Various skill adjustments.

Contributed by Iris.
This commit is contained in:
MobiusDevelopment
2022-11-15 22:44:36 +00:00
parent a12f034e68
commit 5bdec26cc0
70 changed files with 1724 additions and 726 deletions

View File

@@ -584,4 +584,8 @@
<reward id="91172" count="1" type="ON_SUCCESS" /> <!-- Anakim Rune Lv. 10 -->
<reward id="91171" count="1" type="ON_FAILURE" /> <!-- Anakim Rune Lv. 9 -->
</item>
<item one="91398" two="90045" chance="5"> <!-- Manuscript Fragment - Page 2 / Magical Tablet -->
<reward id="91394" count="1" type="ON_SUCCESS" /> <!-- Forgotten Manuscript - Page 2 -->
<reward id="91399" count="1" type="ON_FAILURE" /> <!-- Manuscript Part - Page 2 -->
</item>
</list>

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@@ -7229,9 +7229,21 @@
<skill id="286" toLevel="11" name="Provoke">
<!-- Provokes enemies within a wide range and Spear/ Blunt Weapon Resistance -$s1 for 20 sec. Requires a spear or blunt weapon. -->
<icon>icon.skill0286</icon>
<abnormalLevel>1</abnormalLevel>
<abnormalLevel>
<value level="1">1</value>
<value level="2">2</value>
<value level="3">3</value>
<value level="4">4</value>
<value level="5">5</value>
<value level="6">6</value>
<value level="7">7</value>
<value level="8">8</value>
<value level="9">9</value>
<value level="10">10</value>
<value level="11">11</value>
</abnormalLevel>
<abnormalTime>20</abnormalTime>
<abnormalType>REAL_TARGET</abnormalType>
<abnormalType>PROVOKE</abnormalType>
<affectLimit>9-10</affectLimit>
<affectRange>
<value level="1">500</value>
@@ -7286,6 +7298,14 @@
<targetType>SELF</targetType>
<affectScope>POINT_BLANK</affectScope>
<affectObject>NOT_FRIEND</affectObject>
<conditions>
<condition name="EquipWeapon">
<weaponType>
<item>POLE</item>
<item>BLUNT</item>
</weaponType>
</condition>
</conditions>
<effects>
<effect name="DefenceTrait">
<POLE>
@@ -7301,6 +7321,19 @@
<value level="10">-19</value>
<value level="11">-20</value>
</POLE>
<BLUNT>
<value level="1">-10</value>
<value level="2">-11</value>
<value level="3">-12</value>
<value level="4">-13</value>
<value level="5">-14</value>
<value level="6">-15</value>
<value level="7">-16</value>
<value level="8">-17</value>
<value level="9">-18</value>
<value level="10">-19</value>
<value level="11">-20</value>
</BLUNT>
</effect>
</effects>
</skill>

View File

@@ -8039,17 +8039,15 @@
<value level="6">175</value>
</power>
</effect>
<effect name="MagicalAttackMp">
<effect name="ManaHealPercent">
<power>
<value level="1">5</value>
<value level="2">6</value>
<value level="3">7</value>
<value level="4">8</value>
<value level="5">9</value>
<value level="6">10</value>
<value level="1">-5</value>
<value level="2">-6</value>
<value level="3">-7</value>
<value level="4">-8</value>
<value level="5">-9</value>
<value level="6">-10</value>
</power>
<critical>true</critical>
<criticalLimit>1600</criticalLimit>
</effect>
<effect name="DamOverTime">
<power>

View File

@@ -2564,12 +2564,12 @@
<value level="3">1300</value>
<value level="4">1400</value>
<value level="5">1400</value>
<value level="6">1500</value>
<value level="7">1500</value>
<value level="8">1500</value>
<value level="9">1500</value>
<value level="10">1500</value>
<value level="11">1500</value>
<value level="6">1400</value>
<value level="7">1400</value>
<value level="8">1400</value>
<value level="9">1400</value>
<value level="10">1400</value>
<value level="11">1400</value>
</effectRange>
<hitTime>1500</hitTime>
<isDebuff>true</isDebuff>
@@ -2604,26 +2604,10 @@
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<lvlBonusRate>20</lvlBonusRate>
<activateRate>-1</activateRate>
<activateRate>80</activateRate>
<targetType>ENEMY</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="MagicalDefence">
<amount>
<value level="1">-10</value>
<value level="2">-12</value>
<value level="3">-14</value>
<value level="4">-16</value>
<value level="5">-17</value>
<value level="6">-18</value>
<value level="7">-19</value>
<value level="8">-20</value>
<value level="9">-21</value>
<value level="10">-22</value>
<value level="11">-23</value>
</amount>
<mode>PER</mode>
</effect>
<effect name="DefenceTrait">
<SWORD>
<value level="1">-16</value>

View File

@@ -1074,6 +1074,7 @@
<skill id="1897" toLevel="11" name="Shilen's Cursed Field">
<!-- For $s1, Melee Weapon Resistance of the target and nearby enemies -$s2. -->
<icon>icon.skill1897</icon>
<affectLimit>9-10</affectLimit>
<abnormalLevel>
<value level="1">1</value>
<value level="2">2</value>
@@ -1090,7 +1091,7 @@
<abnormalTime>30</abnormalTime>
<abnormalType>STIGMA_OF_SILEN</abnormalType>
<abnormalVisualEffect>STIGMA_OF_SILEN</abnormalVisualEffect>
<activateRate>-1</activateRate>
<activateRate>80</activateRate>
<basicProperty>MAGIC</basicProperty>
<castRange>
<value level="1">600</value>
@@ -1118,7 +1119,20 @@
<value level="10">-654</value>
<value level="11">-656</value>
</effectPoint>
<effectRange>200</effectRange>
<effectRange>
<value level="1">1100</value>
<value level="2">1200</value>
<value level="3">1300</value>
<value level="4">1400</value>
<value level="5">1400</value>
<value level="6">1400</value>
<value level="7">1400</value>
<value level="8">1400</value>
<value level="9">1400</value>
<value level="10">1400</value>
<value level="11">1400</value>
</effectRange>
<affectRange>200</affectRange>
<hitTime>1500</hitTime>
<isDebuff>true</isDebuff>
<lvlBonusRate>20</lvlBonusRate>
@@ -1135,42 +1149,39 @@
<value level="10">83</value>
<value level="11">84</value>
</magicLevel>
<mpInitialConsume>
<value level="1">12</value>
<value level="2">15</value>
<value level="3">18</value>
<value level="4">21</value>
<value level="5">24</value>
<value level="6">24</value>
<value level="7">27</value>
<value level="8">27</value>
<value level="9">30</value>
<value level="10">30</value>
<value level="11">33</value>
</mpInitialConsume>
<mpConsume>
<value level="1">54</value>
<value level="2">72</value>
<value level="3">87</value>
<value level="4">99</value>
<value level="5">126</value>
<value level="6">129</value>
<value level="7">132</value>
<value level="8">135</value>
<value level="9">138</value>
<value level="10">141</value>
<value level="11">144</value>
<value level="1">42</value>
<value level="2">57</value>
<value level="3">69</value>
<value level="4">78</value>
<value level="5">102</value>
<value level="6">105</value>
<value level="7">105</value>
<value level="8">108</value>
<value level="9">108</value>
<value level="10">111</value>
<value level="11">111</value>
</mpConsume>
<operateType>A2</operateType>
<reuseDelay>3000</reuseDelay>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<targetType>ENEMY</targetType>
<targetType>ENEMY_ONLY</targetType>
<affectScope>RANGE</affectScope>
<effects>
<effect name="MagicalDefence">
<amount>
<value level="1">-10</value>
<value level="2">-12</value>
<value level="3">-14</value>
<value level="4">-16</value>
<value level="5">-17</value>
<value level="6">-18</value>
<value level="7">-19</value>
<value level="8">-20</value>
<value level="9">-21</value>
<value level="10">-22</value>
<value level="11">-23</value>
</amount>
<mode>PER</mode>
</effect>
<effect name="DefenceTrait">
<SWORD>
<value level="1">-16</value>

View File

@@ -2503,7 +2503,7 @@
<activateRate>35</activateRate>
<affectLimit>5-12</affectLimit>
<affectRange>200</affectRange>
<basicProperty>PHYSICAL</basicProperty>
<basicProperty>MAGIC</basicProperty>
<castRange>
<value level="1">500</value>
<value level="2">600</value>
@@ -2538,19 +2538,33 @@
<value level="11">90</value>
<value level="12">95</value>
</magicLevel>
<mpInitialConsume>
<value level="1">4</value>
<value level="2">6</value>
<value level="3">8</value>
<value level="4">11</value>
<value level="5">14</value>
<value level="6">17</value>
<value level="7">20</value>
<value level="8">21</value>
<value level="9">22</value>
<value level="10">23</value>
<value level="11">23</value>
<value level="12">24</value>
</mpInitialConsume>
<mpConsume>
<value level="1">18</value>
<value level="2">29</value>
<value level="3">40</value>
<value level="4">53</value>
<value level="5">68</value>
<value level="6">83</value>
<value level="7">98</value>
<value level="8">104</value>
<value level="9">109</value>
<value level="10">113</value>
<value level="11">115</value>
<value level="12">117</value>
<value level="1">14</value>
<value level="2">23</value>
<value level="3">32</value>
<value level="4">42</value>
<value level="5">54</value>
<value level="6">66</value>
<value level="7">78</value>
<value level="8">83</value>
<value level="9">87</value>
<value level="10">90</value>
<value level="11">92</value>
<value level="12">93</value>
</mpConsume>
<operateType>A2</operateType>
<reuseDelay>8000</reuseDelay>
@@ -2703,19 +2717,33 @@
<value level="11">90</value>
<value level="12">95</value>
</magicLevel>
<mpInitialConsume>
<value level="1">3</value>
<value level="2">4</value>
<value level="3">6</value>
<value level="4">7</value>
<value level="5">9</value>
<value level="6">11</value>
<value level="7">13</value>
<value level="8">14</value>
<value level="9">15</value>
<value level="10">15</value>
<value level="11">16</value>
<value level="12">16</value>
</mpInitialConsume>
<mpConsume>
<value level="1">13</value>
<value level="2">20</value>
<value level="3">27</value>
<value level="4">35</value>
<value level="5">45</value>
<value level="6">55</value>
<value level="7">65</value>
<value level="8">69</value>
<value level="9">73</value>
<value level="10">75</value>
<value level="11">77</value>
<value level="12">78</value>
<value level="1">10</value>
<value level="2">16</value>
<value level="3">21</value>
<value level="4">28</value>
<value level="5">36</value>
<value level="6">44</value>
<value level="7">52</value>
<value level="8">55</value>
<value level="9">58</value>
<value level="10">60</value>
<value level="11">61</value>
<value level="12">62</value>
</mpConsume>
<operateType>A1</operateType>
<reuseDelay>8000</reuseDelay>

View File

@@ -379,8 +379,8 @@
</xs:complexType>
</xs:element>
<xs:element minOccurs="0" name="maxLevel">
<xs:complexType>
<xs:sequence>
<xs:complexType mixed="true">
<xs:sequence minOccurs="0">
<xs:element maxOccurs="unbounded" name="value">
<xs:complexType>
<xs:simpleContent>
@@ -403,6 +403,7 @@
</xs:element>
<xs:element minOccurs="0" name="isWithin" type="xs:boolean" />
<xs:element minOccurs="0" name="transformId" type="xs:unsignedByte" />
<xs:element minOccurs="0" name="direction" type="xs:string" />
<xs:element minOccurs="0" name="npcIds">
<xs:complexType>
<xs:sequence>
@@ -410,9 +411,10 @@
</xs:sequence>
</xs:complexType>
</xs:element>
<xs:element minOccurs="0" name="range" type="xs:unsignedByte" />
<xs:element minOccurs="0" name="range" type="xs:unsignedShort" />
<xs:element minOccurs="0" name="isAround" type="xs:boolean" />
<xs:element minOccurs="0" name="skillId" type="xs:unsignedShort" />
<xs:element minOccurs="0" maxOccurs="unbounded" name="skillLevel" type="xs:unsignedByte" />
<xs:element minOccurs="0" name="hasLearned" type="xs:boolean" />
<xs:element minOccurs="0" name="type" type="xs:string" />
<xs:element minOccurs="0" name="level" type="xs:unsignedByte" />
@@ -1355,7 +1357,21 @@
<xs:element name="MAX_MP" type="xs:unsignedByte" />
<xs:element name="PHYSICAL_ATTACK_SPEED" type="xs:unsignedByte" />
<xs:element name="MAGIC_ATTACK_SPEED" type="xs:unsignedByte" />
<xs:element name="pDefMod" type="xs:decimal" />
<xs:element name="pDefMod">
<xs:complexType mixed="true">
<xs:sequence minOccurs="0">
<xs:element maxOccurs="unbounded" name="value">
<xs:complexType>
<xs:simpleContent>
<xs:extension base="xs:decimal">
<xs:attribute name="level" type="xs:decimal" use="required" />
</xs:extension>
</xs:simpleContent>
</xs:complexType>
</xs:element>
</xs:sequence>
</xs:complexType>
</xs:element>
<xs:element name="transformationId" type="xs:unsignedByte" />
<xs:element name="distance" type="xs:unsignedByte" />
<xs:element name="speed" type="xs:unsignedShort" />
@@ -1762,6 +1778,8 @@
</xs:complexType>
</xs:element>
<xs:element minOccurs="0" name="slot" type="xs:string" />
<xs:element minOccurs="0" name="angle" type="xs:unsignedByte" />
<xs:element minOccurs="0" name="range" type="xs:unsignedShort" />
<xs:element minOccurs="0" name="mode" type="xs:string" />
</xs:sequence>
<xs:attribute name="name" type="xs:string" use="required" />