Fixed using summon stop and attack actions increasing attack speed.

This commit is contained in:
MobiusDevelopment
2020-10-08 00:28:00 +00:00
parent bd70fb6056
commit 6148cfd880
19 changed files with 0 additions and 169 deletions

View File

@@ -974,15 +974,6 @@ public abstract class Summon extends Playable
return false;
}
if (isAttackingDisabled())
{
if (!isAttackingNow())
{
return false;
}
getAI().setIntention(CtrlIntention.AI_INTENTION_ATTACK, target);
}
if (isPet() && ((getLevel() - _owner.getLevel()) > 20))
{
sendPacket(SystemMessageId.YOUR_PET_IS_TOO_HIGH_LEVEL_TO_CONTROL);