Premium system for the custom community board.
Contributed by gigilo1968.
This commit is contained in:
parent
ac16e869c8
commit
61efe4651f
@ -352,6 +352,41 @@ ShopMinRangeFromNpc = 100
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FreeJumpsForAll = False
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# ---------------------------------------------------------------------------
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# Premium System (VIP)
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# ---------------------------------------------------------------------------
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# -Admins can manage subscriptions from main admin menu.
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# -Players can use .premium to view account related info.
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# -Caution: Premium rates multiply existing server rates.
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# Enable premium system.
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# Default: False
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EnablePremiumSystem = False
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# Xp rate for premium players.
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PremiumRateXp = 2
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# Sp rate for premium players.
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PremiumRateSp = 2
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# Drop chance for premium players.
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PremiumRateDropChance = 1
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# Drop amount for premium players.
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PremiumRateDropAmount = 2
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# Spoil chance for premium players.
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PremiumRateSpoilChance = 1
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# Spoil amount for premium players.
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PremiumRateSpoilAmount = 2
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# List of items affected by custom drop rate by id, used now for Adena rate too.
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# Usage: itemId1,multiplier1;itemId2,multiplier2;...
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PremiumRateDropChanceByItemId = 57,2;6656,1;6657,1;6658,1;6659,1;6660,1;6661,1;6662,1;8191,1;10170,1;10314,1
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PremiumRateDropAmountByItemId = 57,2;6656,1;6657,1;6658,1;6659,1;6660,1;6661,1;6662,1;8191,1;10170,1;10314,1
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# ---------------------------------------------------------------------------
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# Custom Community Board
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# ---------------------------------------------------------------------------
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@ -396,6 +431,18 @@ CommunityKarmaDisabled = True
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# Default: False
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CommunityCastAnimations = False
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# Enable buying premium from community board.
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# EnablePremiumSystem must also be set to true.
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# Default: False
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CommunityPremiumSystem = False
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# ItemID for buying premium in community board.
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# Check data/html/CommunityBoard/Custom/premium/main.html
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CommunityPremiumBuyCoinId = 57
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# Amount of coins needed for each premium day bought.
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CommunityPremiumPricePerDay = 1000000
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# ---------------------------------------------------------------------------
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# Faction System (Good vs Evil)
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@ -475,41 +522,6 @@ BalanceOnlinePlayers = True
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BalancePlayerExceedLimit = 20
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# ---------------------------------------------------------------------------
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# Premium System (VIP)
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# ---------------------------------------------------------------------------
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# -Admins can manage subscriptions from main admin menu.
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# -Players can use .premium to view account related info.
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# -Caution: Premium rates multiply existing server rates.
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# Enable premium system.
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# Default: False
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EnablePremiumSystem = False
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# Xp rate for premium players.
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PremiumRateXp = 2
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# Sp rate for premium players.
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PremiumRateSp = 2
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# Drop chance for premium players.
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PremiumRateDropChance = 1
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# Drop amount for premium players.
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PremiumRateDropAmount = 2
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# Spoil chance for premium players.
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PremiumRateSpoilChance = 1
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# Spoil amount for premium players.
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PremiumRateSpoilAmount = 2
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# List of items affected by custom drop rate by id, used now for Adena rate too.
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# Usage: itemId1,multiplier1;itemId2,multiplier2;...
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PremiumRateDropChanceByItemId = 57,2;6656,1;6657,1;6658,1;6659,1;6660,1;6661,1;6662,1;8191,1;10170,1;10314,1
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PremiumRateDropAmountByItemId = 57,2;6656,1;6657,1;6658,1;6659,1;6660,1;6661,1;6662,1;8191,1;10170,1;10314,1
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# ---------------------------------------------------------------------------
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# PC Cafe (PC Bang) System
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# ---------------------------------------------------------------------------
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@ -24,6 +24,9 @@
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<tr>
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<td><button value="Gatekeeper" action="bypass _bbstop;gatekeeper/main.html" width=200 height=30 back="L2UI_CT1.HtmlWnd_DF_Campaign_Down" fore="L2UI_CT1.HtmlWnd_DF_Campaign"></td>
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</tr>
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<tr>
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<td><button value="Premium" action="bypass _bbstop;premium/main.html" width=200 height=30 back="L2UI_CT1.OlympiadWnd_DF_Reward_Down" fore="L2UI_CT1.OlympiadWnd_DF_Reward"></td>
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</tr>
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</center>
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</table>
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</td>
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136
L2J_Mobius_Underground/dist/game/data/html/CommunityBoard/Custom/premium/main.html
vendored
Normal file
136
L2J_Mobius_Underground/dist/game/data/html/CommunityBoard/Custom/premium/main.html
vendored
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@ -0,0 +1,136 @@
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<html noscrollbar>
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<body>
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<table width=700>
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<tr>
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<td height=10></td>
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</tr>
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</table>
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<table width=20>
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<tr>
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<td>
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<table valign="top">
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<tr>
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<td height=25></td>
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</tr>
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<tr>
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<td><button value="Home" action="bypass _bbstop;home.html" width=200 height=30 back="L2UI_CT1.HtmlWnd_DF_Area_Down" fore="L2UI_CT1.HtmlWnd_DF_Area"></td>
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</tr>
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<tr>
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<td><button value="Buffer" action="bypass _bbstop;buffer/main.html" width=200 height=30 back="L2UI_CT1.HtmlWnd_DF_Level_Down" fore="L2UI_CT1.HtmlWnd_DF_Level"></td>
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</tr>
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<tr>
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<td><button value="Merchant" action="bypass _bbstop;merchant/main.html" width=200 height=30 back="L2UI_CT1.OlympiadWnd_DF_BuyEquip_Down" fore="L2UI_CT1.OlympiadWnd_DF_BuyEquip"></td>
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</tr>
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<tr>
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<td><button value="Gatekeeper" action="bypass _bbstop;gatekeeper/main.html" width=200 height=30 back="L2UI_CT1.HtmlWnd_DF_Campaign_Down" fore="L2UI_CT1.HtmlWnd_DF_Campaign"></td>
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</tr>
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<tr>
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<td><button value="Premium" action="bypass _bbstop;premium/main.html" width=200 height=30 back="L2UI_CT1.OlympiadWnd_DF_Reward_Down" fore="L2UI_CT1.OlympiadWnd_DF_Reward"></td>
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</tr>
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</center>
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</table>
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</td>
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<td>
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<center>
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<table border=0 cellpadding=0 cellspacing=0 width=555 height=455 background="L2UI_CT1.Windows_DF_TooltipBG">
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<tr>
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<td height=25></td>
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</tr>
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<tr>
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<td height=25 align="center"><font name="hs12" color="CDB67F">Premium Manager</font></td>
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</tr>
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<tr>
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<td>
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<center><img src="L2UI.SquareGray" width=200 height=1></center>
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</td>
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</tr>
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<tr>
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<td height=20></td>
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</tr>
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<tr><td align="left"> <font color="CDB67F"> 1. Premium benefits CAN NOT BE TRANSFERED.<br1></font></td></tr>
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<tr><td align="left"> <font color="CDB67F"> 2. Premium does not effect party members.<br1></font></td></tr>
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<tr><td align="left"> <font color="CDB67F"> 3. Premium benefits effect ALL characters in same account.</font></td></tr>
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<tr>
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<td height=20></td>
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</tr>
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<tr><td height=15 align="center"></td></tr>
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<tr><td height=15 align="center"></td></tr>
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<tr>
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<td height=10></td>
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</tr>
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<tr>
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<td>
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<center><img src="L2UI.SquareGray" width=500 height=1></center>
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</td>
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</tr>
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<tr>
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<td height=25></td>
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</tr>
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<tr>
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<td align="center">
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<table align=center border="0" height=85 >
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<!-- // example _bbspremium;1,2, (first number: day count; second number: Price -->
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<tr>
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<td align=center><button value="1 Day [Price 1kk]" action="bypass _bbspremium;1" width=140 height=27 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
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<td align=center><button value="3 Day [Price 3kk]" action="bypass _bbspremium;3" width=140 height=27 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
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<td align=center><button value="7 Day [Price 7kk]" action="bypass _bbspremium;7" width=140 height=27 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
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</tr>
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<tr>
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<td align=center><button value="15 Day [Price 15kk]" action="bypass _bbspremium;15" width=140 height=27 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
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<td align=center><button value="20 Day [Price 20kk]" action="bypass _bbspremium;20" width=140 height=27 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
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<td align=center><button value="30 Day [Price 30kk]" action="bypass _bbspremium;30" width=140 height=27 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
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</tr>
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<tr>
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<td height=15></td>
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</tr>
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</table>
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<table align=center border="0">
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<tr>
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<td>
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<center><img src="L2UI.SquareGray" width=500 height=1></center>
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</td>
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</tr>
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<tr>
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<td height=10></td>
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</tr>
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</table>
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</td>
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</tr>
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<tr>
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<td>
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<center><img src="L2UI_CH3.herotower_deco" width=256 height=32></center>
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</td>
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</tr>
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<tr>
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<td height=150 align="center">
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<br>
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<font name="hs12" color="CDB67F">Your premium status can be checked
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<br1>
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by typing following command in chat</font>
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<br1>
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<font name="hs12" color="00A5FF">.premium</font>
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</td>
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</tr>
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</table>
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<table border=0 cellpadding=0 cellspacing=0 width=555>
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<tr>
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<td height=10></td>
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</tr>
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</table>
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<table border=0 cellpadding=0 cellspacing=0 width=555 background="L2UI_CT1.Windows_DF_TooltipBG">
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<tr>
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<td height=17></td>
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</tr>
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<tr>
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<td align=center><font color=696969>LINEAGE II - COMMUNITY BOARD</font></td>
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</tr>
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<tr>
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<td height=15></td>
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</tr>
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</table>
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</center>
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</td>
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</tr>
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</table>
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</body>
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</html>
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@ -118,7 +118,7 @@ public class AdminPremium implements IAdminCommandHandler
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}
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// TODO: Add check if account exists XD
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PremiumManager.getInstance().updatePremiumData(months, accountName);
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PremiumManager.getInstance().addPremiumMonths(months, accountName);
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admin.sendMessage("Account " + accountName + " will now have premium status until " + new SimpleDateFormat("dd.MM.yyyy HH:mm").format(PremiumManager.getInstance().getPremiumEndDate(accountName)) + ".");
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}
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@ -19,6 +19,7 @@ package handlers.communityboard;
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import java.sql.Connection;
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import java.sql.PreparedStatement;
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import java.sql.ResultSet;
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import java.text.SimpleDateFormat;
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import com.l2jmobius.Config;
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import com.l2jmobius.commons.database.DatabaseFactory;
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@ -29,6 +30,7 @@ import com.l2jmobius.gameserver.data.xml.impl.MultisellData;
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import com.l2jmobius.gameserver.data.xml.impl.SkillData;
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import com.l2jmobius.gameserver.handler.CommunityBoardHandler;
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import com.l2jmobius.gameserver.handler.IParseBoardHandler;
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import com.l2jmobius.gameserver.instancemanager.PremiumManager;
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import com.l2jmobius.gameserver.model.actor.L2Summon;
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import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
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import com.l2jmobius.gameserver.model.skills.Skill;
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@ -54,6 +56,7 @@ public final class HomeBoard implements IParseBoardHandler
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"_bbsmultisell",
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"_bbssell",
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"_bbsteleport",
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"_bbspremium",
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"_bbsbuff"
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};
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@ -136,6 +139,26 @@ public final class HomeBoard implements IParseBoardHandler
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activeChar.getInventory().destroyItemByItemId("CB_Teleport", Config.COMMUNITYBOARD_CURRENCY, Config.COMMUNITYBOARD_TELEPORT_PRICE, activeChar, activeChar);
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activeChar.teleToLocation(x, y, z, 0);
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}
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else if (command.startsWith("_bbspremium"))
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{
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if (Config.PREMIUM_SYSTEM_ENABLED && Config.COMMUNITY_PREMIUM_SYSTEM_ENABLED)
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{
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final String fullBypass = command.replace("_bbspremium;", "");
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final String[] buypassOptions = fullBypass.split(",");
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final int premiumDays = Integer.parseInt(buypassOptions[0]);
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if (activeChar.getInventory().getInventoryItemCount(Config.COMMUNITY_PREMIUM_COIN_ID, -1) < (premiumDays * Config.COMMUNITY_PREMIUM_PRICE_PER_DAY))
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{
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activeChar.sendMessage("Not enough currency!");
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}
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else
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{
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activeChar.getInventory().destroyItemByItemId("CB_Premium", Config.COMMUNITY_PREMIUM_COIN_ID, premiumDays * Config.COMMUNITY_PREMIUM_PRICE_PER_DAY, activeChar, activeChar);
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PremiumManager.getInstance().addPremiumDays(premiumDays, activeChar.getAccountName());
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activeChar.sendMessage("Your account will now have premium status until " + new SimpleDateFormat("dd.MM.yyyy HH:mm").format(PremiumManager.getInstance().getPremiumEndDate(activeChar.getAccountName())) + ".");
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CommunityBoardHandler.separateAndSend(HtmCache.getInstance().getHtm(activeChar.getHtmlPrefix(), "data/html/CommunityBoard/Custom/premium/main.html"), activeChar); // TODO: Thank you html.
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}
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}
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}
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else if (Config.CUSTOM_CB_ENABLED && Config.COMMUNITYBOARD_ENABLE_BUFFS && command.startsWith("_bbsbuff"))
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{
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final String fullBypass = command.replace("_bbsbuff;", "");
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@ -680,6 +680,9 @@ public final class Config
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public static boolean FACTION_BALANCE_ONLINE_PLAYERS;
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public static int FACTION_BALANCE_PLAYER_EXCEED_LIMIT;
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public static boolean PREMIUM_SYSTEM_ENABLED;
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public static boolean COMMUNITY_PREMIUM_SYSTEM_ENABLED;
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public static int COMMUNITY_PREMIUM_COIN_ID;
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public static int COMMUNITY_PREMIUM_PRICE_PER_DAY;
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public static float PREMIUM_RATE_XP;
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public static float PREMIUM_RATE_SP;
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public static Map<Integer, Float> PREMIUM_RATE_DROP_ITEMS_ID;
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@ -2133,6 +2136,9 @@ public final class Config
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FACTION_BALANCE_PLAYER_EXCEED_LIMIT = CustomSettings.getInt("BalancePlayerExceedLimit", 20);
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PREMIUM_SYSTEM_ENABLED = CustomSettings.getBoolean("EnablePremiumSystem", false);
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COMMUNITY_PREMIUM_SYSTEM_ENABLED = CustomSettings.getBoolean("CommunityPremiumSystem", false);
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COMMUNITY_PREMIUM_COIN_ID = CustomSettings.getInt("CommunityPremiumBuyCoinId", 57);
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COMMUNITY_PREMIUM_PRICE_PER_DAY = CustomSettings.getInt("CommunityPremiumPricePerDay", 1000000);
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PREMIUM_RATE_XP = CustomSettings.getFloat("PremiumRateXp", 2);
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PREMIUM_RATE_SP = CustomSettings.getFloat("PremiumRateSp", 2);
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PREMIUM_RATE_DROP_CHANCE = CustomSettings.getFloat("PremiumRateDropChance", 2);
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@ -62,7 +62,42 @@ public class PremiumManager
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return endDate;
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}
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public void updatePremiumData(int months, String accountName)
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public void addPremiumDays(int days, String accountName)
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{
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long remainingTime = getPremiumEndDate(accountName);
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if (remainingTime > 0)
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{
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remainingTime -= System.currentTimeMillis();
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}
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try (Connection con = DatabaseFactory.getInstance().getConnection())
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{
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final Calendar endDate = Calendar.getInstance();
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endDate.setTimeInMillis(System.currentTimeMillis() + remainingTime);
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endDate.set(Calendar.SECOND, 0);
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endDate.add(Calendar.HOUR, 24 * days);
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final PreparedStatement statement = con.prepareStatement("UPDATE account_premium SET premium_service=?,enddate=? WHERE account_name=?");
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statement.setInt(1, 1);
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statement.setLong(2, endDate.getTimeInMillis());
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statement.setString(3, accountName);
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statement.execute();
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statement.close();
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}
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catch (SQLException e)
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{
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}
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for (L2PcInstance player : L2World.getInstance().getPlayers())
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{
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if (player.getAccountNamePlayer().equalsIgnoreCase(accountName))
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{
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player.setPremiumStatus(getPremiumEndDate(accountName) > 0);
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}
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}
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}
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public void addPremiumMonths(int months, String accountName)
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{
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long remainingTime = getPremiumEndDate(accountName);
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if (remainingTime > 0)
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@ -17,6 +17,7 @@
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package com.l2jmobius.gameserver.network.serverpackets;
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import com.l2jmobius.commons.network.PacketWriter;
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import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
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import com.l2jmobius.gameserver.network.client.OutgoingPackets;
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/**
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@ -24,13 +25,11 @@ import com.l2jmobius.gameserver.network.client.OutgoingPackets;
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*/
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public class ExBrPremiumState implements IClientOutgoingPacket
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{
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private final int _objId;
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private final int _state;
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private final L2PcInstance _activeChar;
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public ExBrPremiumState(int id, int state)
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public ExBrPremiumState(L2PcInstance activeChar)
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{
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_objId = id;
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_state = state;
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_activeChar = activeChar;
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}
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@Override
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@ -38,8 +37,8 @@ public class ExBrPremiumState implements IClientOutgoingPacket
|
||||
{
|
||||
OutgoingPackets.EX_BR_PREMIUM_STATE.writeId(packet);
|
||||
|
||||
packet.writeD(_objId);
|
||||
packet.writeC(_state);
|
||||
packet.writeD(_activeChar.getObjectId());
|
||||
packet.writeC(_activeChar.hasPremiumStatus() ? 0x01 : 0x00);
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
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Reference in New Issue
Block a user