Fortress doors should be destroyable as well.
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@@ -239,7 +239,7 @@ public final class L2DoorInstance extends L2Character
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public int getDamage()
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public int getDamage()
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{
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{
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if (getCastle() == null)
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if ((getCastle() == null) && (getFort() == null))
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{
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{
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return 0;
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return 0;
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}
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}
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