ClanHallExpRegenerationFeeLvl1 = 3000
ClanHallExpRegenerationFeeLvl2 = 6000
ClanHallExpRegenerationFeeLvl3 = 9000
ClanHallExpRegenerationFeeLvl4 = 15000
ClanHallExpRegenerationFeeLvl5 = 21000
ClanHallExpRegenerationFeeLvl6 = 23330
ClanHallExpRegenerationFeeLvl7 = 30000
# Creation item function
# Price = 1 day
ClanHallItemCreationFunctionFeeRatio = 86400000
ClanHallItemCreationFunctionFeeLvl1 = 30000
ClanHallItemCreationFunctionFeeLvl2 = 70000
ClanHallItemCreationFunctionFeeLvl3 = 140000
# Curtains Decoration
# Price = 7 days
ClanHallCurtainFunctionFeeRatio = 604800000
ClanHallCurtainFunctionFeeLvl1 = 2000
ClanHallCurtainFunctionFeeLvl2 = 2500
# Fixtures Decoration
# Price = 3 days
ClanHallFrontPlatformFunctionFeeRatio = 259200000
ClanHallFrontPlatformFunctionFeeLvl1 = 1300
ClanHallFrontPlatformFunctionFeeLvl2 = 4000
# If true Clan Hall buff cost 0 mp.
# Default: False
AltClanHallMpBuffFree = False
# ---------------------------------------------------------------------------
# Fortress
# ---------------------------------------------------------------------------
# Teleport Function price
# Price = 7 days
FortressTeleportFunctionFeeRatio = 604800000
FortressTeleportFunctionFeeLvl1 = 1000
FortressTeleportFunctionFeeLvl2 = 10000
# Support magic buff price
# Price = 1 day
FortressSupportFunctionFeeRatio = 86400000
FortressSupportFeeLvl1 = 7000
FortressSupportFeeLvl2 = 17000
# MP Regeneration price
# Price = 1 day
FortressMpRegenerationFunctionFeeRatio = 86400000
FortressMpRegenerationFeeLvl1 = 6500
FortressMpRegenerationFeeLvl2 = 9300
# Hp Regeneration price
# Price = 1 day
FortressHpRegenerationFunctionFeeRatio = 86400000
FortressHpRegenerationFeeLvl1 = 2000
FortressHpRegenerationFeeLvl2 = 3500
# Exp Regeneration price
# Price = 1 day
FortressExpRegenerationFunctionFeeRatio = 86400000
FortressExpRegenerationFeeLvl1 = 9000
FortressExpRegenerationFeeLvl2 = 10000
# This is the time frequently when Fort owner gets Blood Oath, supply level raised and Fort fee is payed
# Default 360 mins
FortressPeriodicUpdateFrequency = 360
# The number of Blood Oath which given to the Fort owner clan when Fort Updater runs
# Default: 1
FortressBloodOathCount = 1
# The maximum Fort supply level
# Max lvl what you can define here is 21!
# Default: 6
FortressMaxSupplyLevel = 6
# Fort fee which payed to the Castle
# Default: 25000
FortressFeeForCastle = 25000
# The maximum time while a clan can own a fortress
# Deafault: 168 hours
FortressMaximumOwnTime = 168
# ---------------------------------------------------------------------------
# Clan Reputation Points
# ---------------------------------------------------------------------------
# Reputation score gained by taking Fortress.
TakeFortPoints = 200
# Reputation score gained by taking Castle.
TakeCastlePoints = 1500
# Reputation score gained by defended Castle.
CastleDefendedPoints = 750
# Reputation score gained per clan members of festival winning party.
FestivalOfDarknessWin = 200
# Reputation score gained for per hero clan members.
HeroPoints = 1000
# Minimum Reputation score gained after completing 2nd class transfer under Academy.
CompleteAcademyMinPoints = 190
# Maximum Reputation score gained after completing 2nd class transfer under Academy.
CompleteAcademyMaxPoints = 650
# Reputation score gained per killed ballista.
KillBallistaPoints = 30
# Reputation score gained for one Blood Alliance.
BloodAlliancePoints = 500
# Reputation score gained for 10 Blood Oaths.
BloodOathPoints = 200
# Reputation score gained for 100 Knight's Epaulettes.
KnightsEpaulettePoints = 20
# Reputation score gained/reduced per kill during a clan war or siege war.
ReputationScorePerKill = 1
# Reputation score reduced by loosing Fortress in battle.
LooseFortPoints = 0
# Reputation score reduced by loosing Castle in battle.
LooseCastlePoints = 3000
# Reputation score reduced by creating Royal Guard.
CreateRoyalGuardCost = 5000
# Reputation score reduced by creating Knight Unit.
CreateKnightUnitCost = 10000
# Reputation score reduced by reinforcing Knight Unit (if clan level is 9 or more).
ReinforceKnightUnitCost = 5000
# Reputation score reduced by increasing clan level.
ClanLevel6Cost = 5000
ClanLevel7Cost = 10000
ClanLevel8Cost = 20000
ClanLevel9Cost = 40000
ClanLevel10Cost = 40000
ClanLevel11Cost = 75000
# Number of clan members needed to increase clan level.
ClanLevel6Requirement = 30
ClanLevel7Requirement = 50
ClanLevel8Requirement = 80
ClanLevel9Requirement = 120
ClanLevel10Requirement = 140
ClanLevel11Requirement = 170
# ---------------------------------------------------------------------------
# Other
# ---------------------------------------------------------------------------
# Allow riding wyvern ignoring 7 Signs status
# This will allow Castle Lords to ride wyvern even when Dusk has won Seal of Strife
# Default: False
AllowRideWyvernAlways = False
# Allow riding wyvern during Castle/Fort Siege
# Default: True
AllowRideWyvernDuringSiege = True
# Allow riding mounts (wyvern excluded) during Castle/Fort Siege
# Default: False
AllowRideMountsDuringSiege = False
# ---------------------------------------------------------------------------
# Alternative Feature Settings
# ---------------------------------------------------------------------------
# The defaults are set to be retail-like. If you modify any of these settings your server will deviate from being retail-like.
# Warning:
# Please take extreme caution when changing anything. Also please understand what you are changing before you do so on a live server.
# ---------------------------------------------------------------------------
# Castle
# ---------------------------------------------------------------------------
# Siege Time rules
# Which hours can change Castle Lords
# Default: 16,20
SiegeHourList = 16,20
# Taxes for castles
# Tax in percent when is castle owned by npc's.
# Default: 15
BuyTaxForNeutralSide = 15
SellTaxForNeutralSide = 0
# Tax in percent when is castle owned by player's and castle is on light side.
# Default: 0
BuyTaxForLightSide = 0
SellTaxForLightSide = 0
# Tax in percent when is castle owned by player's and castle is on dark side.
# Default: 30
BuyTaxForDarkSide = 30
SellTaxForDarkSide = 20
# Teleport Function price
# Price = 7 days
CastleTeleportFunctionFeeRatio = 604800000
CastleTeleportFunctionFeeLvl1 = 1000
CastleTeleportFunctionFeeLvl2 = 10000
# Support magic buff price
# Price = 7 day
CastleSupportFunctionFeeRatio = 604800000
CastleSupportFeeLvl1 = 49000
CastleSupportFeeLvl2 = 120000
# MP Regeneration price
# Price = 7 day
CastleMpRegenerationFunctionFeeRatio = 604800000
CastleMpRegenerationFeeLvl1 = 45000
CastleMpRegenerationFeeLvl2 = 65000
# Hp Regeneration price
# Price = 7 day
CastleHpRegenerationFunctionFeeRatio = 604800000
CastleHpRegenerationFeeLvl1 = 12000
CastleHpRegenerationFeeLvl2 = 20000
# Exp Regeneration price
# Price = 7 day
CastleExpRegenerationFunctionFeeRatio = 604800000
CastleExpRegenerationFeeLvl1 = 63000
CastleExpRegenerationFeeLvl2 = 70000
# Outer Door upgrade price
OuterDoorUpgradePriceLvl2 = 3000000
OuterDoorUpgradePriceLvl3 = 4000000
OuterDoorUpgradePriceLvl5 = 5000000
# Inner Door upgrade price
InnerDoorUpgradePriceLvl2 = 750000
InnerDoorUpgradePriceLvl3 = 900000
InnerDoorUpgradePriceLvl5 = 1000000
# Wall upgrade price
WallUpgradePriceLvl2 = 1600000
WallUpgradePriceLvl3 = 1800000
WallUpgradePriceLvl5 = 2000000
# Trap upgrade price
TrapUpgradePriceLvl1 = 3000000
TrapUpgradePriceLvl2 = 4000000
TrapUpgradePriceLvl3 = 5000000
TrapUpgradePriceLvl4 = 6000000
# ---------------------------------------------------------------------------
# Fortress
# ---------------------------------------------------------------------------
# Teleport Function price
# Price = 7 days
FortressTeleportFunctionFeeRatio = 604800000
FortressTeleportFunctionFeeLvl1 = 1000
FortressTeleportFunctionFeeLvl2 = 10000
# Support magic buff price
# Price = 1 day
FortressSupportFunctionFeeRatio = 86400000
FortressSupportFeeLvl1 = 7000
FortressSupportFeeLvl2 = 17000
# MP Regeneration price
# Price = 1 day
FortressMpRegenerationFunctionFeeRatio = 86400000
FortressMpRegenerationFeeLvl1 = 6500
FortressMpRegenerationFeeLvl2 = 9300
# Hp Regeneration price
# Price = 1 day
FortressHpRegenerationFunctionFeeRatio = 86400000
FortressHpRegenerationFeeLvl1 = 2000
FortressHpRegenerationFeeLvl2 = 3500
# Exp Regeneration price
# Price = 1 day
FortressExpRegenerationFunctionFeeRatio = 86400000
FortressExpRegenerationFeeLvl1 = 9000
FortressExpRegenerationFeeLvl2 = 10000
# This is the time frequently when Fort owner gets Blood Oath, supply level raised and Fort fee is payed
# Default 360 mins
FortressPeriodicUpdateFrequency = 360
# The number of Blood Oath which given to the Fort owner clan when Fort Updater runs
# Default: 1
FortressBloodOathCount = 1
# The maximum Fort supply level
# Max lvl what you can define here is 21!
# Default: 6
FortressMaxSupplyLevel = 6
# Fort fee which payed to the Castle
# Default: 25000
FortressFeeForCastle = 25000
# The maximum time while a clan can own a fortress
# Deafault: 168 hours
FortressMaximumOwnTime = 168
# ---------------------------------------------------------------------------
# Clan Reputation Points
# ---------------------------------------------------------------------------
# Reputation score gained by taking Fortress.
TakeFortPoints = 200
# Reputation score gained by taking Castle.
TakeCastlePoints = 1500
# Reputation score gained by defended Castle.
CastleDefendedPoints = 750
# Reputation score gained per clan members of festival winning party.
FestivalOfDarknessWin = 200
# Reputation score gained for per hero clan members.
HeroPoints = 1000
# Minimum Reputation score gained after completing 2nd class transfer under Academy.
CompleteAcademyMinPoints = 190
# Maximum Reputation score gained after completing 2nd class transfer under Academy.
CompleteAcademyMaxPoints = 650
# Reputation score gained per killed ballista.
KillBallistaPoints = 500
# Reputation score gained for one Blood Alliance.
BloodAlliancePoints = 500
# Reputation score gained for 10 Blood Oaths.
BloodOathPoints = 200
# Reputation score gained for 100 Knight's Epaulettes.
KnightsEpaulettePoints = 20
# Reputation score gained/reduced per kill during a clan war or siege war.
ReputationScorePerKill = 1
# Reputation score reduced by loosing Fortress in battle.
LooseFortPoints = 0
# Reputation score reduced by loosing Castle in battle.
LooseCastlePoints = 3000
# Reputation score reduced by creating Royal Guard.
CreateRoyalGuardCost = 5000
# Reputation score reduced by creating Knight Unit.
CreateKnightUnitCost = 10000
# Reputation score reduced by reinforcing Knight Unit (if clan level is 9 or more).
ReinforceKnightUnitCost = 5000
# Reputation score reduced by increasing clan level.
ClanLevel6Cost = 5000
ClanLevel7Cost = 10000
ClanLevel8Cost = 20000
ClanLevel9Cost = 40000
ClanLevel10Cost = 40000
ClanLevel11Cost = 75000
# Number of clan members needed to increase clan level.
ClanLevel6Requirement = 30
ClanLevel7Requirement = 50
ClanLevel8Requirement = 80
ClanLevel9Requirement = 120
ClanLevel10Requirement = 140
ClanLevel11Requirement = 170
# ---------------------------------------------------------------------------
# Other
# ---------------------------------------------------------------------------
# Allow riding wyvern ignoring 7 Signs status
# This will allow Castle Lords to ride wyvern even when Dusk has won Seal of Strife
# Default: False
AllowRideWyvernAlways = False
# Allow riding wyvern during Castle/Fort Siege
# Default: True
AllowRideWyvernDuringSiege = True

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@@ -1,124 +1,123 @@
# ---------------------------------------------------------------------------
# Floodprotector Options
# ---------------------------------------------------------------------------
# The following settings can be applied to each feature:
# Interval - interval in gameserver ticks (1 tick = 100ms) in which only one request is allowed
# LogFlooding - whether flooding should be logged (only first occurrence of flooding and total count of flood requests is logged)
# PunishmentLimit - if number of requests within single interval exceeds specified number then the specified punishment is applied (0 = disables punishment feature)
# PunishmentType - type of the punishment ('none', 'kick', 'ban', 'jail'), valid only if PunishmentLimit is greater than 0
# PunishmentTime - for how many minutes should the player(jail)/account(ban) be punished (0 = forever), valid only for PunishmentType 'jail' or 'ban'
# UseItem - item usage flooding
# Item usage interval
# Disabled to match retail, if you want to enable this protection change the value to 4 for example.
# Default: 0
FloodProtectorUseItemInterval = 0
FloodProtectorUseItemLogFlooding = False
FloodProtectorUseItemPunishmentLimit = 0
FloodProtectorUseItemPunishmentType = none
FloodProtectorUseItemPunishmentTime = 0
# RollDice - rolling dice flooding
FloodProtectorRollDiceInterval = 42
FloodProtectorRollDiceLogFlooding = False
FloodProtectorRollDicePunishmentLimit = 0
FloodProtectorRollDicePunishmentType = none
FloodProtectorRollDicePunishmentTime = 0
# Firework - firework flooding
FloodProtectorFireworkInterval = 42
FloodProtectorFireworkLogFlooding = False
FloodProtectorFireworkPunishmentLimit = 0
FloodProtectorFireworkPunishmentType = none
FloodProtectorFireworkPunishmentTime = 0
# ItemPetSummon - item summoning and pet mounting flooding
FloodProtectorItemPetSummonInterval = 16
FloodProtectorItemPetSummonLogFlooding = False
FloodProtectorItemPetSummonPunishmentLimit = 0
FloodProtectorItemPetSummonPunishmentType = none
FloodProtectorItemPetSummonPunishmentTime = 0
# HeroVoice - hero voice flooding
FloodProtectorHeroVoiceInterval = 100
FloodProtectorHeroVoiceLogFlooding = False
FloodProtectorHeroVoicePunishmentLimit = 0
FloodProtectorHeroVoicePunishmentType = none
FloodProtectorHeroVoicePunishmentTime = 0
# GlobalChat - global chat flooding
FloodProtectorGlobalChatInterval = 5
FloodProtectorGlobalChatLogFlooding = False
FloodProtectorGlobalChatPunishmentLimit = 0
FloodProtectorGlobalChatPunishmentType = none
FloodProtectorGlobalChatPunishmentTime = 0
# Subclass - subclass flooding
FloodProtectorSubclassInterval = 20
FloodProtectorSubclassLogFlooding = False
FloodProtectorSubclassPunishmentLimit = 0
FloodProtectorSubclassPunishmentType = none
FloodProtectorSubclassPunishmentTime = 0
# DropItem - drop item flooding
FloodProtectorDropItemInterval = 10
FloodProtectorDropItemLogFlooding = False
FloodProtectorDropItemPunishmentLimit = 0
FloodProtectorDropItemPunishmentType = none
FloodProtectorDropItemPunishmentTime = 0
# ServerBypass - server bypass flooding
FloodProtectorServerBypassInterval = 5
FloodProtectorServerBypassLogFlooding = False
FloodProtectorServerBypassPunishmentLimit = 0
FloodProtectorServerBypassPunishmentType = none
FloodProtectorServerBypassPunishmentTime = 0
# ServerBypass - multisell list request flooding
FloodProtectorMultiSellInterval = 1
FloodProtectorMultiSellLogFlooding = False
FloodProtectorMultiSellPunishmentLimit = 0
FloodProtectorMultiSellPunishmentType = none
FloodProtectorMultiSellPunishmentTime = 0
# All kind of other transactions - to/from pet, private store, warehouse, destroy
FloodProtectorTransactionInterval = 10
FloodProtectorTransactionLogFlooding = False
FloodProtectorTransactionPunishmentLimit = 0
FloodProtectorTransactionPunishmentType = none
FloodProtectorTransactionPunishmentTime = 0
# Manufacture
FloodProtectorManufactureInterval = 3
FloodProtectorManufactureLogFlooding = False
FloodProtectorManufacturePunishmentLimit = 0
FloodProtectorManufacturePunishmentType = none
FloodProtectorManufacturePunishmentTime = 0
# Manor
FloodProtectorManorInterval = 30
FloodProtectorManorLogFlooding = False
FloodProtectorManorPunishmentLimit = 0
FloodProtectorManorPunishmentType = none
FloodProtectorManorPunishmentTime = 0
# SendMail - sending mail interval, 10s on retail
FloodProtectorSendMailInterval = 100
FloodProtectorSendMailLogFlooding = False
FloodProtectorSendMailPunishmentLimit = 0
FloodProtectorSendMailPunishmentType = none
FloodProtectorSendMailPunishmentTime = 0
# CharacterSelect - attempts to load character
FloodProtectorCharacterSelectInterval = 30
FloodProtectorCharacterSelectLogFlooding = False
FloodProtectorCharacterSelectPunishmentLimit = 0
FloodProtectorCharacterSelectPunishmentType = none
FloodProtectorCharacterSelectPunishmentTime = 0
# Item Auction - Request for refresh
FloodProtectorItemAuctionInterval = 9
FloodProtectorItemAuctionLogFlooding = False
FloodProtectorItemAuctionPunishmentLimit = 0
FloodProtectorItemAuctionPunishmentType = none
FloodProtectorItemAuctionPunishmentTime = 0
# ---------------------------------------------------------------------------
# Floodprotector Options
# ---------------------------------------------------------------------------
# The following settings can be applied to each feature:
# Interval - interval in gameserver ticks (1 tick = 100ms) in which only one request is allowed
# LogFlooding - whether flooding should be logged (only first occurrence of flooding and total count of flood requests is logged)
# PunishmentLimit - if number of requests within single interval exceeds specified number then the specified punishment is applied (0 = disables punishment feature)
# PunishmentType - type of the punishment ('none', 'kick', 'ban', 'jail'), valid only if PunishmentLimit is greater than 0
# PunishmentTime - for how many minutes should the player(jail)/account(ban) be punished (0 = forever), valid only for PunishmentType 'jail' or 'ban'
# UseItem - item usage flooding
# Disabled to match retail, if you want to enable this protection change the value to 4 for example.
# Default: 0
FloodProtectorUseItemInterval = 0
FloodProtectorUseItemLogFlooding = False
FloodProtectorUseItemPunishmentLimit = 0
FloodProtectorUseItemPunishmentType = none
FloodProtectorUseItemPunishmentTime = 0
# RollDice - rolling dice flooding
FloodProtectorRollDiceInterval = 42
FloodProtectorRollDiceLogFlooding = False
FloodProtectorRollDicePunishmentLimit = 0
FloodProtectorRollDicePunishmentType = none
FloodProtectorRollDicePunishmentTime = 0
# Firework - firework flooding
FloodProtectorFireworkInterval = 42
FloodProtectorFireworkLogFlooding = False
FloodProtectorFireworkPunishmentLimit = 0
FloodProtectorFireworkPunishmentType = none
FloodProtectorFireworkPunishmentTime = 0
# ItemPetSummon - item summoning and pet mounting flooding
FloodProtectorItemPetSummonInterval = 16
FloodProtectorItemPetSummonLogFlooding = False
FloodProtectorItemPetSummonPunishmentLimit = 0
FloodProtectorItemPetSummonPunishmentType = none
FloodProtectorItemPetSummonPunishmentTime = 0
# HeroVoice - hero voice flooding
FloodProtectorHeroVoiceInterval = 100
FloodProtectorHeroVoiceLogFlooding = False
FloodProtectorHeroVoicePunishmentLimit = 0
FloodProtectorHeroVoicePunishmentType = none
FloodProtectorHeroVoicePunishmentTime = 0
# GlobalChat - global chat flooding
FloodProtectorGlobalChatInterval = 5
FloodProtectorGlobalChatLogFlooding = False
FloodProtectorGlobalChatPunishmentLimit = 0
FloodProtectorGlobalChatPunishmentType = none
FloodProtectorGlobalChatPunishmentTime = 0
# Subclass - subclass flooding
FloodProtectorSubclassInterval = 20
FloodProtectorSubclassLogFlooding = False
FloodProtectorSubclassPunishmentLimit = 0
FloodProtectorSubclassPunishmentType = none
FloodProtectorSubclassPunishmentTime = 0
# DropItem - drop item flooding
FloodProtectorDropItemInterval = 10
FloodProtectorDropItemLogFlooding = False
FloodProtectorDropItemPunishmentLimit = 0
FloodProtectorDropItemPunishmentType = none
FloodProtectorDropItemPunishmentTime = 0
# ServerBypass - server bypass flooding
FloodProtectorServerBypassInterval = 5
FloodProtectorServerBypassLogFlooding = False
FloodProtectorServerBypassPunishmentLimit = 0
FloodProtectorServerBypassPunishmentType = none
FloodProtectorServerBypassPunishmentTime = 0
# ServerBypass - multisell list request flooding
FloodProtectorMultiSellInterval = 1
FloodProtectorMultiSellLogFlooding = False
FloodProtectorMultiSellPunishmentLimit = 0
FloodProtectorMultiSellPunishmentType = none
FloodProtectorMultiSellPunishmentTime = 0
# All kind of other transactions - to/from pet, private store, warehouse, destroy
FloodProtectorTransactionInterval = 10
FloodProtectorTransactionLogFlooding = False
FloodProtectorTransactionPunishmentLimit = 0
FloodProtectorTransactionPunishmentType = none
FloodProtectorTransactionPunishmentTime = 0
# Manufacture
FloodProtectorManufactureInterval = 3
FloodProtectorManufactureLogFlooding = False
FloodProtectorManufacturePunishmentLimit = 0
FloodProtectorManufacturePunishmentType = none
FloodProtectorManufacturePunishmentTime = 0
# Manor
FloodProtectorManorInterval = 30
FloodProtectorManorLogFlooding = False
FloodProtectorManorPunishmentLimit = 0
FloodProtectorManorPunishmentType = none
FloodProtectorManorPunishmentTime = 0
# SendMail - sending mail interval, 10s on retail
FloodProtectorSendMailInterval = 100
FloodProtectorSendMailLogFlooding = False
FloodProtectorSendMailPunishmentLimit = 0
FloodProtectorSendMailPunishmentType = none
FloodProtectorSendMailPunishmentTime = 0
# CharacterSelect - attempts to load character
FloodProtectorCharacterSelectInterval = 30
FloodProtectorCharacterSelectLogFlooding = False
FloodProtectorCharacterSelectPunishmentLimit = 0
FloodProtectorCharacterSelectPunishmentType = none
FloodProtectorCharacterSelectPunishmentTime = 0
# Item Auction - Request for refresh
FloodProtectorItemAuctionInterval = 9
FloodProtectorItemAuctionLogFlooding = False
FloodProtectorItemAuctionPunishmentLimit = 0
FloodProtectorItemAuctionPunishmentType = none
FloodProtectorItemAuctionPunishmentTime = 0

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View File

@@ -1,75 +1,75 @@
# ---------------------------------------------------------------------------
# GeoData
# ---------------------------------------------------------------------------
# Pathfinding options:
# 0 = Disabled
# 1 = Enabled using path node files
# 2 = Enabled using geodata cells at runtime
# Default: 0
PathFinding = 0
# Pathnode file directory
# Default: pathnode
PathnodePath = pathnode
# Pathfinding array buffers configuration
PathFindBuffers = 100x6;128x6;192x6;256x4;320x4;384x4;500x2
# Weight for nodes without obstacles far from walls
LowWeight = 0.5
# Weight for nodes near walls
MediumWeight = 2
# Weight for nodes with obstacles
HighWeight = 3
# Angle paths will be more "smart", but in cost of higher CPU utilization
AdvancedDiagonalStrategy = True
# Weight for diagonal movement. Used only with AdvancedDiagonalStrategy = True
# Default: LowWeight * sqrt(2)
DiagonalWeight = 0.707
# Maximum number of LOS postfilter passes, 0 will disable postfilter.
# Default: 3
MaxPostfilterPasses = 3
# Path debug function.
# Nodes known to pathfinder will be displayed as adena, constructed path as antidots.
# Number of the items show node cost * 10
# Potions display path after first stage filter
# Red potions - actual waypoints. Green potions - nodes removed by LOS postfilter
# This function FOR DEBUG PURPOSES ONLY, never use it on the live server !
DebugPath = False
# True = Loads GeoData buffer's content into physical memory.
# False = Does not necessarily imply that the GeoData buffer's content is not resident in physical memory.
# Default: True
ForceGeoData = True
# This setting controls Client <--> Server Player coordinates synchronization:
# -1 - Will synchronize only Z from Client --> Server. Default when no geodata.
# 1 - Synchronization Client --> Server only. Using this option (without geodata) makes it more difficult for players to bypass obstacles.
# 2 - Intended for geodata (at least with cell-level pathfinding, otherwise can you try -1).
# Server sends validation packet if client goes too far from server calculated coordinates.
# Default: -1
CoordSynchronize = -1
# Geodata file directory
GeoDataPath = geodata
# True: Try to load regions not specified below(won't disturb server startup when file does not exist)
# False: Don't load any regions other than the ones specified with True below
TryLoadUnspecifiedRegions = True
# List of regions to be required to load
# eg.:
# Both regions required
# 22_22=True
# 19_20=true
# Exclude region from loading
# 25_26=false
# True: Region is required for the server to startup
# False: Region is not considered to be loaded
# ---------------------------------------------------------------------------
# GeoData
# ---------------------------------------------------------------------------
# Pathfinding options:
# 0 = Disabled
# 1 = Enabled using path node files
# 2 = Enabled using geodata cells at runtime
# Default: 0
PathFinding = 0
# Pathnode directory
# Default: data/pathnode
PathnodeDirectory = data/pathnode
# Pathfinding array buffers configuration
PathFindBuffers = 100x6;128x6;192x6;256x4;320x4;384x4;500x2
# Weight for nodes without obstacles far from walls
LowWeight = 0.5
# Weight for nodes near walls
MediumWeight = 2
# Weight for nodes with obstacles
HighWeight = 3
# Angle paths will be more "smart", but in cost of higher CPU utilization
AdvancedDiagonalStrategy = True
# Weight for diagonal movement. Used only with AdvancedDiagonalStrategy = True
# Default: LowWeight * sqrt(2)
DiagonalWeight = 0.707
# Maximum number of LOS postfilter passes, 0 will disable postfilter.
# Default: 3
MaxPostfilterPasses = 3
# Path debug function.
# Nodes known to pathfinder will be displayed as adena, constructed path as antidots.
# Number of the items show node cost * 10
# Potions display path after first stage filter
# Red potions - actual waypoints. Green potions - nodes removed by LOS postfilter
# This function FOR DEBUG PURPOSES ONLY, never use it on the live server !
DebugPath = False
# True = Loads GeoData buffer's content into physical memory.
# False = Does not necessarily imply that the GeoData buffer's content is not resident in physical memory.
# Default: True
ForceGeoData = True
# This setting controls Client <--> Server Player coordinates synchronization:
# -1 - Will synchronize only Z from Client --> Server. Default when no geodata.
# 1 - Synchronization Client --> Server only. Using this option (without geodata) makes it more difficult for players to bypass obstacles.
# 2 - Intended for geodata (at least with cell-level pathfinding, otherwise can you try -1).
# Server sends validation packet if client goes too far from server calculated coordinates.
# Default: -1
CoordSynchronize = -1
# Geodata files folder
GeoDataPath = ./data/geodata
# True: Try to load regions not specified below(won't disturb server startup when file does not exist)
# False: Don't load any regions other than the ones specified with True below
TryLoadUnspecifiedRegions = True
# List of regions to be required to load
# eg.:
# Both regions required
# 22_22=True
# 19_20=true
# Exclude region from loading
# 25_26=false
# True: Region is required for the server to startup
# False: Region is not considered to be loaded

View File

@@ -1,44 +1,44 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../data/xsd/MentorCoins.xsd">
<mentee level="10" coins="1" />
<mentee level="20" coins="25" />
<mentee level="30" coins="30" />
<mentee level="40" coins="63" />
<mentee level="50" coins="68" />
<mentee level="51" coins="16" />
<mentee level="52" coins="7" />
<mentee level="53" coins="9" />
<mentee level="54" coins="11" />
<mentee level="55" coins="13" />
<mentee level="56" coins="16" />
<mentee level="57" coins="19" />
<mentee level="58" coins="23" />
<mentee level="59" coins="29" />
<mentee level="60" coins="37" />
<mentee level="61" coins="51" />
<mentee level="62" coins="20" />
<mentee level="63" coins="24" />
<mentee level="64" coins="30" />
<mentee level="65" coins="36" />
<mentee level="66" coins="44" />
<mentee level="67" coins="55" />
<mentee level="68" coins="67" />
<mentee level="69" coins="84" />
<mentee level="70" coins="107" />
<mentee level="71" coins="120" />
<mentee level="72" coins="92" />
<mentee level="73" coins="114" />
<mentee level="74" coins="139" />
<mentee level="75" coins="172" />
<mentee level="76" coins="213" />
<mentee level="77" coins="629" />
<mentee level="78" coins="322" />
<mentee level="79" coins="413" />
<mentee level="80" coins="491" />
<mentee level="81" coins="663" />
<mentee level="82" coins="746" />
<mentee level="83" coins="850" />
<mentee level="84" coins="987" />
<mentee level="85" coins="1149" />
<mentee level="86" coins="2015" />
</list>
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../data/xsd/MentorCoins.xsd">
<mentee level="10" coins="2" />
<mentee level="20" coins="25" />
<mentee level="30" coins="45" />
<mentee level="40" coins="109" />
<mentee level="50" coins="175" />
<mentee level="51" coins="179" />
<mentee level="52" coins="199" />
<mentee level="53" coins="221" />
<mentee level="54" coins="243" />
<mentee level="55" coins="266" />
<mentee level="56" coins="290" />
<mentee level="57" coins="315" />
<mentee level="58" coins="341" />
<mentee level="59" coins="367" />
<mentee level="60" coins="395" />
<mentee level="61" coins="424" />
<mentee level="62" coins="432" />
<mentee level="63" coins="461" />
<mentee level="64" coins="445" />
<mentee level="65" coins="473" />
<mentee level="66" coins="488" />
<mentee level="67" coins="516" />
<mentee level="68" coins="544" />
<mentee level="69" coins="573" />
<mentee level="70" coins="602" />
<mentee level="71" coins="561" />
<mentee level="72" coins="589" />
<mentee level="73" coins="618" />
<mentee level="74" coins="647" />
<mentee level="75" coins="676" />
<mentee level="76" coins="689" />
<mentee level="77" coins="488" />
<mentee level="78" coins="514" />
<mentee level="79" coins="542" />
<mentee level="80" coins="576" />
<mentee level="81" coins="726" />
<mentee level="82" coins="759" />
<mentee level="83" coins="793" />
<mentee level="84" coins="829" />
<mentee level="85" coins="863" />
<mentee level="86" coins="1" />
</list>

View File

@@ -1,221 +1,213 @@
# ---------------------------------------------------------------------------
# NPC Settings
# ---------------------------------------------------------------------------
# This properties file is solely for the purpose of NPC modifications and settings that directly influence them.
# The defaults are set to be retail-like. If you modify any of these settings your server will deviate from being retail-like.
# Warning:
# Please take extreme caution when changing anything. Also please understand what you are changing before you do so on a live server.
# ---------------------------------------------------------------------------
# General
# ---------------------------------------------------------------------------
# Global announcements will be made indicating Blacksmith/Merchant of Mammon
# Spawning points.
# Default: False
AnnounceMammonSpawn = False
# True - Mobs can be aggressive while in peace zones.
# False - Mobs can NOT be aggressive while in peace zones.
# Default: True
AltMobAgroInPeaceZone = True
# Defines whether NPCs are attackable by default
# Retail: True
AltAttackableNpcs = True
# Allows non-GM players to view NPC stats via shift-click
# Default: False
AltGameViewNpc = False
# Maximum distance mobs can randomly go from spawn point.
# DEFAULT NEEDS TO BE VERIFIED, MUST BE CHANGED HERE AND IN CONFIG.JAVA IF NOT CORRECT
# Default: 300
MaxDriftRange = 300
# Default: False
ShowNpcLevel = False
# Show clan, alliance crests for territory NPCs without quests
# Default: False
ShowCrestWithoutQuest = False
# Custom random EnchantEffect
# All npcs with weapons get random weapon enchanted value
# Enchantment is only visual, range is 4-21
# Default: False
EnableRandomEnchantEffect = False
# The minimum NPC level for the Gracia Epilogue rule:
# "The amount of damage inflicted on monsters will be lower if your character is 2 or more levels below that of the level 78+ monster."
# Notes:
# If you want to disable this feature then set it 99
# Default: 78
MinNPCLevelForDmgPenalty = 78
# The penalty in percent for -2 till -5 level differences
# default:
# normal - 0.7, 0.6, 0.6, 0.55
# critical - 0.75, 0.65, 0.6, 0.58
# skill - 0.8, 0.7, 0.65, 0.62
DmgPenaltyForLvLDifferences = 0.7, 0.6, 0.6, 0.55
CritDmgPenaltyForLvLDifferences = 0.75, 0.65, 0.6, 0.58
SkillDmgPenaltyForLvLDifferences = 0.8, 0.7, 0.65, 0.62
# The minimum NPC level for the Gracia Epilogue rule:
# "When a character's level is 3 or more levels lower than that of a monsters level the chance that the monster will be able to resist a magic spell will increase."
# Notes:
# If you want to disable this feature then set it 99
# Default: 78
MinNPCLevelForMagicPenalty = 78
# The penalty in percent for -3 till -6 level differences
# Default: unknown
SkillChancePenaltyForLvLDifferences = 2.5, 3.0, 3.25, 3.5
# ---------------------------------------------------------------------------
# Monsters
# ---------------------------------------------------------------------------
# Decay Time Task (don't set it too low!) (in milliseconds):
# Default: 5000
DecayTimeTask = 5000
# This is the default corpse time (in seconds).
# Default: 7
DefaultCorpseTime = 7
# This is the time that will be added to spoiled corpse time (in seconds).
# Default: 10
SpoiledCorpseExtendTime = 10
# The time allowed to use a corpse consume skill before the corpse decays.
# Default: 2000
CorpseConsumeSkillAllowedTimeBeforeDecay = 2000
# ---------------------------------------------------------------------------
# Guards
# ---------------------------------------------------------------------------
# True - Allows guards to attack aggressive mobs within range.
# Default: False
GuardAttackAggroMob = False
# True - Allows guards to use return skill after combat.
# Default: False
EnableGuardReturn = False
# ---------------------------------------------------------------------------
# Pets
# ---------------------------------------------------------------------------
# This option enables or disables the Wyvern manager located in every castle
# to train Wyverns and Striders from Hatchlings.
# Default: False
AllowWyvernUpgrader = False
# Pets that can be rented.
# Example: 30827, 32471, 34486, 36547
# Default: 30827
ListPetRentNpc = 30827
# This will control the inventory space limit for pets (NOT WEIGHT LIMIT).
# Default: 12
MaximumSlotsForPet = 12
# HP/MP Regen Multiplier for Pets
# Default: 100, 100
PetHpRegenMultiplier = 100
PetMpRegenMultiplier = 100
# ---------------------------------------------------------------------------
# Raid Bosses
# ---------------------------------------------------------------------------
# Percent of HP and MP regeneration for raid bosses.
# Example: Setting HP to 10 will cause raid boss HP to regenerate 90% slower than normal.
# Default: 100, 100
RaidHpRegenMultiplier = 100
RaidMpRegenMultiplier = 100
# Percent of physical and magical defense for raid bosses.
# Example: A setting of 10 will cause defense to be 90% lower than normal,
# while 110 will cause defense to be 10% higher than normal.
# Default: 100, 100
RaidPDefenceMultiplier = 100
RaidMDefenceMultiplier = 100
# Percent of physical and magical attack for raid bosses.
# Example: A setting of 10 will cause attack to be 90% lower than normal,
# while 110 will cause attack to be 10% higher than normal.
# Default: 100, 100
RaidPAttackMultiplier = 100
RaidMAttackMultiplier = 100
# Configure Minimum and Maximum time multiplier between raid boss re-spawn.
# By default 12Hours*1.0 for Minimum Time and 24Hours*1.0 for Maximum Time.
# Example: Setting RaidMaxRespawnMultiplier to 2 will make the time between
# re-spawn 24 hours to 48 hours.
# Default: 1.0, 1.0
RaidMinRespawnMultiplier = 1.0
RaidMaxRespawnMultiplier = 1.0
# Configure the interval at which raid boss minions will re-spawn.
# This time is in milliseconds, 1 minute is 60000 milliseconds.
# Default: 300000
RaidMinionRespawnTime = 300000
# Let's make handling of minions with non-standard static respawn easier - no additional code, just config.
# Format: minionId1,timeInSec1;minionId2,timeInSec2
CustomMinionsRespawnTime = 22450,30;22371,120;22543,0;25545,0;22424,30;22425,30;22426,30;22427,30;22428,30;22429,30;22430,30;22432,30;22433,30;22434,30;22435,30;22436,30;22437,30;22438,30;25596,30;25605,0;25606,0;25607,0;25608,0
# Disable Raid Curse if raid more than 8 levels lower.
# Caution: drop will be reduced or even absent if DeepBlue drop rules enabled.
# Default: False
DisableRaidCurse = False
# Configure the interval at which raid bosses and minions wont reconsider their target
# This time is in seconds, 1 minute is 60 seconds.
# Default: 10,10,10
RaidChaosTime = 10
GrandChaosTime = 10
MinionChaosTime = 10
# It removes STR,CON... bonuses.
# With this enabled npcs will use the stats given directly from the xml.
# Default: True
IgnoreNpcStatFormulas = True
# ---------------------------------------------------------------------------
# Drops
# ---------------------------------------------------------------------------
# The min and max level difference used for level gap calculation
# this is only for how many levels higher the player is than the monster
# Default: 8
DropAdenaMinLevelDifference = 8
# Default: 15
DropAdenaMaxLevelDifference = 15
# This is the minimum level gap chance meaning for 10 that the monster will have 10% chance
# to allow dropping the item if level difference is bigger than DropAdenaMaxLevelDifference
# Note: This value is scalling from 100 to the specified value for DropAdenaMinLevelDifference to DropAdenaMaxLevelDifference limits
# Default: 10
DropAdenaMinLevelGapChance = 10
# The min and max level difference used for level gap calculation
# this is only for how many levels higher the player is than the monster
# Default: 5
DropItemMinLevelDifference = 5
# Default: 10
DropItemMaxLevelDifference = 10
# This is the minimum level gap chance meaning for 10 that the monster will have 10% chance
# to allow dropping the item if level difference is bigger than DropAdenaMaxLevelDifference
# Note: This value is scalling from 100 to the specified value for DropAdenaMinLevelDifference to DropAdenaMaxLevelDifference limits
# Default: 10
DropItemMinLevelGapChance = 10
# ---------------------------------------------------------------------------
# NPC Settings
# ---------------------------------------------------------------------------
# This properties file is solely for the purpose of NPC modifications and settings that directly influence them.
# The defaults are set to be retail-like. If you modify any of these settings your server will deviate from being retail-like.
# Warning:
# Please take extreme caution when changing anything. Also please understand what you are changing before you do so on a live server.
# ---------------------------------------------------------------------------
# General
# ---------------------------------------------------------------------------
# Global announcements will be made indicating Blacksmith/Merchant of Mammon
# Spawning points.
# Default: False
AnnounceMammonSpawn = False
# True - Mobs can be aggressive while in peace zones.
# False - Mobs can NOT be aggressive while in peace zones.
# Default: True
AltMobAgroInPeaceZone = True
# Defines whether NPCs are attackable by default
# Retail: True
AltAttackableNpcs = True
# Allows non-GM players to view NPC stats via shift-click
# Default: False
AltGameViewNpc = False
# Maximum distance mobs can randomly go from spawn point.
# DEFAULT NEEDS TO BE VERIFIED, MUST BE CHANGED HERE AND IN CONFIG.JAVA IF NOT CORRECT
# Default: 300
MaxDriftRange = 300
# Default: False
ShowNpcLevel = False
# Show clan, alliance crests for territory NPCs without quests
# Default: False
ShowCrestWithoutQuest = False
# Custom random EnchantEffect
# All npcs with weapons get random weapon enchanted value
# Enchantment is only visual, range is 4-21
# Default: False
EnableRandomEnchantEffect = False
# The minimum NPC level for the Gracia Epilogue rule:
# "The amount of damage inflicted on monsters will be lower if your character is 2 or more levels below that of the level 78+ monster."
# Notes:
# If you want to disable this feature then set it 99
# Default: 78
MinNPCLevelForDmgPenalty = 78
# The penalty in percent for -2 till -9 level differences
# Default: 0.8, 0.6, 0.5, 0.42, 0.36, 0.32, 0.28, 0.25
DmgPenaltyForLvLDifferences = 0.8, 0.6, 0.5, 0.42, 0.36, 0.32, 0.28, 0.25
CritDmgPenaltyForLvLDifferences = 0.8, 0.6, 0.5, 0.42, 0.36, 0.32, 0.28, 0.25
SkillDmgPenaltyForLvLDifferences = 0.8, 0.6, 0.5, 0.42, 0.36, 0.32, 0.28, 0.25
# The minimum NPC level for the Gracia Epilogue rule:
# "When a character's level is 3 or more levels lower than that of a monsters level the chance that the monster will be able to resist a magic spell will increase."
# Notes:
# If you want to disable this feature then set it 99
# Default: 78
MinNPCLevelForMagicPenalty = 78
# The penalty in percent for -3 till -6 level differences
# Default: unknown
SkillChancePenaltyForLvLDifferences = 2.5, 3.0, 3.25, 3.5
# ---------------------------------------------------------------------------
# Monsters
# ---------------------------------------------------------------------------
# Decay Time Task (don't set it too low!) (in milliseconds):
# Default: 5000
DecayTimeTask = 5000
# This is the default corpse time (in seconds).
# Default: 7
DefaultCorpseTime = 7
# This is the time that will be added to spoiled corpse time (in seconds).
# Default: 10
SpoiledCorpseExtendTime = 10
# The time allowed to use a corpse consume skill before the corpse decays.
# Default: 2000
CorpseConsumeSkillAllowedTimeBeforeDecay = 2000
# ---------------------------------------------------------------------------
# Guards
# ---------------------------------------------------------------------------
# True - Allows guards to attack aggressive mobs within range.
# Default: False
GuardAttackAggroMob = False
# ---------------------------------------------------------------------------
# Pets
# ---------------------------------------------------------------------------
# This option enables or disables the Wyvern manager located in every castle
# to train Wyverns and Striders from Hatchlings.
# Default: False
AllowWyvernUpgrader = False
# This will control the inventory space limit for pets (NOT WEIGHT LIMIT).
# Default: 12
MaximumSlotsForPet = 12
# HP/MP Regen Multiplier for Pets
# Default: 100, 100
PetHpRegenMultiplier = 100
PetMpRegenMultiplier = 100
# ---------------------------------------------------------------------------
# Raid Bosses
# ---------------------------------------------------------------------------
# Percent of HP and MP regeneration for raid bosses.
# Example: Setting HP to 10 will cause raid boss HP to regenerate 90% slower than normal.
# Default: 100, 100
RaidHpRegenMultiplier = 100
RaidMpRegenMultiplier = 100
# Percent of physical and magical defense for raid bosses.
# Example: A setting of 10 will cause defense to be 90% lower than normal,
# while 110 will cause defense to be 10% higher than normal.
# Default: 100, 100
RaidPDefenceMultiplier = 100
RaidMDefenceMultiplier = 100
# Percent of physical and magical attack for raid bosses.
# Example: A setting of 10 will cause attack to be 90% lower than normal,
# while 110 will cause attack to be 10% higher than normal.
# Default: 100, 100
RaidPAttackMultiplier = 100
RaidMAttackMultiplier = 100
# Configure Minimum and Maximum time multiplier between raid boss re-spawn.
# By default 12Hours*1.0 for Minimum Time and 24Hours*1.0 for Maximum Time.
# Example: Setting RaidMaxRespawnMultiplier to 2 will make the time between
# re-spawn 24 hours to 48 hours.
# Default: 1.0, 1.0
RaidMinRespawnMultiplier = 1.0
RaidMaxRespawnMultiplier = 1.0
# Configure the interval at which raid boss minions will re-spawn.
# This time is in milliseconds, 1 minute is 60000 milliseconds.
# Default: 300000
RaidMinionRespawnTime = 300000
# Let's make handling of minions with non-standard static respawn easier - no additional code, just config.
# Format: minionId1,timeInSec1;minionId2,timeInSec2
CustomMinionsRespawnTime = 22450,30;22371,120;22543,0;25545,0;22424,30;22425,30;22426,30;22427,30;22428,30;22429,30;22430,30;22432,30;22433,30;22434,30;22435,30;22436,30;22437,30;22438,30;25596,30;25605,0;25606,0;25607,0;25608,0
# Disable Raid Curse if raid more than 8 levels lower.
# Caution: drop will be reduced or even absent if DeepBlue drop rules enabled.
# Default: False
DisableRaidCurse = False
# Configure the interval at which raid bosses and minions wont reconsider their target
# This time is in seconds, 1 minute is 60 seconds.
# Default: 10,10,10
RaidChaosTime = 10
GrandChaosTime = 10
MinionChaosTime = 10
# ---------------------------------------------------------------------------
# Drops
# ---------------------------------------------------------------------------
# The min and max level difference used for level gap calculation
# this is only for how many levels higher the player is than the monster
# Default: 8
DropAdenaMinLevelDifference = 8
# Default: 15
DropAdenaMaxLevelDifference = 15
# This is the minimum level gap chance meaning for 10 that the monster will have 10% chance
# to allow dropping the item if level difference is bigger than DropAdenaMaxLevelDifference
# Note: This value is scalling from 100 to the specified value for DropAdenaMinLevelDifference to DropAdenaMaxLevelDifference limits
# Default: 10
DropAdenaMinLevelGapChance = 10
# The min and max level difference used for level gap calculation
# this is only for how many levels higher the player is than the monster
# Default: 5
DropItemMinLevelDifference = 5
# Default: 10
DropItemMaxLevelDifference = 10
# This is the minimum level gap chance meaning for 10 that the monster will have 10% chance
# to allow dropping the item if level difference is bigger than DropAdenaMaxLevelDifference
# Note: This value is scalling from 100 to the specified value for DropAdenaMinLevelDifference to DropAdenaMaxLevelDifference limits
# Default: 10
DropItemMinLevelGapChance = 10
# ---------------------------------------------------------------------------
# Vitality
# ---------------------------------------------------------------------------
# Vitality decrease multiplier for mob after awakening
VitalityConsumeByMob=2250
# Vitality increase multiplier for raid and world boss after awakening
VitalityConsumeByBoss=1125

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@@ -1,166 +1,166 @@
# ---------------------------------------------------------------------------
# Olympiad Settings
# ---------------------------------------------------------------------------
# The defaults are set to be retail-like.
# If you modify any of these settings your server will deviate from being retail-like.
# Warning:
# Please take extreme caution when changing anything.
# Also please understand what you are changing before you do so on a live server.
# ---------------------------------------------------------------------------
# Olympiad Start Time in Military hours Default 6pm (18)
# Default: 18
AltOlyStartTime = 18
# Olympiad Start Time for Min's, Default 00 so at the start of the hour.
# Default: 00
AltOlyMin = 00
# Maximum number of buffs.
# Default: 5
AltOlyMaxBuffs = 5
# Olympiad Competition Period, Default 6 hours.
# (If set different, should be increment by 10mins)
# Default: 21600000
AltOlyCPeriod = 21600000
# Olympiad Battle Period, Default 5 minutes.
# Default: 300000
AltOlyBattle = 300000
# Olympiad Weekly Period, Default 1 week
# Used for adding points to nobles
# Default: 604800000
AltOlyWPeriod = 604800000
# Olympiad Validation Period, Default 24 Hours.
# Default: 86400000
AltOlyVPeriod = 86400000
# Points for reaching Noblesse for the first time
# Default: 10
AltOlyStartPoints = 10
# Points every week
# Default: 10
AltOlyWeeklyPoints = 10
# Required number of participants for the class based games
# Default: 11
AltOlyClassedParticipants = 11
# Required number of participants for the non-class based games
# Default: 11
AltOlyNonClassedParticipants = 11
# Required number of participants for the 3x3 teams games
# Default: 6
AltOlyTeamsParticipants = 6
# Number used for displaying amount of registered participants, messages "Fewer than ..." or "More than ...".
# 0 for displaying digits instead of text phrase (old style).
# Default: 100
AltOlyRegistrationDisplayNumber = 100
# Reward for the class based games
# Format: itemId1,itemNum1;itemId2,itemNum2...
# Default: 13722,50
AltOlyClassedReward = 13722,50
# Reward for the non-class based games
# Format: itemId1,itemNum1;itemId2,itemNum2...
# Default: 13722,40
AltOlyNonClassedReward = 13722,40
# Reward for the 3x3 teams games
# Format: itemId1,itemNum1;itemId2,itemNum2...
# Default: 13722,85
AltOlyTeamReward = 13722,85
# ItemId used for exchanging to the points.
# Default: 13722
AltOlyCompRewItem = 13722
# The minimal matches you need to participate to receive point rewards
# Default: 15
AltOlyMinMatchesForPoints = 15
# Rate to exchange points to reward item.
# Default: 1000
AltOlyGPPerPoint = 1000
# Noblesse points awarded to Heroes.
# Default: 200
AltOlyHeroPoints = 200
# Noblesse points awarded to Rank 1 members.
# Default: 100
AltOlyRank1Points = 100
# Noblesse points awarded to Rank 2 members.
# Default: 75
AltOlyRank2Points = 75
# Noblesse points awarded to Rank 3 members.
# Default: 55
AltOlyRank3Points = 55
# Noblesse points awarded to Rank 4 members.
# Default: 40
AltOlyRank4Points = 40
# Noblesse points awarded to Rank 5 members.
# Default: 30
AltOlyRank5Points = 30
# Maximum points that player can gain/lose on a match.
# Default: 10
AltOlyMaxPoints = 10
# Hero tables show last month's winners or current status.
# Default: True
AltOlyShowMonthlyWinners = True
# Olympiad Managers announce each start of fight.
# Default: True
AltOlyAnnounceGames = True
# Restrict specified items in Olympiad. ItemID's need to be separated with a comma (ex. 1,200,350)
# Equipped items will be moved to inventory during port.
# Default: 6611,6612,6613,6614,6615,6616,6617,6618,6619,6620,6621,9388,9389,9390,17049,17050,17051,17052,17053,17054,17055,17056,17057,17058,17059,17060,17061,20759,20775,20776,20777,20778,14774
AltOlyRestrictedItems = 6611,6612,6613,6614,6615,6616,6617,6618,6619,6620,6621,9388,9389,9390,17049,17050,17051,17052,17053,17054,17055,17056,17057,17058,17059,17060,17061,20759,20775,20776,20777,20778,14774
# Enchant limit for items during Olympiad battles. Disabled = -1.
# Default: -1
AltOlyEnchantLimit = -1
# Log all Olympiad fights and outcome to olympiad.csv file.
# Default: False
AltOlyLogFights = False
# Time to wait before teleported to arena.
# Default: 120
AltOlyWaitTime = 120
# Divider for points in classed and non-classed games
# Default: 5, 5
AltOlyDividerClassed = 5
AltOlyDividerNonClassed = 5
# Maximum number of matches a Noblesse character can join per week
# Default: 70
AltOlyMaxWeeklyMatches = 70
# Maximum number of Class-Irrelevant Individual matches a character can join per week
# Default: 60
AltOlyMaxWeeklyMatchesNonClassed = 60
# Maximum number of Class Individual matches a character can join per week
# Default: 30
AltOlyMaxWeeklyMatchesClassed = 30
# Maximum number of Class-Irrelevant Team matches a character can join per week
# Default: 10
# ---------------------------------------------------------------------------
# Olympiad Settings
# ---------------------------------------------------------------------------
# The defaults are set to be retail-like.
# If you modify any of these settings your server will deviate from being retail-like.
# Warning:
# Please take extreme caution when changing anything.
# Also please understand what you are changing before you do so on a live server.
# ---------------------------------------------------------------------------
# Olympiad Start Time in Military hours Default 6pm (18)
# Default: 18
AltOlyStartTime = 18
# Olympiad Start Time for Min's, Default 00 so at the start of the hour.
# Default: 00
AltOlyMin = 00
# Maximum number of buffs.
# Default: 5
AltOlyMaxBuffs = 5
# Olympiad Competition Period, Default 6 hours.
# (If set different, should be increment by 10mins)
# Default: 21600000
AltOlyCPeriod = 21600000
# Olympiad Battle Period, Default 5 minutes.
# Default: 300000
AltOlyBattle = 300000
# Olympiad Weekly Period, Default 1 week
# Used for adding points to nobles
# Default: 604800000
AltOlyWPeriod = 604800000
# Olympiad Validation Period, Default 24 Hours.
# Default: 86400000
AltOlyVPeriod = 86400000
# Points for reaching Noblesse for the first time
# Default: 10
AltOlyStartPoints = 10
# Points every week
# Default: 10
AltOlyWeeklyPoints = 10
# Required number of participants for the class based games
# Default: 11
AltOlyClassedParticipants = 11
# Required number of participants for the non-class based games
# Default: 11
AltOlyNonClassedParticipants = 11
# Required number of participants for the 3x3 teams games
# Default: 6
AltOlyTeamsParticipants = 6
# Number used for displaying amount of registered participants, messages "Fewer than ..." or "More than ...".
# 0 for displaying digits instead of text phrase (old style).
# Default: 100
AltOlyRegistrationDisplayNumber = 100
# Reward for the class based games
# Format: itemId1,itemNum1;itemId2,itemNum2...
# Default: 13722,50
AltOlyClassedReward = 13722,50
# Reward for the non-class based games
# Format: itemId1,itemNum1;itemId2,itemNum2...
# Default: 13722,40
AltOlyNonClassedReward = 13722,40
# Reward for the 3x3 teams games
# Format: itemId1,itemNum1;itemId2,itemNum2...
# Default: 13722,85
AltOlyTeamReward = 13722,85
# ItemId used for exchanging to the points.
# Default: 45584
AltOlyCompRewItem = 45584
# The minimal matches you need to participate to receive point rewards
# Default: 10
AltOlyMinMatchesForPoints = 10
# Rate to exchange points to reward item.
# Default: 1000
AltOlyMarkPerPoint = 20
# Noblesse points awarded to Heroes.
# Default: 30
AltOlyHeroPoints = 30
# Noblesse points awarded to Rank 1 members.
# Default: 100
AltOlyRank1Points = 60
# Noblesse points awarded to Rank 2 members.
# Default: 75
AltOlyRank2Points = 50
# Noblesse points awarded to Rank 3 members.
# Default: 55
AltOlyRank3Points = 45
# Noblesse points awarded to Rank 4 members.
# Default: 40
AltOlyRank4Points = 40
# Noblesse points awarded to Rank 5 members.
# Default: 30
AltOlyRank5Points = 30
# Maximum points that player can gain/lose on a match.
# Default: 10
AltOlyMaxPoints = 10
# Hero tables show last month's winners or current status.
# Default: True
AltOlyShowMonthlyWinners = True
# Olympiad Managers announce each start of fight.
# Default: True
AltOlyAnnounceGames = True
# Restrict specified items in Olympiad. ItemID's need to be separated with a comma (ex. 1,200,350)
# Equipped items will be moved to inventory during port.
# Default: 6611,6612,6613,6614,6615,6616,6617,6618,6619,6620,6621,9388,9389,9390,17049,17050,17051,17052,17053,17054,17055,17056,17057,17058,17059,17060,17061,20759,20775,20776,20777,20778,14774
AltOlyRestrictedItems = 6611,6612,6613,6614,6615,6616,6617,6618,6619,6620,6621,9388,9389,9390,17049,17050,17051,17052,17053,17054,17055,17056,17057,17058,17059,17060,17061,20759,20775,20776,20777,20778,14774
# Enchant limit for items during Olympiad battles. Disabled = -1.
# Default: -1
AltOlyEnchantLimit = -1
# Log all Olympiad fights and outcome to olympiad.csv file.
# Default: False
AltOlyLogFights = False
# Time to wait before teleported to arena.
# Default: 60
AltOlyWaitTime = 60
# Divider for points in classed and non-classed games
# Default: 5, 5
AltOlyDividerClassed = 5
AltOlyDividerNonClassed = 5
# Maximum number of matches a Noblesse character can join per week
# Default: 70
AltOlyMaxWeeklyMatches = 70
# Maximum number of Class-Irrelevant Individual matches a character can join per week
# Default: 60
AltOlyMaxWeeklyMatchesNonClassed = 60
# Maximum number of Class Individual matches a character can join per week
# Default: 30
AltOlyMaxWeeklyMatchesClassed = 30
# Maximum number of Class-Irrelevant Team matches a character can join per week
# Default: 10
AltOlyMaxWeeklyMatchesTeam = 10

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@@ -1,67 +1,75 @@
# ---------------------------------------------------------------------------
# PvP Related Settings
# ---------------------------------------------------------------------------
# The defaults are set to be retail-like. If you modify any of these settings your server will deviate from being retail-like.
# Warning:
# Please take extreme caution when changing anything. Also please understand what you are changing before you do so on a live server.
# ---------------------------------------------------------------------------
# PK'er Drop Settings
# ---------------------------------------------------------------------------
# Default: False
CanGMDropEquipment = False
# Warning: Make sure the lists do NOT CONTAIN
# trailing spaces or spaces between the numbers!
# List of pet items we cannot drop.
# Default: 2375,3500,3501,3502,4422,4423,4424,4425,6648,6649,6650
ListOfPetItems = 2375,3500,3501,3502,4422,4423,4424,4425,6648,6649,6650
# Lists of items which should NEVER be dropped (note, Adena will
# never be dropped) whether on this list or not
# Default: 57,1147,425,1146,461,10,2368,7,6,2370,2369,6842,6611,6612,6613,6614,6615,6616,6617,6618,6619,6620,6621,7694,8181,5575,7694,9388,9389,9390
ListOfNonDroppableItems = 57,1147,425,1146,461,10,2368,7,6,2370,2369,6842,6611,6612,6613,6614,6615,6616,6617,6618,6619,6620,6621,7694,8181,5575,7694,9388,9389,9390
# Default: 6
MinimumPKRequiredToDrop = 6
# ---------------------------------------------------------------------------
# AntiFeed
# ---------------------------------------------------------------------------
# This option will enable antifeed for pvp/pk/clanrep points.
# Default: True
AntiFeedEnable = True
# If set to True, kills from dualbox will not increase pvp/pk points
# and clan reputation will not be transferred.
# Default: True
AntiFeedDualbox = True
# If set to True, server will count disconnected (unable to determine ip address) as dualbox.
# Default: True
AntiFeedDisconnectedAsDualbox = True
# If character died faster than timeout - pvp/pk points for killer will not increase
# and clan reputation will not be transferred.
# Setting to 0 will disable this feature.
# Retail: 86400 seconds (1 day).
AntiFeedInterval = 86400
# ---------------------------------------------------------------------------
# Misc.
# ---------------------------------------------------------------------------
# Should we award a pvp point for killing a player with karma?
# Default: False
AwardPKKillPVPPoint = False
# How much time one stays in PvP mode after hitting an innocent (in ms)
# Default: 120000
PvPVsNormalTime = 120000
# Length one stays in PvP mode after hitting a purple player (in ms)
# Default: 60000
PvPVsPvPTime = 60000
# ---------------------------------------------------------------------------
# PvP Related Settings
# ---------------------------------------------------------------------------
# The defaults are set to be retail-like. If you modify any of these settings your server will deviate from being retail-like.
# Warning:
# Please take extreme caution when changing anything. Also please understand what you are changing before you do so on a live server.
# ---------------------------------------------------------------------------
# PK'er Drop Settings
# ---------------------------------------------------------------------------
# Default: False
CanGMDropEquipment = False
# Warning: Make sure the lists do NOT CONTAIN
# trailing spaces or spaces between the numbers!
# List of pet items we cannot drop.
# Default: 2375,3500,3501,3502,4422,4423,4424,4425,6648,6649,6650
ListOfPetItems = 2375,3500,3501,3502,4422,4423,4424,4425,6648,6649,6650
# Lists of items which should NEVER be dropped (note, Adena will
# never be dropped) whether on this list or not
# Default: 57,1147,425,1146,461,10,2368,7,6,2370,2369,6842,6611,6612,6613,6614,6615,6616,6617,6618,6619,6620,6621,7694,8181,5575,7694,9388,9389,9390
ListOfNonDroppableItems = 57,1147,425,1146,461,10,2368,7,6,2370,2369,6842,6611,6612,6613,6614,6615,6616,6617,6618,6619,6620,6621,7694,8181,5575,7694,9388,9389,9390
# Default: 6
MinimumPKRequiredToDrop = 6
# ---------------------------------------------------------------------------
# AntiFeed
# ---------------------------------------------------------------------------
# This option will enable antifeed for pvp/pk/clanrep points.
# Default: False
AntiFeedEnable = False
# If set to True, kills from dualbox will not increase pvp/pk points
# and clan reputation will not be transferred.
# Default: True
AntiFeedDualbox = True
# If set to True, server will count disconnected (unable to determine ip address) as dualbox.
# Default: True
AntiFeedDisconnectedAsDualbox = True
# If character died faster than timeout - pvp/pk points for killer will not increase
# and clan reputation will not be transferred.
# Setting to 0 will disable this feature.
# Default: 120 seconds.
AntiFeedInterval = 120
# ---------------------------------------------------------------------------
# Misc.
# ---------------------------------------------------------------------------
# Should we award a pvp point for killing a player with karma?
# Default: False
AwardPKKillPVPPoint = False
# How much time one stays in PvP mode after hitting an innocent (in ms)
# Default: 120000
PvPVsNormalTime = 120000
# Length one stays in PvP mode after hitting a purple player (in ms)
# Default: 60000
PvPVsPvPTime = 60000
# Max count of positive reputation
# Default: 500
MaxReputation = 500
# Reputation increase for kill one PK
# Default: 100
ReputationIncrease = 100

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@@ -1,148 +1,167 @@
# ---------------------------------------------------------------------------
# Rate Settings
# ---------------------------------------------------------------------------
# The defaults are set to be retail-like. If you modify any of these settings your server will deviate from being retail-like.
# Warning:
# Please take extreme caution when changing anything. Also please understand what you are changing before you do so on a live server.
# ---------------------------------------------------------------------------
# Item Rates
# ---------------------------------------------------------------------------
# Warning: to achieve old l2j behavior before drops rework you need to enable OldDropBehavior in Custom.ini
# and increase only chance multipliers! Remember if you increase both chance and amount you will have higher rates than expected
# Example: if amount multiplier is 5 and chance multiplier is 5 you will end up with 5*5 = 25 drop rates so be careful!
# Multiplies the amount of items dropped from monster on ground when it dies.
DeathDropAmountMultiplier = 1
# Multiplies the amount of items looted from monster when a skill like Sweeper(Spoil) is used.
CorpseDropAmountMultiplier = 1
# Multiplies the amount of items dropped from monster on ground when it dies.
HerbDropAmountMultiplier = 1
RaidDropAmountMultiplier = 1
# Multiplies the chance of items that can be dropped from monster on ground when it dies.
DeathDropChanceMultiplier = 1
# Multiplies the chance of items that can be looted from monster when a skill like Sweeper(Spoil) is used.
CorpseDropChanceMultiplier = 1
# Multiplies the chance of items that can be dropped from monster on ground when it dies.
HerbDropChanceMultiplier = 1
RaidDropChanceMultiplier = 1
# List of items affected by custom drop rate by id, used now for Adena rate too.
# Usage: itemId1,multiplier1;itemId2,multiplier2;...
# Note: Make sure the lists do NOT CONTAIN trailing spaces or spaces between the numbers!
# Example for Raid boss 1x jewelry: 6656,1;6657,1;6658,1;6659,1;6660,1;6661,1;6662,1;8191,1;10170,1;10314,1;
# Default: 57,1
DropAmountMultiplierByItemId = 57,1
DropChanceMultiplierByItemId = 57,1
# ---------------------------------------------------------------------------
# Standard Settings (Retail value = 1)
# ---------------------------------------------------------------------------
# Experience multiplier
RateXp = 1
# Skill points multiplier
RateSp = 1
# Experience multiplier (Party)
RatePartyXp = 1
# Skill points multiplier (Party)
RatePartySp = 1
RateDropManor = 1
# Karma decreasing rate
# Note: -1 means RateXp so it means it will use retail rate for decreasing karma upon death or receiving exp by farming mobs.
# Default: -1
RateKarmaLost = -1
RateKarmaExpLost = 1
RateSiegeGuardsPrice = 1
# Modify the rate of reward of all extractable items and skills.
# Default: 1.
RateExtractable = 1.
# Quest Multipliers
# Warning: Many quests need to be rewritten
# for this setting to work properly.
# Quest item drop multiplier
RateQuestDrop = 1
# Exp/SP reward multipliers
RateQuestRewardXP = 1
RateQuestRewardSP = 1
# Adena reward multiplier
RateQuestRewardAdena = 1
# Use additional item multipliers?
# Default: False
UseQuestRewardMultipliers = False
# Default reward multiplier
# When UseRewardMultipliers=False - default multiplier is used for any reward
# When UseRewardMultipliers=True - default multiplier is used for all items not affected by additional multipliers
# Default: 1
RateQuestReward = 1
# Additional quest-reward multipliers based on item type
RateQuestRewardPotion = 1
RateQuestRewardScroll = 1
RateQuestRewardRecipe = 1
RateQuestRewardMaterial = 1
# ---------------------------------------------------------------------------
# Vitality system rates. Works only if EnableVitality = True
# ---------------------------------------------------------------------------
# The following configures the XP multiplier of each vitality level. Basically, you have
# Default: 2
# Take care setting these values according to your server rates, as the can lead to huge differences!
# Example with a server rate 15x and vitality = 2. => final server rate = 30 (15x2)!
RateVitalityExpMultiplier = 2.
# These options are to be used if you want to increase the vitality gain/lost for each mob you kills
# Default values are 1.
RateVitalityGain = 1.
RateVitalityLost = 0.5
# ---------------------------------------------------------------------------
# Player Drops (values are set in PERCENTS)
# ---------------------------------------------------------------------------
PlayerDropLimit = 0
# in %
PlayerRateDrop = 0
# in %
PlayerRateDropItem = 0
# in %
PlayerRateDropEquip = 0
# in %
PlayerRateDropEquipWeapon = 0
# Default: 10
KarmaDropLimit = 10
# Default: 40
KarmaRateDrop = 40
# Default: 50
KarmaRateDropItem = 50
# Default: 40
KarmaRateDropEquip = 40
# Default: 10
KarmaRateDropEquipWeapon = 10
# ---------------------------------------------------------------------------
# Pets (Default value = 1)
# ---------------------------------------------------------------------------
PetXpRate = 1
PetFoodRate = 1
SinEaterXpRate = 1
# ---------------------------------------------------------------------------
# Rate Settings
# ---------------------------------------------------------------------------
# The defaults are set to be retail-like. If you modify any of these settings your server will deviate from being retail-like.
# Warning:
# Please take extreme caution when changing anything. Also please understand what you are changing before you do so on a live server.
# ---------------------------------------------------------------------------
# Item Rates
# ---------------------------------------------------------------------------
# Warning: to achieve old l2j behavior before drops rework you need to enable OldDropBehavior in Custom.ini
# and increase only chance multipliers! Remember if you increase both chance and amount you will have higher rates than expected
# Example: if amount multiplier is 5 and chance multiplier is 5 you will end up with 5*5 = 25 drop rates so be careful!
# Multiplies the amount of items dropped from monster on ground when it dies.
DeathDropAmountMultiplier = 1
# Multiplies the amount of items looted from monster when a skill like Sweeper(Spoil) is used.
CorpseDropAmountMultiplier = 1
# Multiplies the amount of items dropped from monster on ground when it dies.
HerbDropAmountMultiplier = 1
RaidDropAmountMultiplier = 1
# Multiplies the chance of items that can be dropped from monster on ground when it dies.
DeathDropChanceMultiplier = 1
# Multiplies the chance of items that can be looted from monster when a skill like Sweeper(Spoil) is used.
CorpseDropChanceMultiplier = 1
# Multiplies the chance of items that can be dropped from monster on ground when it dies.
HerbDropChanceMultiplier = 1
RaidDropChanceMultiplier = 1
# List of items affected by custom drop rate by id, used now for Adena rate too.
# Usage: itemId1,multiplier1;itemId2,multiplier2;...
# Note: Make sure the lists do NOT CONTAIN trailing spaces or spaces between the numbers!
# Example for Raid boss 1x jewelry: 6656,1;6657,1;6658,1;6659,1;6660,1;6661,1;6662,1;8191,1;10170,1;10314,1;
# Default: 57,1
DropAmountMultiplierByItemId = 57,1
DropChanceMultiplierByItemId = 57,1
# ---------------------------------------------------------------------------
# Standard Settings (Retail value = 1)
# ---------------------------------------------------------------------------
# Experience multiplier
RateXp = 1
# Skill points multiplier
RateSp = 1
# Experience multiplier (Party)
RatePartyXp = 1
# Skill points multiplier (Party)
RatePartySp = 1
# Instance rates
# Those rates are used as absolute rate within instances, does not applies on top of RateXp for example!
# Default: -1 (Uses the rates above)
# Instance Experience multiplier
RateInstanceXp = -1
# Instance Skill points multiplier
RateInstanceSp = -1
# Instance Experience multiplier (Party)
RateInstancePartyXp = -1
# Instance Skill points multiplier (Party)
RateInstancePartySp = -1
RateDropManor = 1
# Karma decreasing rate
# Note: -1 means RateXp so it means it will use retail rate for decreasing karma upon death or receiving exp by farming mobs.
# Default: -1
RateKarmaLost = -1
RateKarmaExpLost = 1
RateSiegeGuardsPrice = 1
# Raidboss points multipler
RateRaidbossPointsReward = 1
# Modify the rate of reward of all extractable items and skills.
# Default: 1.
RateExtractable = 1.
# Quest Multipliers
# Warning: Many quests need to be rewritten
# for this setting to work properly.
# Quest item drop multiplier
RateQuestDrop = 1
# Exp/SP reward multipliers
RateQuestRewardXP = 1
RateQuestRewardSP = 1
# Adena reward multiplier
RateQuestRewardAdena = 1
# Use additional item multipliers?
# Default: False
UseQuestRewardMultipliers = False
# Default reward multiplier
# When UseRewardMultipliers=False - default multiplier is used for any reward
# When UseRewardMultipliers=True - default multiplier is used for all items not affected by additional multipliers
# Default: 1
RateQuestReward = 1
# Additional quest-reward multipliers based on item type
RateQuestRewardPotion = 1
RateQuestRewardScroll = 1
RateQuestRewardRecipe = 1
RateQuestRewardMaterial = 1
# ---------------------------------------------------------------------------
# Vitality system rates. Works only if EnableVitality = True
# ---------------------------------------------------------------------------
# The following configures the XP multiplier of each vitality level. Basically, you have
# Default: 2
# Take care setting these values according to your server rates, as the can lead to huge differences!
# Example with a server rate 15x and vitality = 2. => final server rate = 30 (15x2)!
RateVitalityExpMultiplier = 2.
# Maximum vitality items allowed to be used for a week by a player.
# Default: 999
VitalityMaxItemsAllowed = 999
# These options are to be used if you want to increase the vitality gain/lost for each mob you kills
# Default values are 1.
RateVitalityGain = 1.
RateVitalityLost = 1.
# ---------------------------------------------------------------------------
# Player Drops (values are set in PERCENTS)
# ---------------------------------------------------------------------------
PlayerDropLimit = 0
# in %
PlayerRateDrop = 0
# in %
PlayerRateDropItem = 0
# in %
PlayerRateDropEquip = 0
# in %
PlayerRateDropEquipWeapon = 0
# Default: 10
KarmaDropLimit = 10
# Default: 40
KarmaRateDrop = 40
# Default: 50
KarmaRateDropItem = 50
# Default: 40
KarmaRateDropEquip = 40
# Default: 10
KarmaRateDropEquipWeapon = 10
# ---------------------------------------------------------------------------
# Pets (Default value = 1)
# ---------------------------------------------------------------------------
PetXpRate = 1
PetFoodRate = 1
SinEaterXpRate = 1

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@@ -0,0 +1,39 @@
###############################################################################
# Properties retrived with System.getProperty(String) can be used as values
# by enclosing the property name with %. Eg.: %java.class.path%
#
# You can set a property for a scripting engine by language name.
#
# Examples:
# language.Java.source=1.8
###############################################################################
#######################################
# L2J_JavaEngine #####################
#######################################
# The prefered java compiler api to use.
# The value is a fully qualified name of a class which implements the javax.toold.JavaCompiler and has a zero argument constructor.
# When the prefered compiler is not set, the first found compiler is used.
# When the prefered compiler is not found, the last found compiler is used.
language.Java.preferedCompiler=com.sun.tools.javac.api.JavacTool
language.Java.preferedCompiler=org.eclipse.jdt.internal.compiler.tool.EclipseCompiler
# The parent class loader for isolated script class loaders.
# When this property is not specified, has an invalid value or is a class name which could not be found, the System classloader is used.
# Values: System, ThreadContext or a fully qualified java class name
language.Java.classloader=System
#language.Java.classloader=ThreadContext
# Source compatibility
language.Java.source=1.8
# The java sourcepath, when you have a different datapack root, you must change this too.
language.Java.sourcepath=data/scripts
# The java classpath
language.Java.cp=%java.class.path%
# The debug informations to generate for compiled class files
language.Java.g=source,lines,vars

View File

@@ -1,157 +1,158 @@
# ---------------------------------------------------------------------------
# Game Server Settings
# ---------------------------------------------------------------------------
# This is the server configuration file. Here you can set up the connection information for your server.
# This was written with the assumption that you are behind a router.
# Dumbed Down Definitions...
# LAN (LOCAL area network) - typically consists of computers connected to the same router as you.
# WAN (WIDE area network) - typically consists of computers OUTSIDE of your router (ie. the internet).
# x.x.x.x - Format of an IP address. Do not include the x'es into settings. Must be real numbers.
# ---------------------------------------------------------------------------
# Networking
# ---------------------------------------------------------------------------
# Where's the Login server this gameserver should connect to
# WARNING: <u><b><font color="red">Please don't change default IPs here if you don't know what are you doing!</font></b></u>
# WARNING: <u><b><font color="red">External/Internal IPs are now inside "ipconfig.xml" file.</font></b></u>
# Default: 127.0.0.1
LoginHost = 127.0.0.1
# TCP port the login server listen to for gameserver connection requests
# Default: 9014
LoginPort = 9014
# Bind address for gameserver. You should not need to change it in most cases.
# WARNING: <u><b><font color="red">Please don't change default IPs here if you don't know what are you doing!</font></b></u>
# WARNING: <u><b><font color="red">External/Internal IPs are now inside "ipconfig.xml" file.</font></b></u>
# Default: * (0.0.0.0)
GameserverHostname = *
# Default: 7777
GameserverPort = 7777
# ---------------------------------------------------------------------------
# Database
# ---------------------------------------------------------------------------
# Specify the appropriate driver and url for the database you're using.
# Examples:
# Driver = com.mysql.jdbc.Driver (default)
# Driver = org.hsqldb.jdbcDriver
# Driver = com.microsoft.sqlserver.jdbc.SQLServerDriver
Driver = com.mysql.jdbc.Driver
# Database URL
# URL = jdbc:mysql://localhost/l2jmobius (default)
# URL = jdbc:hsqldb:hsql://localhost/l2jmobius
# URL = jdbc:sqlserver://localhost/database = l2jmobius/user = sa/password =
URL = jdbc:mysql://localhost/l2jmobius?useUnicode=true&characterEncoding=utf-8
# Database user info (default is "root" but it's not recommended)
Login = root
# Database connection password
Password =
# Default: 500
MaximumDbConnections = 500
# Default: 0
MaximumDbIdleTime = 0
# ---------------------------------------------------------------------------
# Misc Server Settings
# ---------------------------------------------------------------------------
# This is the server ID that the Game Server will request.
# Example: 1 = Bartz
# Default: 1
RequestServerID = 1
# True = The Login Server will give an other ID to the server if the requested ID is already reserved.
# Default: True
AcceptAlternateID = True
# Datapack root directory.
# WARNING: <u><b><font color="red">If the specified path is invalid, it will lead to multiple errors!</font></b></u>
#Default: data\
DatapackRoot = data\
# Define how many players are allowed to play simultaneously on your server.
# Default: 2000
MaximumOnlineUsers = 2000
# Numbers of protocol revisions that server allows to connect.
# Delimiter is ;
# WARNING: <u><b><font color="red">Changing the protocol revision may result in incompatible communication and many errors in game!</font></b></u>
# Infinite Odyssey Underground: 28
AllowedProtocolRevisions = 28
# Displays server type next to the server name on character selection.
# Notes:
# Accepted Values: Normal, Relax, Test, Broad, Restricted, Event, Free, World, New, Classic
# Default: Free
ServerListType = Free
# Displays server minimum age to the server name on character selection.
# Notes:
# Accepted values: 0, 15, 18
# Default: 0
ServerListAge = 0
# Setting for serverList
# Displays [] in front of server name on character selection
# Default: False
ServerListBrackets = False
# ---------------------------------------------------------------------------
# Misc Player Settings
# ---------------------------------------------------------------------------
# Character name template.
# Examples:
# CnameTemplate = [A-Z][a-z]{3,3}[A-Za-z0-9]*
# The above setting will allow names with first capital letter, next three small letters,
# and any letter (case insensitive) or number, like OmfgWTF1
# CnameTemplate = [A-Z][a-z]*
# The above setting will allow names only of letters with first one capital, like Omfgwtf
# Default .* (allows any symbol)
CnameTemplate = .*
# This setting restricts names players can give to their pets.
# See CnameTemplate for details
PetNameTemplate = .*
# This setting restricts clan/subpledge names players can set.
# See CnameTemplate for details
ClanNameTemplate = .*
# Maximum number of characters per account.
# Default: 7 (client limit)
CharMaxNumber = 7
# ---------------------------------------------------------------------------
# Scheduled Server Restart
# ---------------------------------------------------------------------------
# Enable scheduled server restart.
# Default: False
ServerRestartScheduleEnabled = False
# Send a message when player enters the game.
# Default: False
ServerRestartScheduleMessage = False
# Restart time countdown (in seconds).
# Default: 600 (10 minutes)
ServerRestartScheduleCountdown = 600
# Scheduled restart schedule.
# You can put more than one value separated by commas (,).
# Example: 12:00, 00:00
ServerRestartSchedule = 08:00
# ---------------------------------------------------------------------------
# Game Server Settings
# ---------------------------------------------------------------------------
# This is the server configuration file. Here you can set up the connection information for your server.
# This was written with the assumption that you are behind a router.
# Dumbed Down Definitions...
# LAN (LOCAL area network) - typically consists of computers connected to the same router as you.
# WAN (WIDE area network) - typically consists of computers OUTSIDE of your router (ie. the internet).
# x.x.x.x - Format of an IP address. Do not include the x'es into settings. Must be real numbers.
# ---------------------------------------------------------------------------
# Networking
# ---------------------------------------------------------------------------
# Where's the Login server this gameserver should connect to
# WARNING: <u><b><font color="red">Please don't change default IPs here if you don't know what are you doing!</font></b></u>
# WARNING: <u><b><font color="red">External/Internal IPs are now inside "ipconfig.xml" file.</font></b></u>
# Default: 127.0.0.1
LoginHost = 127.0.0.1
# TCP port the login server listen to for gameserver connection requests
# Default: 9014
LoginPort = 9014
# Bind address for gameserver. You should not need to change it in most cases.
# WARNING: <u><b><font color="red">Please don't change default IPs here if you don't know what are you doing!</font></b></u>
# WARNING: <u><b><font color="red">External/Internal IPs are now inside "ipconfig.xml" file.</font></b></u>
# Default: * (0.0.0.0)
GameserverHostname = 0.0.0.0
# Default: 7777
GameserverPort = 7777
# ---------------------------------------------------------------------------
# Database
# ---------------------------------------------------------------------------
# Specify the appropriate driver and url for the database you're using.
# Examples:
# Driver = com.mysql.jdbc.Driver (default)
# Driver = org.hsqldb.jdbcDriver
# Driver = com.microsoft.sqlserver.jdbc.SQLServerDriver
Driver = com.mysql.jdbc.Driver
# Database URL
# URL = jdbc:mysql://localhost/l2jmobius (default)
# URL = jdbc:hsqldb:hsql://localhost/l2jmobius
# URL = jdbc:sqlserver://localhost/database = l2jmobius/user = sa/password =
URL = jdbc:mysql://localhost/l2jmobius?useUnicode=true&characterEncoding=utf-8
# Database user info (default is "root" but it's not recommended)
Login = root
# Database connection password
Password =
# Default: 500
MaximumDbConnections = 500
# Default: 0
MaximumDbIdleTime = 0
# ---------------------------------------------------------------------------
# Misc Server Settings
# ---------------------------------------------------------------------------
# This is the server ID that the Game Server will request.
# Example: 1 = Bartz
# Default: 1
RequestServerID = 1
# True = The Login Server will give an other ID to the server if the requested ID is already reserved.
# Default: True
AcceptAlternateID = True
# Datapack root directory.
# Defaults to current directory from which the server is started unless the below line is uncommented.
# WARNING: <u><b><font color="red">If the specified path is invalid, it will lead to multiple errors!</font></b></u>
#Default: .
DatapackRoot = .
# Define how many players are allowed to play simultaneously on your server.
# Default: 2000
MaximumOnlineUsers = 2000
# Numbers of protocol revisions that server allows to connect.
# Delimiter is ;
# WARNING: <u><b><font color="red">Changing the protocol revision may result in incompatible communication and many errors in game!</font></b></u>
# Infinite Odyssey Underground: 28
AllowedProtocolRevisions = 28
# Displays server type next to the server name on character selection.
# Notes:
# Accepted Values: Normal, Relax, Test, Broad, Restricted, Event, Free, World, New, Classic
# Default: Free
ServerListType = Free
# Displays server minimum age to the server name on character selection.
# Notes:
# Accepted values: 0, 15, 18
# Default: 0
ServerListAge = 0
# Setting for serverList
# Displays [] in front of server name on character selection
# Default: False
ServerListBrackets = False
# ---------------------------------------------------------------------------
# Misc Player Settings
# ---------------------------------------------------------------------------
# Character name template.
# Examples:
# CnameTemplate = [A-Z][a-z]{3,3}[A-Za-z0-9]*
# The above setting will allow names with first capital letter, next three small letters,
# and any letter (case insensitive) or number, like OmfgWTF1
# CnameTemplate = [A-Z][a-z]*
# The above setting will allow names only of letters with first one capital, like Omfgwtf
# Default .* (allows any symbol)
CnameTemplate = .*
# This setting restricts names players can give to their pets.
# See CnameTemplate for details
PetNameTemplate = .*
# This setting restricts clan/subpledge names players can set.
# See CnameTemplate for details
ClanNameTemplate = .*
# Maximum number of characters per account.
# Default: 7 (client limit)
CharMaxNumber = 7
# ---------------------------------------------------------------------------
# Scheduled Server Restart
# ---------------------------------------------------------------------------
# Enable scheduled server restart.
# Default: False
ServerRestartScheduleEnabled = False
# Send a message when player enters the game.
# Default: False
ServerRestartScheduleMessage = False
# Restart time countdown (in seconds).
# Default: 600 (10 minutes)
ServerRestartScheduleCountdown = 600
# Scheduled restart schedule.
# You can put more than one value separated by commas (,).
# Example: 12:00, 00:00
ServerRestartSchedule = 08:00

View File

@@ -1,130 +1,121 @@
# ---------------------------------------------------------------------------
# Siege Settings
# ---------------------------------------------------------------------------
# The defaults are set to be retail-like. If you modify any of these settings your server will deviate from being retail-like.
# Warning:
# Please take extreme caution when changing anything. Also please understand what you are changing before you do so on a live server.
# ---------------------------------------------------------------------------
# Standard Settings
# ---------------------------------------------------------------------------
# Length of siege before the count down (in minutes).
# Default: 120
SiegeLength = 120
# Maximum number of flags per clan.
# Default: 1
MaxFlags = 1
# Minimum level to register.
# Default: 5
SiegeClanMinLevel = 5
# Max number of clans that can register on each side.
# Default: 500
AttackerMaxClans = 500
# Default: 500
DefenderMaxClans = 500
# Respawn times (in milliseconds).
# Default: 0
AttackerRespawn = 0
# Reward successful siege defense with blood alliance in clan warehouse
# Default: 1
BloodAllianceReward = 1
# ---------------------------------------------------------------------------
# Castle Control Tower Spawns
# ---------------------------------------------------------------------------
# Caste Artifacts and Control Towers spawns
#
# Control Towers syntax: NameControlTowerN=x,y,z,npc_id,hp
# Name - castle name
# N - number
# x,y,z - coords
# npc_id - id of template
#
# Flame Towers syntax: NameFlameTowerN=x,y,z,npc_id,hp,zoneIds
# Name - castle name
# N - number
# x,y,z - coords
# npc_id - id of template
# zoneIds - ids of zones related with tower
#
# Gludio
GludioFlameTower1=-18154,107591,-2560,13004,70017,70019
GludioFlameTower2=-19329,108154,-2384,13004,70018,70020
GludioControlTower1=-18325,112811,-2377,13002
GludioControlTower2=-18048,107098,-2378,13002
GludioControlTower3=-18113,108597,-2343,13002
GludioMaxMercenaries = 100
# Giran
GiranFlameTower1=118331,145055,-2627,13004,70025,70027
GiranFlameTower2=117768,143880,-2451,13004,70026,70028
GiranControlTower1=113115,144829,-2446,13002
GiranControlTower2=118828,145106,-2447,13002
GiranControlTower3=117329,145041,-2412,13002
GiranMaxMercenaries = 200
# Dion
DionFlameTower1=22114,162159,-2754,13004,70021,70023
DionFlameTower2=23289,161596,-2578,13004,70022,70024
DionControlTower1=22285,156939,-2571,13002
DionControlTower2=22008,162652,-2572,13002
DionControlTower3=22073,161153,-2537,13002
DionMaxMercenaries = 150
# Oren
OrenFlameTower1=84407,37150,-2354,13004,70029,70031
OrenFlameTower2=83844,35975,-2178,13004,70030,70032
OrenControlTower1=79193,36977,-2167,13002
OrenControlTower2=84906,37254,-2168,13002
OrenControlTower3=83407,37189,-2133,13002
OrenMaxMercenaries = 300
# Aden
AdenFlameTower1=149976,1583,-450,13004,70008,70016,70007,70015,70006,70014,70005,70013
AdenFlameTower2=144955,1603,-450,13004,70004,70012,70003,70011,70002,70010,70001,70009
AdenControlTower1=148774,2351,-389,13002
AdenControlTower2=147456,5724,158,13002
AdenControlTower3=146137,2352,-389,13002
AdenMaxMercenaries = 400
# Innadril
InnadrilFlameTower1=116065,250938,-850,13004,70033,70035
InnadrilFlameTower2=117240,250375,-674,13004,70034,70036
InnadrilControlTower1=116236,245718,-667,13002
InnadrilControlTower2=115959,251431,-667,13002
InnadrilControlTower3=116024,249932,-633,13002
InnadrilMaxMercenaries = 400
# Goddard
GoddardFlameTower1=148144,-46992,-1609,13004,70037,70039
GoddardFlameTower2=146784,-46992,-1609,13004,70038,70040
GoddardControlTower1=144672,-48832,-1742,13002
GoddardControlTower2=150240,-48832,-1742,13002
GoddardControlTower3=147456,-49200,-1619,13002
GoddardMaxMercenaries = 400
# Rune
RuneFlameTower1=12864,-47440,-1087,13004,70041,70043
RuneFlameTower2=12225,-50767,1248,13004,70042,70044
RuneControlTower1=16565,-50318,-641,13002
RuneControlTower2=16559,-48000,-641,13002
RuneControlTower3=10775,-48481,83,13002
RuneMaxMercenaries = 400
# Schuttgart
SchuttgartFlameTower1=76872,-151043,120,13004,70045,70047
SchuttgartFlameTower2=78233,-151037,120,13004,70046,70048
SchuttgartControlTower1=80334,-152898,-8,13002
SchuttgartControlTower2=74775,-152928,-8,13002
SchuttgartControlTower3=77547,-153246,112,13002
SchuttgartMaxMercenaries = 400
# ---------------------------------------------------------------------------
# Siege Settings
# ---------------------------------------------------------------------------
# The defaults are set to be retail-like. If you modify any of these settings your server will deviate from being retail-like.
# Warning:
# Please take extreme caution when changing anything. Also please understand what you are changing before you do so on a live server.
# ---------------------------------------------------------------------------
# Standard Settings
# ---------------------------------------------------------------------------
# Length of siege before the count down (in minutes).
# Default: 120
SiegeLength = 120
# Maximum number of flags per clan.
# Default: 1
MaxFlags = 1
# Minimum level to register.
# Default: 5
SiegeClanMinLevel = 5
# Max number of clans that can register on each side.
# Default: 500
AttackerMaxClans = 500
# Default: 500
DefenderMaxClans = 500
# Respawn times (in milliseconds).
# Default: 0
AttackerRespawn = 0
# Reward successful siege defense with blood alliance in clan warehouse
# Default: 1
BloodAllianceReward = 1
# ---------------------------------------------------------------------------
# Castle Control Tower Spawns
# ---------------------------------------------------------------------------
# Caste Artifacts and Control Towers spawns
#
# Control Towers syntax: NameControlTowerN=x,y,z,npc_id,hp
# Name - castle name
# N - number
# x,y,z - coords
# npc_id - id of template
#
# Flame Towers syntax: NameFlameTowerN=x,y,z,npc_id,hp,zoneIds
# Name - castle name
# N - number
# x,y,z - coords
# npc_id - id of template
# zoneIds - ids of zones related with tower
#
# Gludio
GludioFlameTower1=-18154,107591,-2560,13004,70017,70019
GludioFlameTower2=-19329,108154,-2384,13004,70018,70020
GludioControlTower1=-18325,112811,-2377,13002
GludioControlTower2=-18048,107098,-2378,13002
GludioControlTower3=-18113,108597,-2343,13002
# Giran
GiranFlameTower1=118331,145055,-2627,13004,70025,70027
GiranFlameTower2=117768,143880,-2451,13004,70026,70028
GiranControlTower1=113115,144829,-2446,13002
GiranControlTower2=118828,145106,-2447,13002
GiranControlTower3=117329,145041,-2412,13002
# Dion
DionFlameTower1=22114,162159,-2754,13004,70021,70023
DionFlameTower2=23289,161596,-2578,13004,70022,70024
DionControlTower1=22285,156939,-2571,13002
DionControlTower2=22008,162652,-2572,13002
DionControlTower3=22073,161153,-2537,13002
# Oren
OrenFlameTower1=84407,37150,-2354,13004,70029,70031
OrenFlameTower2=83844,35975,-2178,13004,70030,70032
OrenControlTower1=79193,36977,-2167,13002
OrenControlTower2=84906,37254,-2168,13002
OrenControlTower3=83407,37189,-2133,13002
# Aden
AdenFlameTower1=149976,1583,-450,13004,70008,70016,70007,70015,70006,70014,70005,70013
AdenFlameTower2=144955,1603,-450,13004,70004,70012,70003,70011,70002,70010,70001,70009
AdenControlTower1=148774,2351,-389,13002
AdenControlTower2=147456,5724,158,13002
AdenControlTower3=146137,2352,-389,13002
# Innadril
InnadrilFlameTower1=116065,250938,-850,13004,70033,70035
InnadrilFlameTower2=117240,250375,-674,13004,70034,70036
InnadrilControlTower1=116236,245718,-667,13002
InnadrilControlTower2=115959,251431,-667,13002
InnadrilControlTower3=116024,249932,-633,13002
# Goddard
GoddardFlameTower1=148144,-46992,-1609,13004,70037,70039
GoddardFlameTower2=146784,-46992,-1609,13004,70038,70040
GoddardControlTower1=144672,-48832,-1742,13002
GoddardControlTower2=150240,-48832,-1742,13002
GoddardControlTower3=147456,-49200,-1619,13002
# Rune
RuneFlameTower1=12864,-47440,-1087,13004,70041,70043
RuneFlameTower2=12225,-50767,1248,13004,70042,70044
RuneControlTower1=16565,-50318,-641,13002
RuneControlTower2=16559,-48000,-641,13002
RuneControlTower3=10775,-48481,83,13002
# Schuttgart
SchuttgartFlameTower1=76872,-151043,120,13004,70045,70047
SchuttgartFlameTower2=78233,-151037,120,13004,70046,70048
SchuttgartControlTower1=80334,-152898,-8,13002
SchuttgartControlTower2=74775,-152928,-8,13002
SchuttgartControlTower3=77547,-153246,112,13002

View File

@@ -1,28 +1,31 @@
# ---------------------------------------------------------------------------
# Telnet Settings
# ---------------------------------------------------------------------------
# The defaults are set to be retail-like. If you modify any of these settings your server will deviate from being retail-like.
# Warning:
# Please take extreme caution when changing anything. Also please understand what you are changing before you do so on a live server.
# ---------------------------------------------------------------------------
# Allows text based monitoring and administration of L2J GS
# by using a telnet client. Communication protocol is insecure
# and you should use SSL tunnels, VPN, etc. if you plan to connect
# over non-trusted channels.
# Default: False
EnableTelnet = False
# This is the port L2J should listen to for incoming telnet
# requests.
# Default: 54321
StatusPort = 54321
# If the following is not set, a random password is generated on server startup.
# Usage: StatusPW = somePass
StatusPW =
# This list can contain IPs or Hosts of clients you wish to allow. Hostnames must be resolvable to an IP.
# Example: 0.0.0.0,host,0.0.0.1,host2,host3,host4,0.0.0.3
# Default: 127.0.0.1,localhost
ListOfHosts = 127.0.0.1,localhost
# ---------------------------------------------------------------------------
# Telnet Settings
# ---------------------------------------------------------------------------
# The defaults are set to be retail-like. If you modify any of these settings your server will deviate from being retail-like.
# Warning:
# Please take extreme caution when changing anything. Also please understand what you are changing before you do so on a live server.
# ---------------------------------------------------------------------------
# Allows text based monitoring and administration of L2J GS
# by using a telnet client. Communication protocol is insecure
# and you should use SSL tunnels, VPN, etc. if you plan to connect
# over non-trusted channels.
# Default: False
EnableTelnet = False
# This is the hostname address on which telnet server will be listening.
# Note for all adapters use: *
# Default: 127.0.0.1
BindAddress = 127.0.0.1
# This is the port L2J should listen to for incoming telnet
# requests.
# Default: 54321
Port = 54321
# If the following is not set, a random password is generated on server startup.
Password = somepassword
# This list can contain IPs or Hosts of clients you wish to allow. Hostnames must be resolvable to an IP.
# Example: 0.0.0.0,host,0.0.0.1,host2,host3,host4,0.0.0.3
# Default: 127.0.0.1,localhost,::1
ListOfHosts = 127.0.0.1,localhost,::1

218
trunk/dist/game/data/ActionData.xml vendored Normal file
View File

@@ -0,0 +1,218 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="xsd/ActionData.xsd">
<action id="0" handler="SitStand" />
<action id="1" handler="RunWalk" />
<action id="10" handler="PrivateStore" option="1" /> <!-- Private Store Sell -->
<action id="12" handler="SocialAction" option="2" /> <!-- Greeting -->
<action id="13" handler="SocialAction" option="3" /> <!-- Victory -->
<action id="15" handler="PetHold" /> <!-- Change Movement Mode -->
<action id="14" handler="SocialAction" option="4" /> <!-- Advance -->
<action id="16" handler="PetAttack" /> <!-- Attack -->
<action id="17" handler="PetStop" /> <!-- Stop -->
<action id="19" handler="UnsummonPet" />
<action id="21" handler="ServitorHold" /> <!-- Change Movement Mode -->
<action id="22" handler="ServitorAttack" /> <!-- Attack -->
<action id="23" handler="ServitorStop" /> <!-- Stop -->
<action id="24" handler="SocialAction" option="6" /> <!-- Yes -->
<action id="25" handler="SocialAction" option="5" /> <!-- No -->
<action id="26" handler="SocialAction" option="7" /> <!-- Bow -->
<action id="28" handler="PrivateStore" option="3" /> <!-- Private Store Buy -->
<action id="29" handler="SocialAction" option="8" /> <!-- Unaware -->
<action id="30" handler="SocialAction" option="9" /> <!-- Social Waiting -->
<action id="31" handler="SocialAction" option="10" /> <!-- Laugh -->
<action id="32" handler="ServitorSkillUse" option="4230" /> <!-- Wild Hog Cannon - Wild Cannon -->
<action id="33" handler="SocialAction" option="11" /> <!-- Applaud -->
<action id="34" handler="SocialAction" option="12" /> <!-- Dance -->
<action id="35" handler="SocialAction" option="13" /> <!-- Sorrow -->
<action id="36" handler="ServitorSkillUse" option="4259" /> <!-- Soulless - Toxic Smoke -->
<action id="37" handler="PrivateStore" option="5" /> <!-- Dwarven Manufacture -->
<action id="38" handler="Ride" /> <!-- Mount/Dismount -->
<action id="39" handler="ServitorSkillUse" option="4138" /> <!-- Soulless - Parasite Burst -->
<action id="41" handler="ServitorSkillUse" option="4230" /> <!-- Wild Hog Cannon - Attack -->
<action id="42" handler="ServitorSkillUse" option="4378" /> <!-- Kai the Cat - Self Damage Shield -->
<action id="43" handler="ServitorSkillUse" option="4137" /> <!-- Unicorn Merrow - Hydro Screw -->
<action id="44" handler="ServitorSkillUse" option="4139" /> <!-- Big Boom - Boom Attack -->
<action id="45" handler="ServitorSkillUse" option="4025" /> <!-- Unicorn Boxer - Master Recharge -->
<action id="46" handler="ServitorSkillUse" option="4261" /> <!-- Mew the Cat - Mega Storm Strike -->
<action id="47" handler="ServitorSkillUse" option="4260" /> <!-- Silhouette - Steal Blood -->
<action id="48" handler="ServitorSkillUse" option="4068" /> <!-- Mechanic Golem - Mech. Cannon -->
<action id="52" handler="UnsummonServitor" />
<action id="53" handler="ServitorMove" /> <!-- Move to target -->
<action id="54" handler="PetMove" /> <!-- Move to target -->
<action id="61" handler="PrivateStore" option="8" /> <!-- Private Store Package Sell -->
<action id="62" handler="SocialAction" option="14" /> <!-- Charm -->
<action id="64" handler="TeleportBookmark" />
<action id="65" handler="BotReport" />
<action id="66" handler="SocialAction" option="15" /> <!-- Shyness -->
<action id="67" handler="AirshipAction" option="1" /> <!-- Steer -->
<action id="68" handler="AirshipAction" option="2" /> <!-- Cancel Control -->
<action id="69" handler="AirshipAction" option="3" /> <!-- Destination Map -->
<action id="70" handler="AirshipAction" option="4" /> <!-- Exit Airship -->
<action id="71" handler="SocialAction" option="16" /> <!-- Exchange Bows -->
<action id="72" handler="SocialAction" option="17" /> <!-- High Five -->
<action id="73" handler="SocialAction" option="18" /> <!-- Couple Dance -->
<action id="78" handler="TacticalSignUse" option="1" /> <!-- Token 1: Star -->
<action id="79" handler="TacticalSignUse" option="2" /> <!-- Token 2: Heart -->
<action id="80" handler="TacticalSignUse" option="3" /> <!-- Token 3: Moon -->
<action id="81" handler="TacticalSignUse" option="4" /> <!-- Token 4: Cross -->
<action id="82" handler="TacticalSignTarget" option="1" /> <!-- Token 1: Star -->
<action id="83" handler="TacticalSignTarget" option="2" /> <!-- Token 2: Heart -->
<action id="84" handler="TacticalSignTarget" option="3" /> <!-- Token 3: Moon -->
<action id="85" handler="TacticalSignTarget" option="4" /> <!-- Token 4: Cross -->
<action id="87" handler="SocialAction" option="28" /> <!-- Propose -->
<action id="88" handler="SocialAction" option="29" /> <!-- Provoke -->
<action id="89" handler="SocialAction" option="30" /> <!-- Beauty Shop -->
<action id="90" handler="InstanceZoneInfo" />
<action id="1000" handler="ServitorSkillUse" option="4079" /> <!-- Siege Golem - Siege Hammer -->
<action id="1003" handler="PetSkillUse" option="4710" /> <!-- Wind Hatchling/Strider - Wild Stun -->
<action id="1004" handler="PetSkillUse" option="4711" /> <!-- Wind Hatchling/Strider - Wild Defense -->
<action id="1005" handler="PetSkillUse" option="4712" /> <!-- Star Hatchling/Strider - Bright Burst -->
<action id="1006" handler="PetSkillUse" option="4713" /> <!-- Star Hatchling/Strider - Bright Heal -->
<action id="1007" handler="ServitorSkillUse" option="4699" /> <!-- Cat Queen - Blessing of Queen -->
<action id="1008" handler="ServitorSkillUse" option="4700" /> <!-- Cat Queen - Gift of Queen -->
<action id="1009" handler="ServitorSkillUse" option="4701" /> <!-- Cat Queen - Cure of Queen -->
<action id="1010" handler="ServitorSkillUse" option="4702" /> <!-- Unicorn Seraphim - Blessing of Seraphim -->
<action id="1011" handler="ServitorSkillUse" option="4703" /> <!-- Unicorn Seraphim - Gift of Seraphim -->
<action id="1012" handler="ServitorSkillUse" option="4704" /> <!-- Unicorn Seraphim - Cure of Seraphim -->
<action id="1013" handler="ServitorSkillUse" option="4705" /> <!-- Nightshade - Curse of Shade -->
<action id="1014" handler="ServitorSkillUse" option="4706" /> <!-- Nightshade - Mass Curse of Shade -->
<action id="1015" handler="ServitorSkillUse" option="4707" /> <!-- Nightshade - Shade Sacrifice -->
<action id="1016" handler="ServitorSkillUse" option="4709" /> <!-- Cursed Man - Cursed Blow -->
<action id="1017" handler="ServitorSkillUse" option="4708" /> <!-- Cursed Man - Cursed Strike/Stun -->
<action id="1031" handler="ServitorSkillUse" option="5135" /> <!-- Feline King - Slash -->
<action id="1032" handler="ServitorSkillUse" option="5136" /> <!-- Feline King - Spinning Slash -->
<action id="1033" handler="ServitorSkillUse" option="5137" /> <!-- Feline King - Grip of the Cat -->
<action id="1034" handler="ServitorSkillUse" option="5138" /> <!-- Magnus the Unicorn - Whiplash -->
<action id="1035" handler="ServitorSkillUse" option="5139" /> <!-- Magnus the Unicorn - Tridal Wave -->
<action id="1036" handler="ServitorSkillUse" option="5142" /> <!-- Spectral Lord - Corpse Kaboom -->
<action id="1037" handler="ServitorSkillUse" option="5141" /> <!-- Spectral Lord - Dicing Death -->
<action id="1038" handler="ServitorSkillUse" option="5140" /> <!-- Spectral Lord - Force Curse -->
<action id="1039" handler="ServitorSkillUse" option="5110" /> <!-- Swoop Cannon - Cannon Fodder -->
<action id="1040" handler="ServitorSkillUse" option="5111" /> <!-- Swoop Cannon - Big Bang -->
<action id="1041" handler="PetSkillUse" option="5442" /> <!-- Great Wolf - Bite Attack -->
<action id="1042" handler="PetSkillUse" option="5444" /> <!-- Great Wolf - Maul -->
<action id="1043" handler="PetSkillUse" option="5443" /> <!-- Great Wolf - Cry of the Wolf -->
<action id="1044" handler="PetSkillUse" option="5445" /> <!-- Great Wolf - Awakening -->
<action id="1045" handler="PetSkillUse" option="5584" /> <!-- Great Wolf - Howl -->
<action id="1046" handler="PetSkillUse" option="5585" /> <!-- Strider - Roar -->
<action id="1047" handler="ServitorSkillUse" option="5580" /> <!-- Divine Beast - Bite -->
<action id="1048" handler="ServitorSkillUse" option="5581" /> <!-- Divine Beast - Stun Attack -->
<action id="1049" handler="ServitorSkillUse" option="5582" /> <!-- Divine Beast - Fire Breath -->
<action id="1050" handler="ServitorSkillUse" option="5583" /> <!-- Divine Beast - Roar -->
<action id="1051" handler="ServitorSkillUse" option="5638" /> <!-- Feline Queen - Bless The Body -->
<action id="1052" handler="ServitorSkillUse" option="5639" /> <!-- Feline Queen - Bless The Soul -->
<action id="1053" handler="ServitorSkillUse" option="5640" /> <!-- Feline Queen - Haste -->
<action id="1054" handler="ServitorSkillUse" option="5643" /> <!-- Unicorn Seraphim - Acumen -->
<action id="1055" handler="ServitorSkillUse" option="5647" /> <!-- Unicorn Seraphim - Clarity -->
<action id="1056" handler="ServitorSkillUse" option="5648" /> <!-- Unicorn Seraphim - Empower -->
<action id="1057" handler="ServitorSkillUse" option="5646" /> <!-- Unicorn Seraphim - Wild Magic -->
<action id="1058" handler="ServitorSkillUse" option="5652" /> <!-- Nightshade - Death Whisper -->
<action id="1059" handler="ServitorSkillUse" option="5653" /> <!-- Nightshade - Focus -->
<action id="1060" handler="ServitorSkillUse" option="5654" /> <!-- Nightshade - Guidance -->
<action id="1061" handler="ServitorSkillUse" option="5745" /> <!-- Wild Beast Fighter, White Weasel - Death blow -->
<action id="1062" handler="ServitorSkillUse" option="5746" /> <!-- Wild Beast Fighter - Double attack -->
<action id="1063" handler="ServitorSkillUse" option="5747" /> <!-- Wild Beast Fighter - Spin attack -->
<action id="1064" handler="ServitorSkillUse" option="5748" /> <!-- Wild Beast Fighter - Meteor Shower -->
<action id="1065" handler="ServitorSkillUse" option="5753" /> <!-- Fox Shaman, Wild Beast Fighter, White Weasel, Fairy Princess - Awakening -->
<action id="1066" handler="ServitorSkillUse" option="5749" /> <!-- Fox Shaman, Spirit Shaman - Thunder Bolt -->
<action id="1067" handler="ServitorSkillUse" option="5750" /> <!-- Fox Shaman, Spirit Shaman - Flash -->
<action id="1068" handler="ServitorSkillUse" option="5751" /> <!-- Fox Shaman, Spirit Shaman - Lightning Wave -->
<action id="1069" handler="ServitorSkillUse" option="5752" /> <!-- Fox Shaman, Fairy Princess - Flare -->
<action id="1070" handler="ServitorSkillUse" option="5771" /> <!-- White Weasel, Fairy Princess, Improved Baby Buffalo, Improved Baby Kookaburra, Improved Baby Cougar, Spirit Shaman, Toy Knight, Turtle Ascetic - Buff control -->
<action id="1071" handler="ServitorSkillUse" option="5761" /> <!-- Tigress - Power Strike -->
<action id="1072" handler="ServitorSkillUse" option="6046" /> <!-- Toy Knight - Piercing attack -->
<action id="1073" handler="ServitorSkillUse" option="6047" /> <!-- Toy Knight - Whirlwind -->
<action id="1074" handler="ServitorSkillUse" option="6048" /> <!-- Toy Knight - Lance Smash -->
<action id="1075" handler="ServitorSkillUse" option="6049" /> <!-- Toy Knight - Battle Cry -->
<action id="1076" handler="ServitorSkillUse" option="6050" /> <!-- Turtle Ascetic - Power Smash -->
<action id="1077" handler="ServitorSkillUse" option="6051" /> <!-- Turtle Ascetic - Energy Burst -->
<action id="1078" handler="ServitorSkillUse" option="6052" /> <!-- Turtle Ascetic - Shockwave -->
<action id="1079" handler="ServitorSkillUse" option="6053" /> <!-- Turtle Ascetic - Howl -->
<action id="1080" handler="ServitorSkillUse" option="6041" /> <!-- Phoenix Rush -->
<action id="1081" handler="ServitorSkillUse" option="6042" /> <!-- Phoenix Cleanse -->
<action id="1082" handler="ServitorSkillUse" option="6043" /> <!-- Phoenix Flame Feather -->
<action id="1083" handler="ServitorSkillUse" option="6044" /> <!-- Phoenix Flame Beak -->
<action id="1084" handler="ServitorSkillUse" option="6054" /> <!-- Switch State -->
<action id="1086" handler="ServitorSkillUse" option="6094" /> <!-- Panther Cancel -->
<action id="1087" handler="ServitorSkillUse" option="6095" /> <!-- Panther Dark Claw -->
<action id="1088" handler="ServitorSkillUse" option="6096" /> <!-- Panther Fatal Claw -->
<action id="1089" handler="ServitorSkillUse" option="6199" /> <!-- Deinonychus - Tail Strike -->
<action id="1090" handler="ServitorSkillUse" option="6205" /> <!-- Guardian's Strider - Strider Bite -->
<action id="1091" handler="ServitorSkillUse" option="6206" /> <!-- Guardian's Strider - Strider Fear -->
<action id="1092" handler="ServitorSkillUse" option="6207" /> <!-- Guardian's Strider - Strider Dash -->
<action id="1093" handler="ServitorSkillUse" option="6618" /> <!-- Maguen - Maguen Strike -->
<action id="1094" handler="ServitorSkillUse" option="6681" /> <!-- Maguen - Maguen Wind Walk -->
<action id="1095" handler="ServitorSkillUse" option="6619" /> <!-- Elite Maguen - Maguen Power Strike -->
<action id="1096" handler="ServitorSkillUse" option="6682" /> <!-- Elite Maguen - Elite Maguen Wind Walk -->
<action id="1097" handler="ServitorSkillUse" option="6683" /> <!-- Maguen - Maguen Return -->
<action id="1098" handler="ServitorSkillUse" option="6684" /> <!-- Elite Maguen - Maguen Party Return -->
<action id="1099" handler="ServitorAttack" /> <!-- All Attack -->
<action id="1100" handler="ServitorMove" /> <!-- All Move to target -->
<action id="1101" handler="ServitorStop" /> <!-- All Stop -->
<action id="1102" handler="UnsummonServitor" />
<action id="1103" handler="ServitorMode" option="1" /> <!-- All Passive mode -->
<action id="1104" handler="ServitorMode" option="2" /> <!-- All Defending mode -->
<action id="1106" handler="ServitorSkillUse" option="11278" /> <!-- Cute Bear - Bear Claw -->
<action id="1107" handler="ServitorSkillUse" option="11279" /> <!-- Cute Bear - Bear Tumbling -->
<action id="1108" handler="ServitorSkillUse" option="11280" /> <!-- Saber Tooth Cougar- Cougar Bite -->
<action id="1109" handler="ServitorSkillUse" option="11281" /> <!-- Saber Tooth Cougar - Cougar Pounce -->
<action id="1110" handler="ServitorSkillUse" option="11282" /> <!-- Grim Reaper - Reaper Touch -->
<action id="1111" handler="ServitorSkillUse" option="11283" /> <!-- Grim Reaper - Reaper Power -->
<action id="1113" handler="ServitorSkillUse" option="10051" /> <!-- Golden Lion - Lion Roar -->
<action id="1114" handler="ServitorSkillUse" option="10052" /> <!-- Golden Lion - Lion Claw -->
<action id="1115" handler="ServitorSkillUse" option="10053" /> <!-- Golden Lion - Lion Dash -->
<action id="1116" handler="ServitorSkillUse" option="10054" /> <!-- Golden Lion - Lion Flame -->
<action id="1117" handler="ServitorSkillUse" option="10794" /> <!-- Thunder Hawk - Thunder Flight -->
<action id="1118" handler="ServitorSkillUse" option="10795" /> <!-- Thunder Hawk - Thunder Purity -->
<action id="1120" handler="ServitorSkillUse" option="10797" /> <!-- Thunder Hawk - Thunder Feather Blast -->
<action id="1121" handler="ServitorSkillUse" option="10798" /> <!-- Thunder Hawk - Thunder Sharp Claw -->
<action id="1122" handler="ServitorSkillUse" option="11806" /> <!-- Tree of Life - Blessing of Tree -->
<action id="1124" handler="ServitorSkillUse" option="11323" /> <!-- Wynn Kai the Cat - Feline Aggression -->
<action id="1125" handler="ServitorSkillUse" option="11324" /> <!-- Wynn Kai the Cat - Feline Stun -->
<action id="1126" handler="ServitorSkillUse" option="11325" /> <!-- Wynn Feline King - Feline Bite -->
<action id="1127" handler="ServitorSkillUse" option="11326" /> <!-- Wynn Feline King - Feline Pounce -->
<action id="1128" handler="ServitorSkillUse" option="11327" /> <!-- Wynn Feline Queen - Feline Touch -->
<action id="1129" handler="ServitorSkillUse" option="11328" /> <!-- Wynn Feline Queen - Feline Power -->
<action id="1130" handler="ServitorSkillUse" option="11332" /> <!-- Wynn Merrow - Unicorn's Aggression -->
<action id="1131" handler="ServitorSkillUse" option="11333" /> <!-- Wynn Merrow - Unicorn's Stun -->
<action id="1132" handler="ServitorSkillUse" option="11334" /> <!-- Wynn Magnus - Unicorn's Bite -->
<action id="1133" handler="ServitorSkillUse" option="11335" /> <!-- Wynn Magnus - Unicorn's Pounce -->
<action id="1134" handler="ServitorSkillUse" option="11336" /> <!-- Wynn Seraphim - Unicorn's Touch -->
<action id="1135" handler="ServitorSkillUse" option="11337" /> <!-- Wynn Seraphim - Unicorn's Power -->
<action id="1136" handler="ServitorSkillUse" option="11341" /> <!-- Wynn Nightshade - Phantom Aggression -->
<action id="1137" handler="ServitorSkillUse" option="11342" /> <!-- Wynn Nightshade - Phantom Stun -->
<action id="1138" handler="ServitorSkillUse" option="11343" /> <!-- Wynn Spectral Lord - Phantom Bite -->
<action id="1139" handler="ServitorSkillUse" option="11344" /> <!-- Wynn Spectral Lord - Phantom Pounce -->
<action id="1140" handler="ServitorSkillUse" option="11345" /> <!-- Wynn Soulless - Phantom Touch -->
<action id="1141" handler="ServitorSkillUse" option="11346" /> <!-- Wynn Soulless - Phantom Power -->
<action id="1142" handler="ServitorSkillUse" option="10087" /> <!-- Blood Panther - Panther Roar -->
<action id="1143" handler="ServitorSkillUse" option="10088" /> <!-- Blood Panther - Panther Rush -->
<action id="1144" handler="ServitorSkillUse" option="11375" /> <!-- Commando Cat - Commando Jumping Attack -->
<action id="1145" handler="ServitorSkillUse" option="11376" /> <!-- Commando Cat - Commando Double Slash -->
<action id="1146" handler="ServitorSkillUse" option="11378" /> <!-- Witch Cat - Elemental Slam -->
<action id="1147" handler="ServitorSkillUse" option="11377" /> <!-- Witch Cat - Witch Cat Power -->
<action id="1148" handler="ServitorSkillUse" option="11379" /> <!-- Unicorn Lancer - Lancer Rush -->
<action id="1149" handler="ServitorSkillUse" option="11380" /> <!-- Unicorn Lancer - Power Stamp -->
<action id="1150" handler="ServitorSkillUse" option="11382" /> <!-- Unicorn Cherub - Multiple Icicles -->
<action id="1151" handler="ServitorSkillUse" option="11381" /> <!-- Unicorn Cherub - Cherub Power -->
<action id="1152" handler="ServitorSkillUse" option="11383" /> <!-- Dark Crusader - Phantom Sword Attack -->
<action id="1153" handler="ServitorSkillUse" option="11384" /> <!-- Dark Crusader - Phantom Blow -->
<action id="1154" handler="ServitorSkillUse" option="11385" /> <!-- Banshee Queen - Phantom Spike -->
<action id="1155" handler="ServitorSkillUse" option="11386" /> <!-- Banshee Queen - Phantom Crash -->
<action id="5000" handler="ServitorSkillUse" option="23155" /> <!-- Baby Rudolph - Reindeer Scratch -->
<action id="5001" handler="ServitorSkillUse" option="23167" /> <!-- Deseloph, Hyum, Rekang, Lilias, Lapham, Mafum - Rosy Seduction -->
<action id="5002" handler="ServitorSkillUse" option="23168" /> <!-- Deseloph, Hyum, Rekang, Lilias, Lapham, Mafum - Critical Seduction -->
<action id="5003" handler="ServitorSkillUse" option="5749" /> <!-- Hyum, Lapham, Hyum, Lapham - Thunder Bolt -->
<action id="5004" handler="ServitorSkillUse" option="5750" /> <!-- Hyum, Lapham, Hyum, Lapham - Flash -->
<action id="5005" handler="ServitorSkillUse" option="5751" /> <!-- Hyum, Lapham, Hyum, Lapham - Lightning Wave -->
<action id="5006" handler="ServitorSkillUse" option="5771" /> <!-- Deseloph, Hyum, Rekang, Lilias, Lapham, Mafum, Deseloph, Hyum, Rekang, Lilias, Lapham, Mafum - Buff Control -->
<action id="5007" handler="ServitorSkillUse" option="6046" /> <!-- Deseloph, Lilias, Deseloph, Lilias - Piercing Attack -->
<action id="5008" handler="ServitorSkillUse" option="6047" /> <!-- Deseloph, Lilias, Deseloph, Lilias - Spin Attack -->
<action id="5009" handler="ServitorSkillUse" option="6048" /> <!-- Deseloph, Lilias, Deseloph, Lilias - Smash -->
<action id="5010" handler="ServitorSkillUse" option="6049" /> <!-- Deseloph, Lilias, Deseloph, Lilias - Ignite -->
<action id="5011" handler="ServitorSkillUse" option="6050" /> <!-- Rekang, Mafum, Rekang, Mafum - Power Smash -->
<action id="5012" handler="ServitorSkillUse" option="6051" /> <!-- Rekang, Mafum, Rekang, Mafum - Energy Burst -->
<action id="5013" handler="ServitorSkillUse" option="6052" /> <!-- Rekang, Mafum, Rekang, Mafum - Shockwave -->
<action id="5014" handler="ServitorSkillUse" option="6053" /> <!-- Rekang, Mafum, Rekang, Mafum - Ignite -->
<action id="5015" handler="ServitorSkillUse" option="6054" /> <!-- Deseloph, Hyum, Rekang, Lilias, Lapham, Mafum, Deseloph, Hyum, Rekang, Lilias, Lapham, Mafum - Switch Stance -->
</list>

1221
trunk/dist/game/data/AlchemyData.xml vendored Normal file

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@@ -1,17 +1,17 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="xsd/CursedWeapons.xsd">
<item id="8190" name="Demonic Sword Zariche" skillId="3603">
<disapearChance val="50" /> <!-- in % -->
<dropRate val="1" /> <!-- 100000 for 100% -->
<duration val="300" /> <!-- in minutes -->
<durationLost val="3" /> <!-- in minutes -->
<stageKills val="10" /> <!-- Integer -->
</item>
<item id="8689" name="Blood Sword Akamanah" skillId="3629">
<disapearChance val="50" /> <!-- in % -->
<dropRate val="1" /> <!-- 100000 for 100% -->
<duration val="300" /> <!-- in minutes -->
<durationLost val="3" /> <!-- in minutes -->
<stageKills val="10" /> <!-- Integer -->
</item>
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="xsd/CursedWeapons.xsd">
<item id="8190" name="Demonic Sword Zariche" skillId="3603">
<disapearChance val="50" /> <!-- in % -->
<dropRate val="1" /> <!-- 100000 for 100% -->
<duration val="300" /> <!-- in minutes -->
<durationLost val="3" /> <!-- in minutes -->
<stageKills val="10" /> <!-- Integer -->
</item>
<item id="8689" name="Blood Sword Akamanah" skillId="3629">
<disapearChance val="50" /> <!-- in % -->
<dropRate val="1" /> <!-- 100000 for 100% -->
<duration val="300" /> <!-- in minutes -->
<durationLost val="3" /> <!-- in minutes -->
<stageKills val="10" /> <!-- Integer -->
</item>
</list>

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@@ -1,391 +0,0 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="xsd/DailyMissions.xsd">
<mission id="1" clientId="26" type="LEVEL" level="4" classes="ALL">
<reward item="10650" count="5"/>
</mission>
<mission id="2" clientId="28" type="LEVEL" level="6" classes="0,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23">
<reward item="32226" count="10"/>
</mission>
<mission id="3" clientId="28" type="LEVEL" level="6" classes="182,183,184,185,186,187,188,189">
<reward item="40195" count="10"/>
</mission>
<mission id="4" clientId="31" type="LEVEL" level="9" classes="ALL">
<reward item="22193" count="1"/>
</mission>
<mission id="5" clientId="34" type="LEVEL" level="12" classes="ALL">
<reward item="20922" count="1"/>
</mission>
<mission id="6" clientId="37" type="LEVEL" level="15" classes="ALL">
<reward item="9577" count="1"/>
</mission>
<mission id="7" clientId="57" type="LEVEL" level="35" classes="ALL">
<reward item="9578" count="1"/>
</mission>
<mission id="8" clientId="63" type="LEVEL" level="41" classes="ALL">
<reward item="27565" count="1"/>
</mission>
<mission id="9" clientId="64" type="LEVEL" level="42" classes="ALL">
<reward item="38606" count="1"/>
</mission>
<mission id="10" clientId="65" type="LEVEL" level="43" classes="ALL">
<reward item="38602" count="1"/>
</mission>
<mission id="11" clientId="66" type="LEVEL" level="44" classes="0,18,31,44,53,1,4,19,32,45,54,56,2,3,5,6,20,21,33,34,46,55,57,118,117,88,89,90,91,99,100,106,107,113,139,140,144">
<reward item="38603" count="1"/>
</mission>
<mission id="12" clientId="66" type="LEVEL" level="44" classes="49,123,124,7,22,35,47,50,125,126,8,9,23,24,36,37,48,51,52,127,128,129,130,135,92,93,101,102,108,109,114,115,116,141,142,182,184,186,188">
<reward item="38611" count="1"/>
<reward item="38612" count="1"/>
</mission>
<mission id="13" clientId="66" type="LEVEL" level="44" classes="10,25,38,11,15,26,29,39,42,12,13,14,16,17,27,28,30,40,41,43,94,95,96,97,98,103,104,105,110,111,112,143,145,146,183,185,187,189">
<reward item="38607" count="1"/>
<reward item="38608" count="1"/>
</mission>
<mission id="14" clientId="67" type="LEVEL" level="45" classes="0,18,31,44,53,1,4,19,32,45,54,56,2,3,5,6,20,21,33,34,46,55,57,118,117,88,89,90,91,99,100,106,107,113,139,140,144">
<reward item="38605" count="1"/>
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<reward item="27603" count="1"/>
</mission>
<mission id="91" clientId="231" type="FISH" level="1" classes="ALL">
<reward item="27593" count="1"/>
<reward item="27603" count="1"/>
</mission>
</list>

18286
trunk/dist/game/data/DoorData.xml vendored Normal file

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<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="xsd/EnchantItemGroups.xsd">
<!-- General armor enchant group. -->
<enchantRateGroup name="ARMOR_GROUP">
<current enchant="0-2" chance="100" />
<current enchant="3-15" chance="66.67" />
<current enchant="16-19" chance="33" />
<current enchant="20-29" chance="20" />
<current enchant="30-65535" chance="0" />
</enchantRateGroup>
<!-- General full armor enchant group. -->
<enchantRateGroup name="FULL_ARMOR_GROUP">
<current enchant="0-3" chance="100" />
<current enchant="4-15" chance="66.67" />
<current enchant="16-19" chance="33" />
<current enchant="20-29" chance="20" />
<current enchant="30-65535" chance="0" />
</enchantRateGroup>
<!-- General fighter weapon enchant group. -->
<enchantRateGroup name="FIGHTER_WEAPON_GROUP">
<current enchant="0-2" chance="100" />
<current enchant="3-15" chance="66.67" />
<current enchant="16-19" chance="33" />
<current enchant="20-29" chance="20" />
<current enchant="30-65535" chance="0" />
</enchantRateGroup>
<!-- General mage weapon enchant group. -->
<enchantRateGroup name="MAGE_WEAPON_GROUP">
<current enchant="0-2" chance="100" />
<current enchant="3-15" chance="66.67" />
<current enchant="16-19" chance="33" />
<current enchant="20-29" chance="20" />
<current enchant="30-65535" chance="0" />
</enchantRateGroup>
<!-- Default scrolls enchanting route line. -->
<enchantScrollGroup id="0">
<!-- Bind armor group to all item slots except full armor. -->
<enchantRate group="ARMOR_GROUP">
<item slot="lhand" /> <!-- Left hand: Shields, Sigils -->
<item slot="head" /> <!-- Head: Helmet -->
<item slot="chest" /> <!-- Chest: Armor upper body. -->
<item slot="legs" /> <!-- Legs: Armor lower body. -->
<item slot="feet" /> <!-- Feet: Boots -->
<item slot="gloves" /> <!-- Gloves: Gloves -->
<item slot="neck" /> <!-- Neck: Necklaces -->
<item slot="rear;lear" /> <!-- Right ear, Left ear: Earrings -->
<item slot="rfinger;lfinger" /> <!-- Right finger, Left finger: Rings -->
<item slot="belt" /> <!-- Belt: Belts -->
<item slot="shirt" /> <!-- Shirt: Shirts -->
<item slot="hair" /> <!-- Hair Accessories -->
<item slot="hair2" /> <!-- Hair Accessories -->
<item slot="hairall" /> <!-- Hair Accessories -->
</enchantRate>
<!-- Bind only full armor group to to full armor slot items. -->
<enchantRate group="FULL_ARMOR_GROUP">
<item slot="fullarmor" /> <!-- Full Armor: Full armor pants are included. -->
</enchantRate>
<!-- Bind only fighter weapon group to all fighter weapons. -->
<enchantRate group="FIGHTER_WEAPON_GROUP">
<item slot="rhand" magicWeapon="false" /> <!-- Right hand: Weapons, Non magic weapon -->
<item slot="lrhand" magicWeapon="false" /> <!-- Two hands: Weapons, Non magic weapon -->
</enchantRate>
<!-- Bind only mage weapon group to all magic weapons. -->
<enchantRate group="MAGE_WEAPON_GROUP">
<item slot="rhand" magicWeapon="true" /> <!-- Right hand: Weapons, Magic weapon -->
<item slot="lrhand" magicWeapon="true" /> <!-- Two hands: Weapons, Magic weapon -->
</enchantRate>
</enchantScrollGroup>
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="xsd/EnchantItemGroups.xsd">
<!-- General armor enchant group. -->
<enchantRateGroup name="ARMOR_GROUP">
<current enchant="0-2" chance="100" />
<current enchant="3" chance="66.67" />
<current enchant="4" chance="33.34" />
<current enchant="5" chance="25" />
<current enchant="6" chance="20" />
<current enchant="7" chance="16.67" />
<current enchant="8" chance="14.29" />
<current enchant="9" chance="12.5" />
<current enchant="10" chance="11.12" />
<current enchant="11" chance="10.0" />
<current enchant="12" chance="9.10" />
<current enchant="13" chance="8.34" />
<current enchant="14" chance="7.70" />
<current enchant="15" chance="7.15" />
<current enchant="16" chance="6.67" />
<current enchant="17" chance="6.25" />
<current enchant="18" chance="5.89" />
<current enchant="19" chance="5.56" />
<current enchant="20-127" chance="0" />
</enchantRateGroup>
<!-- General full armor enchant group. -->
<enchantRateGroup name="FULL_ARMOR_GROUP">
<current enchant="0-3" chance="100" />
<current enchant="4" chance="66.67" />
<current enchant="5" chance="33.34" />
<current enchant="6" chance="25" />
<current enchant="7" chance="20" />
<current enchant="8" chance="16.67" />
<current enchant="9" chance="14.29" />
<current enchant="10" chance="12.5" />
<current enchant="11" chance="11.12" />
<current enchant="12" chance="10.0" />
<current enchant="13" chance="9.10" />
<current enchant="14" chance="8.34" />
<current enchant="15" chance="7.70" />
<current enchant="16" chance="7.15" />
<current enchant="17" chance="6.67" />
<current enchant="18" chance="6.25" />
<current enchant="19" chance="5.89" />
<current enchant="20-127" chance="0" />
</enchantRateGroup>
<!-- General fighter weapon enchant group. -->
<enchantRateGroup name="FIGHTER_WEAPON_GROUP">
<current enchant="0-2" chance="100" />
<current enchant="3-14" chance="70" />
<current enchant="15-127" chance="35" />
</enchantRateGroup>
<!-- General mage weapon enchant group. -->
<enchantRateGroup name="MAGE_WEAPON_GROUP">
<current enchant="0-2" chance="100" />
<current enchant="3-14" chance="50" /> <!-- TODO: confirm on ertheia they increased success rate "significantly" -->
<current enchant="15-127" chance="30" /> <!-- TODO: confirm on ertheia they increased success rate "significantly" -->
</enchantRateGroup>
<!-- Default scrolls enchanting route line. -->
<enchantScrollGroup id="0">
<!-- Bind armor group to all item slots except full armor. -->
<enchantRate group="ARMOR_GROUP">
<item slot="lhand" /> <!-- Left hand: Shields, Sigils -->
<item slot="head" /> <!-- Head: Helmet -->
<item slot="chest" /> <!-- Chest: Armor upper body. -->
<item slot="legs" /> <!-- Legs: Armor lower body. -->
<item slot="feet" /> <!-- Feet: Boots -->
<item slot="gloves" /> <!-- Gloves: Gloves -->
<item slot="neck" /> <!-- Neck: Necklaces -->
<item slot="rear;lear" /> <!-- Right ear, Left ear: Earrings -->
<item slot="rfinger;lfinger" /> <!-- Right finger, Left finger: Rings -->
<item slot="belt" /> <!-- Belt: Belts -->
<item slot="shirt" /> <!-- Shirt: Shirts -->
</enchantRate>
<!-- Bind only full armor group to to full armor slot items. -->
<enchantRate group="FULL_ARMOR_GROUP">
<item slot="fullarmor" /> <!-- Full Armor: Full armor pants are included. -->
</enchantRate>
<!-- Bind only fighter weapon group to all fighter weapons. -->
<enchantRate group="FIGHTER_WEAPON_GROUP">
<item slot="rhand" magicWeapon="false" /> <!-- Right hand: Weapons, Non magic weapon -->
<item slot="lrhand" magicWeapon="false" /> <!-- Two hands: Weapons, Non magic weapon -->
</enchantRate>
<!-- Bind only mage weapon group to all magic weapons. -->
<enchantRate group="MAGE_WEAPON_GROUP">
<item slot="rhand" magicWeapon="true" /> <!-- Right hand: Weapons, Magic weapon -->
<item slot="lrhand" magicWeapon="true" /> <!-- Two hands: Weapons, Magic weapon -->
</enchantRate>
</enchantScrollGroup>
</list>

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<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="xsd/EnchantSkillGroups.xsd">
<!-- 2nd Class Buffs Debuffs Toogle and Summons -->
<group id="1">
<enchant level="1" adena="74250" sp="575980" chance76="82" chance77="92" chance78="97" chance79="97" chance80="97" chance81="97" chance82="97" chance83="97" chance84="97" chance85="97" chance86="99" chance87="99" chance88="99" chance89="99" chance90="99" chance91="99" chance92="99" chance93="99" chance94="99" chance95="99" chance96="99" chance97="99" chance98="99" chance99="99" chance100="99" chance101="99" chance102="99" chance103="99" chance104="99" chance105="99" chance106="99" chance107="99" />
<enchant level="2" adena="74250" sp="575980" chance76="80" chance77="90" chance78="95" chance79="95" chance80="95" chance81="95" chance82="95" chance83="95" chance84="95" chance85="95" chance86="97" chance87="97" chance88="97" chance89="97" chance90="97" chance91="97" chance92="97" chance93="97" chance94="97" chance95="98" chance96="98" chance97="98" chance98="98" chance99="98" chance100="99" chance101="99" chance102="99" chance103="99" chance104="99" chance105="99" chance106="99" chance107="99" />
<enchant level="3" adena="74250" sp="575980" chance76="78" chance77="88" chance78="93" chance79="93" chance80="93" chance81="93" chance82="93" chance83="93" chance84="93" chance85="93" chance86="95" chance87="95" chance88="95" chance89="95" chance90="95" chance91="95" chance92="95" chance93="95" chance94="95" chance95="96" chance96="96" chance97="96" chance98="96" chance99="96" chance100="97" chance101="97" chance102="97" chance103="97" chance104="97" chance105="97" chance106="97" chance107="97" />
<enchant level="4" adena="112050" sp="604535" chance76="52" chance77="76" chance78="86" chance79="91" chance80="91" chance81="91" chance82="91" chance83="91" chance84="91" chance85="91" chance86="93" chance87="93" chance88="93" chance89="93" chance90="93" chance91="93" chance92="93" chance93="93" chance94="93" chance95="94" chance96="94" chance97="94" chance98="94" chance99="94" chance100="95" chance101="95" chance102="95" chance103="95" chance104="95" chance105="95" chance106="95" chance107="95" />
<enchant level="5" adena="112050" sp="604535" chance76="50" chance77="74" chance78="84" chance79="89" chance80="89" chance81="89" chance82="89" chance83="89" chance84="89" chance85="89" chance86="91" chance87="91" chance88="91" chance89="91" chance90="91" chance91="91" chance92="91" chance93="91" chance94="91" chance95="92" chance96="92" chance97="92" chance98="92" chance99="92" chance100="93" chance101="93" chance102="93" chance103="93" chance104="93" chance105="93" chance106="93" chance107="93" />
<enchant level="6" adena="112050" sp="604535" chance76="48" chance77="72" chance78="82" chance79="87" chance80="87" chance81="87" chance82="87" chance83="87" chance84="87" chance85="87" chance86="89" chance87="89" chance88="89" chance89="89" chance90="89" chance91="89" chance92="89" chance93="89" chance94="89" chance95="90" chance96="90" chance97="90" chance98="90" chance99="90" chance100="91" chance101="91" chance102="91" chance103="91" chance104="91" chance105="91" chance106="91" chance107="91" />
<enchant level="7" adena="150300" sp="634020" chance76="36" chance77="46" chance78="70" chance79="80" chance80="85" chance81="85" chance82="85" chance83="85" chance84="85" chance85="85" chance86="87" chance87="87" chance88="87" chance89="87" chance90="87" chance91="87" chance92="87" chance93="87" chance94="87" chance95="88" chance96="88" chance97="88" chance98="88" chance99="88" chance100="89" chance101="89" chance102="89" chance103="89" chance104="89" chance105="89" chance106="89" chance107="89" />
<enchant level="8" adena="150300" sp="634020" chance76="34" chance77="44" chance78="68" chance79="78" chance80="83" chance81="83" chance82="83" chance83="83" chance84="83" chance85="83" chance86="85" chance87="85" chance88="85" chance89="85" chance90="85" chance91="85" chance92="85" chance93="85" chance94="85" chance95="86" chance96="86" chance97="86" chance98="86" chance99="86" chance100="87" chance101="87" chance102="87" chance103="87" chance104="87" chance105="87" chance106="87" chance107="87" />
<enchant level="9" adena="150300" sp="634020" chance76="32" chance77="42" chance78="66" chance79="76" chance80="81" chance81="81" chance82="81" chance83="81" chance84="81" chance85="81" chance86="83" chance87="83" chance88="83" chance89="83" chance90="83" chance91="83" chance92="83" chance93="83" chance94="83" chance95="84" chance96="84" chance97="84" chance98="84" chance99="84" chance100="85" chance101="85" chance102="85" chance103="85" chance104="85" chance105="85" chance106="85" chance107="85" />
<enchant level="10" adena="189000" sp="680020" chance76="20" chance77="30" chance78="40" chance79="64" chance80="74" chance81="79" chance82="79" chance83="79" chance84="79" chance85="79" chance86="81" chance87="81" chance88="81" chance89="81" chance90="81" chance91="81" chance92="81" chance93="81" chance94="81" chance95="82" chance96="82" chance97="82" chance98="82" chance99="82" chance100="83" chance101="83" chance102="83" chance103="83" chance104="83" chance105="83" chance106="83" chance107="83" />
<enchant level="11" adena="189000" sp="680020" chance76="18" chance77="28" chance78="38" chance79="62" chance80="72" chance81="77" chance82="77" chance83="77" chance84="77" chance85="77" chance86="79" chance87="79" chance88="79" chance89="79" chance90="79" chance91="79" chance92="79" chance93="79" chance94="79" chance95="80" chance96="80" chance97="80" chance98="80" chance99="80" chance100="81" chance101="81" chance102="81" chance103="81" chance104="81" chance105="81" chance106="81" chance107="81" />
<enchant level="12" adena="189000" sp="680020" chance76="16" chance77="26" chance78="36" chance79="60" chance80="70" chance81="75" chance82="75" chance83="75" chance84="75" chance85="75" chance86="77" chance87="77" chance88="77" chance89="77" chance90="77" chance91="77" chance92="77" chance93="77" chance94="77" chance95="78" chance96="78" chance97="78" chance98="78" chance99="78" chance100="79" chance101="79" chance102="79" chance103="79" chance104="79" chance105="79" chance106="79" chance107="79" />
<enchant level="13" adena="228150" sp="711890" chance76="4" chance77="14" chance78="24" chance79="34" chance80="58" chance81="68" chance82="73" chance83="73" chance84="73" chance85="73" chance86="75" chance87="75" chance88="75" chance89="75" chance90="75" chance91="75" chance92="75" chance93="75" chance94="75" chance95="76" chance96="76" chance97="76" chance98="76" chance99="76" chance100="77" chance101="77" chance102="77" chance103="77" chance104="77" chance105="77" chance106="77" chance107="77" />
<enchant level="14" adena="228150" sp="711890" chance76="2" chance77="12" chance78="22" chance79="32" chance80="56" chance81="66" chance82="71" chance83="71" chance84="71" chance85="71" chance86="73" chance87="73" chance88="73" chance89="73" chance90="73" chance91="73" chance92="73" chance93="73" chance94="73" chance95="74" chance96="74" chance97="74" chance98="74" chance99="74" chance100="75" chance101="75" chance102="75" chance103="75" chance104="75" chance105="75" chance106="75" chance107="75" />
<enchant level="15" adena="228150" sp="711890" chance76="1" chance77="10" chance78="20" chance79="30" chance80="54" chance81="64" chance82="69" chance83="69" chance84="69" chance85="69" chance86="71" chance87="71" chance88="71" chance89="71" chance90="71" chance91="71" chance92="71" chance93="71" chance94="71" chance95="72" chance96="72" chance97="72" chance98="72" chance99="72" chance100="73" chance101="73" chance102="73" chance103="73" chance104="73" chance105="73" chance106="73" chance107="73" />
<enchant level="16" adena="267750" sp="761540" chance76="1" chance77="1" chance78="8" chance79="18" chance80="28" chance81="52" chance82="62" chance83="67" chance84="67" chance85="67" chance86="69" chance87="69" chance88="69" chance89="69" chance90="69" chance91="69" chance92="69" chance93="69" chance94="69" chance95="70" chance96="70" chance97="70" chance98="70" chance99="70" chance100="71" chance101="71" chance102="71" chance103="71" chance104="71" chance105="71" chance106="71" chance107="71" />
<enchant level="17" adena="267750" sp="761540" chance76="1" chance77="1" chance78="6" chance79="16" chance80="26" chance81="50" chance82="60" chance83="65" chance84="65" chance85="65" chance86="67" chance87="67" chance88="67" chance89="67" chance90="67" chance91="67" chance92="67" chance93="67" chance94="67" chance95="68" chance96="68" chance97="68" chance98="68" chance99="68" chance100="69" chance101="69" chance102="69" chance103="69" chance104="69" chance105="69" chance106="69" chance107="69" />
<enchant level="18" adena="267750" sp="761540" chance76="1" chance77="1" chance78="4" chance79="14" chance80="24" chance81="48" chance82="58" chance83="63" chance84="63" chance85="63" chance86="65" chance87="65" chance88="65" chance89="65" chance90="65" chance91="65" chance92="65" chance93="65" chance94="65" chance95="66" chance96="66" chance97="66" chance98="66" chance99="66" chance100="67" chance101="67" chance102="67" chance103="67" chance104="67" chance105="67" chance106="67" chance107="67" />
<enchant level="19" adena="307800" sp="795890" chance76="1" chance77="1" chance78="1" chance79="2" chance80="12" chance81="22" chance82="46" chance83="56" chance84="61" chance85="61" chance86="63" chance87="63" chance88="63" chance89="63" chance90="63" chance91="63" chance92="63" chance93="63" chance94="63" chance95="64" chance96="64" chance97="64" chance98="64" chance99="64" chance100="65" chance101="65" chance102="65" chance103="65" chance104="65" chance105="65" chance106="65" chance107="65" />
<enchant level="20" adena="307800" sp="795890" chance76="1" chance77="1" chance78="1" chance79="1" chance80="10" chance81="20" chance82="44" chance83="54" chance84="59" chance85="59" chance86="61" chance87="61" chance88="61" chance89="61" chance90="61" chance91="61" chance92="61" chance93="61" chance94="61" chance95="62" chance96="62" chance97="62" chance98="62" chance99="62" chance100="63" chance101="63" chance102="63" chance103="63" chance104="63" chance105="63" chance106="63" chance107="63" />
<enchant level="21" adena="307800" sp="795890" chance76="1" chance77="1" chance78="1" chance79="1" chance80="8" chance81="18" chance82="42" chance83="52" chance84="57" chance85="57" chance86="59" chance87="59" chance88="59" chance89="59" chance90="59" chance91="59" chance92="59" chance93="59" chance94="59" chance95="60" chance96="60" chance97="60" chance98="60" chance99="60" chance100="61" chance101="61" chance102="61" chance103="61" chance104="61" chance105="61" chance106="61" chance107="61" />
<enchant level="22" adena="348300" sp="849330" chance76="1" chance77="1" chance78="1" chance79="1" chance80="1" chance81="6" chance82="16" chance83="40" chance84="50" chance85="55" chance86="57" chance87="57" chance88="57" chance89="57" chance90="57" chance91="57" chance92="57" chance93="57" chance94="57" chance95="58" chance96="58" chance97="58" chance98="58" chance99="58" chance100="59" chance101="59" chance102="59" chance103="59" chance104="59" chance105="59" chance106="59" chance107="59" />
<enchant level="23" adena="348300" sp="849330" chance76="1" chance77="1" chance78="1" chance79="1" chance80="1" chance81="4" chance82="14" chance83="38" chance84="48" chance85="53" chance86="55" chance87="55" chance88="55" chance89="55" chance90="55" chance91="55" chance92="55" chance93="55" chance94="55" chance95="56" chance96="56" chance97="56" chance98="56" chance99="56" chance100="57" chance101="57" chance102="57" chance103="57" chance104="57" chance105="57" chance106="57" chance107="57" />
<enchant level="24" adena="348300" sp="849330" chance76="1" chance77="1" chance78="1" chance79="1" chance80="1" chance81="2" chance82="12" chance83="36" chance84="46" chance85="46" chance86="51" chance87="51" chance88="51" chance89="51" chance90="51" chance91="51" chance92="51" chance93="51" chance94="51" chance95="52" chance96="52" chance97="52" chance98="52" chance99="52" chance100="53" chance101="53" chance102="53" chance103="53" chance104="53" chance105="53" chance106="53" chance107="53" />
<enchant level="25" adena="389250" sp="886255" chance76="1" chance77="1" chance78="1" chance79="1" chance80="1" chance81="1" chance82="1" chance83="10" chance84="34" chance85="44" chance86="49" chance87="49" chance88="49" chance89="49" chance90="49" chance91="49" chance92="49" chance93="49" chance94="49" chance95="50" chance96="50" chance97="50" chance98="50" chance99="50" chance100="51" chance101="51" chance102="51" chance103="51" chance104="51" chance105="51" chance106="51" chance107="51" />
<enchant level="26" adena="389250" sp="886255" chance76="1" chance77="1" chance78="1" chance79="1" chance80="1" chance81="1" chance82="1" chance83="8" chance84="32" chance85="42" chance86="47" chance87="47" chance88="47" chance89="47" chance90="47" chance91="47" chance92="47" chance93="47" chance94="47" chance95="48" chance96="48" chance97="48" chance98="48" chance99="48" chance100="49" chance101="49" chance102="49" chance103="49" chance104="49" chance105="49" chance106="49" chance107="49" />
<enchant level="27" adena="389250" sp="886255" chance76="1" chance77="1" chance78="1" chance79="1" chance80="1" chance81="1" chance82="1" chance83="6" chance84="30" chance85="40" chance86="45" chance87="45" chance88="45" chance89="45" chance90="45" chance91="45" chance92="45" chance93="45" chance94="45" chance95="46" chance96="46" chance97="46" chance98="46" chance99="46" chance100="47" chance101="47" chance102="47" chance103="47" chance104="47" chance105="47" chance106="47" chance107="47" />
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<enchant level="13" adena="410670" sp="1281402" chance76="4" chance77="14" chance78="24" chance79="34" chance80="58" chance81="68" chance82="73" chance83="73" chance84="73" chance85="73" />
<enchant level="14" adena="410670" sp="1281402" chance76="2" chance77="12" chance78="22" chance79="32" chance80="56" chance81="66" chance82="71" chance83="71" chance84="71" chance85="71" />
<enchant level="15" adena="410670" sp="1281402" chance76="1" chance77="10" chance78="20" chance79="30" chance80="54" chance81="64" chance82="69" chance83="69" chance84="69" chance85="69" />
<enchant level="16" adena="481950" sp="1370772" chance76="1" chance77="1" chance78="8" chance79="18" chance80="28" chance81="52" chance82="62" chance83="67" chance84="67" chance85="67" />
<enchant level="17" adena="481950" sp="1370772" chance76="1" chance77="1" chance78="6" chance79="16" chance80="26" chance81="50" chance82="60" chance83="65" chance84="65" chance85="65" />
<enchant level="18" adena="481950" sp="1370772" chance76="1" chance77="1" chance78="4" chance79="14" chance80="24" chance81="48" chance82="58" chance83="63" chance84="63" chance85="63" />
<enchant level="19" adena="554040" sp="1432602" chance76="1" chance77="1" chance78="1" chance79="2" chance80="12" chance81="22" chance82="46" chance83="56" chance84="61" chance85="61" />
<enchant level="20" adena="554040" sp="1432602" chance76="1" chance77="1" chance78="1" chance79="1" chance80="10" chance81="20" chance82="44" chance83="54" chance84="59" chance85="59" />
<enchant level="21" adena="554040" sp="1432602" chance76="1" chance77="1" chance78="1" chance79="1" chance80="8" chance81="18" chance82="42" chance83="52" chance84="57" chance85="57" />
<enchant level="22" adena="626940" sp="1528794" chance76="1" chance77="1" chance78="1" chance79="1" chance80="1" chance81="6" chance82="16" chance83="40" chance84="50" chance85="55" />
<enchant level="23" adena="626940" sp="1528794" chance76="1" chance77="1" chance78="1" chance79="1" chance80="1" chance81="4" chance82="14" chance83="38" chance84="48" chance85="53" />
<enchant level="24" adena="626940" sp="1528794" chance76="1" chance77="1" chance78="1" chance79="1" chance80="1" chance81="2" chance82="12" chance83="36" chance84="46" chance85="46" />
<enchant level="25" adena="700650" sp="1595259" chance76="1" chance77="1" chance78="1" chance79="1" chance80="1" chance81="1" chance82="1" chance83="10" chance84="34" chance85="44" />
<enchant level="26" adena="700650" sp="1595259" chance76="1" chance77="1" chance78="1" chance79="1" chance80="1" chance81="1" chance82="1" chance83="8" chance84="32" chance85="42" />
<enchant level="27" adena="700650" sp="1595259" chance76="1" chance77="1" chance78="1" chance79="1" chance80="1" chance81="1" chance82="1" chance83="6" chance84="30" chance85="40" />
<enchant level="28" adena="775170" sp="1698516" chance76="1" chance77="1" chance78="1" chance79="1" chance80="1" chance81="1" chance82="1" chance83="1" chance84="4" chance85="28" />
<enchant level="29" adena="775170" sp="1698516" chance76="1" chance77="1" chance78="1" chance79="1" chance80="1" chance81="1" chance82="1" chance83="1" chance84="2" chance85="26" />
<enchant level="30" adena="775170" sp="1698516" chance76="1" chance77="1" chance78="1" chance79="1" chance80="1" chance81="1" chance82="1" chance83="1" chance84="1" chance85="24" />
</group>
<!-- 3rd Class Buffs, Debuffs, Toggles -->
<group id="5">
<enchant level="1" adena="481950" sp="1370772" chance76="18" chance77="28" chance78="38" chance79="48" chance80="58" chance81="82" chance82="92" chance83="97" chance84="97" chance85="97" />
<enchant level="2" adena="481950" sp="1370772" chance76="16" chance77="26" chance78="36" chance79="46" chance80="56" chance81="80" chance82="90" chance83="95" chance84="95" chance85="95" />
<enchant level="3" adena="481950" sp="1370772" chance76="14" chance77="24" chance78="34" chance79="44" chance80="54" chance81="78" chance82="88" chance83="93" chance84="93" chance85="93" />
<enchant level="4" adena="554040" sp="1432602" chance76="2" chance77="12" chance78="22" chance79="32" chance80="42" chance81="52" chance82="76" chance83="86" chance84="91" chance85="91" />
<enchant level="5" adena="554040" sp="1432602" chance76="1" chance77="10" chance78="20" chance79="30" chance80="40" chance81="50" chance82="74" chance83="84" chance84="89" chance85="89" />
<enchant level="6" adena="554040" sp="1432602" chance76="1" chance77="8" chance78="18" chance79="28" chance80="38" chance81="48" chance82="72" chance83="82" chance84="87" chance85="87" />
<enchant level="7" adena="626940" sp="1528794" chance76="1" chance77="1" chance78="6" chance79="16" chance80="26" chance81="36" chance82="46" chance83="70" chance84="80" chance85="85" />
<enchant level="8" adena="626940" sp="1528794" chance76="1" chance77="1" chance78="4" chance79="14" chance80="24" chance81="34" chance82="44" chance83="68" chance84="78" chance85="83" />
<enchant level="9" adena="626940" sp="1528794" chance76="1" chance77="1" chance78="2" chance79="12" chance80="22" chance81="32" chance82="42" chance83="66" chance84="76" chance85="81" />
<enchant level="10" adena="700650" sp="1595259" chance76="1" chance77="1" chance78="1" chance79="1" chance80="10" chance81="20" chance82="30" chance83="40" chance84="64" chance85="74" />
<enchant level="11" adena="700650" sp="1595259" chance76="1" chance77="1" chance78="1" chance79="1" chance80="8" chance81="18" chance82="28" chance83="38" chance84="62" chance85="72" />
<enchant level="12" adena="700650" sp="1595259" chance76="1" chance77="1" chance78="1" chance79="1" chance80="6" chance81="16" chance82="26" chance83="36" chance84="60" chance85="70" />
<enchant level="13" adena="775170" sp="1698516" chance76="1" chance77="1" chance78="1" chance79="1" chance80="1" chance81="4" chance82="14" chance83="24" chance84="34" chance85="58" />
<enchant level="14" adena="775170" sp="1698516" chance76="1" chance77="1" chance78="1" chance79="1" chance80="1" chance81="2" chance82="12" chance83="22" chance84="32" chance85="56" />
<enchant level="15" adena="775170" sp="1698516" chance76="1" chance77="1" chance78="1" chance79="1" chance80="1" chance81="1" chance82="10" chance83="20" chance84="30" chance85="54" />
</group>
<!-- 3rd Class Attack Type skills -->
<group id="6">
<enchant level="1" adena="481950" sp="1370772" chance76="18" chance77="28" chance78="38" chance79="48" chance80="58" chance81="82" chance82="92" chance83="97" chance84="97" chance85="97" />
<enchant level="2" adena="481950" sp="1370772" chance76="16" chance77="26" chance78="36" chance79="46" chance80="56" chance81="80" chance82="90" chance83="95" chance84="95" chance85="95" />
<enchant level="3" adena="481950" sp="1370772" chance76="14" chance77="24" chance78="34" chance79="44" chance80="54" chance81="78" chance82="88" chance83="93" chance84="93" chance85="93" />
<enchant level="4" adena="554040" sp="1432602" chance76="2" chance77="12" chance78="22" chance79="32" chance80="42" chance81="52" chance82="76" chance83="86" chance84="91" chance85="91" />
<enchant level="5" adena="554040" sp="1432602" chance76="1" chance77="10" chance78="20" chance79="30" chance80="40" chance81="50" chance82="74" chance83="84" chance84="89" chance85="89" />
<enchant level="6" adena="554040" sp="1432602" chance76="1" chance77="8" chance78="18" chance79="28" chance80="38" chance81="48" chance82="72" chance83="82" chance84="87" chance85="87" />
<enchant level="7" adena="626940" sp="1528794" chance76="1" chance77="1" chance78="6" chance79="16" chance80="26" chance81="36" chance82="46" chance83="70" chance84="80" chance85="85" />
<enchant level="8" adena="626940" sp="1528794" chance76="1" chance77="1" chance78="4" chance79="14" chance80="24" chance81="34" chance82="44" chance83="68" chance84="78" chance85="83" />
<enchant level="9" adena="626940" sp="1528794" chance76="1" chance77="1" chance78="2" chance79="12" chance80="22" chance81="32" chance82="42" chance83="66" chance84="76" chance85="81" />
<enchant level="10" adena="700650" sp="1595259" chance76="1" chance77="1" chance78="1" chance79="1" chance80="10" chance81="20" chance82="30" chance83="40" chance84="64" chance85="74" />
<enchant level="11" adena="700650" sp="1595259" chance76="1" chance77="1" chance78="1" chance79="1" chance80="8" chance81="18" chance82="28" chance83="38" chance84="62" chance85="72" />
<enchant level="12" adena="700650" sp="1595259" chance76="1" chance77="1" chance78="1" chance79="1" chance80="6" chance81="16" chance82="26" chance83="36" chance84="60" chance85="70" />
<enchant level="13" adena="775170" sp="1698516" chance76="1" chance77="1" chance78="1" chance79="1" chance80="1" chance81="4" chance82="14" chance83="24" chance84="34" chance85="58" />
<enchant level="14" adena="775170" sp="1698516" chance76="1" chance77="1" chance78="1" chance79="1" chance80="1" chance81="2" chance82="12" chance83="22" chance84="32" chance85="56" />
<enchant level="15" adena="775170" sp="1698516" chance76="1" chance77="1" chance78="1" chance79="1" chance80="1" chance81="1" chance82="10" chance83="20" chance84="30" chance85="54" />
</group>
<!-- 4rd Class skills GOD -->
<group id="10">
<!-- normal="30297" oblivion="30300" discipline="30299" mastery="30298" -->
<enchant level="1" adena="1332450" sp="2091345" chance76="0" chance77="0" chance78="0" chance79="0" chance80="0" chance81="0" chance82="0" chance83="0" chance84="0" chance85="85" chance86="86" chance87="87" chance88="88" chance89="89" chance90="90" chance91="91" chance92="92" chance93="93" chance94="94" chance95="95" chance96="96" chance97="97" chance98="98" chance99="99" />
<enchant level="2" adena="3997349" sp="6274037" chance76="0" chance77="0" chance78="0" chance79="0" chance80="0" chance81="0" chance82="0" chance83="0" chance84="0" chance85="80" chance86="81" chance87="82" chance88="83" chance89="84" chance90="85" chance91="86" chance92="87" chance93="88" chance94="89" chance95="90" chance96="91" chance97="92" chance98="93" chance99="94" />
<enchant level="3" adena="6662250" sp="10456729" chance76="0" chance77="0" chance78="0" chance79="0" chance80="0" chance81="0" chance82="0" chance83="0" chance84="0" chance85="75" chance86="76" chance87="77" chance88="78" chance89="79" chance90="80" chance91="81" chance92="82" chance93="83" chance94="84" chance95="85" chance96="86" chance97="87" chance98="88" chance99="89" />
<enchant level="4" adena="9327150" sp="14639421" chance76="0" chance77="0" chance78="0" chance79="0" chance80="0" chance81="0" chance82="0" chance83="0" chance84="0" chance85="70" chance86="71" chance87="72" chance88="73" chance89="74" chance90="75" chance91="76" chance92="77" chance93="78" chance94="79" chance95="80" chance96="81" chance97="82" chance98="83" chance99="84" />
<enchant level="5" adena="11992050" sp="18822133" chance76="0" chance77="0" chance78="0" chance79="0" chance80="0" chance81="0" chance82="0" chance83="0" chance84="0" chance85="65" chance86="66" chance87="67" chance88="68" chance89="69" chance90="70" chance91="71" chance92="72" chance93="73" chance94="74" chance95="75" chance96="76" chance97="77" chance98="78" chance99="79" />
<enchant level="6" adena="14656950" sp="23004804" chance76="0" chance77="0" chance78="0" chance79="0" chance80="0" chance81="0" chance82="0" chance83="0" chance84="0" chance85="60" chance86="61" chance87="62" chance88="63" chance89="64" chance90="65" chance91="66" chance92="67" chance93="68" chance94="69" chance95="70" chance96="71" chance97="72" chance98="73" chance99="74" />
<enchant level="7" adena="17321850" sp="27187496" chance76="0" chance77="0" chance78="0" chance79="0" chance80="0" chance81="0" chance82="0" chance83="0" chance84="0" chance85="30" chance86="56" chance87="57" chance88="58" chance89="59" chance90="60" chance91="61" chance92="62" chance93="63" chance94="64" chance95="65" chance96="66" chance97="67" chance98="68" chance99="69" />
<enchant level="8" adena="19986750" sp="31370188" chance76="0" chance77="0" chance78="0" chance79="0" chance80="0" chance81="0" chance82="0" chance83="0" chance84="0" chance85="25" chance86="26" chance87="52" chance88="53" chance89="54" chance90="55" chance91="56" chance92="57" chance93="58" chance94="59" chance95="60" chance96="61" chance97="62" chance98="63" chance99="64" />
<enchant level="9" adena="22651650" sp="35552880" chance76="0" chance77="0" chance78="0" chance79="0" chance80="0" chance81="0" chance82="0" chance83="0" chance84="0" chance85="20" chance86="21" chance87="22" chance88="48" chance89="49" chance90="50" chance91="51" chance92="52" chance93="53" chance94="54" chance95="55" chance96="56" chance97="57" chance98="58" chance99="59" />
<enchant level="10" adena="25316550" sp="39735572" chance76="0" chance77="0" chance78="0" chance79="0" chance80="0" chance81="0" chance82="0" chance83="0" chance84="0" chance85="15" chance86="16" chance87="17" chance88="18" chance89="44" chance90="45" chance91="46" chance92="47" chance93="48" chance94="49" chance95="50" chance96="51" chance97="52" chance98="53" chance99="54" />
</group>
</list>

24
trunk/dist/game/data/ExtendDrop.xml vendored Normal file
View File

@@ -0,0 +1,24 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="xsd/ExtendDrop.xsd">
<drop id="1">
<items>
<item id="35562" count="1" maxCount="2" chance="1.0" additionalChance="0.5" /> <!-- Energy of destruction -->
</items>
<conditions>
<condition name="PlayerLevel">
<minLevel>85</minLevel>
<maxLevel>105</maxLevel>
</condition>
<condition name="CategoryType">
<category>
<item>FOURTH_CLASS_GROUP</item>
<item>AWAKEN_GROUP</item> <!-- FIFTH_CLASS_GROUP (Supposed to be old awaken class) / SIXTH_CLASS_GROUP (Supposed to be post diversity class) -->
</category>
</condition>
</conditions>
<systemMessages>
<systemMessage amount="1" id="3791" /> <!-- You have obtained the first Energy of Destruction. You can obtain up to 2 of these a day, and can begin obtaining them again at 6:30am every day. -->
<systemMessage amount="2" id="3792" /> <!-- You have obtained the second Energy of Destruction. You can obtain up to 2 of these a day, and can begin obtaining them again at 6:30am every day. -->
</systemMessages>
</drop>
</list>

38
trunk/dist/game/data/Fishing.xml vendored Normal file
View File

@@ -0,0 +1,38 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="./xsd/Fishing.xsd">
<playerLevel min="85" />
<baitDistance min="90" max="250" />
<fishingTime min="45000" max="45000" />
<fishingTimeWait min="15000" max="15000" />
<expRate min="650" max="700" />
<spRate min="40" max="45" />
<baits>
<bait level="1" itemId="45495" chance="64"> <!-- Normal Bait -->
<catch itemId="45473" /> <!-- Fresh Blue Mackerel -->
<catch itemId="45474" /> <!-- Fresh Minnow -->
<catch itemId="45475" /> <!-- Fresh Flatcatch -->
<catch itemId="45476" /> <!-- Fresh Mandarin catch -->
<catch itemId="45477" /> <!-- Fresh Rockcatch -->
<catch itemId="45478" /> <!-- Fresh Goldcatch -->
<catch itemId="45479" /> <!-- Fresh Salmon -->
<catch itemId="45480" /> <!-- Fresh Eel -->
<catch itemId="45486" /> <!-- Wooden Treasure Chest -->
</bait>
<bait level="2" itemId="45496" chance="64"> <!-- Special Bait -->
<catch itemId="45481" /> <!-- Fresh Marlin -->
<catch itemId="45482" /> <!-- Fresh Catcatch -->
<catch itemId="45483" /> <!-- Fresh Tuna -->
<catch itemId="45484" /> <!-- Fresh Carp -->
<catch itemId="45485" /> <!-- Fresh Whale -->
<catch itemId="45487" /> <!-- Silver Treasure Chest -->
<catch itemId="45488" /> <!-- Golden Treasure Chest -->
</bait>
<bait level="3" itemId="46084" chance="30"> <!-- Player Commendation Special Bait -->
<catch itemId="46085" /> <!-- Treasure Map Piece - 1 -->
<catch itemId="46086" /> <!-- Treasure Map Piece - 2 -->
<catch itemId="46087" /> <!-- Treasure Map Piece - 3 -->
<catch itemId="46088" /> <!-- Treasure Map Piece - 4 -->
<catch itemId="46089" /> <!-- Treasure Map Piece - 5 -->
</bait>
</baits>
</list>

View File

@@ -1,266 +1,266 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="xsd/InstanceNames.xsd">
<instance id="1" name="Party Duel" />
<instance id="2" name="Urban Area" />
<instance id="3" name="Tower of Infinitum Demon Prince" />
<instance id="4" name="Tower of Infinitum Ranku" />
<instance id="5" name="Tully's Workshop 1st Floor" />
<instance id="6" name="Tully's Workshop 3rd Floor" />
<instance id="7" name="Tully's Workshop 5th Floor" />
<instance id="8" name="Tully's Workshop 7th Floor" />
<instance id="9" name="Dark Cloud Mansion" />
<instance id="10" name="Crystal Caverns" />
<instance id="11" name="Nornil's Garden" />
<instance id="12" name="Nornil's Garden Quest" />
<instance id="13" name="Dungeon" />
<instance id="14" name="Dungeon" />
<instance id="15" name="Dungeon" />
<instance id="16" name="Dungeon" />
<instance id="17" name="Dungeon" />
<instance id="18" name="Dungeon" />
<instance id="19" name="Dungeon" />
<instance id="20" name="Dungeon" />
<instance id="21" name="Dungeon" />
<instance id="22" name="Monster Dungeon" />
<instance id="23" name="Monster Dungeon" />
<instance id="24" name="Monster Dungeon" />
<instance id="25" name="Monster Dungeon" />
<instance id="26" name="Monster Dungeon" />
<instance id="27" name="Monster Dungeon" />
<instance id="28" name="Monster Dungeon" />
<instance id="29" name="Monster Dungeon" />
<instance id="30" name="Monster Dungeon" />
<instance id="31" name="Monster Dungeon" />
<instance id="32" name="Monster Dungeon" />
<instance id="33" name="Monster Dungeon" />
<instance id="34" name="Monster Dungeon" />
<instance id="35" name="Monster Dungeon" />
<instance id="36" name="Monster Dungeon" />
<instance id="37" name="Monster Dungeon" />
<instance id="38" name="Monster Dungeon" />
<instance id="39" name="Monster Dungeon" />
<instance id="40" name="Monster Dungeon" />
<instance id="41" name="Monster Dungeon" />
<instance id="42" name="Monster Dungeon" />
<instance id="43" name="Pailaka (Forgotten Temple)" />
<instance id="44" name="Pailaka (Devil's Isle)" />
<instance id="45" name="Pailaka (Varka Silenos Barracks)" />
<instance id="46" name="Rim Kamaloka" />
<instance id="47" name="Rim Kamaloka" />
<instance id="48" name="Rim Kamaloka" />
<instance id="49" name="Rim Kamaloka" />
<instance id="50" name="Rim Kamaloka" />
<instance id="51" name="Rim Kamaloka" />
<instance id="52" name="Rim Kamaloka" />
<instance id="53" name="Rim Kamaloka" />
<instance id="54" name="Rim Kamaloka" />
<instance id="55" name="Rim Kamaloka" />
<instance id="56" name="Rim Kamaloka" />
<instance id="57" name="Kamaloka (Hall of the Abyss)" />
<instance id="58" name="Kamaloka (Hall of the Abyss)" />
<instance id="59" name="Near Kamaloka" />
<instance id="60" name="Kamaloka (Hall of the Abyss)" />
<instance id="61" name="Kamaloka (Hall of the Abyss)" />
<instance id="62" name="Near Kamaloka" />
<instance id="63" name="Kamaloka (Hall of the Abyss)" />
<instance id="64" name="Kamaloka (Hall of the Abyss)" />
<instance id="65" name="Near Kamaloka" />
<instance id="66" name="Kamaloka (Hall of the Abyss)" />
<instance id="67" name="Kamaloka (Hall of the Abyss)" />
<instance id="68" name="Near Kamaloka" />
<instance id="69" name="Kamaloka (Hall of the Abyss)" />
<instance id="70" name="Kamaloka (Hall of the Abyss)" />
<instance id="71" name="Near Kamaloka" />
<instance id="72" name="Kamaloka (Hall of the Abyss)" />
<instance id="73" name="Kamaloka (Labyrinth of the Abyss)" />
<instance id="74" name="Kamaloka (Labyrinth of the Abyss)" />
<instance id="75" name="Kamaloka (Labyrinth of the Abyss)" />
<instance id="76" name="Kamaloka (Labyrinth of the Abyss)" />
<instance id="77" name="Kamaloka (Labyrinth of the Abyss)" />
<instance id="78" name="Kamaloka (Labyrinth of the Abyss)" />
<instance id="79" name="Kamaloka (Labyrinth of the Abyss)" />
<instance id="80" name="Pailaka (Rune Castle)" />
<instance id="81" name="Pailaka (Rune Castle)" />
<instance id="82" name="Pailaka (Rune Castle)" />
<instance id="83" name="Pailaka (Rune Castle)" />
<instance id="84" name="Pailaka (Rune Castle)" />
<instance id="85" name="Pailaka (Rune Castle)" />
<instance id="86" name="Pailaka (Rune Castle)" />
<instance id="87" name="Pailaka (Rune Castle)" />
<instance id="88" name="Pailaka (Rune Castle)" />
<instance id="89" name="Pailaka (Rune Castle)" />
<instance id="90" name="Pailaka (Rune Castle)" />
<instance id="91" name="Pailaka (Rune Castle)" />
<instance id="92" name="Pailaka (Rune Castle)" />
<instance id="93" name="Pailaka (Rune Castle)" />
<instance id="94" name="Pailaka (Rune Castle)" />
<instance id="95" name="Pailaka (Rune Castle)" />
<instance id="96" name="Pailaka (Rune Castle)" />
<instance id="97" name="Pailaka (Rune Castle)" />
<instance id="98" name="Pailaka (Rune Castle)" />
<instance id="99" name="Pailaka (Rune Castle)" />
<instance id="100" name="Pailaka (Rune Castle)" />
<instance id="101" name="Pailaka (Rune Castle)" />
<instance id="102" name="Pailaka (Rune Castle)" />
<instance id="103" name="Pailaka (Rune Castle)" />
<instance id="104" name="Pailaka (Rune Castle)" />
<instance id="105" name="Pailaka (Rune Castle)" />
<instance id="106" name="Pailaka (Rune Castle)" />
<instance id="107" name="Pailaka (Rune Castle)" />
<instance id="108" name="Pailaka (Rune Castle)" />
<instance id="109" name="Pailaka (Rune Castle)" />
<instance id="110" name="Seed of Destruction" />
<instance id="111" name="Sanctum of the Lords of Dawn" />
<instance id="112" name="Disciple's Necropolis (Past)" />
<instance id="113" name="Hideout of the Dawn" />
<instance id="114" name="Cavern of the Pirate Captain (Nightmare)" />
<instance id="115" name="Seed of Infinity (Hall of Suffering)" />
<instance id="116" name="Seed of Infinity (Hall of Suffering)" />
<instance id="117" name="Secret Area in the Keucereus Fortress" />
<instance id="118" name="Secret Area in the Keucereus Fortress" />
<instance id="119" name="Seed of Infinity (Hall of Erosion)" />
<instance id="120" name="Seed of Infinity (Hall of Erosion)" />
<instance id="121" name="Seed of Infinity (Heart of Infinity)" />
<instance id="122" name="Seed of Infinity (Heart of Infinity)" />
<instance id="123" name="Seed of Destruction (Dragonkin Servant)" />
<instance id="124" name="Seed of Destruction (Dragonkin Sentinel)" />
<instance id="125" name="Seed of Destruction (Dragonkin Warrior)" />
<instance id="126" name="Seed of Destruction (Dragonkin Crusher)" />
<instance id="127" name="Delusion Chamber (Eastern Seal)" />
<instance id="128" name="Delusion Chamber (Western Seal)" />
<instance id="129" name="Delusion Chamber (Eastern Seal)" />
<instance id="130" name="Delusion Chamber (Northern Seal)" />
<instance id="131" name="Delusion Chamber (Great Seal)" />
<instance id="132" name="Delusion Chamber (Tower of Seal)" />
<instance id="133" name="Cavern of the Pirate Captain (Daydream)" />
<instance id="134" name="Kamaloka (Labyrinth of the Abyss)" />
<instance id="135" name="Cavern of the Pirate Captain (Distant Daydream)" />
<instance id="136" name="Last Emperial Tomb" />
<instance id="137" name="Ice Queen's Castle" />
<instance id="138" name="Mithril Mine" />
<instance id="139" name="Ice Queen's Castle" />
<instance id="140" name="Jinia Guild Hideout" />
<instance id="141" name="Jinia Guild Hideout" />
<instance id="142" name="Tower of Infinitum (5th Floor)" />
<instance id="143" name="Tower of Infinitum (10th Floor)" />
<instance id="144" name="Ice Queen's Castle (Epic)" />
<instance id="145" name="Jinia Guild Hideout" />
<instance id="146" name="Jinia Guild Hideout" />
<instance id="147" name="Olympiad" />
<instance id="148" name="Olympiad" />
<instance id="149" name="Olympiad" />
<instance id="150" name="Olympiad" />
<instance id="151" name="Monastery of Silence" />
<instance id="152" name="Monastery of Silence" />
<instance id="153" name="Monastery of Silence" />
<instance id="154" name="Monastery of Silence" />
<instance id="155" name="Monastery of Silence" />
<instance id="156" name="Library of Sages" />
<instance id="157" name="Underground Library of Sages" />
<instance id="158" name="Elcadia's Cabin" />
<instance id="159" name="Prison of Darkness" />
<instance id="160" name="Teredor Warzone" />
<instance id="161" name="Kimerian" />
<instance id="162" name="Kimerian (Epic)" />
<instance id="163" name="Emerald Square" />
<instance id="164" name="Steam Corridor" />
<instance id="165" name="Coral Garden" />
<instance id="166" name="Baylor Warzone" />
<instance id="167" name="Balok Warzone" />
<instance id="168" name="Coral Garden Hall" />
<instance id="169" name="Istina's Cavern" />
<instance id="170" name="Istina's Cavern (Epic)" />
<instance id="171" name="Nursery" />
<instance id="172" name="Lachik Dwelling Warzone" />
<instance id="173" name="Lachik Dwelling Warzone" />
<instance id="174" name="Lachik Dwelling Warzone (Epic)" />
<instance id="175" name="Lachik Dwelling Warzone (Epic)" />
<instance id="176" name="Underground Military Compound" />
<instance id="177" name="Underground Military Compound" />
<instance id="178" name="Labyrinth of Belis" />
<instance id="179" name="Fortuna" />
<instance id="180" name="Octavis Warzone" />
<instance id="181" name="Octavis Warzone (Epic)" />
<instance id="182" name="Museum Dungeon" />
<instance id="183" name="Balthus Knights - Antharas Expedition" />
<instance id="184" name="Valakas Warzone" />
<instance id="185" name="Evil Incubator" />
<instance id="186" name="Orchid Hall" />
<instance id="187" name="Ellia Hall" />
<instance id="188" name="Laurell Hall" />
<instance id="189" name="Orchid Hall" />
<instance id="190" name="Ellia Hall" />
<instance id="191" name="Laurell Hall" />
<instance id="192" name="Tainted Dimension" />
<instance id="193" name="Altar of Shilen" />
<instance id="194" name="Altar of Shilen" />
<instance id="195" name="Harnak Underground Ruins" />
<instance id="196" name="Prison of Darkness (Epic)" />
<instance id="197" name="Elcadia's Cabin" />
<instance id="198" name="Legacy of Cruma Tower" />
<instance id="199" name="Rim Kamaloka" />
<instance id="200" name="Memory of Disaster" />
<instance id="201" name="Harnak Underground Ruins" />
<instance id="202" name="Kimerian" />
<instance id="203" name="Kimerian (Epic)" />
<instance id="204" name="Evolved Agathion's Place" />
<instance id="205" name="Kartia's Labyrinth - Tainted Dimension Attacker" />
<instance id="206" name="Kartia's Labyrinth - Tainted Dimension Attacker" />
<instance id="207" name="Kartia's Labyrinth - Tainted Dimension Attacker" />
<instance id="208" name="Kartia's Labyrinth" />
<instance id="209" name="Kartia's Labyrinth" />
<instance id="210" name="Kartia's Labyrinth" />
<instance id="211" name="Advent of Delusion" />
<instance id="212" name="Verdof's Room (Devil's Island)" />
<instance id="213" name="Verdof's Room (Devil's Island)" />
<instance id="214" name="Verdof's Room (Devil's Island)" />
<instance id="215" name="Verdof's Room (Devil's Island)" />
<instance id="216" name="Verdof's Room (Devil's Island)" />
<instance id="217" name="Eva's Hidden Space" />
<instance id="218" name="Tauti Warzone" />
<instance id="219" name="Tauti Warzone (Epic)" />
<instance id="220" name="Arena 1" />
<instance id="221" name="Arena 2" />
<instance id="222" name="Arena 3" />
<instance id="223" name="Arena 4" />
<instance id="224" name="Battle Tournament Stadium 1" />
<instance id="225" name="Battle Tournament Stadium 2" />
<instance id="226" name="Battle Tournament Stadium 3" />
<instance id="227" name="Battle Tournament Stadium 4" />
<instance id="228" name="Ancient Kartia's Labyrinth - A Secret of Two Races" />
<instance id="229" name="Ancient Kartia's Labyrinth - A Secret of Two Races" />
<instance id="230" name="Ancient Kartia's Labyrinth - A Secret of Two Races" />
<instance id="231" name="Nornil's Garden - Spicula Raid" />
<instance id="232" name="Fortress of the Dead" />
<instance id="233" name="Fortress of the Dead" />
<instance id="234" name="Devastated Castle" />
<instance id="235" name="Devastated Castle" />
<instance id="236" name="Fortress of Resistance" />
<instance id="237" name="Fortress of Resistance" />
<instance id="238" name="Bronze Key Guild's Request Zone" />
<instance id="239" name="Black Anvil Guild's Request Zone" />
<instance id="240" name="Golden Wheel Guild's Request Zone" />
<instance id="241" name="Talking Island (Past)" />
<instance id="242" name="Bronze Key Guild's Request Zone" />
<instance id="243" name="Black Anvil Guild's Request Zone" />
<instance id="244" name="Golden Wheel Guild's Request Zone" />
<instance id="245" name="Nornil's Garden" />
<instance id="246" name="Verdof's Room (Devil's Island)" />
<instance id="247" name="Prelude to Lindvior" />
<instance id="248" name="Prelude to Lindvior" />
<instance id="249" name="Seed of Infinity" />
<instance id="250" name="Dimensional Warp" />
<instance id="251" name="Faeron Training Grounds" />
<instance id="252" name="Faeron Training Grounds" />
<instance id="253" name="Karaphon Habitat" />
<instance id="254" name="Fortress of the Dead" />
<instance id="255" name="Chamber of Prophecies" />
<instance id="256" name="Infernal Kamaloka" />
<instance id="257" name="Lunatic Kamaloka" />
<instance id="258" name="Nightmare Kamaloka" />
<instance id="259" name="Embryo Command Post" />
<instance id="260" name="Ashen Shadow Revolutionaries" />
<instance id="261" name="Mystic Tavern" />
<instance id="262" name="Mystic Tavern" />
<instance id="263" name="Mystic Tavern" />
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="xsd/InstanceNames.xsd">
<instance id="1" name="Party Duel" />
<instance id="2" name="Urban Area" />
<instance id="3" name="Tower of Infinitum Demon Prince" />
<instance id="4" name="Tower of Infinitum Ranku" />
<instance id="5" name="Tully's Workshop 1st Floor" />
<instance id="6" name="Tully's Workshop 3rd Floor" />
<instance id="7" name="Tully's Workshop 5th Floor" />
<instance id="8" name="Tully's Workshop 7th Floor" />
<instance id="9" name="Dark Cloud Mansion" />
<instance id="10" name="Crystal Caverns" />
<instance id="11" name="Nornil's Garden" />
<instance id="12" name="Nornil's Garden Quest" />
<instance id="13" name="Dungeon" />
<instance id="14" name="Dungeon" />
<instance id="15" name="Dungeon" />
<instance id="16" name="Dungeon" />
<instance id="17" name="Dungeon" />
<instance id="18" name="Dungeon" />
<instance id="19" name="Dungeon" />
<instance id="20" name="Dungeon" />
<instance id="21" name="Dungeon" />
<instance id="22" name="Monster Dungeon" />
<instance id="23" name="Monster Dungeon" />
<instance id="24" name="Monster Dungeon" />
<instance id="25" name="Monster Dungeon" />
<instance id="26" name="Monster Dungeon" />
<instance id="27" name="Monster Dungeon" />
<instance id="28" name="Monster Dungeon" />
<instance id="29" name="Monster Dungeon" />
<instance id="30" name="Monster Dungeon" />
<instance id="31" name="Monster Dungeon" />
<instance id="32" name="Monster Dungeon" />
<instance id="33" name="Monster Dungeon" />
<instance id="34" name="Monster Dungeon" />
<instance id="35" name="Monster Dungeon" />
<instance id="36" name="Monster Dungeon" />
<instance id="37" name="Monster Dungeon" />
<instance id="38" name="Monster Dungeon" />
<instance id="39" name="Monster Dungeon" />
<instance id="40" name="Monster Dungeon" />
<instance id="41" name="Monster Dungeon" />
<instance id="42" name="Monster Dungeon" />
<instance id="43" name="Pailaka (Forgotten Temple)" />
<instance id="44" name="Pailaka (Devil's Isle)" />
<instance id="45" name="Pailaka (Varka Silenos Barracks)" />
<instance id="46" name="Rim Kamaloka" />
<instance id="47" name="Rim Kamaloka" />
<instance id="48" name="Rim Kamaloka" />
<instance id="49" name="Rim Kamaloka" />
<instance id="50" name="Rim Kamaloka" />
<instance id="51" name="Rim Kamaloka" />
<instance id="52" name="Rim Kamaloka" />
<instance id="53" name="Rim Kamaloka" />
<instance id="54" name="Rim Kamaloka" />
<instance id="55" name="Rim Kamaloka" />
<instance id="56" name="Rim Kamaloka" />
<instance id="57" name="Kamaloka (Hall of the Abyss)" />
<instance id="58" name="Kamaloka (Hall of the Abyss)" />
<instance id="59" name="Near Kamaloka" />
<instance id="60" name="Kamaloka (Hall of the Abyss)" />
<instance id="61" name="Kamaloka (Hall of the Abyss)" />
<instance id="62" name="Near Kamaloka" />
<instance id="63" name="Kamaloka (Hall of the Abyss)" />
<instance id="64" name="Kamaloka (Hall of the Abyss)" />
<instance id="65" name="Near Kamaloka" />
<instance id="66" name="Kamaloka (Hall of the Abyss)" />
<instance id="67" name="Kamaloka (Hall of the Abyss)" />
<instance id="68" name="Near Kamaloka" />
<instance id="69" name="Kamaloka (Hall of the Abyss)" />
<instance id="70" name="Kamaloka (Hall of the Abyss)" />
<instance id="71" name="Near Kamaloka" />
<instance id="72" name="Kamaloka (Hall of the Abyss)" />
<instance id="73" name="Kamaloka (Labyrinth of the Abyss)" />
<instance id="74" name="Kamaloka (Labyrinth of the Abyss)" />
<instance id="75" name="Kamaloka (Labyrinth of the Abyss)" />
<instance id="76" name="Kamaloka (Labyrinth of the Abyss)" />
<instance id="77" name="Kamaloka (Labyrinth of the Abyss)" />
<instance id="78" name="Kamaloka (Labyrinth of the Abyss)" />
<instance id="79" name="Kamaloka (Labyrinth of the Abyss)" />
<instance id="80" name="Pailaka (Rune Castle)" />
<instance id="81" name="Pailaka (Rune Castle)" />
<instance id="82" name="Pailaka (Rune Castle)" />
<instance id="83" name="Pailaka (Rune Castle)" />
<instance id="84" name="Pailaka (Rune Castle)" />
<instance id="85" name="Pailaka (Rune Castle)" />
<instance id="86" name="Pailaka (Rune Castle)" />
<instance id="87" name="Pailaka (Rune Castle)" />
<instance id="88" name="Pailaka (Rune Castle)" />
<instance id="89" name="Pailaka (Rune Castle)" />
<instance id="90" name="Pailaka (Rune Castle)" />
<instance id="91" name="Pailaka (Rune Castle)" />
<instance id="92" name="Pailaka (Rune Castle)" />
<instance id="93" name="Pailaka (Rune Castle)" />
<instance id="94" name="Pailaka (Rune Castle)" />
<instance id="95" name="Pailaka (Rune Castle)" />
<instance id="96" name="Pailaka (Rune Castle)" />
<instance id="97" name="Pailaka (Rune Castle)" />
<instance id="98" name="Pailaka (Rune Castle)" />
<instance id="99" name="Pailaka (Rune Castle)" />
<instance id="100" name="Pailaka (Rune Castle)" />
<instance id="101" name="Pailaka (Rune Castle)" />
<instance id="102" name="Pailaka (Rune Castle)" />
<instance id="103" name="Pailaka (Rune Castle)" />
<instance id="104" name="Pailaka (Rune Castle)" />
<instance id="105" name="Pailaka (Rune Castle)" />
<instance id="106" name="Pailaka (Rune Castle)" />
<instance id="107" name="Pailaka (Rune Castle)" />
<instance id="108" name="Pailaka (Rune Castle)" />
<instance id="109" name="Pailaka (Rune Castle)" />
<instance id="110" name="Seed of Destruction" />
<instance id="111" name="Sanctum of the Lords of Dawn" />
<instance id="112" name="Disciple's Necropolis (Past)" />
<instance id="113" name="Hideout of the Dawn" />
<instance id="114" name="Cavern of the Pirate Captain (Nightmare)" />
<instance id="115" name="Seed of Infinity (Hall of Suffering)" />
<instance id="116" name="Seed of Infinity (Hall of Suffering)" />
<instance id="117" name="Secret Area in the Keucereus Fortress" />
<instance id="118" name="Secret Area in the Keucereus Fortress" />
<instance id="119" name="Seed of Infinity (Hall of Erosion)" />
<instance id="120" name="Seed of Infinity (Hall of Erosion)" />
<instance id="121" name="Seed of Infinity (Heart of Infinity)" />
<instance id="122" name="Seed of Infinity (Heart of Infinity)" />
<instance id="123" name="Seed of Destruction (Dragonkin Servant)" />
<instance id="124" name="Seed of Destruction (Dragonkin Sentinel)" />
<instance id="125" name="Seed of Destruction (Dragonkin Warrior)" />
<instance id="126" name="Seed of Destruction (Dragonkin Crusher)" />
<instance id="127" name="Delusion Chamber (Eastern Seal)" />
<instance id="128" name="Delusion Chamber (Western Seal)" />
<instance id="129" name="Delusion Chamber (Southern Seal)" />
<instance id="130" name="Delusion Chamber (Northern Seal)" />
<instance id="131" name="Delusion Chamber (Great Seal)" />
<instance id="132" name="Delusion Chamber (Tower of Seal)" />
<instance id="133" name="Cavern of the Pirate Captain (Daydream)" />
<instance id="134" name="Kamaloka (Labyrinth of the Abyss)" />
<instance id="135" name="Cavern of the Pirate Captain (Distant Daydream)" />
<instance id="136" name="Last Imperial Tomb" />
<instance id="137" name="Ice Queen's Castle" />
<instance id="138" name="Mithril Mine" />
<instance id="139" name="Ice Queen's Castle" />
<instance id="140" name="Jinia Guild Hideout" />
<instance id="141" name="Jinia Guild Hideout" />
<instance id="142" name="Tower of Infinitum (5th Floor)" />
<instance id="143" name="Tower of Infinitum (10th Floor)" />
<instance id="144" name="Ice Queen's Castle (Epic)" />
<instance id="145" name="Jinia Guild Hideout" />
<instance id="146" name="Jinia Guild Hideout" />
<instance id="147" name="Olympiad" />
<instance id="148" name="Olympiad" />
<instance id="149" name="Olympiad" />
<instance id="150" name="Olympiad" />
<instance id="151" name="Monastery of Silence" />
<instance id="152" name="Monastery of Silence" />
<instance id="153" name="Monastery of Silence" />
<instance id="154" name="Monastery of Silence" />
<instance id="155" name="Monastery of Silence" />
<instance id="156" name="Library of Sages" />
<instance id="157" name="Underground Library of Sages" />
<instance id="158" name="Elcadia's Cabin" />
<instance id="159" name="Prison of Darkness" />
<instance id="160" name="Teredor Warzone" />
<instance id="161" name="Kimerian" />
<instance id="162" name="Kimerian (Epic)" />
<instance id="163" name="Crystal Caverns" />
<instance id="164" name="Crystal Caverns" />
<instance id="165" name="Crystal Caverns" />
<instance id="166" name="Baylor Warzone" />
<instance id="167" name="Balok Warzone" />
<instance id="168" name="Coral Garden Hall" />
<instance id="169" name="Istina's Cavern" />
<instance id="170" name="Istina's Cavern (Epic)" />
<instance id="171" name="Nursery" />
<instance id="172" name="Lachik Dwelling Warzone" />
<instance id="173" name="Lachik Dwelling Warzone" />
<instance id="174" name="Lachik Dwelling Warzone (Epic)" />
<instance id="175" name="Lachik Dwelling Warzone (Epic)" />
<instance id="176" name="Underground Military Compound" />
<instance id="177" name="Closed Underground Compound" />
<instance id="178" name="Labyrinth of Belis" />
<instance id="179" name="Fortuna" />
<instance id="180" name="Octavis Warzone" />
<instance id="181" name="Octavis Warzone (Epic)" />
<instance id="182" name="Museum Dungeon" />
<instance id="183" name="Balthus Knights - Antharas Expedition" />
<instance id="184" name="Valakas Warzone" />
<instance id="185" name="Evil Incubator" />
<instance id="186" name="Orchid Hall" />
<instance id="187" name="Ellia Hall" />
<instance id="188" name="Laurell Hall" />
<instance id="189" name="Orchid Hall" />
<instance id="190" name="Ellia Hall" />
<instance id="191" name="Laurell Hall" />
<instance id="192" name="Tainted Dimension" />
<instance id="193" name="Altar of Shilen" />
<instance id="194" name="Altar of Shilen" />
<instance id="195" name="Harnak Underground Ruins" />
<instance id="196" name="Prison of Darkness (Epic)" />
<instance id="197" name="Elcadia's Cabin" />
<instance id="198" name="Legacy of Cruma Tower" />
<instance id="199" name="Rim Kamaloka" />
<instance id="200" name="Memory of Disaster" />
<instance id="201" name="Harnak Underground Ruins" />
<instance id="202" name="Kimerian" />
<instance id="203" name="Kimerian (Epic)" />
<instance id="204" name="Evolved Agathion's Place" />
<instance id="205" name="Kartia's Labyrinth - Tainted Dimension Attacker" />
<instance id="206" name="Kartia's Labyrinth - Tainted Dimension Attacker" />
<instance id="207" name="Kartia's Labyrinth - Tainted Dimension Attacker" />
<instance id="208" name="Kartia's Labyrinth" />
<instance id="209" name="Kartia's Labyrinth" />
<instance id="210" name="Kartia's Labyrinth" />
<instance id="211" name="Advent of Delusion" />
<instance id="212" name="Verdof's Room (Devil's Island)" />
<instance id="213" name="Verdof's Room (Devil's Island)" />
<instance id="214" name="Verdof's Room (Devil's Island)" />
<instance id="215" name="Verdof's Room (Devil's Island)" />
<instance id="216" name="Verdof's Room (Devil's Island)" />
<instance id="217" name="Eva's Hidden Space" />
<instance id="218" name="Tauti Warzone" />
<instance id="219" name="Tauti Warzone (Epic)" />
<instance id="220" name="Arena 1" />
<instance id="221" name="Arena 2" />
<instance id="222" name="Arena 3" />
<instance id="223" name="Arena 4" />
<instance id="224" name="Battle Tournament Stadium 1" />
<instance id="225" name="Battle Tournament Stadium 2" />
<instance id="226" name="Battle Tournament Stadium 3" />
<instance id="227" name="Battle Tournament Stadium 4" />
<instance id="228" name="Ancient Kartia's Labyrinth - A Secret of Two Races" />
<instance id="229" name="Ancient Kartia's Labyrinth - A Secret of Two Races" />
<instance id="230" name="Ancient Kartia's Labyrinth - A Secret of Two Races" />
<instance id="231" name="Nornil's Garden - Spicula Raid" />
<instance id="232" name="Fortress of the Dead" />
<instance id="233" name="Fortress of the Dead" />
<instance id="234" name="Devastated Castle" />
<instance id="235" name="Devastated Castle" />
<instance id="236" name="Fortress of Resistance" />
<instance id="237" name="Fortress of Resistance" />
<instance id="238" name="Bronze Key Guild's Request Zone" />
<instance id="239" name="Black Anvil Guild's Request Zone" />
<instance id="240" name="Golden Wheel Guild's Request Zone" />
<instance id="241" name="Talking Island (Past)" />
<instance id="242" name="Bronze Key Guild's Request Zone" />
<instance id="243" name="Black Anvil Guild's Request Zone" />
<instance id="244" name="Golden Wheel Guild's Request Zone" />
<instance id="245" name="Nornil's Garden" />
<instance id="246" name="Verdof's Room (Devil's Island)" />
<instance id="247" name="Prelude to Lindvior" />
<instance id="248" name="Prelude to Lindvior" />
<instance id="249" name="Seed of Infinity" />
<instance id="250" name="Dimensional Warp" />
<instance id="251" name="Faeron Training Grounds" />
<instance id="252" name="Faeron Training Grounds" />
<instance id="253" name="Karaphon Habitat" />
<instance id="254" name="Fortress of the Dead" />
<instance id="255" name="Chamber of Prophecies" />
<instance id="256" name="Infernal Kamaloka" />
<instance id="257" name="Lunatic Kamaloka" />
<instance id="258" name="Nightmare Kamaloka" />
<instance id="259" name="Embryo Command Post" />
<instance id="260" name="Ashen Shadow Revolutionaries" />
<instance id="261" name="Mystic Tavern" />
<instance id="262" name="Mystic Tavern" />
<instance id="263" name="Mystic Tavern" />
</list>

View File

@@ -1,337 +1,157 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="xsd/ItemAuctions.xsd">
<!-- Documentation: -->
<!-- <instance id="NPC ID of the auctioneer" day_of_week="1 - Monday, 7 - Sunday" hour_of_day="0-23" minute_of_hour="0-59"> -->
<!-- <item auctionItemId="1" itemId="9901" itemCount="1" auctionInitBid="100000000" auctionLenght="300 (in minutes)"> -->
<!-- <extra enchant_level="15" augmentation_id="you can take it from item_attributes table" augmentation_skill_id="3241" augmentation_skill_lvl="10" /> -->
<!-- </item> -->
<!-- </instance> -->
<!-- instead of day_of_week you can use interval between auction in days -->
<!-- <instance id="NPC ID of the auctioneer" interval="1" hour_of_day="0-23" minute_of_hour="0-59"> -->
<!-- <item auctionItemId="1" itemId="10485" itemCount="1" auctionInitBid="100000000" auctionLenght="300" /> -->
<!-- </instance> -->
<instance id="32320" day_of_week="5" hour_of_day="17">
<!-- Legendary Accessories -->
<!-- Baium Ring -->
<item auctionItemId="1" itemId="6658" itemCount="1" auctionInitBid="100000000" auctionLenght="300" />
<!-- Earth Wyrm Heart Ring -->
<item auctionItemId="2" itemId="17623" itemCount="1" auctionInitBid="100000000" auctionLenght="300" />
<!-- Queen Ant's Ring -->
<item auctionItemId="3" itemId="6660" itemCount="1" auctionInitBid="100000000" auctionLenght="300" />
<!-- Tauti's Ring -->
<item auctionItemId="4" itemId="35570" itemCount="1" auctionInitBid="100000000" auctionLenght="300" />
<!-- Ring of Core -->
<item auctionItemId="5" itemId="6662" itemCount="1" auctionInitBid="100000000" auctionLenght="300" />
<!-- Valakas' Necklace -->
<item auctionItemId="6" itemId="6657" itemCount="1" auctionInitBid="100000000" auctionLenght="300" />
<!-- Freya's Necklace -->
<item auctionItemId="7" itemId="16025" itemCount="1" auctionInitBid="100000000" auctionLenght="300" />
<!-- Antharas' Earring -->
<item auctionItemId="8" itemId="6656" itemCount="1" auctionInitBid="100000000" auctionLenght="300" />
<!-- Zaken's Earring -->
<item auctionItemId="9" itemId="6659" itemCount="1" auctionInitBid="100000000" auctionLenght="300" />
<!-- Orfen's Earring -->
<item auctionItemId="10" itemId="6661" itemCount="1" auctionInitBid="100000000" auctionLenght="300" />
<!-- Improved legendary Accessories -->
<!-- Blessed Antharas' Earring -->
<item auctionItemId="11" itemId="19463" itemCount="1" auctionInitBid="100000000" auctionLenght="300" />
<!-- Blessed Valakas' Necklace -->
<item auctionItemId="12" itemId="19464" itemCount="1" auctionInitBid="100000000" auctionLenght="300" />
<!-- Blessed Freya's Necklace -->
<item auctionItemId="13" itemId="16026" itemCount="1" auctionInitBid="100000000" auctionLenght="300" />
<!-- Baium's Soul Ring -->
<item auctionItemId="14" itemId="37521" itemCount="1" auctionInitBid="100000000" auctionLenght="300" />
<!-- Queen Ant's Soul Ring -->
<item auctionItemId="15" itemId="36254" itemCount="1" auctionInitBid="100000000" auctionLenght="300" />
<!-- Lilith's Soul Necklace -->
<item auctionItemId="16" itemId="36257" itemCount="1" auctionInitBid="100000000" auctionLenght="300" />
<!-- Frintezza's Soul Necklace -->
<item auctionItemId="17" itemId="37522" itemCount="1" auctionInitBid="100000000" auctionLenght="300" />
<!-- Orfen's Soul Earring -->
<item auctionItemId="18" itemId="36255" itemCount="1" auctionInitBid="100000000" auctionLenght="300" />
<!-- Items for improvement legendary accessories -->
<!-- Bottle of Antharas' Soul -->
<item auctionItemId="19" itemId="19465" itemCount="1" auctionInitBid="100000000" auctionLenght="300" />
<!-- Bottle of Baium's Soul -->
<item auctionItemId="20" itemId="37520" itemCount="1" auctionInitBid="100000000" auctionLenght="300" />
<!-- Bottle of Valakas' Soul -->
<item auctionItemId="21" itemId="19466" itemCount="1" auctionInitBid="100000000" auctionLenght="300" />
<!-- Bottle of Queen Ant's Soul -->
<item auctionItemId="22" itemId="36252" itemCount="1" auctionInitBid="100000000" auctionLenght="300" />
<!-- Bottle of Orfen's Soul -->
<item auctionItemId="23" itemId="36253" itemCount="1" auctionInitBid="100000000" auctionLenght="300" />
<!-- Bottle of Freya's Soul -->
<item auctionItemId="24" itemId="16027" itemCount="1" auctionInitBid="100000000" auctionLenght="300" />
<!-- Bottle of Frintezza's Soul -->
<item auctionItemId="25" itemId="37519" itemCount="1" auctionInitBid="100000000" auctionLenght="300" />
<!-- Shadow Weapons -->
<!-- Shadow Thrower -->
<item auctionItemId="26" itemId="46332" itemCount="1" auctionInitBid="100000000" auctionLenght="300" />
<!-- Shadow Stormer -->
<item auctionItemId="27" itemId="46331" itemCount="1" auctionInitBid="100000000" auctionLenght="300" />
<!-- Shadow Retributer -->
<item auctionItemId="28" itemId="46335" itemCount="1" auctionInitBid="100000000" auctionLenght="300" />
<!-- Shadow Fighter -->
<item auctionItemId="29" itemId="46330" itemCount="1" auctionInitBid="100000000" auctionLenght="300" />
<!-- Shadow Shaper -->
<item auctionItemId="30" itemId="46327" itemCount="1" auctionInitBid="100000000" auctionLenght="300" />
<!-- Shadow Dualsword -->
<item auctionItemId="31" itemId="46336" itemCount="1" auctionInitBid="100000000" auctionLenght="300" />
<!-- Shadow Buster -->
<item auctionItemId="32" itemId="46334" itemCount="1" auctionInitBid="100000000" auctionLenght="300" />
<!-- Shadow Cutter -->
<item auctionItemId="33" itemId="46328" itemCount="1" auctionInitBid="100000000" auctionLenght="300" />
<!-- Shadow Shooter -->
<item auctionItemId="34" itemId="46333" itemCount="1" auctionInitBid="100000000" auctionLenght="300" />
<!-- Shadow Slasher -->
<item auctionItemId="35" itemId="46329" itemCount="1" auctionInitBid="100000000" auctionLenght="300" />
<!-- Kelbim Weapons -->
<!-- Kelbim Crossbow -->
<item auctionItemId="36" itemId="46063" itemCount="1" auctionInitBid="100000000" auctionLenght="300" />
<!-- Kelbim Dagger -->
<item auctionItemId="37" itemId="46060" itemCount="1" auctionInitBid="100000000" auctionLenght="300" />
<!-- Kelbim Bow -->
<item auctionItemId="38" itemId="46062" itemCount="1" auctionInitBid="100000000" auctionLenght="300" />
<!-- Kelbim Dual Dagger -->
<item auctionItemId="39" itemId="46061" itemCount="1" auctionInitBid="100000000" auctionLenght="300" />
<!-- Talismans -->
<!-- Venir's Talisman lvl 16 -->
<item auctionItemId="40" itemId="39649" itemCount="1" auctionInitBid="100000000" auctionLenght="300" />
<!-- Talisman - Insanity -->
<item auctionItemId="41" itemId="39572" itemCount="1" auctionInitBid="100000000" auctionLenght="300" />
<!-- Talisman - Seven Signs -->
<item auctionItemId="42" itemId="37717" itemCount="1" auctionInitBid="100000000" auctionLenght="300" />
<!-- Scrolls -->
<!-- Destruction Scroll: Enchant Armor R-grade -->
<item auctionItemId="43" itemId="33479" itemCount="1" auctionInitBid="100000000" auctionLenght="300" />
<!-- Destruction Scroll: Enchant Weapon R-grade -->
<item auctionItemId="44" itemId="33478" itemCount="1" auctionInitBid="100000000" auctionLenght="300" />
<!-- Other -->
<!-- Chest Bloody Helios +7 -->
<item auctionItemId="45" itemId="27538" itemCount="1" auctionInitBid="100000000" auctionLenght="300" />
<!-- Chest Two Precious Stones -->
<item auctionItemId="46" itemId="27539" itemCount="1" auctionInitBid="100000000" auctionLenght="300" />
<!-- Chest t-shirts Shining Einhasad -->
<item auctionItemId="47" itemId="27535" itemCount="1" auctionInitBid="100000000" auctionLenght="300" />
<!-- Chest t-shirts Reflections Attacks -->
<item auctionItemId="48" itemId="27536" itemCount="1" auctionInitBid="100000000" auctionLenght="300" />
<!-- Chest t-shirts Magic Reflections -->
<item auctionItemId="49" itemId="27537" itemCount="1" auctionInitBid="100000000" auctionLenght="300" />
</instance>
<instance id="32321" day_of_week="1" hour_of_day="17">
<!-- Legendary Accessories -->
<!-- Baium Ring -->
<item auctionItemId="1" itemId="6658" itemCount="1" auctionInitBid="100000000" auctionLenght="300" />
<!-- Earth Wyrm Heart Ring -->
<item auctionItemId="2" itemId="17623" itemCount="1" auctionInitBid="100000000" auctionLenght="300" />
<!-- Queen Ant's Ring -->
<item auctionItemId="3" itemId="6660" itemCount="1" auctionInitBid="100000000" auctionLenght="300" />
<!-- Tauti's Ring -->
<item auctionItemId="4" itemId="35570" itemCount="1" auctionInitBid="100000000" auctionLenght="300" />
<!-- Ring of Core -->
<item auctionItemId="5" itemId="6662" itemCount="1" auctionInitBid="100000000" auctionLenght="300" />
<!-- Valakas' Necklace -->
<item auctionItemId="6" itemId="6657" itemCount="1" auctionInitBid="100000000" auctionLenght="300" />
<!-- Freya's Necklace -->
<item auctionItemId="7" itemId="16025" itemCount="1" auctionInitBid="100000000" auctionLenght="300" />
<!-- Antharas' Earring -->
<item auctionItemId="8" itemId="6656" itemCount="1" auctionInitBid="100000000" auctionLenght="300" />
<!-- Zaken's Earring -->
<item auctionItemId="9" itemId="6659" itemCount="1" auctionInitBid="100000000" auctionLenght="300" />
<!-- Orfen's Earring -->
<item auctionItemId="10" itemId="6661" itemCount="1" auctionInitBid="100000000" auctionLenght="300" />
<!-- Improved legendary Accessories -->
<!-- Blessed Antharas' Earring -->
<item auctionItemId="11" itemId="19463" itemCount="1" auctionInitBid="100000000" auctionLenght="300" />
<!-- Blessed Valakas' Necklace -->
<item auctionItemId="12" itemId="19464" itemCount="1" auctionInitBid="100000000" auctionLenght="300" />
<!-- Blessed Freya's Necklace -->
<item auctionItemId="13" itemId="16026" itemCount="1" auctionInitBid="100000000" auctionLenght="300" />
<!-- Baium's Soul Ring -->
<item auctionItemId="14" itemId="37521" itemCount="1" auctionInitBid="100000000" auctionLenght="300" />
<!-- Queen Ant's Soul Ring -->
<item auctionItemId="15" itemId="36254" itemCount="1" auctionInitBid="100000000" auctionLenght="300" />
<!-- Lilith's Soul Necklace -->
<item auctionItemId="16" itemId="36257" itemCount="1" auctionInitBid="100000000" auctionLenght="300" />
<!-- Frintezza's Soul Necklace -->
<item auctionItemId="17" itemId="37522" itemCount="1" auctionInitBid="100000000" auctionLenght="300" />
<!-- Orfen's Soul Earring -->
<item auctionItemId="18" itemId="36255" itemCount="1" auctionInitBid="100000000" auctionLenght="300" />
<!-- Items for improvement legendary accessories -->
<!-- Bottle of Antharas' Soul -->
<item auctionItemId="19" itemId="19465" itemCount="1" auctionInitBid="100000000" auctionLenght="300" />
<!-- Bottle of Baium's Soul -->
<item auctionItemId="20" itemId="37520" itemCount="1" auctionInitBid="100000000" auctionLenght="300" />
<!-- Bottle of Valakas' Soul -->
<item auctionItemId="21" itemId="19466" itemCount="1" auctionInitBid="100000000" auctionLenght="300" />
<!-- Bottle of Queen Ant's Soul -->
<item auctionItemId="22" itemId="36252" itemCount="1" auctionInitBid="100000000" auctionLenght="300" />
<!-- Bottle of Orfen's Soul -->
<item auctionItemId="23" itemId="36253" itemCount="1" auctionInitBid="100000000" auctionLenght="300" />
<!-- Bottle of Freya's Soul -->
<item auctionItemId="24" itemId="16027" itemCount="1" auctionInitBid="100000000" auctionLenght="300" />
<!-- Bottle of Frintezza's Soul -->
<item auctionItemId="25" itemId="37519" itemCount="1" auctionInitBid="100000000" auctionLenght="300" />
<!-- Shadow Weapons -->
<!-- Shadow Thrower -->
<item auctionItemId="26" itemId="46332" itemCount="1" auctionInitBid="100000000" auctionLenght="300" />
<!-- Shadow Stormer -->
<item auctionItemId="27" itemId="46331" itemCount="1" auctionInitBid="100000000" auctionLenght="300" />
<!-- Shadow Retributer -->
<item auctionItemId="28" itemId="46335" itemCount="1" auctionInitBid="100000000" auctionLenght="300" />
<!-- Shadow Fighter -->
<item auctionItemId="29" itemId="46330" itemCount="1" auctionInitBid="100000000" auctionLenght="300" />
<!-- Shadow Shaper -->
<item auctionItemId="30" itemId="46327" itemCount="1" auctionInitBid="100000000" auctionLenght="300" />
<!-- Shadow Dualsword -->
<item auctionItemId="31" itemId="46336" itemCount="1" auctionInitBid="100000000" auctionLenght="300" />
<!-- Shadow Buster -->
<item auctionItemId="32" itemId="46334" itemCount="1" auctionInitBid="100000000" auctionLenght="300" />
<!-- Shadow Cutter -->
<item auctionItemId="33" itemId="46328" itemCount="1" auctionInitBid="100000000" auctionLenght="300" />
<!-- Shadow Shooter -->
<item auctionItemId="34" itemId="46333" itemCount="1" auctionInitBid="100000000" auctionLenght="300" />
<!-- Shadow Slasher -->
<item auctionItemId="35" itemId="46329" itemCount="1" auctionInitBid="100000000" auctionLenght="300" />
<!-- Kelbim Weapons -->
<!-- Kelbim Crossbow -->
<item auctionItemId="36" itemId="46063" itemCount="1" auctionInitBid="100000000" auctionLenght="300" />
<!-- Kelbim Dagger -->
<item auctionItemId="37" itemId="46060" itemCount="1" auctionInitBid="100000000" auctionLenght="300" />
<!-- Kelbim Bow -->
<item auctionItemId="38" itemId="46062" itemCount="1" auctionInitBid="100000000" auctionLenght="300" />
<!-- Kelbim Dual Dagger -->
<item auctionItemId="39" itemId="46061" itemCount="1" auctionInitBid="100000000" auctionLenght="300" />
<!-- Talismans -->
<!-- Venir's Talisman lvl 16 -->
<item auctionItemId="40" itemId="39649" itemCount="1" auctionInitBid="100000000" auctionLenght="300" />
<!-- Talisman - Insanity -->
<item auctionItemId="41" itemId="39572" itemCount="1" auctionInitBid="100000000" auctionLenght="300" />
<!-- Talisman - Seven Signs -->
<item auctionItemId="42" itemId="37717" itemCount="1" auctionInitBid="100000000" auctionLenght="300" />
<!-- Scrolls -->
<!-- Destruction Scroll: Enchant Armor R-grade -->
<item auctionItemId="43" itemId="33479" itemCount="1" auctionInitBid="100000000" auctionLenght="300" />
<!-- Destruction Scroll: Enchant Weapon R-grade -->
<item auctionItemId="44" itemId="33478" itemCount="1" auctionInitBid="100000000" auctionLenght="300" />
<!-- Other -->
<!-- Chest Bloody Helios +7 -->
<item auctionItemId="45" itemId="27538" itemCount="1" auctionInitBid="100000000" auctionLenght="300" />
<!-- Chest Two Precious Stones -->
<item auctionItemId="46" itemId="27539" itemCount="1" auctionInitBid="100000000" auctionLenght="300" />
<!-- Chest t-shirts Shining Einhasad -->
<item auctionItemId="47" itemId="27535" itemCount="1" auctionInitBid="100000000" auctionLenght="300" />
<!-- Chest t-shirts Reflections Attacks -->
<item auctionItemId="48" itemId="27536" itemCount="1" auctionInitBid="100000000" auctionLenght="300" />
<!-- Chest t-shirts Magic Reflections -->
<item auctionItemId="49" itemId="27537" itemCount="1" auctionInitBid="100000000" auctionLenght="300" />
</instance>
<instance id="32322" day_of_week="3" hour_of_day="17">
<!-- Legendary Accessories -->
<!-- Baium Ring -->
<item auctionItemId="1" itemId="6658" itemCount="1" auctionInitBid="100000000" auctionLenght="300" />
<!-- Earth Wyrm Heart Ring -->
<item auctionItemId="2" itemId="17623" itemCount="1" auctionInitBid="100000000" auctionLenght="300" />
<!-- Queen Ant's Ring -->
<item auctionItemId="3" itemId="6660" itemCount="1" auctionInitBid="100000000" auctionLenght="300" />
<!-- Tauti's Ring -->
<item auctionItemId="4" itemId="35570" itemCount="1" auctionInitBid="100000000" auctionLenght="300" />
<!-- Ring of Core -->
<item auctionItemId="5" itemId="6662" itemCount="1" auctionInitBid="100000000" auctionLenght="300" />
<!-- Valakas' Necklace -->
<item auctionItemId="6" itemId="6657" itemCount="1" auctionInitBid="100000000" auctionLenght="300" />
<!-- Freya's Necklace -->
<item auctionItemId="7" itemId="16025" itemCount="1" auctionInitBid="100000000" auctionLenght="300" />
<!-- Antharas' Earring -->
<item auctionItemId="8" itemId="6656" itemCount="1" auctionInitBid="100000000" auctionLenght="300" />
<!-- Zaken's Earring -->
<item auctionItemId="9" itemId="6659" itemCount="1" auctionInitBid="100000000" auctionLenght="300" />
<!-- Orfen's Earring -->
<item auctionItemId="10" itemId="6661" itemCount="1" auctionInitBid="100000000" auctionLenght="300" />
<!-- Improved legendary Accessories -->
<!-- Blessed Antharas' Earring -->
<item auctionItemId="11" itemId="19463" itemCount="1" auctionInitBid="100000000" auctionLenght="300" />
<!-- Blessed Valakas' Necklace -->
<item auctionItemId="12" itemId="19464" itemCount="1" auctionInitBid="100000000" auctionLenght="300" />
<!-- Blessed Freya's Necklace -->
<item auctionItemId="13" itemId="16026" itemCount="1" auctionInitBid="100000000" auctionLenght="300" />
<!-- Baium's Soul Ring -->
<item auctionItemId="14" itemId="37521" itemCount="1" auctionInitBid="100000000" auctionLenght="300" />
<!-- Queen Ant's Soul Ring -->
<item auctionItemId="15" itemId="36254" itemCount="1" auctionInitBid="100000000" auctionLenght="300" />
<!-- Lilith's Soul Necklace -->
<item auctionItemId="16" itemId="36257" itemCount="1" auctionInitBid="100000000" auctionLenght="300" />
<!-- Frintezza's Soul Necklace -->
<item auctionItemId="17" itemId="37522" itemCount="1" auctionInitBid="100000000" auctionLenght="300" />
<!-- Orfen's Soul Earring -->
<item auctionItemId="18" itemId="36255" itemCount="1" auctionInitBid="100000000" auctionLenght="300" />
<!-- Items for improvement legendary accessories -->
<!-- Bottle of Antharas' Soul -->
<item auctionItemId="19" itemId="19465" itemCount="1" auctionInitBid="100000000" auctionLenght="300" />
<!-- Bottle of Baium's Soul -->
<item auctionItemId="20" itemId="37520" itemCount="1" auctionInitBid="100000000" auctionLenght="300" />
<!-- Bottle of Valakas' Soul -->
<item auctionItemId="21" itemId="19466" itemCount="1" auctionInitBid="100000000" auctionLenght="300" />
<!-- Bottle of Queen Ant's Soul -->
<item auctionItemId="22" itemId="36252" itemCount="1" auctionInitBid="100000000" auctionLenght="300" />
<!-- Bottle of Orfen's Soul -->
<item auctionItemId="23" itemId="36253" itemCount="1" auctionInitBid="100000000" auctionLenght="300" />
<!-- Bottle of Freya's Soul -->
<item auctionItemId="24" itemId="16027" itemCount="1" auctionInitBid="100000000" auctionLenght="300" />
<!-- Bottle of Frintezza's Soul -->
<item auctionItemId="25" itemId="37519" itemCount="1" auctionInitBid="100000000" auctionLenght="300" />
<!-- Shadow Weapons -->
<!-- Shadow Thrower -->
<item auctionItemId="26" itemId="46332" itemCount="1" auctionInitBid="100000000" auctionLenght="300" />
<!-- Shadow Stormer -->
<item auctionItemId="27" itemId="46331" itemCount="1" auctionInitBid="100000000" auctionLenght="300" />
<!-- Shadow Retributer -->
<item auctionItemId="28" itemId="46335" itemCount="1" auctionInitBid="100000000" auctionLenght="300" />
<!-- Shadow Fighter -->
<item auctionItemId="29" itemId="46330" itemCount="1" auctionInitBid="100000000" auctionLenght="300" />
<!-- Shadow Shaper -->
<item auctionItemId="30" itemId="46327" itemCount="1" auctionInitBid="100000000" auctionLenght="300" />
<!-- Shadow Dualsword -->
<item auctionItemId="31" itemId="46336" itemCount="1" auctionInitBid="100000000" auctionLenght="300" />
<!-- Shadow Buster -->
<item auctionItemId="32" itemId="46334" itemCount="1" auctionInitBid="100000000" auctionLenght="300" />
<!-- Shadow Cutter -->
<item auctionItemId="33" itemId="46328" itemCount="1" auctionInitBid="100000000" auctionLenght="300" />
<!-- Shadow Shooter -->
<item auctionItemId="34" itemId="46333" itemCount="1" auctionInitBid="100000000" auctionLenght="300" />
<!-- Shadow Slasher -->
<item auctionItemId="35" itemId="46329" itemCount="1" auctionInitBid="100000000" auctionLenght="300" />
<!-- Kelbim Weapons -->
<!-- Kelbim Crossbow -->
<item auctionItemId="36" itemId="46063" itemCount="1" auctionInitBid="100000000" auctionLenght="300" />
<!-- Kelbim Dagger -->
<item auctionItemId="37" itemId="46060" itemCount="1" auctionInitBid="100000000" auctionLenght="300" />
<!-- Kelbim Bow -->
<item auctionItemId="38" itemId="46062" itemCount="1" auctionInitBid="100000000" auctionLenght="300" />
<!-- Kelbim Dual Dagger -->
<item auctionItemId="39" itemId="46061" itemCount="1" auctionInitBid="100000000" auctionLenght="300" />
<!-- Talismans -->
<!-- Venir's Talisman lvl 16 -->
<item auctionItemId="40" itemId="39649" itemCount="1" auctionInitBid="100000000" auctionLenght="300" />
<!-- Talisman - Insanity -->
<item auctionItemId="41" itemId="39572" itemCount="1" auctionInitBid="100000000" auctionLenght="300" />
<!-- Talisman - Seven Signs -->
<item auctionItemId="42" itemId="37717" itemCount="1" auctionInitBid="100000000" auctionLenght="300" />
<!-- Scrolls -->
<!-- Destruction Scroll: Enchant Armor R-grade -->
<item auctionItemId="43" itemId="33479" itemCount="1" auctionInitBid="100000000" auctionLenght="300" />
<!-- Destruction Scroll: Enchant Weapon R-grade -->
<item auctionItemId="44" itemId="33478" itemCount="1" auctionInitBid="100000000" auctionLenght="300" />
<!-- Other -->
<!-- Chest Bloody Helios +7 -->
<item auctionItemId="45" itemId="27538" itemCount="1" auctionInitBid="100000000" auctionLenght="300" />
<!-- Chest Two Precious Stones -->
<item auctionItemId="46" itemId="27539" itemCount="1" auctionInitBid="100000000" auctionLenght="300" />
<!-- Chest t-shirts Shining Einhasad -->
<item auctionItemId="47" itemId="27535" itemCount="1" auctionInitBid="100000000" auctionLenght="300" />
<!-- Chest t-shirts Reflections Attacks -->
<item auctionItemId="48" itemId="27536" itemCount="1" auctionInitBid="100000000" auctionLenght="300" />
<!-- Chest t-shirts Magic Reflections -->
<item auctionItemId="49" itemId="27537" itemCount="1" auctionInitBid="100000000" auctionLenght="300" />
</instance>
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="xsd/ItemAuctions.xsd">
<!-- Documentation: -->
<!-- <instance id="NPC ID of the auctioneer" day_of_week="1 - Monday, 7 - Sunday" hour_of_day="0-23" minute_of_hour="0-59"> -->
<!-- <item auctionItemId="1" itemId="9901" itemCount="1" auctionInitBid="100000" auctionLenght="300 (in minutes)"> -->
<!-- <extra enchant_level="15" augmentation_id="you can take it from item_attributes table" augmentation_skill_id="3241" augmentation_skill_lvl="10" /> -->
<!-- </item> -->
<!-- </instance> -->
<!-- instead of day_of_week you can use interval between auction in days -->
<!-- <instance id="NPC ID of the auctioneer" interval="1" hour_of_day="0-23" minute_of_hour="0-59"> -->
<!-- <item auctionItemId="1" itemId="10485" itemCount="1" auctionInitBid="100000" auctionLenght="300" /> -->
<!-- </instance> -->
<instance id="32320" day_of_week="5" hour_of_day="17">
<!-- Yellow Soul Crystal (R99-grade) -->
<item auctionItemId="1" itemId="18560" itemCount="1" auctionInitBid="100000" auctionLenght="300" />
<!-- Teal Soul Crystal (R99-grade) -->
<item auctionItemId="2" itemId="18561" itemCount="1" auctionInitBid="100000" auctionLenght="300" />
<!-- Purple Soul Crystal (R99-grade) -->
<item auctionItemId="3" itemId="18562" itemCount="1" auctionInitBid="100000" auctionLenght="300" />
<!-- Transformation Sealbook: Anakim -->
<item auctionItemId="4" itemId="10296" itemCount="1" auctionInitBid="100000" auctionLenght="300" />
<!-- Reinforced Baium's Ring -->
<item auctionItemId="5" itemId="22173" itemCount="1" auctionInitBid="100000" auctionLenght="300" />
<!-- Reinforced Blessed Zaken's Earring -->
<item auctionItemId="6" itemId="22174" itemCount="1" auctionInitBid="100000" auctionLenght="300" />
<!-- Transformation Sealbook: Anakim -->
<item auctionItemId="7" itemId="22175" itemCount="1" auctionInitBid="100000" auctionLenght="300" />
<!-- Lv. 5 Ancient STR Dye -->
<item auctionItemId="8" itemId="17003" itemCount="10" auctionInitBid="100000" auctionLenght="300" />
<!-- Lv. 5 Ancient DEX Dye -->
<item auctionItemId="9" itemId="17004" itemCount="10" auctionInitBid="100000" auctionLenght="300" />
<!-- Lv. 5 Ancient CON Dye -->
<item auctionItemId="10" itemId="17005" itemCount="10" auctionInitBid="100000" auctionLenght="300" />
<!-- Lv. 5 Ancient INT Dye -->
<item auctionItemId="11" itemId="17006" itemCount="10" auctionInitBid="100000" auctionLenght="300" />
<!-- Lv. 5 Ancient WIT Dye -->
<item auctionItemId="12" itemId="17007" itemCount="10" auctionInitBid="100000" auctionLenght="300" />
<!-- Lv. 5 Ancient MEN Dye -->
<item auctionItemId="13" itemId="17008" itemCount="10" auctionInitBid="100000" auctionLenght="300" />
<!-- Lv. 5 Legendary STR Dye -->
<item auctionItemId="14" itemId="17009" itemCount="10" auctionInitBid="100000" auctionLenght="300" />
<!-- Lv. 5 Legendary DEX Dye -->
<item auctionItemId="15" itemId="17010" itemCount="10" auctionInitBid="100000" auctionLenght="300" />
<!-- Lv. 5 Legendary CON Dye -->
<item auctionItemId="16" itemId="17011" itemCount="10" auctionInitBid="100000" auctionLenght="300" />
<!-- Lv. 5 Legendary INT Dye -->
<item auctionItemId="17" itemId="17012" itemCount="10" auctionInitBid="100000" auctionLenght="300" />
<!-- Lv. 5 Legendary WIT Dye -->
<item auctionItemId="18" itemId="17013" itemCount="10" auctionInitBid="100000" auctionLenght="300" />
<!-- Lv. 5 Legendary MEN Dye -->
<item auctionItemId="19" itemId="17014" itemCount="10" auctionInitBid="100000" auctionLenght="300" />
<!-- Bottle of Antharas' Soul -->
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<!-- Bottle of Valakas' Soul -->
<item auctionItemId="21" itemId="19466" itemCount="1" auctionInitBid="100000" auctionLenght="300" />
<!-- Kaliel's Energy -->
<item auctionItemId="22" itemId="36186" itemCount="10" auctionInitBid="100000" auctionLenght="300" />
<!-- Tauti's Fragment -->
<item auctionItemId="23" itemId="35667" itemCount="10" auctionInitBid="100000" auctionLenght="300" />
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<instance id="32321" day_of_week="1" hour_of_day="17">
<!-- Yellow Soul Crystal (R99-grade) -->
<item auctionItemId="1" itemId="18560" itemCount="1" auctionInitBid="100000" auctionLenght="300" />
<!-- Teal Soul Crystal (R99-grade) -->
<item auctionItemId="2" itemId="18561" itemCount="1" auctionInitBid="100000" auctionLenght="300" />
<!-- Purple Soul Crystal (R99-grade) -->
<item auctionItemId="3" itemId="18562" itemCount="1" auctionInitBid="100000" auctionLenght="300" />
<!-- Transformation Sealbook: Anakim -->
<item auctionItemId="4" itemId="10296" itemCount="1" auctionInitBid="100000" auctionLenght="300" />
<!-- Reinforced Baium's Ring -->
<item auctionItemId="5" itemId="22173" itemCount="1" auctionInitBid="100000" auctionLenght="300" />
<!-- Reinforced Blessed Zaken's Earring -->
<item auctionItemId="6" itemId="22174" itemCount="1" auctionInitBid="100000" auctionLenght="300" />
<!-- Transformation Sealbook: Anakim -->
<item auctionItemId="7" itemId="22175" itemCount="1" auctionInitBid="100000" auctionLenght="300" />
<!-- Lv. 5 Ancient STR Dye -->
<item auctionItemId="8" itemId="17003" itemCount="10" auctionInitBid="100000" auctionLenght="300" />
<!-- Lv. 5 Ancient DEX Dye -->
<item auctionItemId="9" itemId="17004" itemCount="10" auctionInitBid="100000" auctionLenght="300" />
<!-- Lv. 5 Ancient CON Dye -->
<item auctionItemId="10" itemId="17005" itemCount="10" auctionInitBid="100000" auctionLenght="300" />
<!-- Lv. 5 Ancient INT Dye -->
<item auctionItemId="11" itemId="17006" itemCount="10" auctionInitBid="100000" auctionLenght="300" />
<!-- Lv. 5 Ancient WIT Dye -->
<item auctionItemId="12" itemId="17007" itemCount="10" auctionInitBid="100000" auctionLenght="300" />
<!-- Lv. 5 Ancient MEN Dye -->
<item auctionItemId="13" itemId="17008" itemCount="10" auctionInitBid="100000" auctionLenght="300" />
<!-- Lv. 5 Legendary STR Dye -->
<item auctionItemId="14" itemId="17009" itemCount="10" auctionInitBid="100000" auctionLenght="300" />
<!-- Lv. 5 Legendary DEX Dye -->
<item auctionItemId="15" itemId="17010" itemCount="10" auctionInitBid="100000" auctionLenght="300" />
<!-- Lv. 5 Legendary CON Dye -->
<item auctionItemId="16" itemId="17011" itemCount="10" auctionInitBid="100000" auctionLenght="300" />
<!-- Lv. 5 Legendary INT Dye -->
<item auctionItemId="17" itemId="17012" itemCount="10" auctionInitBid="100000" auctionLenght="300" />
<!-- Lv. 5 Legendary WIT Dye -->
<item auctionItemId="18" itemId="17013" itemCount="10" auctionInitBid="100000" auctionLenght="300" />
<!-- Lv. 5 Legendary MEN Dye -->
<item auctionItemId="19" itemId="17014" itemCount="10" auctionInitBid="100000" auctionLenght="300" />
<!-- Bottle of Antharas' Soul -->
<item auctionItemId="20" itemId="19465" itemCount="1" auctionInitBid="100000" auctionLenght="300" />
<!-- Bottle of Valakas' Soul -->
<item auctionItemId="21" itemId="19466" itemCount="1" auctionInitBid="100000" auctionLenght="300" />
<!-- Kaliel's Energy -->
<item auctionItemId="22" itemId="36186" itemCount="10" auctionInitBid="100000" auctionLenght="300" />
<!-- Tauti's Fragment -->
<item auctionItemId="23" itemId="35667" itemCount="10" auctionInitBid="100000" auctionLenght="300" />
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<instance id="32322" day_of_week="3" hour_of_day="17">
<!-- Yellow Soul Crystal (R99-grade) -->
<item auctionItemId="1" itemId="18560" itemCount="1" auctionInitBid="100000" auctionLenght="300" />
<!-- Teal Soul Crystal (R99-grade) -->
<item auctionItemId="2" itemId="18561" itemCount="1" auctionInitBid="100000" auctionLenght="300" />
<!-- Purple Soul Crystal (R99-grade) -->
<item auctionItemId="3" itemId="18562" itemCount="1" auctionInitBid="100000" auctionLenght="300" />
<!-- Transformation Sealbook: Anakim -->
<item auctionItemId="4" itemId="10296" itemCount="1" auctionInitBid="100000" auctionLenght="300" />
<!-- Reinforced Baium's Ring -->
<item auctionItemId="5" itemId="22173" itemCount="1" auctionInitBid="100000" auctionLenght="300" />
<!-- Reinforced Blessed Zaken's Earring -->
<item auctionItemId="6" itemId="22174" itemCount="1" auctionInitBid="100000" auctionLenght="300" />
<!-- Transformation Sealbook: Anakim -->
<item auctionItemId="7" itemId="22175" itemCount="1" auctionInitBid="100000" auctionLenght="300" />
<!-- Lv. 5 Ancient STR Dye -->
<item auctionItemId="8" itemId="17003" itemCount="10" auctionInitBid="100000" auctionLenght="300" />
<!-- Lv. 5 Ancient DEX Dye -->
<item auctionItemId="9" itemId="17004" itemCount="10" auctionInitBid="100000" auctionLenght="300" />
<!-- Lv. 5 Ancient CON Dye -->
<item auctionItemId="10" itemId="17005" itemCount="10" auctionInitBid="100000" auctionLenght="300" />
<!-- Lv. 5 Ancient INT Dye -->
<item auctionItemId="11" itemId="17006" itemCount="10" auctionInitBid="100000" auctionLenght="300" />
<!-- Lv. 5 Ancient WIT Dye -->
<item auctionItemId="12" itemId="17007" itemCount="10" auctionInitBid="100000" auctionLenght="300" />
<!-- Lv. 5 Ancient MEN Dye -->
<item auctionItemId="13" itemId="17008" itemCount="10" auctionInitBid="100000" auctionLenght="300" />
<!-- Lv. 5 Legendary STR Dye -->
<item auctionItemId="14" itemId="17009" itemCount="10" auctionInitBid="100000" auctionLenght="300" />
<!-- Lv. 5 Legendary DEX Dye -->
<item auctionItemId="15" itemId="17010" itemCount="10" auctionInitBid="100000" auctionLenght="300" />
<!-- Lv. 5 Legendary CON Dye -->
<item auctionItemId="16" itemId="17011" itemCount="10" auctionInitBid="100000" auctionLenght="300" />
<!-- Lv. 5 Legendary INT Dye -->
<item auctionItemId="17" itemId="17012" itemCount="10" auctionInitBid="100000" auctionLenght="300" />
<!-- Lv. 5 Legendary WIT Dye -->
<item auctionItemId="18" itemId="17013" itemCount="10" auctionInitBid="100000" auctionLenght="300" />
<!-- Lv. 5 Legendary MEN Dye -->
<item auctionItemId="19" itemId="17014" itemCount="10" auctionInitBid="100000" auctionLenght="300" />
<!-- Bottle of Antharas' Soul -->
<item auctionItemId="20" itemId="19465" itemCount="1" auctionInitBid="100000" auctionLenght="300" />
<!-- Bottle of Valakas' Soul -->
<item auctionItemId="21" itemId="19466" itemCount="1" auctionInitBid="100000" auctionLenght="300" />
<!-- Kaliel's Energy -->
<item auctionItemId="22" itemId="36186" itemCount="10" auctionInitBid="100000" auctionLenght="300" />
<!-- Tauti's Fragment -->
<item auctionItemId="23" itemId="35667" itemCount="10" auctionInitBid="100000" auctionLenght="300" />
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</list>

View File

@@ -1,587 +0,0 @@
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<track trackId="24" zone="Execution ground floor (south) -> Torture chamber upper (south)" ToX="46888" ToY="154499" ToZ="-1928">
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<track trackId="27" zone="Dean towns -> Jiluo De fortress Simon / North Gate" ToX="14655" ToY="143185" ToZ="-2600">
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<track trackId="28" zone="Aden town north -> Aden Town West" ToX="146365" ToY="19678" ToZ="-1952">
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<track trackId="29" zone="Aden town Oriental -> Aden Town West" ToX="153235" ToY="24565" ToZ="-2104">
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<track trackId="30" zone="Aden Town West -> Aden town Orient" ToX="140400" ToY="25200" ToZ="-2208">
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<track trackId="31" zone="Lu because outside the city -> Lu because of the city on the 1st district" ToX="28015" ToY="-49177" ToZ="-1280">
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<track trackId="32" zone="Lu because of the city -> Lu outside the city because No. 1 region" ToX="22263" ToY="-50416" ToZ="-1296">
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<track trackId="34" zone="Rocks towns -> Jiluo De fortress Eastgate / North Gate" ToX="83964" ToY="147720" ToZ="-3400">
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<track trackId="35" zone="Execution ground floor (north) -> Execution ground floor (north)" ToX="49080" ToY="142612" ToZ="-3656">
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<jumpLoc next="1" x="48767" y="139432" z="-2048" />
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<way id="2"><jumpLoc next="-1" x="49425" y="140227" z="-2920" /></way>
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<track trackId="36" zone="Execution ground floor (south) -> Execution ground floor (south)" ToX="50803" ToY="152847" ToZ="-3544">
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<!-- <FlyToLocation ToX="-74601" ToY="53172" ToZ="-3689" Type="2" /> -->
<track trackId="37" zone="Harbor Island souls -> 2nd base / 3rd base" ToX="-74601" ToY="53172" ToZ="-3689">
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<track trackId="38" zone="3rd base -> souls Island Harbor / 2nd base" ToX="-86059" ToY="37025" ToZ="-2053">
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<way id="13"><jumpLoc next="-1" x="-94802" y="51981" z="-2024" /></way>
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<track trackId="39" zone="Second base -> souls Island Port / 3rd base" ToX="-95049" ToY="52004" ToZ="-2025">
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<way id="8"><jumpLoc next="9" x="-92117" y="45035" z="-1457" /></way>
<way id="9"><jumpLoc next="10" x="-89329" y="42534" z="-1104" /></way>
<way id="10"><jumpLoc next="11" x="-87890" y="40798" z="-1581" /></way>
<way id="11"><jumpLoc next="12" x="-86589" y="37047" z="-1689" /></way>
<way id="12"><jumpLoc next="-1" x="-86079" y="37178" z="-2048" /></way>
</track>
<!-- <FlyToLocation ToX="-90543" ToY="45418" ToZ="-2640" Type="2" /> -->
<track trackId="40" zone="Nornil's Cave -> Kamael Village" ToX="-90543" ToY="45418" ToZ="-2640">
<way id="0"><jumpLoc next="1" x="-92115" y="45043" z="-1449" /></way>
<way id="1"><jumpLoc next="2" x="-95692" y="46620" z="-1180" /></way>
<way id="2"><jumpLoc next="3" x="-100557" y="45170" z="-338" /></way>
<way id="3"><jumpLoc next="4" x="-102453" y="45504" z="108" /></way>
<way id="4"><jumpLoc next="5" x="-107755" y="46119" z="-480" /></way>
<way id="5"><jumpLoc next="6" x="-110482" y="48160" z="-87" /></way>
<way id="6"><jumpLoc next="7" x="-114240" y="51312" z="1616" /></way>
<way id="7"><jumpLoc next="8" x="-116400" y="48016" z="688" /></way>
<way id="8"><jumpLoc next="-1" x="-116957" y="46724" z="363" /></way>
</track>
<!-- <FlyToLocation ToX="20384" ToY="-129596" ToZ="-1720" Type="2" /> -->
<track trackId="41" zone="Raider's Crossroads -> Rightward Outpost / Leftward Outpost" ToX="20544" ToY="-129705" ToZ="-1726">
<way id="0">
<jumpLoc next="1" x="21503" y="-132446" z="-1291" />
<jumpLoc next="6" x="15572" y="-133816" z="-1248" />
<jumpLoc next="-1" x="20528" y="-129562" z="-1728" />
</way>
<way id="1"><jumpLoc next="2" x="22125" y="-135468" z="299" /></way>
<way id="2"><jumpLoc next="3" x="21033" y="-138123" z="-80" /></way>
<way id="3"><jumpLoc next="4" x="21000" y="-141109" z="334" /></way>
<way id="4"><jumpLoc next="5" x="20211" y="-143912" z="458" /></way>
<way id="5"><jumpLoc next="-1" x="17827" y="-145369" z="-601" /></way>
<way id="6"><jumpLoc next="7" x="13111" y="-134227" z="-345" /></way>
<way id="7"><jumpLoc next="8" x="11211" y="-135335" z="-279" /></way>
<way id="8"><jumpLoc next="9" x="8482" y="-137258" z="-712" /></way>
<way id="9"><jumpLoc next="10" x="7102" y="-139278" z="226" /></way>
<way id="10"><jumpLoc next="11" x="5878" y="-141731" z="-99" /></way>
<way id="11"><jumpLoc next="-1" x="6268" y="-143087" z="-598" /></way>
</track>
<!-- <FlyToLocation ToX="15264" ToY="-120144" ToZ="-1112" Type="2" /> -->
<track trackId="42" zone="Gainak Village -> Raider's Crossroads / Land of Chaos" ToX="15036" ToY="-120142" ToZ="-1114">
<way id="0">
<jumpLoc next="1" x="17944" y="-121144" z="-36" />
<jumpLoc next="6" x="10161" y="-118838" z="-671" />
<jumpLoc next="-1" x="15264" y="-120144" z="-1112" />
</way>
<way id="1"><jumpLoc next="2" x="20096" y="-122968" z="-88" /></way>
<way id="2"><jumpLoc next="3" x="20736" y="-126328" z="-452" /></way>
<way id="3"><jumpLoc next="4" x="21964" y="-129124" z="-764" /></way>
<way id="4"><jumpLoc next="5" x="21138" y="-130316" z="-784" /></way>
<way id="5"><jumpLoc next="-1" x="20384" y="-129596" z="-1720" /></way>
<way id="6"><jumpLoc next="7" x="6158" y="-117357" z="-767" /></way>
<way id="7"><jumpLoc next="8" x="1297" y="-119818" z="1674" /></way>
<way id="8"><jumpLoc next="9" x="-2333" y="-120098" z="-1781" /></way>
<way id="9"><jumpLoc next="10" x="-9817" y="-115840" z="-1704" /></way>
<way id="10"><jumpLoc next="11" x="-11212" y="-117121" z="-2049" /></way>
<way id="11"><jumpLoc next="12" x="-14434" y="-113000" z="-2780" /></way>
<way id="12"><jumpLoc next="13" x="-22979" y="-111601" z="-2500" /></way>
<way id="13"><jumpLoc next="14" x="-26288" y="-106295" z="-1713" /></way>
<way id="14"><jumpLoc next="-1" x="-26818" y="-107737" z="-1968" /></way>
</track>
<!-- <FlyToLocation ToX="-26818" ToY="-107737" ToZ="-1968" Type="2" /> -->
<track trackId="43" zone="Land of Chaos -> Leftward Outpost / Rightward Outpost" ToX="-26688" ToY="-107677" ToZ="-1980">
<way id="0">
<jumpLoc next="1" x="-30099" y="-124846" z="-1184" />
<jumpLoc next="2" x="-11223" y="-117210" z="2053" />
<jumpLoc next="-1" x="-26818" y="-107737" z="-1968" />
</way>
<way id="1">
<jumpLoc next="3" x="-18988" y="-116596" z="889" />
<jumpLoc next="-1" x="-30932" y="-124751" z="-1882" />
</way>
<way id="2">
<jumpLoc next="3" x="-18988" y="-116596" z="889" />
<jumpLoc next="-1" x="-11182" y="-117453" z="-3131" />
</way>
<way id="3"><jumpLoc next="-1" x="-18068" y="-111964" z="-3768" /></way>
</track>
<!-- <FlyToLocation ToX="-25342" ToY="254452" ToZ="-2192" Type="2" /> -->
<track trackId="44" zone="Beleth's Magic Circle / Desert Quarry" ToX="-25342" ToY="254455" ToZ="-2201">
<way id="0">
<jumpLoc next="1" x="-25889" y="253399" z="-1664" />
<jumpLoc next="13" x="-24676" y="256516" z="-1616" />
<jumpLoc next="-1" x="-25342" y="254452" z="-2192" />
</way>
<way id="1"><jumpLoc next="2" x="-24198" y="250635" z="-2888" /></way>
<way id="2"><jumpLoc next="3" x="-23957" y="248986" z="-2728" /></way>
<way id="3"><jumpLoc next="4" x="-22615" y="247526" z="-2456" /></way>
<way id="4"><jumpLoc next="5" x="-21101" y="246229" z="-1544" /></way>
<way id="5">
<jumpLoc next="6" x="-22572" y="244798" z="-1984" />
<jumpLoc next="8" x="-19367" y="245501" z="-728" />
</way>
<way id="6"><jumpLoc next="7" x="-21624" y="242909" z="-3144" /></way>
<way id="7"><jumpLoc next="-1" x="-21624" y="242909" z="-3144" /></way>
<way id="8"><jumpLoc next="9" x="-16448" y="244901" z="224" /></way>
<way id="9"><jumpLoc next="10" x="-13784" y="245750" z="1944" /></way>
<way id="10"><jumpLoc next="11" x="-9962" y="244105" z="328" /></way>
<way id="11"><jumpLoc next="12" x="-8417" y="241208" z="-887" /></way>
<way id="12"><jumpLoc next="-1" x="-9209" y="241301" z="-1936" /></way>
<way id="13"><jumpLoc next="14" x="-23472" y="255040" z="-2388" /></way>
<way id="14"><jumpLoc next="15" x="-19786" y="253847" z="-2824" /></way>
<way id="15"><jumpLoc next="16" x="-18344" y="254697" z="-2736" /></way>
<way id="16"><jumpLoc next="17" x="-16171" y="253571" z="-2928" /></way>
<way id="17"><jumpLoc next="18" x="-15214" y="252636" z="-3432" /></way>
<way id="18"><jumpLoc next="-1" x="-15214" y="252636" z="-3432" /></way>
</track>
</list>

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@@ -1,40 +1,40 @@
<?xml version="1.0" encoding="UTF-8"?>
<!-- Documentation: -->
<!-- defaultPriceConfig -> ID of one of the price configs defined to be used when NPC has no price config. Can be ANY of the defined priceConfigs. Cannot be ommited, althrough you can emulate this by creating a dummy priceConfig. -->
<!-- id -> Defines the ID for relational references. -->
<!-- name -> Name of the area, for human-friendlyness and debugging, cannot be ommited. -->
<!-- baseTax -> Used on merchant item price calculation (see formula in the end), cannot be ommited. -->
<!-- castleId -> ID of the castle that controls merchants of this config, castle tax will apply to merchants price. Can be ommited (causes it to assume that no castle controls this config). -->
<!-- zoneId -> Attaches a given Town Zone to this priceConfig for convenience. -->
<!-- Merchant NPCs that dont explicit define an priceConfig will check if they are inside of the zone of an priceConfig, if yes that priceConfig is used for that npc. Can be ommited, then no NPC will be added based on zone (ie priceConfig direct assigned to NPCs through config or when used as the default priceConfig). -->
<!-- Merchant Price Formula price = baseItemPrice * (1 + baseTax/100 + castleTax/100) -->
<merchantPriceConfig defaultPriceConfig="18" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="xsd/MerchantPriceConfig.xsd">
<priceConfig id="0" name="Giran Town" baseTax="10" castleId="3" zoneId="11020" />
<priceConfig id="1" name="DE Village" baseTax="15" castleId="4" zoneId="11021" />
<priceConfig id="2" name="Talking Island" baseTax="20" castleId="1" zoneId="11022" />
<priceConfig id="3" name="Elven Village" baseTax="15" castleId="4" zoneId="11023" />
<priceConfig id="4" name="Orc Village" baseTax="15" castleId="9" zoneId="11024" />
<priceConfig id="5" name="Gludin Village" baseTax="20" castleId="1" zoneId="11025" />
<priceConfig id="6" name="Dwarven Village" baseTax="15" castleId="9" zoneId="11026" />
<priceConfig id="7" name="Kamael Village" baseTax="15" castleId="5" zoneId="11038" />
<priceConfig id="8" name="Gludio Town" baseTax="20" castleId="1" zoneId="11027" />
<priceConfig id="9" name="Dion Town" baseTax="20" castleId="2" zoneId="11028" />
<priceConfig id="10" name="Oren Town" baseTax="15" castleId="4" zoneId="11029" />
<priceConfig id="11" name="Hunters Village" baseTax="30" castleId="5" zoneId="11030" />
<priceConfig id="12" name="Aden Town" baseTax="20" castleId="5" zoneId="11031" />
<priceConfig id="13" name="Goddard Town" baseTax="20" castleId="7" zoneId="11032" />
<priceConfig id="14" name="Rune Town" baseTax="20" castleId="8" zoneId="11033" />
<priceConfig id="15" name="Heine Town" baseTax="20" castleId="6" zoneId="11034" />
<priceConfig id="16" name="Schuttgart Town" baseTax="20" castleId="9" zoneId="11035" />
<priceConfig id="17" name="Floran Village" baseTax="50" castleId="2" zoneId="11036" />
<priceConfig id="18" name="Neutral Territory" baseTax="50" />
<priceConfig id="19" name="Gludio Castle" baseTax="10" castleId="1" zoneId="11200" />
<priceConfig id="20" name="Dion Castle" baseTax="10" castleId="2" zoneId="11201" />
<priceConfig id="21" name="Giran Castle" baseTax="10" castleId="3" zoneId="11202" />
<priceConfig id="22" name="Oren Castle" baseTax="10" castleId="4" zoneId="11203" />
<priceConfig id="23" name="Aden Castle" baseTax="10" castleId="5" zoneId="11204" />
<priceConfig id="24" name="Innadril Castle" baseTax="10" castleId="6" zoneId="11205" />
<priceConfig id="25" name="Goddard Castle" baseTax="10" castleId="7" zoneId="11206" />
<priceConfig id="26" name="Rune Castle" baseTax="10" castleId="8" zoneId="11207" />
<priceConfig id="27" name="Schuttgart Castle" baseTax="10" castleId="9" zoneId="11208" />
<?xml version="1.0" encoding="UTF-8"?>
<!-- Documentation: -->
<!-- defaultPriceConfig -> ID of one of the price configs defined to be used when NPC has no price config. Can be ANY of the defined priceConfigs. Cannot be ommited, althrough you can emulate this by creating a dummy priceConfig. -->
<!-- id -> Defines the ID for relational references. -->
<!-- name -> Name of the area, for human-friendlyness and debugging, cannot be ommited. -->
<!-- baseTax -> Used on merchant item price calculation (see formula in the end), cannot be ommited. -->
<!-- castleId -> ID of the castle that controls merchants of this config, castle tax will apply to merchants price. Can be ommited (causes it to assume that no castle controls this config). -->
<!-- zoneId -> Attaches a given Town Zone to this priceConfig for convenience. -->
<!-- Merchant NPCs that dont explicit define an priceConfig will check if they are inside of the zone of an priceConfig, if yes that priceConfig is used for that npc. Can be ommited, then no NPC will be added based on zone (ie priceConfig direct assigned to NPCs through config or when used as the default priceConfig). -->
<!-- Merchant Price Formula price = baseItemPrice * (1 + baseTax/100 + castleTax/100) -->
<merchantPriceConfig defaultPriceConfig="18" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="xsd/MerchantPriceConfig.xsd">
<priceConfig id="0" name="Giran Town" baseTax="10" castleId="3" zoneId="11020" />
<priceConfig id="1" name="DE Village" baseTax="15" castleId="4" zoneId="11021" />
<priceConfig id="2" name="Talking Island" baseTax="15" castleId="1" zoneId="11022" />
<priceConfig id="3" name="Elven Village" baseTax="15" castleId="4" zoneId="11023" />
<priceConfig id="4" name="Orc Village" baseTax="15" castleId="9" zoneId="11024" />
<priceConfig id="5" name="Gludin Village" baseTax="20" castleId="1" zoneId="11025" />
<priceConfig id="6" name="Dwarven Village" baseTax="15" castleId="9" zoneId="11026" />
<priceConfig id="7" name="Kamael Village" baseTax="15" castleId="5" zoneId="11038" />
<priceConfig id="8" name="Gludio Town" baseTax="20" castleId="1" zoneId="11027" />
<priceConfig id="9" name="Dion Town" baseTax="20" castleId="2" zoneId="11028" />
<priceConfig id="10" name="Oren Town" baseTax="15" castleId="4" zoneId="11029" />
<priceConfig id="11" name="Hunters Village" baseTax="30" castleId="5" zoneId="11030" />
<priceConfig id="12" name="Aden Town" baseTax="20" castleId="5" zoneId="11031" />
<priceConfig id="13" name="Goddard Town" baseTax="20" castleId="7" zoneId="11032" />
<priceConfig id="14" name="Rune Town" baseTax="20" castleId="8" zoneId="11033" />
<priceConfig id="15" name="Heine Town" baseTax="20" castleId="6" zoneId="11034" />
<priceConfig id="16" name="Schuttgart Town" baseTax="20" castleId="9" zoneId="11035" />
<priceConfig id="17" name="Floran Village" baseTax="50" castleId="2" zoneId="11036" />
<priceConfig id="18" name="Neutral Territory" baseTax="50" />
<priceConfig id="19" name="Gludio Castle" baseTax="10" castleId="1" zoneId="11200" />
<priceConfig id="20" name="Dion Castle" baseTax="10" castleId="2" zoneId="11201" />
<priceConfig id="21" name="Giran Castle" baseTax="10" castleId="3" zoneId="11202" />
<priceConfig id="22" name="Oren Castle" baseTax="10" castleId="4" zoneId="11203" />
<priceConfig id="23" name="Aden Castle" baseTax="10" castleId="5" zoneId="11204" />
<priceConfig id="24" name="Innadril Castle" baseTax="10" castleId="6" zoneId="11205" />
<priceConfig id="25" name="Goddard Castle" baseTax="10" castleId="7" zoneId="11206" />
<priceConfig id="26" name="Rune Castle" baseTax="10" castleId="8" zoneId="11207" />
<priceConfig id="27" name="Schuttgart Castle" baseTax="10" castleId="9" zoneId="11208" />
</merchantPriceConfig>

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2685
trunk/dist/game/data/OneDayReward.xml vendored Normal file

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<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="xsd/ResidenceFunctions.xsd">
<!-- Clan hall functions -->
<function id="1" type="HP_REGEN">
<function level="1" costId="57" costCount="14000" duration="1days" value="200" />
<function level="2" costId="57" costCount="17500" duration="3days" value="300" />
<function level="3" costId="57" costCount="37500" duration="3days" value="500" />
<function level="4" costId="57" costCount="77500" duration="3days" value="700" />
<function level="5" costId="57" costCount="132500" duration="3days" value="1000" />
</function>
<function id="2" type="MP_REGEN">
<function level="1" costId="57" costCount="85000" duration="2days" value="500" />
<function level="2" costId="57" costCount="137500" duration="2days" value="1000" />
<function level="3" costId="57" costCount="200000" duration="2days" value="2000" />
<function level="4" costId="57" costCount="275000" duration="2days" value="3000" />
</function>
<function id="3" type="EXP_RESTORE">
<function level="1" costId="57" costCount="45000" duration="1days" value="35" />
<function level="2" costId="57" costCount="75000" duration="1days" value="45" />
<function level="3" costId="57" costCount="105000" duration="1days" value="55" />
<function level="4" costId="57" costCount="150000" duration="1days" value="70" />
</function>
<function id="4" type="TELEPORT">
<function level="1" costId="57" costCount="840000" duration="2days" />
<function level="2" costId="57" costCount="860000" duration="2days" />
</function>
<function id="5" type="BUFF">
<function level="1" costId="57" costCount="185000" duration="1days" />
<function level="2" costId="57" costCount="260000" duration="1days" />
<function level="3" costId="57" costCount="335000" duration="1days" />
<function level="4" costId="57" costCount="410000" duration="1days" />
</function>
<function id="6" type="ITEM">
<function level="1" costId="57" costCount="150000" duration="1days" />
<function level="2" costId="57" costCount="350000" duration="1days" />
<function level="3" costId="57" costCount="700000" duration="1days" />
</function>
<function id="7" type="CURTAIN">
<function level="1" costId="57" costCount="10000" duration="7days" />
<function level="2" costId="57" costCount="12500" duration="7days" />
</function>
<function id="8" type="PLATFORM">
<function level="1" costId="57" costCount="6500" duration="3days" />
<function level="2" costId="57" costCount="20000" duration="3days" />
</function>
</list>

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trunk/dist/game/data/SayuneData.xml vendored Normal file
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<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="xsd/SayuneData.xsd">
<!-- Talking Island -> Ruins of Ye Sagira -->
<map id="12">
<loc id="0" x="-112860" y="256154" z="-1232" />
<loc id="1" x="-113337" y="255468" z="-1064" />
<loc id="2" x="-113486" y="254176" z="-1064" />
<loc id="3" x="-114259" y="252583" z="-1536" />
<loc id="4" x="-114192" y="249690" z="-1768" />
<loc id="5" x="-114910" y="248363" z="-1896" />
<loc id="6" x="-117316" y="246637" z="-2312" />
<loc id="7" x="-116685" y="245179" z="-1944" />
<loc id="8" x="-116402" y="243260" z="-1440" />
<loc id="9" x="-116609" y="241530" z="-2568" />
<loc id="10" x="-117165" y="239769" z="-2736" />
<loc id="11" x="-116650" y="238339" z="-2472" />
<loc id="12" x="-115737" y="236295" z="-3088" />
</map>
<!-- Magmeld -> Arms of Timinel/Deep inside Northen Fortress -->
<map id="14">
<selector id="0" x="205564" y="80480" z="404">
<!-- Down -->
<choice id="-1" x="205564" y="80480" z="404" />
<!-- Deep inside the Northern Forest -->
<choice id="1" x="205324" y="77300" z="872">
<loc id="2" x="203776" y="74224" z="832" />
<loc id="3" x="205088" y="73600" z="1228" />
<loc id="4" x="204828" y="71336" z="1312" />
<loc id="-1" x="205536" y="71256" z="996" />
</choice>
<!-- Arms of Timiniel -->
<choice id="5" x="207240" y="80900" z="608">
<loc id="5" x="207240" y="80900" z="608" />
<loc id="6" x="208432" y="80028" z="592" />
<loc id="7" x="211104" y="80768" z="-112" />
<loc id="8" x="212288" y="79124" z="496" />
<loc id="9" x="213100" y="80004" z="1612" />
<loc id="-1" x="213968" y="81232" z="816" />
</choice>
</selector>
</map>
<!-- Magmeld -> Arms of Timinel/Deep inside Southen forest -->
<map id="15">
<selector id="0" x="211952" y="82592" z="136">
<!-- Down -->
<choice id="-1" x="211952" y="82592" z="136" />
<!-- Arms of Timiniel -->
<choice id="1" x="213152" y="84496" z="980">
<loc id="9" x="213604" y="81868" z="1836" />
<loc id="-1" x="214032" y="81304" z="824" />
</choice>
<!-- Deep inside the Southern Forest -->
<choice id="9" x="213604" y="81868" z="1836">
<loc id="2" x="214112" y="85312" z="1440" />
<loc id="3" x="214896" y="86480" z="1640" />
<loc id="4" x="217584" y="87984" z="1332" />
<loc id="5" x="219680" y="88000" z="1328" />
<loc id="6" x="220976" y="88368" z="1088" />
<loc id="7" x="222336" y="88288" z="1064" />
<loc id="8" x="222448" y="88424" z="1584" />
<loc id="-1" x="222064" y="88944" z="812" />
</choice>
</selector>
</map>
<!-- Arms of Timinel -> Magmeld 1 -->
<map id="16">
<loc id="1" x="211088" y="81056" z="112" />
<loc id="2" x="209216" y="80240" z="-112" />
<loc id="3" x="208512" y="79952" z="592" />
<loc id="4" x="206336" y="80432" z="1604" />
<loc id="-1" x="205264" y="80420" z="416" />
</map>
<!-- Arms of Timinel -> Magmeld 2 -->
<map id="17">
<loc id="1" x="213120" y="84432" z="944" />
<loc id="2" x="212548" y="83588" z="544" />
<loc id="3" x="211968" y="82880" z="960" />
<loc id="-1" x="212096" y="82528" z="144" />
</map>
<!-- Garden of Genesis -->
<map id="19">
<selector id="0" x="221411" y="119121" z="-2080">
<!-- Apherus Garden -->
<choice id="1" x="219722" y="119344" z="-1050">
<loc id="2" x="215886" y="119357" z="-1060" />
<loc id="3" x="213686" y="118012" z="-900" />
</choice>
<!-- Progress -->
<choice id="4" x="219721" y="117432" z="-1191">
<loc id="5" x="218586" y="116649" z="-909" />
<selector id="6" x="218072" y="115261" z="-1341">
<!-- Fountain Garden -->
<choice id="7" x="218950" y="115019" z="-715">
<loc id="8" x="219675" y="114155" z="-819" />
<loc id="9" x="220943" y="113582" z="-1202" />
<loc id="10" x="221489" y="111141" z="-1680" />
</choice>
<!-- Garden of Genesis Entrance -->
<choice id="11" x="215865" y="114365" z="-342">
<loc id="12" x="215148" y="113648" z="-490" />
<loc id="13" x="214493" y="112627" z="-40" />
<loc id="14" x="211524" y="111880" z="-1136" />
<loc id="15" x="209650" y="112165" z="-1474" />
<loc id="16" x="207541" y="112487" z="-1807" />
<loc id="17" x="207548" y="112163" z="-2060" />
</choice>
</selector>
</choice>
</selector>
</map>
<!-- Ye Sigira -> Talking Island -->
<map id="20">
<loc id="1" x="-115382" y="228370" z="-2688" />
<loc id="2" x="-115677" y="230311" z="-3592" />
<loc id="3" x="-115470" y="232174" z="-3120" />
<loc id="4" x="-115605" y="234757" z="-2824" />
<loc id="5" x="-114147" y="236166" z="-2912" />
<loc id="6" x="-112827" y="237548" z="-2776" />
<loc id="7" x="-112374" y="237981" z="-2664" />
<loc id="8" x="-111860" y="239665" z="-2920" />
<loc id="9" x="-110831" y="241012" z="-2744" />
<loc id="10" x="-110581" y="242703" z="-2408" />
<loc id="11" x="-110901" y="243271" z="-2008" />
<loc id="12" x="-110839" y="244080" z="-1560" />
<loc id="13" x="-111069" y="245466" z="-1880" />
<loc id="14" x="-111952" y="247788" z="-1984" />
<loc id="15" x="-112756" y="249137" z="-1784" />
<loc id="16" x="-113540" y="253377" z="-1208" />
<loc id="17" x="-113501" y="254172" z="-1200" />
<loc id="18" x="-113124" y="255947" z="-1136" />
<loc id="-1" x="-113372" y="256444" z="-1504" />
</map>
<!-- Bloody swamp -> Swamp/Altar -->
<map id="21">
<selector id="0" x="-15778" y="30638" z="-3616">
<!-- Down -->
<choice id="-1" x="-15778" y="30638" z="-3616" />
<!-- Swamp -->
<choice id="1" x="-15076" y="32311" z="-3560">
<loc id="2" x="-14569" y="33547" z="-3504" />
<loc id="3" x="-13977" y="36452" z="-1251" />
<loc id="4" x="-15379" y="38120" z="-3648" />
<loc id="5" x="-14032" y="41275" z="-3704" />
<loc id="6" x="-14602" y="43737" z="-3584" />
<loc id="7" x="-14602" y="43737" z="-3584" />
</choice>
<!-- Altar -->
<choice id="7" x="-14368" y="25609" z="-3592">
<loc id="9" x="-15510" y="23868" z="-3712" />
<loc id="10" x="-16195" y="22424" z="-3696" />
<loc id="11" x="-13982" y="22124" z="-3616" />
<loc id="12" x="-13982" y="22124" z="-3616" />
</choice>
</selector>
</map>
<!-- Gludio Airship -> Gracia -->
<map id="22">
<loc id="1" x="-152694" y="253813" z="-797" />
<loc id="2" x="-155227" y="253348" z="-1277" />
<loc id="3" x="-156214" y="255930" z="-761" />
<loc id="4" x="-159235" y="254930" z="-705" />
<loc id="5" x="-160768" y="257021" z="-1182" />
<loc id="6" x="-163281" y="255511" z="-629" />
<loc id="7" x="-166900" y="258352" z="198" />
<loc id="8" x="-168406" y="255825" z="724" />
<loc id="9" x="-167861" y="253295" z="1770" />
<loc id="10" x="-170385" y="251797" z="778" />
<loc id="11" x="-172266" y="252408" z="1269" />
<loc id="12" x="-170225" y="249979" z="2408" />
<loc id="13" x="-173368" y="249680" z="2198" />
<loc id="14" x="-172144" y="245589" z="2397" />
<loc id="15" x="-175238" y="242801" z="2031" />
<loc id="16" x="-178198" y="243477" z="1162" />
<loc id="17" x="-180790" y="243953" z="2666" />
<loc id="18" x="-182344" y="242399" z="2122" />
<loc id="19" x="-184413" y="243376" z="3114" />
<loc id="-1" x="-186243" y="243560" z="2608" />
</map>
<!-- Gludio Airship -> Gracia -->
<map id="23">
<loc id="1" x="-182344" y="242399" z="2122" />
<loc id="2" x="-180790" y="243953" z="2666" />
<loc id="3" x="-178198" y="243477" z="1162" />
<loc id="4" x="-175238" y="242801" z="2031" />
<loc id="5" x="-172144" y="245589" z="2397" />
<loc id="6" x="-173368" y="249680" z="2198" />
<loc id="7" x="-170225" y="249979" z="2408" />
<loc id="8" x="-172266" y="252408" z="1269" />
<loc id="10" x="-167861" y="253295" z="1770" />
<loc id="11" x="-168406" y="255825" z="724" />
<loc id="12" x="-166900" y="258352" z="198" />
<loc id="13" x="-163281" y="255511" z="-629" />
<loc id="14" x="-160768" y="257021" z="-1182" />
<loc id="15" x="-159235" y="254930" z="-705" />
<loc id="16" x="-156214" y="255930" z="-737" />
<loc id="17" x="-155227" y="253348" z="-1277" />
<loc id="18" x="-152694" y="253813" z="-797" />
<loc id="19" x="-150678" y="252758" z="-1345" />
<loc id="-1" x="-149482" y="253328" z="-120" />
</map>
<!-- Guillotine Fortress -->
<map id="25">
<loc id="0" x="45531" y="154481" z="-864" />
<loc id="1" x="43293" y="153730" z="-1520" />
<loc id="2" x="43679" y="152511" z="-1936" />
</map>
<!-- Guillotine Fortress -->
<map id="26">
<loc id="0" x="41350" y="142449" z="-2288" />
<loc id="1" x="40307" y="139914" z="-1928" />
<loc id="2" x="40816" y="138463" z="-1232" />
<loc id="3" x="41264" y="139373" z="-1280" />
<loc id="4" x="43048" y="138903" z="-1280" />
<loc id="5" x="42845" y="139463" z="-1464" />
</map>
<!-- Dion -->
<map id="27">
<selector id="0" x="15755" y="143045" z="-2696">
<choice id="-1" x="15755" y="143045" z="-2696" />
<!-- Guillotine West Gate -->
<choice id="1" x="16113" y="142617" z="-2336">
<loc id="1" x="16113" y="142617" z="-2336" />
<loc id="2" x="19629" y="143349" z="-2728" />
<loc id="3" x="24557" y="142920" z="-2848" />
<loc id="4" x="26465" y="143645" z="-2592" />
<loc id="5" x="27431" y="144696" z="-2664" />
<loc id="6" x="29360" y="146178" z="-2288" />
<loc id="7" x="33206" y="144729" z="-3408" />
<loc id="8" x="33206" y="144729" z="-3408" />
</choice>
<!-- Guillotine North Gate -->
<choice id="9" x="19583" y="144840" z="-2672">
<loc id="10" x="20292" y="143878" z="-2776" />
<loc id="11" x="20877" y="144338" z="-2632" />
<loc id="12" x="21374" y="143669" z="-2936" />
<loc id="13" x="22302" y="139026" z="-3376" />
<loc id="14" x="23489" y="136897" z="-3192" />
<loc id="15" x="26637" y="137534" z="-3192" />
<loc id="16" x="27631" y="134332" z="-2568" />
<loc id="17" x="28642" y="133682" z="-2616" />
<loc id="18" x="30860" y="134905" z="-3088" />
<loc id="19" x="31406" y="133822" z="-3080" />
<loc id="20" x="31546" y="133000" z="-3112" />
<loc id="21" x="32056" y="133043" z="-2936" />
<loc id="22" x="34572" y="132706" z="-2904" />
<loc id="23" x="37324" y="131962" z="-2912" />
<loc id="24" x="40739" y="129898" z="-2912" />
<loc id="25" x="46737" y="132039" z="-3224" />
<loc id="26" x="50467" y="133963" z="-1952" />
<loc id="27" x="54118" y="135247" z="-1376" />
<loc id="28" x="54477" y="138044" z="-2536" />
<loc id="29" x="54477" y="138044" z="-2536" />
</choice>
</selector>
</map>
<!-- North of the Town of Aden -->
<map id="28">
<loc id="0" x="145855" y="20160" z="-1197" />
<loc id="1" x="147434" y="23748" z="-568" />
<selector id="2" x="147455" y="25104" z="-568">
<!--West of the Town of Aden -->
<choice id="3" x="146063" y="27140" z="-1552">
<loc id="4" x="143409" y="25560" z="-1392" />
<loc id="5" x="140277" y="25564" z="-2240" />
<loc id="6" x="140277" y="25564" z="-2240" />
</choice>
<!--East of the Town of Aden -->
<choice id="7" x="148859" y="27169" z="-1552">
<loc id="8" x="151492" y="26898" z="-1248" />
<loc id="9" x="152799" y="25529" z="-2144" />
<loc id="10" x="152799" y="25529" z="-2144" />
</choice>
</selector>
</map>
<!-- East of the Town of Aden -->
<map id="29">
<loc id="0" x="151215" y="23809" z="-1256" />
<selector id="1" x="149513" y="24697" z="-1320">
<!--West of the Town of Aden -->
<choice id="2" x="147930" y="26384" z="-1288">
<loc id="3" x="146986" y="26402" z="-1288" />
<loc id="4" x="145708" y="25394" z="-1512" />
<loc id="5" x="143266" y="25584" z="-1392" />
<loc id="6" x="142081" y="24439" z="-2240" />
<loc id="7" x="142081" y="24439" z="-2240" />
</choice>
<!--North of the Town of Aden -->
<choice id="8" x="148110" y="23755" z="-568">
<loc id="9" x="148510" y="20262" z="-1200" />
<loc id="10" x="149000" y="16754" z="-1528" />
<loc id="11" x="149000" y="16754" z="-1528" />
</choice>
</selector>
</map>
<!-- West of the Town of Aden -->
<map id="30">
<loc id="0" x="143390" y="25209" z="-1512" />
<selector id="1" x="146043" y="26667" z="-1552">
<!--East of the Town of Aden -->
<choice id="2" x="148853" y="27622" z="-1088">
<loc id="3" x="151261" y="26957" z="-1240" />
<loc id="4" x="153312" y="24995" z="-2112" />
<loc id="5" x="153312" y="24995" z="-2112" />
</choice>
<!--North of the Town of Aden -->
<choice id="6" x="146327" y="24394" z="-2008">
<loc id="7" x="145825" y="22984" z="-1384" />
<loc id="8" x="146174" y="20168" z="-1200" />
<loc id="9" x="145943" y="16913" z="-1568" />
<loc id="10" x="145943" y="16913" z="-1568" />
</choice>
</selector>
</map>
<!-- Keucereus Alliance Base -->
<map id="44">
<loc id="0" x="-184988" y="242842" z="2331" />
<loc id="1" x="-186018" y="243468" z="2657" />
<loc id="2" x="-186470" y="243500" z="2618" />
</map>
</list>

View File

@@ -1,279 +1,279 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="xsd/Seeds.xsd">
<castle id="1">
<crop id="5073" seedId="5016" mature_Id="5103" reward1="1864" reward2="1878" alternative="false" level="10" limit_seed="8100" limit_crops="9000" />
<crop id="5818" seedId="5650" mature_Id="5838" reward1="1864" reward2="1878" alternative="true" level="10" limit_seed="22500" limit_crops="2250" />
<crop id="5068" seedId="5017" mature_Id="5098" reward1="1865" reward2="1879" alternative="false" level="13" limit_seed="8100" limit_crops="9000" />
<crop id="5819" seedId="5651" mature_Id="5839" reward1="1865" reward2="1879" alternative="true" level="13" limit_seed="22500" limit_crops="2250" />
<crop id="5065" seedId="5018" mature_Id="5095" reward1="1866" reward2="1874" alternative="false" level="16" limit_seed="8100" limit_crops="9000" />
<crop id="5820" seedId="5652" mature_Id="5840" reward1="1866" reward2="1874" alternative="true" level="16" limit_seed="22500" limit_crops="2250" />
<crop id="5067" seedId="5019" mature_Id="5097" reward1="1867" reward2="1894" alternative="false" level="19" limit_seed="4050" limit_crops="4500" />
<crop id="5821" seedId="5653" mature_Id="5841" reward1="1867" reward2="1894" alternative="true" level="19" limit_seed="11250" limit_crops="1125" />
<crop id="5069" seedId="5020" mature_Id="5099" reward1="1868" reward2="1876" alternative="false" level="22" limit_seed="2025" limit_crops="2250" />
<crop id="5822" seedId="5654" mature_Id="5842" reward1="1868" reward2="1876" alternative="true" level="22" limit_seed="5630" limit_crops="563" />
<crop id="5071" seedId="5021" mature_Id="5101" reward1="1869" reward2="1895" alternative="false" level="25" limit_seed="1350" limit_crops="1500" />
<crop id="5823" seedId="5655" mature_Id="5843" reward1="1869" reward2="1895" alternative="true" level="25" limit_seed="3750" limit_crops="375" />
<crop id="5070" seedId="5022" mature_Id="5100" reward1="1870" reward2="1877" alternative="false" level="28" limit_seed="2025" limit_crops="2250" />
<crop id="5824" seedId="5656" mature_Id="5844" reward1="1870" reward2="1877" alternative="true" level="28" limit_seed="5630" limit_crops="563" />
<crop id="5078" seedId="7051" mature_Id="5108" reward1="1871" reward2="4042" alternative="false" level="31" limit_seed="2025" limit_crops="2250" />
<crop id="5825" seedId="7044" mature_Id="5845" reward1="1871" reward2="4042" alternative="true" level="31" limit_seed="5630" limit_crops="563" />
<crop id="5075" seedId="7019" mature_Id="5105" reward1="1872" reward2="1880" alternative="false" level="34" limit_seed="1620" limit_crops="1800" />
<crop id="5826" seedId="7033" mature_Id="5846" reward1="1872" reward2="1880" alternative="true" level="34" limit_seed="4500" limit_crops="450" />
<crop id="5077" seedId="5023" mature_Id="5107" reward1="1873" reward2="4044" alternative="false" level="37" limit_seed="810" limit_crops="900" />
<crop id="5827" seedId="5657" mature_Id="5847" reward1="1873" reward2="4044" alternative="true" level="37" limit_seed="2250" limit_crops="225" />
<crop id="5085" seedId="7021" mature_Id="5115" reward1="1869" reward2="4041" alternative="false" level="52" limit_seed="1013" limit_crops="1125" />
<crop id="5833" seedId="7035" mature_Id="5853" reward1="1869" reward2="4041" alternative="true" level="52" limit_seed="2810" limit_crops="281" />
<crop id="5087" seedId="7017" mature_Id="5117" reward1="1870" reward2="1882" alternative="false" level="55" limit_seed="810" limit_crops="900" />
<crop id="5834" seedId="7031" mature_Id="5854" reward1="1870" reward2="1882" alternative="true" level="55" limit_seed="2250" limit_crops="225" />
<crop id="5092" seedId="7057" mature_Id="5122" reward1="1871" reward2="4040" alternative="false" level="58" limit_seed="810" limit_crops="900" />
<crop id="5835" seedId="7050" mature_Id="5855" reward1="1871" reward2="4040" alternative="true" level="58" limit_seed="2250" limit_crops="225" />
<crop id="5094" seedId="7028" mature_Id="5124" reward1="1872" reward2="1881" alternative="false" level="61" limit_seed="540" limit_crops="600" />
<crop id="5836" seedId="7042" mature_Id="5856" reward1="1872" reward2="1881" alternative="true" level="61" limit_seed="1500" limit_crops="150" />
<crop id="5090" seedId="7023" mature_Id="5120" reward1="1873" reward2="5550" alternative="false" level="64" limit_seed="405" limit_crops="450" />
<crop id="5837" seedId="7037" mature_Id="5857" reward1="1873" reward2="5550" alternative="true" level="64" limit_seed="1130" limit_crops="113" />
<crop id="6541" seedId="6768" mature_Id="6555" reward1="1894" reward2="4039" alternative="false" level="67" limit_seed="324" limit_crops="360" />
<crop id="6548" seedId="6742" mature_Id="6562" reward1="1894" reward2="4039" alternative="true" level="67" limit_seed="237" limit_crops="90" />
</castle>
<castle id="2">
<crop id="5067" seedId="5024" mature_Id="5097" reward1="1867" reward2="1894" alternative="false" level="19" limit_seed="4199" limit_crops="4666" />
<crop id="5821" seedId="5658" mature_Id="5841" reward1="1867" reward2="1894" alternative="true" level="19" limit_seed="11670" limit_crops="1167" />
<crop id="5069" seedId="5025" mature_Id="5099" reward1="1868" reward2="1876" alternative="false" level="22" limit_seed="2101" limit_crops="2334" />
<crop id="5822" seedId="5659" mature_Id="5842" reward1="1868" reward2="1876" alternative="true" level="22" limit_seed="5830" limit_crops="583" />
<crop id="5071" seedId="5026" mature_Id="5101" reward1="1869" reward2="1895" alternative="false" level="25" limit_seed="1400" limit_crops="1555" />
<crop id="5823" seedId="5660" mature_Id="5843" reward1="1869" reward2="1895" alternative="true" level="25" limit_seed="3890" limit_crops="389" />
<crop id="5070" seedId="5027" mature_Id="5100" reward1="1870" reward2="1877" alternative="false" level="28" limit_seed="2101" limit_crops="2334" />
<crop id="5824" seedId="5661" mature_Id="5844" reward1="1870" reward2="1877" alternative="true" level="28" limit_seed="5830" limit_crops="583" />
<crop id="5078" seedId="5028" mature_Id="5108" reward1="1871" reward2="4042" alternative="false" level="31" limit_seed="2101" limit_crops="2334" />
<crop id="5825" seedId="5662" mature_Id="5845" reward1="1871" reward2="4042" alternative="true" level="31" limit_seed="5830" limit_crops="583" />
<crop id="5075" seedId="5029" mature_Id="5105" reward1="1872" reward2="1880" alternative="false" level="34" limit_seed="1679" limit_crops="1866" />
<crop id="5826" seedId="5663" mature_Id="5846" reward1="1872" reward2="1880" alternative="true" level="34" limit_seed="4670" limit_crops="467" />
<crop id="5077" seedId="7016" mature_Id="5107" reward1="1873" reward2="4044" alternative="false" level="37" limit_seed="841" limit_crops="934" />
<crop id="5827" seedId="7030" mature_Id="5847" reward1="1873" reward2="4044" alternative="true" level="37" limit_seed="2330" limit_crops="233" />
<crop id="5082" seedId="5030" mature_Id="5112" reward1="1864" reward2="5549" alternative="false" level="40" limit_seed="841" limit_crops="934" />
<crop id="5828" seedId="5664" mature_Id="5848" reward1="1864" reward2="5549" alternative="true" level="40" limit_seed="2330" limit_crops="233" />
<crop id="5079" seedId="5031" mature_Id="5109" reward1="1865" reward2="4039" alternative="false" level="43" limit_seed="841" limit_crops="934" />
<crop id="5829" seedId="5665" mature_Id="5849" reward1="1865" reward2="4039" alternative="true" level="43" limit_seed="2330" limit_crops="233" />
<crop id="5084" seedId="5032" mature_Id="5114" reward1="1866" reward2="1885" alternative="false" level="46" limit_seed="841" limit_crops="934" />
<crop id="5830" seedId="5666" mature_Id="5850" reward1="1866" reward2="1885" alternative="true" level="46" limit_seed="2330" limit_crops="233" />
<crop id="5088" seedId="7052" mature_Id="5118" reward1="1867" reward2="4043" alternative="false" level="49" limit_seed="1049" limit_crops="1166" />
<crop id="5831" seedId="7045" mature_Id="5851" reward1="1867" reward2="4043" alternative="true" level="49" limit_seed="2920" limit_crops="292" />
<crop id="5091" seedId="7054" mature_Id="5121" reward1="1868" reward2="1884" alternative="false" level="50" limit_seed="841" limit_crops="934" />
<crop id="5832" seedId="7047" mature_Id="5852" reward1="1868" reward2="1884" alternative="true" level="50" limit_seed="2330" limit_crops="233" />
</castle>
<castle id="3">
<crop id="5078" seedId="5033" mature_Id="5108" reward1="1871" reward2="4042" alternative="false" level="31" limit_seed="2250" limit_crops="2500" />
<crop id="5825" seedId="5667" mature_Id="5845" reward1="1871" reward2="4042" alternative="true" level="31" limit_seed="6250" limit_crops="625" />
<crop id="5075" seedId="5034" mature_Id="5105" reward1="1872" reward2="1880" alternative="false" level="34" limit_seed="1800" limit_crops="2000" />
<crop id="5826" seedId="5668" mature_Id="5846" reward1="1872" reward2="1880" alternative="true" level="34" limit_seed="5000" limit_crops="500" />
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<crop id="5818" seedId="8255" mature_Id="5838" reward1="1864" reward2="1878" alternative="true" level="10" limit_seed="20000" limit_crops="2000" />
<crop id="5068" seedId="8238" mature_Id="5098" reward1="1865" reward2="1879" alternative="false" level="13" limit_seed="7200" limit_crops="8000" />
<crop id="5819" seedId="8256" mature_Id="5839" reward1="1865" reward2="1879" alternative="true" level="13" limit_seed="20000" limit_crops="2000" />
<crop id="5065" seedId="8239" mature_Id="5095" reward1="1866" reward2="1874" alternative="false" level="16" limit_seed="7200" limit_crops="8000" />
<crop id="5820" seedId="8257" mature_Id="5840" reward1="1866" reward2="1874" alternative="true" level="16" limit_seed="20000" limit_crops="2000" />
<crop id="5067" seedId="8240" mature_Id="5097" reward1="1867" reward2="1894" alternative="false" level="19" limit_seed="3600" limit_crops="4000" />
<crop id="5821" seedId="8258" mature_Id="5841" reward1="1867" reward2="1894" alternative="true" level="19" limit_seed="10000" limit_crops="1000" />
<crop id="5069" seedId="8241" mature_Id="5099" reward1="1868" reward2="1876" alternative="false" level="22" limit_seed="1800" limit_crops="2000" />
<crop id="5822" seedId="8259" mature_Id="5842" reward1="1868" reward2="1876" alternative="true" level="22" limit_seed="5000" limit_crops="500" />
<crop id="5071" seedId="8242" mature_Id="5101" reward1="1869" reward2="1895" alternative="false" level="25" limit_seed="1201" limit_crops="1334" />
<crop id="5823" seedId="8260" mature_Id="5843" reward1="1869" reward2="1895" alternative="true" level="25" limit_seed="3330" limit_crops="333" />
<crop id="5070" seedId="8243" mature_Id="5100" reward1="1870" reward2="1877" alternative="false" level="28" limit_seed="1800" limit_crops="2000" />
<crop id="5824" seedId="8261" mature_Id="5844" reward1="1870" reward2="1877" alternative="true" level="28" limit_seed="5000" limit_crops="500" />
<crop id="5078" seedId="8244" mature_Id="5108" reward1="1871" reward2="4042" alternative="false" level="31" limit_seed="1800" limit_crops="2000" />
<crop id="5825" seedId="8262" mature_Id="5845" reward1="1871" reward2="4042" alternative="true" level="31" limit_seed="5000" limit_crops="500" />
<crop id="5075" seedId="8245" mature_Id="5105" reward1="1872" reward2="1880" alternative="false" level="34" limit_seed="1440" limit_crops="1600" />
<crop id="5826" seedId="8263" mature_Id="5846" reward1="1872" reward2="1880" alternative="true" level="34" limit_seed="4000" limit_crops="400" />
<crop id="5077" seedId="8246" mature_Id="5107" reward1="1873" reward2="4044" alternative="false" level="37" limit_seed="720" limit_crops="800" />
<crop id="5827" seedId="8264" mature_Id="5847" reward1="1873" reward2="4044" alternative="true" level="37" limit_seed="2000" limit_crops="200" />
<crop id="5082" seedId="8247" mature_Id="5112" reward1="1864" reward2="5549" alternative="false" level="40" limit_seed="720" limit_crops="800" />
<crop id="5828" seedId="8265" mature_Id="5848" reward1="1864" reward2="5549" alternative="true" level="40" limit_seed="2000" limit_crops="200" />
<crop id="5079" seedId="8248" mature_Id="5109" reward1="1865" reward2="4039" alternative="false" level="43" limit_seed="720" limit_crops="800" />
<crop id="5829" seedId="8266" mature_Id="5849" reward1="1865" reward2="4039" alternative="true" level="43" limit_seed="2000" limit_crops="200" />
<crop id="5084" seedId="8249" mature_Id="5114" reward1="1866" reward2="1885" alternative="false" level="46" limit_seed="720" limit_crops="800" />
<crop id="5830" seedId="8267" mature_Id="5850" reward1="1866" reward2="1885" alternative="true" level="46" limit_seed="2000" limit_crops="200" />
<crop id="5088" seedId="8250" mature_Id="5118" reward1="1867" reward2="4043" alternative="false" level="49" limit_seed="900" limit_crops="1000" />
<crop id="5831" seedId="8268" mature_Id="5851" reward1="1867" reward2="4043" alternative="true" level="49" limit_seed="2500" limit_crops="250" />
<crop id="5091" seedId="8251" mature_Id="5121" reward1="1868" reward2="1884" alternative="false" level="50" limit_seed="720" limit_crops="800" />
<crop id="5832" seedId="8269" mature_Id="5852" reward1="1868" reward2="1884" alternative="true" level="50" limit_seed="2000" limit_crops="200" />
<crop id="5085" seedId="8252" mature_Id="5115" reward1="1869" reward2="4041" alternative="false" level="52" limit_seed="900" limit_crops="1000" />
<crop id="5833" seedId="8270" mature_Id="5853" reward1="1869" reward2="4041" alternative="true" level="52" limit_seed="2500" limit_crops="250" />
<crop id="5087" seedId="8253" mature_Id="5117" reward1="1870" reward2="1882" alternative="false" level="55" limit_seed="720" limit_crops="800" />
<crop id="5834" seedId="8271" mature_Id="5854" reward1="1870" reward2="1882" alternative="true" level="55" limit_seed="2000" limit_crops="200" />
<crop id="5092" seedId="8254" mature_Id="5122" reward1="1871" reward2="4040" alternative="false" level="58" limit_seed="720" limit_crops="800" />
<crop id="5835" seedId="8272" mature_Id="5855" reward1="1871" reward2="4040" alternative="true" level="58" limit_seed="2000" limit_crops="200" />
<crop id="6545" seedId="15328" mature_Id="6559" reward1="4044" reward2="4042" alternative="false" level="79" limit_seed="160" limit_crops="178" />
<crop id="6552" seedId="15335" mature_Id="6566" reward1="4044" reward2="4042" alternative="true" level="79" limit_seed="116" limit_crops="44" />
<crop id="6546" seedId="15332" mature_Id="6560" reward1="1885" reward2="1893" alternative="false" level="82" limit_seed="144" limit_crops="160" />
<crop id="6553" seedId="15339" mature_Id="6567" reward1="1885" reward2="1893" alternative="true" level="82" limit_seed="105" limit_crops="40" />
</castle>
</list>

154
trunk/dist/game/data/SellBuffData.xml vendored Normal file
View File

@@ -0,0 +1,154 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="xsd/SellBuffData.xsd">
<!-- ISS Buffs -->
<skill id="11517"/> <!-- Horn Melody -->
<skill id="11518"/> <!-- Drum Melody -->
<skill id="11519"/> <!-- Pipe Organ Melody -->
<skill id="11520"/> <!-- Guitar Melody -->
<skill id="11521"/> <!-- Harp Melody -->
<skill id="11522"/> <!-- Lute Melody -->
<skill id="11565"/> <!-- Elemental Resistance -->
<skill id="11566"/> <!-- Holy Attack Resistance -->
<skill id="11567"/> <!-- Mental Attack Resistance -->
<skill id="11523"/> <!-- Knight's Harmony -->
<skill id="11524"/> <!-- Warrior's Harmony -->
<skill id="11525"/> <!-- Wizard's Harmony -->
<skill id="11529"/> <!-- Prevailing Sonata -->
<skill id="11530"/> <!-- Daring Sonata -->
<skill id="11532"/> <!-- Refreshing Sonata -->
<skill id="11607"/> <!-- Prevailing Song -->
<skill id="11608"/> <!-- Daring Song -->
<skill id="11609"/> <!-- Refreshing Song -->
<skill id="11610"/> <!-- Prevailing Dance -->
<skill id="11611"/> <!-- Daring Dance -->
<skill id="11612"/> <!-- Refreshing Dance -->
<!-- Old Buffs -->
<skill id="1232"/> <!-- Blazing Skin -->
<skill id="1003"/> <!-- Pa'agrian Gift -->
<skill id="1005"/> <!-- Blessings of Pa'agrio -->
<skill id="1250"/> <!-- Shield of Pa'agrio -->
<skill id="1008"/> <!-- The Glory of Pa'agrio -->
<skill id="1260"/> <!-- The Tact of Pa'agrio -->
<skill id="1004"/> <!-- The Wisdom of Pa'agrio -->
<skill id="1261"/> <!-- Rage of Pa'agrio -->
<skill id="1249"/> <!-- The Vision of Pa'agrio -->
<skill id="1563"/> <!-- Fury of Pa'agrio -->
<skill id="1282"/> <!-- Pa'agrian Haste -->
<skill id="1536"/> <!-- Combat of Pa'agrio -->
<skill id="1538"/> <!-- Condition of Pa'agrio -->
<skill id="1537"/> <!-- Critical of Pa'agrio -->
<skill id="1364"/> <!-- Eye of Pa'agrio -->
<skill id="1365"/> <!-- Soul of Pa'agrio -->
<skill id="1415"/> <!-- Pa'agrio's Emblem -->
<skill id="1416"/> <!-- Pa'agrio's Fist -->
<skill id="1414"/> <!-- Victory of Pa'agrio -->
<skill id="1006"/> <!-- Chant of Fire -->
<skill id="1009"/> <!-- Chant of Shielding -->
<skill id="1007"/> <!-- Chant of Battle -->
<skill id="1002"/> <!-- Flame Chant -->
<skill id="1252"/> <!-- Chant of Evasion -->
<skill id="1308"/> <!-- Chant of Predator -->
<skill id="1253"/> <!-- Chant of Rage -->
<skill id="1562"/> <!-- Chant of Berserker -->
<skill id="1309"/> <!-- Chant of Eagle -->
<skill id="1251"/> <!-- Chant of Fury -->
<skill id="1391"/> <!-- Earth Chant -->
<skill id="1390"/> <!-- War Chant -->
<skill id="1284"/> <!-- Chant of Revenge -->
<skill id="1535"/> <!-- Chant of Movement -->
<skill id="1310"/> <!-- Chant of Vampire -->
<skill id="1519"/> <!-- Chant of Blood Awakening -->
<skill id="1549"/> <!-- Chant of Elements -->
<skill id="1362"/> <!-- Chant of Spirit -->
<skill id="1363"/> <!-- Chant of Victory -->
<skill id="1413"/> <!-- Magnus' Chant -->
<skill id="1461"/> <!-- Chant of Protection -->
<skill id="1078"/> <!-- Concentration -->
<skill id="1068"/> <!-- Might -->
<skill id="1040"/> <!-- Shield -->
<skill id="1035"/> <!-- Mental Shield -->
<skill id="1043"/> <!-- Holy Weapon -->
<skill id="1243"/> <!-- Bless Shield -->
<skill id="1304"/> <!-- Advanced Block -->
<skill id="1259"/> <!-- Resist Shock -->
<skill id="1397"/> <!-- Clarity -->
<skill id="1504"/> <!-- Improved Movement -->
<skill id="1503"/> <!-- Improved Shield Defense -->
<skill id="1303"/> <!-- Wild Magic -->
<skill id="1393"/> <!-- Resist Dark -->
<skill id="1033"/> <!-- Resist Poison -->
<skill id="1044"/> <!-- Regeneration -->
<skill id="1257"/> <!-- Decrease Weight -->
<skill id="1087"/> <!-- Agility -->
<skill id="1204"/> <!-- Wind Walk -->
<skill id="1073"/> <!-- Kiss of Eva -->
<skill id="1354"/> <!-- Arcane Protection -->
<skill id="1353"/> <!-- Divine Protection -->
<skill id="1460"/> <!-- Mana Gain -->
<skill id="1355"/> <!-- Prophecy of Water -->
<skill id="1501"/> <!-- Improved Condition -->
<skill id="1499"/> <!-- Improved Combat -->
<skill id="1242"/> <!-- Death Whisper -->
<skill id="1045"/> <!-- Bless the Body -->
<skill id="1048"/> <!-- Bless the Soul -->
<skill id="1388"/> <!-- Greater Might -->
<skill id="1389"/> <!-- Greater Shield -->
<skill id="1392"/> <!-- Resist Holy -->
<skill id="1182"/> <!-- Resist Aqua -->
<skill id="1189"/> <!-- Resist Wind -->
<skill id="1548"/> <!-- Resist Earth -->
<skill id="1191"/> <!-- Resist Fire -->
<skill id="1036"/> <!-- Magic Barrier -->
<skill id="1077"/> <!-- Focus -->
<skill id="1086"/> <!-- Haste -->
<skill id="1062"/> <!-- Berserker Spirit -->
<skill id="1085"/> <!-- Acumen -->
<skill id="1240"/> <!-- Guidance -->
<skill id="1032"/> <!-- Invigor -->
<skill id="1352"/> <!-- Elemental Protection -->
<skill id="1542"/> <!-- Counter Critical -->
<skill id="1356"/> <!-- Prophecy of Fire -->
<skill id="828"/> <!-- Case Harden -->
<skill id="830"/> <!-- Embroider -->
<skill id="829"/> <!-- Hard Tanning -->
<skill id="827"/> <!-- Restring -->
<skill id="825"/> <!-- Sharp Edge -->
<skill id="826"/> <!-- Spike -->
<skill id="1238"/> <!-- Freezing Skin -->
<skill id="1059"/> <!-- Empower -->
<skill id="1268"/> <!-- Vampiric Rage -->
<skill id="1502"/> <!-- Improved Critical Attack -->
<skill id="1500"/> <!-- Improved Magic -->
<skill id="1357"/> <!-- Prophecy of Wind -->
<skill id="307"/> <!-- Dance of Aqua Guard -->
<skill id="309"/> <!-- Dance of Earth Guard -->
<skill id="311"/> <!-- Dance of Protection -->
<skill id="276"/> <!-- Dance of Concentration -->
<skill id="273"/> <!-- Dance of the Mystic -->
<skill id="274"/> <!-- Dance of Fire -->
<skill id="275"/> <!-- Dance of Fury -->
<skill id="272"/> <!-- Dance of Inspiration -->
<skill id="277"/> <!-- Dance of Light -->
<skill id="310"/> <!-- Dance of the Vampire -->
<skill id="271"/> <!-- Dance of the Warrior -->
<skill id="365"/> <!-- Dance of Siren -->
<skill id="530"/> <!-- Dance of Alignment -->
<skill id="915"/> <!-- Dance of Berserker -->
<skill id="264"/> <!-- Song of Earth -->
<skill id="306"/> <!-- Song of Flame Guard -->
<skill id="269"/> <!-- Song of Hunter -->
<skill id="270"/> <!-- Song of Invocation -->
<skill id="265"/> <!-- Song of Life -->
<skill id="308"/> <!-- Song of Storm Guard -->
<skill id="305"/> <!-- Song of Vengeance -->
<skill id="304"/> <!-- Song of Vitality -->
<skill id="267"/> <!-- Song of Warding -->
<skill id="266"/> <!-- Song of Water -->
<skill id="268"/> <!-- Song of Wind -->
<skill id="364"/> <!-- Song of Champion -->
<skill id="363"/> <!-- Song of Meditation -->
<skill id="349"/> <!-- Song of Renewal -->
<skill id="529"/> <!-- Song of Elemental -->
<skill id="914"/> <!-- Song of Purification -->
<skill id="764"/> <!-- Song of Wind Storm -->
</list>

View File

@@ -1,80 +1,80 @@
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="xsd/Shuttledata.xsd">
<shuttle id="1" name="Magmeld 1" x="206580" y="82700" z="-1035" heading="0">
<doors>
<door id="26200002" />
<door id="26200005" />
</doors>
<stops>
<stop id="0">
<dimension x="0" y="0" z="-50" />
<dimension x="0" y="0" z="0" />
<dimension x="0" y="200" z="45" />
</stop>
<stop id="1">
<dimension x="0" y="0" z="-50" />
<dimension x="0" y="0" z="0" />
<dimension x="0" y="200" z="45" />
</stop>
</stops>
<routes>
<route id="0">
<loc x="206580" y="82700" z="323" heading="0" /> <!-- UP -->
</route>
<route id="1">
<loc x="206580" y="82700" z="-1035" heading="0" /> <!-- DOWN -->
</route>
</routes>
</shuttle>
<shuttle id="2" name="Magmeld 2" x="209885" y="83357" z="-1035" heading="0">
<doors>
<door id="26200003" />
<door id="26200004" />
</doors>
<stops>
<stop id="0">
<dimension x="0" y="0" z="-50" />
<dimension x="0" y="0" z="0" />
<dimension x="0" y="200" z="45" />
</stop>
<stop id="1">
<dimension x="0" y="0" z="-50" />
<dimension x="0" y="0" z="0" />
<dimension x="0" y="200" z="45" />
</stop>
</stops>
<routes>
<route id="0">
<loc x="209885" y="83357" z="85" heading="0" />
</route>
<route id="1">
<loc x="209885" y="83357" z="-1035" heading="0" />
</route>
</routes>
</shuttle>
<shuttle id="3" name="Cruma" x="17728" y="114176" z="-3502" heading="0">
<doors>
<door id="20210004" />
<door id="20210005" />
</doors>
<stops>
<stop id="0">
<dimension x="0" y="0" z="-115" />
<dimension x="0" y="0" z="0" />
<dimension x="0" y="0" z="0" />
</stop>
<stop id="1">
<dimension x="0" y="0" z="-115" />
<dimension x="0" y="0" z="0" />
<dimension x="0" y="0" z="0" />
</stop>
</stops>
<routes>
<route id="0">
<loc x="17728" y="114176" z="-11712" heading="0" /> <!-- DOWN -->
</route>
<route id="1">
<loc x="17728" y="114176" z="-3502" heading="0" /> <!-- UP -->
</route>
</routes>
</shuttle>
</list>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="xsd/ShuttleData.xsd">
<shuttle id="1" name="Magmeld 1" x="206580" y="82700" z="-1035" heading="0">
<doors>
<door id="26200002" />
<door id="26200005" />
</doors>
<stops>
<stop id="0">
<dimension x="0" y="0" z="-50" />
<dimension x="0" y="0" z="0" />
<dimension x="0" y="200" z="45" />
</stop>
<stop id="1">
<dimension x="0" y="0" z="-50" />
<dimension x="0" y="0" z="0" />
<dimension x="0" y="200" z="45" />
</stop>
</stops>
<routes>
<route id="0">
<loc x="206580" y="82700" z="323" heading="0" /> <!-- UP -->
</route>
<route id="1">
<loc x="206580" y="82700" z="-1035" heading="0" /> <!-- DOWN -->
</route>
</routes>
</shuttle>
<shuttle id="2" name="Magmeld 2" x="209885" y="83357" z="-1035" heading="0">
<doors>
<door id="26200003" />
<door id="26200004" />
</doors>
<stops>
<stop id="0">
<dimension x="0" y="0" z="-50" />
<dimension x="0" y="0" z="0" />
<dimension x="0" y="200" z="45" />
</stop>
<stop id="1">
<dimension x="0" y="0" z="-50" />
<dimension x="0" y="0" z="0" />
<dimension x="0" y="200" z="45" />
</stop>
</stops>
<routes>
<route id="0">
<loc x="209885" y="83357" z="85" heading="0" />
</route>
<route id="1">
<loc x="209885" y="83357" z="-1035" heading="0" />
</route>
</routes>
</shuttle>
<shuttle id="3" name="Cruma" x="17728" y="114176" z="-3502" heading="0">
<doors>
<door id="20210004" />
<door id="20210005" />
</doors>
<stops>
<stop id="0">
<dimension x="0" y="0" z="-115" />
<dimension x="0" y="0" z="0" />
<dimension x="0" y="0" z="0" />
</stop>
<stop id="1">
<dimension x="0" y="0" z="-115" />
<dimension x="0" y="0" z="0" />
<dimension x="0" y="0" z="0" />
</stop>
</stops>
<routes>
<route id="0">
<loc x="17728" y="114176" z="-11712" heading="0" /> <!-- DOWN -->
</route>
<route id="1">
<loc x="17728" y="114176" z="-3502" heading="0" /> <!-- UP -->
</route>
</routes>
</shuttle>
</list>

File diff suppressed because it is too large Load Diff

View File

@@ -1,664 +0,0 @@
<?xml version="1.0" encoding="UTF-8"?>
<SoulCrystalOptions xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="xsd/SoulCrystalOptions.xsd">
<option id="1" skillId="13856" level="1" effectId="1" type="1" /> <!-- Might - P. Atk. + 2%" -->
<option id="1" skillId="13856" level="2" effectId="2" type="1" /> <!-- Might - P. Atk. + 3%" -->
<option id="1" skillId="13856" level="3" effectId="3" type="1" /> <!-- Might - P. Atk. + 4%, PvP Damage + 5%" -->
<option id="1" skillId="13856" level="4" effectId="4" type="1" /> <!-- Might - P. Atk. + 5%, PvP Damage + 5%" -->
<option id="1" skillId="13856" level="5" effectId="5" type="1" /> <!-- Might - P. Atk. + 6%, PvP Damage + 5%" -->
<option id="1" skillId="13856" level="6" effectId="6" type="1" /> <!-- Might - P. Atk. + 7%, PvP Damage + 5%" -->
<option id="1" skillId="13856" level="7" effectId="7" type="1" /> <!-- Might - P. Atk. + 8%, PvP Damage + 5%" -->
<option id="1" skillId="13856" level="8" effectId="8" type="1" /> <!-- Might - P. Atk. + 9%, PvP Damage + 5%" -->
<option id="1" skillId="13856" level="9" effectId="9" type="1" /> <!-- Might - P. Atk. + 10%, PvP Damage + 5%" -->
<option id="1" skillId="13856" level="10" effectId="10" type="1" /> <!-- Might - P. Atk. + 11%, PvP Damage + 5%" -->
<option id="1" skillId="13856" level="11" effectId="11" type="1" /> <!-- Might - P. Atk. + 12%, PvP Damage + 5%" -->
<option id="1" skillId="13856" level="12" effectId="12" type="1" /> <!-- Might - P. Atk. + 13%, PvP Damage + 5%" -->
<option id="1" skillId="13856" level="13" effectId="13" type="1" /> <!-- Might - P. Atk. + 14%, PvP Damage + 5%" -->
<option id="1" skillId="13856" level="14" effectId="14" type="1" /> <!-- Might - P. Atk. + 15%, PvP Damage + 5%" -->
<option id="1" skillId="13856" level="15" effectId="15" type="1" /> <!-- Might - P. Atk. + 16%, PvP Damage + 5%" -->
<option id="2" skillId="13857" level="1" effectId="16" type="1" /> <!-- Fury - Atk. Spd. + 11%" -->
<option id="2" skillId="13857" level="2" effectId="17" type="1" /> <!-- Fury - Atk. Spd. + 12%" -->
<option id="2" skillId="13857" level="3" effectId="18" type="1" /> <!-- Fury - Atk. Spd. + 13%, PvP Damage + 5%" -->
<option id="2" skillId="13857" level="4" effectId="19" type="1" /> <!-- Fury - Atk. Spd. + 14%, PvP Damage + 5%" -->
<option id="2" skillId="13857" level="5" effectId="20" type="1" /> <!-- Fury - Atk. Spd. + 15%, PvP Damage + 5%" -->
<option id="2" skillId="13857" level="6" effectId="21" type="1" /> <!-- Fury - Atk. Spd. + 16%, PvP Damage + 5%" -->
<option id="2" skillId="13857" level="7" effectId="22" type="1" /> <!-- Fury - Atk. Spd. + 17%, PvP Damage + 5%" -->
<option id="2" skillId="13857" level="8" effectId="23" type="1" /> <!-- Fury - Atk. Spd. + 18%, PvP Damage + 5%" -->
<option id="2" skillId="13857" level="9" effectId="24" type="1" /> <!-- Fury - Atk. Spd. + 19%, PvP Damage + 5%" -->
<option id="2" skillId="13857" level="10" effectId="25" type="1" /> <!-- Fury - Atk. Spd. + 20%, PvP Damage + 5%" -->
<option id="2" skillId="13857" level="11" effectId="26" type="1" /> <!-- Fury - Atk. Spd. + 21%, PvP Damage + 5%" -->
<option id="2" skillId="13857" level="12" effectId="27" type="1" /> <!-- Fury - Atk. Spd. + 22%, PvP Damage + 5%" -->
<option id="2" skillId="13857" level="13" effectId="28" type="1" /> <!-- Fury - Atk. Spd. + 23%, PvP Damage + 5%" -->
<option id="2" skillId="13857" level="14" effectId="29" type="1" /> <!-- Fury - Atk. Spd. + 24%, PvP Damage + 5%" -->
<option id="2" skillId="13857" level="15" effectId="30" type="1" /> <!-- Fury - Atk. Spd. + 25%, PvP Damage + 5%" -->
<option id="3" skillId="13858" level="1" effectId="31" type="1" /> <!-- Focus - P. Critical Rate + 58" -->
<option id="3" skillId="13858" level="2" effectId="32" type="1" /> <!-- Focus - P. Critical Rate + 64" -->
<option id="3" skillId="13858" level="3" effectId="33" type="1" /> <!-- Focus - P. Critical Rate + 70, PvP Damage + 5%" -->
<option id="3" skillId="13858" level="4" effectId="34" type="1" /> <!-- Focus - P. Critical Rate + 76, PvP Damage + 5%" -->
<option id="3" skillId="13858" level="5" effectId="35" type="1" /> <!-- Focus - P. Critical Rate + 82, PvP Damage + 5%" -->
<option id="3" skillId="13858" level="6" effectId="36" type="1" /> <!-- Focus - P. Critical Rate + 88, PvP Damage + 5%" -->
<option id="3" skillId="13858" level="7" effectId="37" type="1" /> <!-- Focus - P. Critical Rate + 94, PvP Damage + 5%" -->
<option id="3" skillId="13858" level="8" effectId="38" type="1" /> <!-- Focus - P. Critical Rate + 100, PvP Damage + 5%" -->
<option id="3" skillId="13858" level="9" effectId="39" type="1" /> <!-- Focus - P. Critical Rate + 106, PvP Damage + 5%" -->
<option id="3" skillId="13858" level="10" effectId="40" type="1" /> <!-- Focus - P. Critical Rate + 112, PvP Damage + 5%" -->
<option id="3" skillId="13858" level="11" effectId="41" type="1" /> <!-- Focus - P. Critical Rate + 118, PvP Damage + 5%" -->
<option id="3" skillId="13858" level="12" effectId="42" type="1" /> <!-- Focus - P. Critical Rate + 124, PvP Damage + 5%" -->
<option id="3" skillId="13858" level="13" effectId="43" type="1" /> <!-- Focus - P. Critical Rate + 130, PvP Damage + 5%" -->
<option id="3" skillId="13858" level="14" effectId="44" type="1" /> <!-- Focus - P. Critical Rate + 136, PvP Damage + 5%" -->
<option id="3" skillId="13858" level="15" effectId="45" type="1" /> <!-- Focus - P. Critical Rate + 142, PvP Damage + 5%" -->
<option id="4" skillId="13859" level="1" effectId="46" type="1" /> <!-- Death - P. Critical Damage + 3%" -->
<option id="4" skillId="13859" level="2" effectId="47" type="1" /> <!-- Death - P. Critical Damage + 4%" -->
<option id="4" skillId="13859" level="3" effectId="48" type="1" /> <!-- Death - P. Critical Damage + 5%, PvP Damage + 5%" -->
<option id="4" skillId="13859" level="4" effectId="49" type="1" /> <!-- Death - P. Critical Damage + 6%, PvP Damage + 5%" -->
<option id="4" skillId="13859" level="5" effectId="50" type="1" /> <!-- Death - P. Critical Damage + 7%, PvP Damage + 5%" -->
<option id="4" skillId="13859" level="6" effectId="51" type="1" /> <!-- Death - P. Critical Damage + 8%, PvP Damage + 5%" -->
<option id="4" skillId="13859" level="7" effectId="52" type="1" /> <!-- Death - P. Critical Damage + 9%, PvP Damage + 5%" -->
<option id="4" skillId="13859" level="8" effectId="53" type="1" /> <!-- Death - P. Critical Damage + 10%, PvP Damage + 5%" -->
<option id="4" skillId="13859" level="9" effectId="54" type="1" /> <!-- Death - P. Critical Damage + 11%, PvP Damage + 5%" -->
<option id="4" skillId="13859" level="10" effectId="55" type="1" /> <!-- Death - P. Critical Damage + 12%, PvP Damage + 5%" -->
<option id="4" skillId="13859" level="11" effectId="56" type="1" /> <!-- Death - P. Critical Damage + 13%, PvP Damage + 5%" -->
<option id="4" skillId="13859" level="12" effectId="57" type="1" /> <!-- Death - P. Critical Damage + 14%, PvP Damage + 5%" -->
<option id="4" skillId="13859" level="13" effectId="58" type="1" /> <!-- Death - P. Critical Damage + 15%, PvP Damage + 5%" -->
<option id="4" skillId="13859" level="14" effectId="59" type="1" /> <!-- Death - P. Critical Damage + 16%, PvP Damage + 5%" -->
<option id="4" skillId="13859" level="15" effectId="60" type="1" /> <!-- Death - P. Critical Damage + 17%, PvP Damage + 5%" -->
<option id="5" skillId="13860" level="1" effectId="61" type="1" /> <!-- Hunter - P. Skill Critical Rate + 6%" -->
<option id="5" skillId="13860" level="2" effectId="62" type="1" /> <!-- Hunter - P. Skill Critical Rate + 7%" -->
<option id="5" skillId="13860" level="3" effectId="63" type="1" /> <!-- Hunter - P. Skill Critical Rate + 8%, PvP Damage + 5%" -->
<option id="5" skillId="13860" level="4" effectId="64" type="1" /> <!-- Hunter - P. Skill Critical Rate + 9%, PvP Damage + 5%" -->
<option id="5" skillId="13860" level="5" effectId="65" type="1" /> <!-- Hunter - P. Skill Critical Rate + 10%, PvP Damage + 5%" -->
<option id="5" skillId="13860" level="6" effectId="66" type="1" /> <!-- Hunter - P. Skill Critical Rate + 11%, PvP Damage + 5%" -->
<option id="5" skillId="13860" level="7" effectId="67" type="1" /> <!-- Hunter - P. Skill Critical Rate + 12%, PvP Damage + 5%" -->
<option id="5" skillId="13860" level="8" effectId="68" type="1" /> <!-- Hunter - P. Skill Critical Rate + 13%, PvP Damage + 5%" -->
<option id="5" skillId="13860" level="9" effectId="69" type="1" /> <!-- Hunter - P. Skill Critical Rate + 14%, PvP Damage + 5%" -->
<option id="5" skillId="13860" level="10" effectId="70" type="1" /> <!-- Hunter - P. Skill Critical Rate + 15%, PvP Damage + 5%" -->
<option id="5" skillId="13860" level="11" effectId="71" type="1" /> <!-- Hunter - P. Skill Critical Rate + 16%, PvP Damage + 5%" -->
<option id="5" skillId="13860" level="12" effectId="72" type="1" /> <!-- Hunter - P. Skill Critical Rate + 17%, PvP Damage + 5%" -->
<option id="5" skillId="13860" level="13" effectId="73" type="1" /> <!-- Hunter - P. Skill Critical Rate + 18%, PvP Damage + 5%" -->
<option id="5" skillId="13860" level="14" effectId="74" type="1" /> <!-- Hunter - P. Skill Critical Rate + 19%, PvP Damage + 5%" -->
<option id="5" skillId="13860" level="15" effectId="75" type="1" /> <!-- Hunter - P. Skill Critical Rate + 20%, PvP Damage + 5%" -->
<option id="6" skillId="13861" level="1" effectId="76" type="1" /> <!-- Fire - P. Skill Critical Damage + 6%" -->
<option id="6" skillId="13861" level="2" effectId="77" type="1" /> <!-- Fire - P. Skill Critical Damage + 7%" -->
<option id="6" skillId="13861" level="3" effectId="78" type="1" /> <!-- Fire - P. Skill Critical Damage + 8%, PvP Damage + 5%" -->
<option id="6" skillId="13861" level="4" effectId="79" type="1" /> <!-- Fire - P. Skill Critical Damage + 9%, PvP Damage + 5%" -->
<option id="6" skillId="13861" level="5" effectId="80" type="1" /> <!-- Fire - P. Skill Critical Damage + 10%, PvP Damage + 5%" -->
<option id="6" skillId="13861" level="6" effectId="81" type="1" /> <!-- Fire - P. Skill Critical Damage + 11%, PvP Damage + 5%" -->
<option id="6" skillId="13861" level="7" effectId="82" type="1" /> <!-- Fire - P. Skill Critical Damage + 12%, PvP Damage + 5%" -->
<option id="6" skillId="13861" level="8" effectId="83" type="1" /> <!-- Fire - P. Skill Critical Damage + 13%, PvP Damage + 5%" -->
<option id="6" skillId="13861" level="9" effectId="84" type="1" /> <!-- Fire - P. Skill Critical Damage + 14%, PvP Damage + 5%" -->
<option id="6" skillId="13861" level="10" effectId="85" type="1" /> <!-- Fire - P. Skill Critical Damage + 15%, PvP Damage + 5%" -->
<option id="6" skillId="13861" level="11" effectId="86" type="1" /> <!-- Fire - P. Skill Critical Damage + 16%, PvP Damage + 5%" -->
<option id="6" skillId="13861" level="12" effectId="87" type="1" /> <!-- Fire - P. Skill Critical Damage + 17%, PvP Damage + 5%" -->
<option id="6" skillId="13861" level="13" effectId="88" type="1" /> <!-- Fire - P. Skill Critical Damage + 18%, PvP Damage + 5%" -->
<option id="6" skillId="13861" level="14" effectId="89" type="1" /> <!-- Fire - P. Skill Critical Damage + 19%, PvP Damage + 5%" -->
<option id="6" skillId="13861" level="15" effectId="90" type="1" /> <!-- Fire - P. Skill Critical Damage + 20%, PvP Damage + 5%" -->
<option id="7" skillId="13862" level="1" effectId="91" type="1" /> <!-- Body - Max HP + 21%" -->
<option id="7" skillId="13862" level="2" effectId="92" type="1" /> <!-- Body - Max HP + 22%" -->
<option id="7" skillId="13862" level="3" effectId="93" type="1" /> <!-- Body - Max HP + 23%, PvP Damage + 5%" -->
<option id="7" skillId="13862" level="4" effectId="94" type="1" /> <!-- Body - Max HP + 24%, PvP Damage + 5%" -->
<option id="7" skillId="13862" level="5" effectId="95" type="1" /> <!-- Body - Max HP + 25%, PvP Damage + 5%" -->
<option id="7" skillId="13862" level="6" effectId="96" type="1" /> <!-- Body - Max HP + 26%, PvP Damage + 5%" -->
<option id="7" skillId="13862" level="7" effectId="97" type="1" /> <!-- Body - Max HP + 27%, PvP Damage + 5%" -->
<option id="7" skillId="13862" level="8" effectId="98" type="1" /> <!-- Body - Max HP + 28%, PvP Damage + 5%" -->
<option id="7" skillId="13862" level="9" effectId="99" type="1" /> <!-- Body - Max HP + 29%, PvP Damage + 5%" -->
<option id="7" skillId="13862" level="10" effectId="100" type="1" /> <!-- Body - Max HP + 30%, PvP Damage + 5%" -->
<option id="7" skillId="13862" level="11" effectId="101" type="1" /> <!-- Body - Max HP + 31%, PvP Damage + 5%" -->
<option id="7" skillId="13862" level="12" effectId="102" type="1" /> <!-- Body - Max HP + 32%, PvP Damage + 5%" -->
<option id="7" skillId="13862" level="13" effectId="103" type="1" /> <!-- Body - Max HP + 33%, PvP Damage + 5%" -->
<option id="7" skillId="13862" level="14" effectId="104" type="1" /> <!-- Body - Max HP + 34%, PvP Damage + 5%" -->
<option id="7" skillId="13862" level="15" effectId="105" type="1" /> <!-- Body - Max HP + 35%, PvP Damage + 5%" -->
<option id="10" skillId="13863" level="1" effectId="106" type="1" /> <!-- Empower - M. Atk. + 2%" -->
<option id="10" skillId="13863" level="2" effectId="107" type="1" /> <!-- Empower - M. Atk. + 3%" -->
<option id="10" skillId="13863" level="3" effectId="108" type="1" /> <!-- Empower - M. Atk. + 4%, PvP Damage + 5%" -->
<option id="10" skillId="13863" level="4" effectId="109" type="1" /> <!-- Empower - M. Atk. + 5%, PvP Damage + 5%" -->
<option id="10" skillId="13863" level="5" effectId="110" type="1" /> <!-- Empower - M. Atk. + 6%, PvP Damage + 5%" -->
<option id="10" skillId="13863" level="6" effectId="111" type="1" /> <!-- Empower - M. Atk. + 7%, PvP Damage + 5%" -->
<option id="10" skillId="13863" level="7" effectId="112" type="1" /> <!-- Empower - M. Atk. + 8%, PvP Damage + 5%" -->
<option id="10" skillId="13863" level="8" effectId="113" type="1" /> <!-- Empower - M. Atk. + 9%, PvP Damage + 5%" -->
<option id="10" skillId="13863" level="9" effectId="114" type="1" /> <!-- Empower - M. Atk. + 10%, PvP Damage + 5%" -->
<option id="10" skillId="13863" level="10" effectId="115" type="1" /> <!-- Empower - M. Atk. + 11%, PvP Damage + 5%" -->
<option id="10" skillId="13863" level="11" effectId="116" type="1" /> <!-- Empower - M. Atk. + 12%, PvP Damage + 5%" -->
<option id="10" skillId="13863" level="12" effectId="117" type="1" /> <!-- Empower - M. Atk. + 13%, PvP Damage + 5%" -->
<option id="10" skillId="13863" level="13" effectId="118" type="1" /> <!-- Empower - M. Atk. + 14%, PvP Damage + 5%" -->
<option id="10" skillId="13863" level="14" effectId="119" type="1" /> <!-- Empower - M. Atk. + 15%, PvP Damage + 5%" -->
<option id="10" skillId="13863" level="15" effectId="120" type="1" /> <!-- Empower - M. Atk. + 16%, PvP Damage + 5%" -->
<option id="11" skillId="13864" level="1" effectId="121" type="1" /> <!-- Acumen - Casting Spd. + 11%" -->
<option id="11" skillId="13864" level="2" effectId="122" type="1" /> <!-- Acumen - Casting Spd. + 12%" -->
<option id="11" skillId="13864" level="3" effectId="123" type="1" /> <!-- Acumen - Casting Spd. + 13%, PvP Damage + 5%" -->
<option id="11" skillId="13864" level="4" effectId="124" type="1" /> <!-- Acumen - Casting Spd. + 14%, PvP Damage + 5%" -->
<option id="11" skillId="13864" level="5" effectId="125" type="1" /> <!-- Acumen - Casting Spd. + 15%, PvP Damage + 5%" -->
<option id="11" skillId="13864" level="6" effectId="126" type="1" /> <!-- Acumen - Casting Spd. + 16%, PvP Damage + 5%" -->
<option id="11" skillId="13864" level="7" effectId="127" type="1" /> <!-- Acumen - Casting Spd. + 17%, PvP Damage + 5%" -->
<option id="11" skillId="13864" level="8" effectId="128" type="1" /> <!-- Acumen - Casting Spd. + 18%, PvP Damage + 5%" -->
<option id="11" skillId="13864" level="9" effectId="129" type="1" /> <!-- Acumen - Casting Spd. + 19%, PvP Damage + 5%" -->
<option id="11" skillId="13864" level="10" effectId="130" type="1" /> <!-- Acumen - Casting Spd. + 20%, PvP Damage + 5%" -->
<option id="11" skillId="13864" level="11" effectId="131" type="1" /> <!-- Acumen - Casting Spd. + 21%, PvP Damage + 5%" -->
<option id="11" skillId="13864" level="12" effectId="132" type="1" /> <!-- Acumen - Casting Spd. + 22%, PvP Damage + 5%" -->
<option id="11" skillId="13864" level="13" effectId="133" type="1" /> <!-- Acumen - Casting Spd. + 23%, PvP Damage + 5%" -->
<option id="11" skillId="13864" level="14" effectId="134" type="1" /> <!-- Acumen - Casting Spd. + 24%, PvP Damage + 5%" -->
<option id="11" skillId="13864" level="15" effectId="135" type="1" /> <!-- Acumen - Casting Spd. + 25%, PvP Damage + 5%" -->
<option id="12" skillId="13865" level="1" effectId="136" type="1" /> <!-- Wild - M. Critical Rate + 21%" -->
<option id="12" skillId="13865" level="2" effectId="137" type="1" /> <!-- Wild - M. Critical Rate + 22%" -->
<option id="12" skillId="13865" level="3" effectId="138" type="1" /> <!-- Wild - M. Critical Rate + 23%, PvP Damage + 5%" -->
<option id="12" skillId="13865" level="4" effectId="139" type="1" /> <!-- Wild - M. Critical Rate + 24%, PvP Damage + 5%" -->
<option id="12" skillId="13865" level="5" effectId="140" type="1" /> <!-- Wild - M. Critical Rate + 25%, PvP Damage + 5%" -->
<option id="12" skillId="13865" level="6" effectId="141" type="1" /> <!-- Wild - M. Critical Rate + 26%, PvP Damage + 5%" -->
<option id="12" skillId="13865" level="7" effectId="142" type="1" /> <!-- Wild - M. Critical Rate + 27%, PvP Damage + 5%" -->
<option id="12" skillId="13865" level="8" effectId="143" type="1" /> <!-- Wild - M. Critical Rate + 28%, PvP Damage + 5%" -->
<option id="12" skillId="13865" level="9" effectId="144" type="1" /> <!-- Wild - M. Critical Rate + 29%, PvP Damage + 5%" -->
<option id="12" skillId="13865" level="10" effectId="145" type="1" /> <!-- Wild - M. Critical Rate + 30%, PvP Damage + 5%" -->
<option id="12" skillId="13865" level="11" effectId="146" type="1" /> <!-- Wild - M. Critical Rate + 31%, PvP Damage + 5%" -->
<option id="12" skillId="13865" level="12" effectId="147" type="1" /> <!-- Wild - M. Critical Rate + 32%, PvP Damage + 5%" -->
<option id="12" skillId="13865" level="13" effectId="148" type="1" /> <!-- Wild - M. Critical Rate + 33%, PvP Damage + 5%" -->
<option id="12" skillId="13865" level="14" effectId="149" type="1" /> <!-- Wild - M. Critical Rate + 34%, PvP Damage + 5%" -->
<option id="12" skillId="13865" level="15" effectId="150" type="1" /> <!-- Wild - M. Critical Rate + 35%, PvP Damage + 5%" -->
<option id="13" skillId="13866" level="1" effectId="151" type="1" /> <!-- Mystic - M. Critical Damage + 3%" -->
<option id="13" skillId="13866" level="2" effectId="152" type="1" /> <!-- Mystic - M. Critical Damage + 4%" -->
<option id="13" skillId="13866" level="3" effectId="153" type="1" /> <!-- Mystic - M. Critical Damage + 5%, PvP Damage + 5%" -->
<option id="13" skillId="13866" level="4" effectId="154" type="1" /> <!-- Mystic - M. Critical Damage + 6%, PvP Damage + 5%" -->
<option id="13" skillId="13866" level="5" effectId="155" type="1" /> <!-- Mystic - M. Critical Damage + 7%, PvP Damage + 5%" -->
<option id="13" skillId="13866" level="6" effectId="156" type="1" /> <!-- Mystic - M. Critical Damage + 8%, PvP Damage + 5%" -->
<option id="13" skillId="13866" level="7" effectId="157" type="1" /> <!-- Mystic - M. Critical Damage + 9%, PvP Damage + 5%" -->
<option id="13" skillId="13866" level="8" effectId="158" type="1" /> <!-- Mystic - M. Critical Damage + 10%, PvP Damage + 5%" -->
<option id="13" skillId="13866" level="9" effectId="159" type="1" /> <!-- Mystic - M. Critical Damage + 11%, PvP Damage + 5%" -->
<option id="13" skillId="13866" level="10" effectId="160" type="1" /> <!-- Mystic - M. Critical Damage + 12%, PvP Damage + 5%" -->
<option id="13" skillId="13866" level="11" effectId="161" type="1" /> <!-- Mystic - M. Critical Damage + 13%, PvP Damage + 5%" -->
<option id="13" skillId="13866" level="12" effectId="162" type="1" /> <!-- Mystic - M. Critical Damage + 14%, PvP Damage + 5%" -->
<option id="13" skillId="13866" level="13" effectId="163" type="1" /> <!-- Mystic - M. Critical Damage + 15%, PvP Damage + 5%" -->
<option id="13" skillId="13866" level="14" effectId="164" type="1" /> <!-- Mystic - M. Critical Damage + 16%, PvP Damage + 5%" -->
<option id="13" skillId="13866" level="15" effectId="165" type="1" /> <!-- Mystic - M. Critical Damage + 17%, PvP Damage + 5%" -->
<option id="14" skillId="13867" level="1" effectId="166" type="1" /> <!-- Soul - Max MP + 26%" -->
<option id="14" skillId="13867" level="2" effectId="167" type="1" /> <!-- Soul - Max MP + 27%" -->
<option id="14" skillId="13867" level="3" effectId="168" type="1" /> <!-- Soul - Max MP + 28%, PvP Damage + 5%" -->
<option id="14" skillId="13867" level="4" effectId="169" type="1" /> <!-- Soul - Max MP + 29%, PvP Damage + 5%" -->
<option id="14" skillId="13867" level="5" effectId="170" type="1" /> <!-- Soul - Max MP + 30%, PvP Damage + 5%" -->
<option id="14" skillId="13867" level="6" effectId="171" type="1" /> <!-- Soul - Max MP + 31%, PvP Damage + 5%" -->
<option id="14" skillId="13867" level="7" effectId="172" type="1" /> <!-- Soul - Max MP + 32%, PvP Damage + 5%" -->
<option id="14" skillId="13867" level="8" effectId="173" type="1" /> <!-- Soul - Max MP + 33%, PvP Damage + 5%" -->
<option id="14" skillId="13867" level="9" effectId="174" type="1" /> <!-- Soul - Max MP + 34%, PvP Damage + 5%" -->
<option id="14" skillId="13867" level="10" effectId="175" type="1" /> <!-- Soul - Max MP + 35%, PvP Damage + 5%" -->
<option id="14" skillId="13867" level="11" effectId="176" type="1" /> <!-- Soul - Max MP + 36%, PvP Damage + 5%" -->
<option id="14" skillId="13867" level="12" effectId="177" type="1" /> <!-- Soul - Max MP + 37%, PvP Damage + 5%" -->
<option id="14" skillId="13867" level="13" effectId="178" type="1" /> <!-- Soul - Max MP + 38%, PvP Damage + 5%" -->
<option id="14" skillId="13867" level="14" effectId="179" type="1" /> <!-- Soul - Max MP + 39%, PvP Damage + 5%" -->
<option id="14" skillId="13867" level="15" effectId="180" type="1" /> <!-- Soul - Max MP + 40%, PvP Damage + 5%" -->
<option id="19" skillId="13868" level="1" effectId="181" type="1" /> <!-- Speed Focus - Atk. Spd. + 5%, P. Critical Rate + 26" -->
<option id="19" skillId="13868" level="2" effectId="182" type="1" /> <!-- Speed Focus - Atk. Spd. + 5%, P. Critical Rate + 29" -->
<option id="19" skillId="13868" level="3" effectId="183" type="1" /> <!-- Speed Focus - Atk. Spd. + 6%, P. Critical Rate + 32, PvP Damage + 5%" -->
<option id="19" skillId="13868" level="4" effectId="184" type="1" /> <!-- Speed Focus - Atk. Spd. + 6%, P. Critical Rate + 34, PvP Damage + 5%" -->
<option id="19" skillId="13868" level="5" effectId="185" type="1" /> <!-- Speed Focus - Atk. Spd. + 7%, P. Critical Rate + 37, PvP Damage + 5%" -->
<option id="19" skillId="13868" level="6" effectId="186" type="1" /> <!-- Speed Focus - Atk. Spd. + 7%, P. Critical Rate + 40, PvP Damage + 5%" -->
<option id="19" skillId="13868" level="7" effectId="187" type="1" /> <!-- Speed Focus - Atk. Spd. + 8%, P. Critical Rate + 42, PvP Damage + 5%" -->
<option id="19" skillId="13868" level="8" effectId="188" type="1" /> <!-- Speed Focus - Atk. Spd. + 8%, P. Critical Rate + 45, PvP Damage + 5%" -->
<option id="19" skillId="13868" level="9" effectId="189" type="1" /> <!-- Speed Focus - Atk. Spd. + 9%, P. Critical Rate + 48, PvP Damage + 5%" -->
<option id="19" skillId="13868" level="10" effectId="190" type="1" /> <!-- Speed Focus - Atk. Spd. + 9%, P. Critical Rate + 50, PvP Damage + 5%" -->
<option id="19" skillId="13868" level="11" effectId="191" type="1" /> <!-- Speed Focus - Atk. Spd. + 10%, P. Critical Rate + 53, PvP Damage + 5%" -->
<option id="19" skillId="13868" level="12" effectId="192" type="1" /> <!-- Speed Focus - Atk. Spd. + 10%, P. Critical Rate + 56, PvP Damage + 5%" -->
<option id="19" skillId="13868" level="13" effectId="193" type="1" /> <!-- Speed Focus - Atk. Spd. + 11%, P. Critical Rate + 59, PvP Damage + 5%" -->
<option id="19" skillId="13868" level="14" effectId="194" type="1" /> <!-- Speed Focus - Atk. Spd. + 11%, P. Critical Rate + 61, PvP Damage + 5%" -->
<option id="19" skillId="13868" level="15" effectId="195" type="1" /> <!-- Speed Focus - Atk. Spd. + 12%, P. Critical Rate + 64, PvP Damage + 5%" -->
<option id="20" skillId="13869" level="1" effectId="196" type="1" /> <!-- Speed Death - Atk. Spd. + 5%, P. Critical Damage + 1%" -->
<option id="20" skillId="13869" level="2" effectId="197" type="1" /> <!-- Speed Death - Atk. Spd. + 5%, P. Critical Damage + 2%" -->
<option id="20" skillId="13869" level="3" effectId="198" type="1" /> <!-- Speed Death - Atk. Spd. + 6%, P. Critical Damage + 2%, PvP Damage + 5%" -->
<option id="20" skillId="13869" level="4" effectId="199" type="1" /> <!-- Speed Death - Atk. Spd. + 6%, P. Critical Damage + 3%, PvP Damage + 5%" -->
<option id="20" skillId="13869" level="5" effectId="200" type="1" /> <!-- Speed Death - Atk. Spd. + 7%, P. Critical Damage + 3%, PvP Damage + 5%" -->
<option id="20" skillId="13869" level="6" effectId="201" type="1" /> <!-- Speed Death - Atk. Spd. + 7%, P. Critical Damage + 4%, PvP Damage + 5%" -->
<option id="20" skillId="13869" level="7" effectId="202" type="1" /> <!-- Speed Death - Atk. Spd. + 8%, P. Critical Damage + 4%, PvP Damage + 5%" -->
<option id="20" skillId="13869" level="8" effectId="203" type="1" /> <!-- Speed Death - Atk. Spd. + 8%, P. Critical Damage + 5%, PvP Damage + 5%" -->
<option id="20" skillId="13869" level="9" effectId="204" type="1" /> <!-- Speed Death - Atk. Spd. + 9%, P. Critical Damage + 5%, PvP Damage + 5%" -->
<option id="20" skillId="13869" level="10" effectId="205" type="1" /> <!-- Speed Death - Atk. Spd. + 9%, P. Critical Damage + 6%, PvP Damage + 5%" -->
<option id="20" skillId="13869" level="11" effectId="206" type="1" /> <!-- Speed Death - Atk. Spd. + 10%, P. Critical Damage + 6%, PvP Damage + 5%" -->
<option id="20" skillId="13869" level="12" effectId="207" type="1" /> <!-- Speed Death - Atk. Spd. + 10%, P. Critical Damage + 7%, PvP Damage + 5%" -->
<option id="20" skillId="13869" level="13" effectId="208" type="1" /> <!-- Speed Death - Atk. Spd. + 11%, P. Critical Damage + 7%, PvP Damage + 5%" -->
<option id="20" skillId="13869" level="14" effectId="209" type="1" /> <!-- Speed Death - Atk. Spd. + 11%, P. Critical Damage + 8%, PvP Damage + 5%" -->
<option id="20" skillId="13869" level="15" effectId="210" type="1" /> <!-- Speed Death - Atk. Spd. + 12%, P. Critical Damage + 8%, PvP Damage + 5%" -->
<option id="21" skillId="13870" level="1" effectId="211" type="1" /> <!-- Speed Hunter - Atk. Spd. + 5%, P. Skill Critical Rate + 3%" -->
<option id="21" skillId="13870" level="2" effectId="212" type="1" /> <!-- Speed Hunter - Atk. Spd. + 5%, P. Skill Critical Rate + 4%" -->
<option id="21" skillId="13870" level="3" effectId="213" type="1" /> <!-- Speed Hunter - Atk. Spd. + 6%, P. Skill Critical Rate + 4%, PvP Damage + 5%" -->
<option id="21" skillId="13870" level="4" effectId="214" type="1" /> <!-- Speed Hunter - Atk. Spd. + 6%, P. Skill Critical Rate + 5%, PvP Damage + 5%" -->
<option id="21" skillId="13870" level="5" effectId="215" type="1" /> <!-- Speed Hunter - Atk. Spd. + 7%, P. Skill Critical Rate + 5%, PvP Damage + 5%" -->
<option id="21" skillId="13870" level="6" effectId="216" type="1" /> <!-- Speed Hunter - Atk. Spd. + 7%, P. Skill Critical Rate + 6%, PvP Damage + 5%" -->
<option id="21" skillId="13870" level="7" effectId="217" type="1" /> <!-- Speed Hunter - Atk. Spd. + 8%, P. Skill Critical Rate + 6%, PvP Damage + 5%" -->
<option id="21" skillId="13870" level="8" effectId="218" type="1" /> <!-- Speed Hunter - Atk. Spd. + 8%, P. Skill Critical Rate + 7%, PvP Damage + 5%" -->
<option id="21" skillId="13870" level="9" effectId="219" type="1" /> <!-- Speed Hunter - Atk. Spd. + 9%, P. Skill Critical Rate + 7%, PvP Damage + 5%" -->
<option id="21" skillId="13870" level="10" effectId="220" type="1" /> <!-- Speed Hunter - Atk. Spd. + 9%, P. Skill Critical Rate + 8%, PvP Damage + 5%" -->
<option id="21" skillId="13870" level="11" effectId="221" type="1" /> <!-- Speed Hunter - Atk. Spd. + 10%, P. Skill Critical Rate + 8%, PvP Damage + 5%" -->
<option id="21" skillId="13870" level="12" effectId="222" type="1" /> <!-- Speed Hunter - Atk. Spd. + 10%, P. Skill Critical Rate + 9%, PvP Damage + 5%" -->
<option id="21" skillId="13870" level="13" effectId="223" type="1" /> <!-- Speed Hunter - Atk. Spd. + 11%, P. Skill Critical Rate + 9%, PvP Damage + 5%" -->
<option id="21" skillId="13870" level="14" effectId="224" type="1" /> <!-- Speed Hunter - Atk. Spd. + 11%, P. Skill Critical Rate + 10%, PvP Damage + 5%" -->
<option id="21" skillId="13870" level="15" effectId="225" type="1" /> <!-- Speed Hunter - Atk. Spd. + 12%, P. Skill Critical Rate + 10%, PvP Damage + 5%" -->
<option id="22" skillId="13871" level="1" effectId="226" type="1" /> <!-- Speed Fire - Atk. Spd. + 5%, P. Skill Critical Damage + 3%" -->
<option id="22" skillId="13871" level="2" effectId="227" type="1" /> <!-- Speed Fire - Atk. Spd. + 5%, P. Skill Critical Damage + 4%" -->
<option id="22" skillId="13871" level="3" effectId="228" type="1" /> <!-- Speed Fire - Atk. Spd. + 6%, P. Skill Critical Damage + 4%, PvP Damage + 5%" -->
<option id="22" skillId="13871" level="4" effectId="229" type="1" /> <!-- Speed Fire - Atk. Spd. + 6%, P. Skill Critical Damage + 5%, PvP Damage + 5%" -->
<option id="22" skillId="13871" level="5" effectId="230" type="1" /> <!-- Speed Fire - Atk. Spd. + 7%, P. Skill Critical Damage + 5%, PvP Damage + 5%" -->
<option id="22" skillId="13871" level="6" effectId="231" type="1" /> <!-- Speed Fire - Atk. Spd. + 7%, P. Skill Critical Damage + 6%, PvP Damage + 5%" -->
<option id="22" skillId="13871" level="7" effectId="232" type="1" /> <!-- Speed Fire - Atk. Spd. + 8%, P. Skill Critical Damage + 6%, PvP Damage + 5%" -->
<option id="22" skillId="13871" level="8" effectId="233" type="1" /> <!-- Speed Fire - Atk. Spd. + 8%, P. Skill Critical Damage + 7%, PvP Damage + 5%" -->
<option id="22" skillId="13871" level="9" effectId="234" type="1" /> <!-- Speed Fire - Atk. Spd. + 9%, P. Skill Critical Damage + 7%, PvP Damage + 5%" -->
<option id="22" skillId="13871" level="10" effectId="235" type="1" /> <!-- Speed Fire - Atk. Spd. + 9%, P. Skill Critical Damage + 8%, PvP Damage + 5%" -->
<option id="22" skillId="13871" level="11" effectId="236" type="1" /> <!-- Speed Fire - Atk. Spd. + 10%, P. Skill Critical Damage + 8%, PvP Damage + 5%" -->
<option id="22" skillId="13871" level="12" effectId="237" type="1" /> <!-- Speed Fire - Atk. Spd. + 10%, P. Skill Critical Damage + 9%, PvP Damage + 5%" -->
<option id="22" skillId="13871" level="13" effectId="238" type="1" /> <!-- Speed Fire - Atk. Spd. + 11%, P. Skill Critical Damage + 9%, PvP Damage + 5%" -->
<option id="22" skillId="13871" level="14" effectId="239" type="1" /> <!-- Speed Fire - Atk. Spd. + 11%, P. Skill Critical Damage + 10%, PvP Damage + 5%" -->
<option id="22" skillId="13871" level="15" effectId="240" type="1" /> <!-- Speed Fire - Atk. Spd. + 12%, P. Skill Critical Damage + 10%, PvP Damage + 5%" -->
<option id="23" skillId="13872" level="1" effectId="241" type="1" /> <!-- Speed Body - Atk. Spd. + 5%, Max HP + 10%" -->
<option id="23" skillId="13872" level="2" effectId="242" type="1" /> <!-- Speed Body - Atk. Spd. + 5%, Max HP + 11%" -->
<option id="23" skillId="13872" level="3" effectId="243" type="1" /> <!-- Speed Body - Atk. Spd. + 6%, Max HP + 11%, PvP Damage + 5%" -->
<option id="23" skillId="13872" level="4" effectId="244" type="1" /> <!-- Speed Body - Atk. Spd. + 6%, Max HP + 12%, PvP Damage + 5%" -->
<option id="23" skillId="13872" level="5" effectId="245" type="1" /> <!-- Speed Body - Atk. Spd. + 7%, Max HP + 12%, PvP Damage + 5%" -->
<option id="23" skillId="13872" level="6" effectId="246" type="1" /> <!-- Speed Body - Atk. Spd. + 7%, Max HP + 13%, PvP Damage + 5%" -->
<option id="23" skillId="13872" level="7" effectId="247" type="1" /> <!-- Speed Body - Atk. Spd. + 8%, Max HP + 13%, PvP Damage + 5%" -->
<option id="23" skillId="13872" level="8" effectId="248" type="1" /> <!-- Speed Body - Atk. Spd. + 8%, Max HP + 14%, PvP Damage + 5%" -->
<option id="23" skillId="13872" level="9" effectId="249" type="1" /> <!-- Speed Body - Atk. Spd. + 9%, Max HP + 14%, PvP Damage + 5%" -->
<option id="23" skillId="13872" level="10" effectId="250" type="1" /> <!-- Speed Body - Atk. Spd. + 9%, Max HP + 15%, PvP Damage + 5%" -->
<option id="23" skillId="13872" level="11" effectId="251" type="1" /> <!-- Speed Body - Atk. Spd. + 10%, Max HP + 15%, PvP Damage + 5%" -->
<option id="23" skillId="13872" level="12" effectId="252" type="1" /> <!-- Speed Body - Atk. Spd. + 10%, Max HP + 16%, PvP Damage + 5%" -->
<option id="23" skillId="13872" level="13" effectId="253" type="1" /> <!-- Speed Body - Atk. Spd. + 11%, Max HP + 16%, PvP Damage + 5%" -->
<option id="23" skillId="13872" level="14" effectId="254" type="1" /> <!-- Speed Body - Atk. Spd. + 11%, Max HP + 17%, PvP Damage + 5%" -->
<option id="23" skillId="13872" level="15" effectId="255" type="1" /> <!-- Speed Body - Atk. Spd. + 12%, Max HP + 17%, PvP Damage + 5%" -->
<option id="24" skillId="13873" level="1" effectId="256" type="1" /> <!-- Critical Death - P. Critical Rate + 26, P. Critical Damage + 1%" -->
<option id="24" skillId="13873" level="2" effectId="257" type="1" /> <!-- Critical Death - P. Critical Rate + 29, P. Critical Damage + 2%" -->
<option id="24" skillId="13873" level="3" effectId="258" type="1" /> <!-- Critical Death - P. Critical Rate + 32, P. Critical Damage + 2%, PvP Damage + 5%" -->
<option id="24" skillId="13873" level="4" effectId="259" type="1" /> <!-- Critical Death - P. Critical Rate + 34, P. Critical Damage + 3%, PvP Damage + 5%" -->
<option id="24" skillId="13873" level="5" effectId="260" type="1" /> <!-- Critical Death - P. Critical Rate + 37, P. Critical Damage + 3%, PvP Damage + 5%" -->
<option id="24" skillId="13873" level="6" effectId="261" type="1" /> <!-- Critical Death - P. Critical Rate + 40, P. Critical Damage + 4%, PvP Damage + 5%" -->
<option id="24" skillId="13873" level="7" effectId="262" type="1" /> <!-- Critical Death - P. Critical Rate + 42, P. Critical Damage + 4%, PvP Damage + 5%" -->
<option id="24" skillId="13873" level="8" effectId="263" type="1" /> <!-- Critical Death - P. Critical Rate + 45, P. Critical Damage + 5%, PvP Damage + 5%" -->
<option id="24" skillId="13873" level="9" effectId="264" type="1" /> <!-- Critical Death - P. Critical Rate + 48, P. Critical Damage + 5%, PvP Damage + 5%" -->
<option id="24" skillId="13873" level="10" effectId="265" type="1" /> <!-- Critical Death - P. Critical Rate + 50, P. Critical Damage + 6%, PvP Damage + 5%" -->
<option id="24" skillId="13873" level="11" effectId="266" type="1" /> <!-- Critical Death - P. Critical Rate + 53, P. Critical Damage + 6%, PvP Damage + 5%" -->
<option id="24" skillId="13873" level="12" effectId="267" type="1" /> <!-- Critical Death - P. Critical Rate + 56, P. Critical Damage + 7%, PvP Damage + 5%" -->
<option id="24" skillId="13873" level="13" effectId="268" type="1" /> <!-- Critical Death - P. Critical Rate + 59, P. Critical Damage + 7%, PvP Damage + 5%" -->
<option id="24" skillId="13873" level="14" effectId="269" type="1" /> <!-- Critical Death - P. Critical Rate + 61, P. Critical Damage + 8%, PvP Damage + 5%" -->
<option id="24" skillId="13873" level="15" effectId="270" type="1" /> <!-- Critical Death - P. Critical Rate + 64, P. Critical Damage + 8%, PvP Damage + 5%" -->
<option id="25" skillId="13874" level="1" effectId="271" type="1" /> <!-- Critical Hunter - P. Critical Rate + 26, P. Skill Critical Rate + 3%" -->
<option id="25" skillId="13874" level="2" effectId="272" type="1" /> <!-- Critical Hunter - P. Critical Rate + 29, P. Skill Critical Rate + 4%" -->
<option id="25" skillId="13874" level="3" effectId="273" type="1" /> <!-- Critical Hunter - P. Critical Rate + 32, P. Skill Critical Rate + 4%, PvP Damage + 5%" -->
<option id="25" skillId="13874" level="4" effectId="274" type="1" /> <!-- Critical Hunter - P. Critical Rate + 34, P. Skill Critical Rate + 5%, PvP Damage + 5%" -->
<option id="25" skillId="13874" level="5" effectId="275" type="1" /> <!-- Critical Hunter - P. Critical Rate + 37, P. Skill Critical Rate + 5%, PvP Damage + 5%" -->
<option id="25" skillId="13874" level="6" effectId="276" type="1" /> <!-- Critical Hunter - P. Critical Rate + 40, P. Skill Critical Rate + 6%, PvP Damage + 5%" -->
<option id="25" skillId="13874" level="7" effectId="277" type="1" /> <!-- Critical Hunter - P. Critical Rate + 42, P. Skill Critical Rate + 6%, PvP Damage + 5%" -->
<option id="25" skillId="13874" level="8" effectId="278" type="1" /> <!-- Critical Hunter - P. Critical Rate + 45, P. Skill Critical Rate + 7%, PvP Damage + 5%" -->
<option id="25" skillId="13874" level="9" effectId="279" type="1" /> <!-- Critical Hunter - P. Critical Rate + 48, P. Skill Critical Rate + 7%, PvP Damage + 5%" -->
<option id="25" skillId="13874" level="10" effectId="280" type="1" /> <!-- Critical Hunter - P. Critical Rate + 50, P. Skill Critical Rate + 8%, PvP Damage + 5%" -->
<option id="25" skillId="13874" level="11" effectId="281" type="1" /> <!-- Critical Hunter - P. Critical Rate + 53, P. Skill Critical Rate + 8%, PvP Damage + 5%" -->
<option id="25" skillId="13874" level="12" effectId="282" type="1" /> <!-- Critical Hunter - P. Critical Rate + 56, P. Skill Critical Rate + 9%, PvP Damage + 5%" -->
<option id="25" skillId="13874" level="13" effectId="283" type="1" /> <!-- Critical Hunter - P. Critical Rate + 59, P. Skill Critical Rate + 9%, PvP Damage + 5%" -->
<option id="25" skillId="13874" level="14" effectId="284" type="1" /> <!-- Critical Hunter - P. Critical Rate + 61, P. Skill Critical Rate + 10%, PvP Damage + 5%" -->
<option id="25" skillId="13874" level="15" effectId="285" type="1" /> <!-- Critical Hunter - P. Critical Rate + 64, P. Skill Critical Rate + 10%, PvP Damage + 5%" -->
<option id="26" skillId="13875" level="1" effectId="286" type="1" /> <!-- Critical Fire - P. Critical Rate + 26, P. Skill Critical Damage + 3%" -->
<option id="26" skillId="13875" level="2" effectId="287" type="1" /> <!-- Critical Fire - P. Critical Rate + 29, P. Skill Critical Damage + 4%" -->
<option id="26" skillId="13875" level="3" effectId="288" type="1" /> <!-- Critical Fire - P. Critical Rate + 32, P. Skill Critical Damage + 4%, PvP Damage + 5%" -->
<option id="26" skillId="13875" level="4" effectId="289" type="1" /> <!-- Critical Fire - P. Critical Rate + 34, P. Skill Critical Damage + 5%, PvP Damage + 5%" -->
<option id="26" skillId="13875" level="5" effectId="290" type="1" /> <!-- Critical Fire - P. Critical Rate + 37, P. Skill Critical Damage + 5%, PvP Damage + 5%" -->
<option id="26" skillId="13875" level="6" effectId="291" type="1" /> <!-- Critical Fire - P. Critical Rate + 40, P. Skill Critical Damage + 6%, PvP Damage + 5%" -->
<option id="26" skillId="13875" level="7" effectId="292" type="1" /> <!-- Critical Fire - P. Critical Rate + 42, P. Skill Critical Damage + 6%, PvP Damage + 5%" -->
<option id="26" skillId="13875" level="8" effectId="293" type="1" /> <!-- Critical Fire - P. Critical Rate + 45, P. Skill Critical Damage + 7%, PvP Damage + 5%" -->
<option id="26" skillId="13875" level="9" effectId="294" type="1" /> <!-- Critical Fire - P. Critical Rate + 48, P. Skill Critical Damage + 7%, PvP Damage + 5%" -->
<option id="26" skillId="13875" level="10" effectId="295" type="1" /> <!-- Critical Fire - P. Critical Rate + 50, P. Skill Critical Damage + 8%, PvP Damage + 5%" -->
<option id="26" skillId="13875" level="11" effectId="296" type="1" /> <!-- Critical Fire - P. Critical Rate + 53, P. Skill Critical Damage + 8%, PvP Damage + 5%" -->
<option id="26" skillId="13875" level="12" effectId="297" type="1" /> <!-- Critical Fire - P. Critical Rate + 56, P. Skill Critical Damage + 9%, PvP Damage + 5%" -->
<option id="26" skillId="13875" level="13" effectId="298" type="1" /> <!-- Critical Fire - P. Critical Rate + 59, P. Skill Critical Damage + 9%, PvP Damage + 5%" -->
<option id="26" skillId="13875" level="14" effectId="299" type="1" /> <!-- Critical Fire - P. Critical Rate + 61, P. Skill Critical Damage + 10%, PvP Damage + 5%" -->
<option id="26" skillId="13875" level="15" effectId="300" type="1" /> <!-- Critical Fire - P. Critical Rate + 64, P. Skill Critical Damage + 10%, PvP Damage + 5%" -->
<option id="27" skillId="13876" level="1" effectId="301" type="1" /> <!-- Critical Body - P. Critical Rate + 26, Max HP + 10%" -->
<option id="27" skillId="13876" level="2" effectId="302" type="1" /> <!-- Critical Body - P. Critical Rate + 29, Max HP + 11%" -->
<option id="27" skillId="13876" level="3" effectId="303" type="1" /> <!-- Critical Body - P. Critical Rate + 32, Max HP + 11%, PvP Damage + 5%" -->
<option id="27" skillId="13876" level="4" effectId="304" type="1" /> <!-- Critical Body - P. Critical Rate + 34, Max HP + 12%, PvP Damage + 5%" -->
<option id="27" skillId="13876" level="5" effectId="305" type="1" /> <!-- Critical Body - P. Critical Rate + 37, Max HP + 12%, PvP Damage + 5%" -->
<option id="27" skillId="13876" level="6" effectId="306" type="1" /> <!-- Critical Body - P. Critical Rate + 40, Max HP + 13%, PvP Damage + 5%" -->
<option id="27" skillId="13876" level="7" effectId="307" type="1" /> <!-- Critical Body - P. Critical Rate + 42, Max HP + 13%, PvP Damage + 5%" -->
<option id="27" skillId="13876" level="8" effectId="308" type="1" /> <!-- Critical Body - P. Critical Rate + 45, Max HP + 14%, PvP Damage + 5%" -->
<option id="27" skillId="13876" level="9" effectId="309" type="1" /> <!-- Critical Body - P. Critical Rate + 48, Max HP + 14%, PvP Damage + 5%" -->
<option id="27" skillId="13876" level="10" effectId="310" type="1" /> <!-- Critical Body - P. Critical Rate + 50, Max HP + 15%, PvP Damage + 5%" -->
<option id="27" skillId="13876" level="11" effectId="311" type="1" /> <!-- Critical Body - P. Critical Rate + 53, Max HP + 15%, PvP Damage + 5%" -->
<option id="27" skillId="13876" level="12" effectId="312" type="1" /> <!-- Critical Body - P. Critical Rate + 56, Max HP + 16%, PvP Damage + 5%" -->
<option id="27" skillId="13876" level="13" effectId="313" type="1" /> <!-- Critical Body - P. Critical Rate + 59, Max HP + 16%, PvP Damage + 5%" -->
<option id="27" skillId="13876" level="14" effectId="314" type="1" /> <!-- Critical Body - P. Critical Rate + 61, Max HP + 17%, PvP Damage + 5%" -->
<option id="27" skillId="13876" level="15" effectId="315" type="1" /> <!-- Critical Body - P. Critical Rate + 64, Max HP + 17%, PvP Damage + 5%" -->
<option id="28" skillId="13877" level="1" effectId="316" type="1" /> <!-- Acumen Wild - Casting Spd. + 5%, M. Critical Rate + 10%" -->
<option id="28" skillId="13877" level="2" effectId="317" type="1" /> <!-- Acumen Wild - Casting Spd. + 5%, M. Critical Rate + 11%" -->
<option id="28" skillId="13877" level="3" effectId="318" type="1" /> <!-- Acumen Wild - Casting Spd. + 6%, M. Critical Rate + 11%, PvP Damage + 5%" -->
<option id="28" skillId="13877" level="4" effectId="319" type="1" /> <!-- Acumen Wild - Casting Spd. + 6%, M. Critical Rate + 12%, PvP Damage + 5%" -->
<option id="28" skillId="13877" level="5" effectId="320" type="1" /> <!-- Acumen Wild - Casting Spd. + 7%, M. Critical Rate + 12%, PvP Damage + 5%" -->
<option id="28" skillId="13877" level="6" effectId="321" type="1" /> <!-- Acumen Wild - Casting Spd. + 7%, M. Critical Rate + 13%, PvP Damage + 5%" -->
<option id="28" skillId="13877" level="7" effectId="322" type="1" /> <!-- Acumen Wild - Casting Spd. + 8%, M. Critical Rate + 13%, PvP Damage + 5%" -->
<option id="28" skillId="13877" level="8" effectId="323" type="1" /> <!-- Acumen Wild - Casting Spd. + 8%, M. Critical Rate + 14%, PvP Damage + 5%" -->
<option id="28" skillId="13877" level="9" effectId="324" type="1" /> <!-- Acumen Wild - Casting Spd. + 9%, M. Critical Rate + 14%, PvP Damage + 5%" -->
<option id="28" skillId="13877" level="10" effectId="325" type="1" /> <!-- Acumen Wild - Casting Spd. + 9%, M. Critical Rate + 15%, PvP Damage + 5%" -->
<option id="28" skillId="13877" level="11" effectId="326" type="1" /> <!-- Acumen Wild - Casting Spd. + 10%, M. Critical Rate + 15%, PvP Damage + 5%" -->
<option id="28" skillId="13877" level="12" effectId="327" type="1" /> <!-- Acumen Wild - Casting Spd. + 10%, M. Critical Rate + 16%, PvP Damage + 5%" -->
<option id="28" skillId="13877" level="13" effectId="328" type="1" /> <!-- Acumen Wild - Casting Spd. + 11%, M. Critical Rate + 16%, PvP Damage + 5%" -->
<option id="28" skillId="13877" level="14" effectId="329" type="1" /> <!-- Acumen Wild - Casting Spd. + 11%, M. Critical Rate + 17%, PvP Damage + 5%" -->
<option id="28" skillId="13877" level="15" effectId="330" type="1" /> <!-- Acumen Wild - Casting Spd. + 12%, M. Critical Rate + 17%, PvP Damage + 5%" -->
<option id="29" skillId="13878" level="1" effectId="331" type="1" /> <!-- Acumen Mystic - Casting Spd. + 5%, M. Critical Damage + 1%" -->
<option id="29" skillId="13878" level="2" effectId="332" type="1" /> <!-- Acumen Mystic - Casting Spd. + 5%, M. Critical Damage + 2%" -->
<option id="29" skillId="13878" level="3" effectId="333" type="1" /> <!-- Acumen Mystic - Casting Spd. + 6%, M. Critical Damage + 2%, PvP Damage + 5%" -->
<option id="29" skillId="13878" level="4" effectId="334" type="1" /> <!-- Acumen Mystic - Casting Spd. + 6%, M. Critical Damage + 3%, PvP Damage + 5%" -->
<option id="29" skillId="13878" level="5" effectId="335" type="1" /> <!-- Acumen Mystic - Casting Spd. + 7%, M. Critical Damage + 3%, PvP Damage + 5%" -->
<option id="29" skillId="13878" level="6" effectId="336" type="1" /> <!-- Acumen Mystic - Casting Spd. + 7%, M. Critical Damage + 4%, PvP Damage + 5%" -->
<option id="29" skillId="13878" level="7" effectId="337" type="1" /> <!-- Acumen Mystic - Casting Spd. + 8%, M. Critical Damage + 4%, PvP Damage + 5%" -->
<option id="29" skillId="13878" level="8" effectId="338" type="1" /> <!-- Acumen Mystic - Casting Spd. + 8%, M. Critical Damage + 5%, PvP Damage + 5%" -->
<option id="29" skillId="13878" level="9" effectId="339" type="1" /> <!-- Acumen Mystic - Casting Spd. + 9%, M. Critical Damage + 5%, PvP Damage + 5%" -->
<option id="29" skillId="13878" level="10" effectId="340" type="1" /> <!-- Acumen Mystic - Casting Spd. + 9%, M. Critical Damage + 6%, PvP Damage + 5%" -->
<option id="29" skillId="13878" level="11" effectId="341" type="1" /> <!-- Acumen Mystic - Casting Spd. + 10%, M. Critical Damage + 6%, PvP Damage + 5%" -->
<option id="29" skillId="13878" level="12" effectId="342" type="1" /> <!-- Acumen Mystic - Casting Spd. + 10%, M. Critical Damage + 7%, PvP Damage + 5%" -->
<option id="29" skillId="13878" level="13" effectId="343" type="1" /> <!-- Acumen Mystic - Casting Spd. + 11%, M. Critical Damage + 7%, PvP Damage + 5%" -->
<option id="29" skillId="13878" level="14" effectId="344" type="1" /> <!-- Acumen Mystic - Casting Spd. + 11%, M. Critical Damage + 8%, PvP Damage + 5%" -->
<option id="29" skillId="13878" level="15" effectId="345" type="1" /> <!-- Acumen Mystic - Casting Spd. + 12%, M. Critical Damage + 8%, PvP Damage + 5%" -->
<option id="30" skillId="13879" level="1" effectId="346" type="1" /> <!-- Acumen Soul - Casting Spd. + 5%, Max MP + 13%" -->
<option id="30" skillId="13879" level="2" effectId="347" type="1" /> <!-- Acumen Soul - Casting Spd. + 5%, Max MP + 14%" -->
<option id="30" skillId="13879" level="3" effectId="348" type="1" /> <!-- Acumen Soul - Casting Spd. + 6%, Max MP + 14%, PvP Damage + 5%" -->
<option id="30" skillId="13879" level="4" effectId="349" type="1" /> <!-- Acumen Soul - Casting Spd. + 6%, Max MP + 15%, PvP Damage + 5%" -->
<option id="30" skillId="13879" level="5" effectId="350" type="1" /> <!-- Acumen Soul - Casting Spd. + 7%, Max MP + 15%, PvP Damage + 5%" -->
<option id="30" skillId="13879" level="6" effectId="351" type="1" /> <!-- Acumen Soul - Casting Spd. + 7%, Max MP + 16%, PvP Damage + 5%" -->
<option id="30" skillId="13879" level="7" effectId="352" type="1" /> <!-- Acumen Soul - Casting Spd. + 8%, Max MP + 16%, PvP Damage + 5%" -->
<option id="30" skillId="13879" level="8" effectId="353" type="1" /> <!-- Acumen Soul - Casting Spd. + 8%, Max MP + 17%, PvP Damage + 5%" -->
<option id="30" skillId="13879" level="9" effectId="354" type="1" /> <!-- Acumen Soul - Casting Spd. + 9%, Max MP + 17%, PvP Damage + 5%" -->
<option id="30" skillId="13879" level="10" effectId="355" type="1" /> <!-- Acumen Soul - Casting Spd. + 9%, Max MP + 18%, PvP Damage + 5%" -->
<option id="30" skillId="13879" level="11" effectId="356" type="1" /> <!-- Acumen Soul - Casting Spd. + 10%, Max MP + 18%, PvP Damage + 5%" -->
<option id="30" skillId="13879" level="12" effectId="357" type="1" /> <!-- Acumen Soul - Casting Spd. + 10%, Max MP + 19%, PvP Damage + 5%" -->
<option id="30" skillId="13879" level="13" effectId="358" type="1" /> <!-- Acumen Soul - Casting Spd. + 11%, Max MP + 19%, PvP Damage + 5%" -->
<option id="30" skillId="13879" level="14" effectId="359" type="1" /> <!-- Acumen Soul - Casting Spd. + 11%, Max MP + 20%, PvP Damage + 5%" -->
<option id="30" skillId="13879" level="15" effectId="360" type="1" /> <!-- Acumen Soul - Casting Spd. + 12%, Max MP + 20%, PvP Damage + 5%" -->
<option id="31" skillId="13880" level="1" effectId="361" type="1" /> <!-- Wid. Mystic - M. Critical Rate + 10%, M. Critical Damage + 1%" -->
<option id="31" skillId="13880" level="2" effectId="362" type="1" /> <!-- Wid. Mystic - M. Critical Rate + 10%, M. Critical Damage + 2%" -->
<option id="31" skillId="13880" level="3" effectId="363" type="1" /> <!-- Wid. Mystic - M. Critical Rate + 11%, M. Critical Damage + 2%, PvP Damage + 5%" -->
<option id="31" skillId="13880" level="4" effectId="364" type="1" /> <!-- Wid. Mystic - M. Critical Rate + 11%, M. Critical Damage + 3%, PvP Damage + 5%" -->
<option id="31" skillId="13880" level="5" effectId="365" type="1" /> <!-- Wid. Mystic - M. Critical Rate + 12%, M. Critical Damage + 3%, PvP Damage + 5%" -->
<option id="31" skillId="13880" level="6" effectId="366" type="1" /> <!-- Wid. Mystic - M. Critical Rate + 12%, M. Critical Damage + 4%, PvP Damage + 5%" -->
<option id="31" skillId="13880" level="7" effectId="367" type="1" /> <!-- Wid. Mystic - M. Critical Rate + 13%, M. Critical Damage + 4%, PvP Damage + 5%" -->
<option id="31" skillId="13880" level="8" effectId="368" type="1" /> <!-- Wid. Mystic - M. Critical Rate + 13%, M. Critical Damage + 5%, PvP Damage + 5%" -->
<option id="31" skillId="13880" level="9" effectId="369" type="1" /> <!-- Wid. Mystic - M. Critical Rate + 14%, M. Critical Damage + 5%, PvP Damage + 5%" -->
<option id="31" skillId="13880" level="10" effectId="370" type="1" /> <!-- Wid. Mystic - M. Critical Rate + 14%, M. Critical Damage + 6%, PvP Damage + 5%" -->
<option id="31" skillId="13880" level="11" effectId="371" type="1" /> <!-- Wid. Mystic - M. Critical Rate + 15%, M. Critical Damage + 6%, PvP Damage + 5%" -->
<option id="31" skillId="13880" level="12" effectId="372" type="1" /> <!-- Wid. Mystic - M. Critical Rate + 15%, M. Critical Damage + 7%, PvP Damage + 5%" -->
<option id="31" skillId="13880" level="13" effectId="373" type="1" /> <!-- Wid. Mystic - M. Critical Rate + 16%, M. Critical Damage + 7%, PvP Damage + 5%" -->
<option id="31" skillId="13880" level="14" effectId="374" type="1" /> <!-- Wid. Mystic - M. Critical Rate + 16%, M. Critical Damage + 8%, PvP Damage + 5%" -->
<option id="31" skillId="13880" level="15" effectId="375" type="1" /> <!-- Wid. Mystic - M. Critical Rate + 17%, M. Critical Damage + 8%, PvP Damage + 5%" -->
<option id="32" skillId="13881" level="1" effectId="376" type="1" /> <!-- Wid. Soul - M. Critical Rate + 10%, Max MP + 13%" -->
<option id="32" skillId="13881" level="2" effectId="377" type="1" /> <!-- Wid. Soul - M. Critical Rate + 10%, Max MP + 14%" -->
<option id="32" skillId="13881" level="3" effectId="378" type="1" /> <!-- Wid. Soul - M. Critical Rate + 11%, Max MP + 14%, PvP Damage + 5%" -->
<option id="32" skillId="13881" level="4" effectId="379" type="1" /> <!-- Wid. Soul - M. Critical Rate + 11%, Max MP + 15%, PvP Damage + 5%" -->
<option id="32" skillId="13881" level="5" effectId="380" type="1" /> <!-- Wid. Soul - M. Critical Rate + 12%, Max MP + 15%, PvP Damage + 5%" -->
<option id="32" skillId="13881" level="6" effectId="381" type="1" /> <!-- Wid. Soul - M. Critical Rate + 12%, Max MP + 16%, PvP Damage + 5%" -->
<option id="32" skillId="13881" level="7" effectId="382" type="1" /> <!-- Wid. Soul - M. Critical Rate + 13%, Max MP + 16%, PvP Damage + 5%" -->
<option id="32" skillId="13881" level="8" effectId="383" type="1" /> <!-- Wid. Soul - M. Critical Rate + 13%, Max MP + 17%, PvP Damage + 5%" -->
<option id="32" skillId="13881" level="9" effectId="384" type="1" /> <!-- Wid. Soul - M. Critical Rate + 14%, Max MP + 17%, PvP Damage + 5%" -->
<option id="32" skillId="13881" level="10" effectId="385" type="1" /> <!-- Wid. Soul - M. Critical Rate + 14%, Max MP + 18%, PvP Damage + 5%" -->
<option id="32" skillId="13881" level="11" effectId="386" type="1" /> <!-- Wid. Soul - M. Critical Rate + 15%, Max MP + 18%, PvP Damage + 5%" -->
<option id="32" skillId="13881" level="12" effectId="387" type="1" /> <!-- Wid. Soul - M. Critical Rate + 15%, Max MP + 19%, PvP Damage + 5%" -->
<option id="32" skillId="13881" level="13" effectId="388" type="1" /> <!-- Wid. Soul - M. Critical Rate + 16%, Max MP + 19%, PvP Damage + 5%" -->
<option id="32" skillId="13881" level="14" effectId="389" type="1" /> <!-- Wid. Soul - M. Critical Rate + 16%, Max MP + 20%, PvP Damage + 5%" -->
<option id="32" skillId="13881" level="15" effectId="390" type="1" /> <!-- Wid. Soul - M. Critical Rate + 17%, Max MP + 20%, PvP Damage + 5%" -->
<option id="37" skillId="13882" level="1" effectId="391" type="1" /> <!-- HP Acumen - Max HP + 10%, Casting Spd. + 5%" -->
<option id="37" skillId="13882" level="2" effectId="392" type="1" /> <!-- HP Acumen - Max HP + 11%, Casting Spd. + 5%" -->
<option id="37" skillId="13882" level="3" effectId="393" type="1" /> <!-- HP Acumen - Max HP + 11%, Casting Spd. + 6%, PvP Damage + 5%" -->
<option id="37" skillId="13882" level="4" effectId="394" type="1" /> <!-- HP Acumen - Max HP + 12%, Casting Spd. + 6%, PvP Damage + 5%" -->
<option id="37" skillId="13882" level="5" effectId="395" type="1" /> <!-- HP Acumen - Max HP + 12%, Casting Spd. + 7%, PvP Damage + 5%" -->
<option id="37" skillId="13882" level="6" effectId="396" type="1" /> <!-- HP Acumen - Max HP + 13%, Casting Spd. + 7%, PvP Damage + 5%" -->
<option id="37" skillId="13882" level="7" effectId="397" type="1" /> <!-- HP Acumen - Max HP + 13%, Casting Spd. + 8%, PvP Damage + 5%" -->
<option id="37" skillId="13882" level="8" effectId="398" type="1" /> <!-- HP Acumen - Max HP + 14%, Casting Spd. + 8%, PvP Damage + 5%" -->
<option id="37" skillId="13882" level="9" effectId="399" type="1" /> <!-- HP Acumen - Max HP + 14%, Casting Spd. + 9%, PvP Damage + 5%" -->
<option id="37" skillId="13882" level="10" effectId="400" type="1" /> <!-- HP Acumen - Max HP + 15%, Casting Spd. + 9%, PvP Damage + 5%" -->
<option id="37" skillId="13882" level="11" effectId="401" type="1" /> <!-- HP Acumen - Max HP + 15%, Casting Spd. + 10%, PvP Damage + 5%" -->
<option id="37" skillId="13882" level="12" effectId="402" type="1" /> <!-- HP Acumen - Max HP + 16%, Casting Spd. + 10%, PvP Damage + 5%" -->
<option id="37" skillId="13882" level="13" effectId="403" type="1" /> <!-- HP Acumen - Max HP + 16%, Casting Spd. + 11%, PvP Damage + 5%" -->
<option id="37" skillId="13882" level="14" effectId="404" type="1" /> <!-- HP Acumen - Max HP + 17%, Casting Spd. + 11%, PvP Damage + 5%" -->
<option id="37" skillId="13882" level="15" effectId="405" type="1" /> <!-- HP Acumen - Max HP + 17%, Casting Spd. + 12%, PvP Damage + 5%" -->
<option id="38" skillId="13883" level="1" effectId="406" type="1" /> <!-- HP Wild - Max HP + 10%, M. Critical Rate + 10%" -->
<option id="38" skillId="13883" level="2" effectId="407" type="1" /> <!-- HP Wild - Max HP + 11%, M. Critical Rate + 10%" -->
<option id="38" skillId="13883" level="3" effectId="408" type="1" /> <!-- HP Wild - Max HP + 11%, M. Critical Rate + 11%, PvP Damage + 5%" -->
<option id="38" skillId="13883" level="4" effectId="409" type="1" /> <!-- HP Wild - Max HP + 12%, M. Critical Rate + 11%, PvP Damage + 5%" -->
<option id="38" skillId="13883" level="5" effectId="410" type="1" /> <!-- HP Wild - Max HP + 12%, M. Critical Rate + 12%, PvP Damage + 5%" -->
<option id="38" skillId="13883" level="6" effectId="411" type="1" /> <!-- HP Wild - Max HP + 13%, M. Critical Rate + 12%, PvP Damage + 5%" -->
<option id="38" skillId="13883" level="7" effectId="412" type="1" /> <!-- HP Wild - Max HP + 13%, M. Critical Rate + 13%, PvP Damage + 5%" -->
<option id="38" skillId="13883" level="8" effectId="413" type="1" /> <!-- HP Wild - Max HP + 14%, M. Critical Rate + 13%, PvP Damage + 5%" -->
<option id="38" skillId="13883" level="9" effectId="414" type="1" /> <!-- HP Wild - Max HP + 14%, M. Critical Rate + 14%, PvP Damage + 5%" -->
<option id="38" skillId="13883" level="10" effectId="415" type="1" /> <!-- HP Wild - Max HP + 15%, M. Critical Rate + 14%, PvP Damage + 5%" -->
<option id="38" skillId="13883" level="11" effectId="416" type="1" /> <!-- HP Wild - Max HP + 15%, M. Critical Rate + 15%, PvP Damage + 5%" -->
<option id="38" skillId="13883" level="12" effectId="417" type="1" /> <!-- HP Wild - Max HP + 16%, M. Critical Rate + 15%, PvP Damage + 5%" -->
<option id="38" skillId="13883" level="13" effectId="418" type="1" /> <!-- HP Wild - Max HP + 16%, M. Critical Rate + 16%, PvP Damage + 5%" -->
<option id="38" skillId="13883" level="14" effectId="419" type="1" /> <!-- HP Wild - Max HP + 17%, M. Critical Rate + 16%, PvP Damage + 5%" -->
<option id="38" skillId="13883" level="15" effectId="420" type="1" /> <!-- HP Wild - Max HP + 17%, M. Critical Rate + 17%, PvP Damage + 5%" -->
<option id="39" skillId="13884" level="1" effectId="421" type="1" /> <!-- HP Mystic - Max HP + 10%, M. Critical Damage + 1%" -->
<option id="39" skillId="13884" level="2" effectId="422" type="1" /> <!-- HP Mystic - Max HP + 11%, M. Critical Damage + 2%" -->
<option id="39" skillId="13884" level="3" effectId="423" type="1" /> <!-- HP Mystic - Max HP + 11%, M. Critical Damage + 3%, PvP Damage + 5%" -->
<option id="39" skillId="13884" level="4" effectId="424" type="1" /> <!-- HP Mystic - Max HP + 12%, M. Critical Damage + 3%, PvP Damage + 5%" -->
<option id="39" skillId="13884" level="5" effectId="425" type="1" /> <!-- HP Mystic - Max HP + 12%, M. Critical Damage + 4%, PvP Damage + 5%" -->
<option id="39" skillId="13884" level="6" effectId="426" type="1" /> <!-- HP Mystic - Max HP + 13%, M. Critical Damage + 4%, PvP Damage + 5%" -->
<option id="39" skillId="13884" level="7" effectId="427" type="1" /> <!-- HP Mystic - Max HP + 13%, M. Critical Damage + 5%, PvP Damage + 5%" -->
<option id="39" skillId="13884" level="8" effectId="428" type="1" /> <!-- HP Mystic - Max HP + 14%, M. Critical Damage + 5%, PvP Damage + 5%" -->
<option id="39" skillId="13884" level="9" effectId="429" type="1" /> <!-- HP Mystic - Max HP + 14%, M. Critical Damage + 6%, PvP Damage + 5%" -->
<option id="39" skillId="13884" level="10" effectId="430" type="1" /> <!-- HP Mystic - Max HP + 15%, M. Critical Damage + 6%, PvP Damage + 5%" -->
<option id="39" skillId="13884" level="11" effectId="431" type="1" /> <!-- HP Mystic - Max HP + 15%, M. Critical Damage + 7%, PvP Damage + 5%" -->
<option id="39" skillId="13884" level="12" effectId="432" type="1" /> <!-- HP Mystic - Max HP + 16%, M. Critical Damage + 7%, PvP Damage + 5%" -->
<option id="39" skillId="13884" level="13" effectId="433" type="1" /> <!-- HP Mystic - Max HP + 16%, M. Critical Damage + 8%, PvP Damage + 5%" -->
<option id="39" skillId="13884" level="14" effectId="434" type="1" /> <!-- HP Mystic - Max HP + 17%, M. Critical Damage + 8%, PvP Damage + 5%" -->
<option id="39" skillId="13884" level="15" effectId="435" type="1" /> <!-- HP Mystic - Max HP + 17%, M. Critical Damage + 9%, PvP Damage + 5%" -->
<option id="40" skillId="13885" level="1" effectId="436" type="1" /> <!-- HP Soul - Max HP + 10%, Max MP + 13%" -->
<option id="40" skillId="13885" level="2" effectId="437" type="1" /> <!-- HP Soul - Max HP + 11%, Max MP + 13%" -->
<option id="40" skillId="13885" level="3" effectId="438" type="1" /> <!-- HP Soul - Max HP + 11%, Max MP + 14%, PvP Damage + 5%" -->
<option id="40" skillId="13885" level="4" effectId="439" type="1" /> <!-- HP Soul - Max HP + 12%, Max MP + 14%, PvP Damage + 5%" -->
<option id="40" skillId="13885" level="5" effectId="440" type="1" /> <!-- HP Soul - Max HP + 12%, Max MP + 15%, PvP Damage + 5%" -->
<option id="40" skillId="13885" level="6" effectId="441" type="1" /> <!-- HP Soul - Max HP + 13%, Max MP + 15%, PvP Damage + 5%" -->
<option id="40" skillId="13885" level="7" effectId="442" type="1" /> <!-- HP Soul - Max HP + 13%, Max MP + 16%, PvP Damage + 5%" -->
<option id="40" skillId="13885" level="8" effectId="443" type="1" /> <!-- HP Soul - Max HP + 14%, Max MP + 16%, PvP Damage + 5%" -->
<option id="40" skillId="13885" level="9" effectId="444" type="1" /> <!-- HP Soul - Max HP + 14%, Max MP + 17%, PvP Damage + 5%" -->
<option id="40" skillId="13885" level="10" effectId="445" type="1" /> <!-- HP Soul - Max HP + 15%, Max MP + 17%, PvP Damage + 5%" -->
<option id="40" skillId="13885" level="11" effectId="446" type="1" /> <!-- HP Soul - Max HP + 15%, Max MP + 18%, PvP Damage + 5%" -->
<option id="40" skillId="13885" level="12" effectId="447" type="1" /> <!-- HP Soul - Max HP + 16%, Max MP + 18%, PvP Damage + 5%" -->
<option id="40" skillId="13885" level="13" effectId="448" type="1" /> <!-- HP Soul - Max HP + 16%, Max MP + 19%, PvP Damage + 5%" -->
<option id="40" skillId="13885" level="14" effectId="449" type="1" /> <!-- HP Soul - Max HP + 17%, Max MP + 19%, PvP Damage + 5%" -->
<option id="40" skillId="13885" level="15" effectId="450" type="1" /> <!-- HP Soul - Max HP + 17%, Max MP + 20%, PvP Damage + 5%" -->
<option id="41" skillId="13886" level="1" effectId="451" type="1" /> <!-- MP Fury - Max MP + 13%, Atk. Spd. + 5%" -->
<option id="41" skillId="13886" level="2" effectId="452" type="1" /> <!-- MP Fury - Max MP + 13%, Atk. Spd. + 6%" -->
<option id="41" skillId="13886" level="3" effectId="453" type="1" /> <!-- MP Fury - Max MP + 14%, Atk. Spd. + 6%, PvP Damage + 5%" -->
<option id="41" skillId="13886" level="4" effectId="454" type="1" /> <!-- MP Fury - Max MP + 14%, Atk. Spd. + 7%, PvP Damage + 5%" -->
<option id="41" skillId="13886" level="5" effectId="455" type="1" /> <!-- MP Fury - Max MP + 15%, Atk. Spd. + 7%, PvP Damage + 5%" -->
<option id="41" skillId="13886" level="6" effectId="456" type="1" /> <!-- MP Fury - Max MP + 15%, Atk. Spd. + 8%, PvP Damage + 5%" -->
<option id="41" skillId="13886" level="7" effectId="457" type="1" /> <!-- MP Fury - Max MP + 16%, Atk. Spd. + 8%, PvP Damage + 5%" -->
<option id="41" skillId="13886" level="8" effectId="458" type="1" /> <!-- MP Fury - Max MP + 16%, Atk. Spd. + 9%, PvP Damage + 5%" -->
<option id="41" skillId="13886" level="9" effectId="459" type="1" /> <!-- MP Fury - Max MP + 17%, Atk. Spd. + 9%, PvP Damage + 5%" -->
<option id="41" skillId="13886" level="10" effectId="460" type="1" /> <!-- MP Fury - Max MP + 17%, Atk. Spd. + 10%, PvP Damage + 5%" -->
<option id="41" skillId="13886" level="11" effectId="461" type="1" /> <!-- MP Fury - Max MP + 18%, Atk. Spd. + 10%, PvP Damage + 5%" -->
<option id="41" skillId="13886" level="12" effectId="462" type="1" /> <!-- MP Fury - Max MP + 18%, Atk. Spd. + 11%, PvP Damage + 5%" -->
<option id="41" skillId="13886" level="13" effectId="463" type="1" /> <!-- MP Fury - Max MP + 19%, Atk. Spd. + 11%, PvP Damage + 5%" -->
<option id="41" skillId="13886" level="14" effectId="464" type="1" /> <!-- MP Fury - Max MP + 19%, Atk. Spd. + 12%, PvP Damage + 5%" -->
<option id="41" skillId="13886" level="15" effectId="465" type="1" /> <!-- MP Fury - Max MP + 20%, Atk. Spd. + 12%, PvP Damage + 5%" -->
<option id="42" skillId="13887" level="1" effectId="466" type="1" /> <!-- MP Focus - Max MP + 13%, P. Critical Rate + 26" -->
<option id="42" skillId="13887" level="2" effectId="467" type="1" /> <!-- MP Focus - Max MP + 13%, P. Critical Rate + 29" -->
<option id="42" skillId="13887" level="3" effectId="468" type="1" /> <!-- MP Focus - Max MP + 14%, P. Critical Rate + 32, PvP Damage + 5%" -->
<option id="42" skillId="13887" level="4" effectId="469" type="1" /> <!-- MP Focus - Max MP + 14%, P. Critical Rate + 34, PvP Damage + 5%" -->
<option id="42" skillId="13887" level="5" effectId="470" type="1" /> <!-- MP Focus - Max MP + 15%, P. Critical Rate + 37, PvP Damage + 5%" -->
<option id="42" skillId="13887" level="6" effectId="471" type="1" /> <!-- MP Focus - Max MP + 15%, P. Critical Rate + 40, PvP Damage + 5%" -->
<option id="42" skillId="13887" level="7" effectId="472" type="1" /> <!-- MP Focus - Max MP + 16%, P. Critical Rate + 42, PvP Damage + 5%" -->
<option id="42" skillId="13887" level="8" effectId="473" type="1" /> <!-- MP Focus - Max MP + 16%, P. Critical Rate + 45, PvP Damage + 5%" -->
<option id="42" skillId="13887" level="9" effectId="474" type="1" /> <!-- MP Focus - Max MP + 17%, P. Critical Rate + 48, PvP Damage + 5%" -->
<option id="42" skillId="13887" level="10" effectId="475" type="1" /> <!-- MP Focus - Max MP + 17%, P. Critical Rate + 50, PvP Damage + 5%" -->
<option id="42" skillId="13887" level="11" effectId="476" type="1" /> <!-- MP Focus - Max MP + 18%, P. Critical Rate + 53, PvP Damage + 5%" -->
<option id="42" skillId="13887" level="12" effectId="477" type="1" /> <!-- MP Focus - Max MP + 18%, P. Critical Rate + 56, PvP Damage + 5%" -->
<option id="42" skillId="13887" level="13" effectId="478" type="1" /> <!-- MP Focus - Max MP + 19%, P. Critical Rate + 59, PvP Damage + 5%" -->
<option id="42" skillId="13887" level="14" effectId="479" type="1" /> <!-- MP Focus - Max MP + 19%, P. Critical Rate + 61, PvP Damage + 5%" -->
<option id="42" skillId="13887" level="15" effectId="480" type="1" /> <!-- MP Focus - Max MP + 20%, P. Critical Rate + 64, PvP Damage + 5%" -->
<option id="43" skillId="13888" level="1" effectId="481" type="1" /> <!-- MP Death - Max MP + 13%, P. Critical Damage + 1%" -->
<option id="43" skillId="13888" level="2" effectId="482" type="1" /> <!-- MP Death - Max MP + 13%, P. Critical Damage + 2%" -->
<option id="43" skillId="13888" level="3" effectId="483" type="1" /> <!-- MP Death - Max MP + 14%, P. Critical Damage + 2%, PvP Damage + 5%" -->
<option id="43" skillId="13888" level="4" effectId="484" type="1" /> <!-- MP Death - Max MP + 14%, P. Critical Damage + 3%, PvP Damage + 5%" -->
<option id="43" skillId="13888" level="5" effectId="485" type="1" /> <!-- MP Death - Max MP + 15%, P. Critical Damage + 3%, PvP Damage + 5%" -->
<option id="43" skillId="13888" level="6" effectId="486" type="1" /> <!-- MP Death - Max MP + 15%, P. Critical Damage + 4%, PvP Damage + 5%" -->
<option id="43" skillId="13888" level="7" effectId="487" type="1" /> <!-- MP Death - Max MP + 16%, P. Critical Damage + 4%, PvP Damage + 5%" -->
<option id="43" skillId="13888" level="8" effectId="488" type="1" /> <!-- MP Death - Max MP + 16%, P. Critical Damage + 5%, PvP Damage + 5%" -->
<option id="43" skillId="13888" level="9" effectId="489" type="1" /> <!-- MP Death - Max MP + 17%, P. Critical Damage + 5%, PvP Damage + 5%" -->
<option id="43" skillId="13888" level="10" effectId="490" type="1" /> <!-- MP Death - Max MP + 17%, P. Critical Damage + 6%, PvP Damage + 5%" -->
<option id="43" skillId="13888" level="11" effectId="491" type="1" /> <!-- MP Death - Max MP + 18%, P. Critical Damage + 6%, PvP Damage + 5%" -->
<option id="43" skillId="13888" level="12" effectId="492" type="1" /> <!-- MP Death - Max MP + 18%, P. Critical Damage + 7%, PvP Damage + 5%" -->
<option id="43" skillId="13888" level="13" effectId="493" type="1" /> <!-- MP Death - Max MP + 19%, P. Critical Damage + 7%, PvP Damage + 5%" -->
<option id="43" skillId="13888" level="14" effectId="494" type="1" /> <!-- MP Death - Max MP + 19%, P. Critical Damage + 8%, PvP Damage + 5%" -->
<option id="43" skillId="13888" level="15" effectId="495" type="1" /> <!-- MP Death - Max MP + 20%, P. Critical Damage + 8%, PvP Damage + 5%" -->
<option id="44" skillId="13889" level="1" effectId="496" type="1" /> <!-- MP Hunter - Max MP + 13%, P. Skill Critical Rate + 3%" -->
<option id="44" skillId="13889" level="2" effectId="497" type="1" /> <!-- MP Hunter - Max MP + 13%, P. Skill Critical Rate + 4%" -->
<option id="44" skillId="13889" level="3" effectId="498" type="1" /> <!-- MP Hunter - Max MP + 14%, P. Skill Critical Rate + 4%, PvP Damage + 5%" -->
<option id="44" skillId="13889" level="4" effectId="499" type="1" /> <!-- MP Hunter - Max MP + 14%, P. Skill Critical Rate + 5%, PvP Damage + 5%" -->
<option id="44" skillId="13889" level="5" effectId="500" type="1" /> <!-- MP Hunter - Max MP + 15%, P. Skill Critical Rate + 5%, PvP Damage + 5%" -->
<option id="44" skillId="13889" level="6" effectId="501" type="1" /> <!-- MP Hunter - Max MP + 15%, P. Skill Critical Rate + 6%, PvP Damage + 5%" -->
<option id="44" skillId="13889" level="7" effectId="502" type="1" /> <!-- MP Hunter - Max MP + 16%, P. Skill Critical Rate + 6%, PvP Damage + 5%" -->
<option id="44" skillId="13889" level="8" effectId="503" type="1" /> <!-- MP Hunter - Max MP + 16%, P. Skill Critical Rate + 7%, PvP Damage + 5%" -->
<option id="44" skillId="13889" level="9" effectId="504" type="1" /> <!-- MP Hunter - Max MP + 17%, P. Skill Critical Rate + 7%, PvP Damage + 5%" -->
<option id="44" skillId="13889" level="10" effectId="505" type="1" /> <!-- MP Hunter - Max MP + 17%, P. Skill Critical Rate + 8%, PvP Damage + 5%" -->
<option id="44" skillId="13889" level="11" effectId="506" type="1" /> <!-- MP Hunter - Max MP + 18%, P. Skill Critical Rate + 8%, PvP Damage + 5%" -->
<option id="44" skillId="13889" level="12" effectId="507" type="1" /> <!-- MP Hunter - Max MP + 18%, P. Skill Critical Rate + 9%, PvP Damage + 5%" -->
<option id="44" skillId="13889" level="13" effectId="508" type="1" /> <!-- MP Hunter - Max MP + 19%, P. Skill Critical Rate + 9%, PvP Damage + 5%" -->
<option id="44" skillId="13889" level="14" effectId="509" type="1" /> <!-- MP Hunter - Max MP + 19%, P. Skill Critical Rate + 10%, PvP Damage + 5%" -->
<option id="44" skillId="13889" level="15" effectId="510" type="1" /> <!-- MP Hunter - Max MP + 20%, P. Skill Critical Rate + 10%, PvP Damage + 5%" -->
<option id="45" skillId="13890" level="1" effectId="511" type="1" /> <!-- MP Fire - Max MP + 13%, P. Skill Critical Damage + 3%" -->
<option id="45" skillId="13890" level="2" effectId="512" type="1" /> <!-- MP Fire - Max MP + 13%, P. Skill Critical Damage + 4%" -->
<option id="45" skillId="13890" level="3" effectId="513" type="1" /> <!-- MP Fire - Max MP + 14%, P. Skill Critical Damage + 4%, PvP Damage + 5%" -->
<option id="45" skillId="13890" level="4" effectId="514" type="1" /> <!-- MP Fire - Max MP + 14%, P. Skill Critical Damage + 5%, PvP Damage + 5%" -->
<option id="45" skillId="13890" level="5" effectId="515" type="1" /> <!-- MP Fire - Max MP + 15%, P. Skill Critical Damage + 5%, PvP Damage + 5%" -->
<option id="45" skillId="13890" level="6" effectId="516" type="1" /> <!-- MP Fire - Max MP + 15%, P. Skill Critical Damage + 6%, PvP Damage + 5%" -->
<option id="45" skillId="13890" level="7" effectId="517" type="1" /> <!-- MP Fire - Max MP + 16%, P. Skill Critical Damage + 6%, PvP Damage + 5%" -->
<option id="45" skillId="13890" level="8" effectId="518" type="1" /> <!-- MP Fire - Max MP + 16%, P. Skill Critical Damage + 7%, PvP Damage + 5%" -->
<option id="45" skillId="13890" level="9" effectId="519" type="1" /> <!-- MP Fire - Max MP + 17%, P. Skill Critical Damage + 7%, PvP Damage + 5%" -->
<option id="45" skillId="13890" level="10" effectId="520" type="1" /> <!-- MP Fire - Max MP + 17%, P. Skill Critical Damage + 8%, PvP Damage + 5%" -->
<option id="45" skillId="13890" level="11" effectId="521" type="1" /> <!-- MP Fire - Max MP + 18%, P. Skill Critical Damage + 8%, PvP Damage + 5%" -->
<option id="45" skillId="13890" level="12" effectId="522" type="1" /> <!-- MP Fire - Max MP + 18%, P. Skill Critical Damage + 9%, PvP Damage + 5%" -->
<option id="45" skillId="13890" level="13" effectId="523" type="1" /> <!-- MP Fire - Max MP + 19%, P. Skill Critical Damage + 9%, PvP Damage + 5%" -->
<option id="45" skillId="13890" level="14" effectId="524" type="1" /> <!-- MP Fire - Max MP + 19%, P. Skill Critical Damage + 10%, PvP Damage + 5%" -->
<option id="45" skillId="13890" level="15" effectId="525" type="1" /> <!-- MP Fire - Max MP + 20%, P. Skill Critical Damage + 10%, PvP Damage + 5%" -->
<option id="46" skillId="13898" level="1" effectId="526" type="2" /> <!-- Tyrr - P. Atk. + 5%" -->
<option id="47" skillId="13899" level="1" effectId="527" type="2" /> <!-- Feoh - M. Atk. + 5%" -->
<option id="48" skillId="13900" level="1" effectId="528" type="2" /> <!-- Sigel - Max HP + 15%" -->
<option id="64" skillId="13891" level="1" effectId="529" type="1" /> <!-- Critical Slow - Chance to decrease Speed and PvP Damage + 5% during a critical attack." -->
<option id="64" skillId="13892" level="1" effectId="530" type="1" /> <!-- Critical Stun - Chance to stun and PvP Damage + 5% during a critical attack." -->
<option id="64" skillId="13893" level="1" effectId="531" type="1" /> <!-- Magic Hold - Chance to activate a Dryad Root and PvP Damage + 5% when using a magic skill." -->
<option id="64" skillId="13894" level="1" effectId="532" type="1" /> <!-- Magic Focus - Chance to activate Focus when using a magic skill." -->
<option id="64" skillId="13894" level="2" effectId="533" type="1" /> <!-- Magic Focus - Chance to activate Focus and PvP Damage + 5% when using a magic skill." -->
<option id="64" skillId="13895" level="1" effectId="534" type="1" /> <!-- Magic Blessed Body - Chance to activate Blessed Body when using a magic skill." -->
<option id="64" skillId="13896" level="1" effectId="535" type="1" /> <!-- Magic Regeneration - Chance to activate Regeneration when using a magic skill." -->
<option id="64" skillId="13897" level="1" effectId="536" type="1" /> <!-- Magic Mental Shield - Chance to activate Mental Shield when using a magic skill." -->
<option id="64" skillId="13897" level="2" effectId="537" type="1" /> <!-- Magic Mental Shield - Chance to activate Mental Shield and PvP Damage + 5% when using a magic skill." -->
<option id="64" skillId="0" level="0" effectId="538" type="1" /> <!-- Guidance - Accuracy + 7.6, PvP Damage + 5%" -->
<option id="64" skillId="0" level="0" effectId="539" type="1" /> <!-- Guidance - Accuracy + 7.7, PvP Damage + 5%" -->
<option id="64" skillId="0" level="0" effectId="540" type="1" /> <!-- Guidance - Accuracy + 7.8, PvP Damage + 5%" -->
<option id="64" skillId="0" level="0" effectId="541" type="1" /> <!-- Guidance - Accuracy + 7.9, PvP Damage + 5%" -->
<option id="64" skillId="0" level="0" effectId="542" type="1" /> <!-- Guidance - Accuracy + 5.27, PvP Damage + 5%" -->
<option id="64" skillId="0" level="0" effectId="543" type="1" /> <!-- Guidance - Accuracy + 7.5, PvP Damage + 5%" -->
<option id="64" skillId="0" level="0" effectId="544" type="1" /> <!-- HP Drain - Restores HP by using some of the damage inflicted upon the enemy with a certain probability. PvP Damage + 5%" -->
<option id="64" skillId="0" level="0" effectId="545" type="1" /> <!-- Evasion - Evasion + 2.95" -->
<option id="64" skillId="0" level="0" effectId="546" type="1" /> <!-- Evasion - Evasion + 2.82" -->
<option id="64" skillId="0" level="0" effectId="547" type="1" /> <!-- Evasion - Evasion + 2.68" -->
<option id="64" skillId="0" level="0" effectId="548" type="1" /> <!-- Evasion - Evasion + 2.41" -->
<option id="64" skillId="0" level="0" effectId="549" type="1" /> <!-- Evasion - Evasion + 5.31, PvP Damage + 5%" -->
<option id="64" skillId="0" level="0" effectId="550" type="1" /> <!-- Back Blow - Rear Critical Rate + 50%" -->
<option id="64" skillId="0" level="0" effectId="551" type="1" /> <!-- Back Blow - Rear Critical Rate + 45%" -->
<option id="64" skillId="0" level="0" effectId="552" type="1" /> <!-- Back Blow - Rear Critical Rate + 40%" -->
<option id="64" skillId="0" level="0" effectId="553" type="1" /> <!-- Back Blow - Rear Critical Rate + 67%" -->
<option id="64" skillId="0" level="0" effectId="554" type="1" /> <!-- Back Blow - Rear Critical Rate + 56%" -->
<option id="64" skillId="0" level="0" effectId="555" type="1" /> <!-- Back Blow - Rear Critical Rate + 37%, PvP Damage + 5%" -->
<option id="64" skillId="0" level="0" effectId="556" type="1" /> <!-- Focus - Critical Attack Rate + 90.5" -->
<option id="64" skillId="0" level="0" effectId="557" type="1" /> <!-- Focus - Critical Attack Rate + 81.2" -->
<option id="64" skillId="0" level="0" effectId="558" type="1" /> <!-- Focus - Critical Attack Rate + 71.9" -->
<option id="64" skillId="0" level="0" effectId="559" type="1" /> <!-- Focus - Critical Attack Rate + 86.7" -->
<option id="64" skillId="0" level="0" effectId="560" type="1" /> <!-- Focus - Critical Attack Rate + 82.2" -->
<option id="64" skillId="0" level="0" effectId="561" type="1" /> <!-- Focus - Critical Attack Rate + 77.8" -->
<option id="64" skillId="0" level="0" effectId="562" type="1" /> <!-- Focus - Critical Attack Rate + 73.3" -->
<option id="64" skillId="0" level="0" effectId="563" type="1" /> <!-- Focus - Critical Attack Rate + 68.9" -->
<option id="64" skillId="0" level="0" effectId="564" type="1" /> <!-- Focus - Critical Attack Rate + 64.5" -->
<option id="64" skillId="0" level="0" effectId="565" type="1" /> <!-- Guidance - Accuracy + 5.42" -->
<option id="64" skillId="0" level="0" effectId="566" type="1" /> <!-- Guidance - Accuracy + 5.12" -->
<option id="64" skillId="0" level="0" effectId="567" type="1" /> <!-- Guidance - Accuracy + 4.82" -->
<option id="64" skillId="0" level="0" effectId="568" type="1" /> <!-- Guidance - Accuracy + 4.53" -->
<option id="64" skillId="0" level="0" effectId="569" type="1" /> <!-- Guidance - Accuracy + 3.95" -->
<option id="64" skillId="0" level="0" effectId="570" type="1" /> <!-- Guidance - Accuracy + 6.07" -->
<option id="64" skillId="0" level="0" effectId="571" type="1" /> <!-- Guidance - Accuracy + 5.72" -->
<option id="64" skillId="0" level="0" effectId="572" type="1" /> <!-- Guidance - Accuracy + 5.02" -->
<option id="64" skillId="0" level="0" effectId="573" type="1" /> <!-- Mighty Mortal - Vital Spot Attack Success Rate + 50%" -->
<option id="64" skillId="0" level="0" effectId="574" type="1" /> <!-- Mighty Mortal - Vital Spot Attack Success Rate + 48%" -->
<option id="64" skillId="0" level="0" effectId="575" type="1" /> <!-- Mighty Mortal - Vital Spot Attack Success Rate + 44%" -->
<option id="64" skillId="0" level="0" effectId="576" type="1" /> <!-- Mighty Mortal - Vital Spot Attack Success Rate + 42%" -->
<option id="64" skillId="0" level="0" effectId="577" type="1" /> <!-- Mighty Mortal - Vital Spot Attack Success Rate + 40%" -->
<option id="64" skillId="0" level="0" effectId="578" type="1" /> <!-- Focus - Critical Attack Rate + 67.3, PvP Damage + 5%" -->
<option id="64" skillId="0" level="0" effectId="579" type="1" /> <!-- Focus - Critical Attack Rate + 67.3, PvP Damage + 5%" -->
<option id="64" skillId="0" level="0" effectId="580" type="1" /> <!-- Focus - Critical Attack Rate + 88.1, PvP Damage + 5%" -->
<option id="64" skillId="0" level="0" effectId="581" type="1" /> <!-- Focus - Critical Attack Rate + 116, PvP Damage + 5%" -->
<option id="64" skillId="0" level="0" effectId="582" type="1" /> <!-- Focus - Critical Attack Rate + 133.9, PvP Damage + 5%" -->
<option id="64" skillId="0" level="0" effectId="583" type="1" /> <!-- Focus - Critical Attack Rate + 133.9, PvP Damage + 5%" -->
<option id="64" skillId="0" level="0" effectId="584" type="1" /> <!-- Focus - Critical Attack Rate + 133.9, PvP Damage + 5%" -->
<option id="64" skillId="0" level="0" effectId="585" type="1" /> <!-- Focus - Critical Attack Rate + 61.6, PvP Damage + 5%" -->
<option id="64" skillId="0" level="0" effectId="586" type="1" /> <!-- Focus - Critical Attack Rate + 61.6, PvP Damage + 5%" -->
<option id="64" skillId="0" level="0" effectId="587" type="1" /> <!-- Focus - Critical Attack Rate + 80.6, PvP Damage + 5%" -->
<option id="64" skillId="0" level="0" effectId="588" type="1" /> <!-- Focus - Critical Attack Rate + 107, PvP Damage + 5%" -->
<option id="64" skillId="0" level="0" effectId="589" type="1" /> <!-- Focus - Critical Attack Rate + 123.5, PvP Damage + 5%" -->
<option id="64" skillId="0" level="0" effectId="590" type="1" /> <!-- Focus - Critical Attack Rate + 129, PvP Damage + 5%" -->
<option id="64" skillId="0" level="0" effectId="591" type="1" /> <!-- Focus - Critical Attack Rate + 129, PvP Damage + 5%" -->
<option id="64" skillId="0" level="0" effectId="592" type="1" /> <!-- Focus - Critical Attack Rate + 84.3, PvP Damage + 5%" -->
<option id="64" skillId="0" level="0" effectId="593" type="1" /> <!-- Focus - Critical Attack Rate + 111.5, PvP Damage + 5%" -->
<option id="64" skillId="0" level="0" effectId="594" type="1" /> <!-- Focus - Critical Attack Rate + 131.3, PvP Damage + 5%" -->
<option id="64" skillId="0" level="0" effectId="595" type="1" /> <!-- Focus - Critical Attack Rate + 134.4, PvP Damage + 5%" -->
<option id="64" skillId="0" level="0" effectId="596" type="1" /> <!-- Focus - Critical Attack Rate + 134.4, PvP Damage + 5%" -->
<option id="64" skillId="0" level="0" effectId="597" type="1" /> <!-- Guidance - Accuracy + 5.41, PvP Damage + 5%" -->
<option id="64" skillId="0" level="0" effectId="598" type="1" /> <!-- Guidance - Accuracy + 3.95, PvP Damage + 5%" -->
<option id="64" skillId="0" level="0" effectId="603" type="1" /> <!-- Guidance - Accuracy + 5.32, PvP Damage + 5%" -->
<option id="64" skillId="0" level="0" effectId="604" type="1" /> <!-- HP Drain - Restores HP by using some of the damage inflicted upon the enemy with a certain probability. PvP Damage + 5%" -->
<option id="64" skillId="0" level="0" effectId="606" type="1" /> <!-- HP Regeneration - Increases HP Recovery Bonus., PvP Damage + 5%" -->
<option id="64" skillId="0" level="0" effectId="607" type="1" /> <!-- HP Regeneration - Increases HP Recovery Bonus., PvP Damage + 5%" -->
<option id="64" skillId="0" level="0" effectId="608" type="1" /> <!-- HP Regeneration - Increases HP Recovery Bonus., PvP Damage + 5%" -->
<option id="64" skillId="0" level="0" effectId="609" type="1" /> <!-- HP Regeneration - Increases HP Recovery Bonus., PvP Damage + 5%" -->
<option id="64" skillId="0" level="0" effectId="610" type="1" /> <!-- Light - Weight Gauge + 20%" -->
<option id="64" skillId="0" level="0" effectId="611" type="1" /> <!-- Light - Weight Gauge + 20%, PvP Damage + 5%" -->
<option id="64" skillId="0" level="0" effectId="612" type="1" /> <!-- MP Regeneration - Increases MP Recovery Bonus., PvP Damage + 5%" -->
<option id="64" skillId="0" level="0" effectId="613" type="1" /> <!-- MP Regeneration - Increases MP Recovery Bonus., PvP Damage + 5%" -->
<option id="64" skillId="0" level="0" effectId="614" type="1" /> <!-- MP Regeneration - Increases MP Recovery Bonus., PvP Damage + 5%" -->
<option id="64" skillId="0" level="0" effectId="615" type="1" /> <!-- MP Regeneration - Increases MP Recovery Bonus., PvP Damage + 5%" -->
<option id="64" skillId="0" level="0" effectId="616" type="1" /> <!-- MP Regeneration - Increases MP Recovery Bonus., PvP Damage + 5%" -->
<option id="64" skillId="0" level="0" effectId="617" type="1" /> <!-- MP Regeneration - Increases MP Recovery Bonus., PvP Damage + 5%" -->
<option id="64" skillId="0" level="0" effectId="618" type="1" /> <!-- MP Regeneration - Increases MP Recovery Bonus., PvP Damage + 5%" -->
<option id="64" skillId="0" level="0" effectId="619" type="1" /> <!-- MP Regeneration - Increases MP Recovery Bonus., PvP Damage + 5%" -->
<option id="64" skillId="0" level="0" effectId="620" type="1" /> <!-- Rsk.Evasion - Evasion + 6.8, PvP Damage + 5% when in danger." -->
<option id="64" skillId="0" level="0" effectId="621" type="1" /> <!-- Rsk. Focus - Critical Attack Rate+ 130, PvP Damage + 5% when in danger." -->
<option id="64" skillId="0" level="0" effectId="622" type="1" /> <!-- Rsk. Haste - Atk. Spd.+ 11%, PvP Damage + 5% when in danger." -->
<option id="64" skillId="0" level="0" effectId="623" type="1" /> <!-- Rsk. Haste - Atk. Spd.+ 11%, PvP Damage + 5% when in danger." -->
<option id="64" skillId="0" level="0" effectId="624" type="1" /> <!-- Long Blow - Bow/Crossbow Range + 100, PvP Damage + 5%" -->
<option id="64" skillId="0" level="0" effectId="625" type="1" /> <!-- Conversion - Max HP - 40%, Max MP + 60%" -->
<option id="64" skillId="0" level="0" effectId="626" type="1" /> <!-- Conversion - Max HP - 40%, Max MP + 60%, PvP Damage + 5%" -->
<option id="64" skillId="0" level="0" effectId="627" type="1" /> <!-- Conversion - Max HP - 40%, Max MP + 60%, PvP Damage + 5%" -->
<option id="64" skillId="0" level="0" effectId="628" type="1" /> <!-- Rsk.Evasion - Evasion + 7.29 when in danger." -->
<option id="64" skillId="0" level="0" effectId="629" type="1" /> <!-- Rsk.Evasion - Evasion + 6.95 when in danger." -->
<option id="64" skillId="0" level="0" effectId="630" type="1" /> <!-- Rsk.Evasion - Evasion + 6.24 when in danger." -->
<option id="64" skillId="0" level="0" effectId="631" type="1" /> <!-- Rsk.Evasion - Evasion + 7.63 when in danger." -->
<option id="64" skillId="0" level="0" effectId="632" type="1" /> <!-- Rsk.Evasion - Evasion + 6.95 when in danger." -->
<option id="64" skillId="0" level="0" effectId="633" type="1" /> <!-- Rsk.Evasion - Evasion + 6.6 when in danger." -->
<option id="64" skillId="0" level="0" effectId="634" type="1" /> <!-- Rsk.Evasion - Evasion + 7.29 when in danger." -->
<option id="64" skillId="0" level="0" effectId="635" type="1" /> <!-- Rsk. Focus - Critical Attack Rate + 138.7 when in danger." -->
<option id="64" skillId="0" level="0" effectId="636" type="1" /> <!-- Rsk. Focus - Critical Attack Rate + 115.4 when in danger." -->
<option id="64" skillId="0" level="0" effectId="637" type="1" /> <!-- Rsk. Focus - Critical Attack Rate + 107.7 when in danger." -->
<option id="64" skillId="0" level="0" effectId="638" type="1" /> <!-- Rsk. Focus - Critical Attack Rate + 99.9 when in danger." -->
<option id="64" skillId="0" level="0" effectId="639" type="1" /> <!-- Rsk. Focus - Critical Attack Rate + 164, PvP Damage + 5% when in danger." -->
<option id="64" skillId="0" level="0" effectId="640" type="1" /> <!-- Rsk. Haste - Atk. Spd.+ 13% when in danger." -->
<option id="64" skillId="0" level="0" effectId="641" type="1" /> <!-- Rsk. Haste - Atk. Spd.+ 12% when in danger." -->
<option id="64" skillId="0" level="0" effectId="642" type="1" /> <!-- Rsk. Haste - Atk. Spd.+ 13% when in danger." -->
<option id="64" skillId="0" level="0" effectId="643" type="1" /> <!-- Rsk. Haste - Atk. Spd.+ 12% when in danger." -->
<option id="64" skillId="0" level="0" effectId="644" type="1" /> <!-- Rsk. Haste - Atk. Spd.+ 12% when in danger." -->
<option id="64" skillId="0" level="0" effectId="645" type="1" /> <!-- Rsk. Haste - Atk. Spd.+ 11% when in danger." -->
<option id="64" skillId="0" level="0" effectId="646" type="1" /> <!-- Rsk. Haste - Atk. Spd.+ 10% when in danger." -->
<option id="64" skillId="0" level="0" effectId="647" type="1" /> <!-- Rsk. Haste - Atk. Spd.+ 9% when in danger." -->
<option id="64" skillId="0" level="0" effectId="648" type="1" /> <!-- Acumen - Casting Spd. + 15%" -->
<option id="64" skillId="0" level="0" effectId="649" type="1" /> <!-- Health - Max HP + 25%" -->
<option id="64" skillId="0" level="0" effectId="650" type="1" /> <!-- Mana Up - Max MP + 30%" -->
<option id="64" skillId="0" level="0" effectId="651" type="1" /> <!-- Guidance - Accuracy + 6.5, PvP Damage + 5%" -->
<option id="64" skillId="0" level="0" effectId="652" type="1" /> <!-- Robust Health - Max HP + 15%, Max MP + 20%, Max CP + 30%, PvP Damage + 5%" -->
<option id="64" skillId="0" level="0" effectId="653" type="1" /> <!-- Focus - Critical Attack Rate + 109.2, PvP Damage + 5%" -->
<option id="64" skillId="0" level="0" effectId="654" type="1" /> <!-- Focus - Critical Attack Rate + 50.4" -->
<option id="64" skillId="0" level="0" effectId="655" type="1" /> <!-- Focus - Critical Attack Rate + 24.8" -->
<option id="64" skillId="0" level="0" effectId="656" type="1" /> <!-- Focus - Critical Attack Rate + 76.6" -->
<option id="64" skillId="0" level="0" effectId="657" type="1" /> <!-- Focus - Critical Attack Rate + 40.4" -->
<option id="64" skillId="0" level="0" effectId="658" type="1" /> <!-- Focus - Critical Attack Rate + 65" -->
<option id="64" skillId="0" level="0" effectId="659" type="1" /> <!-- Focus - Critical Attack Rate + 43.7" -->
<option id="64" skillId="0" level="0" effectId="660" type="1" /> <!-- Focus - Critical Attack Rate + 54" -->
<option id="64" skillId="0" level="0" effectId="661" type="1" /> <!-- Focus - Critical Attack Rate + 52.6" -->
<option id="64" skillId="0" level="0" effectId="662" type="1" /> <!-- Focus - Critical Attack Rate + 109.2, PvP Damage + 5%" -->
<option id="64" skillId="0" level="0" effectId="664" type="1" /> <!-- Health - Max HP + 25%, PvP Damage + 5%" -->
<option id="64" skillId="0" level="0" effectId="665" type="1" /> <!-- Haste - Atk. Spd. + 8%, PvP Damage + 5%" -->
<option id="64" skillId="13902" level="1" effectId="666" type="1" /> <!-- Fury-Practice - Atk. Spd. + 1%" -->
<option id="64" skillId="13903" level="1" effectId="667" type="1" /> <!-- Acumen-Practice - Casting Spd. + 1%" -->
</SoulCrystalOptions>

View File

@@ -1,18 +1,18 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/buylist.xsd">
<!-- Normal -->
<item id="22402" price="0" /> <!-- Weapon Appearance Stone (R-grade) -->
<item id="22403" price="0" /> <!-- Weapon Appearance Stone (S-grade) -->
<item id="22404" price="0" /> <!-- Weapon Appearance Stone (A-grade) -->
<item id="22405" price="0" /> <!-- Weapon Appearance Stone (B-grade) -->
<item id="22406" price="0" /> <!-- Weapon Appearance Stone (C-grade) -->
<item id="22407" price="0" /> <!-- Weapon Appearance Stone (D-grade) -->
<!-- Blessed -->
<item id="22408" price="0" /> <!-- Blessed Weapon Appearance Stone (R-grade) -->
<item id="22409" price="0" /> <!-- Blessed Weapon Appearance Stone (S-grade) -->
<item id="22410" price="0" /> <!-- Blessed Weapon Appearance Stone (A-grade) -->
<item id="22411" price="0" /> <!-- Blessed Weapon Appearance Stone (B-grade) -->
<item id="22412" price="0" /> <!-- Blessed Weapon Appearance Stone (C-grade) -->
<item id="22413" price="0" /> <!-- Blessed Weapon Appearance Stone (D-grade) -->
</list>
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../xsd/buylist.xsd">
<!-- Normal -->
<item id="22402" price="0" /> <!-- Weapon Appearance Stone (R-grade) -->
<item id="22403" price="0" /> <!-- Weapon Appearance Stone (S-grade) -->
<item id="22404" price="0" /> <!-- Weapon Appearance Stone (A-grade) -->
<item id="22405" price="0" /> <!-- Weapon Appearance Stone (B-grade) -->
<item id="22406" price="0" /> <!-- Weapon Appearance Stone (C-grade) -->
<item id="22407" price="0" /> <!-- Weapon Appearance Stone (D-grade) -->
<!-- Blessed -->
<item id="22408" price="0" /> <!-- Blessed Weapon Appearance Stone (R-grade) -->
<item id="22409" price="0" /> <!-- Blessed Weapon Appearance Stone (S-grade) -->
<item id="22410" price="0" /> <!-- Blessed Weapon Appearance Stone (A-grade) -->
<item id="22411" price="0" /> <!-- Blessed Weapon Appearance Stone (B-grade) -->
<item id="22412" price="0" /> <!-- Blessed Weapon Appearance Stone (C-grade) -->
<item id="22413" price="0" /> <!-- Blessed Weapon Appearance Stone (D-grade) -->
</list>

View File

@@ -1,10 +1,10 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/buylist.xsd">
<!-- Normal -->
<item id="22414" price="0" /> <!-- Weapon Restoration Stone (R-grade) -->
<item id="22415" price="0" /> <!-- Weapon Restoration Stone (S-grade) -->
<item id="22416" price="0" /> <!-- Weapon Restoration Stone (A-grade) -->
<item id="22417" price="0" /> <!-- Weapon Restoration Stone (B-grade) -->
<item id="22418" price="0" /> <!-- Weapon Restoration Stone (C-grade) -->
<item id="22419" price="0" /> <!-- Weapon Restoration Stone (D-grade) -->
</list>
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../xsd/buylist.xsd">
<!-- Normal -->
<item id="22414" price="0" /> <!-- Weapon Restoration Stone (R-grade) -->
<item id="22415" price="0" /> <!-- Weapon Restoration Stone (S-grade) -->
<item id="22416" price="0" /> <!-- Weapon Restoration Stone (A-grade) -->
<item id="22417" price="0" /> <!-- Weapon Restoration Stone (B-grade) -->
<item id="22418" price="0" /> <!-- Weapon Restoration Stone (C-grade) -->
<item id="22419" price="0" /> <!-- Weapon Restoration Stone (D-grade) -->
</list>

View File

@@ -1,18 +1,18 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/buylist.xsd">
<!-- Normal -->
<item id="22682" price="0" /> <!-- Armor Appearance Stone (R-grade) -->
<item id="22683" price="0" /> <!-- Armor Appearance Stone (S-grade) -->
<item id="22684" price="0" /> <!-- Armor Appearance Stone (A-grade) -->
<item id="22685" price="0" /> <!-- Armor Appearance Stone (B-grade) -->
<item id="22686" price="0" /> <!-- Armor Appearance Stone (C-grade) -->
<item id="22687" price="0" /> <!-- Armor Appearance Stone (D-grade) -->
<!-- Blessed -->
<item id="22688" price="0" /> <!-- Blessed Armor Appearance Stone (R-grade) -->
<item id="22689" price="0" /> <!-- Blessed Armor Appearance Stone (S-grade) -->
<item id="22690" price="0" /> <!-- Blessed Armor Appearance Stone (A-grade) -->
<item id="22691" price="0" /> <!-- Blessed Armor Appearance Stone (B-grade) -->
<item id="22692" price="0" /> <!-- Blessed Armor Appearance Stone (C-grade) -->
<item id="22693" price="0" /> <!-- Blessed Armor Appearance Stone (D-grade) -->
</list>
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../xsd/buylist.xsd">
<!-- Normal -->
<item id="22682" price="0" /> <!-- Armor Appearance Stone (R-grade) -->
<item id="22683" price="0" /> <!-- Armor Appearance Stone (S-grade) -->
<item id="22684" price="0" /> <!-- Armor Appearance Stone (A-grade) -->
<item id="22685" price="0" /> <!-- Armor Appearance Stone (B-grade) -->
<item id="22686" price="0" /> <!-- Armor Appearance Stone (C-grade) -->
<item id="22687" price="0" /> <!-- Armor Appearance Stone (D-grade) -->
<!-- Blessed -->
<item id="22688" price="0" /> <!-- Blessed Armor Appearance Stone (R-grade) -->
<item id="22689" price="0" /> <!-- Blessed Armor Appearance Stone (S-grade) -->
<item id="22690" price="0" /> <!-- Blessed Armor Appearance Stone (A-grade) -->
<item id="22691" price="0" /> <!-- Blessed Armor Appearance Stone (B-grade) -->
<item id="22692" price="0" /> <!-- Blessed Armor Appearance Stone (C-grade) -->
<item id="22693" price="0" /> <!-- Blessed Armor Appearance Stone (D-grade) -->
</list>

View File

@@ -1,10 +1,10 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/buylist.xsd">
<!-- Normal -->
<item id="22694" price="0" /> <!-- Armor Restoration Stone (R-grade) -->
<item id="22695" price="0" /> <!-- Armor Restoration Stone (S-grade) -->
<item id="22696" price="0" /> <!-- Armor Restoration Stone (A-grade) -->
<item id="22697" price="0" /> <!-- Armor Restoration Stone (B-grade) -->
<item id="22698" price="0" /> <!-- Armor Restoration Stone (C-grade) -->
<item id="22699" price="0" /> <!-- Armor Restoration Stone (D-grade) -->
</list>
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../xsd/buylist.xsd">
<!-- Normal -->
<item id="22694" price="0" /> <!-- Armor Restoration Stone (R-grade) -->
<item id="22695" price="0" /> <!-- Armor Restoration Stone (S-grade) -->
<item id="22696" price="0" /> <!-- Armor Restoration Stone (A-grade) -->
<item id="22697" price="0" /> <!-- Armor Restoration Stone (B-grade) -->
<item id="22698" price="0" /> <!-- Armor Restoration Stone (C-grade) -->
<item id="22699" price="0" /> <!-- Armor Restoration Stone (D-grade) -->
</list>

View File

@@ -1,10 +1,10 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/buylist.xsd">
<!-- Restore -->
<item id="22700" price="0" /> <!-- Equipment Restoration Stone (R-grade) -->
<item id="22701" price="0" /> <!-- Equipment Restoration Stone (S-grade) -->
<item id="22702" price="0" /> <!-- Equipment Restoration Stone (A-grade) -->
<item id="22703" price="0" /> <!-- Equipment Restoration Stone (B-grade) -->
<item id="22705" price="0" /> <!-- Equipment Restoration Stone (C-grade) -->
<item id="22705" price="0" /> <!-- Equipment Restoration Stone (D-grade) -->
</list>
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../xsd/buylist.xsd">
<!-- Restore -->
<item id="22700" price="0" /> <!-- Equipment Restoration Stone (R-grade) -->
<item id="22701" price="0" /> <!-- Equipment Restoration Stone (S-grade) -->
<item id="22702" price="0" /> <!-- Equipment Restoration Stone (A-grade) -->
<item id="22703" price="0" /> <!-- Equipment Restoration Stone (B-grade) -->
<item id="22705" price="0" /> <!-- Equipment Restoration Stone (C-grade) -->
<item id="22705" price="0" /> <!-- Equipment Restoration Stone (D-grade) -->
</list>

View File

@@ -0,0 +1,112 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../xsd/buylist.xsd">
<!-- Metal Suit -->
<item id="23493" price="0" /> <!-- Metal Top Appearance Stone -->
<item id="23494" price="0" /> <!-- Metal Pants Appearance Stone -->
<item id="23495" price="0" /> <!-- Metal Gloves Appearance Stone -->
<item id="23496" price="0" /> <!-- Metal Shoes Appearance Stone -->
<item id="23497" price="0" /> <!-- Metal Hair Accessory Appearance Stone -->
<!-- Metal Suit with skill -->
<item id="23712" price="0" /> <!-- Metal Top Appearance Stone -->
<item id="23713" price="0" /> <!-- Metal Pants Appearance Stone -->
<item id="23714" price="0" /> <!-- Metal Gloves Appearance Stone -->
<item id="23715" price="0" /> <!-- Metal Shoes Appearance Stone -->
<!-- Military Suit -->
<item id="23503" price="0" /> <!-- Military Top Appearance Stone -->
<item id="23504" price="0" /> <!-- Military Pants Appearance Stone -->
<item id="23505" price="0" /> <!-- Military Gloves Appearance Stone -->
<item id="23506" price="0" /> <!-- Military Shoes Appearance Stone -->
<item id="23507" price="0" /> <!-- Military Hair Accessory Appearance Stone -->
<!-- Military Suit with skill -->
<item id="23720" price="0" /> <!-- Military Top Appearance Stone -->
<item id="23721" price="0" /> <!-- Military Pants Appearance Stone -->
<item id="23722" price="0" /> <!-- Military Gloves Appearance Stone -->
<item id="23723" price="0" /> <!-- Military Shoes Appearance Stone -->
<!-- Ninja Suit -->
<item id="23189" price="0" /> <!-- Ninja Top Appearance Stone -->
<item id="23190" price="0" /> <!-- Ninja Pants Appearance Stone -->
<item id="23191" price="0" /> <!-- Ninja Gloves Appearance Stone -->
<item id="23192" price="0" /> <!-- Ninja Shoes Appearance Stone -->
<item id="23193" price="0" /> <!-- Ninja Hair Accessory Appearance Stone -->
<!-- Ninja Suit with skill -->
<item id="23564" price="0" /> <!-- Ninja Top Appearance Stone -->
<item id="23565" price="0" /> <!-- Ninja Pants Appearance Stone -->
<item id="23566" price="0" /> <!-- Ninja Gloves Appearance Stone -->
<item id="23567" price="0" /> <!-- Ninja Shoes Appearance Stone -->
<!-- Traditional Taiwanese Suit -->
<item id="23194" price="0" /> <!-- Traditional Taiwanese Top Appearance Stone -->
<item id="23195" price="0" /> <!-- Traditional Taiwanese Pants Appearance Stone -->
<item id="23196" price="0" /> <!-- Traditional Taiwanese Gloves Appearance Stone -->
<item id="23197" price="0" /> <!-- Traditional Taiwanese Shoes Appearance Stone -->
<item id="23198" price="0" /> <!-- Traditional Taiwanese Hair Accessory Appearance Stone -->
<!-- Tauti Suit -->
<item id="46573" price="0" /> <!-- Tauti Top Appearance Stone -->
<item id="46574" price="0" /> <!-- Tauti Pants Appearance Stone -->
<item id="46575" price="0" /> <!-- Tauti Gloves Appearance Stone -->
<item id="46576" price="0" /> <!-- Tauti Shoes Appearance Stone -->
<!-- Kelbim Suit -->
<item id="46578" price="0" /> <!-- Kelbim Top Appearance Stone -->
<item id="46579" price="0" /> <!-- Kelbim Pants Appearance Stone -->
<item id="46580" price="0" /> <!-- Kelbim Gloves Appearance Stone -->
<item id="46581" price="0" /> <!-- Kelbim Shoes Appearance Stone -->
<!-- Freya Suit -->
<item id="46583" price="0" /> <!-- Freya Top Appearance Stone -->
<item id="46584" price="0" /> <!-- Freya Pants Appearance Stone -->
<item id="46585" price="0" /> <!-- Freya Gloves Appearance Stone -->
<item id="46586" price="0" /> <!-- Freya Shoes Appearance Stone -->
<!-- Maid Suit -->
<item id="23513" price="0" /> <!-- Maid Appearance Stone -->
<item id="23514" price="0" /> <!-- Maid Hair Accessory Appearance Stone -->
<!-- Dark Knight Suit -->
<item id="46270" price="0" /> <!-- Dark Knight Appearance Stone -->
<!-- Dark Assassin Suit -->
<item id="24134" price="0" /> <!-- Dark Assassin Appearance Stone -->
<!-- White Assassin Suit -->
<item id="46605" price="0" /> <!-- White Assassin Appearance Stone -->
<!-- Vampire Outfit -->
<item id="23892" price="0" /> <!-- Vampire Hair Accessory Appearance Stone -->
<item id="23888" price="0" /> <!-- Vampire Top Appearance Stone -->
<item id="23889" price="0" /> <!-- Vampire Pants Appearance Stone -->
<item id="23890" price="0" /> <!-- Vampire Gloves Appearance Stone -->
<item id="23891" price="0" /> <!-- Vampire Shoes Appearance Stone -->
<!-- Santa Suit -->
<item id="40310" price="0" /> <!-- Santa Hat Appearance Stone -->
<item id="40330" price="0" /> <!-- Santa Suit Appearance Stone -->
<!-- Lineage II Baseball Uniform -->
<item id="46605" price="0" /> <!-- Lineage II Baseball Uniform Appearance Stone -->
<!-- Blue Dynasty Armor -->
<item id="46603" price="0" /> <!-- Blue Dynasty Armor Appearance Stone -->
<!-- Tribal Warrior Suit -->
<item id="23198" price="0" /> <!-- Tribal Warrior Top Appearance Stone -->
<item id="23194" price="0" /> <!-- Tribal Warrior Top Appearance Stone -->
<item id="23195" price="0" /> <!-- Tribal Warrior Pants Appearance Stone -->
<item id="23196" price="0" /> <!-- Tribal Warrior Gloves Appearance Stone -->
<item id="23197" price="0" /> <!-- Tribal Warrior Shoes Appearance Stone -->
<!-- Beach Swimsuit -->
<item id="23172" price="0" /> <!-- Beach Swimsuit Appearance Stone -->
<!-- Alluring Swimsuit -->
<item id="23234" price="0" /> <!-- Beach Swimsuit Appearance Stone -->
<!-- Seductive Swimsuit -->
<item id="23235" price="0" /> <!-- Beach Swimsuit Appearance Stone -->
</list>

View File

@@ -1,4 +1,4 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/buylist.xsd">
<item id="5900" count="1" price="10000" restock_delay="180" /> <!-- Coin Collecting Album -->
</list>
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../xsd/buylist.xsd">
<item id="5900" count="1" price="10000" restock_delay="180" /> <!-- Coin Collecting Album -->
</list>

View File

@@ -1,15 +1,15 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/buylist.xsd">
<!-- Swords -->
<item id="22666" price="0" /> <!-- Emerald One-Handed Sword Appearance Stone -->
<item id="22727" price="0" /> <!-- Japanese Sword Appearance Stone -->
<item id="36648" price="0" /> <!-- Emerald One-Handed Sword Appearance Stone -->
<item id="23929" price="0" /> <!-- Tears One-Handed Sword Appearance Stone (7 days ) -->
<item id="37833" price="0" /> <!-- Valentine Appearance Stone: One-handed Sword (15 days ) -->
<item id="37849" price="0" /> <!-- Valentine Appearance Stone: One-handed Sword (30 days ) -->
<item id="37908" price="0" /> <!-- Chrono Cithara Appearance Stone: One-handed Sword -->
<item id="37920" price="0" /> <!-- Chrono Cithara Appearance Stone: One-handed Sword (15 days) -->
<item id="37919" price="0" /> <!-- Pig Lollipop Appearance Stone: One-handed Sword (15 days ) -->
<item id="38189" price="0" /> <!-- Pig Lollipop Appearance Stone: One-handed Sword (30 days ) -->
<item id="38200" price="0" /> <!-- Blue Mackerel Appearance Stone: One-handed Sword -->
</list>
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../xsd/buylist.xsd">
<!-- Swords -->
<item id="22666" price="0" /> <!-- Emerald One-Handed Sword Appearance Stone -->
<item id="22727" price="0" /> <!-- Japanese Sword Appearance Stone -->
<item id="36648" price="0" /> <!-- Emerald One-Handed Sword Appearance Stone -->
<item id="23929" price="0" /> <!-- Tears One-Handed Sword Appearance Stone (7 days ) -->
<item id="37833" price="0" /> <!-- Valentine Appearance Stone: One-handed Sword (15 days ) -->
<item id="37849" price="0" /> <!-- Valentine Appearance Stone: One-handed Sword (30 days ) -->
<item id="37908" price="0" /> <!-- Chrono Cithara Appearance Stone: One-handed Sword -->
<item id="37920" price="0" /> <!-- Chrono Cithara Appearance Stone: One-handed Sword (15 days) -->
<item id="37919" price="0" /> <!-- Pig Lollipop Appearance Stone: One-handed Sword (15 days ) -->
<item id="38189" price="0" /> <!-- Pig Lollipop Appearance Stone: One-handed Sword (30 days ) -->
<item id="38200" price="0" /> <!-- Blue Mackerel Appearance Stone: One-handed Sword -->
</list>

View File

@@ -1,14 +1,14 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/buylist.xsd">
<!-- Big Swords -->
<item id="22668" price="0" /> <!-- Emerald Weapon Appearance Stone: Two-handed Sword -->
<item id="22729" price="0" /> <!-- Japanese Long Sword Appearance Stone -->
<item id="23931" price="0" /> <!-- Tears Two-handed Sword Appearance Stone -->
<item id="37418" price="0" /> <!-- Emerald Weapon Appearance Stone: Two-handed Sword) -->
<item id="36650" price="0" /> <!-- Emerald Weapon Appearance Stone: Two-handed Sword (15 days ) -->
<item id="37402" price="0" /> <!-- Emerald Weapon Appearance Stone: Two-handed Sword (30 days ) -->
<item id="37834" price="0" /> <!-- Valentine Appearance Stone: Two-handed Sword (15 days) -->
<item id="37850" price="0" /> <!-- Valentine Appearance Stone: Two-handed Sword (30 days) -->
<item id="38191" price="0" /> <!-- Shark Appearance Stone: Two-handed Sword (30 days ) -->
<item id="38202" price="0" /> <!-- Shark Appearance Stone: Two-handed Sword -->
</list>
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../xsd/buylist.xsd">
<!-- Big Swords -->
<item id="22668" price="0" /> <!-- Emerald Weapon Appearance Stone: Two-handed Sword -->
<item id="22729" price="0" /> <!-- Japanese Long Sword Appearance Stone -->
<item id="23931" price="0" /> <!-- Tears Two-handed Sword Appearance Stone -->
<item id="37418" price="0" /> <!-- Emerald Weapon Appearance Stone: Two-handed Sword) -->
<item id="36650" price="0" /> <!-- Emerald Weapon Appearance Stone: Two-handed Sword (15 days ) -->
<item id="37402" price="0" /> <!-- Emerald Weapon Appearance Stone: Two-handed Sword (30 days ) -->
<item id="37834" price="0" /> <!-- Valentine Appearance Stone: Two-handed Sword (15 days) -->
<item id="37850" price="0" /> <!-- Valentine Appearance Stone: Two-handed Sword (30 days) -->
<item id="38191" price="0" /> <!-- Shark Appearance Stone: Two-handed Sword (30 days ) -->
<item id="38202" price="0" /> <!-- Shark Appearance Stone: Two-handed Sword -->
</list>

View File

@@ -1,18 +1,18 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/buylist.xsd">
<!-- Daggers -->
<item id="22667" price="0" /> <!-- Emerald Weapon Appearance Stone: Dagger -->
<item id="22728" price="0" /> <!-- Japanese Dagger Appearance Stone -->
<item id="23215" price="0" /> <!-- Steregos' Dagger Appearance Stone -->
<item id="23930" price="0" /> <!-- Tears Dagger Appearance Stone) -->
<item id="37417" price="0" /> <!-- Emerald Weapon Appearance Stone: Dagger -->
<item id="36649" price="0" /> <!-- Emerald Weapon Appearance Stone: Dagger ( 7 days ) -->
<item id="37401" price="0" /> <!-- Emerald Weapon Appearance Stone: Dagger ( 15 days ) -->
<item id="37075" price="0" /> <!-- Monster Weapon Appearance Stone: Drakos' Dagger -->
<item id="37832" price="0" /> <!-- Valentine Appearance Stone: Dagger ( 15 days ) -->
<item id="37848" price="0" /> <!-- Valentine Appearance Stone: Dagger ( 30 days ) -->
<item id="37913" price="0" /> <!-- Pumpkin Dagger Appearance Stone: Dagger -->
<item id="38176" price="0" /> <!-- Crystal Dagger Appearance Stone -->
<item id="38190" price="0" /> <!-- Trumpetfish Appearance Stone: Dagger ( 30 days ) -->
<item id="38201" price="0" /> <!-- Trumpetfish Appearance Stone: Dagger -->
</list>
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../xsd/buylist.xsd">
<!-- Daggers -->
<item id="22667" price="0" /> <!-- Emerald Weapon Appearance Stone: Dagger -->
<item id="22728" price="0" /> <!-- Japanese Dagger Appearance Stone -->
<item id="23215" price="0" /> <!-- Steregos' Dagger Appearance Stone -->
<item id="23930" price="0" /> <!-- Tears Dagger Appearance Stone) -->
<item id="37417" price="0" /> <!-- Emerald Weapon Appearance Stone: Dagger -->
<item id="36649" price="0" /> <!-- Emerald Weapon Appearance Stone: Dagger ( 7 days ) -->
<item id="37401" price="0" /> <!-- Emerald Weapon Appearance Stone: Dagger ( 15 days ) -->
<item id="37075" price="0" /> <!-- Monster Weapon Appearance Stone: Drakos' Dagger -->
<item id="37832" price="0" /> <!-- Valentine Appearance Stone: Dagger ( 15 days ) -->
<item id="37848" price="0" /> <!-- Valentine Appearance Stone: Dagger ( 30 days ) -->
<item id="37913" price="0" /> <!-- Pumpkin Dagger Appearance Stone: Dagger -->
<item id="38176" price="0" /> <!-- Crystal Dagger Appearance Stone -->
<item id="38190" price="0" /> <!-- Trumpetfish Appearance Stone: Dagger ( 30 days ) -->
<item id="38201" price="0" /> <!-- Trumpetfish Appearance Stone: Dagger -->
</list>

View File

@@ -1,16 +1,16 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/buylist.xsd">
<!-- Duals -->
<item id="22677" price="0" /> <!-- Emerald Weapon Appearance Stone: Dualsword -->
<item id="36659" price="0" /> <!-- Emerald Dualsword Appearance Stone ( 7 days ) -->
<item id="37411" price="0" /> <!-- Emerald Dualsword Appearance Stone ( 15 days ) -->
<item id="22738" price="0" /> <!-- Japanese Dualsword Appearance Stone -->
<item id="23940" price="0" /> <!-- Tears Dualsword Appearance Stone -->
<item id="37070" price="0" /> <!-- Monster Weapon Appearance Stone: Tegaffe's Dualsword -->
<item id="37843" price="0" /> <!-- Valentine Appearance Stone: Dualsword ( 15 days ) -->
<item id="37859" price="0" /> <!-- Valentine Appearance Stone: Dualsword ( 30 days ) -->
<item id="37924" price="0" /> <!-- Chrono Maracas Appearance Stone: Dualsword ( 15 days ) //TODO: Needs verification -->
<item id="37912" price="0" /> <!-- Chrono Maracas Appearance Stone: Dualsword //TODO: Needs verification -->
<item id="38199" price="0" /> <!-- Blue Mackerel Appearance Stone: Dualsword ( 30 days ) -->
<item id="38210" price="0" /> <!-- Blue Mackerel Appearance Stone: Dualsword -->
</list>
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../xsd/buylist.xsd">
<!-- Duals -->
<item id="22677" price="0" /> <!-- Emerald Weapon Appearance Stone: Dualsword -->
<item id="36659" price="0" /> <!-- Emerald Dualsword Appearance Stone ( 7 days ) -->
<item id="37411" price="0" /> <!-- Emerald Dualsword Appearance Stone ( 15 days ) -->
<item id="22738" price="0" /> <!-- Japanese Dualsword Appearance Stone -->
<item id="23940" price="0" /> <!-- Tears Dualsword Appearance Stone -->
<item id="37070" price="0" /> <!-- Monster Weapon Appearance Stone: Tegaffe's Dualsword -->
<item id="37843" price="0" /> <!-- Valentine Appearance Stone: Dualsword ( 15 days ) -->
<item id="37859" price="0" /> <!-- Valentine Appearance Stone: Dualsword ( 30 days ) -->
<item id="37924" price="0" /> <!-- Chrono Maracas Appearance Stone: Dualsword ( 15 days ) //TODO: Needs verification -->
<item id="37912" price="0" /> <!-- Chrono Maracas Appearance Stone: Dualsword //TODO: Needs verification -->
<item id="38199" price="0" /> <!-- Blue Mackerel Appearance Stone: Dualsword ( 30 days ) -->
<item id="38210" price="0" /> <!-- Blue Mackerel Appearance Stone: Dualsword -->
</list>

View File

@@ -1,16 +1,16 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/buylist.xsd">
<!-- Fists -->
<item id="22669" price="0" /> <!-- Emerald Weapon Appearance Stone: Fist Weapon -->
<item id="22730" price="0" /> <!-- Japanese Fist Weapon Appearance Stone -->
<item id="23932" price="0" /> <!-- Tears Fist Weapon Appearance Stone ( 7 days ) -->
<item id="37419" price="0" /> <!-- Emerald Weapon Appearance Stone: Fist Weapon -->
<item id="36651" price="0" /> <!-- Emerald Weapon Appearance Stone: Fist Weapon ( 7 days ) -->
<item id="37403" price="0" /> <!-- Emerald Weapon Appearance Stone: Fist Weapon ( 15 days ) -->
<item id="37836" price="0" /> <!-- Valentine Appearance Stone: Fist Weapon ( 15 days ) -->
<item id="37852" price="0" /> <!-- Valentine Appearance Stone: Fist Weapon ( 30 days ) -->
<item id="37909" price="0" /> <!-- Chrono Unitus Appearance Stone: Fist Weapon //TODO: Needs verification -->
<item id="37921" price="0" /> <!-- Chrono Unitus Appearance Stone: Fist Weapon ( 15 days ) //TODO: Needs verification -->
<item id="38194" price="0" /> <!-- Lobster Appearance Stone: Fist Weapon ( 30 days ) -->
<item id="38205" price="0" /> <!-- Lobster Appearance Stone: Fist Weapon ( 30 days ) -->
</list>
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../xsd/buylist.xsd">
<!-- Fists -->
<item id="22669" price="0" /> <!-- Emerald Weapon Appearance Stone: Fist Weapon -->
<item id="22730" price="0" /> <!-- Japanese Fist Weapon Appearance Stone -->
<item id="23932" price="0" /> <!-- Tears Fist Weapon Appearance Stone ( 7 days ) -->
<item id="37419" price="0" /> <!-- Emerald Weapon Appearance Stone: Fist Weapon -->
<item id="36651" price="0" /> <!-- Emerald Weapon Appearance Stone: Fist Weapon ( 7 days ) -->
<item id="37403" price="0" /> <!-- Emerald Weapon Appearance Stone: Fist Weapon ( 15 days ) -->
<item id="37836" price="0" /> <!-- Valentine Appearance Stone: Fist Weapon ( 15 days ) -->
<item id="37852" price="0" /> <!-- Valentine Appearance Stone: Fist Weapon ( 30 days ) -->
<item id="37909" price="0" /> <!-- Chrono Unitus Appearance Stone: Fist Weapon //TODO: Needs verification -->
<item id="37921" price="0" /> <!-- Chrono Unitus Appearance Stone: Fist Weapon ( 15 days ) //TODO: Needs verification -->
<item id="38194" price="0" /> <!-- Lobster Appearance Stone: Fist Weapon ( 30 days ) -->
<item id="38205" price="0" /> <!-- Lobster Appearance Stone: Fist Weapon ( 30 days ) -->
</list>

View File

@@ -1,16 +1,16 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/buylist.xsd">
<!-- Spears -->
<item id="22670" price="0" /> <!-- Emerald Weapon Appearance Stone: Spear -->
<item id="22731" price="0" /> <!-- Japanese Great Spear Appearance Stone -->
<item id="23933" price="0" /> <!-- Tears Spear Appearance Stone ( 7 days ) -->
<item id="37420" price="0" /> <!-- Emerald Weapon Appearance Stone: Spear -->
<item id="36652" price="0" /> <!-- Emerald Weapon Appearance Stone: Spear ( 7 days ) -->
<item id="37404" price="0" /> <!-- Emerald Weapon Appearance Stone: Spear ( 15 days ) -->
<item id="37837" price="0" /> <!-- Valentine Appearance Stone: Spear ( 15 days ) -->
<item id="37853" price="0" /> <!-- Valentine Appearance Stone: Spear ( 30 days ) -->
<item id="37910" price="0" /> <!-- Chrono Campana Appearance Stone: Spear -->
<item id="37922" price="0" /> <!-- Chrono Campana Appearance Stone: Spear ( 15 days ) -->
<item id="38192" price="0" /> <!-- Squid Appearance Stone: Spear ( 30 days ) -->
<item id="38203" price="0" /> <!-- Squid Appearance Stone: Spear -->
</list>
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../xsd/buylist.xsd">
<!-- Spears -->
<item id="22670" price="0" /> <!-- Emerald Weapon Appearance Stone: Spear -->
<item id="22731" price="0" /> <!-- Japanese Great Spear Appearance Stone -->
<item id="23933" price="0" /> <!-- Tears Spear Appearance Stone ( 7 days ) -->
<item id="37420" price="0" /> <!-- Emerald Weapon Appearance Stone: Spear -->
<item id="36652" price="0" /> <!-- Emerald Weapon Appearance Stone: Spear ( 7 days ) -->
<item id="37404" price="0" /> <!-- Emerald Weapon Appearance Stone: Spear ( 15 days ) -->
<item id="37837" price="0" /> <!-- Valentine Appearance Stone: Spear ( 15 days ) -->
<item id="37853" price="0" /> <!-- Valentine Appearance Stone: Spear ( 30 days ) -->
<item id="37910" price="0" /> <!-- Chrono Campana Appearance Stone: Spear -->
<item id="37922" price="0" /> <!-- Chrono Campana Appearance Stone: Spear ( 15 days ) -->
<item id="38192" price="0" /> <!-- Squid Appearance Stone: Spear ( 30 days ) -->
<item id="38203" price="0" /> <!-- Squid Appearance Stone: Spear -->
</list>

View File

@@ -1,16 +1,16 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/buylist.xsd">
<!-- Bows -->
<item id="22671" price="0" /> <!-- Emerald Weapon Appearance Stone: Bow -->
<item id="22732" price="0" /> <!-- Japanese Bow Appearance Stone -->
<item id="23934" price="0" /> <!-- Tears Bow Appearance Stone ( 7 days ) -->
<item id="22671" price="0" /> <!-- Emerald Weapon Appearance Stone: Bow -->
<item id="36653" price="0" /> <!-- Emerald Weapon Appearance Stone: Bow ( 7 days ) -->
<item id="22671" price="0" /> <!-- Emerald Weapon Appearance Stone: Bow ( 15 days ) -->
<item id="37082" price="0" /> <!-- Monster Weapon Appearance Stone: Kanadis' Bow -->
<item id="37083" price="0" /> <!-- Monster Weapon Appearance Stone: Centaur's Bow -->
<item id="37838" price="0" /> <!-- Valentine Appearance Stone: Bow ( 15 days ) -->
<item id="37854" price="0" /> <!-- Valentine Appearance Stone: Bow ( 30 days ) -->
<item id="38195" price="0" /> <!-- Giant Crab Appearance Stone: Bow ( 30 days ) -->
<item id="38206" price="0" /> <!-- Giant Crab Appearance Stone: Bow -->
</list>
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../xsd/buylist.xsd">
<!-- Bows -->
<item id="22671" price="0" /> <!-- Emerald Weapon Appearance Stone: Bow -->
<item id="22732" price="0" /> <!-- Japanese Bow Appearance Stone -->
<item id="23934" price="0" /> <!-- Tears Bow Appearance Stone ( 7 days ) -->
<item id="22671" price="0" /> <!-- Emerald Weapon Appearance Stone: Bow -->
<item id="36653" price="0" /> <!-- Emerald Weapon Appearance Stone: Bow ( 7 days ) -->
<item id="22671" price="0" /> <!-- Emerald Weapon Appearance Stone: Bow ( 15 days ) -->
<item id="37082" price="0" /> <!-- Monster Weapon Appearance Stone: Kanadis' Bow -->
<item id="37083" price="0" /> <!-- Monster Weapon Appearance Stone: Centaur's Bow -->
<item id="37838" price="0" /> <!-- Valentine Appearance Stone: Bow ( 15 days ) -->
<item id="37854" price="0" /> <!-- Valentine Appearance Stone: Bow ( 30 days ) -->
<item id="38195" price="0" /> <!-- Giant Crab Appearance Stone: Bow ( 30 days ) -->
<item id="38206" price="0" /> <!-- Giant Crab Appearance Stone: Bow -->
</list>

View File

@@ -1,15 +1,15 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/buylist.xsd">
<!-- Crossbows -->
<item id="22672" price="0" /> <!-- Emerald Weapon Appearance Stone: Crossbow -->
<item id="22733" price="0" /> <!-- Japanese Crossbow Appearance Stone -->
<item id="23935" price="0" /> <!-- Tears Crossbow Appearance Stone ( 7 days ) -->
<item id="36654" price="0" /> <!-- Emerald Weapon Appearance Stone: Crossbow ( 7 days ) -->
<item id="37406" price="0" /> <!-- Emerald Weapon Appearance Stone: Crossbow ( 15 days ) -->
<item id="37422" price="0" /> <!-- Emerald Weapon Appearance Stone: Crossbow -->
<item id="37084" price="0" /> <!-- Monster Weapon Appearance Stone: Spicula's Crossbow -->
<item id="37855" price="0" /> <!-- Valentine Appearance Stone: Crossbow ( 30 days ) -->
<item id="37839" price="0" /> <!-- Valentine Appearance Stone: Crossbow ( 15 days ) -->
<item id="38196" price="0" /> <!-- Crayfish Appearance Stone: Crossbow ( 30 days ) -->
<item id="38207" price="0" /> <!-- Crayfish Appearance Stone: Crossbow -->
</list>
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../xsd/buylist.xsd">
<!-- Crossbows -->
<item id="22672" price="0" /> <!-- Emerald Weapon Appearance Stone: Crossbow -->
<item id="22733" price="0" /> <!-- Japanese Crossbow Appearance Stone -->
<item id="23935" price="0" /> <!-- Tears Crossbow Appearance Stone ( 7 days ) -->
<item id="36654" price="0" /> <!-- Emerald Weapon Appearance Stone: Crossbow ( 7 days ) -->
<item id="37406" price="0" /> <!-- Emerald Weapon Appearance Stone: Crossbow ( 15 days ) -->
<item id="37422" price="0" /> <!-- Emerald Weapon Appearance Stone: Crossbow -->
<item id="37084" price="0" /> <!-- Monster Weapon Appearance Stone: Spicula's Crossbow -->
<item id="37855" price="0" /> <!-- Valentine Appearance Stone: Crossbow ( 30 days ) -->
<item id="37839" price="0" /> <!-- Valentine Appearance Stone: Crossbow ( 15 days ) -->
<item id="38196" price="0" /> <!-- Crayfish Appearance Stone: Crossbow ( 30 days ) -->
<item id="38207" price="0" /> <!-- Crayfish Appearance Stone: Crossbow -->
</list>

View File

@@ -1,8 +1,8 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/buylist.xsd">
<!-- Blunts -->
<item id="22673" price="0" /> <!-- Weapon Appearance Stone: One-handed Blunt Weapon -->
<item id="22734" price="0" /> <!-- Japanese Blunt Appearance Stone -->
<item id="22675" price="0" /> <!-- Emerald Weapon Appearance Stone: One-handed Magic Blunt Weapon -->
<item id="22736" price="0" /> <!-- Japanese Magic Blunt Appearance Stone -->
</list>
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../xsd/buylist.xsd">
<!-- Blunts -->
<item id="22673" price="0" /> <!-- Weapon Appearance Stone: One-handed Blunt Weapon -->
<item id="22734" price="0" /> <!-- Japanese Blunt Appearance Stone -->
<item id="22675" price="0" /> <!-- Emerald Weapon Appearance Stone: One-handed Magic Blunt Weapon -->
<item id="22736" price="0" /> <!-- Japanese Magic Blunt Appearance Stone -->
</list>

View File

@@ -1,9 +1,9 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/buylist.xsd">
<!-- Big Blunts -->
<item id="22674" price="0" /> <!-- Emerald Weapon Appearance Stone: Two-handed Blunt Weapon -->
<item id="22735" price="0" /> <!-- Japanese Giant Blunt Appearance Stone -->
<item id="22676" price="0" /> <!-- Emerald Weapon Appearance Stone: Two-handed Magic Blunt Weapon -->
<item id="22676" price="0" /> <!-- Sea Horse Two-handed Magic Blunt Appearance Stone -->
<item id="22737" price="0" /> <!-- Japanese Giant Magic Blunt Appearance Stone -->
</list>
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../xsd/buylist.xsd">
<!-- Big Blunts -->
<item id="22674" price="0" /> <!-- Emerald Weapon Appearance Stone: Two-handed Blunt Weapon -->
<item id="22735" price="0" /> <!-- Japanese Giant Blunt Appearance Stone -->
<item id="22676" price="0" /> <!-- Emerald Weapon Appearance Stone: Two-handed Magic Blunt Weapon -->
<item id="22676" price="0" /> <!-- Sea Horse Two-handed Magic Blunt Appearance Stone -->
<item id="22737" price="0" /> <!-- Japanese Giant Magic Blunt Appearance Stone -->
</list>

View File

@@ -1,6 +1,6 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/buylist.xsd">
<!-- Dual Daggers -->
<item id="22678" price="0" /> <!-- Emerald Weapon Appearance Stone: Dual Dagger -->
<item id="22739" price="0" /> <!-- Japanese Double Dagger Appearance Stone -->
</list>
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../xsd/buylist.xsd">
<!-- Dual Daggers -->
<item id="22678" price="0" /> <!-- Emerald Weapon Appearance Stone: Dual Dagger -->
<item id="22739" price="0" /> <!-- Japanese Double Dagger Appearance Stone -->
</list>

View File

@@ -1,6 +1,6 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/buylist.xsd">
<!-- Dual Blunts -->
<item id="22679" price="0" /> <!-- Emerald Weapon Appearance Stone: Dual Blunt Weapon -->
<item id="22740" price="0" /> <!-- Japanese Double Blunt Appearance Stone -->
</list>
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../xsd/buylist.xsd">
<!-- Dual Blunts -->
<item id="22679" price="0" /> <!-- Emerald Weapon Appearance Stone: Dual Blunt Weapon -->
<item id="22740" price="0" /> <!-- Japanese Double Blunt Appearance Stone -->
</list>

View File

@@ -0,0 +1,15 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../xsd/buylist.xsd">
<!-- Others -->
<!-- Shield and Sigils -->
<item id="22680" price="0" /> <!-- Emerald Weapon Appearance Stone: Shield -->
<item id="22681" price="0" /> <!-- Emerald Weapon Appearance Stone: Sigil -->
<item id="22741" price="0" /> <!-- Japanese Shield Appearance Stone -->
<item id="22742" price="0" /> <!-- Japanese Sigil Appearance Stone -->
<!--Accessory Appearance Stones -->
<item id="22708" price="0" /> <!-- Accessory Appearance Stone -->
<item id="22709" price="0" /> <!-- Accessory Appearance Stone -->
<item id="22882" price="0" /> <!-- Hair Accessory Appearance Restoration Stone -->
</list>

View File

@@ -1,53 +1,53 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../xsd/buylist.xsd">
<npcs>
<npc>31380</npc> <!-- Diyabu -->
</npcs>
<item id="1835" price="8" /> <!-- Soulshot: No Grade -->
<item id="2509" price="18" /> <!-- Spiritshot: No Grade -->
<item id="3947" price="42" /> <!-- Blessed Spiritshot: No Grade -->
<item id="1463" /> <!-- Soulshot (D-Grade) -->
<item id="1464" /> <!-- Soulshot (C-Grade) -->
<item id="3948" /> <!-- Blessed Spiritshot (D-Grade) -->
<item id="3949" /> <!-- Blessed Spiritshot (C-Grade) -->
<item id="5146" price="13860" /> <!-- Compressed Package of Blessed Spiritshots: No Grade -->
<item id="5140" price="5940" /> <!-- Compressed Package of Spiritshots: No Grade -->
<item id="5134" price="2760" /> <!-- Compressed Package of Soulshots: No Grade -->
<item id="5262" price="46200" /> <!-- Greater Compressed Package of Blessed Spiritshots (No-Grade) -->
<item id="5256" price="19800" /> <!-- Greater Compressed Package of Spiritshots (No-Grade) -->
<item id="5250" price="9240" /> <!-- Greater Compressed Package of Soulshots (No-Grade) -->
<item id="17" price="2" /> <!-- Wooden Arrow -->
<item id="1341" price="3" /> <!-- Bone Arrow -->
<item id="1342" price="6" /> <!-- Steel Arrow -->
<item id="1060" price="108" /> <!-- Lesser Healing Potion -->
<item id="1061" price="396" /> <!-- Greater Healing Potion -->
<item id="1831" price="90" /> <!-- Antidote -->
<item id="1832" price="216" /> <!-- Greater Antidote -->
<item id="1833" price="90" /> <!-- Bandage -->
<item id="1834" price="216" /> <!-- Emergency Dressing -->
<item id="734" price="1440" /> <!-- Haste Potion -->
<item id="735" price="2880" /> <!-- Alacrity Potion -->
<item id="6035" price="2880" /> <!-- Magic Haste Potion -->
<item id="6037" price="120" /> <!-- Waking Scroll -->
<item id="736" price="480" /> <!-- Scroll of Escape -->
<item id="737" price="2400" /> <!-- Scroll of Resurrection -->
<item id="1829" price="600" /> <!-- Scroll of Escape: Clan Hall -->
<item id="1830" price="600" /> <!-- Scroll of Escape: Castle -->
<item id="5589" price="120" /> <!-- Energy Stone -->
<item id="1661" price="1200" /> <!-- Thief Key -->
<item id="4625" price="600" /> <!-- Dice (Heart) -->
<item id="4626" price="600" /> <!-- Dice (Spade) -->
<item id="4627" price="600" /> <!-- Dice (Clover) -->
<item id="4628" price="600" /> <!-- Dice (Diamond) -->
<item id="8622" price="1526" /> <!-- Elixir of Life (No Grade) -->
<item id="8623" price="4050" /> <!-- Elixir of Life (D-Grade) -->
<item id="8634" price="704" /> <!-- Elixir of CP (No Grade) -->
<item id="8635" price="1643" /> <!-- Elixir of CP (D-Grade) -->
<item id="8636" price="3522" /> <!-- Elixir of CP (C-Grade) -->
<item id="8637" price="4695" /> <!-- Elixir of CP (B-Grade) -->
<item id="8594" price="2700" /> <!-- Scroll: Recovery (No Grade) -->
<item id="8595" price="6480" /> <!-- Scroll: Recovery (Grade D) -->
<item id="8596" price="18900" /> <!-- Scroll: Recovery (Grade C) -->
<item id="8597" price="37800" /> <!-- Scroll: Recovery (Grade B) -->
<item id="8598" price="64800" /> <!-- Scroll: Recovery (Grade A) -->
</list>
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../xsd/buylist.xsd">
<npcs>
<npc>31380</npc> <!-- Diyabu -->
</npcs>
<item id="1835" price="8" /> <!-- Soulshot: No Grade -->
<item id="2509" price="18" /> <!-- Spiritshot: No Grade -->
<item id="3947" price="42" /> <!-- Blessed Spiritshot: No Grade -->
<item id="1463" /> <!-- Soulshot (D-Grade) -->
<item id="1464" /> <!-- Soulshot (C-Grade) -->
<item id="3948" /> <!-- Blessed Spiritshot (D-Grade) -->
<item id="3949" /> <!-- Blessed Spiritshot (C-Grade) -->
<item id="5146" price="13860" /> <!-- Compressed Package of Blessed Spiritshots: No Grade -->
<item id="5140" price="5940" /> <!-- Compressed Package of Spiritshots: No Grade -->
<item id="5134" price="2760" /> <!-- Compressed Package of Soulshots: No Grade -->
<item id="5262" price="46200" /> <!-- Greater Compressed Package of Blessed Spiritshots (No-Grade) -->
<item id="5256" price="19800" /> <!-- Greater Compressed Package of Spiritshots (No-Grade) -->
<item id="5250" price="9240" /> <!-- Greater Compressed Package of Soulshots (No-Grade) -->
<item id="17" price="2" /> <!-- Wooden Arrow -->
<item id="1341" price="3" /> <!-- Bone Arrow -->
<item id="1342" price="6" /> <!-- Steel Arrow -->
<item id="1060" price="108" /> <!-- Lesser Healing Potion -->
<item id="1061" price="396" /> <!-- Greater Healing Potion -->
<item id="1831" price="90" /> <!-- Antidote -->
<item id="1832" price="216" /> <!-- Greater Antidote -->
<item id="1833" price="90" /> <!-- Bandage -->
<item id="1834" price="216" /> <!-- Emergency Dressing -->
<item id="734" price="1440" /> <!-- Haste Potion -->
<item id="735" price="2880" /> <!-- Alacrity Potion -->
<item id="6035" price="2880" /> <!-- Magic Haste Potion -->
<item id="6037" price="120" /> <!-- Waking Scroll -->
<item id="736" price="480" /> <!-- Scroll of Escape -->
<item id="737" price="2400" /> <!-- Scroll of Resurrection -->
<item id="1829" price="600" /> <!-- Scroll of Escape: Clan Hall -->
<item id="1830" price="600" /> <!-- Scroll of Escape: Castle -->
<item id="5589" price="120" /> <!-- Energy Stone -->
<item id="1661" price="1200" /> <!-- Thief Key -->
<item id="4625" price="600" /> <!-- Dice (Heart) -->
<item id="4626" price="600" /> <!-- Dice (Spade) -->
<item id="4627" price="600" /> <!-- Dice (Clover) -->
<item id="4628" price="600" /> <!-- Dice (Diamond) -->
<item id="8622" price="1526" /> <!-- Elixir of Life (No Grade) -->
<item id="8623" price="4050" /> <!-- Elixir of Life (D-Grade) -->
<item id="8634" price="704" /> <!-- Elixir of CP (No Grade) -->
<item id="8635" price="1643" /> <!-- Elixir of CP (D-Grade) -->
<item id="8636" price="3522" /> <!-- Elixir of CP (C-Grade) -->
<item id="8637" price="4695" /> <!-- Elixir of CP (B-Grade) -->
<item id="8594" price="2700" /> <!-- Scroll: Recovery (No Grade) -->
<item id="8595" price="6480" /> <!-- Scroll: Recovery (Grade D) -->
<item id="8596" price="18900" /> <!-- Scroll: Recovery (Grade C) -->
<item id="8597" price="37800" /> <!-- Scroll: Recovery (Grade B) -->
<item id="8598" price="64800" /> <!-- Scroll: Recovery (Grade A) -->
</list>

View File

@@ -1,53 +1,53 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../xsd/buylist.xsd">
<npcs>
<npc>31373</npc> <!-- Atan -->
</npcs>
<item id="1835" price="8" /> <!-- Soulshot: No Grade -->
<item id="2509" price="18" /> <!-- Spiritshot: No Grade -->
<item id="3947" price="42" /> <!-- Blessed Spiritshot: No Grade -->
<item id="1463" /> <!-- Soulshot (D-Grade) -->
<item id="1464" /> <!-- Soulshot (C-Grade) -->
<item id="3948" /> <!-- Blessed Spiritshot (D-Grade) -->
<item id="3949" /> <!-- Blessed Spiritshot (C-Grade) -->
<item id="5146" price="13860" /> <!-- Compressed Package of Blessed Spiritshots: No Grade -->
<item id="5140" price="5940" /> <!-- Compressed Package of Spiritshots: No Grade -->
<item id="5134" price="2760" /> <!-- Compressed Package of Soulshots: No Grade -->
<item id="5262" price="46200" /> <!-- Greater Compressed Package of Blessed Spiritshots (No-Grade) -->
<item id="5256" price="19800" /> <!-- Greater Compressed Package of Spiritshots (No-Grade) -->
<item id="5250" price="9240" /> <!-- Greater Compressed Package of Soulshots (No-Grade) -->
<item id="17" price="2" /> <!-- Wooden Arrow -->
<item id="1341" price="3" /> <!-- Bone Arrow -->
<item id="1342" price="6" /> <!-- Steel Arrow -->
<item id="1060" price="108" /> <!-- Lesser Healing Potion -->
<item id="1061" price="396" /> <!-- Greater Healing Potion -->
<item id="1831" price="90" /> <!-- Antidote -->
<item id="1832" price="216" /> <!-- Greater Antidote -->
<item id="1833" price="90" /> <!-- Bandage -->
<item id="1834" price="216" /> <!-- Emergency Dressing -->
<item id="734" price="1440" /> <!-- Haste Potion -->
<item id="735" price="2880" /> <!-- Alacrity Potion -->
<item id="6035" price="2880" /> <!-- Magic Haste Potion -->
<item id="6037" price="120" /> <!-- Waking Scroll -->
<item id="736" price="480" /> <!-- Scroll of Escape -->
<item id="737" price="2400" /> <!-- Scroll of Resurrection -->
<item id="1829" price="600" /> <!-- Scroll of Escape: Clan Hall -->
<item id="1830" price="600" /> <!-- Scroll of Escape: Castle -->
<item id="5589" price="120" /> <!-- Energy Stone -->
<item id="1661" price="1200" /> <!-- Thief Key -->
<item id="4625" price="600" /> <!-- Dice (Heart) -->
<item id="4626" price="600" /> <!-- Dice (Spade) -->
<item id="4627" price="600" /> <!-- Dice (Clover) -->
<item id="4628" price="600" /> <!-- Dice (Diamond) -->
<item id="8622" price="1526" /> <!-- Elixir of Life (No Grade) -->
<item id="8623" price="4050" /> <!-- Elixir of Life (D-Grade) -->
<item id="8634" price="704" /> <!-- Elixir of CP (No Grade) -->
<item id="8635" price="1643" /> <!-- Elixir of CP (D-Grade) -->
<item id="8636" price="3522" /> <!-- Elixir of CP (C-Grade) -->
<item id="8637" price="4695" /> <!-- Elixir of CP (B-Grade) -->
<item id="8594" price="2700" /> <!-- Scroll: Recovery (No Grade) -->
<item id="8595" price="6480" /> <!-- Scroll: Recovery (Grade D) -->
<item id="8596" price="18900" /> <!-- Scroll: Recovery (Grade C) -->
<item id="8597" price="37800" /> <!-- Scroll: Recovery (Grade B) -->
<item id="8598" price="64800" /> <!-- Scroll: Recovery (Grade A) -->
</list>
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../xsd/buylist.xsd">
<npcs>
<npc>31373</npc> <!-- Atan -->
</npcs>
<item id="1835" price="8" /> <!-- Soulshot: No Grade -->
<item id="2509" price="18" /> <!-- Spiritshot: No Grade -->
<item id="3947" price="42" /> <!-- Blessed Spiritshot: No Grade -->
<item id="1463" /> <!-- Soulshot (D-Grade) -->
<item id="1464" /> <!-- Soulshot (C-Grade) -->
<item id="3948" /> <!-- Blessed Spiritshot (D-Grade) -->
<item id="3949" /> <!-- Blessed Spiritshot (C-Grade) -->
<item id="5146" price="13860" /> <!-- Compressed Package of Blessed Spiritshots: No Grade -->
<item id="5140" price="5940" /> <!-- Compressed Package of Spiritshots: No Grade -->
<item id="5134" price="2760" /> <!-- Compressed Package of Soulshots: No Grade -->
<item id="5262" price="46200" /> <!-- Greater Compressed Package of Blessed Spiritshots (No-Grade) -->
<item id="5256" price="19800" /> <!-- Greater Compressed Package of Spiritshots (No-Grade) -->
<item id="5250" price="9240" /> <!-- Greater Compressed Package of Soulshots (No-Grade) -->
<item id="17" price="2" /> <!-- Wooden Arrow -->
<item id="1341" price="3" /> <!-- Bone Arrow -->
<item id="1342" price="6" /> <!-- Steel Arrow -->
<item id="1060" price="108" /> <!-- Lesser Healing Potion -->
<item id="1061" price="396" /> <!-- Greater Healing Potion -->
<item id="1831" price="90" /> <!-- Antidote -->
<item id="1832" price="216" /> <!-- Greater Antidote -->
<item id="1833" price="90" /> <!-- Bandage -->
<item id="1834" price="216" /> <!-- Emergency Dressing -->
<item id="734" price="1440" /> <!-- Haste Potion -->
<item id="735" price="2880" /> <!-- Alacrity Potion -->
<item id="6035" price="2880" /> <!-- Magic Haste Potion -->
<item id="6037" price="120" /> <!-- Waking Scroll -->
<item id="736" price="480" /> <!-- Scroll of Escape -->
<item id="737" price="2400" /> <!-- Scroll of Resurrection -->
<item id="1829" price="600" /> <!-- Scroll of Escape: Clan Hall -->
<item id="1830" price="600" /> <!-- Scroll of Escape: Castle -->
<item id="5589" price="120" /> <!-- Energy Stone -->
<item id="1661" price="1200" /> <!-- Thief Key -->
<item id="4625" price="600" /> <!-- Dice (Heart) -->
<item id="4626" price="600" /> <!-- Dice (Spade) -->
<item id="4627" price="600" /> <!-- Dice (Clover) -->
<item id="4628" price="600" /> <!-- Dice (Diamond) -->
<item id="8622" price="1526" /> <!-- Elixir of Life (No Grade) -->
<item id="8623" price="4050" /> <!-- Elixir of Life (D-Grade) -->
<item id="8634" price="704" /> <!-- Elixir of CP (No Grade) -->
<item id="8635" price="1643" /> <!-- Elixir of CP (D-Grade) -->
<item id="8636" price="3522" /> <!-- Elixir of CP (C-Grade) -->
<item id="8637" price="4695" /> <!-- Elixir of CP (B-Grade) -->
<item id="8594" price="2700" /> <!-- Scroll: Recovery (No Grade) -->
<item id="8595" price="6480" /> <!-- Scroll: Recovery (Grade D) -->
<item id="8596" price="18900" /> <!-- Scroll: Recovery (Grade C) -->
<item id="8597" price="37800" /> <!-- Scroll: Recovery (Grade B) -->
<item id="8598" price="64800" /> <!-- Scroll: Recovery (Grade A) -->
</list>

View File

@@ -1,14 +1,14 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../xsd/buylist.xsd">
<item id="736" price="600" /> <!-- Scroll of Escape -->
<item id="737" price="3000" /> <!-- Scroll of Resurrection -->
<item id="734" price="1800" /> <!-- Haste Potion -->
<item id="735" price="3600" /> <!-- Alacrity Potion -->
<item id="1831" price="112" /> <!-- Antidote -->
<item id="1833" price="112" /> <!-- Bandage -->
<item id="1061" price="495" /> <!-- Greater Healing Potion -->
<item id="8786" price="7500" /> <!-- Primeval Potion -->
<item id="8598" price="72000" /> <!-- Scroll: Recovery (Grade A) -->
<item id="8599" price="120000" /> <!-- Scroll: Recovery (Grade S) -->
<item id="8615" price="52500" /> <!-- Summoning Crystal -->
</list>
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../xsd/buylist.xsd">
<item id="736" price="600" /> <!-- Scroll of Escape -->
<item id="737" price="3000" /> <!-- Scroll of Resurrection -->
<item id="734" price="1800" /> <!-- Haste Potion -->
<item id="735" price="3600" /> <!-- Alacrity Potion -->
<item id="1831" price="112" /> <!-- Antidote -->
<item id="1833" price="112" /> <!-- Bandage -->
<item id="1061" price="495" /> <!-- Greater Healing Potion -->
<item id="8786" price="7500" /> <!-- Primeval Potion -->
<item id="8598" price="72000" /> <!-- Scroll: Recovery (Grade A) -->
<item id="8599" price="120000" /> <!-- Scroll: Recovery (Grade S) -->
<item id="8615" price="52500" /> <!-- Summoning Crystal -->
</list>

View File

@@ -1,30 +1,30 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/buylist.xsd">
<item id="1" price="0" /> <!-- Short Sword -->
<item id="2" price="0" /> <!-- Long Sword -->
<item id="3" price="0" /> <!-- Broadsword -->
<item id="66" price="0" /> <!-- Gladius -->
<item id="67" price="0" /> <!-- Orcish Sword -->
<item id="68" price="0" /> <!-- Falchion -->
<item id="120" price="0" /> <!-- Sword of Reflection -->
<item id="121" price="0" /> <!-- Sword of Watershadow -->
<item id="122" price="0" /> <!-- Handmade Sword -->
<item id="738" price="0" /> <!-- Sword of Solidarity -->
<item id="743" price="0" /> <!-- Sword of Sentinel -->
<item id="975" price="0" /> <!-- Blood Saber -->
<item id="1142" price="0" /> <!-- Rusted Bronze Sword -->
<item id="1295" price="0" /> <!-- Long Sword -->
<item id="1296" price="0" /> <!-- Gladius -->
<item id="1297" price="0" /> <!-- Bastard Sword -->
<item id="1298" price="0" /> <!-- Caliburs -->
<item id="1510" price="0" /> <!-- Butcher's Sword -->
<item id="2369" price="0" /> <!-- Squire's Sword -->
<item id="2915" price="0" /> <!-- Old Knight Sword -->
<item id="3029" price="0" /> <!-- Sword of Binding -->
<item id="4027" price="0" /> <!-- Bouquet -->
<item id="4202" price="0" /> <!-- Chrono Cithara -->
<item id="4219" price="0" /> <!-- Dream Sword -->
<item id="6354" price="0" /> <!-- Falchion - for Beginners -->
<item id="6717" price="0" /> <!-- Monster Only(Einhasad Warrior) -->
<item id="7821" price="0" /> <!-- Apprentice Adventurer's Long Sword -->
</list>
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../xsd/buylist.xsd">
<item id="1" price="0" /> <!-- Short Sword -->
<item id="2" price="0" /> <!-- Long Sword -->
<item id="3" price="0" /> <!-- Broadsword -->
<item id="66" price="0" /> <!-- Gladius -->
<item id="67" price="0" /> <!-- Orcish Sword -->
<item id="68" price="0" /> <!-- Falchion -->
<item id="120" price="0" /> <!-- Sword of Reflection -->
<item id="121" price="0" /> <!-- Sword of Watershadow -->
<item id="122" price="0" /> <!-- Handmade Sword -->
<item id="738" price="0" /> <!-- Sword of Solidarity -->
<item id="743" price="0" /> <!-- Sword of Sentinel -->
<item id="975" price="0" /> <!-- Blood Saber -->
<item id="1142" price="0" /> <!-- Rusted Bronze Sword -->
<item id="1295" price="0" /> <!-- Long Sword -->
<item id="1296" price="0" /> <!-- Gladius -->
<item id="1297" price="0" /> <!-- Bastard Sword -->
<item id="1298" price="0" /> <!-- Caliburs -->
<item id="1510" price="0" /> <!-- Butcher's Sword -->
<item id="2369" price="0" /> <!-- Squire's Sword -->
<item id="2915" price="0" /> <!-- Old Knight Sword -->
<item id="3029" price="0" /> <!-- Sword of Binding -->
<item id="4027" price="0" /> <!-- Bouquet -->
<item id="4202" price="0" /> <!-- Chrono Cithara -->
<item id="4219" price="0" /> <!-- Dream Sword -->
<item id="6354" price="0" /> <!-- Falchion - for Beginners -->
<item id="6717" price="0" /> <!-- Monster Only(Einhasad Warrior) -->
<item id="7821" price="0" /> <!-- Apprentice Adventurer's Long Sword -->
</list>

View File

@@ -1,7 +1,7 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/buylist.xsd">
<item id="981" price="0" /> <!-- Red Sunset Sword -->
<item id="1333" price="0" /> <!-- Brandish -->
<item id="3027" price="0" /> <!-- Old Knight Sword -->
<item id="5284" price="0" /> <!-- Zweihander -->
</list>
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../xsd/buylist.xsd">
<item id="981" price="0" /> <!-- Red Sunset Sword -->
<item id="1333" price="0" /> <!-- Brandish -->
<item id="3027" price="0" /> <!-- Old Knight Sword -->
<item id="5284" price="0" /> <!-- Zweihander -->
</list>

View File

@@ -1,22 +1,22 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/buylist.xsd">
<item id="10" price="0" /> <!-- Dagger -->
<item id="11" price="0" /> <!-- Bone Dagger -->
<item id="12" price="0" /> <!-- Knife -->
<item id="215" price="0" /> <!-- Doom Dagger -->
<item id="216" price="0" /> <!-- Dirk -->
<item id="217" price="0" /> <!-- Shining Knife -->
<item id="218" price="0" /> <!-- Throwing Knife -->
<item id="219" price="0" /> <!-- Sword Breaker -->
<item id="946" price="0" /> <!-- Skeleton Dagger -->
<item id="989" price="0" /> <!-- Eldritch Dagger -->
<item id="1182" price="0" /> <!-- Neti's Dagger -->
<item id="1305" price="0" /> <!-- Knife -->
<item id="1306" price="0" /> <!-- Crafted Dagger -->
<item id="2372" price="0" /> <!-- Dagger of Adept -->
<item id="2374" price="0" /> <!-- Red Sunset Dagger -->
<item id="3471" price="0" /> <!-- Cybellin's Dagger -->
<item id="4220" price="0" /> <!-- Dream Knife -->
<item id="4665" price="0" /> <!-- Pipette Knife -->
<item id="7818" price="0" /> <!-- Apprentice Adventurer's Knife -->
</list>
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../xsd/buylist.xsd">
<item id="10" price="0" /> <!-- Dagger -->
<item id="11" price="0" /> <!-- Bone Dagger -->
<item id="12" price="0" /> <!-- Knife -->
<item id="215" price="0" /> <!-- Doom Dagger -->
<item id="216" price="0" /> <!-- Dirk -->
<item id="217" price="0" /> <!-- Shining Knife -->
<item id="218" price="0" /> <!-- Throwing Knife -->
<item id="219" price="0" /> <!-- Sword Breaker -->
<item id="946" price="0" /> <!-- Skeleton Dagger -->
<item id="989" price="0" /> <!-- Eldritch Dagger -->
<item id="1182" price="0" /> <!-- Neti's Dagger -->
<item id="1305" price="0" /> <!-- Knife -->
<item id="1306" price="0" /> <!-- Crafted Dagger -->
<item id="2372" price="0" /> <!-- Dagger of Adept -->
<item id="2374" price="0" /> <!-- Red Sunset Dagger -->
<item id="3471" price="0" /> <!-- Cybellin's Dagger -->
<item id="4220" price="0" /> <!-- Dream Knife -->
<item id="4665" price="0" /> <!-- Pipette Knife -->
<item id="7818" price="0" /> <!-- Apprentice Adventurer's Knife -->
</list>

View File

@@ -1,16 +1,16 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/buylist.xsd">
<item id="13" price="0" /> <!-- Short Bow -->
<item id="14" price="0" /> <!-- Bow -->
<item id="271" price="0" /> <!-- Hunting Bow -->
<item id="272" price="0" /> <!-- Forest Bow -->
<item id="273" price="0" /> <!-- Composite Bow -->
<item id="1181" price="0" /> <!-- Neti's Bow -->
<item id="1213" price="0" /> <!-- Guard's Bow -->
<item id="1307" price="0" /> <!-- Bow -->
<item id="3028" price="0" /> <!-- Crescent Moon Bow -->
<item id="6715" price="0" /> <!-- Monster Only(Silenos Archer) -->
<item id="6720" price="0" /> <!-- Monster Only(Shadow of Halisha) -->
<item id="7820" price="0" /> <!-- Apprentice Adventurer's Bow -->
<item id="17" price="0" /> <!-- Wooden Arrow -->
</list>
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../xsd/buylist.xsd">
<item id="13" price="0" /> <!-- Short Bow -->
<item id="14" price="0" /> <!-- Bow -->
<item id="271" price="0" /> <!-- Hunting Bow -->
<item id="272" price="0" /> <!-- Forest Bow -->
<item id="273" price="0" /> <!-- Composite Bow -->
<item id="1181" price="0" /> <!-- Neti's Bow -->
<item id="1213" price="0" /> <!-- Guard's Bow -->
<item id="1307" price="0" /> <!-- Bow -->
<item id="3028" price="0" /> <!-- Crescent Moon Bow -->
<item id="6715" price="0" /> <!-- Monster Only(Silenos Archer) -->
<item id="6720" price="0" /> <!-- Monster Only(Shadow of Halisha) -->
<item id="7820" price="0" /> <!-- Apprentice Adventurer's Bow -->
<item id="17" price="0" /> <!-- Wooden Arrow -->
</list>

View File

@@ -1,12 +1,12 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/buylist.xsd">
<item id="253" price="0" /> <!-- Spiked Gloves -->
<item id="254" price="0" /> <!-- Iron Gloves -->
<item id="255" price="0" /> <!-- Fox Claw Gloves -->
<item id="256" price="0" /> <!-- Cestus -->
<item id="257" price="0" /> <!-- Viper Fang -->
<item id="2368" price="0" /> <!-- Training Gloves -->
<item id="2371" price="0" /> <!-- Fist of Butcher -->
<item id="5133" price="0" /> <!-- Chrono Unitus -->
<item id="7819" price="0" /> <!-- Apprentice Adventurer's Cestus -->
</list>
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../xsd/buylist.xsd">
<item id="253" price="0" /> <!-- Spiked Gloves -->
<item id="254" price="0" /> <!-- Iron Gloves -->
<item id="255" price="0" /> <!-- Fox Claw Gloves -->
<item id="256" price="0" /> <!-- Cestus -->
<item id="257" price="0" /> <!-- Viper Fang -->
<item id="2368" price="0" /> <!-- Training Gloves -->
<item id="2371" price="0" /> <!-- Fist of Butcher -->
<item id="5133" price="0" /> <!-- Chrono Unitus -->
<item id="7819" price="0" /> <!-- Apprentice Adventurer's Cestus -->
</list>

View File

@@ -1,9 +1,9 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/buylist.xsd">
<item id="15" price="0" /> <!-- Short Spear -->
<item id="16" price="0" /> <!-- Great Spear -->
<item id="1302" price="0" /> <!-- Bec de Corbin -->
<item id="1303" price="0" /> <!-- Lance -->
<item id="3026" price="0" /> <!-- Talins Spear -->
<item id="5817" price="0" /> <!-- Chrono Campana -->
</list>
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../xsd/buylist.xsd">
<item id="15" price="0" /> <!-- Short Spear -->
<item id="16" price="0" /> <!-- Great Spear -->
<item id="1302" price="0" /> <!-- Bec de Corbin -->
<item id="1303" price="0" /> <!-- Lance -->
<item id="3026" price="0" /> <!-- Talins Spear -->
<item id="5817" price="0" /> <!-- Chrono Campana -->
</list>

View File

@@ -1,21 +1,21 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/buylist.xsd">
<item id="4" price="0" /> <!-- Club -->
<item id="5" price="0" /> <!-- Mace -->
<item id="6" price="0" /> <!-- Apprentice's Wand -->
<item id="7" price="0" /> <!-- Apprentice's Rod -->
<item id="87" price="0" /> <!-- Iron Hammer -->
<item id="152" price="0" /> <!-- Heavy Chisel -->
<item id="153" price="0" /> <!-- Sigil -->
<item id="154" price="0" /> <!-- Dwarven Mace -->
<item id="155" price="0" /> <!-- Flanged Mace -->
<item id="747" price="0" /> <!-- Wand of Adept -->
<item id="748" price="0" /> <!-- Gallint's Oak Wand -->
<item id="1300" price="0" /> <!-- Apprentice's Rod -->
<item id="1301" price="0" /> <!-- Big Hammer -->
<item id="1511" price="0" /> <!-- Silversmith Hammer -->
<item id="2370" price="0" /> <!-- Guild Member's Club -->
<item id="2501" price="0" /> <!-- Bone Club -->
<item id="4221" price="0" /> <!-- Ubiquitous Axe -->
<item id="7817" price="0" /> <!-- Apprentice Adventurer's Bone Club -->
</list>
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../xsd/buylist.xsd">
<item id="4" price="0" /> <!-- Club -->
<item id="5" price="0" /> <!-- Mace -->
<item id="6" price="0" /> <!-- Apprentice's Wand -->
<item id="7" price="0" /> <!-- Apprentice's Rod -->
<item id="87" price="0" /> <!-- Iron Hammer -->
<item id="152" price="0" /> <!-- Heavy Chisel -->
<item id="153" price="0" /> <!-- Sigil -->
<item id="154" price="0" /> <!-- Dwarven Mace -->
<item id="155" price="0" /> <!-- Flanged Mace -->
<item id="747" price="0" /> <!-- Wand of Adept -->
<item id="748" price="0" /> <!-- Gallint's Oak Wand -->
<item id="1300" price="0" /> <!-- Apprentice's Rod -->
<item id="1301" price="0" /> <!-- Big Hammer -->
<item id="1511" price="0" /> <!-- Silversmith Hammer -->
<item id="2370" price="0" /> <!-- Guild Member's Club -->
<item id="2501" price="0" /> <!-- Bone Club -->
<item id="4221" price="0" /> <!-- Ubiquitous Axe -->
<item id="7817" price="0" /> <!-- Apprentice Adventurer's Bone Club -->
</list>

View File

@@ -1,16 +1,16 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/buylist.xsd">
<item id="8" price="0" /> <!-- Willow Staff -->
<item id="9" price="0" /> <!-- Cedar Staff -->
<item id="176" price="0" /> <!-- Apprentice's Staff -->
<item id="177" price="0" /> <!-- Mage Staff -->
<item id="744" price="0" /> <!-- Staff of Sentinel -->
<item id="754" price="0" /> <!-- Red Sunset Staff -->
<item id="1304" price="0" /> <!-- Conjuror's Staff -->
<item id="2373" price="0" /> <!-- Eldritch Staff -->
<item id="6355" price="0" /> <!-- Mage Staff - for Beginners -->
<item id="6716" price="0" /> <!-- Monster Only(Silenos Shaman) -->
<item id="6718" price="0" /> <!-- Monster Only(Einhasad Shaman) -->
<item id="7058" price="0" /> <!-- Chrono Darbuka -->
<item id="7816" price="0" /> <!-- Apprentice Adventurer's Staff -->
</list>
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../xsd/buylist.xsd">
<item id="8" price="0" /> <!-- Willow Staff -->
<item id="9" price="0" /> <!-- Cedar Staff -->
<item id="176" price="0" /> <!-- Apprentice's Staff -->
<item id="177" price="0" /> <!-- Mage Staff -->
<item id="744" price="0" /> <!-- Staff of Sentinel -->
<item id="754" price="0" /> <!-- Red Sunset Staff -->
<item id="1304" price="0" /> <!-- Conjuror's Staff -->
<item id="2373" price="0" /> <!-- Eldritch Staff -->
<item id="6355" price="0" /> <!-- Mage Staff - for Beginners -->
<item id="6716" price="0" /> <!-- Monster Only(Silenos Shaman) -->
<item id="6718" price="0" /> <!-- Monster Only(Einhasad Shaman) -->
<item id="7058" price="0" /> <!-- Chrono Darbuka -->
<item id="7816" price="0" /> <!-- Apprentice Adventurer's Staff -->
</list>

View File

@@ -1,16 +1,16 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/buylist.xsd">
<item id="69" price="0" /> <!-- Bastard Sword -->
<item id="83" price="0" /> <!-- Sword of Magic -->
<item id="123" price="0" /> <!-- Saber -->
<item id="125" price="0" /> <!-- Spinebone Sword -->
<item id="126" price="0" /> <!-- Artisan's Sword -->
<item id="127" price="0" /> <!-- Crimson Sword -->
<item id="128" price="0" /> <!-- Knight's Sword -->
<item id="129" price="0" /> <!-- Sword of Revolution -->
<item id="130" price="0" /> <!-- Elven Sword -->
<item id="143" price="0" /> <!-- Sword of Mystic -->
<item id="144" price="0" /> <!-- Sword of Occult -->
<item id="2499" price="0" /> <!-- Elven Long Sword -->
<item id="7826" price="0" /> <!-- Traveler's Bastard Sword -->
</list>
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../xsd/buylist.xsd">
<item id="69" price="0" /> <!-- Bastard Sword -->
<item id="83" price="0" /> <!-- Sword of Magic -->
<item id="123" price="0" /> <!-- Saber -->
<item id="125" price="0" /> <!-- Spinebone Sword -->
<item id="126" price="0" /> <!-- Artisan's Sword -->
<item id="127" price="0" /> <!-- Crimson Sword -->
<item id="128" price="0" /> <!-- Knight's Sword -->
<item id="129" price="0" /> <!-- Sword of Revolution -->
<item id="130" price="0" /> <!-- Elven Sword -->
<item id="143" price="0" /> <!-- Sword of Mystic -->
<item id="144" price="0" /> <!-- Sword of Occult -->
<item id="2499" price="0" /> <!-- Elven Long Sword -->
<item id="7826" price="0" /> <!-- Traveler's Bastard Sword -->
</list>

View File

@@ -1,11 +1,11 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/buylist.xsd">
<item id="70" price="0" /> <!-- Claymore -->
<item id="124" price="0" /> <!-- Two-Handed Sword -->
<item id="5285" price="0" /> <!-- Heavy Sword -->
<item id="5791" price="0" /> <!-- Tomb Guard A -->
<item id="5792" price="0" /> <!-- Tomb Guard B -->
<item id="5795" price="0" /> <!-- Tomb Guard A -->
<item id="5796" price="0" /> <!-- Tomb Guard B -->
<item id="6723" price="0" /> <!-- Monster Only(Vampire Warrior) -->
</list>
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../xsd/buylist.xsd">
<item id="70" price="0" /> <!-- Claymore -->
<item id="124" price="0" /> <!-- Two-Handed Sword -->
<item id="5285" price="0" /> <!-- Heavy Sword -->
<item id="5791" price="0" /> <!-- Tomb Guard A -->
<item id="5792" price="0" /> <!-- Tomb Guard B -->
<item id="5795" price="0" /> <!-- Tomb Guard A -->
<item id="5796" price="0" /> <!-- Tomb Guard B -->
<item id="6723" price="0" /> <!-- Monster Only(Vampire Warrior) -->
</list>

View File

@@ -1,29 +1,29 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/buylist.xsd">
<item id="2516" price="0" /> <!-- Saber*Saber -->
<item id="2517" price="0" /> <!-- Saber*Bastard Sword -->
<item id="2518" price="0" /> <!-- Saber*Spinebone Sword -->
<item id="2519" price="0" /> <!-- Saber*Artisan's Sword -->
<item id="2520" price="0" /> <!-- Saber*Knight's Sword -->
<item id="2521" price="0" /> <!-- Saber*Crimson Sword -->
<item id="2522" price="0" /> <!-- Saber*Elven Sword -->
<item id="2525" price="0" /> <!-- Bastard Sword*Bastard Sword -->
<item id="2526" price="0" /> <!-- Bastard Sword*Spinebone Sword -->
<item id="2527" price="0" /> <!-- Bastard Sword*Artisan's Sword -->
<item id="2528" price="0" /> <!-- Bastard Sword*Knight's Sword -->
<item id="2529" price="0" /> <!-- Bastard Sword*Crimson Sword -->
<item id="2530" price="0" /> <!-- Bastard Sword*Elven Sword -->
<item id="2533" price="0" /> <!-- Spinebone Sword*Spinebone Sword -->
<item id="2534" price="0" /> <!-- Spinebone Sword*Artisan's Sword -->
<item id="2535" price="0" /> <!-- Spinebone Sword*Knight's Sword -->
<item id="2536" price="0" /> <!-- Spinebone Sword*Crimson Sword -->
<item id="2537" price="0" /> <!-- Spinebone Sword*Elven Sword -->
<item id="2540" price="0" /> <!-- Artisan's Sword*Artisan's Sword -->
<item id="2541" price="0" /> <!-- Artisan's Sword*Knight's Sword -->
<item id="2542" price="0" /> <!-- Artisan's Sword*Crimson Sword -->
<item id="2543" price="0" /> <!-- Artisan's Sword*Elven Sword -->
<item id="2546" price="0" /> <!-- Knight's Sword*Knight's Sword -->
<item id="2547" price="0" /> <!-- Knight's Sword*Crimson Sword -->
<item id="2548" price="0" /> <!-- Knight's Sword*Elven Sword -->
<item id="5129" price="0" /> <!-- Doll Knife -->
</list>
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../xsd/buylist.xsd">
<item id="2516" price="0" /> <!-- Saber*Saber -->
<item id="2517" price="0" /> <!-- Saber*Bastard Sword -->
<item id="2518" price="0" /> <!-- Saber*Spinebone Sword -->
<item id="2519" price="0" /> <!-- Saber*Artisan's Sword -->
<item id="2520" price="0" /> <!-- Saber*Knight's Sword -->
<item id="2521" price="0" /> <!-- Saber*Crimson Sword -->
<item id="2522" price="0" /> <!-- Saber*Elven Sword -->
<item id="2525" price="0" /> <!-- Bastard Sword*Bastard Sword -->
<item id="2526" price="0" /> <!-- Bastard Sword*Spinebone Sword -->
<item id="2527" price="0" /> <!-- Bastard Sword*Artisan's Sword -->
<item id="2528" price="0" /> <!-- Bastard Sword*Knight's Sword -->
<item id="2529" price="0" /> <!-- Bastard Sword*Crimson Sword -->
<item id="2530" price="0" /> <!-- Bastard Sword*Elven Sword -->
<item id="2533" price="0" /> <!-- Spinebone Sword*Spinebone Sword -->
<item id="2534" price="0" /> <!-- Spinebone Sword*Artisan's Sword -->
<item id="2535" price="0" /> <!-- Spinebone Sword*Knight's Sword -->
<item id="2536" price="0" /> <!-- Spinebone Sword*Crimson Sword -->
<item id="2537" price="0" /> <!-- Spinebone Sword*Elven Sword -->
<item id="2540" price="0" /> <!-- Artisan's Sword*Artisan's Sword -->
<item id="2541" price="0" /> <!-- Artisan's Sword*Knight's Sword -->
<item id="2542" price="0" /> <!-- Artisan's Sword*Crimson Sword -->
<item id="2543" price="0" /> <!-- Artisan's Sword*Elven Sword -->
<item id="2546" price="0" /> <!-- Knight's Sword*Knight's Sword -->
<item id="2547" price="0" /> <!-- Knight's Sword*Crimson Sword -->
<item id="2548" price="0" /> <!-- Knight's Sword*Elven Sword -->
<item id="5129" price="0" /> <!-- Doll Knife -->
</list>

View File

@@ -1,23 +1,23 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/buylist.xsd">
<item id="220" price="0" /> <!-- Crafted Dagger -->
<item id="221" price="0" /> <!-- Assassin Knife -->
<item id="222" price="0" /> <!-- Poniard Dagger -->
<item id="223" price="0" /> <!-- Kukuri -->
<item id="224" price="0" /> <!-- Maingauche -->
<item id="225" price="0" /> <!-- Mithril Dagger -->
<item id="238" price="0" /> <!-- Dagger of Mana -->
<item id="239" price="0" /> <!-- Mystic Knife -->
<item id="240" price="0" /> <!-- Conjurer's Knife -->
<item id="241" price="0" /> <!-- Shilen Knife -->
<item id="1471" price="0" /> <!-- Silenos Blowgun -->
<item id="1660" price="0" /> <!-- Cursed Maingauche -->
<item id="2507" price="0" /> <!-- Lizardspear -->
<item id="4028" price="0" /> <!-- Giant Cannon -->
<item id="5127" price="0" /> <!-- Dailaon Knife -->
<item id="5128" price="0" /> <!-- Crokian Blade -->
<item id="5130" price="0" /> <!-- Nos Sword -->
<item id="5131" price="0" /> <!-- Parhit Staff -->
<item id="5132" price="0" /> <!-- Giant Trident -->
<item id="7830" price="0" /> <!-- Traveler's Poniard Dagger -->
</list>
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../xsd/buylist.xsd">
<item id="220" price="0" /> <!-- Crafted Dagger -->
<item id="221" price="0" /> <!-- Assassin Knife -->
<item id="222" price="0" /> <!-- Poniard Dagger -->
<item id="223" price="0" /> <!-- Kukuri -->
<item id="224" price="0" /> <!-- Maingauche -->
<item id="225" price="0" /> <!-- Mithril Dagger -->
<item id="238" price="0" /> <!-- Dagger of Mana -->
<item id="239" price="0" /> <!-- Mystic Knife -->
<item id="240" price="0" /> <!-- Conjurer's Knife -->
<item id="241" price="0" /> <!-- Shilen Knife -->
<item id="1471" price="0" /> <!-- Silenos Blowgun -->
<item id="1660" price="0" /> <!-- Cursed Maingauche -->
<item id="2507" price="0" /> <!-- Lizardspear -->
<item id="4028" price="0" /> <!-- Giant Cannon -->
<item id="5127" price="0" /> <!-- Dailaon Knife -->
<item id="5128" price="0" /> <!-- Crokian Blade -->
<item id="5130" price="0" /> <!-- Nos Sword -->
<item id="5131" price="0" /> <!-- Parhit Staff -->
<item id="5132" price="0" /> <!-- Giant Trident -->
<item id="7830" price="0" /> <!-- Traveler's Poniard Dagger -->
</list>

View File

@@ -1,13 +1,13 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/buylist.xsd">
<item id="274" price="0" /> <!-- Reinforced Bow -->
<item id="275" price="0" /> <!-- Long Bow -->
<item id="276" price="0" /> <!-- Elven Bow -->
<item id="277" price="0" /> <!-- Dark Elven Bow -->
<item id="278" price="0" /> <!-- Gastraphetes -->
<item id="279" price="0" /> <!-- Reinforced Long Bow -->
<item id="280" price="0" /> <!-- Light Crossbow -->
<item id="7823" price="0" /> <!-- Traveler's Dark Elven Bow -->
<item id="7824" price="0" /> <!-- Traveler's Long Bow -->
<item id="1341" price="0" /> <!-- Bone Arrow -->
</list>
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../xsd/buylist.xsd">
<item id="274" price="0" /> <!-- Reinforced Bow -->
<item id="275" price="0" /> <!-- Long Bow -->
<item id="276" price="0" /> <!-- Elven Bow -->
<item id="277" price="0" /> <!-- Dark Elven Bow -->
<item id="278" price="0" /> <!-- Gastraphetes -->
<item id="279" price="0" /> <!-- Reinforced Long Bow -->
<item id="280" price="0" /> <!-- Light Crossbow -->
<item id="7823" price="0" /> <!-- Traveler's Dark Elven Bow -->
<item id="7824" price="0" /> <!-- Traveler's Long Bow -->
<item id="1341" price="0" /> <!-- Bone Arrow -->
</list>

View File

@@ -1,9 +1,9 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/buylist.xsd">
<item id="258" price="0" /> <!-- Bagh-Nakh -->
<item id="259" price="0" /> <!-- Single-Edged Jamadhr -->
<item id="260" price="0" /> <!-- Triple-Edged Jamadhr -->
<item id="261" price="0" /> <!-- Bich'Hwa -->
<item id="262" price="0" /> <!-- Scallop Jamadhr -->
<item id="7828" price="0" /> <!-- Traveler's Jamadhr -->
</list>
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../xsd/buylist.xsd">
<item id="258" price="0" /> <!-- Bagh-Nakh -->
<item id="259" price="0" /> <!-- Single-Edged Jamadhr -->
<item id="260" price="0" /> <!-- Triple-Edged Jamadhr -->
<item id="261" price="0" /> <!-- Bich'Hwa -->
<item id="262" price="0" /> <!-- Scallop Jamadhr -->
<item id="7828" price="0" /> <!-- Traveler's Jamadhr -->
</list>

View File

@@ -1,17 +1,17 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/buylist.xsd">
<item id="93" price="0" /> <!-- Winged Spear -->
<item id="291" price="0" /> <!-- Trident -->
<item id="292" price="0" /> <!-- Pike -->
<item id="293" price="0" /> <!-- War Hammer -->
<item id="294" price="0" /> <!-- War Pick -->
<item id="295" price="0" /> <!-- Dwarven Trident -->
<item id="296" price="0" /> <!-- Dwarven Pike -->
<item id="297" price="0" /> <!-- Glaive -->
<item id="1376" price="0" /> <!-- Guard Spear -->
<item id="1472" price="0" /> <!-- Dreadbane -->
<item id="3937" price="0" /> <!-- Giant Bar -->
<item id="3938" price="0" /> <!-- Giant Rod -->
<item id="3939" price="0" /> <!-- Lady's Fan -->
<item id="7831" price="0" /> <!-- Traveler's Pike -->
</list>
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../xsd/buylist.xsd">
<item id="93" price="0" /> <!-- Winged Spear -->
<item id="291" price="0" /> <!-- Trident -->
<item id="292" price="0" /> <!-- Pike -->
<item id="293" price="0" /> <!-- War Hammer -->
<item id="294" price="0" /> <!-- War Pick -->
<item id="295" price="0" /> <!-- Dwarven Trident -->
<item id="296" price="0" /> <!-- Dwarven Pike -->
<item id="297" price="0" /> <!-- Glaive -->
<item id="1376" price="0" /> <!-- Guard Spear -->
<item id="1472" price="0" /> <!-- Dreadbane -->
<item id="3937" price="0" /> <!-- Giant Bar -->
<item id="3938" price="0" /> <!-- Giant Rod -->
<item id="3939" price="0" /> <!-- Lady's Fan -->
<item id="7831" price="0" /> <!-- Traveler's Pike -->
</list>

View File

@@ -1,21 +1,21 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/buylist.xsd">
<item id="86" price="0" /> <!-- Tomahawk -->
<item id="88" price="0" /> <!-- Morning Star -->
<item id="156" price="0" /> <!-- Hand Axe -->
<item id="157" price="0" /> <!-- Spiked Club -->
<item id="158" price="0" /> <!-- Tarbar -->
<item id="159" price="0" /> <!-- Bonebreaker -->
<item id="166" price="0" /> <!-- Heavy Mace -->
<item id="167" price="0" /> <!-- Scalpel -->
<item id="168" price="0" /> <!-- Work Hammer -->
<item id="169" price="0" /> <!-- Skull Breaker -->
<item id="172" price="0" /> <!-- Heavy Bone Club -->
<item id="179" price="0" /> <!-- Mace of Prayer -->
<item id="180" price="0" /> <!-- Mace of Judgment -->
<item id="181" price="0" /> <!-- Mace of Miracle -->
<item id="182" price="0" /> <!-- Doom Hammer -->
<item id="189" price="0" /> <!-- Staff of Life -->
<item id="7822" price="0" /> <!-- Traveler's Mace -->
<item id="7829" price="0" /> <!-- Traveler's Tomahawk -->
</list>
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../xsd/buylist.xsd">
<item id="86" price="0" /> <!-- Tomahawk -->
<item id="88" price="0" /> <!-- Morning Star -->
<item id="156" price="0" /> <!-- Hand Axe -->
<item id="157" price="0" /> <!-- Spiked Club -->
<item id="158" price="0" /> <!-- Tarbar -->
<item id="159" price="0" /> <!-- Bonebreaker -->
<item id="166" price="0" /> <!-- Heavy Mace -->
<item id="167" price="0" /> <!-- Scalpel -->
<item id="168" price="0" /> <!-- Work Hammer -->
<item id="169" price="0" /> <!-- Skull Breaker -->
<item id="172" price="0" /> <!-- Heavy Bone Club -->
<item id="179" price="0" /> <!-- Mace of Prayer -->
<item id="180" price="0" /> <!-- Mace of Judgment -->
<item id="181" price="0" /> <!-- Mace of Miracle -->
<item id="182" price="0" /> <!-- Doom Hammer -->
<item id="189" price="0" /> <!-- Staff of Life -->
<item id="7822" price="0" /> <!-- Traveler's Mace -->
<item id="7829" price="0" /> <!-- Traveler's Tomahawk -->
</list>

View File

@@ -1,14 +1,14 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/buylist.xsd">
<item id="90" price="0" /> <!-- Goat Head Staff -->
<item id="178" price="0" /> <!-- Bone Staff -->
<item id="183" price="0" /> <!-- Mystic Staff -->
<item id="184" price="0" /> <!-- Conjuror's Staff -->
<item id="185" price="0" /> <!-- Staff of Mana -->
<item id="186" price="0" /> <!-- Staff of Magic -->
<item id="187" price="0" /> <!-- Atuba Hammer -->
<item id="188" price="0" /> <!-- Ghost Staff -->
<item id="190" price="0" /> <!-- Atuba Mace -->
<item id="749" price="0" /> <!-- 0 -->
<item id="7825" price="0" /> <!-- Traveler's Staff -->
</list>
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../xsd/buylist.xsd">
<item id="90" price="0" /> <!-- Goat Head Staff -->
<item id="178" price="0" /> <!-- Bone Staff -->
<item id="183" price="0" /> <!-- Mystic Staff -->
<item id="184" price="0" /> <!-- Conjuror's Staff -->
<item id="185" price="0" /> <!-- Staff of Mana -->
<item id="186" price="0" /> <!-- Staff of Magic -->
<item id="187" price="0" /> <!-- Atuba Hammer -->
<item id="188" price="0" /> <!-- Ghost Staff -->
<item id="190" price="0" /> <!-- Atuba Mace -->
<item id="749" price="0" /> <!-- 0 -->
<item id="7825" price="0" /> <!-- Traveler's Staff -->
</list>

View File

@@ -1,61 +1,61 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/buylist.xsd">
<item id="72" price="0" /> <!-- Stormbringer -->
<item id="73" price="0" /> <!-- Shamshir -->
<item id="74" price="0" /> <!-- Katana -->
<item id="75" price="0" /> <!-- Caliburs -->
<item id="76" price="0" /> <!-- Sword of Delusion -->
<item id="77" price="0" /> <!-- Tsurugi -->
<item id="84" price="0" /> <!-- Homunkulus's Sword -->
<item id="131" price="0" /> <!-- Spirit Sword -->
<item id="132" price="0" /> <!-- Sword of Limit -->
<item id="133" price="0" /> <!-- Raid Sword -->
<item id="134" price="0" /> <!-- Sword of Nightmare -->
<item id="135" price="0" /> <!-- Samurai Longsword -->
<item id="145" price="0" /> <!-- Sword of Whispering Death -->
<item id="4681" price="0" /> <!-- Stormbringer - Critical Anger -->
<item id="4682" price="0" /> <!-- Stormbringer - Focus -->
<item id="4683" price="0" /> <!-- Stormbringer - Light -->
<item id="4684" price="0" /> <!-- Shamshir - Guidance -->
<item id="4685" price="0" /> <!-- Shamshir - Back Blow -->
<item id="4686" price="0" /> <!-- Shamshir - Rsk. Evasion -->
<item id="4687" price="0" /> <!-- Katana - Focus -->
<item id="4688" price="0" /> <!-- Katana - Critical Damage -->
<item id="4689" price="0" /> <!-- Katana - Haste -->
<item id="4690" price="0" /> <!-- Spirit Sword - Critical Damage -->
<item id="4691" price="0" /> <!-- Spirit Sword - Critical Poison -->
<item id="4692" price="0" /> <!-- Spirit Sword - Haste -->
<item id="4693" price="0" /> <!-- Raid Sword - Focus -->
<item id="4694" price="0" /> <!-- Raid Sword - Critical Drain -->
<item id="4695" price="0" /> <!-- Raid Sword - Critical Poison -->
<item id="4696" price="0" /> <!-- Caliburs - Guidance -->
<item id="4697" price="0" /> <!-- Caliburs - Focus -->
<item id="4698" price="0" /> <!-- Caliburs - Critical Damage -->
<item id="4699" price="0" /> <!-- Sword of Delusion - Focus -->
<item id="4700" price="0" /> <!-- Sword of Delusion - Health -->
<item id="4701" price="0" /> <!-- Sword of Delusion - Rsk. Haste -->
<item id="4702" price="0" /> <!-- Tsurugi - Focus -->
<item id="4703" price="0" /> <!-- Tsurugi - Critical Damage -->
<item id="4704" price="0" /> <!-- Tsurugi - Haste -->
<item id="4705" price="0" /> <!-- Sword of Nightmare - Health -->
<item id="4706" price="0" /> <!-- Sword of Nightmare - Focus -->
<item id="4707" price="0" /> <!-- Sword of Nightmare - Light -->
<item id="4708" price="0" /> <!-- Samurai Longsword - Focus -->
<item id="4709" price="0" /> <!-- Samurai Longsword - Critical Damage -->
<item id="4710" price="0" /> <!-- Samurai Longsword - Haste -->
<item id="5793" price="0" /> <!-- Tomb Savant A -->
<item id="5794" price="0" /> <!-- Tomb Savant B -->
<item id="5797" price="0" /> <!-- Tomb Savant A -->
<item id="5798" price="0" /> <!-- Tomb Savant B -->
<item id="5800" price="0" /> <!-- Nephilim Lord -->
<item id="5801" price="0" /> <!-- For NPC (Dusk) -->
<item id="6307" price="0" /> <!-- Sword of Limit - Guidance -->
<item id="6308" price="0" /> <!-- Sword of Limit - Critical Drain -->
<item id="6309" price="0" /> <!-- Sword of Limit - Health -->
<item id="6310" price="0" /> <!-- Sword of Whispering Death - Empower -->
<item id="6311" price="0" /> <!-- Sword of Whispering Death - M. Atk. -->
<item id="6312" price="0" /> <!-- Sword of Whispering Death - Magic Silence -->
<item id="6313" price="0" /> <!-- Homunkulus's Sword - Acumen -->
<item id="6314" price="0" /> <!-- Homunkulus's Sword - Conversion -->
<item id="6315" price="0" /> <!-- Homunkulus's Sword - Magic Paralyze -->
</list>
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../xsd/buylist.xsd">
<item id="72" price="0" /> <!-- Stormbringer -->
<item id="73" price="0" /> <!-- Shamshir -->
<item id="74" price="0" /> <!-- Katana -->
<item id="75" price="0" /> <!-- Caliburs -->
<item id="76" price="0" /> <!-- Sword of Delusion -->
<item id="77" price="0" /> <!-- Tsurugi -->
<item id="84" price="0" /> <!-- Homunkulus's Sword -->
<item id="131" price="0" /> <!-- Spirit Sword -->
<item id="132" price="0" /> <!-- Sword of Limit -->
<item id="133" price="0" /> <!-- Raid Sword -->
<item id="134" price="0" /> <!-- Sword of Nightmare -->
<item id="135" price="0" /> <!-- Samurai Longsword -->
<item id="145" price="0" /> <!-- Sword of Whispering Death -->
<item id="4681" price="0" /> <!-- Stormbringer - Critical Anger -->
<item id="4682" price="0" /> <!-- Stormbringer - Focus -->
<item id="4683" price="0" /> <!-- Stormbringer - Light -->
<item id="4684" price="0" /> <!-- Shamshir - Guidance -->
<item id="4685" price="0" /> <!-- Shamshir - Back Blow -->
<item id="4686" price="0" /> <!-- Shamshir - Rsk. Evasion -->
<item id="4687" price="0" /> <!-- Katana - Focus -->
<item id="4688" price="0" /> <!-- Katana - Critical Damage -->
<item id="4689" price="0" /> <!-- Katana - Haste -->
<item id="4690" price="0" /> <!-- Spirit Sword - Critical Damage -->
<item id="4691" price="0" /> <!-- Spirit Sword - Critical Poison -->
<item id="4692" price="0" /> <!-- Spirit Sword - Haste -->
<item id="4693" price="0" /> <!-- Raid Sword - Focus -->
<item id="4694" price="0" /> <!-- Raid Sword - Critical Drain -->
<item id="4695" price="0" /> <!-- Raid Sword - Critical Poison -->
<item id="4696" price="0" /> <!-- Caliburs - Guidance -->
<item id="4697" price="0" /> <!-- Caliburs - Focus -->
<item id="4698" price="0" /> <!-- Caliburs - Critical Damage -->
<item id="4699" price="0" /> <!-- Sword of Delusion - Focus -->
<item id="4700" price="0" /> <!-- Sword of Delusion - Health -->
<item id="4701" price="0" /> <!-- Sword of Delusion - Rsk. Haste -->
<item id="4702" price="0" /> <!-- Tsurugi - Focus -->
<item id="4703" price="0" /> <!-- Tsurugi - Critical Damage -->
<item id="4704" price="0" /> <!-- Tsurugi - Haste -->
<item id="4705" price="0" /> <!-- Sword of Nightmare - Health -->
<item id="4706" price="0" /> <!-- Sword of Nightmare - Focus -->
<item id="4707" price="0" /> <!-- Sword of Nightmare - Light -->
<item id="4708" price="0" /> <!-- Samurai Longsword - Focus -->
<item id="4709" price="0" /> <!-- Samurai Longsword - Critical Damage -->
<item id="4710" price="0" /> <!-- Samurai Longsword - Haste -->
<item id="5793" price="0" /> <!-- Tomb Savant A -->
<item id="5794" price="0" /> <!-- Tomb Savant B -->
<item id="5797" price="0" /> <!-- Tomb Savant A -->
<item id="5798" price="0" /> <!-- Tomb Savant B -->
<item id="5800" price="0" /> <!-- Nephilim Lord -->
<item id="5801" price="0" /> <!-- For NPC (Dusk) -->
<item id="6307" price="0" /> <!-- Sword of Limit - Guidance -->
<item id="6308" price="0" /> <!-- Sword of Limit - Critical Drain -->
<item id="6309" price="0" /> <!-- Sword of Limit - Health -->
<item id="6310" price="0" /> <!-- Sword of Whispering Death - Empower -->
<item id="6311" price="0" /> <!-- Sword of Whispering Death - M. Atk. -->
<item id="6312" price="0" /> <!-- Sword of Whispering Death - Magic Silence -->
<item id="6313" price="0" /> <!-- Homunkulus's Sword - Acumen -->
<item id="6314" price="0" /> <!-- Homunkulus's Sword - Conversion -->
<item id="6315" price="0" /> <!-- Homunkulus's Sword - Magic Paralyze -->
</list>

View File

@@ -1,11 +1,11 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/buylist.xsd">
<item id="71" price="0" /> <!-- Flamberge -->
<item id="4711" price="0" /> <!-- Flamberge - Critical Damage -->
<item id="4712" price="0" /> <!-- Flamberge - Focus -->
<item id="4713" price="0" /> <!-- Flamberge - Light -->
<item id="5286" price="0" /> <!-- Berserker Blade -->
<item id="6347" price="0" /> <!-- Berserker Blade - Focus -->
<item id="6348" price="0" /> <!-- Berserker Blade - Critical Damage -->
<item id="6349" price="0" /> <!-- Berserker Blade - Haste -->
</list>
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../xsd/buylist.xsd">
<item id="71" price="0" /> <!-- Flamberge -->
<item id="4711" price="0" /> <!-- Flamberge - Critical Damage -->
<item id="4712" price="0" /> <!-- Flamberge - Focus -->
<item id="4713" price="0" /> <!-- Flamberge - Light -->
<item id="5286" price="0" /> <!-- Berserker Blade -->
<item id="6347" price="0" /> <!-- Berserker Blade - Focus -->
<item id="6348" price="0" /> <!-- Berserker Blade - Critical Damage -->
<item id="6349" price="0" /> <!-- Berserker Blade - Haste -->
</list>

View File

@@ -1,38 +1,38 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/buylist.xsd">
<item id="2523" price="0" /> <!-- Saber*Sword of Revolution -->
<item id="2524" price="0" /> <!-- Saber*Elven Long Sword -->
<item id="2531" price="0" /> <!-- Bastard Sword*Sword of Revolution -->
<item id="2532" price="0" /> <!-- Bastard Sword*Elven Long Sword -->
<item id="2538" price="0" /> <!-- Spinebone Sword*Sword of Revolution -->
<item id="2539" price="0" /> <!-- Spinebone Sword*Elven Long Sword -->
<item id="2544" price="0" /> <!-- Artisan's Sword*Sword of Revolution -->
<item id="2545" price="0" /> <!-- Artisan's Sword*Elven Long Sword -->
<item id="2549" price="0" /> <!-- Knight's Sword*Sword of Revolution -->
<item id="2550" price="0" /> <!-- Knight's Sword*Elven Long Sword -->
<item id="2551" price="0" /> <!-- Crimson Sword*Crimson Sword -->
<item id="2552" price="0" /> <!-- Crimson Sword*Elven Sword -->
<item id="2553" price="0" /> <!-- Crimson Sword*Sword of Revolution -->
<item id="2554" price="0" /> <!-- Crimson Sword*Elven Long Sword -->
<item id="2555" price="0" /> <!-- Elven Sword*Elven Sword -->
<item id="2556" price="0" /> <!-- Elven Sword*Sword of Revolution -->
<item id="2557" price="0" /> <!-- Elven Sword*Elven Long Sword -->
<item id="2558" price="0" /> <!-- Sword of Revolution*Sword of Revolution -->
<item id="2559" price="0" /> <!-- Sword of Revolution*Elven Long Sword -->
<item id="2560" price="0" /> <!-- Elven Long Sword*Elven Long Sword -->
<item id="2561" price="0" /> <!-- Stormbringer*Stormbringer -->
<item id="2562" price="0" /> <!-- Stormbringer*Shamshir -->
<item id="2563" price="0" /> <!-- Stormbringer*Katana -->
<item id="2564" price="0" /> <!-- Stormbringer*Spirit Sword -->
<item id="2565" price="0" /> <!-- Stormbringer*Raid Sword -->
<item id="2572" price="0" /> <!-- Shamshir*Shamshir -->
<item id="2573" price="0" /> <!-- Shamshir*Katana -->
<item id="2574" price="0" /> <!-- Shamshir*Spirit Sword -->
<item id="2575" price="0" /> <!-- Shamshir*Raid Sword -->
<item id="2582" price="0" /> <!-- Katana*Katana -->
<item id="2583" price="0" /> <!-- Katana*Spirit Sword -->
<item id="2584" price="0" /> <!-- Katana*Raid Sword -->
<item id="2591" price="0" /> <!-- Spirit Sword*Spirit Sword -->
<item id="2592" price="0" /> <!-- Spirit Sword*Raid Sword -->
<item id="2599" price="0" /> <!-- Raid Sword*Raid Sword -->
</list>
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../xsd/buylist.xsd">
<item id="2523" price="0" /> <!-- Saber*Sword of Revolution -->
<item id="2524" price="0" /> <!-- Saber*Elven Long Sword -->
<item id="2531" price="0" /> <!-- Bastard Sword*Sword of Revolution -->
<item id="2532" price="0" /> <!-- Bastard Sword*Elven Long Sword -->
<item id="2538" price="0" /> <!-- Spinebone Sword*Sword of Revolution -->
<item id="2539" price="0" /> <!-- Spinebone Sword*Elven Long Sword -->
<item id="2544" price="0" /> <!-- Artisan's Sword*Sword of Revolution -->
<item id="2545" price="0" /> <!-- Artisan's Sword*Elven Long Sword -->
<item id="2549" price="0" /> <!-- Knight's Sword*Sword of Revolution -->
<item id="2550" price="0" /> <!-- Knight's Sword*Elven Long Sword -->
<item id="2551" price="0" /> <!-- Crimson Sword*Crimson Sword -->
<item id="2552" price="0" /> <!-- Crimson Sword*Elven Sword -->
<item id="2553" price="0" /> <!-- Crimson Sword*Sword of Revolution -->
<item id="2554" price="0" /> <!-- Crimson Sword*Elven Long Sword -->
<item id="2555" price="0" /> <!-- Elven Sword*Elven Sword -->
<item id="2556" price="0" /> <!-- Elven Sword*Sword of Revolution -->
<item id="2557" price="0" /> <!-- Elven Sword*Elven Long Sword -->
<item id="2558" price="0" /> <!-- Sword of Revolution*Sword of Revolution -->
<item id="2559" price="0" /> <!-- Sword of Revolution*Elven Long Sword -->
<item id="2560" price="0" /> <!-- Elven Long Sword*Elven Long Sword -->
<item id="2561" price="0" /> <!-- Stormbringer*Stormbringer -->
<item id="2562" price="0" /> <!-- Stormbringer*Shamshir -->
<item id="2563" price="0" /> <!-- Stormbringer*Katana -->
<item id="2564" price="0" /> <!-- Stormbringer*Spirit Sword -->
<item id="2565" price="0" /> <!-- Stormbringer*Raid Sword -->
<item id="2572" price="0" /> <!-- Shamshir*Shamshir -->
<item id="2573" price="0" /> <!-- Shamshir*Katana -->
<item id="2574" price="0" /> <!-- Shamshir*Spirit Sword -->
<item id="2575" price="0" /> <!-- Shamshir*Raid Sword -->
<item id="2582" price="0" /> <!-- Katana*Katana -->
<item id="2583" price="0" /> <!-- Katana*Spirit Sword -->
<item id="2584" price="0" /> <!-- Katana*Raid Sword -->
<item id="2591" price="0" /> <!-- Spirit Sword*Spirit Sword -->
<item id="2592" price="0" /> <!-- Spirit Sword*Raid Sword -->
<item id="2599" price="0" /> <!-- Raid Sword*Raid Sword -->
</list>

View File

@@ -1,35 +1,35 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/buylist.xsd">
<item id="226" price="0" /> <!-- Cursed Dagger -->
<item id="227" price="0" /> <!-- Stiletto -->
<item id="228" price="0" /> <!-- Crystal Dagger -->
<item id="230" price="0" /> <!-- Wolverine Needle -->
<item id="231" price="0" /> <!-- Grace Dagger -->
<item id="232" price="0" /> <!-- Dark Elven Dagger -->
<item id="233" price="0" /> <!-- Dark Screamer -->
<item id="242" price="0" /> <!-- Soulfire Dirk -->
<item id="4759" price="0" /> <!-- Cursed Dagger - Critical Bleed -->
<item id="4760" price="0" /> <!-- Cursed Dagger - Critical Poison -->
<item id="4761" price="0" /> <!-- Cursed Dagger - Rsk. Haste -->
<item id="4762" price="0" /> <!-- Dark Elven Dagger - Focus -->
<item id="4763" price="0" /> <!-- Dark Elven Dagger - Back Blow -->
<item id="4764" price="0" /> <!-- Dark Elven Dagger - Mortal Strike -->
<item id="4765" price="0" /> <!-- Stiletto - Critical Bleed -->
<item id="4766" price="0" /> <!-- Stiletto - Critical Poison -->
<item id="4767" price="0" /> <!-- Stiletto - Mortal Strike -->
<item id="4768" price="0" /> <!-- Grace Dagger - Evasion -->
<item id="4769" price="0" /> <!-- Grace Dagger - Focus -->
<item id="4770" price="0" /> <!-- Grace Dagger - Back Blow -->
<item id="4771" price="0" /> <!-- Dark Screamer - Evasion -->
<item id="4772" price="0" /> <!-- Dark Screamer - Focus -->
<item id="4773" price="0" /> <!-- Dark Screamer - Critical Bleed -->
<item id="4774" price="0" /> <!-- Crystal Dagger - Critical Bleed -->
<item id="4775" price="0" /> <!-- Crystal Dagger - Critical Poison -->
<item id="4776" price="0" /> <!-- Crystal Dagger - Mortal Strike -->
<item id="6356" price="0" /> <!-- Dark Elven Dagger - Rsk. Haste -->
<item id="6357" price="0" /> <!-- Stiletto - Rsk. Haste -->
<item id="6358" price="0" /> <!-- Crystal Dagger - Critical Damage -->
<item id="7810" price="0" /> <!-- Soulfire Dirk - Mana Up -->
<item id="7811" price="0" /> <!-- Soulfire Dirk - Magic Hold -->
<item id="7812" price="0" /> <!-- Soulfire Dirk - Magic Silence -->
</list>
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../xsd/buylist.xsd">
<item id="226" price="0" /> <!-- Cursed Dagger -->
<item id="227" price="0" /> <!-- Stiletto -->
<item id="228" price="0" /> <!-- Crystal Dagger -->
<item id="230" price="0" /> <!-- Wolverine Needle -->
<item id="231" price="0" /> <!-- Grace Dagger -->
<item id="232" price="0" /> <!-- Dark Elven Dagger -->
<item id="233" price="0" /> <!-- Dark Screamer -->
<item id="242" price="0" /> <!-- Soulfire Dirk -->
<item id="4759" price="0" /> <!-- Cursed Dagger - Critical Bleed -->
<item id="4760" price="0" /> <!-- Cursed Dagger - Critical Poison -->
<item id="4761" price="0" /> <!-- Cursed Dagger - Rsk. Haste -->
<item id="4762" price="0" /> <!-- Dark Elven Dagger - Focus -->
<item id="4763" price="0" /> <!-- Dark Elven Dagger - Back Blow -->
<item id="4764" price="0" /> <!-- Dark Elven Dagger - Mortal Strike -->
<item id="4765" price="0" /> <!-- Stiletto - Critical Bleed -->
<item id="4766" price="0" /> <!-- Stiletto - Critical Poison -->
<item id="4767" price="0" /> <!-- Stiletto - Mortal Strike -->
<item id="4768" price="0" /> <!-- Grace Dagger - Evasion -->
<item id="4769" price="0" /> <!-- Grace Dagger - Focus -->
<item id="4770" price="0" /> <!-- Grace Dagger - Back Blow -->
<item id="4771" price="0" /> <!-- Dark Screamer - Evasion -->
<item id="4772" price="0" /> <!-- Dark Screamer - Focus -->
<item id="4773" price="0" /> <!-- Dark Screamer - Critical Bleed -->
<item id="4774" price="0" /> <!-- Crystal Dagger - Critical Bleed -->
<item id="4775" price="0" /> <!-- Crystal Dagger - Critical Poison -->
<item id="4776" price="0" /> <!-- Crystal Dagger - Mortal Strike -->
<item id="6356" price="0" /> <!-- Dark Elven Dagger - Rsk. Haste -->
<item id="6357" price="0" /> <!-- Stiletto - Rsk. Haste -->
<item id="6358" price="0" /> <!-- Crystal Dagger - Critical Damage -->
<item id="7810" price="0" /> <!-- Soulfire Dirk - Mana Up -->
<item id="7811" price="0" /> <!-- Soulfire Dirk - Magic Hold -->
<item id="7812" price="0" /> <!-- Soulfire Dirk - Magic Silence -->
</list>

View File

@@ -1,24 +1,24 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/buylist.xsd">
<item id="281" price="0" /> <!-- Crystallized Ice Bow -->
<item id="282" price="0" /> <!-- Elemental Bow -->
<item id="283" price="0" /> <!-- Akat Long Bow -->
<item id="285" price="0" /> <!-- Noble Elven Bow -->
<item id="286" price="0" /> <!-- Eminence Bow -->
<item id="4810" price="0" /> <!-- Crystallized Ice Bow - Guidance -->
<item id="4811" price="0" /> <!-- Crystallized Ice Bow - Evasion -->
<item id="4812" price="0" /> <!-- Crystallized Ice Bow - Quick Recovery -->
<item id="4813" price="0" /> <!-- Elemental Bow - Guidance -->
<item id="4814" price="0" /> <!-- Elemental Bow - Miser -->
<item id="4815" price="0" /> <!-- Elemental Bow - Quick Recovery -->
<item id="4816" price="0" /> <!-- Noble Elven Bow - Evasion -->
<item id="4817" price="0" /> <!-- Noble Elven Bow - Miser -->
<item id="4818" price="0" /> <!-- Noble Elven Bow - Cheap Shot -->
<item id="4819" price="0" /> <!-- Akat Long Bow - Guidance -->
<item id="4820" price="0" /> <!-- Akat Long Bow - Evasion -->
<item id="4821" price="0" /> <!-- Akat Long Bow - Miser -->
<item id="4822" price="0" /> <!-- Eminence Bow - Guidance -->
<item id="4823" price="0" /> <!-- Eminence Bow - Miser -->
<item id="4824" price="0" /> <!-- Eminence Bow - Cheap Shot -->
<item id="1342" price="0" /> <!-- Steel Arrow -->
</list>
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../xsd/buylist.xsd">
<item id="281" price="0" /> <!-- Crystallized Ice Bow -->
<item id="282" price="0" /> <!-- Elemental Bow -->
<item id="283" price="0" /> <!-- Akat Long Bow -->
<item id="285" price="0" /> <!-- Noble Elven Bow -->
<item id="286" price="0" /> <!-- Eminence Bow -->
<item id="4810" price="0" /> <!-- Crystallized Ice Bow - Guidance -->
<item id="4811" price="0" /> <!-- Crystallized Ice Bow - Evasion -->
<item id="4812" price="0" /> <!-- Crystallized Ice Bow - Quick Recovery -->
<item id="4813" price="0" /> <!-- Elemental Bow - Guidance -->
<item id="4814" price="0" /> <!-- Elemental Bow - Miser -->
<item id="4815" price="0" /> <!-- Elemental Bow - Quick Recovery -->
<item id="4816" price="0" /> <!-- Noble Elven Bow - Evasion -->
<item id="4817" price="0" /> <!-- Noble Elven Bow - Miser -->
<item id="4818" price="0" /> <!-- Noble Elven Bow - Cheap Shot -->
<item id="4819" price="0" /> <!-- Akat Long Bow - Guidance -->
<item id="4820" price="0" /> <!-- Akat Long Bow - Evasion -->
<item id="4821" price="0" /> <!-- Akat Long Bow - Miser -->
<item id="4822" price="0" /> <!-- Eminence Bow - Guidance -->
<item id="4823" price="0" /> <!-- Eminence Bow - Miser -->
<item id="4824" price="0" /> <!-- Eminence Bow - Cheap Shot -->
<item id="1342" price="0" /> <!-- Steel Arrow -->
</list>

View File

@@ -1,19 +1,19 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/buylist.xsd">
<item id="263" price="0" /> <!-- Chakram -->
<item id="265" price="0" /> <!-- Fisted Blade -->
<item id="266" price="0" /> <!-- Great Pata -->
<item id="4233" price="0" /> <!-- Knuckle Duster -->
<item id="4789" price="0" /> <!-- Chakram - Critical Drain -->
<item id="4790" price="0" /> <!-- Chakram - Critical Poison -->
<item id="4791" price="0" /> <!-- Chakram - Rsk. Haste -->
<item id="4792" price="0" /> <!-- Fisted Blade - Rsk. Evasion -->
<item id="4793" price="0" /> <!-- Fisted Blade - Rsk. Haste -->
<item id="4794" price="0" /> <!-- Fisted Blade - Haste -->
<item id="4795" price="0" /> <!-- Great Pata - Critical Drain -->
<item id="4796" price="0" /> <!-- Great Pata - Critical Poison -->
<item id="4797" price="0" /> <!-- Great Pata - Rsk. Haste -->
<item id="4798" price="0" /> <!-- Knuckle Duster - Rsk. Evasion -->
<item id="4799" price="0" /> <!-- Knuckle Duster - Rsk. Haste -->
<item id="4800" price="0" /> <!-- Knuckle Duster - Haste -->
</list>
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../xsd/buylist.xsd">
<item id="263" price="0" /> <!-- Chakram -->
<item id="265" price="0" /> <!-- Fisted Blade -->
<item id="266" price="0" /> <!-- Great Pata -->
<item id="4233" price="0" /> <!-- Knuckle Duster -->
<item id="4789" price="0" /> <!-- Chakram - Critical Drain -->
<item id="4790" price="0" /> <!-- Chakram - Critical Poison -->
<item id="4791" price="0" /> <!-- Chakram - Rsk. Haste -->
<item id="4792" price="0" /> <!-- Fisted Blade - Rsk. Evasion -->
<item id="4793" price="0" /> <!-- Fisted Blade - Rsk. Haste -->
<item id="4794" price="0" /> <!-- Fisted Blade - Haste -->
<item id="4795" price="0" /> <!-- Great Pata - Critical Drain -->
<item id="4796" price="0" /> <!-- Great Pata - Critical Poison -->
<item id="4797" price="0" /> <!-- Great Pata - Rsk. Haste -->
<item id="4798" price="0" /> <!-- Knuckle Duster - Rsk. Evasion -->
<item id="4799" price="0" /> <!-- Knuckle Duster - Rsk. Haste -->
<item id="4800" price="0" /> <!-- Knuckle Duster - Haste -->
</list>

View File

@@ -1,35 +1,35 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/buylist.xsd">
<item id="94" price="0" /> <!-- Bec de Corbin -->
<item id="95" price="0" /> <!-- Poleaxe -->
<item id="96" price="0" /> <!-- Scythe -->
<item id="298" price="0" /> <!-- Orcish Glaive -->
<item id="299" price="0" /> <!-- Orcish Poleaxe -->
<item id="301" price="0" /> <!-- Scorpion -->
<item id="302" price="0" /> <!-- Body Slasher -->
<item id="303" price="0" /> <!-- Widow Maker -->
<item id="4834" price="0" /> <!-- Scythe - Anger -->
<item id="4835" price="0" /> <!-- Scythe - Critical Stun -->
<item id="4836" price="0" /> <!-- Scythe - Light -->
<item id="4837" price="0" /> <!-- Orcish Glaive - Anger -->
<item id="4838" price="0" /> <!-- Orcish Glaive - Critical Stun -->
<item id="4839" price="0" /> <!-- Orcish Glaive - Towering Blow -->
<item id="4840" price="0" /> <!-- Body Slasher - Critical Stun -->
<item id="4841" price="0" /> <!-- Body Slasher - Towering Blow -->
<item id="4842" price="0" /> <!-- Body Slasher - Wide Blow -->
<item id="4843" price="0" /> <!-- Bec de Corbin - Critical Stun -->
<item id="4844" price="0" /> <!-- Bec de Corbin - Towering Blow -->
<item id="4845" price="0" /> <!-- Bec de Corbin - Light -->
<item id="4846" price="0" /> <!-- Scorpion - Anger -->
<item id="4847" price="0" /> <!-- Scorpion - Critical Stun -->
<item id="4848" price="0" /> <!-- Scorpion - Towering Blow -->
<item id="4849" price="0" /> <!-- Widow Maker - Critical Stun -->
<item id="4850" price="0" /> <!-- Widow Maker - Towering Blow -->
<item id="4851" price="0" /> <!-- Widow Maker - Wide Blow -->
<item id="4852" price="0" /> <!-- Orcish Poleaxe - Critical Stun -->
<item id="4853" price="0" /> <!-- Orcish Poleaxe - Towering Blow -->
<item id="4854" price="0" /> <!-- Orcish Poleaxe - Wide Blow -->
<item id="7719" price="0" /> <!-- Poleaxe - Critical Stun -->
<item id="7720" price="0" /> <!-- Poleaxe - Towering Blow -->
<item id="7721" price="0" /> <!-- Poleaxe - Wide Blow -->
</list>
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../xsd/buylist.xsd">
<item id="94" price="0" /> <!-- Bec de Corbin -->
<item id="95" price="0" /> <!-- Poleaxe -->
<item id="96" price="0" /> <!-- Scythe -->
<item id="298" price="0" /> <!-- Orcish Glaive -->
<item id="299" price="0" /> <!-- Orcish Poleaxe -->
<item id="301" price="0" /> <!-- Scorpion -->
<item id="302" price="0" /> <!-- Body Slasher -->
<item id="303" price="0" /> <!-- Widow Maker -->
<item id="4834" price="0" /> <!-- Scythe - Anger -->
<item id="4835" price="0" /> <!-- Scythe - Critical Stun -->
<item id="4836" price="0" /> <!-- Scythe - Light -->
<item id="4837" price="0" /> <!-- Orcish Glaive - Anger -->
<item id="4838" price="0" /> <!-- Orcish Glaive - Critical Stun -->
<item id="4839" price="0" /> <!-- Orcish Glaive - Towering Blow -->
<item id="4840" price="0" /> <!-- Body Slasher - Critical Stun -->
<item id="4841" price="0" /> <!-- Body Slasher - Towering Blow -->
<item id="4842" price="0" /> <!-- Body Slasher - Wide Blow -->
<item id="4843" price="0" /> <!-- Bec de Corbin - Critical Stun -->
<item id="4844" price="0" /> <!-- Bec de Corbin - Towering Blow -->
<item id="4845" price="0" /> <!-- Bec de Corbin - Light -->
<item id="4846" price="0" /> <!-- Scorpion - Anger -->
<item id="4847" price="0" /> <!-- Scorpion - Critical Stun -->
<item id="4848" price="0" /> <!-- Scorpion - Towering Blow -->
<item id="4849" price="0" /> <!-- Widow Maker - Critical Stun -->
<item id="4850" price="0" /> <!-- Widow Maker - Towering Blow -->
<item id="4851" price="0" /> <!-- Widow Maker - Wide Blow -->
<item id="4852" price="0" /> <!-- Orcish Poleaxe - Critical Stun -->
<item id="4853" price="0" /> <!-- Orcish Poleaxe - Towering Blow -->
<item id="4854" price="0" /> <!-- Orcish Poleaxe - Wide Blow -->
<item id="7719" price="0" /> <!-- Poleaxe - Critical Stun -->
<item id="7720" price="0" /> <!-- Poleaxe - Towering Blow -->
<item id="7721" price="0" /> <!-- Poleaxe - Wide Blow -->
</list>

View File

@@ -1,43 +1,43 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/buylist.xsd">
<item id="4734" price="0" /> <!-- Silver Axe - Haste -->
<item id="4735" price="0" /> <!-- Skull Graver - Anger -->
<item id="4736" price="0" /> <!-- Skull Graver - Health -->
<item id="4737" price="0" /> <!-- Skull Graver - Rsk. Focus -->
<item id="4738" price="0" /> <!-- Dwarven War Hammer - Anger -->
<item id="4739" price="0" /> <!-- Dwarven War Hammer - Health -->
<item id="4740" price="0" /> <!-- Dwarven War Hammer - Haste -->
<item id="4741" price="0" /> <!-- War Axe - Anger -->
<item id="4742" price="0" /> <!-- War Axe - Health -->
<item id="4743" price="0" /> <!-- War Axe - Haste -->
<item id="4744" price="0" /> <!-- Yaksa Mace - Anger -->
<item id="4745" price="0" /> <!-- Yaksa Mace - Health -->
<item id="4746" price="0" /> <!-- Yaksa Mace - Rsk. Focus -->
<item id="7701" price="0" /> <!-- Stick of Faith - Mana Up -->
<item id="7702" price="0" /> <!-- Stick of Faith - Magic Hold -->
<item id="7703" price="0" /> <!-- Stick of Faith - Magic Shield -->
<item id="7704" price="0" /> <!-- Stick of Eternity - Empower -->
<item id="7705" price="0" /> <!-- Stick of Eternity - Rsk. Evasion -->
<item id="7706" price="0" /> <!-- Stick of Eternity - Blessed Body -->
<item id="7707" price="0" /> <!-- Nirvana Axe - M. Atk. -->
<item id="7708" price="0" /> <!-- Nirvana Axe - Magic Poison -->
<item id="7709" price="0" /> <!-- Nirvana Axe - Magic Weakness -->
<item id="7710" price="0" /> <!-- Club of Nature - Acumen -->
<item id="7711" price="0" /> <!-- Club of Nature - Mental Shield -->
<item id="7712" price="0" /> <!-- Club of Nature - Magic Hold -->
<item id="7713" price="0" /> <!-- Mace of Underworld - Mana Up -->
<item id="7714" price="0" /> <!-- Mace of Underworld - Magic Silence -->
<item id="7715" price="0" /> <!-- Mace of Underworld - Conversion -->
<item id="2503" price="0" /> <!-- Yaksa Mace -->
<item id="162" price="0" /> <!-- War Axe -->
<item id="202" price="0" /> <!-- Mace of Underworld -->
<item id="201" price="0" /> <!-- Club of Nature -->
<item id="196" price="0" /> <!-- Stick of Eternity -->
<item id="174" price="0" /> <!-- Nirvana Axe -->
<item id="2502" price="0" /> <!-- Dwarven War Hammer -->
<item id="173" price="0" /> <!-- Skull Graver -->
<item id="161" price="0" /> <!-- Silver Axe -->
<item id="160" price="0" /> <!-- Battle Axe -->
<item id="85" price="0" /> <!-- Phantom Sword -->
<item id="193" price="0" /> <!-- Stick of Faith -->
</list>
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../xsd/buylist.xsd">
<item id="4734" price="0" /> <!-- Silver Axe - Haste -->
<item id="4735" price="0" /> <!-- Skull Graver - Anger -->
<item id="4736" price="0" /> <!-- Skull Graver - Health -->
<item id="4737" price="0" /> <!-- Skull Graver - Rsk. Focus -->
<item id="4738" price="0" /> <!-- Dwarven War Hammer - Anger -->
<item id="4739" price="0" /> <!-- Dwarven War Hammer - Health -->
<item id="4740" price="0" /> <!-- Dwarven War Hammer - Haste -->
<item id="4741" price="0" /> <!-- War Axe - Anger -->
<item id="4742" price="0" /> <!-- War Axe - Health -->
<item id="4743" price="0" /> <!-- War Axe - Haste -->
<item id="4744" price="0" /> <!-- Yaksa Mace - Anger -->
<item id="4745" price="0" /> <!-- Yaksa Mace - Health -->
<item id="4746" price="0" /> <!-- Yaksa Mace - Rsk. Focus -->
<item id="7701" price="0" /> <!-- Stick of Faith - Mana Up -->
<item id="7702" price="0" /> <!-- Stick of Faith - Magic Hold -->
<item id="7703" price="0" /> <!-- Stick of Faith - Magic Shield -->
<item id="7704" price="0" /> <!-- Stick of Eternity - Empower -->
<item id="7705" price="0" /> <!-- Stick of Eternity - Rsk. Evasion -->
<item id="7706" price="0" /> <!-- Stick of Eternity - Blessed Body -->
<item id="7707" price="0" /> <!-- Nirvana Axe - M. Atk. -->
<item id="7708" price="0" /> <!-- Nirvana Axe - Magic Poison -->
<item id="7709" price="0" /> <!-- Nirvana Axe - Magic Weakness -->
<item id="7710" price="0" /> <!-- Club of Nature - Acumen -->
<item id="7711" price="0" /> <!-- Club of Nature - Mental Shield -->
<item id="7712" price="0" /> <!-- Club of Nature - Magic Hold -->
<item id="7713" price="0" /> <!-- Mace of Underworld - Mana Up -->
<item id="7714" price="0" /> <!-- Mace of Underworld - Magic Silence -->
<item id="7715" price="0" /> <!-- Mace of Underworld - Conversion -->
<item id="2503" price="0" /> <!-- Yaksa Mace -->
<item id="162" price="0" /> <!-- War Axe -->
<item id="202" price="0" /> <!-- Mace of Underworld -->
<item id="201" price="0" /> <!-- Club of Nature -->
<item id="196" price="0" /> <!-- Stick of Eternity -->
<item id="174" price="0" /> <!-- Nirvana Axe -->
<item id="2502" price="0" /> <!-- Dwarven War Hammer -->
<item id="173" price="0" /> <!-- Skull Graver -->
<item id="161" price="0" /> <!-- Silver Axe -->
<item id="160" price="0" /> <!-- Battle Axe -->
<item id="85" price="0" /> <!-- Phantom Sword -->
<item id="193" price="0" /> <!-- Stick of Faith -->
</list>

View File

@@ -1,28 +1,28 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/buylist.xsd">
<item id="4888" price="0" /> <!-- Deadman's Staff - Magic Regeneration -->
<item id="4889" price="0" /> <!-- Deadman's Staff - Mental Shield -->
<item id="4890" price="0" /> <!-- Deadman's Staff - Magic Hold -->
<item id="4891" price="0" /> <!-- Ghoul's Staff - Rsk. Evasion -->
<item id="4892" price="0" /> <!-- Ghoul's Staff - Mana Up -->
<item id="4893" price="0" /> <!-- Ghoul's Staff - Blessed Body -->
<item id="4894" price="0" /> <!-- Demon's Staff - Magic Poison -->
<item id="4895" price="0" /> <!-- Demon's Staff - Magic Weakness -->
<item id="4896" price="0" /> <!-- Demon's Staff - Magic Chaos -->
<item id="6719" price="0" /> <!-- Monster Only(Ketra Orc Chieftain) -->
<item id="7716" price="0" /> <!-- Inferno Staff - Acumen -->
<item id="7717" price="0" /> <!-- Inferno Staff - Magic Silence -->
<item id="7718" price="0" /> <!-- Inferno Staff - Magic Paralyze -->
<item id="197" price="0" /> <!-- Paradia Staff -->
<item id="191" price="0" /> <!-- Heavy Doom Hammer -->
<item id="192" price="0" /> <!-- Crystal Staff -->
<item id="194" price="0" /> <!-- Heavy Doom Axe -->
<item id="195" price="0" /> <!-- Cursed Staff -->
<item id="198" price="0" /> <!-- Inferno Staff -->
<item id="199" price="0" /> <!-- Pa'agrian Hammer -->
<item id="200" price="0" /> <!-- Sage's Staff -->
<item id="203" price="0" /> <!-- Pa'agrian Axe -->
<item id="204" price="0" /> <!-- Deadman's Staff -->
<item id="205" price="0" /> <!-- Ghoul's Staff -->
<item id="206" price="0" /> <!-- Demon's Staff -->
</list>
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../xsd/buylist.xsd">
<item id="4888" price="0" /> <!-- Deadman's Staff - Magic Regeneration -->
<item id="4889" price="0" /> <!-- Deadman's Staff - Mental Shield -->
<item id="4890" price="0" /> <!-- Deadman's Staff - Magic Hold -->
<item id="4891" price="0" /> <!-- Ghoul's Staff - Rsk. Evasion -->
<item id="4892" price="0" /> <!-- Ghoul's Staff - Mana Up -->
<item id="4893" price="0" /> <!-- Ghoul's Staff - Blessed Body -->
<item id="4894" price="0" /> <!-- Demon's Staff - Magic Poison -->
<item id="4895" price="0" /> <!-- Demon's Staff - Magic Weakness -->
<item id="4896" price="0" /> <!-- Demon's Staff - Magic Chaos -->
<item id="6719" price="0" /> <!-- Monster Only(Ketra Orc Chieftain) -->
<item id="7716" price="0" /> <!-- Inferno Staff - Acumen -->
<item id="7717" price="0" /> <!-- Inferno Staff - Magic Silence -->
<item id="7718" price="0" /> <!-- Inferno Staff - Magic Paralyze -->
<item id="197" price="0" /> <!-- Paradia Staff -->
<item id="191" price="0" /> <!-- Heavy Doom Hammer -->
<item id="192" price="0" /> <!-- Crystal Staff -->
<item id="194" price="0" /> <!-- Heavy Doom Axe -->
<item id="195" price="0" /> <!-- Cursed Staff -->
<item id="198" price="0" /> <!-- Inferno Staff -->
<item id="199" price="0" /> <!-- Pa'agrian Hammer -->
<item id="200" price="0" /> <!-- Sage's Staff -->
<item id="203" price="0" /> <!-- Pa'agrian Axe -->
<item id="204" price="0" /> <!-- Deadman's Staff -->
<item id="205" price="0" /> <!-- Ghoul's Staff -->
<item id="206" price="0" /> <!-- Demon's Staff -->
</list>

Some files were not shown because too many files have changed in this diff Show More