Sync with L2jServer HighFive Jul 30th 2015.
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@@ -189,7 +189,7 @@ public final class GameServer
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if (!IdFactory.getInstance().isInitialized())
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{
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_log.severe(getClass().getSimpleName() + ": Could not read object IDs from DB. Please check your data.");
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throw new Exception("Could not initialize the ID factory");
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throw new Exception("Could not initialize the ID factory!");
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}
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ThreadPoolManager.getInstance();
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@@ -474,7 +474,7 @@ public final class GameServer
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}
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catch (UnknownHostException e1)
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{
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_log.log(Level.SEVERE, getClass().getSimpleName() + ": WARNING: The GameServer bind address is invalid, using all avaliable IPs. Reason: " + e1.getMessage(), e1);
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_log.log(Level.SEVERE, getClass().getSimpleName() + ": WARNING: The GameServer bind address is invalid, using all avaliable IPs! Reason: " + e1.getMessage(), e1);
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}
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}
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