Backward compatible items.
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@@ -166,16 +166,21 @@
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<item id="45415" name="Dandy's Home Run Ball" type="EtcItem">
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<!-- For 1 hr., XP/SP gain + 100%, and changes the appearance of your armor into that of a NC Dinos uniform. Cannot be stacked with the Fall of the Dragon or XP Buff 50%. -->
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<set name="icon" val="icon.ev_dinos_baseball" />
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<set name="handler" val="ItemSkills" />
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<set name="default_action" val="SKILL_REDUCE" />
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<set name="etcitem_type" val="POTION" />
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<set name="immediate_effect" val="true" />
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<set name="material" val="LIQUID" />
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<set name="weight" val="5" />
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<set name="reuse_delay" val="300" />
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<set name="is_stackable" val="true" />
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<set name="is_clan_depositable" val="false" />
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<set name="is_mailable" val="false" />
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<set name="is_tradable" val="false" />
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<set name="is_dropable" val="false" />
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<set name="is_destroyable" val="false" />
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<set name="is_sellable" val="false" />
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<set name="is_commissionable" val="false" />
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<set name="is_private_storeable" val="false" />
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<set name="etcitem_type" val="SCROLL" />
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<set name="is_stackable" val="true" />
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<set name="commissionItemType" val="POTION" />
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<skills>
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<skill id="18209" level="1" /> <!-- Dandy's Home Run Ball -->
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</skills>
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</item>
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<item id="45416" name="Blue Save Card (R-grade)" type="EtcItem">
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<!-- Enchant success rate + 10% for weapons (R-grade) with a normal enchant scroll. Only for items enchanted between + 3 and + 6. A failed enchant drops the enchant level by 3 instead of crystallizing. -->
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@@ -46,12 +46,42 @@
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<operateType>A1</operateType>
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</skill>
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<skill id="18209" toLevel="1" name="Dandy's Home Run Ball">
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<!-- AUTO GENERATED SKILL -->
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<!-- Increases XP and SP by 100% for 1 hr. The appearace of the armor will change to NC Dinos' uniform. Cannot be stacked with Fall of the Dragon. -->
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<icon>icon.ev_dinos_baseball</icon>
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<abnormalLvl>1</abnormalLvl>
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<abnormalTime>3600</abnormalTime>
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<abnormalType>TRANSFORM</abnormalType>
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<abnormalVisualEffect>CHANGE_DINOS</abnormalVisualEffect>
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<operateType>A2</operateType>
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<reuseDelay>15000</reuseDelay>
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<isMagic>4</isMagic>
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<effectPoint>1</effectPoint>
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<basicProperty>NONE</basicProperty>
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<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
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<magicCriticalRate>5</magicCriticalRate>
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<specialLevel>-1</specialLevel>
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<hitCancelTime>0</hitCancelTime>
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<irreplacableBuff>true</irreplacableBuff>
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<isMagic>2</isMagic>
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<hitTime>1000</hitTime>
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<targetType>SELF</targetType>
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<affectScope>SINGLE</affectScope>
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<reuseDelayType>S</reuseDelayType>
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<effects>
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<effect name="ExpModify">
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<amount>100</amount>
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<mode>PER</mode>
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</effect>
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<effect name="SpModify">
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<amount>100</amount>
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<mode>PER</mode>
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</effect>
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<effect name="DispelBySlot">
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<dispel>
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<value level="1">CHANGEBODY,-1</value>
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<value level="2">TURN_STONE,-1</value>
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<value level="3">BUFF_SPECIAL_MULTI,-1</value>
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</dispel>
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</effect>
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</effects>
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</skill>
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<skill id="18210" toLevel="1" name="Alien Power">
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<!-- AUTO GENERATED SKILL -->
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