Some skill fixes.

Contributed by blackdevil.
This commit is contained in:
MobiusDev
2015-12-09 13:46:17 +00:00
parent e68fa0fecd
commit 5bd9ed47a8
7 changed files with 96 additions and 80 deletions

View File

@@ -1480,7 +1480,7 @@
</effect>
</for>
</skill>
<skill id="1244" levels="13" name="Freezing Flame">
<skill id="1244" levels="13" name="Freezing Flame" enchantGroup1="10" enchantGroup2="10" enchantGroup3="10">
<!-- Updated to Underground -->
<table name="#abnormalLvls"> 5 6 7 8 9 10 11 12 13 14 15 16 17 </table>
<table name="#dot"> 112 137 158 172 198 330 358 377 394 412 421 430 439 </table>
@@ -1489,6 +1489,12 @@
<table name="#magicLvl"> 40 52 64 72 76 80 85 90 95 99 101 103 105 </table>
<table name="#mpConsume"> 55 58 61 64 67 70 73 79 86 91 96 101 106 </table>
<table name="#mpInitialConsume"> 11 12 12 13 13 14 15 16 17 18 19 20 21 </table>
<!-- Increases Skill Success Rate by x%. -->
<table name="#enchant1activateRate"> 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 </table>
<!-- Hex Decreases P. Def. -->
<table name="#enchant2hex"> 0.986 0.982 0.978 0.974 0.97 0.966 0.962 0.958 0.954 0.95 0.946 0.942 0.938 0.934 0.93 0.926 0.922 0.918 0.914 </table>
<!-- Slow -->
<table name="#enchant3Slow"> 2 4 6 8 10 12 14 16 18 20 22 24 26 28 30 32 34 36 38 40 </table>
<set name="abnormalLvl" val="#abnormalLvls" />
<set name="abnormalTime" val="15" />
<set name="abnormalType" val="DOT_ATTR" />
@@ -1523,6 +1529,17 @@
<param power="#dot" />
</effect>
</pveEffects>
<enchant1 name="activateRate" val="#enchant1activateRate" />
<enchant2for>
<effect name="Debuff">
<mul stat="pDef" val="#enchant2hex" />
</effect>
</enchant2for>
<enchant3for>
<effect name="Debuff">
<sub stat="runSpd" val="#enchant3Slow" />
</effect>
</enchant3for>
</skill>
<skill id="1245" levels="14" name="Steal Essence" enchantGroup1="2" enchantGroup2="2" enchantGroup3="2">
<table name="#effectPoints"> -379 -418 -457 -495 -532 -549 -566 -582 -597 -611 -624 -635 -646 -655 </table>