Addition of attendance system.
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		| @@ -27,6 +27,7 @@ import com.l2jmobius.gameserver.data.sql.impl.CrestTable; | ||||
| import com.l2jmobius.gameserver.data.xml.impl.AdminData; | ||||
| import com.l2jmobius.gameserver.data.xml.impl.AppearanceItemData; | ||||
| import com.l2jmobius.gameserver.data.xml.impl.ArmorSetsData; | ||||
| import com.l2jmobius.gameserver.data.xml.impl.AttendanceRewardData; | ||||
| import com.l2jmobius.gameserver.data.xml.impl.BuyListData; | ||||
| import com.l2jmobius.gameserver.data.xml.impl.DoorData; | ||||
| import com.l2jmobius.gameserver.data.xml.impl.EnchantItemData; | ||||
| @@ -298,6 +299,12 @@ public class AdminReload implements IAdminCommandHandler | ||||
| 					AdminData.getInstance().broadcastMessageToGMs(activeChar.getName() + ": Reloaded Fishing data."); | ||||
| 					break; | ||||
| 				} | ||||
| 				case "attendance": | ||||
| 				{ | ||||
| 					AttendanceRewardData.getInstance().load(); | ||||
| 					AdminData.getInstance().broadcastMessageToGMs(activeChar.getName() + ": Reloaded Attendance Reward data."); | ||||
| 					break; | ||||
| 				} | ||||
| 				case "fakeplayers": | ||||
| 				{ | ||||
| 					FakePlayerData.getInstance().load(); | ||||
|   | ||||
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