Removed trailing whitespace from several XML files.

This commit is contained in:
MobiusDev
2019-01-18 01:38:00 +00:00
parent 991aeba68e
commit 5fb9c5e033
443 changed files with 2186 additions and 2212 deletions

View File

@@ -47,7 +47,6 @@
<stat type="maxMp">13</stat>
</stats>
</item>
<item id="905" name="Ring of Blessing" type="Armor">
<set name="icon" val="icon.accessary_ring_of_blessing_i00" />
<set name="default_action" val="EQUIP" />

View File

@@ -1655,7 +1655,7 @@
<set name="is_depositable" val="false" />
<set name="time" val="14400" />
<set name="commissionItemType" val="RING" />
<set name="handler" val="ItemSkills" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="55069" level="1" />
</skills>
@@ -1672,7 +1672,7 @@
<set name="material" val="GOLD" />
<set name="weight" val="150" />
<set name="commissionItemType" val="RING" />
<set name="handler" val="ItemSkills" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="55069" level="1" />
</skills>
@@ -1693,7 +1693,7 @@
<set name="is_depositable" val="false" />
<set name="time" val="14400" />
<set name="commissionItemType" val="EARRING" />
<set name="handler" val="ItemSkills" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="55070" level="1" />
</skills>
@@ -1711,7 +1711,7 @@
<set name="material" val="SILVER" />
<set name="weight" val="150" />
<set name="commissionItemType" val="EARRING" />
<set name="handler" val="ItemSkills" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="55070" level="1" />
</skills>
@@ -1733,7 +1733,7 @@
<set name="is_depositable" val="false" />
<set name="time" val="14400" />
<set name="commissionItemType" val="NECKLACE" />
<set name="handler" val="ItemSkills" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="55071" level="1" />
</skills>
@@ -1751,7 +1751,7 @@
<set name="material" val="SILVER" />
<set name="weight" val="150" />
<set name="commissionItemType" val="NECKLACE" />
<set name="handler" val="ItemSkills" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="55071" level="1" />
</skills>

View File

@@ -28,7 +28,7 @@
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_clan_depositable" val="false" />
<set name="is_private_storeable" val="true" />
<set name="is_private_storeable" val="true" />
<set name="is_sellable" val="false" />
<set name="time" val="10080" />
<skills>
@@ -48,7 +48,7 @@
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_clan_depositable" val="false" />
<set name="is_private_storeable" val="true" />
<set name="is_private_storeable" val="true" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" />
@@ -76,7 +76,7 @@
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_clan_depositable" val="false" />
<set name="is_private_storeable" val="true" />
<set name="is_private_storeable" val="true" />
<set name="is_sellable" val="false" />
<set name="commissionItemType" val="POTION" />
<set name="for_npc" val="true" />
@@ -97,7 +97,7 @@
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_clan_depositable" val="false" />
<set name="is_private_storeable" val="true" />
<set name="is_private_storeable" val="true" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ItemSkills" />
@@ -116,7 +116,7 @@
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_clan_depositable" val="false" />
<set name="is_private_storeable" val="true" />
<set name="is_private_storeable" val="true" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ItemSkills" />
@@ -132,7 +132,7 @@
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_clan_depositable" val="false" />
<set name="is_private_storeable" val="true" />
<set name="is_private_storeable" val="true" />
<set name="is_sellable" val="false" />
<set name="is_commissionable" val="false" />
<set name="immediate_effect" val="true" />
@@ -153,7 +153,7 @@
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_clan_depositable" val="false" />
<set name="is_private_storeable" val="true" />
<set name="is_private_storeable" val="true" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ItemSkills" />
@@ -1121,7 +1121,7 @@
<set name="time" val="21600" />
<set name="useSkillDisTime" val="1" />
<skills>
<skill id="55290" level="1" />
<skill id="55290" level="1" />
</skills>
<stats>
<stat type="mDef">20</stat>
@@ -1193,7 +1193,7 @@
<set name="time" val="21600" />
<set name="useSkillDisTime" val="1" />
<skills>
<skill id="55294" level="1" />
<skill id="55294" level="1" />
</skills>
<stats>
<stat type="mDef">40</stat>

View File

@@ -37,5 +37,4 @@
<height normal="15" />
</collision>
</npc>
</list>

View File

@@ -124,5 +124,5 @@
<radius normal="22" />
<height normal="19" />
</collision>
</npc>
</npc>
</list>

View File

@@ -1967,7 +1967,7 @@
</parameters>
<race>ANIMAL</race>
<sex>MALE</sex>
<acquire exp="3277" sp="235" />
<acquire exp="3277" sp="235" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="10">
<vitals hp="1795" hpRegen="5.5" mp="665" mpRegen="2.1" />
<attack physical="261.69549" magical="178.7041" random="30" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />

View File

@@ -1454,7 +1454,7 @@
<item id="2341" min="1" max="1" chance="0.75" /> <!-- Recipe: Sage's Staff -->
</spoil>
</dropLists>
</npc>
</npc>
<npc id="20761" level="68" type="L2Monster" name="Pytan">
<parameters>
<param name="MoveAroundSocial" value="60" />

View File

@@ -2708,7 +2708,7 @@
<radius normal="11" grown="13" />
<height normal="27" grown="34" />
</collision>
</npc>
</npc>
<npc id="21143" level="31" type="L2Monster" name="Catacomb Scavenger Bat">
<parameters>
<param name="MoveAroundSocial" value="0" />

View File

@@ -731,8 +731,8 @@
<!-- "Guessed" - Based on level -->
<defence physical="4431" magical="4000" />
<speed>
<walk ground="50" />
<run ground="200" />
<walk ground="50" />
<run ground="200" />
</speed>
</stats>
<status attackable="true" />
@@ -1191,7 +1191,7 @@
<!-- "Guessed" - Based on xp and sp reward -->
<attack physical="9578" magical="5465" random="30" critical="4" accuracy="95.25" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<!-- "Guessed" - Based on level -->
<defence physical="3131" magical="2680" />
<defence physical="3131" magical="2680" />
<speed>
<walk ground="60" /> <!-- Need retail value -->
<run ground="120" /> <!-- Need retail value -->
@@ -1223,7 +1223,7 @@
<!-- "Guessed" - Based on xp and sp reward -->
<attack physical="9578" magical="5465" random="30" critical="4" accuracy="95.25" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<!-- "Guessed" - Based on level -->
<defence physical="3131" magical="2680" />
<defence physical="3131" magical="2680" />
<speed>
<walk ground="60" /> <!-- Need retail value -->
<run ground="120" /> <!-- Need retail value -->
@@ -1444,7 +1444,7 @@
<radius normal="16" /> <!-- Need retail value -->
<height normal="13.25" /> <!-- Need retail value -->
</collision>
</npc>
</npc>
<npc id="23570" level="100" type="L2Monster" name="Nymph Tulip">
<!-- Source: www.l2wiki.com (2015-04-08) -->
<race>PLANT</race>
@@ -1540,7 +1540,7 @@
<radius normal="16" /> <!-- Need retail value -->
<height normal="13.25" /> <!-- Need retail value -->
</collision>
</npc>
</npc>
<npc id="23574" level="103" type="L2Monster" name="Nymph Rose" title="Fancy">
<!-- Source: www.l2wiki.com -->
<race>PLANT</race>
@@ -1556,10 +1556,10 @@
<skillList>
<skill id="4416" level="5" /> <!-- Plant -->
<skill id="5465" level="1" /> <!-- Earth Attack -->
<skill id="4410" level="12" />
<skill id="4411" level="12" />
<skill id="4412" level="12" />
<skill id="4413" level="12" />
<skill id="4410" level="12" />
<skill id="4411" level="12" />
<skill id="4412" level="12" />
<skill id="4413" level="12" />
</skillList>
<collision>
<radius normal="16" /> <!-- Need retail value -->

View File

@@ -1648,7 +1648,7 @@
<radius normal="0.1" />
<height normal="0.1" />
</collision>
</npc>
</npc>
<npc id="23791" level="85" type="L2Npc" name="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<race>HUMAN</race>
@@ -1665,7 +1665,7 @@
<radius normal="0.1" />
<height normal="0.1" />
</collision>
</npc>
</npc>
<npc id="23792" level="85" type="L2Npc" name="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<race>HUMAN</race>
@@ -1699,7 +1699,7 @@
<radius normal="0.1" />
<height normal="0.1" />
</collision>
</npc>
</npc>
<npc id="23794" level="85" type="L2Npc" name="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<race>HUMAN</race>
@@ -1716,7 +1716,7 @@
<radius normal="0.1" />
<height normal="0.1" />
</collision>
</npc>
</npc>
<npc id="23795" level="85" type="L2Npc" name="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<race>HUMAN</race>
@@ -1733,7 +1733,7 @@
<radius normal="0.1" />
<height normal="0.1" />
</collision>
</npc>
</npc>
<npc id="23796" level="85" type="L2Npc" name="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<race>HUMAN</race>

View File

@@ -4118,7 +4118,7 @@
<skill id="4494" level="1" /> <!-- Raid Boss -->
<skill id="5467" level="1" /> <!-- Strong against the dark elemental. -->
<skill id="4898" level="1" /> <!-- Raid Boss (Lv. 94) -->
<skill id="15608" level="7" /> <!-- Power Strike -->
<skill id="15608" level="7" /> <!-- Power Strike -->
<skill id="15610" level="7" /> <!-- Spinning Slasher -->
<skill id="15611" level="7" /> <!-- Tornado Slasher -->
</skillList>

View File

@@ -2046,7 +2046,7 @@
</dropLists>
</npc>
<npc id="29068" level="84" type="L2GrandBoss" name="Antharas" title="Land Dragon">
<!-- Todo: CT2.5 -->
<!-- Todo: CT2.5 -->
<parameters>
<param name="ultra_respawn_time" value="3" />
</parameters>

View File

@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/npcs.xsd">
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/npcs.xsd">
<npc id="33359" level="85" type="L2Npc" name="Kerry" title="Provisional Clan Hall Gatekeeper">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>

View File

@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/npcs.xsd">
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/npcs.xsd">
<npc id="33668" level="99" type="L2Npc" name="Maphrian" title="Lands of Abundance Guide">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>

View File

@@ -5,7 +5,7 @@
<icon>icon.skill0001</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>10</abnormalTime>
<abnormalType>PD_DOWN</abnormalType>
<abnormalType>PD_DOWN</abnormalType>
<activateRate>70</activateRate>
<basicProperty>PHYSICAL</basicProperty>
<castRange>40</castRange>

View File

@@ -81,7 +81,7 @@
<value level="8">70</value>
<value level="9">74</value>
<value level="10">76</value>
<value level="11">78</value>
<value level="11">78</value>
</magicLvl>
<mpConsume>
<value level="1">73</value>
@@ -3311,7 +3311,7 @@
<effect name="Speed">
<amount>20</amount>
<mode>DIFF</mode>
</effect>
</effect>
<effect name="ResistDispelByCategory">
<amount>-80</amount>
<slot>BUFF</slot>

View File

@@ -1495,7 +1495,7 @@
<value level="6">6</value>
<value level="7">7</value>
<value level="8">8</value>
</abnormalLvl>
</abnormalLvl>
<abnormalTime>
<value fromLevel="1" toLevel="8">120</value>
<value fromLevel="7" toLevel="8" fromSubLevel="1001" toSubLevel="1030">{base + subIndex * 15}</value>
@@ -2697,7 +2697,6 @@
<!-- Sings a Song of Silence. Blocks all the enemies' physical/magic skills for $s1. -->
<icon>icon.skill0437</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>10</abnormalTime>
<abnormalType>SILENCE_ALL</abnormalType>
<abnormalVisualEffect>SILENCE</abnormalVisualEffect>

View File

@@ -1888,7 +1888,6 @@
<amount>20</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="537" toLevel="1" name="Spoil Bomb">

View File

@@ -2396,7 +2396,7 @@
<item>SWORD</item>
<item>BLUNT</item>
</weaponType>
</condition>
</condition>
</conditions>
<effects>
<effect name="PhysicalAttack">

View File

@@ -936,7 +936,6 @@
<amount>-2</amount>
<mode>DIFF</mode>
</effect>
<effect name="PAtk">
<amount>4</amount>
<mode>PER</mode>

View File

@@ -2453,7 +2453,7 @@
<value level="9">495</value>
<value level="10">532</value>
<value level="11">582</value>
<value level="12">635</value>
<value level="12">635</value>
</effectPoint>
<effectRange>900</effectRange>
<hitTime>4000</hitTime>

View File

@@ -348,7 +348,7 @@
<value level="18">67</value>
<value level="19">69</value>
<value level="20">75</value>
<value level="21">79</value>
<value level="21">79</value>
</mpConsume>
<mpInitialConsume>
<value level="1">1</value>
@@ -483,7 +483,7 @@
<value level="16">80</value>
<value level="17">82</value>
<value level="18">113</value>
<value level="19">117</value>
<value level="19">117</value>
</mpConsume>
<mpInitialConsume>
<value level="1">7</value>
@@ -2776,7 +2776,7 @@
<value level="17">57</value>
<value level="18">58</value>
<value level="19">58</value>
<value level="20">59</value>
<value level="20">59</value>
</mpInitialConsume>
<operateType>A2</operateType>
<reuseDelay>5000</reuseDelay>
@@ -3346,7 +3346,7 @@
<value level="28">-655</value>
<value level="29">-660</value>
<value level="30">-665</value>
<value level="31">-672</value>
<value level="31">-672</value>
</effectPoint>
<effectRange>1400</effectRange>
<attributeType>DARK</attributeType>
@@ -3836,7 +3836,7 @@
<value level="16">8</value>
<value level="17">8</value>
<value level="18">8</value>
<value level="19">8</value>
<value level="19">8</value>
</abnormalLvl>
<abnormalTime>15</abnormalTime>
<subordinationAbnormalType>BLEEDING</subordinationAbnormalType>
@@ -6580,7 +6580,7 @@
</mpConsume>
<mpInitialConsume>
<value level="1">43</value>
<value level="2">46</value>
<value level="2">46</value>
</mpInitialConsume>
<operateType>A1</operateType>
<reuseDelay>900000</reuseDelay>
@@ -7729,7 +7729,7 @@
</magicLvl>
<mpConsume>
<value level="1">200</value>
<value level="2">275</value>
<value level="2">275</value>
</mpConsume>
<mpInitialConsume>
<value level="1">50</value>
@@ -7809,7 +7809,7 @@
</magicLvl>
<mpConsume>
<value level="1">200</value>
<value level="2">275</value>
<value level="2">275</value>
</mpConsume>
<mpInitialConsume>
<value level="1">50</value>
@@ -8006,7 +8006,7 @@
<value level="8">-323</value>
<value level="9">-328</value>
<value level="10">-333</value>
<value level="11">-338</value>
<value level="11">-338</value>
</effectPoint>
<effectRange>1000</effectRange>
<attributeType>FIRE</attributeType>
@@ -8205,7 +8205,7 @@
<value level="14">74</value>
<value level="15">76</value>
<value level="16">77</value>
<value level="17">78</value>
<value level="17">78</value>
</magicLvl>
<operateType>A2</operateType>
<reuseDelay>5000</reuseDelay>

View File

@@ -127,7 +127,7 @@
<value level="2">611</value>
<value level="3">646</value>
<value level="4">675</value>
<value level="5">698</value>
<value level="5">698</value>
</effectPoint>
<effectRange>900</effectRange>
<hitTime>4000</hitTime>

View File

@@ -86,7 +86,7 @@
<value level="1">204</value>
<value level="2">379</value>
<value level="3">549</value>
</effectPoint>
</effectPoint>
<hitTime>1500</hitTime>
<magicLvl>
<value level="1">7</value>
@@ -464,7 +464,7 @@
<value level="1">1</value>
<value level="2">2</value>
<value level="2">3</value>
</mpConsume>
</mpConsume>
<operateType>T</operateType>
<magicCriticalRate>5</magicCriticalRate>
<targetType>NONE</targetType>
@@ -730,7 +730,7 @@
<value level="8">2361</value>
<value level="9">2652</value>
<value level="10">2942</value>
</power>
</power>
<ignoreShieldDefence>true</ignoreShieldDefence>
<criticalChance>15</criticalChance>
<overHit>true</overHit>
@@ -741,7 +741,7 @@
<max>1</max>
</effect>
<effect name="BlockActions" />
</effects>
</effects>
</skill>
<skill id="1615" toLevel="3" name="Weapon Reinforcement">
<!-- For 5 minutes enhances polearms and blunt weapons, increasing P. Atl. by $s1. At a certain chance decreases target s Atk. Spd. and Casting Spd. by $s2. -->
@@ -888,7 +888,7 @@
<abnormalType>SHIELD_PROB_UP</abnormalType>
<affectRange>1000</affectRange>
<effectPoint>673</effectPoint>
<hitTime>1000</hitTime>
<hitTime>1000</hitTime>
<magicLvl>80</magicLvl>
<mpConsume>38</mpConsume>
<hpConsume>1115</hpConsume>
@@ -1009,8 +1009,8 @@
<amount>5</amount>
</condition>
</conditions>
<effects>
<effect name="PhysicalAttackMute" />
<effects>
<effect name="PhysicalAttackMute" />
<effect name="BlockActions" />
<effect name="DefenceCriticalDamage">
<amount>-50</amount>
@@ -1168,7 +1168,7 @@
<effect name="HitNumber">
<amount>2</amount>
<mode>DIFF</mode>
</effect>
</effect>
</effects>
</skill>
<skill id="1629" toLevel="1" name="Throw Dagger in Wrist">
@@ -1213,7 +1213,7 @@
<!-- Throws a dagger at an enemy with $s1 Power added to P. Atk. For $s2, with a certain probability, decreases target's HP when it tries to use skills. Requires a dagger. Over-hit. -->
<icon>icon.skill1630</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>10</abnormalTime>
<abnormalTime>10</abnormalTime>
<abnormalType>CRITICAL_PROB_UP</abnormalType>
<activateRate>80</activateRate>
<lvlBonusRate>20</lvlBonusRate>
@@ -1232,7 +1232,7 @@
<isDebuff>true</isDebuff>
<staticReuse>true</staticReuse>
<targetType>ENEMY</targetType>
<affectScope>SINGLE</affectScope>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="EquipWeapon">
<weaponType>

View File

@@ -228,7 +228,7 @@
<rate>100</rate>
<max>5</max>
</effect>
</effects>
</effects>
</skill>
<skill id="35017" toLevel="7" name="Talisman of Insolence I">
<!-- P. Atk. +14, M. Atk. +22. Effects from two such Talismans do not stack. -->

View File

@@ -1028,7 +1028,7 @@
</effect>
</effects>
</skill>
<skill id="55047" toLevel="1" name="Romantic Chapeau - Blessed Body">
<skill id="55047" toLevel="1" name="Romantic Chapeau - Blessed Body">
<!-- For 20 minutes, Max HP + 10%. -->
<icon>icon.accessory_archer_hat2_i00</icon>
<abnormalLvl>3</abnormalLvl>

View File

@@ -420,7 +420,7 @@
<effects>
<effect name="ExpModify">
<amount>
<value level="1">100</value>
<value level="1">100</value>
<value level="2">100</value>
</amount>
<mode>DIFF</mode> <!-- FIX -->
@@ -487,7 +487,7 @@
<!-- For 20 minutes, recovers as HP 6% of the physical damage inflicted on the enemy with a certain probability. -->
<icon>icon.etc_scroll_white_i00</icon>
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>70104</itemConsumeId> <!-- Scroll: Vampiric Rage -->
<itemConsumeId>70104</itemConsumeId> <!-- Scroll: Vampiric Rage -->
<abnormalLvl>1</abnormalLvl>
<abnormalTime>1200</abnormalTime>
<abnormalType>VAMPIRIC_ATTACK</abnormalType>
@@ -527,7 +527,7 @@
<!-- Increases MP Regeneration. Effect 4 -->
<icon>icon.etc_scroll_white_i00</icon>
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>70105</itemConsumeId> <!-- Scroll: Mana Regeneration lvl 1 -->
<itemConsumeId>70105</itemConsumeId> <!-- Scroll: Mana Regeneration lvl 1 -->
<abnormalLvl>1</abnormalLvl>
<abnormalTime>1200</abnormalTime>
<abnormalType>MP_REGEN_UP</abnormalType>
@@ -1846,7 +1846,7 @@
<icon>icon.ev_11th_rare_acc_earing</icon>
<operateType>A1</operateType>
</skill>
<skill id="55294" toLevel="1" name="Devil's Necklace">
<skill id="55294" toLevel="1" name="Devil's Necklace">
<!-- P. Def. and M. Def. are increased. -->
<icon>icon.ev_11th_rare_acc_necklace</icon>
<!-- A 15-day item. Max MP +20, M. Def. +3, P. Def. +5. -->