Removed trailing whitespace from several XML files.
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@@ -215,7 +215,7 @@
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</item>
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<item id="21916" type="EtcItem" name="Super Kat the Cat Z Summon Necklace">
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<!-- Dimensional item. Item that allows you to summon a hunting helper who temporarily casts magician-type battle support magic. Cannot be exchanged or dropped. Can be stored in a private warehouse. -->
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<set name="icon" val="BranchSys2.icon.g_supercat_cat_i00" />
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<set name="icon" val="BranchSys2.icon.g_supercat_cat_i00" />
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<set name="default_action" val="SKILL_MAINTAIN" />
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<set name="etcitem_type" val="PET_COLLAR" />
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<set name="material" val="LEATHER" />
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@@ -313,7 +313,7 @@
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<table name="#magicLvl"> 55 58 60 62 64 66 68 70 72 74 </table>
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<table name="#mpConsume"> 50 53 55 58 59 61 63 65 67 68 </table>
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<table name="#ench1Cost"> 66 65 64 63 62 61 60 58 57 56 55 54 53 52 51 49 48 47 46 45 44 43 41 40 39 38 37 36 35 34 </table>
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<table name="#ench2Power"> 30 31 32 32 33 34 34 35 36 36 37 38 38 39 40 40 41 42 42 43 44 44 45 46 46 47 48 48 49 50 </table>
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<table name="#ench2Power"> 30 31 32 32 33 34 34 35 36 36 37 38 38 39 40 40 41 42 42 43 44 44 45 46 46 47 48 48 49 50 </table>
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<table name="#ench2LethalStrikeRate"> 25 25 25 26 26 26 26 27 27 27 27 28 28 28 29 29 29 29 30 30 30 30 31 31 31 31 32 32 32 33 </table>
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<table name="#ench3Attack"> 191 196 201 206 211 216 221 227 232 237 242 247 252 257 263 268 273 278 283 288 293 298 304 309 314 319 324 329 334 340 </table>
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<table name="#ench4HolyAttack"> 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 </table>
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@@ -1113,7 +1113,7 @@
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<enchant3 name="basicProperty" val="MEN" />
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<enchant3 name="magicLvl" val="#enchMagicLvl" />
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<enchant3 name="operateType" val="A2" />
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<enchant3 name="isDebuff" val="true" />
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<enchant3 name="isDebuff" val="true" />
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<enchant4 name="elementPower" val="#ench4ElementPower" />
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<enchant4 name="magicLvl" val="#enchMagicLvl" />
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<for>
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@@ -404,7 +404,7 @@
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<mul stat="pvpMagicalDmg" val="1.07" />
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<mul stat="pvpPhysSkillsDmg" val="1.07" />
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<add stat="reflectDam" val="9" />
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</effect>
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</effect>
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<effect name="TriggerSkillByAttack">
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<param attackerType="L2Character" minAttackerLevel="1" maxAttackerLevel="100" />
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<param isCritical="true" />
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@@ -286,7 +286,7 @@
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<set name="magicLvl" val="1" />
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<set name="operateType" val="A2" />
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<set name="reuseDelay" val="10000" />
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<set name="targetType" val="SELF" />
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<set name="targetType" val="SELF" />
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<for>
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<effect name="Buff">
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<mul stat="maxHp" val="1.2" />
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@@ -1379,7 +1379,7 @@
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<effect name="Buff">
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<mul stat="maxHp" val="1.6" />
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<mul stat="maxMp" val="1.6" />
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<mul stat="maxCp" val="1.6" />
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<mul stat="maxCp" val="1.6" />
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<mul stat="pDef" val="1.3" />
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<mul stat="mDef" val="1.3" />
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<add stat="runSpd" val="30" />
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