Various skill fixes.
Contributed by Delnote.
This commit is contained in:
@@ -1,6 +1,11 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd">
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<skill id="1" toLevel="45" name="Triple Slash">
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<abnormalLvl>1</abnormalLvl>
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<abnormalTime>10</abnormalTime>
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<abnormalType>PD_DOWN</abnormalType>
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<activateRate>70</activateRate>
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<basicProperty>PHYSICAL</basicProperty>
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<castRange>40</castRange>
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<coolTime>167</coolTime>
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<effectPoint>
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@@ -47,6 +52,7 @@
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</effectPoint>
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<effectRange>400</effectRange>
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<hitTime>1733</hitTime>
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<isDebuff>true</isDebuff>
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<icon>icon.skill0001</icon>
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<magicLvl>
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<value level="1">38</value>
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@@ -143,7 +149,7 @@
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<value level="45">103</value>
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</mpConsume>
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<nextAction>ATTACK</nextAction>
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<operateType>A1</operateType>
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<operateType>A2</operateType>
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<reuseDelay>3000</reuseDelay>
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<rideState>NONE</rideState>
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<magicCriticalRate>5</magicCriticalRate>
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@@ -210,6 +216,10 @@
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<criticalChance>15</criticalChance>
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<overHit>true</overHit>
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</effect>
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<effect name="PhysicalDefence">
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<amount>-23</amount>
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<mode>PER</mode>
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</effect>
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</effects>
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</skill>
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<skill id="2" toLevel="19" name="Confusion">
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@@ -579,6 +589,12 @@
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</skill>
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<skill id="6" toLevel="45" name="Sonic Blaster">
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<castRange>600</castRange>
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<abnormalLvl>1</abnormalLvl>
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<abnormalTime>5</abnormalTime>
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<abnormalType>STUN</abnormalType>
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<abnormalVisualEffect>STUN</abnormalVisualEffect>
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<activateRate>35</activateRate>
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<basicProperty>PHYSICAL</basicProperty>
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<effectPoint>
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<value level="1">-183</value>
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<value level="2">-188</value>
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@@ -718,10 +734,11 @@
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<value level="44">129</value>
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<value level="45">130</value>
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</mpConsume>
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<operateType>A1</operateType>
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<operateType>A2</operateType>
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<reuseDelay>3000</reuseDelay>
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<rideState>NONE</rideState>
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<magicCriticalRate>5</magicCriticalRate>
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<trait>SHOCK</trait>
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<targetType>ENEMY</targetType>
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<affectScope>SINGLE</affectScope>
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<conditions>
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@@ -787,6 +804,7 @@
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</power>
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<overHit>true</overHit>
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</effect>
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<effect name="BlockActions" />
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</effects>
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</skill>
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<skill id="7" toLevel="44" name="Sonic Storm">
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@@ -6311,18 +6329,28 @@
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</conditions>
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<effects>
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<effect name="PAtk">
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<amount>20</amount>
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<amount>10</amount>
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<mode>PER</mode>
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<weaponType>
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<item>DUALFIST</item>
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</weaponType>
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</effect>
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<effect name="Speed">
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<amount>-30</amount>
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<effect name="PhysicalDefence">
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<amount>10</amount>
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<mode>PER</mode>
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<weaponType>
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<item>DUALFIST</item>
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</weaponType>
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</effect>
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<effect name="MagicalDefence">
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<amount>10</amount>
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<mode>PER</mode>
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<weaponType>
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<item>DUALFIST</item>
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</weaponType>
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</effect>
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<effect name="CriticalDamage">
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<amount>20</amount>
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<amount>10</amount>
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<mode>PER</mode>
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<weaponType>
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<item>DUALFIST</item>
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@@ -6576,9 +6604,16 @@
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</conditions>
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<effects>
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<effect name="Speed">
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<amount>20</amount>
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<amount>10</amount>
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<mode>PER</mode>
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</effect>
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<effect name="PhysicalAttackSpeed">
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<amount>10</amount>
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<mode>PER</mode>
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<weaponType>
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<item>DUALFIST</item>
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</weaponType>
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</effect>
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<effect name="Accuracy">
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<amount>3</amount>
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<mode>DIFF</mode>
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@@ -864,7 +864,6 @@
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</effects>
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</skill>
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<skill id="109" toLevel="1" name="Ogre Spirit Totem">
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<!-- Glory Days Confirmed -->
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<abnormalLvl>1</abnormalLvl>
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<abnormalTime>300</abnormalTime>
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<abnormalType>POSSESSION</abnormalType>
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@@ -889,22 +888,22 @@
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</conditions>
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<effects>
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<effect name="PAtk">
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<amount>30</amount>
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<amount>20</amount>
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<mode>PER</mode>
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<weaponType>
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<item>DUALFIST</item>
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</weaponType>
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</effect>
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<effect name="MagicalDefence">
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<amount>30</amount>
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<amount>20</amount>
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<mode>PER</mode>
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</effect>
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<effect name="PhysicalDefence">
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<amount>30</amount>
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<amount>20</amount>
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<mode>PER</mode>
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</effect>
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<effect name="CriticalDamage">
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<amount>10</amount>
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<amount>20</amount>
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<mode>PER</mode>
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<weaponType>
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<item>DUALFIST</item>
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@@ -1110,8 +1110,6 @@
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</effects>
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</skill>
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<skill id="222" toLevel="4" name="Fury Fists">
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<!-- TODO: Auto level parse, Requires manual update -->
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<!-- Confirmed CT2.5 -->
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<icon>icon.skill0222</icon>
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<magicLvl>43</magicLvl>
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<mpConsume>8</mpConsume>
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@@ -1120,8 +1118,8 @@
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<magicCriticalRate>5</magicCriticalRate>
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<targetType>NONE</targetType>
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<effects>
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<effect name="DamOverTime">
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<power>12</power>
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<effect name="HealOverTime">
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<power>-12</power>
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<ticks>2</ticks>
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</effect>
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<effect name="PhysicalAttackSpeed">
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@@ -6230,12 +6228,9 @@
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</condition>
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</conditions>
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<effects>
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<effect name="Accuracy">
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<amount>6</amount>
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<mode>DIFF</mode>
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<weaponType>
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<item>DUALFIST</item>
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</weaponType>
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<effect name="Speed">
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<amount>20</amount>
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<mode>PER</mode>
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</effect>
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<effect name="PhysicalAttackSpeed">
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<amount>20</amount>
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@@ -6244,6 +6239,13 @@
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<item>DUALFIST</item>
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</weaponType>
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</effect>
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<effect name="Accuracy">
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<amount>6</amount>
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<mode>DIFF</mode>
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<weaponType>
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<item>DUALFIST</item>
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</weaponType>
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</effect>
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</effects>
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</skill>
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<skill id="283" toLevel="11" name="Summon Dark Panther">
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@@ -7278,7 +7280,6 @@
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</effects>
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</skill>
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<skill id="298" toLevel="1" name="Rabbit Spirit Totem">
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<!-- Confirmed CT2.5 -->
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<abnormalLvl>1</abnormalLvl>
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<abnormalTime>300</abnormalTime>
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<abnormalType>POSSESSION</abnormalType>
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@@ -7306,10 +7307,6 @@
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<amount>30</amount>
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<mode>PER</mode>
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</effect>
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<effect name="PhysicalEvasion">
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<amount>12</amount>
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<mode>DIFF</mode>
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</effect>
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<effect name="PhysicalAttackSpeed">
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<amount>30</amount>
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<mode>PER</mode>
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@@ -7317,6 +7314,20 @@
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<item>DUALFIST</item>
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</weaponType>
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</effect>
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<effect name="Accuracy">
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<amount>6</amount>
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<mode>DIFF</mode>
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<weaponType>
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<item>DUALFIST</item>
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</weaponType>
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</effect>
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<effect name="PhysicalEvasion">
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<amount>6</amount>
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<mode>DIFF</mode>
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<weaponType>
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<item>DUALFIST</item>
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</weaponType>
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</effect>
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</effects>
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</skill>
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<skill id="299" toLevel="1" name="Summon Wild Hog Cannon">
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@@ -1420,8 +1420,8 @@
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<magicCriticalRate>5</magicCriticalRate>
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<targetType>NONE</targetType>
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<effects>
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<effect name="DamOverTime">
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<power>30</power>
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<effect name="HealOverTime">
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<power>-30</power>
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<ticks>5</ticks>
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</effect>
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<effect name="MAtk">
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@@ -1895,6 +1895,10 @@
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</condition>
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</conditions>
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<effects>
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<effect name="Cp">
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<amount>-95</amount>
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<mode>PER</mode>
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</effect>
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<effect name="MaxHp">
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<amount>35</amount>
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<mode>PER</mode>
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@@ -1919,6 +1923,7 @@
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<amount>20</amount>
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<mode>PER</mode>
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</effect>
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</effects>
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</skill>
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<skill id="537" toLevel="1" name="Spoil Bomb">
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@@ -2413,7 +2413,7 @@
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<abnormalLvl>1</abnormalLvl>
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<abnormalTime>60</abnormalTime>
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<abnormalType>TOUCH_OF_DEATH</abnormalType>
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<activateRate>90</activateRate>
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<activateRate>40</activateRate>
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<affectLimit>5-12</affectLimit>
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<affectRange>300</affectRange>
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<basicProperty>PHYSICAL</basicProperty>
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@@ -2426,7 +2426,7 @@
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<magicLvl>80</magicLvl>
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<mpConsume>80</mpConsume>
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<operateType>A2</operateType>
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<reuseDelay>10000</reuseDelay>
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<reuseDelay>60000</reuseDelay>
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<rideState>NONE</rideState>
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<magicCriticalRate>5</magicCriticalRate>
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<trait>DEATH</trait>
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@@ -2439,12 +2439,7 @@
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<item>SWORD</item>
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<item>BLUNT</item>
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</weaponType>
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</condition>
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<condition name="OpCheckAbnormal">
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<type>SEED_OF_KNIGHT</type>
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<level>4</level>
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<hasAbnormal>true</hasAbnormal>
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</condition>
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</condition>
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</conditions>
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<effects>
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<effect name="PhysicalAttack">
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@@ -2455,8 +2450,8 @@
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</effect>
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<effect name="DispelByCategory">
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<slot>BUFF</slot>
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<rate>25</rate>
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<max>5</max>
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<rate>10</rate>
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<max>1</max>
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</effect>
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<effect name="MaxCp">
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<amount>-90</amount>
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@@ -1620,11 +1620,6 @@
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<magicCriticalRate>5</magicCriticalRate>
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<targetType>ENEMY</targetType>
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<affectScope>SINGLE</affectScope>
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<conditions>
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<condition name="TargetRace">
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<race>UNDEAD</race>
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</condition>
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</conditions>
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<effects>
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<effect name="MagicalAttack">
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<power>
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@@ -3517,14 +3512,11 @@
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<value level="1">2</value>
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<value level="2">3</value>
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</abnormalLvl>
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<abnormalTime>1200</abnormalTime>
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<abnormalType>MAX_BREATH_UP</abnormalType>
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<castRange>400</castRange>
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<abnormalTime>600</abnormalTime>
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<effectPoint>
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<value level="1">121</value>
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<value level="2">417</value>
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<value level="1">5</value>
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<value level="2">10</value>
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</effectPoint>
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<effectRange>900</effectRange>
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<hitTime>4000</hitTime>
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<icon>icon.skill1073</icon>
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<isMagic>1</isMagic> <!-- Magic Skill -->
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@@ -3541,10 +3533,10 @@
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<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
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<basicProperty>NONE</basicProperty>
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<magicCriticalRate>5</magicCriticalRate>
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<targetType>TARGET</targetType>
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<targetType>SELF</targetType>
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<affectScope>SINGLE</affectScope>
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<effects>
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<effect name="Breath">
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<effect name="MagicalSkillPower">
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<amount>
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<value level="1">400</value>
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<value level="2">600</value>
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@@ -3150,7 +3150,7 @@
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</skill>
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<skill id="1459" toLevel="3" name="Divine Power">
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<abnormalLvl>1</abnormalLvl>
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<abnormalTime>15</abnormalTime>
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<abnormalTime>120</abnormalTime>
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<abnormalType>HEAL_POWER_UP</abnormalType>
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<effectPoint>1</effectPoint>
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<hitTime>2000</hitTime>
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@@ -3167,7 +3167,7 @@
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<value level="3">109</value>
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</mpConsume>
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<operateType>A2</operateType>
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<reuseDelay>900000</reuseDelay>
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<reuseDelay>300000</reuseDelay>
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<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
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<basicProperty>NONE</basicProperty>
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<magicCriticalRate>5</magicCriticalRate>
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@@ -3176,9 +3176,9 @@
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<effects>
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<effect name="HealEffect">
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<amount>
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<value level="1">100</value>
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<value level="2">300</value>
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<value level="3">500</value>
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<value level="1">20</value>
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<value level="2">50</value>
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<value level="3">80</value>
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</amount>
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<mode>DIFF</mode>
|
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</effect>
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@@ -3205,15 +3205,9 @@
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<targetType>TARGET</targetType>
|
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<affectScope>SINGLE</affectScope>
|
||||
<conditions>
|
||||
<condition name="OpCheckClass">
|
||||
<classId>ORACLE</classId>
|
||||
<affectType>TARGET</affectType>
|
||||
<isWithin>false</isWithin>
|
||||
</condition>
|
||||
<condition name="OpCheckClass">
|
||||
<classId>SHILLIEN_ORACLE</classId>
|
||||
<affectType>TARGET</affectType>
|
||||
<isWithin>false</isWithin>
|
||||
<condition name="OpSkillAcquire">
|
||||
<skillId>1013</skillId>
|
||||
<hasLearned>false</hasLearned>
|
||||
</condition>
|
||||
</conditions>
|
||||
<effects>
|
||||
|
||||
@@ -87,10 +87,12 @@
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</abnormalLvl>
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||||
<abnormalTime>60</abnormalTime>
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||||
<abnormalType>PD_UP</abnormalType>
|
||||
<castRange>0</castRange>
|
||||
<effectRange>900</effectRange>
|
||||
<hitTime>4000</hitTime>
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<effectPoint>
|
||||
<value level="1">204</value>
|
||||
<value level="2">379</value>
|
||||
<value level="3">549</value>
|
||||
</effectPoint>
|
||||
<hitTime>1500</hitTime>
|
||||
<magicLvl>
|
||||
<value level="1">7</value>
|
||||
<value level="2">25</value>
|
||||
@@ -107,7 +109,7 @@
|
||||
<value level="3">8</value>
|
||||
</mpInitialConsume>
|
||||
<operateType>A2</operateType>
|
||||
<reuseDelay>300</reuseDelay>
|
||||
<reuseDelay>180000</reuseDelay>
|
||||
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
|
||||
<basicProperty>NONE</basicProperty>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
@@ -665,7 +667,6 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="1612" toLevel="1" name="Slowing Power">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
@@ -678,7 +679,6 @@
|
||||
<basicProperty>PHYSICAL</basicProperty>
|
||||
<castRange>40</castRange>
|
||||
<hitTime>1200</hitTime>
|
||||
<hitCancelTime>500</hitCancelTime>
|
||||
<effectPoint>
|
||||
<value level="1">680</value>
|
||||
<value level="2">850</value>
|
||||
@@ -759,7 +759,7 @@
|
||||
</effect>
|
||||
<effect name="DispelByCategory">
|
||||
<slot>BUFF</slot>
|
||||
<rate>25</rate>
|
||||
<rate>10</rate>
|
||||
<max>1</max>
|
||||
</effect>
|
||||
<effect name="BlockActions" />
|
||||
@@ -913,13 +913,14 @@
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>180</abnormalTime>
|
||||
<abnormalType>SHIELD_PROB_UP</abnormalType>
|
||||
<affectRange>900</affectRange>
|
||||
<hitTime>2000</hitTime>
|
||||
<hitCancelTime>500</hitCancelTime>
|
||||
<affectRange>1000</affectRange>
|
||||
<effectPoint>673</effectPoint>
|
||||
<hitTime>1000</hitTime>
|
||||
<icon>icon.skill1621</icon>
|
||||
<operateType>A2</operateType>
|
||||
<magicLvl>80</magicLvl>
|
||||
<mpConsume>38</mpConsume>
|
||||
<hpConsume>1115</hpConsume>
|
||||
<operateType>A2</operateType>
|
||||
<reuseDelay>600000</reuseDelay>
|
||||
<rideState>NONE</rideState>
|
||||
<basicProperty>NONE</basicProperty>
|
||||
@@ -943,10 +944,6 @@
|
||||
<amount>20</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="MaxHp">
|
||||
<amount>-20</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="1622" toLevel="1" name="Blood of Sacrifice">
|
||||
@@ -970,7 +967,6 @@
|
||||
<skill id="1623" toLevel="1" name="Eva's Protection">
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>180</abnormalTime>
|
||||
<affectRange>900</affectRange>
|
||||
<castRange>400</castRange>
|
||||
<effectPoint>669</effectPoint>
|
||||
<effectRange>600</effectRange>
|
||||
@@ -1223,25 +1219,26 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="1629" toLevel="1" name="Throw Dagger in Wrist">
|
||||
<icon>icon.skill1629</icon>
|
||||
<castRange>800</castRange>
|
||||
<operateType>A2</operateType>
|
||||
<hitTime>1500</hitTime>
|
||||
<effectPoint>1</effectPoint>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>10</abnormalTime>
|
||||
<activateRate>80</activateRate>
|
||||
<lvlBonusRate>20</lvlBonusRate>
|
||||
<basicProperty>MAGIC</basicProperty>
|
||||
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
|
||||
<effectRange>900</effectRange>
|
||||
<icon>icon.skill1629</icon>
|
||||
<operateType>A2</operateType>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<magicLvl>76</magicLvl>
|
||||
<mpConsume>60</mpConsume>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>1</abnormalTime>
|
||||
<activateRate>80</activateRate>
|
||||
<nextAction>ATTACK</nextAction>
|
||||
<staticReuse>true</staticReuse>
|
||||
<isMagic>1</isMagic>
|
||||
<isDebuff>true</isDebuff>
|
||||
<lvlBonusRate>20</lvlBonusRate>
|
||||
<castRange>800</castRange>
|
||||
<hitTime>500</hitTime>
|
||||
<coolTime>100</coolTime>
|
||||
<reuseDelay>30000</reuseDelay>
|
||||
<effectPoint>-709</effectPoint>
|
||||
<isDebuff>true</isDebuff>
|
||||
<rideState>NONE</rideState>
|
||||
<staticReuse>true</staticReuse>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<conditions>
|
||||
@@ -1260,25 +1257,27 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="1630" toLevel="1" name="Throwing Blood Dagger">
|
||||
<icon>icon.skill1630</icon>
|
||||
<castRange>800</castRange>
|
||||
<operateType>A2</operateType>
|
||||
<hitTime>1500</hitTime>
|
||||
<mpConsume>60</mpConsume>
|
||||
<effectPoint>1</effectPoint>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>10</abnormalTime>
|
||||
<abnormalType>CRITICAL_PROB_UP</abnormalType>
|
||||
<basicProperty>NONE</basicProperty>
|
||||
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
|
||||
<activateRate>80</activateRate>
|
||||
<lvlBonusRate>20</lvlBonusRate>
|
||||
<basicProperty>MAGIC</basicProperty>
|
||||
<effectRange>900</effectRange>
|
||||
<icon>icon.skill1630</icon>
|
||||
<operateType>A2</operateType>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<magicLvl>76</magicLvl>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>20</abnormalTime>
|
||||
<activateRate>80</activateRate>
|
||||
<reuseDelay>30000</reuseDelay>
|
||||
<mpConsume>60</mpConsume>
|
||||
<nextAction>ATTACK</nextAction>
|
||||
<isMagic>1</isMagic>
|
||||
<castRange>800</castRange>
|
||||
<hitTime>500</hitTime>
|
||||
<coolTime>100</coolTime>
|
||||
<reuseDelay>30000</reuseDelay>
|
||||
<effectPoint>-709</effectPoint>
|
||||
<isDebuff>true</isDebuff>
|
||||
<lvlBonusRate>20</lvlBonusRate>
|
||||
<rideState>NONE</rideState>
|
||||
<staticReuse>true</staticReuse>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<conditions>
|
||||
@@ -1297,7 +1296,7 @@
|
||||
</skill>
|
||||
<skill id="1631" toLevel="2" name="Clear Movements">
|
||||
<icon>icon.skill1631</icon>
|
||||
<operateType>A2</operateType>
|
||||
<operateType>A1</operateType>
|
||||
<effectPoint>1</effectPoint>
|
||||
<basicProperty>NONE</basicProperty>
|
||||
<rideState>NONE</rideState>
|
||||
@@ -1313,7 +1312,7 @@
|
||||
<hitTime>1000</hitTime>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<reuseDelay>600000</reuseDelay>
|
||||
<reuseDelay>420000</reuseDelay>
|
||||
<isMagic>1</isMagic>
|
||||
<effects>
|
||||
<effect name="ReuseSkillById">
|
||||
|
||||
Reference in New Issue
Block a user