Updated category data XML file.

Adapted from: L2jUnity free files.
This commit is contained in:
MobiusDev
2017-11-20 23:01:06 +00:00
parent fa13672236
commit 5d75ddc762
280 changed files with 31341 additions and 13865 deletions

File diff suppressed because it is too large Load Diff

View File

@@ -390,7 +390,7 @@ public final class ClassMaster extends AbstractNpcAI implements IGameXmlReader
{
player.setBaseClass(player.getActiveClass());
}
if (player.isInCategory(CategoryType.AWAKEN_GROUP))
if (player.isInCategory(CategoryType.SIXTH_CLASS_GROUP))
{
SkillTreesData.getInstance().cleanSkillUponAwakening(player);
for (L2SkillLearn skill : SkillTreesData.getInstance().getRaceSkillTree(player.getRace()))
@@ -418,7 +418,7 @@ public final class ClassMaster extends AbstractNpcAI implements IGameXmlReader
case "learnskills":
{
// Retail class master only lets you learn all third class skills.
if (player.isInCategory(CategoryType.AWAKEN_GROUP))
if (player.isInCategory(CategoryType.SIXTH_CLASS_GROUP))
{
htmltext = "test_server_helper001_failed.html";
}
@@ -821,7 +821,7 @@ public final class ClassMaster extends AbstractNpcAI implements IGameXmlReader
{
player.setBaseClass(player.getActiveClass());
}
if (player.isInCategory(CategoryType.AWAKEN_GROUP))
if (player.isInCategory(CategoryType.SIXTH_CLASS_GROUP))
{
SkillTreesData.getInstance().cleanSkillUponAwakening(player);
for (L2SkillLearn skill : SkillTreesData.getInstance().getRaceSkillTree(player.getRace()))

View File

@@ -412,7 +412,7 @@ public class AdminEditChar implements IAdminCommandHandler
}
final String newclass = ClassListData.getInstance().getClass(player.getClassId()).getClassName();
if (player.isInCategory(CategoryType.AWAKEN_GROUP))
if (player.isInCategory(CategoryType.SIXTH_CLASS_GROUP))
{
SkillTreesData.getInstance().cleanSkillUponAwakening(player);
for (L2SkillLearn skill : SkillTreesData.getInstance().getRaceSkillTree(player.getRace()))

View File

@@ -1199,7 +1199,7 @@
</speed>
<abnormalResist physical="230" magical="230" />
</stats>
<status undying="false" noSleepMode="true" />
<status undying="false" noSleepMode="true" isDeathPenalty="true" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4071" level="2" /> <!-- Resist Bow/Crossbow Weapons -->
@@ -2048,7 +2048,7 @@
</speed>
<abnormalResist physical="230" magical="230" />
</stats>
<status undying="false" noSleepMode="true" />
<status undying="false" noSleepMode="true" isDeathPenalty="true" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4071" level="2" /> <!-- Resist Bow/Crossbow Weapons -->

View File

@@ -200,6 +200,7 @@
<xs:attribute name="passableDoor" type="xs:boolean" />
<xs:attribute name="hasSummoner" type="xs:boolean" />
<xs:attribute name="canBeSown" type="xs:boolean" />
<xs:attribute name="isDeathPenalty" type="xs:boolean" />
</xs:complexType>
</xs:element>
<xs:element name="skill_list" minOccurs="0" maxOccurs="1">