Fixed raidboss random instant spawn.
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@@ -47,6 +47,7 @@ import org.l2jmobius.gameserver.handler.IBypassHandler;
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import org.l2jmobius.gameserver.instancemanager.CHSiegeManager;
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import org.l2jmobius.gameserver.instancemanager.CastleManager;
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import org.l2jmobius.gameserver.instancemanager.FortManager;
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import org.l2jmobius.gameserver.instancemanager.RaidBossSpawnManager;
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import org.l2jmobius.gameserver.instancemanager.TownManager;
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import org.l2jmobius.gameserver.instancemanager.WalkingManager;
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import org.l2jmobius.gameserver.instancemanager.ZoneManager;
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@@ -1311,7 +1312,7 @@ public class Npc extends Creature
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super.onDecay();
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// Decrease its spawn counter
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if (_spawn != null)
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if ((_spawn != null) && !RaidBossSpawnManager.getInstance().isDefined(getId()))
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{
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_spawn.decreaseCount(this);
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}
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