Some skill fixes.

Contributed by blackdevil.
This commit is contained in:
MobiusDev
2015-12-09 13:46:17 +00:00
parent e68fa0fecd
commit 5bd9ed47a8
7 changed files with 96 additions and 80 deletions

View File

@@ -1,6 +1,6 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd">
<skill id="1001" levels="15" name="Soul Cry" enchantGroup1="1">
<skill id="1001" levels="15" name="Soul Cry">
<!-- Confirmed CT2.5 -->
<table name="#magicLvl"> 1 14 25 35 40 48 56 60 66 72 78 85 90 95 99 </table>
<table name="#mdot"> 0 0 1 2 2 2 3 3 4 4 5 5 6 6 7 </table> <!-- Guessed -->
@@ -17,7 +17,6 @@
<set name="operateType" val="TOGGLE" />
<set name="rideState" val="NONE" />
<set name="targetType" val="SELF" />
<enchant1 name="magicLvl" val="#enchMagicLvl" />
<for>
<effect name="ManaDamOverTime" ticks="5">
<param power="#mdot" />
@@ -30,12 +29,6 @@
<mul stat="physicalSkillPower" val="#skillPower" />
</effect>
</for>
<enchant1for>
<effect name="ManaDamOverTime" ticks="5">
<param power="4" />
<add stat="pAtk" val="#ench1patk" />
</effect>
</enchant1for>
</skill>
<skill id="1002" levels="3" name="Chant of Flame" enchantGroup1="1" enchantGroup2="1">
<table name="#abnormalLvls"> 1 2 3 </table>