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@ -1,229 +1,238 @@
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#============================================================#
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# Server Config #
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#============================================================#
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# ---------------------------------------------------------------------------
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# Custom Server Configurations
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# ---------------------------------------------------------------------------
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# Server Name Enabled: Displays a message on char login
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# with the server name you have set below.
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# Server name (used for messages).
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ServerName = Lineage II
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# Display a message on player login, with the server name.
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ServerNameEnabled = False
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# Here you should type your server's name.
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ServerName = Server
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# Shows total players number on login.
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# Shows total number of players on login.
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OnlineOnLogin = False
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# If it is true, it shows a htm on every player's log in.
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# It is located in data/html/welcome.htm
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# You can edit it from there.
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# Shows a welcome html on player login.
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# File is located in data/html/welcome.htm
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WelcomeHtm = False
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# Whether or not the announcement to all players about the appearance in the world raidboss (spawn)
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# Announce when a raidboss has spawned.
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AnnounceToAllSpawnRb = False
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#Whether or not the announcement about the ban a player from an administrator account?
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# Announce when a player has ben banned.
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AnnounceTryBannedAccount = False
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# Max difference between char Z and other Z objects
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# Max difference between char Z and other Z objects.
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DifferentZchangeObject = 650
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# Max difference between char Z and next Z potition
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# Max difference between char Z and next Z position.
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DifferentZnewmovie = 1000
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# --------------------------
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# Custom Tables
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# --------------------------
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# Enable / Disable custom tables.
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# The rest of the custom tables are already activated.
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# Custom Spawnlist Table
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# ---------------------------------------------------------------------------
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# Custom Tables
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# ---------------------------------------------------------------------------
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# Enable / Disable custom SQL tables.
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# Other custom tables are activated by default.
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# Custom spawnlist table.
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CustomSpawnlistTable = True
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# Gm Spawn gets saved on custom_spawnlist Table?
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# Save GM spawns at custom_spawnlist table.
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SaveGmSpawnOnCustom = True
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# Gm Spawn gets deleted on custom_spawnlist Table?
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# Delete GM spawns at custom_spawnlist table.
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DeleteGmSpawnOnCustom = False
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# -------------------------------------------------------
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# Noble Custom Item Configuration
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# -------------------------------------------------------
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# When ActiveChar will use this item will gain Noble Status.
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# ---------------------------------------------------------------------------
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# Noble Custom Item
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# ---------------------------------------------------------------------------
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# When players use this item, they will gain Noble status.
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EnableNobleCustomItem = False
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# Id Itemn Need's
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# Noble custom item id.
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NoobleCustomItemId = 6673
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# -----------------------------------------------------
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# Hero Custom Item Configuration
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# -----------------------------------------------------
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# When ActiveChar will use this item will gain Hero Status.
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# ---------------------------------------------------------------------------
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# Hero Custom Item
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# ---------------------------------------------------------------------------
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# When players use this item, they will gain Hero status.
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EnableHeroCustomItem = False
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# Id Itemn Need's
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# Hero custom item id.
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HeroCustomItemId = 3481
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# Hero for X days, 0 forever.
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# Number of days they will remain heroes.
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# Default: 0 (forever)
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HeroCustomDay = 0
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# --------------------------------------------
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# Custom hero subclass skill
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# --------------------------------------------
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# Allow you to add the hero skills to all subclasses
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# CustomHeroSubSkill is the allow/disallow
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# HeroCount means how many times the player needs to be a hero in row
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# ---------------------------------------------------------------------------
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# Custom hero subclass skills
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# ---------------------------------------------------------------------------
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# Allow to add hero skills to all subclasses.
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CustomHeroSubSkill = False
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# How many times does the player need to be a hero in row.
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HeroCount = 1
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# ----------------------
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# Skill Config
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# ----------------------
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# List of Skills that are allowed for all Classes if CheckSkillsOnEnter = True in config/protected/other.ini
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# ---------------------------------------------------------------------------
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# Skill
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# ---------------------------------------------------------------------------
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# List of Skills that are allowed for all classes if CheckSkillsOnEnter = True in config/protected/Other.ini
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AllowedSkills = 541,542,543,544,545,546,547,548,549,550,551,552,553,554,555,556,557,558,617,618,619
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# ------------------------------
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# Equipment Config
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# ------------------------------
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# Alternate Gaming
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# Usage: true = Restriction enabled
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# false = Restriction disabled
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# Castle Shield can be equipped by all clan members if they own a castle. = default true
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# ---------------------------------------------------------------------------
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# Equipment
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# ---------------------------------------------------------------------------
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# Castle shield can be equipped by all clan members if they own a castle.
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# Default: True
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CastleShieldRestriction = True
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# ClanHall Shield can be equipped by all clan members if they own a clan hall. = default true
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# ClanHall shield can be equipped by all clan members if they own a clan hall.
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# Default: True
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ClanHallShieldRestriction = True
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# Apella armors can be equipped only by clan members if their class is Baron or higher = default true
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# Apella armor can be equipped only by clan members if their class is Baron or higher.
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# Default: True
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ApellaArmorsRestriction = True
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# Clan Oath Armors can be equipped only by clan members = default true
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# Clan Oath armor can be equipped only by clan members.
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# Default: True
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OathArmorsRestriction = True
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# Castle Crown can be equipped only by castle lord = default true
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# Castle Crown can be equipped only by castle lord.
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# Default: True
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CastleLordsCrownRestriction = True
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# Castle Circlets can be equipped only by clan members if they own a castle = default true
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# Castle circlets can be equipped only by clan members if they own a castle.
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# Default: True
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CastleCircletsRestriction = True
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# ------------------------------
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# ---------------------------------------------------------------------------
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# Custom Features
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# ------------------------------
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# ---------------------------------------------------------------------------
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# When True, this will allow a person who changes subclasses to keep the skills of the previous class.
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# When False, this will remove all skills of the previous sub=class,
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# and only award skills of the current class.
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# (official = False)
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# When False, this will remove all skills of the previous subclass and only award skills of the current class.
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# Retail: False
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KeepSubClassSkills = False
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# Allows user to use command .online
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# Displays The Number of The Players That are Currently Online.
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# Allow players to use the .online command.
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# Displays the number of online players.
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# Default : False
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AllowOnlineView = False
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# Allows user to use command .stats
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# And view the targets simple statics.
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# Allow players to use the .stats command to view the targets simple statics.
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AllowSimpleStatsView = False
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# Allows user to use command .stat
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# And view the targets detailed statics.
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# Allow players to use the .stat command to view the targets detailed statics.
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AllowDetailedStatsView = False
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# Disable Weight Penalty
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# Disable weight penalty.
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DisableWeightPenalty = False
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# Save Raid Boss Status Into Data Base?
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# Save raidboss status in database.
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# Default: True
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SaveRBStatusIntoDB = True
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# Set this option to True to enable custom titles on new chars.
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# Also replace Jenova with title you want.
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# Enable custom titles on new players.
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# Replace "Newbie" with title you want.
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CharTitle = False
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CharAddTitle = NewChar
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CharAddTitle = Newbie
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# Allow Custom Starting Level.
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# Usage: if True , Then When A New Character is Created , Its Level is Automatically
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# Setted To The Number of CharLvl
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# Allow custom starting level.
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CustomStartingLvl = False
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# Character Level You Want
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CharLvl = 80
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# # Set this to True if you want to add a custom spawn location for ALL new characters.
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# choose the coordinates you want Example:
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# SpawnX = 149999
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# SpawnYY = 46728
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# SpawnZ = -3414
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# Custom spawn location for new players.
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CustomSpawn = False
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SpawnX = 149999
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SpawnY = 46728
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SpawnZ = -3414
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# Enable Raid Petrified if raid more than 8 levels lower.
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# Enable raid Petrification when raid is more than 8 levels lower.
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# Default: True
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AllowRaidBossPetrified = True
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# This option will disallow PvP/PK of any and ALL kind between players above and below the level given below.
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# For example if the number is set to 39, then players level 1-39 cannot attack or be attacked by level 40+.
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# (official = 0)
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# Newbie player PK/PVP protection.
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# When is set to 39, then players level 1-39 cannot attack or be attacked by level 40+.
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# Retail: 0
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AltPlayerProtectionLevel = 0
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# Allow Players Over 76 Level To Trade Characters
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# Lower Than 76 Level?
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# PvP only in the same grade (0-19, 20-39, 40-51, 52-60, 61-76, 76-85).
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# Default: False
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AllowLowLvlProtect = False
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# Allow players lower than 76 level to trade.
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# Retail : True
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AllowLowLevelTrade = True
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# Low level char killing protection
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# If enabled players can pvp only in the same grade
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# 0-19,20-39,40-51,52-60,61-76,76-85 (Default = False)
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AllowLowLvlProtect = False
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# Cruma Tower max level allowed to enter
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# Level restriction for Cruma Tower.
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# Retail: 56 Level
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CrumaTowerLevelRestrict = 56
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# Delay before teleporting monsters back to spawn if past drift range in seconds.
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# Every 20 minutes (1200) monsters if blocked on Geodata are teleported to their spawn.
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# 0 is disabled, 1200 for 20 minutes, etc.
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# Delay before teleporting monsters back to spawn if past drift range (in seconds).
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# Every 20 minutes (1200) monsters if blocked by Geodata are teleported to their spawn.
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# Use 0 to disable.
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# Default: 1200
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MonsterReturnDelay = 1200
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# Scroll is Stackable? (default = False)
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# If you have made enchant scrolls stackable set this to true.
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# Default: False
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ScrollStackable = False
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# -------------------------------------------
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# Clan Leader Color Config
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# ------------------------------------------
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# ---------------------------------------------------------------------------
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# Clan leader color
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# ---------------------------------------------------------------------------
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ClanLeaderNameColorEnabled = False
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ClanLeaderColor = 00FF00
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ClanLeaderColorAtClanLevel = 3
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# Color Where?
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# Color position.
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# 1 - Name
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# 2 - Title
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ClanLeaderColored = 1
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# ---------------------------
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# Donator Config
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# ---------------------------
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# ---------------------------------------------------------------------------
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# Donators
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# ---------------------------------------------------------------------------
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# Command in game: //setdonator
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# If it is true then donators will have their name colored.
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DonatorNameColorEnabled = False
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# Donator Name's Color.
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# Donator name Color.
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DonatorColorName = FF33AA
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# Donator Title's Colon.
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# Donator title Colon.
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DonatorTitleColor = FFAA33
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# Donator Sp Rate
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# Donator EXP and SP rate.
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DonatorXpSpRate = 1.5
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# Donator Adena rate
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# Donator Adena rate.
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DonatorAdenaRate = 1.5
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# Donator drop rate
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# Donator drop rate.
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DonatorDropRate = 1.5
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# Donator spoil rate
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# Donator spoil rate.
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DonatorSpoilRate = 1.5
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# ----------------------------------------------
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# Custom Commands
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# ----------------------------------------------
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# Allows user to use command .farm1
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# ---------------------------------------------------------------------------
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# Commands
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# ---------------------------------------------------------------------------
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# Allow players to use command .farm1
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AllowFarm1Command = False
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# Put your Farm1 Location ( x,y,z )
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farm1_X = 81304
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@ -232,7 +241,7 @@ farm1_Z = -3469
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# Message after successful TP
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Farm1CustomMeesage = You have been teleported to Farm Zone 1!
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# Allows user to use command .farm2
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# Allow players to use command .farm2
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AllowFarm2Command = False
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# Put your Farm2 Location ( x,y,z )
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farm2_X = 81304
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@ -241,7 +250,7 @@ farm2_Z = -3469
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# Message after successful TP
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Farm2CustomMeesage = You have been teleported to Farm Zone 2!
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# Allows user to use command .pvp1
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# Allow players to use command .pvp1
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AllowPvP1Command = False
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# Put your Farm1 Location ( x,y,z )
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pvp1_X = 81304
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@ -250,7 +259,7 @@ pvp1_Z = -3469
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# Message after successful TP
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PvP1CustomMeesage = You have been teleported to PvP Zone 1!
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# Allows user to use command .pvp2
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# Allow players to use command .pvp2
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AllowPvP2Command = False
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# Put your Farm2 Location ( x,y,z )
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pvp2_X = 81304
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@ -259,42 +268,42 @@ pvp2_Z = -3469
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# Message after successful TP
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PvP2CustomMeesage = You have been teleported to PvP Zone 2!
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# -----------------------------------------
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# Protector System Config
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# -----------------------------------------
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# Protector activate when a player this PK
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# ---------------------------------------------------------------------------
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# Protector
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# ---------------------------------------------------------------------------
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# Protector activate when a player this PK.
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ProtectorPlayerPK = True
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# Protector activate when a player is flaged
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# Protector activate when a player is flagged.
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ProtectorPlayerPVP = False
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# Radius of action
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# Radius of action.
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ProtectorRadiusAction = 5000
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# Skill ID used for the npc
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ProtectorSkillId = 1170
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# Skill Level used for npc
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# Skill level used for NPC.
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ProtectorSkillLevel = 13
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ProtectorSkillTime = 600
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# Npc Protector Message
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ProtectorMessage = Hey You!, Never Kill On This Area, Go Read The Rules!
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# NPC protector message.
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ProtectorMessage = Hey you! Never kill on this area! Go read the rules!
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# GM restrictions:
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# With True they can't sell items on private store and trade with items.
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# Prevent GMs selling items on private store and trade with items.
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# Default: False
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GMTradeRestrictedItems = False
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# Allow GMs to restart/exit while is fighting stance
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# Default: False
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# Allow GMs to restart/exit while in fighting stance.
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# Default: True
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GMRestartFighting = True
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# Show Welcome PM on start
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# Show welcome PM on start.
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PMWelcomeShow = False
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PMServerName = Server
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PMText1 = Have Fun and Nice Stay on
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PMText2 = Vote for us every 24h
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PMText1 = Have fun and a nice stay.
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PMText2 = Vote for us every 24 hours.
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# Show Server Time to player on start
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# Show server time to players on login.
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ShowServerTimeOnStart = False
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# New players get fireworks the first time they log in
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# New players get fireworks effect the first time they login.
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# Default: False
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NewPlayerEffect = False
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