Server uses data folder as datapack base folder, plus more fixes for previous commit.

This commit is contained in:
MobiusDev
2016-10-21 14:02:37 +00:00
parent 4df1abce3f
commit 6107624b59
231 changed files with 311 additions and 331 deletions

View File

@@ -28,7 +28,7 @@ import handlers.effecthandlers.*;
* Effect Master handler.
* @author BiggBoss, Zoey76
*/
final class EffectMasterHandler
public final class EffectMasterHandler
{
private static final Logger _log = Logger.getLogger(EffectMasterHandler.class.getName());

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@@ -288,7 +288,7 @@ import handlers.voicedcommandhandlers.Wedding;
* Master handler.
* @author UnAfraid
*/
final class MasterHandler
public final class MasterHandler
{
private static final Logger _log = Logger.getLogger(MasterHandler.class.getName());

View File

@@ -34,7 +34,7 @@ import com.l2jmobius.gameserver.model.events.listeners.AbstractEventListener;
import com.l2jmobius.gameserver.model.quest.Quest;
import com.l2jmobius.gameserver.model.quest.QuestTimer;
import com.l2jmobius.gameserver.network.serverpackets.NpcHtmlMessage;
import com.l2jmobius.gameserver.scripting.L2ScriptEngineManager;
import com.l2jmobius.gameserver.scripting.ScriptEngineManager;
import com.l2jmobius.gameserver.util.Util;
public class AdminQuest implements IAdminCommandHandler
@@ -102,7 +102,7 @@ public class AdminQuest implements IAdminCommandHandler
String script = st.nextToken();
try
{
L2ScriptEngineManager.getInstance().executeScript(Paths.get(script));
ScriptEngineManager.getInstance().executeScript(Paths.get(script));
activeChar.sendMessage("Script loaded seccessful!");
}
catch (Exception e)

View File

@@ -47,7 +47,7 @@ import com.l2jmobius.gameserver.instancemanager.QuestManager;
import com.l2jmobius.gameserver.instancemanager.WalkingManager;
import com.l2jmobius.gameserver.instancemanager.ZoneManager;
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
import com.l2jmobius.gameserver.scripting.L2ScriptEngineManager;
import com.l2jmobius.gameserver.scripting.ScriptEngineManager;
import com.l2jmobius.gameserver.util.Util;
/**
@@ -221,7 +221,7 @@ public class AdminReload implements IAdminCommandHandler
{
try
{
L2ScriptEngineManager.getInstance().executeEffectMasterHandler();
ScriptEngineManager.getInstance().executeEffectMasterHandler();
AdminData.getInstance().broadcastMessageToGMs(activeChar.getName() + ": Reloaded effect master handler.");
}
catch (Exception e)
@@ -235,7 +235,7 @@ public class AdminReload implements IAdminCommandHandler
{
try
{
L2ScriptEngineManager.getInstance().executeMasterHandler();
ScriptEngineManager.getInstance().executeMasterHandler();
AdminData.getInstance().broadcastMessageToGMs(activeChar.getName() + ": Reloaded master handler.");
}
catch (Exception e)

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@@ -35,7 +35,7 @@ import com.l2jmobius.gameserver.instancemanager.QuestManager;
import com.l2jmobius.gameserver.instancemanager.RaidBossSpawnManager;
import com.l2jmobius.gameserver.instancemanager.ZoneManager;
import com.l2jmobius.gameserver.model.L2World;
import com.l2jmobius.gameserver.scripting.L2ScriptEngineManager;
import com.l2jmobius.gameserver.scripting.ScriptEngineManager;
/**
* @author UnAfraid
@@ -119,7 +119,7 @@ public class ReloadHandler implements ITelnetHandler
try
{
L2ScriptEngineManager.getInstance().executeScript(Paths.get(questPath));
ScriptEngineManager.getInstance().executeScript(Paths.get(questPath));
_print.println(questPath + " was successfully loaded!\n");
}
catch (Exception e)

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@@ -26,7 +26,7 @@ import com.l2jmobius.gameserver.network.SystemMessageId;
/**
* @author Zoey76
*/
final class CastleVCmd implements IVoicedCommandHandler
public final class CastleVCmd implements IVoicedCommandHandler
{
private static final String[] VOICED_COMMANDS =
{