Removed trailing whitespace from several XML files.

This commit is contained in:
MobiusDev
2019-01-18 01:38:00 +00:00
parent 991aeba68e
commit 5fb9c5e033
443 changed files with 2186 additions and 2212 deletions

View File

@@ -47,7 +47,6 @@
<stat type="maxMp">13</stat>
</stats>
</item>
<item id="905" name="Ring of Blessing" type="Armor">
<set name="icon" val="icon.accessary_ring_of_blessing_i00" />
<set name="default_action" val="EQUIP" />

View File

@@ -1655,7 +1655,7 @@
<set name="is_depositable" val="false" />
<set name="time" val="14400" />
<set name="commissionItemType" val="RING" />
<set name="handler" val="ItemSkills" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="55069" level="1" />
</skills>
@@ -1672,7 +1672,7 @@
<set name="material" val="GOLD" />
<set name="weight" val="150" />
<set name="commissionItemType" val="RING" />
<set name="handler" val="ItemSkills" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="55069" level="1" />
</skills>
@@ -1693,7 +1693,7 @@
<set name="is_depositable" val="false" />
<set name="time" val="14400" />
<set name="commissionItemType" val="EARRING" />
<set name="handler" val="ItemSkills" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="55070" level="1" />
</skills>
@@ -1711,7 +1711,7 @@
<set name="material" val="SILVER" />
<set name="weight" val="150" />
<set name="commissionItemType" val="EARRING" />
<set name="handler" val="ItemSkills" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="55070" level="1" />
</skills>
@@ -1733,7 +1733,7 @@
<set name="is_depositable" val="false" />
<set name="time" val="14400" />
<set name="commissionItemType" val="NECKLACE" />
<set name="handler" val="ItemSkills" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="55071" level="1" />
</skills>
@@ -1751,7 +1751,7 @@
<set name="material" val="SILVER" />
<set name="weight" val="150" />
<set name="commissionItemType" val="NECKLACE" />
<set name="handler" val="ItemSkills" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="55071" level="1" />
</skills>

View File

@@ -28,7 +28,7 @@
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_clan_depositable" val="false" />
<set name="is_private_storeable" val="true" />
<set name="is_private_storeable" val="true" />
<set name="is_sellable" val="false" />
<set name="time" val="10080" />
<skills>
@@ -48,7 +48,7 @@
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_clan_depositable" val="false" />
<set name="is_private_storeable" val="true" />
<set name="is_private_storeable" val="true" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" />
@@ -76,7 +76,7 @@
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_clan_depositable" val="false" />
<set name="is_private_storeable" val="true" />
<set name="is_private_storeable" val="true" />
<set name="is_sellable" val="false" />
<set name="commissionItemType" val="POTION" />
<set name="for_npc" val="true" />
@@ -97,7 +97,7 @@
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_clan_depositable" val="false" />
<set name="is_private_storeable" val="true" />
<set name="is_private_storeable" val="true" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ItemSkills" />
@@ -116,7 +116,7 @@
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_clan_depositable" val="false" />
<set name="is_private_storeable" val="true" />
<set name="is_private_storeable" val="true" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ItemSkills" />
@@ -132,7 +132,7 @@
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_clan_depositable" val="false" />
<set name="is_private_storeable" val="true" />
<set name="is_private_storeable" val="true" />
<set name="is_sellable" val="false" />
<set name="is_commissionable" val="false" />
<set name="immediate_effect" val="true" />
@@ -153,7 +153,7 @@
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_clan_depositable" val="false" />
<set name="is_private_storeable" val="true" />
<set name="is_private_storeable" val="true" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ItemSkills" />
@@ -1121,7 +1121,7 @@
<set name="time" val="21600" />
<set name="useSkillDisTime" val="1" />
<skills>
<skill id="55290" level="1" />
<skill id="55290" level="1" />
</skills>
<stats>
<stat type="mDef">20</stat>
@@ -1193,7 +1193,7 @@
<set name="time" val="21600" />
<set name="useSkillDisTime" val="1" />
<skills>
<skill id="55294" level="1" />
<skill id="55294" level="1" />
</skills>
<stats>
<stat type="mDef">40</stat>

View File

@@ -671,7 +671,7 @@
<set name="time" val="10080" />
<skills>
<skill id="3267" level="1" type="ON_UNEQUIP" /> <!-- Seal Agathion -->
<skill id="55543" level="1" />
<skill id="55543" level="1" />
<skill id="55552" level="1" />
<skill id="55553" level="1" />
</skills>

View File

@@ -988,7 +988,7 @@
<skills>
<skill id="55715" level="1" /> <!-- Chef's Fish Stew Box -->
</skills>
</item>
</item>
<item id="90794" name="Shining Scroll of Mood Melody" additionalName="Event" type="EtcItem">
<!-- For 20 minutes activates the following effects: Might, Shield, Haste, Empower, Acumen, Wind Walk, Vampiric Rage, Berserker Spirit, Focus, Death Whisper, Guidance, Purity, Wild Magic, Concentration. Cannot be used together with Scroll of Mood Melody. Cannot be exchanged, dropped or sold. Can be stored in a private warehouse. -->
<set name="icon" val="icon.bm_magmeld" />

View File

@@ -37,5 +37,4 @@
<height normal="15" />
</collision>
</npc>
</list>

View File

@@ -523,7 +523,7 @@
<radius normal="22" />
<height normal="19" />
</collision>
</npc>
</npc>
<npc id="13528" level="80" type="L2Npc" name="Cutie-pie Antharas">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<race>ETC</race>

View File

@@ -1969,7 +1969,7 @@
</parameters>
<race>ANIMAL</race>
<sex>MALE</sex>
<acquire exp="3277" sp="235" />
<acquire exp="3277" sp="235" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="10">
<vitals hp="1795" hpRegen="5.5" mp="665" mpRegen="2.1" />
<attack physical="261.69549" magical="178.7041" random="30" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />

View File

@@ -1454,7 +1454,7 @@
<item id="2341" min="1" max="1" chance="0.75" /> <!-- Recipe: Sage's Staff -->
</spoil>
</dropLists>
</npc>
</npc>
<npc id="20761" level="68" type="L2Monster" name="Pytan">
<parameters>
<param name="MoveAroundSocial" value="60" />

View File

@@ -2708,7 +2708,7 @@
<radius normal="11" grown="13" />
<height normal="27" grown="34" />
</collision>
</npc>
</npc>
<npc id="21143" level="31" type="L2Monster" name="Catacomb Scavenger Bat">
<parameters>
<param name="MoveAroundSocial" value="0" />

View File

@@ -109,7 +109,7 @@
<skill id="4287" level="3" /> <!-- Resist Hold Attacks -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="1" /> <!-- Undead -->
<skill id="4408" level="12" /> <!-- HP Increase (4x) -->
<skill id="4410" level="14" /> <!-- Strong P. Atk. -->
@@ -728,7 +728,7 @@
<skill id="4412" level="13" /> <!-- Slightly Strong P. Def. -->
<skill id="4413" level="14" /> <!-- Strong M. Def. -->
<skill id="4414" level="3" /> <!-- Light Armor Type -->
</skillList>
</skillList>
<exCrtEffect>false</exCrtEffect>
<sNpcPropHpRate>4</sNpcPropHpRate>
<ai aggroRange="800" clanHelpRange="400" isAggressive="false">
@@ -972,7 +972,7 @@
<skill id="4287" level="3" /> <!-- Resist Hold Attacks -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="8" /> <!-- Angel -->
<skill id="4408" level="12" /> <!-- HP Increase (4x) -->
<skill id="4410" level="15" /> <!-- Strong P. Atk. -->
@@ -1425,7 +1425,7 @@
<skillList>
<skill id="4101" level="5" /> <!-- NPC Spinning Slash -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="3" /> <!-- Beasts -->
<skill id="4408" level="14" /> <!-- HP Increase (6x) -->
<skill id="4410" level="13" /> <!-- Slightly Strong P. Atk. -->
@@ -1581,7 +1581,7 @@
<skill id="4002" level="5" /> <!-- NPC HP Drain -->
<skill id="4276" level="1" /> <!-- Weak Point against Bow/Crossbow Weapons -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="4" /> <!-- Animals -->
<skill id="4408" level="14" /> <!-- HP Increase (6x) -->
<skill id="4410" level="14" /> <!-- Strong P. Atk. -->
@@ -1978,7 +1978,7 @@
<skill id="4032" level="5" /> <!-- NPC Strike -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="1" /> <!-- Undead -->
<skill id="4408" level="14" /> <!-- HP Increase (6x) -->
<skill id="4410" level="16" /> <!-- Very Strong P. Atk. -->
@@ -2683,7 +2683,7 @@
<skillList>
<skill id="4099" level="2" /> <!-- NPC Berserk -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="9" /> <!-- Demons -->
<skill id="4408" level="14" /> <!-- HP Increase (6x) -->
<skill id="4410" level="19" /> <!-- Extremely Strong P. Atk. -->

View File

@@ -3119,7 +3119,7 @@
<defence physical="240.785479" magical="160.17851" />
</stats>
<status undying="false" canBeSown="true" />
<skillList>
<skillList>
<skill id="4416" level="7" />
<skill id="4408" level="13" />
<skill id="4410" level="21" />
@@ -3273,7 +3273,7 @@
<defence physical="240.785479" magical="160.17851" />
</stats>
<status undying="false" canBeSown="true" />
<skillList>
<skillList>
<skill id="4416" level="9" />
<skill id="4408" level="10" />
<skill id="4410" level="19" />
@@ -3319,7 +3319,7 @@
<defence physical="240.785479" magical="160.17851" />
</stats>
<status undying="false" canBeSown="true" />
<skillList>
<skillList>
<skill id="4416" level="7" />
<skill id="4410" level="13" />
<skill id="4411" level="13" />
@@ -3365,7 +3365,7 @@
<defence physical="240.785479" magical="160.17851" />
</stats>
<status undying="false" canBeSown="true" />
<skillList>
<skillList>
<skill id="4416" level="7" />
<skill id="4408" level="10" />
<skill id="4410" level="14" />
@@ -3411,7 +3411,7 @@
<defence physical="240.785479" magical="160.17851" />
</stats>
<status undying="false" canBeSown="true" />
<skillList>
<skillList>
<skill id="4416" level="7" />
<skill id="4410" level="14" />
<skill id="4411" level="13" />
@@ -3456,7 +3456,7 @@
<defence physical="240.785479" magical="160.17851" />
</stats>
<status undying="false" canBeSown="true" />
<skillList>
<skillList>
<skill id="4416" level="7" />
<skill id="4408" level="10" />
<skill id="4410" level="15" />
@@ -3502,7 +3502,7 @@
<defence physical="240.785479" magical="160.17851" />
</stats>
<status undying="false" canBeSown="true" />
<skillList>
<skillList>
<skill id="4416" level="7" />
<skill id="4410" level="15" />
<skill id="4411" level="13" />
@@ -3548,7 +3548,7 @@
<defence physical="240.785479" magical="160.17851" />
</stats>
<status undying="false" canBeSown="true" />
<skillList>
<skillList>
<skill id="4416" level="7" />
<skill id="4410" level="15" />
<skill id="4411" level="13" />
@@ -3594,7 +3594,7 @@
<defence physical="240.785479" magical="160.17851" />
</stats>
<status undying="false" canBeSown="true" />
<skillList>
<skillList>
<skill id="4416" level="7" />
<skill id="4408" level="10" />
<skill id="4410" level="17" />
@@ -3640,7 +3640,7 @@
<defence physical="240.785479" magical="160.17851" />
</stats>
<status undying="false" canBeSown="true" />
<skillList>
<skillList>
<skill id="4416" level="7" />
<skill id="4408" level="10" />
<skill id="4410" level="16" />
@@ -3686,7 +3686,7 @@
<defence physical="240.785479" magical="160.17851" />
</stats>
<status undying="false" canBeSown="true" />
<skillList>
<skillList>
<skill id="4416" level="7" />
<skill id="4408" level="13" />
<skill id="4410" level="16" />
@@ -3732,7 +3732,7 @@
<defence physical="240.785479" magical="160.17851" />
</stats>
<status undying="false" canBeSown="true" />
<skillList>
<skillList>
<skill id="4416" level="7" />
<skill id="4408" level="12" />
<skill id="4410" level="16" />
@@ -3778,7 +3778,7 @@
<defence physical="240.785479" magical="160.17851" />
</stats>
<status undying="false" canBeSown="true" />
<skillList>
<skillList>
<skill id="4416" level="7" />
<skill id="4408" level="13" />
<skill id="4410" level="17" />
@@ -3824,7 +3824,7 @@
<defence physical="240.785479" magical="160.17851" />
</stats>
<status undying="false" canBeSown="true" />
<skillList>
<skillList>
<skill id="4416" level="7" />
<skill id="4408" level="12" />
<skill id="4410" level="13" />
@@ -3871,7 +3871,7 @@
<defence physical="240.785479" magical="160.17851" />
</stats>
<status undying="false" canBeSown="true" />
<skillList>
<skillList>
<skill id="4416" level="7" />
<skill id="4408" level="12" />
<skill id="4410" level="13" />
@@ -3917,7 +3917,7 @@
<defence physical="240.785479" magical="160.17851" />
</stats>
<status undying="false" canBeSown="true" />
<skillList>
<skillList>
<skill id="4416" level="7" />
<skill id="4408" level="15" />
<skill id="4410" level="18" />
@@ -3963,7 +3963,7 @@
<defence physical="240.785479" magical="160.17851" />
</stats>
<status undying="false" canBeSown="true" />
<skillList>
<skillList>
<skill id="4416" level="7" />
<skill id="4408" level="15" />
<skill id="4410" level="18" />
@@ -4010,7 +4010,7 @@
<defence physical="240.785479" magical="160.17851" />
</stats>
<status undying="false" canBeSown="true" />
<skillList>
<skillList>
<skill id="4416" level="6" />
<skill id="4408" level="14" />
<skill id="4410" level="19" />
@@ -4056,7 +4056,7 @@
<defence physical="240.785479" magical="160.17851" />
</stats>
<status undying="false" canBeSown="true" />
<skillList>
<skillList>
<skill id="4416" level="1" />
<skill id="4408" level="14" />
<skill id="4410" level="19" />

View File

@@ -790,7 +790,7 @@
<skill id="4415" level="4" /> <!-- One-handed Sword -->
<skill id="4789" level="2" /> <!-- NPC High Level -->
<skill id="5620" level="10" /> <!-- Short-Range Physical Attack Weakness -->
<skill id="4073" level="1" /> <!-- Stun -->
<skill id="4073" level="1" /> <!-- Stun -->
<skill id="4416" level="4" />
<skill id="4408" level="10" />
<skill id="4410" level="13" />
@@ -1039,7 +1039,7 @@
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="5620" level="10" /> <!-- Short-Range Physical Attack Weakness -->
<skill id="5620" level="10" /> <!-- Short-Range Physical Attack Weakness -->
<skill id="4416" level="4" /> <!-- Animals -->
<skill id="4410" level="13" /> <!-- Slightly Strong P. Atk. -->
<skill id="4411" level="13" /> <!-- Slightly Strong M. Atk. -->
@@ -1095,7 +1095,7 @@
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4413" level="13" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="4" /> <!-- Animals -->
<skill id="4408" level="10" /> <!-- HP Increase (2x) -->
<skill id="4410" level="14" /> <!-- Strong P. Atk. -->
@@ -1150,7 +1150,7 @@
<skill id="4413" level="13" /> <!-- Weak M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="4" /> <!-- One-handed Sword -->
<skill id="4579" level="7" /> <!-- Bleed -->
<skill id="4579" level="7" /> <!-- Bleed -->
<skill id="4416" level="3" /> <!-- Beasts -->
<skill id="4410" level="14" /> <!-- Strong P. Atk. -->
<skill id="4411" level="13" /> <!-- Slightly Strong M. Atk. -->
@@ -1207,7 +1207,7 @@
<skill id="4413" level="13" /> <!-- Slightly Strong M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="4" /> <!-- One-handed Sword -->
<skill id="4789" level="2" /> <!-- NPC High Level -->
<skill id="4789" level="2" /> <!-- NPC High Level -->
<skill id="4416" level="3" /> <!-- Beasts -->
<skill id="4408" level="10" /> <!-- HP Increase (2x) -->
<skill id="4410" level="15" /> <!-- Strong P. Atk. -->
@@ -1263,7 +1263,7 @@
<skill id="4413" level="9" /> <!-- Slightly Strong M. Def. -->
<skill id="4414" level="3" /> <!-- Light Armor Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4789" level="2" /> <!-- NPC High Level -->
<skill id="4789" level="2" /> <!-- NPC High Level -->
<skill id="4416" level="2" /> <!-- Magical Creatures -->
<skill id="4408" level="10" /> <!-- HP Increase (2x) -->
<skill id="4410" level="12" /> <!-- Slightly Strong P. Atk. -->
@@ -1386,7 +1386,7 @@
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4650" level="1" /> <!-- NPC AE - Dispel Hold -->
<skill id="4657" level="7" /> <!-- Hold -->
<skill id="4789" level="3" /> <!-- NPC High Level -->
<skill id="4789" level="3" /> <!-- NPC High Level -->
<skill id="4416" level="2" /> <!-- Magical Creatures -->
<skill id="4410" level="13" /> <!-- Slightly Strong P. Atk. -->
<skill id="4411" level="15" /> <!-- Strong M. Atk. -->
@@ -1451,7 +1451,7 @@
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4650" level="1" /> <!-- NPC AE - Dispel Hold -->
<skill id="4789" level="2" /> <!-- NPC High Level -->
<skill id="4789" level="2" /> <!-- NPC High Level -->
<skill id="4416" level="2" /> <!-- Magical Creatures -->
<skill id="4408" level="10" /> <!-- HP Increase (2x) -->
<skill id="4410" level="13" /> <!-- Slightly Strong P. Atk. -->
@@ -1517,7 +1517,7 @@
<skill id="4571" level="7" /> <!-- NPC Blazing Circle -->
<skill id="4609" level="4" /> <!-- NPC Clan Buff - Vampiric Rage -->
<skill id="4650" level="1" /> <!-- NPC AE - Dispel Hold -->
<skill id="4789" level="3" /> <!-- NPC High Level -->
<skill id="4789" level="3" /> <!-- NPC High Level -->
<skill id="4416" level="2" /> <!-- Magical Creatures -->
<skill id="4410" level="13" /> <!-- Slightly Strong P. Atk. -->
<skill id="4411" level="16" /> <!-- Very Strong M. Atk. -->
@@ -1575,7 +1575,7 @@
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4561" level="7" /> <!-- NPC Fire Burn - Magic -->
<skill id="4563" level="7" /> <!-- NPC Solar Flare - Magic -->
<skill id="4789" level="3" /> <!-- NPC High Level -->
<skill id="4789" level="3" /> <!-- NPC High Level -->
<skill id="4416" level="2" /> <!-- Magical Creatures -->
<skill id="4408" level="12" /> <!-- HP Increase (4x) -->
<skill id="4410" level="13" /> <!-- Slightly Strong P. Atk. -->
@@ -1637,7 +1637,7 @@
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="4" /> <!-- One-handed Sword -->
<skill id="4789" level="3" /> <!-- NPC High Level -->
<skill id="4789" level="3" /> <!-- NPC High Level -->
<skill id="4416" level="4" /> <!-- Animals -->
<skill id="4408" level="13" /> <!-- HP Increase (5x) -->
<skill id="4410" level="16" /> <!-- Very Strong P. Atk. -->
@@ -1762,7 +1762,7 @@
<skill id="4414" level="3" /> <!-- Light Armor Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4561" level="8" /> <!-- NPC Fire Burn - Magic -->
<skill id="4789" level="4" /> <!-- NPC High Level -->
<skill id="4789" level="4" /> <!-- NPC High Level -->
<skill id="4416" level="2" /> <!-- Magical Creatures -->
<skill id="4408" level="14" /> <!-- HP Increase (6x) -->
<skill id="4410" level="13" /> <!-- Slightly Strong P. Atk. -->
@@ -1828,7 +1828,7 @@
<skill id="4571" level="7" /> <!-- NPC Blazing Circle -->
<skill id="4609" level="4" /> <!-- NPC Clan Buff - Vampiric Rage -->
<skill id="4650" level="1" /> <!-- NPC AE - Dispel Hold -->
<skill id="4789" level="3" /> <!-- NPC High Level -->
<skill id="4789" level="3" /> <!-- NPC High Level -->
<skill id="4416" level="2" /> <!-- Magical Creatures -->
<skill id="4408" level="14" /> <!-- HP Increase (6x) -->
<skill id="4410" level="13" /> <!-- Slightly Strong P. Atk. -->
@@ -1883,7 +1883,7 @@
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="4" /> <!-- One-handed Sword -->
<skill id="4579" level="7" /> <!-- Bleed -->
<skill id="4789" level="2" /> <!-- NPC High Level -->
<skill id="4789" level="2" /> <!-- NPC High Level -->
<skill id="4416" level="3" /> <!-- Beasts -->
<skill id="4408" level="12" /> <!-- HP Increase (4x) -->
<skill id="4410" level="18" /> <!-- Extremely Strong P. Atk. -->
@@ -2061,7 +2061,7 @@
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="4" /> <!-- One-handed Sword -->
<skill id="4585" level="3" /> <!-- NPC Clan Buff - Berserk Might -->
<skill id="4789" level="3" /> <!-- NPC High Level -->
<skill id="4789" level="3" /> <!-- NPC High Level -->
<skill id="4416" level="8" /> <!-- Angel -->
<skill id="4408" level="14" /> <!-- HP Increase (6x) -->
<skill id="4410" level="19" /> <!-- Extremely Strong P. Atk. -->
@@ -2117,7 +2117,7 @@
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4414" level="3" /> <!-- Light Armor Type -->
<skill id="4415" level="5" /> <!-- Blunt Weapons -->
<skill id="4789" level="4" /> <!-- NPC High Level -->
<skill id="4789" level="4" /> <!-- NPC High Level -->
<skill id="4416" level="8" /> <!-- Angel -->
<skill id="4408" level="15" /> <!-- HP Increase (7x) -->
<skill id="4410" level="19" /> <!-- Extremely Strong P. Atk. -->
@@ -2210,7 +2210,7 @@
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="4" /> <!-- One-handed Sword -->
<skill id="4555" level="1" /> <!-- NPC Resist Mutant -->
<skill id="4789" level="3" /> <!-- NPC High Level -->
<skill id="4789" level="3" /> <!-- NPC High Level -->
<skill id="4416" level="3" /> <!-- Beasts -->
<skill id="4408" level="10" /> <!-- HP Increase (2x) -->
<skill id="4410" level="17" /> <!-- Very Strong P. Atk. -->
@@ -2451,7 +2451,7 @@
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="4" /> <!-- One-handed Sword -->
<skill id="4555" level="1" /> <!-- NPC Resist Mutant -->
<skill id="4789" level="3" /> <!-- NPC High Level -->
<skill id="4789" level="3" /> <!-- NPC High Level -->
<skill id="4416" level="12" /> <!-- Bug -->
<skill id="4408" level="11" /> <!-- HP Increase (3x) -->
<skill id="4410" level="18" /> <!-- Extremely Strong P. Atk. -->
@@ -2540,7 +2540,7 @@
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4555" level="1" /> <!-- NPC Resist Mutant -->
<skill id="4789" level="3" /> <!-- NPC High Level -->
<skill id="4789" level="3" /> <!-- NPC High Level -->
<skill id="4416" level="4" /> <!-- Animals -->
<skill id="4408" level="11" /> <!-- HP Increase (3x) -->
<skill id="4410" level="18" /> <!-- Extremely Strong P. Atk. -->
@@ -2631,7 +2631,7 @@
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="6" /> <!-- Blunt Weapons -->
<skill id="4555" level="1" /> <!-- NPC Resist Mutant -->
<skill id="4789" level="4" /> <!-- NPC High Level -->
<skill id="4789" level="4" /> <!-- NPC High Level -->
<skill id="4416" level="5" /> <!-- Plants -->
<skill id="4408" level="10" /> <!-- HP Increase (2x) -->
<skill id="4410" level="17" /> <!-- Very Strong P. Atk. -->
@@ -2780,7 +2780,7 @@
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="4" /> <!-- One-handed Sword -->
<skill id="4555" level="1" /> <!-- NPC Resist Mutant -->
<skill id="4789" level="4" /> <!-- NPC High Level -->
<skill id="4789" level="4" /> <!-- NPC High Level -->
<skill id="4416" level="12" /> <!-- Bug -->
<skill id="4408" level="11" /> <!-- HP Increase (3x) -->
<skill id="4410" level="18" /> <!-- Extremely Strong P. Atk. -->
@@ -2864,7 +2864,7 @@
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="4" /> <!-- One-handed Sword -->
<skill id="4555" level="1" /> <!-- NPC Resist Mutant -->
<skill id="4789" level="4" /> <!-- NPC High Level -->
<skill id="4789" level="4" /> <!-- NPC High Level -->
<skill id="4416" level="3" /> <!-- Beasts -->
<skill id="4408" level="11" /> <!-- HP Increase (3x) -->
<skill id="4410" level="18" /> <!-- Extremely Strong P. Atk. -->
@@ -4126,7 +4126,7 @@
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="6" /> <!-- Blunt Weapons -->
<skill id="4573" level="9" /> <!-- NPC Sonic Blaster -->
<skill id="4789" level="8" /> <!-- NPC High Level -->
<skill id="4789" level="8" /> <!-- NPC High Level -->
<skill id="4416" level="6" /> <!-- Humanoid -->
<skill id="4408" level="11" /> <!-- HP Increase (3x) -->
<skill id="4410" level="13" /> <!-- Slightly Strong P. Atk. -->
@@ -4219,7 +4219,7 @@
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4573" level="9" /> <!-- NPC Sonic Blaster -->
<skill id="4789" level="8" /> <!-- NPC High Level -->
<skill id="4789" level="8" /> <!-- NPC High Level -->
<skill id="4416" level="6" /> <!-- Humanoid -->
<skill id="4408" level="12" /> <!-- HP Increase (4x) -->
<skill id="4410" level="14" /> <!-- Strong P. Atk. -->
@@ -5086,7 +5086,7 @@
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4789" level="5" /> <!-- NPC High Level -->
<skill id="4789" level="5" /> <!-- NPC High Level -->
<skill id="4416" level="6" /> <!-- Humanoid -->
<skill id="4408" level="13" /> <!-- HP Increase (5x) -->
<skill id="4410" level="17" /> <!-- Very Strong P. Atk. -->
@@ -5230,7 +5230,7 @@
<skill id="4413" level="13" /> <!-- Slightly Strong M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4789" level="5" /> <!-- NPC High Level -->
<skill id="4789" level="5" /> <!-- NPC High Level -->
<skill id="4416" level="4" /> <!-- Animals -->
<skill id="4408" level="10" /> <!-- HP Increase (2x) -->
<skill id="4410" level="12" /> <!-- Slightly Strong P. Atk. -->
@@ -5294,7 +5294,7 @@
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4573" level="8" /> <!-- NPC Sonic Blaster -->
<skill id="4789" level="5" /> <!-- NPC High Level -->
<skill id="4789" level="5" /> <!-- NPC High Level -->
<skill id="4416" level="6" /> <!-- Humanoid -->
<skill id="4408" level="11" /> <!-- HP Increase (3x) -->
<skill id="4410" level="18" /> <!-- Extremely Strong P. Atk. -->
@@ -5382,7 +5382,7 @@
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="9" /> <!-- Bows -->
<skill id="4789" level="5" /> <!-- NPC High Level -->
<skill id="4789" level="5" /> <!-- NPC High Level -->
<skill id="4416" level="6" /> <!-- Humanoid -->
<skill id="4408" level="13" /> <!-- HP Increase (5x) -->
<skill id="4410" level="16" /> <!-- Very Strong P. Atk. -->
@@ -5477,7 +5477,7 @@
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4415" level="6" /> <!-- Blunt Weapons -->
<skill id="4563" level="8" /> <!-- NPC Solar Flare - Magic -->
<skill id="4789" level="6" /> <!-- NPC High Level -->
<skill id="4789" level="6" /> <!-- NPC High Level -->
<skill id="4416" level="6" /> <!-- Humanoid -->
<skill id="4408" level="14" /> <!-- HP Increase (6x) -->
<skill id="4410" level="13" /> <!-- Slightly Strong P. Atk. -->
@@ -5759,7 +5759,7 @@
<skill id="4411" level="9" /> <!-- Slightly Weak M. Atk. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="4" /> <!-- One-handed Sword -->
<skill id="4789" level="7" /> <!-- NPC High Level -->
<skill id="4789" level="7" /> <!-- NPC High Level -->
<skill id="4416" level="3" /> <!-- Beasts -->
<skill id="4408" level="10" /> <!-- HP Increase (2x) -->
<skill id="4410" level="13" /> <!-- Slightly Strong P. Atk. -->
@@ -5829,7 +5829,7 @@
<skill id="4563" level="9" /> <!-- NPC Solar Flare - Magic -->
<skill id="4575" level="2" /> <!-- NPC Clan Buff - Haste -->
<skill id="4576" level="3" /> <!-- NPC Clan Buff - Damage Shield -->
<skill id="4789" level="7" /> <!-- NPC High Level -->
<skill id="4789" level="7" /> <!-- NPC High Level -->
<skill id="4416" level="6" /> <!-- Humanoid -->
<skill id="4408" level="14" /> <!-- HP Increase (6x) -->
<skill id="4411" level="16" /> <!-- Very Strong M. Atk. -->
@@ -5916,7 +5916,7 @@
<skill id="4415" level="5" /> <!-- Blunt Weapons -->
<skill id="4571" level="9" /> <!-- NPC Blazing Circle -->
<skill id="4573" level="9" /> <!-- NPC Sonic Blaster -->
<skill id="4789" level="7" /> <!-- NPC High Level -->
<skill id="4789" level="7" /> <!-- NPC High Level -->
<skill id="4416" level="6" /> <!-- Humanoid -->
<skill id="4408" level="15" /> <!-- HP Increase (7x) -->
<skill id="4410" level="13" /> <!-- Slightly Strong P. Atk. -->
@@ -5984,7 +5984,7 @@
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="6" /> <!-- Blunt Weapons -->
<skill id="4572" level="9" /> <!-- NPC Triple Sonic Slash -->
<skill id="4789" level="7" /> <!-- NPC High Level -->
<skill id="4789" level="7" /> <!-- NPC High Level -->
<skill id="4416" level="6" /> <!-- Humanoid -->
<skill id="4408" level="14" /> <!-- HP Increase (6x) -->
<skill id="4410" level="17" /> <!-- Very Strong P. Atk. -->
@@ -6072,7 +6072,7 @@
<skill id="4412" level="13" /> <!-- Slightly Strong P. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4789" level="8" /> <!-- NPC High Level -->
<skill id="4789" level="8" /> <!-- NPC High Level -->
<skill id="4416" level="5" /> <!-- Plants -->
<skill id="4408" level="10" /> <!-- HP Increase (2x) -->
<skill id="4410" level="14" /> <!-- Strong P. Atk. -->
@@ -6140,7 +6140,7 @@
<skill id="4415" level="6" /> <!-- Blunt Weapons -->
<skill id="4562" level="9" /> <!-- NPC Solar Flare -->
<skill id="4575" level="2" /> <!-- NPC Clan Buff - Haste -->
<skill id="4789" level="8" /> <!-- NPC High Level -->
<skill id="4789" level="8" /> <!-- NPC High Level -->
<skill id="4416" level="6" /> <!-- Humanoid -->
<skill id="4408" level="15" /> <!-- HP Increase (7x) -->
<skill id="4410" level="12" /> <!-- Slightly Strong P. Atk. -->
@@ -6302,7 +6302,7 @@
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="6" /> <!-- Blunt Weapons -->
<skill id="4789" level="8" /> <!-- NPC High Level -->
<skill id="4789" level="8" /> <!-- NPC High Level -->
<skill id="4416" level="6" /> <!-- Humanoid -->
<skill id="4408" level="15" /> <!-- HP Increase (7x) -->
<skill id="4410" level="18" /> <!-- Extremely Strong P. Atk. -->
@@ -6392,7 +6392,7 @@
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4580" level="9" /> <!-- Decrease P. Atk. -->
<skill id="4789" level="9" /> <!-- NPC High Level -->
<skill id="4789" level="9" /> <!-- NPC High Level -->
<skill id="4416" level="4" /> <!-- Animals -->
<skill id="4408" level="10" /> <!-- HP Increase (2x) -->
<skill id="4410" level="14" /> <!-- Strong P. Atk. -->
@@ -6459,7 +6459,7 @@
<skill id="4563" level="9" /> <!-- NPC Solar Flare - Magic -->
<skill id="4575" level="2" /> <!-- NPC Clan Buff - Haste -->
<skill id="4576" level="3" /> <!-- NPC Clan Buff - Damage Shield -->
<skill id="4789" level="9" /> <!-- NPC High Level -->
<skill id="4789" level="9" /> <!-- NPC High Level -->
<skill id="4416" level="6" /> <!-- Humanoid -->
<skill id="4408" level="15" /> <!-- HP Increase (7x) -->
<skill id="4410" level="13" /> <!-- Slightly Strong P. Atk. -->
@@ -6557,7 +6557,7 @@
<skill id="4415" level="4" /> <!-- One-handed Sword -->
<skill id="4573" level="9" /> <!-- NPC Sonic Blaster -->
<skill id="4575" level="2" /> <!-- NPC Clan Buff - Haste -->
<skill id="4789" level="7" /> <!-- NPC High Level -->
<skill id="4789" level="7" /> <!-- NPC High Level -->
<skill id="4416" level="6" /> <!-- Humanoid -->
<skill id="4408" level="16" /> <!-- HP Increase (8x) -->
<skill id="4410" level="18" /> <!-- Extremely Strong P. Atk. -->
@@ -6644,7 +6644,7 @@
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4572" level="9" /> <!-- NPC Triple Sonic Slash -->
<skill id="4789" level="6" /> <!-- NPC High Level -->
<skill id="4789" level="6" /> <!-- NPC High Level -->
<skill id="4416" level="6" /> <!-- Humanoid -->
<skill id="4408" level="14" /> <!-- HP Increase (6x) -->
<skill id="4410" level="17" /> <!-- Very Strong P. Atk. -->
@@ -6721,7 +6721,7 @@
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4415" level="6" /> <!-- Blunt Weapons -->
<skill id="4562" level="9" /> <!-- NPC Solar Flare -->
<skill id="4789" level="9" /> <!-- NPC High Level -->
<skill id="4789" level="9" /> <!-- NPC High Level -->
<skill id="4416" level="6" /> <!-- Humanoid -->
<skill id="4408" level="16" /> <!-- HP Increase (8x) -->
<skill id="4410" level="13" /> <!-- Slightly Strong P. Atk. -->
@@ -6809,7 +6809,7 @@
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4573" level="9" /> <!-- NPC Sonic Blaster -->
<skill id="4789" level="8" /> <!-- NPC High Level -->
<skill id="4789" level="8" /> <!-- NPC High Level -->
<skill id="4416" level="6" /> <!-- Humanoid -->
<skill id="4408" level="14" /> <!-- HP Increase (6x) -->
<skill id="4410" level="17" /> <!-- Very Strong P. Atk. -->
@@ -6901,7 +6901,7 @@
<skill id="4415" level="6" /> <!-- Blunt Weapons -->
<skill id="4563" level="9" /> <!-- NPC Solar Flare - Magic -->
<skill id="4575" level="2" /> <!-- NPC Clan Buff - Haste -->
<skill id="4789" level="10" /> <!-- NPC High Level -->
<skill id="4789" level="10" /> <!-- NPC High Level -->
<skill id="4416" level="6" /> <!-- Humanoid -->
<skill id="4408" level="16" /> <!-- HP Increase (8x) -->
<skill id="4410" level="13" /> <!-- Slightly Strong P. Atk. -->
@@ -6988,7 +6988,7 @@
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4573" level="9" /> <!-- NPC Sonic Blaster -->
<skill id="4789" level="9" /> <!-- NPC High Level -->
<skill id="4789" level="9" /> <!-- NPC High Level -->
<skill id="4416" level="6" /> <!-- Humanoid -->
<skill id="4408" level="14" /> <!-- HP Increase (6x) -->
<skill id="4410" level="17" /> <!-- Very Strong P. Atk. -->

View File

@@ -4253,7 +4253,7 @@
<skill id="4494" level="1" /> <!-- Raid Boss -->
<skill id="5467" level="1" /> <!-- Strong against the dark elemental. -->
<skill id="4898" level="1" /> <!-- Raid Boss (Lv. 94) -->
<skill id="15608" level="7" /> <!-- Power Strike -->
<skill id="15608" level="7" /> <!-- Power Strike -->
<skill id="15610" level="7" /> <!-- Spinning Slasher -->
<skill id="15611" level="7" /> <!-- Tornado Slasher -->
</skillList>

View File

@@ -16,7 +16,7 @@
<status attackable="false" />
<skillList>
<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
</skillList>
</skillList>
<collision>
<radius normal="77" />
<height normal="120" />

View File

@@ -2052,7 +2052,7 @@
</dropLists>
</npc>
<npc id="29068" level="84" type="L2GrandBoss" name="Antharas" title="Land Dragon">
<!-- Todo: CT2.5 -->
<!-- Todo: CT2.5 -->
<parameters>
<param name="ultra_respawn_time" value="3" />
</parameters>

View File

@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/npcs.xsd">
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/npcs.xsd">
<npc id="33359" level="85" type="L2Npc" name="Kerry" title="Provisional Clan Hall Gatekeeper">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>

View File

@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/npcs.xsd">
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/npcs.xsd">
<npc id="33668" level="80" type="L2Npc" name="Maphrian" title="Lands of Abundance Guide">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>

View File

@@ -5,7 +5,7 @@
<icon>icon.skill0001</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>10</abnormalTime>
<abnormalType>PD_DOWN</abnormalType>
<abnormalType>PD_DOWN</abnormalType>
<activateRate>70</activateRate>
<basicProperty>PHYSICAL</basicProperty>
<castRange>40</castRange>

View File

@@ -7240,8 +7240,8 @@
</abnormalLvl>
<abnormalTime>
<value level="1">120</value>
<value level="2">120</value>
<value level="3">180</value>
<value level="2">120</value>
<value level="3">180</value>
</abnormalTime>
<abnormalType>DUELIST_SPIRIT</abnormalType>
<effectPoint>
@@ -7251,8 +7251,8 @@
<hitTime>1500</hitTime>
<magicLvl>
<value level="1">64</value>
<value level="2">72</value>
<value level="3">82</value>
<value level="2">72</value>
<value level="3">82</value>
</magicLvl>
<mpConsume>
<value level="1">30</value>

View File

@@ -81,10 +81,10 @@
<value level="8">70</value>
<value level="9">74</value>
<value level="10">76</value>
<value level="11">78</value>
<value level="12">80</value>
<value level="13">82</value>
<value level="14">84</value>
<value level="11">78</value>
<value level="12">80</value>
<value level="13">82</value>
<value level="14">84</value>
</magicLvl>
<mpConsume>
<value level="1">73</value>
@@ -98,9 +98,9 @@
<value level="9">204</value>
<value level="10">224</value>
<value level="11">225</value>
<value level="12">245</value>
<value level="13">255</value>
<value level="14">265</value>
<value level="12">245</value>
<value level="13">255</value>
<value level="14">265</value>
</mpConsume>
<nextAction>ATTACK</nextAction>
<operateType>A1</operateType>
@@ -1937,7 +1937,7 @@
<value level="6">4003</value>
<value level="7">4028</value>
<value level="8">4053</value>
<value level="9">4078</value>
<value level="9">4078</value>
</power>
<criticalChance>20</criticalChance>
<overHit>true</overHit>
@@ -3532,7 +3532,7 @@
<effect name="Speed">
<amount>20</amount>
<mode>DIFF</mode>
</effect>
</effect>
<effect name="ResistDispelByCategory">
<amount>-80</amount>
<slot>BUFF</slot>

View File

@@ -1170,7 +1170,7 @@
<value level="6">6</value>
<value level="7">7</value>
<value level="8">8</value>
</abnormalLvl>
</abnormalLvl>
<abnormalTime>
<value fromLevel="1" toLevel="8">120</value>
<value fromLevel="7" toLevel="8" fromSubLevel="1001" toSubLevel="1030">{base + subIndex * 15}</value>
@@ -2407,7 +2407,6 @@
<!-- Sings a Song of Silence. Blocks all the enemies' physical/ magic skills for $s1. -->
<icon>icon.skill0437</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>10</abnormalTime>
<abnormalType>SILENCE_ALL</abnormalType>
<abnormalVisualEffect>SILENCE</abnormalVisualEffect>

View File

@@ -1761,14 +1761,14 @@
<effect name="DefenceCriticalDamage">
<amount>
<value level="1">10</value>
<value level="2">10</value>
<value level="2">10</value>
</amount>
<mode>PER</mode>
</effect>
<effect name="FatalBlowRate">
<amount>
<value level="1">15</value>
<value level="2">20</value>
<value level="2">20</value>
</amount>
<mode>PER</mode>
</effect>
@@ -1904,7 +1904,6 @@
<amount>20</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="537" toLevel="1" name="Spoil Bomb">

View File

@@ -2394,7 +2394,7 @@
<item>SWORD</item>
<item>BLUNT</item>
</weaponType>
</condition>
</condition>
</conditions>
<effects>
<effect name="PhysicalAttack">

View File

@@ -936,7 +936,6 @@
<amount>-2</amount>
<mode>DIFF</mode>
</effect>
<effect name="PAtk">
<amount>4</amount>
<mode>PER</mode>

View File

@@ -2499,7 +2499,7 @@
<value level="9">495</value>
<value level="10">532</value>
<value level="11">582</value>
<value level="12">635</value>
<value level="12">635</value>
</effectPoint>
<effectRange>900</effectRange>
<hitTime>4000</hitTime>

View File

@@ -348,7 +348,7 @@
<value level="18">67</value>
<value level="19">69</value>
<value level="20">75</value>
<value level="21">79</value>
<value level="21">79</value>
</mpConsume>
<mpInitialConsume>
<value level="1">1</value>
@@ -483,7 +483,7 @@
<value level="16">80</value>
<value level="17">82</value>
<value level="18">113</value>
<value level="19">117</value>
<value level="19">117</value>
</mpConsume>
<mpInitialConsume>
<value level="1">7</value>
@@ -2781,10 +2781,10 @@
<value level="17">57</value>
<value level="18">58</value>
<value level="19">58</value>
<value level="20">59</value>
<value level="21">60</value>
<value level="22">60</value>
<value level="23">61</value>
<value level="20">59</value>
<value level="21">60</value>
<value level="22">60</value>
<value level="23">61</value>
</mpInitialConsume>
<operateType>A2</operateType>
<reuseDelay>5000</reuseDelay>
@@ -3377,7 +3377,7 @@
<value level="28">-655</value>
<value level="29">-660</value>
<value level="30">-665</value>
<value level="31">-672</value>
<value level="31">-672</value>
</effectPoint>
<effectRange>1400</effectRange>
<attributeType>DARK</attributeType>
@@ -3927,7 +3927,7 @@
<value level="16">8</value>
<value level="17">8</value>
<value level="18">8</value>
<value level="19">8</value>
<value level="19">8</value>
</abnormalLvl>
<abnormalTime>15</abnormalTime>
<subordinationAbnormalType>BLEEDING</subordinationAbnormalType>
@@ -6726,7 +6726,7 @@
</mpConsume>
<mpInitialConsume>
<value level="1">43</value>
<value level="2">46</value>
<value level="2">46</value>
</mpInitialConsume>
<operateType>A1</operateType>
<reuseDelay>900000</reuseDelay>
@@ -7875,7 +7875,7 @@
</magicLvl>
<mpConsume>
<value level="1">200</value>
<value level="2">275</value>
<value level="2">275</value>
</mpConsume>
<mpInitialConsume>
<value level="1">50</value>
@@ -7955,7 +7955,7 @@
</magicLvl>
<mpConsume>
<value level="1">200</value>
<value level="2">275</value>
<value level="2">275</value>
</mpConsume>
<mpInitialConsume>
<value level="1">50</value>
@@ -8065,13 +8065,13 @@
<value level="8">-323</value>
<value level="9">-328</value>
<value level="10">-333</value>
<value level="11">-338</value>
<value level="12">-343</value>
<value level="13">-348</value>
<value level="14">-353</value>
<value level="15">-358</value>
<value level="16">-363</value>
<value level="17">-368</value>
<value level="11">-338</value>
<value level="12">-343</value>
<value level="13">-348</value>
<value level="14">-353</value>
<value level="15">-358</value>
<value level="16">-363</value>
<value level="17">-368</value>
</effectPoint>
<effectRange>1000</effectRange>
<attributeType>WATER</attributeType>
@@ -8090,12 +8090,12 @@
<value level="9">74</value>
<value level="10">76</value>
<value level="11">78</value>
<value level="12">79</value>
<value level="13">80</value>
<value level="14">81</value>
<value level="15">82</value>
<value level="16">83</value>
<value level="17">84</value>
<value level="12">79</value>
<value level="13">80</value>
<value level="14">81</value>
<value level="15">82</value>
<value level="16">83</value>
<value level="17">84</value>
</magicLvl>
<mpConsume>
<value level="1">72</value>
@@ -8109,12 +8109,12 @@
<value level="9">93</value>
<value level="10">102</value>
<value level="11">106</value>
<value level="12">108</value>
<value level="13">111</value>
<value level="14">114</value>
<value level="15">117</value>
<value level="16">119</value>
<value level="17">122</value>
<value level="12">108</value>
<value level="13">111</value>
<value level="14">114</value>
<value level="15">117</value>
<value level="16">119</value>
<value level="17">122</value>
</mpConsume>
<mpInitialConsume>
<value level="1">11</value>
@@ -8128,12 +8128,12 @@
<value level="9">14</value>
<value level="10">14</value>
<value level="11">14</value>
<value level="12">15</value>
<value level="13">15</value>
<value level="14">15</value>
<value level="15">15</value>
<value level="16">15</value>
<value level="17">15</value>
<value level="12">15</value>
<value level="13">15</value>
<value level="14">15</value>
<value level="15">15</value>
<value level="16">15</value>
<value level="17">15</value>
</mpInitialConsume>
<operateType>A1</operateType>
<reuseDelay>5000</reuseDelay>
@@ -8155,12 +8155,12 @@
<value level="9">54</value>
<value level="10">55</value>
<value level="11">56</value>
<value level="12">57</value>
<value level="13">59</value>
<value level="14">61</value>
<value level="15">63</value>
<value level="16">65</value>
<value level="17">67</value>
<value level="12">57</value>
<value level="13">59</value>
<value level="14">61</value>
<value level="15">63</value>
<value level="16">65</value>
<value level="17">67</value>
</power>
</effect>
</effects>
@@ -8182,13 +8182,13 @@
<value level="8">-323</value>
<value level="9">-328</value>
<value level="10">-333</value>
<value level="11">-338</value>
<value level="12">-343</value>
<value level="13">-348</value>
<value level="14">-353</value>
<value level="15">-358</value>
<value level="16">-363</value>
<value level="17">-368</value>
<value level="11">-338</value>
<value level="12">-343</value>
<value level="13">-348</value>
<value level="14">-353</value>
<value level="15">-358</value>
<value level="16">-363</value>
<value level="17">-368</value>
</effectPoint>
<effectRange>1000</effectRange>
<attributeType>FIRE</attributeType>
@@ -8207,12 +8207,12 @@
<value level="9">74</value>
<value level="10">76</value>
<value level="11">78</value>
<value level="12">79</value>
<value level="13">80</value>
<value level="14">81</value>
<value level="15">82</value>
<value level="16">83</value>
<value level="17">84</value>
<value level="12">79</value>
<value level="13">80</value>
<value level="14">81</value>
<value level="15">82</value>
<value level="16">83</value>
<value level="17">84</value>
</magicLvl>
<mpConsume>
<value level="1">49</value>
@@ -8226,12 +8226,12 @@
<value level="9">63</value>
<value level="10">68</value>
<value level="11">70</value>
<value level="12">72</value>
<value level="13">74</value>
<value level="14">76</value>
<value level="15">77</value>
<value level="16">80</value>
<value level="17">81</value>
<value level="12">72</value>
<value level="13">74</value>
<value level="14">76</value>
<value level="15">77</value>
<value level="16">80</value>
<value level="17">81</value>
</mpConsume>
<mpInitialConsume>
<value level="1">11</value>
@@ -8245,12 +8245,12 @@
<value level="9">14</value>
<value level="10">14</value>
<value level="11">14</value>
<value level="12">15</value>
<value level="13">15</value>
<value level="14">15</value>
<value level="15">15</value>
<value level="16">15</value>
<value level="17">15</value>
<value level="12">15</value>
<value level="13">15</value>
<value level="14">15</value>
<value level="15">15</value>
<value level="16">15</value>
<value level="17">15</value>
</mpInitialConsume>
<operateType>A1</operateType>
<reuseDelay>5000</reuseDelay>
@@ -8272,12 +8272,12 @@
<value level="9">54</value>
<value level="10">55</value>
<value level="11">57</value>
<value level="12">58</value>
<value level="13">60</value>
<value level="14">62</value>
<value level="15">64</value>
<value level="16">66</value>
<value level="17">68</value>
<value level="12">58</value>
<value level="13">60</value>
<value level="14">62</value>
<value level="15">64</value>
<value level="16">66</value>
<value level="17">68</value>
</power>
</effect>
</effects>
@@ -8411,7 +8411,7 @@
<value level="14">74</value>
<value level="15">76</value>
<value level="16">77</value>
<value level="17">78</value>
<value level="17">78</value>
</magicLvl>
<operateType>A2</operateType>
<reuseDelay>5000</reuseDelay>

View File

@@ -127,7 +127,7 @@
<value level="2">611</value>
<value level="3">646</value>
<value level="4">675</value>
<value level="5">698</value>
<value level="5">698</value>
</effectPoint>
<effectRange>900</effectRange>
<hitTime>4000</hitTime>
@@ -2258,7 +2258,7 @@
<isMagic>1</isMagic> <!-- Magic Skill -->
<itemConsumeCount>
<value level="1">20</value>
<value level="2">30</value>
<value level="2">30</value>
</itemConsumeCount>
<itemConsumeId>3031</itemConsumeId> <!-- Spirit Ore -->
<magicLvl>
@@ -2285,28 +2285,28 @@
<effect name="MpRegen">
<amount>
<value level="1">10</value>
<value level="2">20</value>
<value level="2">20</value>
</amount>
<mode>PER</mode>
</effect>
<effect name="MAtk">
<amount>
<value level="1">10</value>
<value level="2">15</value>
<value level="2">15</value>
</amount>
<mode>PER</mode>
</effect>
<effect name="MagicalDefence">
<amount>
<value level="1">10</value>
<value level="2">15</value>
<value level="2">15</value>
</amount>
<mode>PER</mode>
</effect>
<effect name="MagicalAttackSpeed">
<amount>
<value level="1">5</value>
<value level="2">10</value>
<value level="2">10</value>
</amount>
<mode>PER</mode>
</effect>
@@ -2317,7 +2317,7 @@
<effect name="MagicMpCost">
<amount>
<value level="1">-3</value>
<value level="2">-5</value>
<value level="2">-5</value>
</amount>
<mode>PER</mode>
<magicType>1</magicType>
@@ -2325,7 +2325,7 @@
<effect name="MagicMpCost">
<amount>
<value level="1">-3</value>
<value level="2">-5</value>
<value level="2">-5</value>
</amount>
<mode>PER</mode>
<magicType>0</magicType>
@@ -2333,7 +2333,7 @@
<effect name="MagicMpCost">
<amount>
<value level="1">-3</value>
<value level="2">-5</value>
<value level="2">-5</value>
</amount>
<mode>PER</mode>
<magicType>3</magicType>
@@ -2353,7 +2353,7 @@
<isMagic>1</isMagic> <!-- Magic Skill -->
<itemConsumeCount>
<value level="1">20</value>
<value level="2">30</value>
<value level="2">30</value>
</itemConsumeCount>
<itemConsumeId>3031</itemConsumeId> <!-- Spirit Ore -->
<magicLvl>
@@ -2431,7 +2431,7 @@
<isMagic>1</isMagic> <!-- Magic Skill -->
<itemConsumeCount>
<value level="1">20</value>
<value level="2">30</value>
<value level="2">30</value>
</itemConsumeCount>
<itemConsumeId>3031</itemConsumeId> <!-- Spirit Ore -->
<magicLvl>

View File

@@ -320,7 +320,7 @@
<itemConsumeId>3031</itemConsumeId> <!-- Spirit Ore -->
<magicLvl>
<value level="1">77</value>
<value level="2">81</value>
<value level="2">81</value>
</magicLvl>
<mpConsume>
<value level="1">144</value>
@@ -353,7 +353,7 @@
<itemConsumeId>3031</itemConsumeId> <!-- Spirit Ore -->
<magicLvl>
<value level="1">77</value>
<value level="2">81</value>
<value level="2">81</value>
</magicLvl>
<mpConsume>
<value level="1">144</value>

View File

@@ -3208,7 +3208,7 @@
<value level="1">78</value>
<value level="2">82</value>
</magicLvl>
<mpConsume>
<mpConsume>
<value level="1">194</value>
<value level="2">214</value>
</mpConsume>

View File

@@ -86,7 +86,7 @@
<value level="1">204</value>
<value level="2">379</value>
<value level="3">549</value>
</effectPoint>
</effectPoint>
<hitTime>1500</hitTime>
<magicLvl>
<value level="1">7</value>
@@ -480,7 +480,7 @@
<value level="2">1</value>
<value level="3">1</value>
<value level="4">1</value>
</mpConsume>
</mpConsume>
<operateType>T</operateType>
<magicCriticalRate>5</magicCriticalRate>
<targetType>NONE</targetType>
@@ -746,7 +746,7 @@
<value level="9">2652</value>
<value level="10">2942</value>
<value level="11">3232</value>
</power>
</power>
<ignoreShieldDefence>true</ignoreShieldDefence>
<criticalChance>15</criticalChance>
<overHit>true</overHit>
@@ -757,7 +757,7 @@
<max>1</max>
</effect>
<effect name="BlockActions" />
</effects>
</effects>
</skill>
<skill id="1615" toLevel="4" name="Weapon Reinforcement">
<!-- For 5 min., enhances polearms and blunt weapons, P. Atk. +$s1. At a certain chance to decrease target s Atk. Spd. and Casting Spd. -$s2. -->
@@ -911,7 +911,7 @@
<abnormalType>SHIELD_PROB_UP</abnormalType>
<affectRange>1000</affectRange>
<effectPoint>673</effectPoint>
<hitTime>1000</hitTime>
<hitTime>1000</hitTime>
<magicLvl>80</magicLvl>
<mpConsume>38</mpConsume>
<hpConsume>1115</hpConsume>
@@ -1209,7 +1209,7 @@
<effect name="HitNumber">
<amount>2</amount>
<mode>DIFF</mode>
</effect>
</effect>
</effects>
</skill>
<skill id="1629" toLevel="1" name="Throw Dagger in Wrist">
@@ -1254,7 +1254,7 @@
<!-- Throws a dagger at an enemy with $s1 Power added to P. Atk. For $s2, with a certain probability, decreases target's HP when it tries to use skills. Requires a dagger. Over-hit. -->
<icon>icon.skill1630</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>10</abnormalTime>
<abnormalTime>10</abnormalTime>
<abnormalType>CRITICAL_PROB_UP</abnormalType>
<activateRate>80</activateRate>
<lvlBonusRate>20</lvlBonusRate>

View File

@@ -397,7 +397,7 @@
<mode>DIFF</mode>
</effect>
<effect name="DefenceTrait" fromLevel="3" toLevel="4">
<PARALYZE>30</PARALYZE>
<PARALYZE>30</PARALYZE>
</effect>
<effect name="StatUp" fromLevel="4" toLevel="4">
<amount>1</amount>
@@ -421,8 +421,8 @@
<mode>DIFF</mode>
</effect>
<effect name="DefenceTrait" fromLevel="3" toLevel="3">
<POISON>30</POISON>
<BLEED>30</BLEED>
<POISON>30</POISON>
<BLEED>30</BLEED>
</effect>
<effect name="MagicalDefence" fromLevel="3" toLevel="3">
<amount>5.25</amount>
@@ -446,7 +446,7 @@
<mode>DIFF</mode>
</effect>
<effect name="DefenceTrait" fromLevel="3" toLevel="4">
<PARALYZE>30</PARALYZE>
<PARALYZE>30</PARALYZE>
</effect>
<effect name="MAtk" fromLevel="4" toLevel="4">
<amount>10</amount>
@@ -462,8 +462,8 @@
<magicCriticalRate>5</magicCriticalRate>
<effects>
<effect name="DefenceTrait" fromLevel="1" toLevel="3">
<POISON>60</POISON>
<BLEED>60</BLEED>
<POISON>60</POISON>
<BLEED>60</BLEED>
</effect>
<effect name="PhysicalDefence" fromLevel="2" toLevel="3">
<amount>5.26</amount>
@@ -491,7 +491,7 @@
<mode>DIFF</mode>
</effect>
<effect name="DefenceTrait" fromLevel="3" toLevel="4">
<SHOCK>30</SHOCK>
<SHOCK>30</SHOCK>
</effect>
<effect name="StatUp" fromLevel="4" toLevel="4">
<amount>3</amount>
@@ -519,8 +519,8 @@
<mode>DIFF</mode>
</effect>
<effect name="DefenceTrait" fromLevel="2" toLevel="3">
<SLEEP>50</SLEEP>
<HOLD>50</HOLD>
<SLEEP>50</SLEEP>
<HOLD>50</HOLD>
</effect>
<effect name="StatUp" fromLevel="3" toLevel="3">
<amount>-3</amount>
@@ -560,7 +560,7 @@
<mode>PER</mode>
</effect>
<effect name="DefenceTrait" fromLevel="3" toLevel="3">
<SHOCK>30</SHOCK>
<SHOCK>30</SHOCK>
</effect>
<effect name="MagicalAttackSpeed" fromLevel="3" toLevel="3">
<amount>15</amount>

View File

@@ -228,7 +228,7 @@
<rate>100</rate>
<max>5</max>
</effect>
</effects>
</effects>
</skill>
<skill id="35017" toLevel="7" name="Talisman of Insolence I">
<!-- P. Atk. +14, M. Atk. +22. Effects from two such Talismans do not stack. -->

View File

@@ -1028,7 +1028,7 @@
</effect>
</effects>
</skill>
<skill id="55047" toLevel="1" name="Romantic Chapeau - Blessed Body">
<skill id="55047" toLevel="1" name="Romantic Chapeau - Blessed Body">
<!-- For 20 min., Max HP +10%. -->
<icon>icon.accessory_archer_hat2_i00</icon>
<abnormalLvl>3</abnormalLvl>
@@ -1274,7 +1274,7 @@
<amount>20</amount>
<mode>DIFF</mode>
</effect>
</effects>
</effects>
</skill>
<skill id="55059" toLevel="1" name="Summon Agathion - Griffin">
<!-- Summons Agathion. -->

View File

@@ -420,7 +420,7 @@
<effects>
<effect name="ExpModify">
<amount>
<value level="1">100</value>
<value level="1">100</value>
<value level="2">100</value>
</amount>
<mode>DIFF</mode> <!-- FIX -->
@@ -487,7 +487,7 @@
<!-- For 20 min., recovers as HP 6% of the physical damage inflicted on the enemy with a certain probability. -->
<icon>icon.etc_scroll_white_i00</icon>
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>70104</itemConsumeId> <!-- Scroll: Vampiric Rage -->
<itemConsumeId>70104</itemConsumeId> <!-- Scroll: Vampiric Rage -->
<abnormalLvl>1</abnormalLvl>
<abnormalTime>1200</abnormalTime>
<abnormalType>VAMPIRIC_ATTACK</abnormalType>
@@ -527,7 +527,7 @@
<!-- Increases MP Regeneration. Effect 4 -->
<icon>icon.etc_scroll_white_i00</icon>
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>70105</itemConsumeId> <!-- Scroll: Mana Regeneration lvl 1 -->
<itemConsumeId>70105</itemConsumeId> <!-- Scroll: Mana Regeneration lvl 1 -->
<abnormalLvl>1</abnormalLvl>
<abnormalTime>1200</abnormalTime>
<abnormalType>MP_REGEN_UP</abnormalType>
@@ -1846,7 +1846,7 @@
<icon>icon.ev_11th_rare_acc_earing</icon>
<operateType>A1</operateType>
</skill>
<skill id="55294" toLevel="1" name="Devil's Necklace">
<skill id="55294" toLevel="1" name="Devil's Necklace">
<!-- P. Def. and M. Def. are increased. -->
<icon>icon.ev_11th_rare_acc_necklace</icon>
<!-- A 15-day item. Max MP +20, M. Def. +3, P. Def. +5. -->