Fixed FAN & SQUARE effectscope not giving damage to unflagged targets.
Contributed by LLiuKe.
This commit is contained in:
@@ -29,6 +29,7 @@ import org.l2jmobius.gameserver.model.WorldObject;
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import org.l2jmobius.gameserver.model.actor.Creature;
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import org.l2jmobius.gameserver.model.actor.Creature;
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import org.l2jmobius.gameserver.model.skills.Skill;
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import org.l2jmobius.gameserver.model.skills.Skill;
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import org.l2jmobius.gameserver.model.skills.targets.AffectScope;
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import org.l2jmobius.gameserver.model.skills.targets.AffectScope;
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import org.l2jmobius.gameserver.model.skills.targets.TargetType;
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import org.l2jmobius.gameserver.util.Util;
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import org.l2jmobius.gameserver.util.Util;
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/**
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/**
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@@ -48,6 +49,7 @@ public class Fan implements IAffectScopeHandler
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final double fanHalfAngle = fanAngle / 2; // Half left and half right.
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final double fanHalfAngle = fanAngle / 2; // Half left and half right.
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final int affectLimit = skill.getAffectLimit();
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final int affectLimit = skill.getAffectLimit();
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// Target checks.
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// Target checks.
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final TargetType targetType = skill.getTargetType();
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final AtomicInteger affected = new AtomicInteger(0);
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final AtomicInteger affected = new AtomicInteger(0);
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final Predicate<Creature> filter = c ->
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final Predicate<Creature> filter = c ->
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{
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{
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@@ -55,7 +57,7 @@ public class Fan implements IAffectScopeHandler
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{
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{
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return false;
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return false;
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}
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}
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if (c.isDead())
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if (c.isDead() && (targetType != TargetType.NPC_BODY) && (targetType != TargetType.PC_BODY))
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{
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{
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return false;
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return false;
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}
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}
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@@ -63,7 +65,7 @@ public class Fan implements IAffectScopeHandler
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{
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{
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return false;
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return false;
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}
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}
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if ((affectObject != null) && !affectObject.checkAffectedObject(creature, c))
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if ((c != target) && (affectObject != null) && !affectObject.checkAffectedObject(creature, c))
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{
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{
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return false;
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return false;
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}
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}
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@@ -29,6 +29,7 @@ import org.l2jmobius.gameserver.model.WorldObject;
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import org.l2jmobius.gameserver.model.actor.Creature;
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import org.l2jmobius.gameserver.model.actor.Creature;
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import org.l2jmobius.gameserver.model.skills.Skill;
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import org.l2jmobius.gameserver.model.skills.Skill;
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import org.l2jmobius.gameserver.model.skills.targets.AffectScope;
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import org.l2jmobius.gameserver.model.skills.targets.AffectScope;
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import org.l2jmobius.gameserver.model.skills.targets.TargetType;
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import org.l2jmobius.gameserver.util.Util;
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import org.l2jmobius.gameserver.util.Util;
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/**
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/**
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@@ -54,6 +55,7 @@ public class Square implements IAffectScopeHandler
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final double sin = Math.sin(-heading);
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final double sin = Math.sin(-heading);
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// Target checks.
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// Target checks.
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final TargetType targetType = skill.getTargetType();
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final AtomicInteger affected = new AtomicInteger(0);
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final AtomicInteger affected = new AtomicInteger(0);
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final Predicate<Creature> filter = c ->
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final Predicate<Creature> filter = c ->
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{
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{
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@@ -61,7 +63,7 @@ public class Square implements IAffectScopeHandler
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{
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{
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return false;
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return false;
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}
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}
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if (c.isDead())
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if (c.isDead() && (targetType != TargetType.NPC_BODY) && (targetType != TargetType.PC_BODY))
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{
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{
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return false;
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return false;
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}
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}
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@@ -73,7 +75,7 @@ public class Square implements IAffectScopeHandler
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final int yr = (int) (creature.getY() + (xp * sin) + (yp * cos));
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final int yr = (int) (creature.getY() + (xp * sin) + (yp * cos));
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if ((xr > rectX) && (xr < (rectX + squareLength)) && (yr > rectY) && (yr < (rectY + squareWidth)))
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if ((xr > rectX) && (xr < (rectX + squareLength)) && (yr > rectY) && (yr < (rectY + squareWidth)))
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{
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{
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if ((affectObject != null) && !affectObject.checkAffectedObject(creature, c))
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if ((c != target) && (affectObject != null) && !affectObject.checkAffectedObject(creature, c))
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{
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{
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return false;
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return false;
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}
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}
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@@ -29,6 +29,7 @@ import org.l2jmobius.gameserver.model.WorldObject;
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import org.l2jmobius.gameserver.model.actor.Creature;
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import org.l2jmobius.gameserver.model.actor.Creature;
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import org.l2jmobius.gameserver.model.skills.Skill;
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import org.l2jmobius.gameserver.model.skills.Skill;
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import org.l2jmobius.gameserver.model.skills.targets.AffectScope;
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import org.l2jmobius.gameserver.model.skills.targets.AffectScope;
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import org.l2jmobius.gameserver.model.skills.targets.TargetType;
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import org.l2jmobius.gameserver.util.Util;
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import org.l2jmobius.gameserver.util.Util;
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/**
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/**
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@@ -48,6 +49,7 @@ public class Fan implements IAffectScopeHandler
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final double fanHalfAngle = fanAngle / 2; // Half left and half right.
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final double fanHalfAngle = fanAngle / 2; // Half left and half right.
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final int affectLimit = skill.getAffectLimit();
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final int affectLimit = skill.getAffectLimit();
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// Target checks.
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// Target checks.
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final TargetType targetType = skill.getTargetType();
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final AtomicInteger affected = new AtomicInteger(0);
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final AtomicInteger affected = new AtomicInteger(0);
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final Predicate<Creature> filter = c ->
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final Predicate<Creature> filter = c ->
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{
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{
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@@ -55,7 +57,7 @@ public class Fan implements IAffectScopeHandler
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{
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{
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return false;
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return false;
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}
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}
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if (c.isDead())
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if (c.isDead() && (targetType != TargetType.NPC_BODY) && (targetType != TargetType.PC_BODY))
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{
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{
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return false;
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return false;
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}
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}
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@@ -63,7 +65,7 @@ public class Fan implements IAffectScopeHandler
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{
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{
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return false;
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return false;
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}
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}
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if ((affectObject != null) && !affectObject.checkAffectedObject(creature, c))
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if ((c != target) && (affectObject != null) && !affectObject.checkAffectedObject(creature, c))
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{
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{
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return false;
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return false;
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}
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}
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@@ -29,6 +29,7 @@ import org.l2jmobius.gameserver.model.WorldObject;
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import org.l2jmobius.gameserver.model.actor.Creature;
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import org.l2jmobius.gameserver.model.actor.Creature;
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import org.l2jmobius.gameserver.model.skills.Skill;
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import org.l2jmobius.gameserver.model.skills.Skill;
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import org.l2jmobius.gameserver.model.skills.targets.AffectScope;
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import org.l2jmobius.gameserver.model.skills.targets.AffectScope;
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import org.l2jmobius.gameserver.model.skills.targets.TargetType;
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import org.l2jmobius.gameserver.util.Util;
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import org.l2jmobius.gameserver.util.Util;
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/**
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/**
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@@ -53,6 +54,7 @@ public class Square implements IAffectScopeHandler
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final double sin = Math.sin(-heading);
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final double sin = Math.sin(-heading);
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|
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// Target checks.
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// Target checks.
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final TargetType targetType = skill.getTargetType();
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final AtomicInteger affected = new AtomicInteger(0);
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final AtomicInteger affected = new AtomicInteger(0);
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final Predicate<Creature> filter = c ->
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final Predicate<Creature> filter = c ->
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{
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{
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@@ -60,7 +62,7 @@ public class Square implements IAffectScopeHandler
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{
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{
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return false;
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return false;
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}
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}
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if (c.isDead())
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if (c.isDead() && (targetType != TargetType.NPC_BODY) && (targetType != TargetType.PC_BODY))
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{
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{
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return false;
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return false;
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}
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}
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@@ -72,7 +74,7 @@ public class Square implements IAffectScopeHandler
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final int yr = (int) (creature.getY() + (xp * sin) + (yp * cos));
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final int yr = (int) (creature.getY() + (xp * sin) + (yp * cos));
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if ((xr > rectX) && (xr < (rectX + squareLength)) && (yr > rectY) && (yr < (rectY + squareWidth)))
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if ((xr > rectX) && (xr < (rectX + squareLength)) && (yr > rectY) && (yr < (rectY + squareWidth)))
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{
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{
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if ((affectObject != null) && !affectObject.checkAffectedObject(creature, c))
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if ((c != target) && (affectObject != null) && !affectObject.checkAffectedObject(creature, c))
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{
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{
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return false;
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return false;
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}
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}
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@@ -29,6 +29,7 @@ import org.l2jmobius.gameserver.model.WorldObject;
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import org.l2jmobius.gameserver.model.actor.Creature;
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import org.l2jmobius.gameserver.model.actor.Creature;
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import org.l2jmobius.gameserver.model.skills.Skill;
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import org.l2jmobius.gameserver.model.skills.Skill;
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import org.l2jmobius.gameserver.model.skills.targets.AffectScope;
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import org.l2jmobius.gameserver.model.skills.targets.AffectScope;
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import org.l2jmobius.gameserver.model.skills.targets.TargetType;
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import org.l2jmobius.gameserver.util.Util;
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import org.l2jmobius.gameserver.util.Util;
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/**
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/**
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@@ -48,6 +49,7 @@ public class Fan implements IAffectScopeHandler
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final double fanHalfAngle = fanAngle / 2; // Half left and half right.
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final double fanHalfAngle = fanAngle / 2; // Half left and half right.
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final int affectLimit = skill.getAffectLimit();
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final int affectLimit = skill.getAffectLimit();
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// Target checks.
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// Target checks.
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final TargetType targetType = skill.getTargetType();
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final AtomicInteger affected = new AtomicInteger(0);
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final AtomicInteger affected = new AtomicInteger(0);
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final Predicate<Creature> filter = c ->
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final Predicate<Creature> filter = c ->
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{
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{
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@@ -55,7 +57,7 @@ public class Fan implements IAffectScopeHandler
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{
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{
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return false;
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return false;
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}
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}
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if (c.isDead())
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if (c.isDead() && (targetType != TargetType.NPC_BODY) && (targetType != TargetType.PC_BODY))
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{
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{
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return false;
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return false;
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}
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}
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@@ -63,7 +65,7 @@ public class Fan implements IAffectScopeHandler
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{
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{
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return false;
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return false;
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}
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}
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if ((affectObject != null) && !affectObject.checkAffectedObject(creature, c))
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if ((c != target) && (affectObject != null) && !affectObject.checkAffectedObject(creature, c))
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{
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{
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return false;
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return false;
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}
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}
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@@ -29,6 +29,7 @@ import org.l2jmobius.gameserver.model.WorldObject;
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import org.l2jmobius.gameserver.model.actor.Creature;
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import org.l2jmobius.gameserver.model.actor.Creature;
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import org.l2jmobius.gameserver.model.skills.Skill;
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import org.l2jmobius.gameserver.model.skills.Skill;
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import org.l2jmobius.gameserver.model.skills.targets.AffectScope;
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import org.l2jmobius.gameserver.model.skills.targets.AffectScope;
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import org.l2jmobius.gameserver.model.skills.targets.TargetType;
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import org.l2jmobius.gameserver.util.Util;
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import org.l2jmobius.gameserver.util.Util;
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|
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/**
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/**
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@@ -53,6 +54,7 @@ public class Square implements IAffectScopeHandler
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final double sin = Math.sin(-heading);
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final double sin = Math.sin(-heading);
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|
|
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// Target checks.
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// Target checks.
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||||||
|
final TargetType targetType = skill.getTargetType();
|
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final AtomicInteger affected = new AtomicInteger(0);
|
final AtomicInteger affected = new AtomicInteger(0);
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final Predicate<Creature> filter = c ->
|
final Predicate<Creature> filter = c ->
|
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{
|
{
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@@ -60,7 +62,7 @@ public class Square implements IAffectScopeHandler
|
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{
|
{
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return false;
|
return false;
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}
|
}
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if (c.isDead())
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if (c.isDead() && (targetType != TargetType.NPC_BODY) && (targetType != TargetType.PC_BODY))
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{
|
{
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return false;
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return false;
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}
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}
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@@ -72,7 +74,7 @@ public class Square implements IAffectScopeHandler
|
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final int yr = (int) (creature.getY() + (xp * sin) + (yp * cos));
|
final int yr = (int) (creature.getY() + (xp * sin) + (yp * cos));
|
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if ((xr > rectX) && (xr < (rectX + squareLength)) && (yr > rectY) && (yr < (rectY + squareWidth)))
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if ((xr > rectX) && (xr < (rectX + squareLength)) && (yr > rectY) && (yr < (rectY + squareWidth)))
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{
|
{
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if ((affectObject != null) && !affectObject.checkAffectedObject(creature, c))
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if ((c != target) && (affectObject != null) && !affectObject.checkAffectedObject(creature, c))
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{
|
{
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return false;
|
return false;
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}
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}
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|
@@ -29,6 +29,7 @@ import org.l2jmobius.gameserver.model.WorldObject;
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import org.l2jmobius.gameserver.model.actor.Creature;
|
import org.l2jmobius.gameserver.model.actor.Creature;
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import org.l2jmobius.gameserver.model.skills.Skill;
|
import org.l2jmobius.gameserver.model.skills.Skill;
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import org.l2jmobius.gameserver.model.skills.targets.AffectScope;
|
import org.l2jmobius.gameserver.model.skills.targets.AffectScope;
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|
import org.l2jmobius.gameserver.model.skills.targets.TargetType;
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import org.l2jmobius.gameserver.util.Util;
|
import org.l2jmobius.gameserver.util.Util;
|
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|
|
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/**
|
/**
|
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@@ -48,6 +49,7 @@ public class Fan implements IAffectScopeHandler
|
|||||||
final double fanHalfAngle = fanAngle / 2; // Half left and half right.
|
final double fanHalfAngle = fanAngle / 2; // Half left and half right.
|
||||||
final int affectLimit = skill.getAffectLimit();
|
final int affectLimit = skill.getAffectLimit();
|
||||||
// Target checks.
|
// Target checks.
|
||||||
|
final TargetType targetType = skill.getTargetType();
|
||||||
final AtomicInteger affected = new AtomicInteger(0);
|
final AtomicInteger affected = new AtomicInteger(0);
|
||||||
final Predicate<Creature> filter = c ->
|
final Predicate<Creature> filter = c ->
|
||||||
{
|
{
|
||||||
@@ -55,7 +57,7 @@ public class Fan implements IAffectScopeHandler
|
|||||||
{
|
{
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
if (c.isDead())
|
if (c.isDead() && (targetType != TargetType.NPC_BODY) && (targetType != TargetType.PC_BODY))
|
||||||
{
|
{
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
@@ -63,7 +65,7 @@ public class Fan implements IAffectScopeHandler
|
|||||||
{
|
{
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
if ((affectObject != null) && !affectObject.checkAffectedObject(creature, c))
|
if ((c != target) && (affectObject != null) && !affectObject.checkAffectedObject(creature, c))
|
||||||
{
|
{
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
@@ -29,6 +29,7 @@ import org.l2jmobius.gameserver.model.WorldObject;
|
|||||||
import org.l2jmobius.gameserver.model.actor.Creature;
|
import org.l2jmobius.gameserver.model.actor.Creature;
|
||||||
import org.l2jmobius.gameserver.model.skills.Skill;
|
import org.l2jmobius.gameserver.model.skills.Skill;
|
||||||
import org.l2jmobius.gameserver.model.skills.targets.AffectScope;
|
import org.l2jmobius.gameserver.model.skills.targets.AffectScope;
|
||||||
|
import org.l2jmobius.gameserver.model.skills.targets.TargetType;
|
||||||
import org.l2jmobius.gameserver.util.Util;
|
import org.l2jmobius.gameserver.util.Util;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
@@ -54,6 +55,7 @@ public class Square implements IAffectScopeHandler
|
|||||||
final double sin = Math.sin(-heading);
|
final double sin = Math.sin(-heading);
|
||||||
|
|
||||||
// Target checks.
|
// Target checks.
|
||||||
|
final TargetType targetType = skill.getTargetType();
|
||||||
final AtomicInteger affected = new AtomicInteger(0);
|
final AtomicInteger affected = new AtomicInteger(0);
|
||||||
final Predicate<Creature> filter = c ->
|
final Predicate<Creature> filter = c ->
|
||||||
{
|
{
|
||||||
@@ -61,7 +63,7 @@ public class Square implements IAffectScopeHandler
|
|||||||
{
|
{
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
if (c.isDead())
|
if (c.isDead() && (targetType != TargetType.NPC_BODY) && (targetType != TargetType.PC_BODY))
|
||||||
{
|
{
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
@@ -73,7 +75,7 @@ public class Square implements IAffectScopeHandler
|
|||||||
final int yr = (int) (creature.getY() + (xp * sin) + (yp * cos));
|
final int yr = (int) (creature.getY() + (xp * sin) + (yp * cos));
|
||||||
if ((xr > rectX) && (xr < (rectX + squareLength)) && (yr > rectY) && (yr < (rectY + squareWidth)))
|
if ((xr > rectX) && (xr < (rectX + squareLength)) && (yr > rectY) && (yr < (rectY + squareWidth)))
|
||||||
{
|
{
|
||||||
if ((affectObject != null) && !affectObject.checkAffectedObject(creature, c))
|
if ((c != target) && (affectObject != null) && !affectObject.checkAffectedObject(creature, c))
|
||||||
{
|
{
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
@@ -29,6 +29,7 @@ import org.l2jmobius.gameserver.model.WorldObject;
|
|||||||
import org.l2jmobius.gameserver.model.actor.Creature;
|
import org.l2jmobius.gameserver.model.actor.Creature;
|
||||||
import org.l2jmobius.gameserver.model.skills.Skill;
|
import org.l2jmobius.gameserver.model.skills.Skill;
|
||||||
import org.l2jmobius.gameserver.model.skills.targets.AffectScope;
|
import org.l2jmobius.gameserver.model.skills.targets.AffectScope;
|
||||||
|
import org.l2jmobius.gameserver.model.skills.targets.TargetType;
|
||||||
import org.l2jmobius.gameserver.util.Util;
|
import org.l2jmobius.gameserver.util.Util;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
@@ -48,6 +49,7 @@ public class Fan implements IAffectScopeHandler
|
|||||||
final double fanHalfAngle = fanAngle / 2; // Half left and half right.
|
final double fanHalfAngle = fanAngle / 2; // Half left and half right.
|
||||||
final int affectLimit = skill.getAffectLimit();
|
final int affectLimit = skill.getAffectLimit();
|
||||||
// Target checks.
|
// Target checks.
|
||||||
|
final TargetType targetType = skill.getTargetType();
|
||||||
final AtomicInteger affected = new AtomicInteger(0);
|
final AtomicInteger affected = new AtomicInteger(0);
|
||||||
final Predicate<Creature> filter = c ->
|
final Predicate<Creature> filter = c ->
|
||||||
{
|
{
|
||||||
@@ -55,7 +57,7 @@ public class Fan implements IAffectScopeHandler
|
|||||||
{
|
{
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
if (c.isDead())
|
if (c.isDead() && (targetType != TargetType.NPC_BODY) && (targetType != TargetType.PC_BODY))
|
||||||
{
|
{
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
@@ -63,7 +65,7 @@ public class Fan implements IAffectScopeHandler
|
|||||||
{
|
{
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
if ((affectObject != null) && !affectObject.checkAffectedObject(creature, c))
|
if ((c != target) && (affectObject != null) && !affectObject.checkAffectedObject(creature, c))
|
||||||
{
|
{
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
@@ -29,6 +29,7 @@ import org.l2jmobius.gameserver.model.WorldObject;
|
|||||||
import org.l2jmobius.gameserver.model.actor.Creature;
|
import org.l2jmobius.gameserver.model.actor.Creature;
|
||||||
import org.l2jmobius.gameserver.model.skills.Skill;
|
import org.l2jmobius.gameserver.model.skills.Skill;
|
||||||
import org.l2jmobius.gameserver.model.skills.targets.AffectScope;
|
import org.l2jmobius.gameserver.model.skills.targets.AffectScope;
|
||||||
|
import org.l2jmobius.gameserver.model.skills.targets.TargetType;
|
||||||
import org.l2jmobius.gameserver.util.Util;
|
import org.l2jmobius.gameserver.util.Util;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
@@ -54,6 +55,7 @@ public class Square implements IAffectScopeHandler
|
|||||||
final double sin = Math.sin(-heading);
|
final double sin = Math.sin(-heading);
|
||||||
|
|
||||||
// Target checks.
|
// Target checks.
|
||||||
|
final TargetType targetType = skill.getTargetType();
|
||||||
final AtomicInteger affected = new AtomicInteger(0);
|
final AtomicInteger affected = new AtomicInteger(0);
|
||||||
final Predicate<Creature> filter = c ->
|
final Predicate<Creature> filter = c ->
|
||||||
{
|
{
|
||||||
@@ -61,7 +63,7 @@ public class Square implements IAffectScopeHandler
|
|||||||
{
|
{
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
if (c.isDead())
|
if (c.isDead() && (targetType != TargetType.NPC_BODY) && (targetType != TargetType.PC_BODY))
|
||||||
{
|
{
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
@@ -73,7 +75,7 @@ public class Square implements IAffectScopeHandler
|
|||||||
final int yr = (int) (creature.getY() + (xp * sin) + (yp * cos));
|
final int yr = (int) (creature.getY() + (xp * sin) + (yp * cos));
|
||||||
if ((xr > rectX) && (xr < (rectX + squareLength)) && (yr > rectY) && (yr < (rectY + squareWidth)))
|
if ((xr > rectX) && (xr < (rectX + squareLength)) && (yr > rectY) && (yr < (rectY + squareWidth)))
|
||||||
{
|
{
|
||||||
if ((affectObject != null) && !affectObject.checkAffectedObject(creature, c))
|
if ((c != target) && (affectObject != null) && !affectObject.checkAffectedObject(creature, c))
|
||||||
{
|
{
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
@@ -29,6 +29,7 @@ import org.l2jmobius.gameserver.model.WorldObject;
|
|||||||
import org.l2jmobius.gameserver.model.actor.Creature;
|
import org.l2jmobius.gameserver.model.actor.Creature;
|
||||||
import org.l2jmobius.gameserver.model.skills.Skill;
|
import org.l2jmobius.gameserver.model.skills.Skill;
|
||||||
import org.l2jmobius.gameserver.model.skills.targets.AffectScope;
|
import org.l2jmobius.gameserver.model.skills.targets.AffectScope;
|
||||||
|
import org.l2jmobius.gameserver.model.skills.targets.TargetType;
|
||||||
import org.l2jmobius.gameserver.util.Util;
|
import org.l2jmobius.gameserver.util.Util;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
@@ -48,6 +49,7 @@ public class Fan implements IAffectScopeHandler
|
|||||||
final double fanHalfAngle = fanAngle / 2; // Half left and half right.
|
final double fanHalfAngle = fanAngle / 2; // Half left and half right.
|
||||||
final int affectLimit = skill.getAffectLimit();
|
final int affectLimit = skill.getAffectLimit();
|
||||||
// Target checks.
|
// Target checks.
|
||||||
|
final TargetType targetType = skill.getTargetType();
|
||||||
final AtomicInteger affected = new AtomicInteger(0);
|
final AtomicInteger affected = new AtomicInteger(0);
|
||||||
final Predicate<Creature> filter = c ->
|
final Predicate<Creature> filter = c ->
|
||||||
{
|
{
|
||||||
@@ -55,7 +57,7 @@ public class Fan implements IAffectScopeHandler
|
|||||||
{
|
{
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
if (c.isDead())
|
if (c.isDead() && (targetType != TargetType.NPC_BODY) && (targetType != TargetType.PC_BODY))
|
||||||
{
|
{
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
@@ -63,7 +65,7 @@ public class Fan implements IAffectScopeHandler
|
|||||||
{
|
{
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
if ((affectObject != null) && !affectObject.checkAffectedObject(creature, c))
|
if ((c != target) && (affectObject != null) && !affectObject.checkAffectedObject(creature, c))
|
||||||
{
|
{
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
@@ -29,6 +29,7 @@ import org.l2jmobius.gameserver.model.WorldObject;
|
|||||||
import org.l2jmobius.gameserver.model.actor.Creature;
|
import org.l2jmobius.gameserver.model.actor.Creature;
|
||||||
import org.l2jmobius.gameserver.model.skills.Skill;
|
import org.l2jmobius.gameserver.model.skills.Skill;
|
||||||
import org.l2jmobius.gameserver.model.skills.targets.AffectScope;
|
import org.l2jmobius.gameserver.model.skills.targets.AffectScope;
|
||||||
|
import org.l2jmobius.gameserver.model.skills.targets.TargetType;
|
||||||
import org.l2jmobius.gameserver.util.Util;
|
import org.l2jmobius.gameserver.util.Util;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
@@ -54,6 +55,7 @@ public class Square implements IAffectScopeHandler
|
|||||||
final double sin = Math.sin(-heading);
|
final double sin = Math.sin(-heading);
|
||||||
|
|
||||||
// Target checks.
|
// Target checks.
|
||||||
|
final TargetType targetType = skill.getTargetType();
|
||||||
final AtomicInteger affected = new AtomicInteger(0);
|
final AtomicInteger affected = new AtomicInteger(0);
|
||||||
final Predicate<Creature> filter = c ->
|
final Predicate<Creature> filter = c ->
|
||||||
{
|
{
|
||||||
@@ -61,7 +63,7 @@ public class Square implements IAffectScopeHandler
|
|||||||
{
|
{
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
if (c.isDead())
|
if (c.isDead() && (targetType != TargetType.NPC_BODY) && (targetType != TargetType.PC_BODY))
|
||||||
{
|
{
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
@@ -73,7 +75,7 @@ public class Square implements IAffectScopeHandler
|
|||||||
final int yr = (int) (creature.getY() + (xp * sin) + (yp * cos));
|
final int yr = (int) (creature.getY() + (xp * sin) + (yp * cos));
|
||||||
if ((xr > rectX) && (xr < (rectX + squareLength)) && (yr > rectY) && (yr < (rectY + squareWidth)))
|
if ((xr > rectX) && (xr < (rectX + squareLength)) && (yr > rectY) && (yr < (rectY + squareWidth)))
|
||||||
{
|
{
|
||||||
if ((affectObject != null) && !affectObject.checkAffectedObject(creature, c))
|
if ((c != target) && (affectObject != null) && !affectObject.checkAffectedObject(creature, c))
|
||||||
{
|
{
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
@@ -29,6 +29,7 @@ import org.l2jmobius.gameserver.model.WorldObject;
|
|||||||
import org.l2jmobius.gameserver.model.actor.Creature;
|
import org.l2jmobius.gameserver.model.actor.Creature;
|
||||||
import org.l2jmobius.gameserver.model.skills.Skill;
|
import org.l2jmobius.gameserver.model.skills.Skill;
|
||||||
import org.l2jmobius.gameserver.model.skills.targets.AffectScope;
|
import org.l2jmobius.gameserver.model.skills.targets.AffectScope;
|
||||||
|
import org.l2jmobius.gameserver.model.skills.targets.TargetType;
|
||||||
import org.l2jmobius.gameserver.util.Util;
|
import org.l2jmobius.gameserver.util.Util;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
@@ -48,6 +49,7 @@ public class Fan implements IAffectScopeHandler
|
|||||||
final double fanHalfAngle = fanAngle / 2; // Half left and half right.
|
final double fanHalfAngle = fanAngle / 2; // Half left and half right.
|
||||||
final int affectLimit = skill.getAffectLimit();
|
final int affectLimit = skill.getAffectLimit();
|
||||||
// Target checks.
|
// Target checks.
|
||||||
|
final TargetType targetType = skill.getTargetType();
|
||||||
final AtomicInteger affected = new AtomicInteger(0);
|
final AtomicInteger affected = new AtomicInteger(0);
|
||||||
final Predicate<Creature> filter = c ->
|
final Predicate<Creature> filter = c ->
|
||||||
{
|
{
|
||||||
@@ -55,7 +57,7 @@ public class Fan implements IAffectScopeHandler
|
|||||||
{
|
{
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
if (c.isDead())
|
if (c.isDead() && (targetType != TargetType.NPC_BODY) && (targetType != TargetType.PC_BODY))
|
||||||
{
|
{
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
@@ -63,7 +65,7 @@ public class Fan implements IAffectScopeHandler
|
|||||||
{
|
{
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
if ((affectObject != null) && !affectObject.checkAffectedObject(creature, c))
|
if ((c != target) && (affectObject != null) && !affectObject.checkAffectedObject(creature, c))
|
||||||
{
|
{
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
@@ -29,6 +29,7 @@ import org.l2jmobius.gameserver.model.WorldObject;
|
|||||||
import org.l2jmobius.gameserver.model.actor.Creature;
|
import org.l2jmobius.gameserver.model.actor.Creature;
|
||||||
import org.l2jmobius.gameserver.model.skills.Skill;
|
import org.l2jmobius.gameserver.model.skills.Skill;
|
||||||
import org.l2jmobius.gameserver.model.skills.targets.AffectScope;
|
import org.l2jmobius.gameserver.model.skills.targets.AffectScope;
|
||||||
|
import org.l2jmobius.gameserver.model.skills.targets.TargetType;
|
||||||
import org.l2jmobius.gameserver.util.Util;
|
import org.l2jmobius.gameserver.util.Util;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
@@ -54,6 +55,7 @@ public class Square implements IAffectScopeHandler
|
|||||||
final double sin = Math.sin(-heading);
|
final double sin = Math.sin(-heading);
|
||||||
|
|
||||||
// Target checks.
|
// Target checks.
|
||||||
|
final TargetType targetType = skill.getTargetType();
|
||||||
final AtomicInteger affected = new AtomicInteger(0);
|
final AtomicInteger affected = new AtomicInteger(0);
|
||||||
final Predicate<Creature> filter = c ->
|
final Predicate<Creature> filter = c ->
|
||||||
{
|
{
|
||||||
@@ -61,7 +63,7 @@ public class Square implements IAffectScopeHandler
|
|||||||
{
|
{
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
if (c.isDead())
|
if (c.isDead() && (targetType != TargetType.NPC_BODY) && (targetType != TargetType.PC_BODY))
|
||||||
{
|
{
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
@@ -73,7 +75,7 @@ public class Square implements IAffectScopeHandler
|
|||||||
final int yr = (int) (creature.getY() + (xp * sin) + (yp * cos));
|
final int yr = (int) (creature.getY() + (xp * sin) + (yp * cos));
|
||||||
if ((xr > rectX) && (xr < (rectX + squareLength)) && (yr > rectY) && (yr < (rectY + squareWidth)))
|
if ((xr > rectX) && (xr < (rectX + squareLength)) && (yr > rectY) && (yr < (rectY + squareWidth)))
|
||||||
{
|
{
|
||||||
if ((affectObject != null) && !affectObject.checkAffectedObject(creature, c))
|
if ((c != target) && (affectObject != null) && !affectObject.checkAffectedObject(creature, c))
|
||||||
{
|
{
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
@@ -29,6 +29,7 @@ import org.l2jmobius.gameserver.model.WorldObject;
|
|||||||
import org.l2jmobius.gameserver.model.actor.Creature;
|
import org.l2jmobius.gameserver.model.actor.Creature;
|
||||||
import org.l2jmobius.gameserver.model.skills.Skill;
|
import org.l2jmobius.gameserver.model.skills.Skill;
|
||||||
import org.l2jmobius.gameserver.model.skills.targets.AffectScope;
|
import org.l2jmobius.gameserver.model.skills.targets.AffectScope;
|
||||||
|
import org.l2jmobius.gameserver.model.skills.targets.TargetType;
|
||||||
import org.l2jmobius.gameserver.util.Util;
|
import org.l2jmobius.gameserver.util.Util;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
@@ -48,6 +49,7 @@ public class Fan implements IAffectScopeHandler
|
|||||||
final double fanHalfAngle = fanAngle / 2; // Half left and half right.
|
final double fanHalfAngle = fanAngle / 2; // Half left and half right.
|
||||||
final int affectLimit = skill.getAffectLimit();
|
final int affectLimit = skill.getAffectLimit();
|
||||||
// Target checks.
|
// Target checks.
|
||||||
|
final TargetType targetType = skill.getTargetType();
|
||||||
final AtomicInteger affected = new AtomicInteger(0);
|
final AtomicInteger affected = new AtomicInteger(0);
|
||||||
final Predicate<Creature> filter = c ->
|
final Predicate<Creature> filter = c ->
|
||||||
{
|
{
|
||||||
@@ -55,7 +57,7 @@ public class Fan implements IAffectScopeHandler
|
|||||||
{
|
{
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
if (c.isDead())
|
if (c.isDead() && (targetType != TargetType.NPC_BODY) && (targetType != TargetType.PC_BODY))
|
||||||
{
|
{
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
@@ -63,7 +65,7 @@ public class Fan implements IAffectScopeHandler
|
|||||||
{
|
{
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
if ((affectObject != null) && !affectObject.checkAffectedObject(creature, c))
|
if ((c != target) && (affectObject != null) && !affectObject.checkAffectedObject(creature, c))
|
||||||
{
|
{
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
@@ -29,6 +29,7 @@ import org.l2jmobius.gameserver.model.WorldObject;
|
|||||||
import org.l2jmobius.gameserver.model.actor.Creature;
|
import org.l2jmobius.gameserver.model.actor.Creature;
|
||||||
import org.l2jmobius.gameserver.model.skills.Skill;
|
import org.l2jmobius.gameserver.model.skills.Skill;
|
||||||
import org.l2jmobius.gameserver.model.skills.targets.AffectScope;
|
import org.l2jmobius.gameserver.model.skills.targets.AffectScope;
|
||||||
|
import org.l2jmobius.gameserver.model.skills.targets.TargetType;
|
||||||
import org.l2jmobius.gameserver.util.Util;
|
import org.l2jmobius.gameserver.util.Util;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
@@ -54,6 +55,7 @@ public class Square implements IAffectScopeHandler
|
|||||||
final double sin = Math.sin(-heading);
|
final double sin = Math.sin(-heading);
|
||||||
|
|
||||||
// Target checks.
|
// Target checks.
|
||||||
|
final TargetType targetType = skill.getTargetType();
|
||||||
final AtomicInteger affected = new AtomicInteger(0);
|
final AtomicInteger affected = new AtomicInteger(0);
|
||||||
final Predicate<Creature> filter = c ->
|
final Predicate<Creature> filter = c ->
|
||||||
{
|
{
|
||||||
@@ -61,7 +63,7 @@ public class Square implements IAffectScopeHandler
|
|||||||
{
|
{
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
if (c.isDead())
|
if (c.isDead() && (targetType != TargetType.NPC_BODY) && (targetType != TargetType.PC_BODY))
|
||||||
{
|
{
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
@@ -73,7 +75,7 @@ public class Square implements IAffectScopeHandler
|
|||||||
final int yr = (int) (creature.getY() + (xp * sin) + (yp * cos));
|
final int yr = (int) (creature.getY() + (xp * sin) + (yp * cos));
|
||||||
if ((xr > rectX) && (xr < (rectX + squareLength)) && (yr > rectY) && (yr < (rectY + squareWidth)))
|
if ((xr > rectX) && (xr < (rectX + squareLength)) && (yr > rectY) && (yr < (rectY + squareWidth)))
|
||||||
{
|
{
|
||||||
if ((affectObject != null) && !affectObject.checkAffectedObject(creature, c))
|
if ((c != target) && (affectObject != null) && !affectObject.checkAffectedObject(creature, c))
|
||||||
{
|
{
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
@@ -29,6 +29,7 @@ import org.l2jmobius.gameserver.model.WorldObject;
|
|||||||
import org.l2jmobius.gameserver.model.actor.Creature;
|
import org.l2jmobius.gameserver.model.actor.Creature;
|
||||||
import org.l2jmobius.gameserver.model.skills.Skill;
|
import org.l2jmobius.gameserver.model.skills.Skill;
|
||||||
import org.l2jmobius.gameserver.model.skills.targets.AffectScope;
|
import org.l2jmobius.gameserver.model.skills.targets.AffectScope;
|
||||||
|
import org.l2jmobius.gameserver.model.skills.targets.TargetType;
|
||||||
import org.l2jmobius.gameserver.util.Util;
|
import org.l2jmobius.gameserver.util.Util;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
@@ -48,6 +49,7 @@ public class Fan implements IAffectScopeHandler
|
|||||||
final double fanHalfAngle = fanAngle / 2; // Half left and half right.
|
final double fanHalfAngle = fanAngle / 2; // Half left and half right.
|
||||||
final int affectLimit = skill.getAffectLimit();
|
final int affectLimit = skill.getAffectLimit();
|
||||||
// Target checks.
|
// Target checks.
|
||||||
|
final TargetType targetType = skill.getTargetType();
|
||||||
final AtomicInteger affected = new AtomicInteger(0);
|
final AtomicInteger affected = new AtomicInteger(0);
|
||||||
final Predicate<Creature> filter = c ->
|
final Predicate<Creature> filter = c ->
|
||||||
{
|
{
|
||||||
@@ -55,7 +57,7 @@ public class Fan implements IAffectScopeHandler
|
|||||||
{
|
{
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
if (c.isDead())
|
if (c.isDead() && (targetType != TargetType.NPC_BODY) && (targetType != TargetType.PC_BODY))
|
||||||
{
|
{
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
@@ -63,7 +65,7 @@ public class Fan implements IAffectScopeHandler
|
|||||||
{
|
{
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
if ((affectObject != null) && !affectObject.checkAffectedObject(creature, c))
|
if ((c != target) && (affectObject != null) && !affectObject.checkAffectedObject(creature, c))
|
||||||
{
|
{
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
@@ -29,6 +29,7 @@ import org.l2jmobius.gameserver.model.WorldObject;
|
|||||||
import org.l2jmobius.gameserver.model.actor.Creature;
|
import org.l2jmobius.gameserver.model.actor.Creature;
|
||||||
import org.l2jmobius.gameserver.model.skills.Skill;
|
import org.l2jmobius.gameserver.model.skills.Skill;
|
||||||
import org.l2jmobius.gameserver.model.skills.targets.AffectScope;
|
import org.l2jmobius.gameserver.model.skills.targets.AffectScope;
|
||||||
|
import org.l2jmobius.gameserver.model.skills.targets.TargetType;
|
||||||
import org.l2jmobius.gameserver.util.Util;
|
import org.l2jmobius.gameserver.util.Util;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
@@ -54,6 +55,7 @@ public class Square implements IAffectScopeHandler
|
|||||||
final double sin = Math.sin(-heading);
|
final double sin = Math.sin(-heading);
|
||||||
|
|
||||||
// Target checks.
|
// Target checks.
|
||||||
|
final TargetType targetType = skill.getTargetType();
|
||||||
final AtomicInteger affected = new AtomicInteger(0);
|
final AtomicInteger affected = new AtomicInteger(0);
|
||||||
final Predicate<Creature> filter = c ->
|
final Predicate<Creature> filter = c ->
|
||||||
{
|
{
|
||||||
@@ -61,7 +63,7 @@ public class Square implements IAffectScopeHandler
|
|||||||
{
|
{
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
if (c.isDead())
|
if (c.isDead() && (targetType != TargetType.NPC_BODY) && (targetType != TargetType.PC_BODY))
|
||||||
{
|
{
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
@@ -73,7 +75,7 @@ public class Square implements IAffectScopeHandler
|
|||||||
final int yr = (int) (creature.getY() + (xp * sin) + (yp * cos));
|
final int yr = (int) (creature.getY() + (xp * sin) + (yp * cos));
|
||||||
if ((xr > rectX) && (xr < (rectX + squareLength)) && (yr > rectY) && (yr < (rectY + squareWidth)))
|
if ((xr > rectX) && (xr < (rectX + squareLength)) && (yr > rectY) && (yr < (rectY + squareWidth)))
|
||||||
{
|
{
|
||||||
if ((affectObject != null) && !affectObject.checkAffectedObject(creature, c))
|
if ((c != target) && (affectObject != null) && !affectObject.checkAffectedObject(creature, c))
|
||||||
{
|
{
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
@@ -29,6 +29,7 @@ import org.l2jmobius.gameserver.model.WorldObject;
|
|||||||
import org.l2jmobius.gameserver.model.actor.Creature;
|
import org.l2jmobius.gameserver.model.actor.Creature;
|
||||||
import org.l2jmobius.gameserver.model.skills.Skill;
|
import org.l2jmobius.gameserver.model.skills.Skill;
|
||||||
import org.l2jmobius.gameserver.model.skills.targets.AffectScope;
|
import org.l2jmobius.gameserver.model.skills.targets.AffectScope;
|
||||||
|
import org.l2jmobius.gameserver.model.skills.targets.TargetType;
|
||||||
import org.l2jmobius.gameserver.util.Util;
|
import org.l2jmobius.gameserver.util.Util;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
@@ -48,6 +49,7 @@ public class Fan implements IAffectScopeHandler
|
|||||||
final double fanHalfAngle = fanAngle / 2; // Half left and half right.
|
final double fanHalfAngle = fanAngle / 2; // Half left and half right.
|
||||||
final int affectLimit = skill.getAffectLimit();
|
final int affectLimit = skill.getAffectLimit();
|
||||||
// Target checks.
|
// Target checks.
|
||||||
|
final TargetType targetType = skill.getTargetType();
|
||||||
final AtomicInteger affected = new AtomicInteger(0);
|
final AtomicInteger affected = new AtomicInteger(0);
|
||||||
final Predicate<Creature> filter = c ->
|
final Predicate<Creature> filter = c ->
|
||||||
{
|
{
|
||||||
@@ -55,7 +57,7 @@ public class Fan implements IAffectScopeHandler
|
|||||||
{
|
{
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
if (c.isDead())
|
if (c.isDead() && (targetType != TargetType.NPC_BODY) && (targetType != TargetType.PC_BODY))
|
||||||
{
|
{
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
@@ -63,7 +65,7 @@ public class Fan implements IAffectScopeHandler
|
|||||||
{
|
{
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
if ((affectObject != null) && !affectObject.checkAffectedObject(creature, c))
|
if ((c != target) && (affectObject != null) && !affectObject.checkAffectedObject(creature, c))
|
||||||
{
|
{
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
@@ -29,6 +29,7 @@ import org.l2jmobius.gameserver.model.WorldObject;
|
|||||||
import org.l2jmobius.gameserver.model.actor.Creature;
|
import org.l2jmobius.gameserver.model.actor.Creature;
|
||||||
import org.l2jmobius.gameserver.model.skills.Skill;
|
import org.l2jmobius.gameserver.model.skills.Skill;
|
||||||
import org.l2jmobius.gameserver.model.skills.targets.AffectScope;
|
import org.l2jmobius.gameserver.model.skills.targets.AffectScope;
|
||||||
|
import org.l2jmobius.gameserver.model.skills.targets.TargetType;
|
||||||
import org.l2jmobius.gameserver.util.Util;
|
import org.l2jmobius.gameserver.util.Util;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
@@ -54,6 +55,7 @@ public class Square implements IAffectScopeHandler
|
|||||||
final double sin = Math.sin(-heading);
|
final double sin = Math.sin(-heading);
|
||||||
|
|
||||||
// Target checks.
|
// Target checks.
|
||||||
|
final TargetType targetType = skill.getTargetType();
|
||||||
final AtomicInteger affected = new AtomicInteger(0);
|
final AtomicInteger affected = new AtomicInteger(0);
|
||||||
final Predicate<Creature> filter = c ->
|
final Predicate<Creature> filter = c ->
|
||||||
{
|
{
|
||||||
@@ -61,7 +63,7 @@ public class Square implements IAffectScopeHandler
|
|||||||
{
|
{
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
if (c.isDead())
|
if (c.isDead() && (targetType != TargetType.NPC_BODY) && (targetType != TargetType.PC_BODY))
|
||||||
{
|
{
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
@@ -73,7 +75,7 @@ public class Square implements IAffectScopeHandler
|
|||||||
final int yr = (int) (creature.getY() + (xp * sin) + (yp * cos));
|
final int yr = (int) (creature.getY() + (xp * sin) + (yp * cos));
|
||||||
if ((xr > rectX) && (xr < (rectX + squareLength)) && (yr > rectY) && (yr < (rectY + squareWidth)))
|
if ((xr > rectX) && (xr < (rectX + squareLength)) && (yr > rectY) && (yr < (rectY + squareWidth)))
|
||||||
{
|
{
|
||||||
if ((affectObject != null) && !affectObject.checkAffectedObject(creature, c))
|
if ((c != target) && (affectObject != null) && !affectObject.checkAffectedObject(creature, c))
|
||||||
{
|
{
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
@@ -29,6 +29,7 @@ import org.l2jmobius.gameserver.model.WorldObject;
|
|||||||
import org.l2jmobius.gameserver.model.actor.Creature;
|
import org.l2jmobius.gameserver.model.actor.Creature;
|
||||||
import org.l2jmobius.gameserver.model.skills.Skill;
|
import org.l2jmobius.gameserver.model.skills.Skill;
|
||||||
import org.l2jmobius.gameserver.model.skills.targets.AffectScope;
|
import org.l2jmobius.gameserver.model.skills.targets.AffectScope;
|
||||||
|
import org.l2jmobius.gameserver.model.skills.targets.TargetType;
|
||||||
import org.l2jmobius.gameserver.util.Util;
|
import org.l2jmobius.gameserver.util.Util;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
@@ -48,6 +49,7 @@ public class Fan implements IAffectScopeHandler
|
|||||||
final double fanHalfAngle = fanAngle / 2; // Half left and half right.
|
final double fanHalfAngle = fanAngle / 2; // Half left and half right.
|
||||||
final int affectLimit = skill.getAffectLimit();
|
final int affectLimit = skill.getAffectLimit();
|
||||||
// Target checks.
|
// Target checks.
|
||||||
|
final TargetType targetType = skill.getTargetType();
|
||||||
final AtomicInteger affected = new AtomicInteger(0);
|
final AtomicInteger affected = new AtomicInteger(0);
|
||||||
final Predicate<Creature> filter = c ->
|
final Predicate<Creature> filter = c ->
|
||||||
{
|
{
|
||||||
@@ -55,7 +57,7 @@ public class Fan implements IAffectScopeHandler
|
|||||||
{
|
{
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
if (c.isDead())
|
if (c.isDead() && (targetType != TargetType.NPC_BODY) && (targetType != TargetType.PC_BODY))
|
||||||
{
|
{
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
@@ -63,7 +65,7 @@ public class Fan implements IAffectScopeHandler
|
|||||||
{
|
{
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
if ((affectObject != null) && !affectObject.checkAffectedObject(creature, c))
|
if ((c != target) && (affectObject != null) && !affectObject.checkAffectedObject(creature, c))
|
||||||
{
|
{
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
@@ -29,6 +29,7 @@ import org.l2jmobius.gameserver.model.WorldObject;
|
|||||||
import org.l2jmobius.gameserver.model.actor.Creature;
|
import org.l2jmobius.gameserver.model.actor.Creature;
|
||||||
import org.l2jmobius.gameserver.model.skills.Skill;
|
import org.l2jmobius.gameserver.model.skills.Skill;
|
||||||
import org.l2jmobius.gameserver.model.skills.targets.AffectScope;
|
import org.l2jmobius.gameserver.model.skills.targets.AffectScope;
|
||||||
|
import org.l2jmobius.gameserver.model.skills.targets.TargetType;
|
||||||
import org.l2jmobius.gameserver.util.Util;
|
import org.l2jmobius.gameserver.util.Util;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
@@ -54,6 +55,7 @@ public class Square implements IAffectScopeHandler
|
|||||||
final double sin = Math.sin(-heading);
|
final double sin = Math.sin(-heading);
|
||||||
|
|
||||||
// Target checks.
|
// Target checks.
|
||||||
|
final TargetType targetType = skill.getTargetType();
|
||||||
final AtomicInteger affected = new AtomicInteger(0);
|
final AtomicInteger affected = new AtomicInteger(0);
|
||||||
final Predicate<Creature> filter = c ->
|
final Predicate<Creature> filter = c ->
|
||||||
{
|
{
|
||||||
@@ -61,7 +63,7 @@ public class Square implements IAffectScopeHandler
|
|||||||
{
|
{
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
if (c.isDead())
|
if (c.isDead() && (targetType != TargetType.NPC_BODY) && (targetType != TargetType.PC_BODY))
|
||||||
{
|
{
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
@@ -73,7 +75,7 @@ public class Square implements IAffectScopeHandler
|
|||||||
final int yr = (int) (creature.getY() + (xp * sin) + (yp * cos));
|
final int yr = (int) (creature.getY() + (xp * sin) + (yp * cos));
|
||||||
if ((xr > rectX) && (xr < (rectX + squareLength)) && (yr > rectY) && (yr < (rectY + squareWidth)))
|
if ((xr > rectX) && (xr < (rectX + squareLength)) && (yr > rectY) && (yr < (rectY + squareWidth)))
|
||||||
{
|
{
|
||||||
if ((affectObject != null) && !affectObject.checkAffectedObject(creature, c))
|
if ((c != target) && (affectObject != null) && !affectObject.checkAffectedObject(creature, c))
|
||||||
{
|
{
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
@@ -29,6 +29,7 @@ import org.l2jmobius.gameserver.model.WorldObject;
|
|||||||
import org.l2jmobius.gameserver.model.actor.Creature;
|
import org.l2jmobius.gameserver.model.actor.Creature;
|
||||||
import org.l2jmobius.gameserver.model.skills.Skill;
|
import org.l2jmobius.gameserver.model.skills.Skill;
|
||||||
import org.l2jmobius.gameserver.model.skills.targets.AffectScope;
|
import org.l2jmobius.gameserver.model.skills.targets.AffectScope;
|
||||||
|
import org.l2jmobius.gameserver.model.skills.targets.TargetType;
|
||||||
import org.l2jmobius.gameserver.util.Util;
|
import org.l2jmobius.gameserver.util.Util;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
@@ -48,6 +49,7 @@ public class Fan implements IAffectScopeHandler
|
|||||||
final double fanHalfAngle = fanAngle / 2; // Half left and half right.
|
final double fanHalfAngle = fanAngle / 2; // Half left and half right.
|
||||||
final int affectLimit = skill.getAffectLimit();
|
final int affectLimit = skill.getAffectLimit();
|
||||||
// Target checks.
|
// Target checks.
|
||||||
|
final TargetType targetType = skill.getTargetType();
|
||||||
final AtomicInteger affected = new AtomicInteger(0);
|
final AtomicInteger affected = new AtomicInteger(0);
|
||||||
final Predicate<Creature> filter = c ->
|
final Predicate<Creature> filter = c ->
|
||||||
{
|
{
|
||||||
@@ -55,7 +57,7 @@ public class Fan implements IAffectScopeHandler
|
|||||||
{
|
{
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
if (c.isDead())
|
if (c.isDead() && (targetType != TargetType.NPC_BODY) && (targetType != TargetType.PC_BODY))
|
||||||
{
|
{
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
@@ -63,7 +65,7 @@ public class Fan implements IAffectScopeHandler
|
|||||||
{
|
{
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
if ((affectObject != null) && !affectObject.checkAffectedObject(creature, c))
|
if ((c != target) && (affectObject != null) && !affectObject.checkAffectedObject(creature, c))
|
||||||
{
|
{
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
@@ -29,6 +29,7 @@ import org.l2jmobius.gameserver.model.WorldObject;
|
|||||||
import org.l2jmobius.gameserver.model.actor.Creature;
|
import org.l2jmobius.gameserver.model.actor.Creature;
|
||||||
import org.l2jmobius.gameserver.model.skills.Skill;
|
import org.l2jmobius.gameserver.model.skills.Skill;
|
||||||
import org.l2jmobius.gameserver.model.skills.targets.AffectScope;
|
import org.l2jmobius.gameserver.model.skills.targets.AffectScope;
|
||||||
|
import org.l2jmobius.gameserver.model.skills.targets.TargetType;
|
||||||
import org.l2jmobius.gameserver.util.Util;
|
import org.l2jmobius.gameserver.util.Util;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
@@ -54,6 +55,7 @@ public class Square implements IAffectScopeHandler
|
|||||||
final double sin = Math.sin(-heading);
|
final double sin = Math.sin(-heading);
|
||||||
|
|
||||||
// Target checks.
|
// Target checks.
|
||||||
|
final TargetType targetType = skill.getTargetType();
|
||||||
final AtomicInteger affected = new AtomicInteger(0);
|
final AtomicInteger affected = new AtomicInteger(0);
|
||||||
final Predicate<Creature> filter = c ->
|
final Predicate<Creature> filter = c ->
|
||||||
{
|
{
|
||||||
@@ -61,7 +63,7 @@ public class Square implements IAffectScopeHandler
|
|||||||
{
|
{
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
if (c.isDead())
|
if (c.isDead() && (targetType != TargetType.NPC_BODY) && (targetType != TargetType.PC_BODY))
|
||||||
{
|
{
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
@@ -73,7 +75,7 @@ public class Square implements IAffectScopeHandler
|
|||||||
final int yr = (int) (creature.getY() + (xp * sin) + (yp * cos));
|
final int yr = (int) (creature.getY() + (xp * sin) + (yp * cos));
|
||||||
if ((xr > rectX) && (xr < (rectX + squareLength)) && (yr > rectY) && (yr < (rectY + squareWidth)))
|
if ((xr > rectX) && (xr < (rectX + squareLength)) && (yr > rectY) && (yr < (rectY + squareWidth)))
|
||||||
{
|
{
|
||||||
if ((affectObject != null) && !affectObject.checkAffectedObject(creature, c))
|
if ((c != target) && (affectObject != null) && !affectObject.checkAffectedObject(creature, c))
|
||||||
{
|
{
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
@@ -29,6 +29,7 @@ import org.l2jmobius.gameserver.model.WorldObject;
|
|||||||
import org.l2jmobius.gameserver.model.actor.Creature;
|
import org.l2jmobius.gameserver.model.actor.Creature;
|
||||||
import org.l2jmobius.gameserver.model.skills.Skill;
|
import org.l2jmobius.gameserver.model.skills.Skill;
|
||||||
import org.l2jmobius.gameserver.model.skills.targets.AffectScope;
|
import org.l2jmobius.gameserver.model.skills.targets.AffectScope;
|
||||||
|
import org.l2jmobius.gameserver.model.skills.targets.TargetType;
|
||||||
import org.l2jmobius.gameserver.util.Util;
|
import org.l2jmobius.gameserver.util.Util;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
@@ -48,6 +49,7 @@ public class Fan implements IAffectScopeHandler
|
|||||||
final double fanHalfAngle = fanAngle / 2; // Half left and half right.
|
final double fanHalfAngle = fanAngle / 2; // Half left and half right.
|
||||||
final int affectLimit = skill.getAffectLimit();
|
final int affectLimit = skill.getAffectLimit();
|
||||||
// Target checks.
|
// Target checks.
|
||||||
|
final TargetType targetType = skill.getTargetType();
|
||||||
final AtomicInteger affected = new AtomicInteger(0);
|
final AtomicInteger affected = new AtomicInteger(0);
|
||||||
final Predicate<Creature> filter = c ->
|
final Predicate<Creature> filter = c ->
|
||||||
{
|
{
|
||||||
@@ -55,7 +57,7 @@ public class Fan implements IAffectScopeHandler
|
|||||||
{
|
{
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
if (c.isDead())
|
if (c.isDead() && (targetType != TargetType.NPC_BODY) && (targetType != TargetType.PC_BODY))
|
||||||
{
|
{
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
@@ -63,7 +65,7 @@ public class Fan implements IAffectScopeHandler
|
|||||||
{
|
{
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
if ((affectObject != null) && !affectObject.checkAffectedObject(creature, c))
|
if ((c != target) && (affectObject != null) && !affectObject.checkAffectedObject(creature, c))
|
||||||
{
|
{
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
@@ -29,6 +29,7 @@ import org.l2jmobius.gameserver.model.WorldObject;
|
|||||||
import org.l2jmobius.gameserver.model.actor.Creature;
|
import org.l2jmobius.gameserver.model.actor.Creature;
|
||||||
import org.l2jmobius.gameserver.model.skills.Skill;
|
import org.l2jmobius.gameserver.model.skills.Skill;
|
||||||
import org.l2jmobius.gameserver.model.skills.targets.AffectScope;
|
import org.l2jmobius.gameserver.model.skills.targets.AffectScope;
|
||||||
|
import org.l2jmobius.gameserver.model.skills.targets.TargetType;
|
||||||
import org.l2jmobius.gameserver.util.Util;
|
import org.l2jmobius.gameserver.util.Util;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
@@ -54,6 +55,7 @@ public class Square implements IAffectScopeHandler
|
|||||||
final double sin = Math.sin(-heading);
|
final double sin = Math.sin(-heading);
|
||||||
|
|
||||||
// Target checks.
|
// Target checks.
|
||||||
|
final TargetType targetType = skill.getTargetType();
|
||||||
final AtomicInteger affected = new AtomicInteger(0);
|
final AtomicInteger affected = new AtomicInteger(0);
|
||||||
final Predicate<Creature> filter = c ->
|
final Predicate<Creature> filter = c ->
|
||||||
{
|
{
|
||||||
@@ -61,7 +63,7 @@ public class Square implements IAffectScopeHandler
|
|||||||
{
|
{
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
if (c.isDead())
|
if (c.isDead() && (targetType != TargetType.NPC_BODY) && (targetType != TargetType.PC_BODY))
|
||||||
{
|
{
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
@@ -73,7 +75,7 @@ public class Square implements IAffectScopeHandler
|
|||||||
final int yr = (int) (creature.getY() + (xp * sin) + (yp * cos));
|
final int yr = (int) (creature.getY() + (xp * sin) + (yp * cos));
|
||||||
if ((xr > rectX) && (xr < (rectX + squareLength)) && (yr > rectY) && (yr < (rectY + squareWidth)))
|
if ((xr > rectX) && (xr < (rectX + squareLength)) && (yr > rectY) && (yr < (rectY + squareWidth)))
|
||||||
{
|
{
|
||||||
if ((affectObject != null) && !affectObject.checkAffectedObject(creature, c))
|
if ((c != target) && (affectObject != null) && !affectObject.checkAffectedObject(creature, c))
|
||||||
{
|
{
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
@@ -29,6 +29,7 @@ import org.l2jmobius.gameserver.model.WorldObject;
|
|||||||
import org.l2jmobius.gameserver.model.actor.Creature;
|
import org.l2jmobius.gameserver.model.actor.Creature;
|
||||||
import org.l2jmobius.gameserver.model.skills.Skill;
|
import org.l2jmobius.gameserver.model.skills.Skill;
|
||||||
import org.l2jmobius.gameserver.model.skills.targets.AffectScope;
|
import org.l2jmobius.gameserver.model.skills.targets.AffectScope;
|
||||||
|
import org.l2jmobius.gameserver.model.skills.targets.TargetType;
|
||||||
import org.l2jmobius.gameserver.util.Util;
|
import org.l2jmobius.gameserver.util.Util;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
@@ -48,6 +49,7 @@ public class Fan implements IAffectScopeHandler
|
|||||||
final double fanHalfAngle = fanAngle / 2; // Half left and half right.
|
final double fanHalfAngle = fanAngle / 2; // Half left and half right.
|
||||||
final int affectLimit = skill.getAffectLimit();
|
final int affectLimit = skill.getAffectLimit();
|
||||||
// Target checks.
|
// Target checks.
|
||||||
|
final TargetType targetType = skill.getTargetType();
|
||||||
final AtomicInteger affected = new AtomicInteger(0);
|
final AtomicInteger affected = new AtomicInteger(0);
|
||||||
final Predicate<Creature> filter = c ->
|
final Predicate<Creature> filter = c ->
|
||||||
{
|
{
|
||||||
@@ -55,7 +57,7 @@ public class Fan implements IAffectScopeHandler
|
|||||||
{
|
{
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
if (c.isDead())
|
if (c.isDead() && (targetType != TargetType.NPC_BODY) && (targetType != TargetType.PC_BODY))
|
||||||
{
|
{
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
@@ -63,7 +65,7 @@ public class Fan implements IAffectScopeHandler
|
|||||||
{
|
{
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
if ((affectObject != null) && !affectObject.checkAffectedObject(creature, c))
|
if ((c != target) && (affectObject != null) && !affectObject.checkAffectedObject(creature, c))
|
||||||
{
|
{
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
@@ -29,6 +29,7 @@ import org.l2jmobius.gameserver.model.WorldObject;
|
|||||||
import org.l2jmobius.gameserver.model.actor.Creature;
|
import org.l2jmobius.gameserver.model.actor.Creature;
|
||||||
import org.l2jmobius.gameserver.model.skills.Skill;
|
import org.l2jmobius.gameserver.model.skills.Skill;
|
||||||
import org.l2jmobius.gameserver.model.skills.targets.AffectScope;
|
import org.l2jmobius.gameserver.model.skills.targets.AffectScope;
|
||||||
|
import org.l2jmobius.gameserver.model.skills.targets.TargetType;
|
||||||
import org.l2jmobius.gameserver.util.Util;
|
import org.l2jmobius.gameserver.util.Util;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
@@ -54,6 +55,7 @@ public class Square implements IAffectScopeHandler
|
|||||||
final double sin = Math.sin(-heading);
|
final double sin = Math.sin(-heading);
|
||||||
|
|
||||||
// Target checks.
|
// Target checks.
|
||||||
|
final TargetType targetType = skill.getTargetType();
|
||||||
final AtomicInteger affected = new AtomicInteger(0);
|
final AtomicInteger affected = new AtomicInteger(0);
|
||||||
final Predicate<Creature> filter = c ->
|
final Predicate<Creature> filter = c ->
|
||||||
{
|
{
|
||||||
@@ -61,7 +63,7 @@ public class Square implements IAffectScopeHandler
|
|||||||
{
|
{
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
if (c.isDead())
|
if (c.isDead() && (targetType != TargetType.NPC_BODY) && (targetType != TargetType.PC_BODY))
|
||||||
{
|
{
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
@@ -73,7 +75,7 @@ public class Square implements IAffectScopeHandler
|
|||||||
final int yr = (int) (creature.getY() + (xp * sin) + (yp * cos));
|
final int yr = (int) (creature.getY() + (xp * sin) + (yp * cos));
|
||||||
if ((xr > rectX) && (xr < (rectX + squareLength)) && (yr > rectY) && (yr < (rectY + squareWidth)))
|
if ((xr > rectX) && (xr < (rectX + squareLength)) && (yr > rectY) && (yr < (rectY + squareWidth)))
|
||||||
{
|
{
|
||||||
if ((affectObject != null) && !affectObject.checkAffectedObject(creature, c))
|
if ((c != target) && (affectObject != null) && !affectObject.checkAffectedObject(creature, c))
|
||||||
{
|
{
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
@@ -29,6 +29,7 @@ import org.l2jmobius.gameserver.model.WorldObject;
|
|||||||
import org.l2jmobius.gameserver.model.actor.Creature;
|
import org.l2jmobius.gameserver.model.actor.Creature;
|
||||||
import org.l2jmobius.gameserver.model.skills.Skill;
|
import org.l2jmobius.gameserver.model.skills.Skill;
|
||||||
import org.l2jmobius.gameserver.model.skills.targets.AffectScope;
|
import org.l2jmobius.gameserver.model.skills.targets.AffectScope;
|
||||||
|
import org.l2jmobius.gameserver.model.skills.targets.TargetType;
|
||||||
import org.l2jmobius.gameserver.util.Util;
|
import org.l2jmobius.gameserver.util.Util;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
@@ -48,6 +49,7 @@ public class Fan implements IAffectScopeHandler
|
|||||||
final double fanHalfAngle = fanAngle / 2; // Half left and half right.
|
final double fanHalfAngle = fanAngle / 2; // Half left and half right.
|
||||||
final int affectLimit = skill.getAffectLimit();
|
final int affectLimit = skill.getAffectLimit();
|
||||||
// Target checks.
|
// Target checks.
|
||||||
|
final TargetType targetType = skill.getTargetType();
|
||||||
final AtomicInteger affected = new AtomicInteger(0);
|
final AtomicInteger affected = new AtomicInteger(0);
|
||||||
final Predicate<Creature> filter = c ->
|
final Predicate<Creature> filter = c ->
|
||||||
{
|
{
|
||||||
@@ -55,7 +57,7 @@ public class Fan implements IAffectScopeHandler
|
|||||||
{
|
{
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
if (c.isDead())
|
if (c.isDead() && (targetType != TargetType.NPC_BODY) && (targetType != TargetType.PC_BODY))
|
||||||
{
|
{
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
@@ -63,7 +65,7 @@ public class Fan implements IAffectScopeHandler
|
|||||||
{
|
{
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
if ((affectObject != null) && !affectObject.checkAffectedObject(creature, c))
|
if ((c != target) && (affectObject != null) && !affectObject.checkAffectedObject(creature, c))
|
||||||
{
|
{
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
@@ -29,6 +29,7 @@ import org.l2jmobius.gameserver.model.WorldObject;
|
|||||||
import org.l2jmobius.gameserver.model.actor.Creature;
|
import org.l2jmobius.gameserver.model.actor.Creature;
|
||||||
import org.l2jmobius.gameserver.model.skills.Skill;
|
import org.l2jmobius.gameserver.model.skills.Skill;
|
||||||
import org.l2jmobius.gameserver.model.skills.targets.AffectScope;
|
import org.l2jmobius.gameserver.model.skills.targets.AffectScope;
|
||||||
|
import org.l2jmobius.gameserver.model.skills.targets.TargetType;
|
||||||
import org.l2jmobius.gameserver.util.Util;
|
import org.l2jmobius.gameserver.util.Util;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
@@ -54,6 +55,7 @@ public class Square implements IAffectScopeHandler
|
|||||||
final double sin = Math.sin(-heading);
|
final double sin = Math.sin(-heading);
|
||||||
|
|
||||||
// Target checks.
|
// Target checks.
|
||||||
|
final TargetType targetType = skill.getTargetType();
|
||||||
final AtomicInteger affected = new AtomicInteger(0);
|
final AtomicInteger affected = new AtomicInteger(0);
|
||||||
final Predicate<Creature> filter = c ->
|
final Predicate<Creature> filter = c ->
|
||||||
{
|
{
|
||||||
@@ -61,7 +63,7 @@ public class Square implements IAffectScopeHandler
|
|||||||
{
|
{
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
if (c.isDead())
|
if (c.isDead() && (targetType != TargetType.NPC_BODY) && (targetType != TargetType.PC_BODY))
|
||||||
{
|
{
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
@@ -73,7 +75,7 @@ public class Square implements IAffectScopeHandler
|
|||||||
final int yr = (int) (creature.getY() + (xp * sin) + (yp * cos));
|
final int yr = (int) (creature.getY() + (xp * sin) + (yp * cos));
|
||||||
if ((xr > rectX) && (xr < (rectX + squareLength)) && (yr > rectY) && (yr < (rectY + squareWidth)))
|
if ((xr > rectX) && (xr < (rectX + squareLength)) && (yr > rectY) && (yr < (rectY + squareWidth)))
|
||||||
{
|
{
|
||||||
if ((affectObject != null) && !affectObject.checkAffectedObject(creature, c))
|
if ((c != target) && (affectObject != null) && !affectObject.checkAffectedObject(creature, c))
|
||||||
{
|
{
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
@@ -29,6 +29,7 @@ import org.l2jmobius.gameserver.model.WorldObject;
|
|||||||
import org.l2jmobius.gameserver.model.actor.Creature;
|
import org.l2jmobius.gameserver.model.actor.Creature;
|
||||||
import org.l2jmobius.gameserver.model.skills.Skill;
|
import org.l2jmobius.gameserver.model.skills.Skill;
|
||||||
import org.l2jmobius.gameserver.model.skills.targets.AffectScope;
|
import org.l2jmobius.gameserver.model.skills.targets.AffectScope;
|
||||||
|
import org.l2jmobius.gameserver.model.skills.targets.TargetType;
|
||||||
import org.l2jmobius.gameserver.util.Util;
|
import org.l2jmobius.gameserver.util.Util;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
@@ -48,6 +49,7 @@ public class Fan implements IAffectScopeHandler
|
|||||||
final double fanHalfAngle = fanAngle / 2; // Half left and half right.
|
final double fanHalfAngle = fanAngle / 2; // Half left and half right.
|
||||||
final int affectLimit = skill.getAffectLimit();
|
final int affectLimit = skill.getAffectLimit();
|
||||||
// Target checks.
|
// Target checks.
|
||||||
|
final TargetType targetType = skill.getTargetType();
|
||||||
final AtomicInteger affected = new AtomicInteger(0);
|
final AtomicInteger affected = new AtomicInteger(0);
|
||||||
final Predicate<Creature> filter = c ->
|
final Predicate<Creature> filter = c ->
|
||||||
{
|
{
|
||||||
@@ -55,7 +57,7 @@ public class Fan implements IAffectScopeHandler
|
|||||||
{
|
{
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
if (c.isDead())
|
if (c.isDead() && (targetType != TargetType.NPC_BODY) && (targetType != TargetType.PC_BODY))
|
||||||
{
|
{
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
@@ -63,7 +65,7 @@ public class Fan implements IAffectScopeHandler
|
|||||||
{
|
{
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
if ((affectObject != null) && !affectObject.checkAffectedObject(creature, c))
|
if ((c != target) && (affectObject != null) && !affectObject.checkAffectedObject(creature, c))
|
||||||
{
|
{
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
@@ -29,6 +29,7 @@ import org.l2jmobius.gameserver.model.WorldObject;
|
|||||||
import org.l2jmobius.gameserver.model.actor.Creature;
|
import org.l2jmobius.gameserver.model.actor.Creature;
|
||||||
import org.l2jmobius.gameserver.model.skills.Skill;
|
import org.l2jmobius.gameserver.model.skills.Skill;
|
||||||
import org.l2jmobius.gameserver.model.skills.targets.AffectScope;
|
import org.l2jmobius.gameserver.model.skills.targets.AffectScope;
|
||||||
|
import org.l2jmobius.gameserver.model.skills.targets.TargetType;
|
||||||
import org.l2jmobius.gameserver.util.Util;
|
import org.l2jmobius.gameserver.util.Util;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
@@ -54,6 +55,7 @@ public class Square implements IAffectScopeHandler
|
|||||||
final double sin = Math.sin(-heading);
|
final double sin = Math.sin(-heading);
|
||||||
|
|
||||||
// Target checks.
|
// Target checks.
|
||||||
|
final TargetType targetType = skill.getTargetType();
|
||||||
final AtomicInteger affected = new AtomicInteger(0);
|
final AtomicInteger affected = new AtomicInteger(0);
|
||||||
final Predicate<Creature> filter = c ->
|
final Predicate<Creature> filter = c ->
|
||||||
{
|
{
|
||||||
@@ -61,7 +63,7 @@ public class Square implements IAffectScopeHandler
|
|||||||
{
|
{
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
if (c.isDead())
|
if (c.isDead() && (targetType != TargetType.NPC_BODY) && (targetType != TargetType.PC_BODY))
|
||||||
{
|
{
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
@@ -73,7 +75,7 @@ public class Square implements IAffectScopeHandler
|
|||||||
final int yr = (int) (creature.getY() + (xp * sin) + (yp * cos));
|
final int yr = (int) (creature.getY() + (xp * sin) + (yp * cos));
|
||||||
if ((xr > rectX) && (xr < (rectX + squareLength)) && (yr > rectY) && (yr < (rectY + squareWidth)))
|
if ((xr > rectX) && (xr < (rectX + squareLength)) && (yr > rectY) && (yr < (rectY + squareWidth)))
|
||||||
{
|
{
|
||||||
if ((affectObject != null) && !affectObject.checkAffectedObject(creature, c))
|
if ((c != target) && (affectObject != null) && !affectObject.checkAffectedObject(creature, c))
|
||||||
{
|
{
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
@@ -29,6 +29,7 @@ import org.l2jmobius.gameserver.model.WorldObject;
|
|||||||
import org.l2jmobius.gameserver.model.actor.Creature;
|
import org.l2jmobius.gameserver.model.actor.Creature;
|
||||||
import org.l2jmobius.gameserver.model.skills.Skill;
|
import org.l2jmobius.gameserver.model.skills.Skill;
|
||||||
import org.l2jmobius.gameserver.model.skills.targets.AffectScope;
|
import org.l2jmobius.gameserver.model.skills.targets.AffectScope;
|
||||||
|
import org.l2jmobius.gameserver.model.skills.targets.TargetType;
|
||||||
import org.l2jmobius.gameserver.util.Util;
|
import org.l2jmobius.gameserver.util.Util;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
@@ -48,6 +49,7 @@ public class Fan implements IAffectScopeHandler
|
|||||||
final double fanHalfAngle = fanAngle / 2; // Half left and half right.
|
final double fanHalfAngle = fanAngle / 2; // Half left and half right.
|
||||||
final int affectLimit = skill.getAffectLimit();
|
final int affectLimit = skill.getAffectLimit();
|
||||||
// Target checks.
|
// Target checks.
|
||||||
|
final TargetType targetType = skill.getTargetType();
|
||||||
final AtomicInteger affected = new AtomicInteger(0);
|
final AtomicInteger affected = new AtomicInteger(0);
|
||||||
final Predicate<Creature> filter = c ->
|
final Predicate<Creature> filter = c ->
|
||||||
{
|
{
|
||||||
@@ -55,7 +57,7 @@ public class Fan implements IAffectScopeHandler
|
|||||||
{
|
{
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
if (c.isDead())
|
if (c.isDead() && (targetType != TargetType.NPC_BODY) && (targetType != TargetType.PC_BODY))
|
||||||
{
|
{
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
@@ -63,7 +65,7 @@ public class Fan implements IAffectScopeHandler
|
|||||||
{
|
{
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
if ((affectObject != null) && !affectObject.checkAffectedObject(creature, c))
|
if ((c != target) && (affectObject != null) && !affectObject.checkAffectedObject(creature, c))
|
||||||
{
|
{
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
@@ -29,6 +29,7 @@ import org.l2jmobius.gameserver.model.WorldObject;
|
|||||||
import org.l2jmobius.gameserver.model.actor.Creature;
|
import org.l2jmobius.gameserver.model.actor.Creature;
|
||||||
import org.l2jmobius.gameserver.model.skills.Skill;
|
import org.l2jmobius.gameserver.model.skills.Skill;
|
||||||
import org.l2jmobius.gameserver.model.skills.targets.AffectScope;
|
import org.l2jmobius.gameserver.model.skills.targets.AffectScope;
|
||||||
|
import org.l2jmobius.gameserver.model.skills.targets.TargetType;
|
||||||
import org.l2jmobius.gameserver.util.Util;
|
import org.l2jmobius.gameserver.util.Util;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
@@ -54,6 +55,7 @@ public class Square implements IAffectScopeHandler
|
|||||||
final double sin = Math.sin(-heading);
|
final double sin = Math.sin(-heading);
|
||||||
|
|
||||||
// Target checks.
|
// Target checks.
|
||||||
|
final TargetType targetType = skill.getTargetType();
|
||||||
final AtomicInteger affected = new AtomicInteger(0);
|
final AtomicInteger affected = new AtomicInteger(0);
|
||||||
final Predicate<Creature> filter = c ->
|
final Predicate<Creature> filter = c ->
|
||||||
{
|
{
|
||||||
@@ -61,7 +63,7 @@ public class Square implements IAffectScopeHandler
|
|||||||
{
|
{
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
if (c.isDead())
|
if (c.isDead() && (targetType != TargetType.NPC_BODY) && (targetType != TargetType.PC_BODY))
|
||||||
{
|
{
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
@@ -73,7 +75,7 @@ public class Square implements IAffectScopeHandler
|
|||||||
final int yr = (int) (creature.getY() + (xp * sin) + (yp * cos));
|
final int yr = (int) (creature.getY() + (xp * sin) + (yp * cos));
|
||||||
if ((xr > rectX) && (xr < (rectX + squareLength)) && (yr > rectY) && (yr < (rectY + squareWidth)))
|
if ((xr > rectX) && (xr < (rectX + squareLength)) && (yr > rectY) && (yr < (rectY + squareWidth)))
|
||||||
{
|
{
|
||||||
if ((affectObject != null) && !affectObject.checkAffectedObject(creature, c))
|
if ((c != target) && (affectObject != null) && !affectObject.checkAffectedObject(creature, c))
|
||||||
{
|
{
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
@@ -29,6 +29,7 @@ import org.l2jmobius.gameserver.model.WorldObject;
|
|||||||
import org.l2jmobius.gameserver.model.actor.Creature;
|
import org.l2jmobius.gameserver.model.actor.Creature;
|
||||||
import org.l2jmobius.gameserver.model.skills.Skill;
|
import org.l2jmobius.gameserver.model.skills.Skill;
|
||||||
import org.l2jmobius.gameserver.model.skills.targets.AffectScope;
|
import org.l2jmobius.gameserver.model.skills.targets.AffectScope;
|
||||||
|
import org.l2jmobius.gameserver.model.skills.targets.TargetType;
|
||||||
import org.l2jmobius.gameserver.util.Util;
|
import org.l2jmobius.gameserver.util.Util;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
@@ -48,6 +49,7 @@ public class Fan implements IAffectScopeHandler
|
|||||||
final double fanHalfAngle = fanAngle / 2; // Half left and half right.
|
final double fanHalfAngle = fanAngle / 2; // Half left and half right.
|
||||||
final int affectLimit = skill.getAffectLimit();
|
final int affectLimit = skill.getAffectLimit();
|
||||||
// Target checks.
|
// Target checks.
|
||||||
|
final TargetType targetType = skill.getTargetType();
|
||||||
final AtomicInteger affected = new AtomicInteger(0);
|
final AtomicInteger affected = new AtomicInteger(0);
|
||||||
final Predicate<Creature> filter = c ->
|
final Predicate<Creature> filter = c ->
|
||||||
{
|
{
|
||||||
@@ -55,7 +57,7 @@ public class Fan implements IAffectScopeHandler
|
|||||||
{
|
{
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
if (c.isDead())
|
if (c.isDead() && (targetType != TargetType.NPC_BODY) && (targetType != TargetType.PC_BODY))
|
||||||
{
|
{
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
@@ -63,7 +65,7 @@ public class Fan implements IAffectScopeHandler
|
|||||||
{
|
{
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
if ((affectObject != null) && !affectObject.checkAffectedObject(creature, c))
|
if ((c != target) && (affectObject != null) && !affectObject.checkAffectedObject(creature, c))
|
||||||
{
|
{
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
@@ -29,6 +29,7 @@ import org.l2jmobius.gameserver.model.WorldObject;
|
|||||||
import org.l2jmobius.gameserver.model.actor.Creature;
|
import org.l2jmobius.gameserver.model.actor.Creature;
|
||||||
import org.l2jmobius.gameserver.model.skills.Skill;
|
import org.l2jmobius.gameserver.model.skills.Skill;
|
||||||
import org.l2jmobius.gameserver.model.skills.targets.AffectScope;
|
import org.l2jmobius.gameserver.model.skills.targets.AffectScope;
|
||||||
|
import org.l2jmobius.gameserver.model.skills.targets.TargetType;
|
||||||
import org.l2jmobius.gameserver.util.Util;
|
import org.l2jmobius.gameserver.util.Util;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
@@ -54,6 +55,7 @@ public class Square implements IAffectScopeHandler
|
|||||||
final double sin = Math.sin(-heading);
|
final double sin = Math.sin(-heading);
|
||||||
|
|
||||||
// Target checks.
|
// Target checks.
|
||||||
|
final TargetType targetType = skill.getTargetType();
|
||||||
final AtomicInteger affected = new AtomicInteger(0);
|
final AtomicInteger affected = new AtomicInteger(0);
|
||||||
final Predicate<Creature> filter = c ->
|
final Predicate<Creature> filter = c ->
|
||||||
{
|
{
|
||||||
@@ -61,7 +63,7 @@ public class Square implements IAffectScopeHandler
|
|||||||
{
|
{
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
if (c.isDead())
|
if (c.isDead() && (targetType != TargetType.NPC_BODY) && (targetType != TargetType.PC_BODY))
|
||||||
{
|
{
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
@@ -73,7 +75,7 @@ public class Square implements IAffectScopeHandler
|
|||||||
final int yr = (int) (creature.getY() + (xp * sin) + (yp * cos));
|
final int yr = (int) (creature.getY() + (xp * sin) + (yp * cos));
|
||||||
if ((xr > rectX) && (xr < (rectX + squareLength)) && (yr > rectY) && (yr < (rectY + squareWidth)))
|
if ((xr > rectX) && (xr < (rectX + squareLength)) && (yr > rectY) && (yr < (rectY + squareWidth)))
|
||||||
{
|
{
|
||||||
if ((affectObject != null) && !affectObject.checkAffectedObject(creature, c))
|
if ((c != target) && (affectObject != null) && !affectObject.checkAffectedObject(creature, c))
|
||||||
{
|
{
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
@@ -29,6 +29,7 @@ import org.l2jmobius.gameserver.model.WorldObject;
|
|||||||
import org.l2jmobius.gameserver.model.actor.Creature;
|
import org.l2jmobius.gameserver.model.actor.Creature;
|
||||||
import org.l2jmobius.gameserver.model.skills.Skill;
|
import org.l2jmobius.gameserver.model.skills.Skill;
|
||||||
import org.l2jmobius.gameserver.model.skills.targets.AffectScope;
|
import org.l2jmobius.gameserver.model.skills.targets.AffectScope;
|
||||||
|
import org.l2jmobius.gameserver.model.skills.targets.TargetType;
|
||||||
import org.l2jmobius.gameserver.util.Util;
|
import org.l2jmobius.gameserver.util.Util;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
@@ -48,6 +49,7 @@ public class Fan implements IAffectScopeHandler
|
|||||||
final double fanHalfAngle = fanAngle / 2; // Half left and half right.
|
final double fanHalfAngle = fanAngle / 2; // Half left and half right.
|
||||||
final int affectLimit = skill.getAffectLimit();
|
final int affectLimit = skill.getAffectLimit();
|
||||||
// Target checks.
|
// Target checks.
|
||||||
|
final TargetType targetType = skill.getTargetType();
|
||||||
final AtomicInteger affected = new AtomicInteger(0);
|
final AtomicInteger affected = new AtomicInteger(0);
|
||||||
final Predicate<Creature> filter = c ->
|
final Predicate<Creature> filter = c ->
|
||||||
{
|
{
|
||||||
@@ -55,7 +57,7 @@ public class Fan implements IAffectScopeHandler
|
|||||||
{
|
{
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
if (c.isDead())
|
if (c.isDead() && (targetType != TargetType.NPC_BODY) && (targetType != TargetType.PC_BODY))
|
||||||
{
|
{
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
@@ -63,7 +65,7 @@ public class Fan implements IAffectScopeHandler
|
|||||||
{
|
{
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
if ((affectObject != null) && !affectObject.checkAffectedObject(creature, c))
|
if ((c != target) && (affectObject != null) && !affectObject.checkAffectedObject(creature, c))
|
||||||
{
|
{
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
@@ -29,6 +29,7 @@ import org.l2jmobius.gameserver.model.WorldObject;
|
|||||||
import org.l2jmobius.gameserver.model.actor.Creature;
|
import org.l2jmobius.gameserver.model.actor.Creature;
|
||||||
import org.l2jmobius.gameserver.model.skills.Skill;
|
import org.l2jmobius.gameserver.model.skills.Skill;
|
||||||
import org.l2jmobius.gameserver.model.skills.targets.AffectScope;
|
import org.l2jmobius.gameserver.model.skills.targets.AffectScope;
|
||||||
|
import org.l2jmobius.gameserver.model.skills.targets.TargetType;
|
||||||
import org.l2jmobius.gameserver.util.Util;
|
import org.l2jmobius.gameserver.util.Util;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
@@ -54,6 +55,7 @@ public class Square implements IAffectScopeHandler
|
|||||||
final double sin = Math.sin(-heading);
|
final double sin = Math.sin(-heading);
|
||||||
|
|
||||||
// Target checks.
|
// Target checks.
|
||||||
|
final TargetType targetType = skill.getTargetType();
|
||||||
final AtomicInteger affected = new AtomicInteger(0);
|
final AtomicInteger affected = new AtomicInteger(0);
|
||||||
final Predicate<Creature> filter = c ->
|
final Predicate<Creature> filter = c ->
|
||||||
{
|
{
|
||||||
@@ -61,7 +63,7 @@ public class Square implements IAffectScopeHandler
|
|||||||
{
|
{
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
if (c.isDead())
|
if (c.isDead() && (targetType != TargetType.NPC_BODY) && (targetType != TargetType.PC_BODY))
|
||||||
{
|
{
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
@@ -73,7 +75,7 @@ public class Square implements IAffectScopeHandler
|
|||||||
final int yr = (int) (creature.getY() + (xp * sin) + (yp * cos));
|
final int yr = (int) (creature.getY() + (xp * sin) + (yp * cos));
|
||||||
if ((xr > rectX) && (xr < (rectX + squareLength)) && (yr > rectY) && (yr < (rectY + squareWidth)))
|
if ((xr > rectX) && (xr < (rectX + squareLength)) && (yr > rectY) && (yr < (rectY + squareWidth)))
|
||||||
{
|
{
|
||||||
if ((affectObject != null) && !affectObject.checkAffectedObject(creature, c))
|
if ((c != target) && (affectObject != null) && !affectObject.checkAffectedObject(creature, c))
|
||||||
{
|
{
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
Reference in New Issue
Block a user