Fixed raidboss random instant spawn.

This commit is contained in:
MobiusDevelopment
2020-05-28 23:34:14 +00:00
parent de8acc68bd
commit 5de5ecdaae
19 changed files with 24 additions and 23 deletions

View File

@@ -47,6 +47,7 @@ import org.l2jmobius.gameserver.handler.IBypassHandler;
import org.l2jmobius.gameserver.instancemanager.CHSiegeManager;
import org.l2jmobius.gameserver.instancemanager.CastleManager;
import org.l2jmobius.gameserver.instancemanager.FortManager;
import org.l2jmobius.gameserver.instancemanager.RaidBossSpawnManager;
import org.l2jmobius.gameserver.instancemanager.TownManager;
import org.l2jmobius.gameserver.instancemanager.WalkingManager;
import org.l2jmobius.gameserver.instancemanager.ZoneManager;
@@ -1311,7 +1312,7 @@ public class Npc extends Creature
super.onDecay();
// Decrease its spawn counter
if (_spawn != null)
if ((_spawn != null) && !RaidBossSpawnManager.getInstance().isDefined(getId()))
{
_spawn.decreaseCount(this);
}