Addition of OpNotAffectedBySkill skill condition handler.
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@@ -98,6 +98,7 @@ public class SkillConditionMasterHandler
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SkillConditionHandler.getInstance().registerHandler("OpMainjob", OpMainjobSkillCondition::new);
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SkillConditionHandler.getInstance().registerHandler("OpNeedAgathion", OpNeedAgathionSkillCondition::new);
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SkillConditionHandler.getInstance().registerHandler("OpNeedSummonOrPet", OpNeedSummonOrPetSkillCondition::new);
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SkillConditionHandler.getInstance().registerHandler("OpNotAffectedBySkill", OpNotAffectedBySkillSkillCondition::new);
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SkillConditionHandler.getInstance().registerHandler("OpNotCursed", OpNotCursedSkillCondition::new);
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SkillConditionHandler.getInstance().registerHandler("OpNotInPeacezone", OpNotInPeacezoneSkillCondition::new);
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SkillConditionHandler.getInstance().registerHandler("OpNotInstantzone", OpNotInstantzoneSkillCondition::new);
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@@ -0,0 +1,50 @@
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/*
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* This file is part of the L2J Mobius project.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package handlers.skillconditionhandlers;
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import org.l2jmobius.gameserver.model.StatSet;
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import org.l2jmobius.gameserver.model.WorldObject;
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import org.l2jmobius.gameserver.model.actor.Creature;
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import org.l2jmobius.gameserver.model.skills.BuffInfo;
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import org.l2jmobius.gameserver.model.skills.ISkillCondition;
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import org.l2jmobius.gameserver.model.skills.Skill;
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/**
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* @author Mobius
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*/
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public class OpNotAffectedBySkillSkillCondition implements ISkillCondition
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{
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private final int _skillId;
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private final int _skillLevel;
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public OpNotAffectedBySkillSkillCondition(StatSet params)
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{
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_skillId = params.getInt("skillId", -1);
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_skillLevel = params.getInt("skillLevel", -1);
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}
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@Override
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public boolean canUse(Creature caster, Skill skill, WorldObject target)
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{
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final BuffInfo buffInfo = caster.getEffectList().getBuffInfoBySkillId(_skillId);
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if (_skillLevel > 0)
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{
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return (buffInfo == null) || (buffInfo.getSkill().getLevel() < _skillLevel);
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}
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return buffInfo == null;
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}
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}
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