Keep character transformation after dismount.
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@@ -2539,9 +2539,8 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
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*/
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public void stopTransformation(boolean removeEffects)
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{
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if (removeEffects)
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if (removeEffects && !_effectList.stopEffects(AbnormalType.TRANSFORM))
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{
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_effectList.stopEffects(AbnormalType.TRANSFORM);
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_effectList.stopEffects(AbnormalType.CHANGEBODY);
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}
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@@ -383,8 +383,10 @@ public class Transform implements IIdentifiable
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player.sendPacket(ExBasicActionList.STATIC_PACKET);
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player.getEffectList().stopEffects(AbnormalType.TRANSFORM);
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player.getEffectList().stopEffects(AbnormalType.CHANGEBODY);
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if (!player.getEffectList().stopEffects(AbnormalType.TRANSFORM))
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{
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player.getEffectList().stopEffects(AbnormalType.CHANGEBODY);
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}
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if (hasTransformSkills)
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{
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