Dropped ManaPotion item handler and config.
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@@ -198,7 +198,6 @@ import handlers.itemhandlers.FishShots;
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import handlers.itemhandlers.Harvester;
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import handlers.itemhandlers.ItemSkills;
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import handlers.itemhandlers.ItemSkillsTemplate;
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import handlers.itemhandlers.ManaPotion;
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import handlers.itemhandlers.Maps;
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import handlers.itemhandlers.MercTicket;
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import handlers.itemhandlers.NicknameColor;
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@@ -488,7 +487,6 @@ public class MasterHandler
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Harvester.class,
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ItemSkills.class,
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ItemSkillsTemplate.class,
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ManaPotion.class,
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Maps.class,
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MercTicket.class,
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NicknameColor.class,
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@@ -1,36 +0,0 @@
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/*
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* This file is part of the L2J Mobius project.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package handlers.itemhandlers;
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import com.l2jmobius.Config;
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import com.l2jmobius.gameserver.model.actor.L2Playable;
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import com.l2jmobius.gameserver.model.items.instance.L2ItemInstance;
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import com.l2jmobius.gameserver.network.SystemMessageId;
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public class ManaPotion extends ItemSkills
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{
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@Override
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public boolean useItem(L2Playable playable, L2ItemInstance item, boolean forceUse)
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{
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if (!Config.L2JMOD_ENABLE_MANA_POTIONS_SUPPORT)
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{
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playable.sendPacket(SystemMessageId.NOTHING_HAPPENED);
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return false;
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}
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return super.useItem(playable, item, forceUse);
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}
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}
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