Server uses data folder as datapack base folder, plus more fixes for previous commit.

This commit is contained in:
MobiusDev
2016-10-21 14:02:37 +00:00
parent 4df1abce3f
commit 6107624b59
231 changed files with 311 additions and 331 deletions

View File

@@ -147,7 +147,7 @@ import com.l2jmobius.gameserver.model.olympiad.Olympiad;
import com.l2jmobius.gameserver.network.L2GameClient;
import com.l2jmobius.gameserver.network.L2GamePacketHandler;
import com.l2jmobius.gameserver.pathfinding.PathFinding;
import com.l2jmobius.gameserver.scripting.L2ScriptEngineManager;
import com.l2jmobius.gameserver.scripting.ScriptEngineManager;
import com.l2jmobius.gameserver.taskmanager.KnownListUpdateTaskManager;
import com.l2jmobius.gameserver.taskmanager.TaskManager;
import com.l2jmobius.status.Status;
@@ -185,7 +185,7 @@ public final class GameServer
// load script engines
printSection("Scripting Engines");
L2ScriptEngineManager.getInstance();
ScriptEngineManager.getInstance();
printSection("World");
// start game time control early
@@ -330,7 +330,7 @@ public final class GameServer
try
{
_log.info("Loading server scripts...");
L2ScriptEngineManager.getInstance().executeScriptList();
ScriptEngineManager.getInstance().executeScriptList();
}
catch (Exception e)
{