Minor Nomi improvements.
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@ -95,18 +95,6 @@ public final class Nomi extends AbstractNpcAI
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htmltext = event;
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break;
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}
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case "weakenBreath":
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{
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if (player.getShilensBreathDebuffLevel() < 3)
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{
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htmltext = "guide-noBreath.html";
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break;
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}
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player.setShilensBreathDebuffLevel(2);
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htmltext = ""; // TODO: Any success html?
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break;
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}
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case "knight":
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{
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htmltext = applyBuffs(npc, player, KNIGHT.getSkill());
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@ -1,6 +1,5 @@
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<html>Nomi:<body><br>
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The buff you will receive is this, that, and that.<br>
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But if your level is 91 or above, you cannot receive it.<br>
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<html><body>Nomi:<br>
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The buff you will receive is this, that, and that. But if your level is 91 or above, you cannot receive it.<br>
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Horn Melody / Drum Melody / Pipe Organ Melody<br1>
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Guitar Melody / Harp Melody / Lute Melody<br1>
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Prevailing Sonata / Daring Sonata / Refreshing Sonata<br1>
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@ -1,4 +0,0 @@
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<html>Nomi:<body><br>
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I can only weaken Shilen's Breath Lv. 3 or above.<br>
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There is nothing I can do for you.
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</body></html>
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@ -1,3 +1,3 @@
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<html>Nomi:<body><br>
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<html><body>Nomi:<br>
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Characters who are Lv. 91 or above cannot receive Newbie Buffs.
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</body></html>
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