Hills of Gold AI.
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trunk/dist/game/data/scripts.cfg
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trunk/dist/game/data/scripts.cfg
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@ -112,6 +112,7 @@ ai/group_template/FeedableBeasts.java
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ai/group_template/FleeMonsters.java
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ai/group_template/FleeMonsters.java
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ai/group_template/FrozenLabyrinth.java
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ai/group_template/FrozenLabyrinth.java
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ai/group_template/GiantsCave.java
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ai/group_template/GiantsCave.java
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ai/group_template/HillsOfGold.java
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ai/group_template/HotSprings.java
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ai/group_template/HotSprings.java
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ai/group_template/IsleOfPrayer.java
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ai/group_template/IsleOfPrayer.java
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ai/group_template/LairOfAntharas.java
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ai/group_template/LairOfAntharas.java
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trunk/dist/game/data/scripts/ai/group_template/HillsOfGold.java
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trunk/dist/game/data/scripts/ai/group_template/HillsOfGold.java
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/*
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* Copyright (C) 2004-2015 L2J DataPack
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*
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* This file is part of L2J DataPack.
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*
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* L2J DataPack is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* L2J DataPack is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package ai.group_template;
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import ai.npc.AbstractNpcAI;
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import com.l2jserver.gameserver.model.actor.L2Npc;
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/**
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* Hills of Gold AI.
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* @author Mobius
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*/
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public class HillsOfGold extends AbstractNpcAI
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{
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// Npcs
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private static final int[] GOLEMS =
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{
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23255,
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23257,
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23259,
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23263,
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23264,
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23266,
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23267,
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};
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public HillsOfGold()
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{
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super(HillsOfGold.class.getSimpleName(), "ai/group_template");
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addSpawnId(GOLEMS);
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}
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@Override
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public String onSpawn(L2Npc npc)
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{
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npc.setState(1);
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return super.onSpawn(npc);
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}
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public static void main(String[] args)
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{
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new HillsOfGold();
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}
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}
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