Fixed summon titles disappearing a few minutes after being summoned.

Contributed by Sahar.
This commit is contained in:
MobiusDevelopment 2019-09-27 21:20:04 +00:00
parent 6dbaf35e86
commit 5e550c2a89

View File

@ -383,7 +383,7 @@ public abstract class AbstractNpcInfo implements IClientOutgoingPacket
packet.writeC(0x01); // always running 1=running 0=walking packet.writeC(0x01); // always running 1=running 0=walking
packet.writeC(_summon.isInCombat() ? 1 : 0); packet.writeC(_summon.isInCombat() ? 1 : 0);
packet.writeC(_summon.isAlikeDead() ? 1 : 0); packet.writeC(_summon.isAlikeDead() ? 1 : 0);
packet.writeC(_val); // invisible ?? 0=false 1=true 2=summoned (only works if model has a summon animation) packet.writeC(_isSummoned ? 2 : _val); // invisible ?? 0=false 1=true 2=summoned (only works if model has a summon animation)
packet.writeD(-1); // High Five NPCString ID packet.writeD(-1); // High Five NPCString ID
packet.writeS(_name); packet.writeS(_name);
packet.writeD(-1); // High Five NPCString ID packet.writeD(-1); // High Five NPCString ID