Removed admin mods menu.

This commit is contained in:
MobiusDev 2017-12-09 20:44:53 +00:00
parent 8346d8cfa0
commit 5b8e5b462d
25 changed files with 5 additions and 790 deletions

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<html><title>Mods Help</title><body>
<table width=260><tr>
<td width=40><button value="Main" action="bypass -h admin_admin" width=40 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td width=180><center>Mod Help Page</center></td>
<td width=40><button value="Back" action="bypass -h admin_admin5" width=40 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr></table>
<font color="LEVEL"><table width=260><tr>
<td width 90>GM commands page:</td><td><a action="bypass -h admin_html admhelp.htm">Index</a></td><td><a action="bypass -h admin_html help/gmcommands.htm">1</a></td><td><a action="bypass -h admin_html help/gmcommands2.htm">2</a></td><td><a action="bypass -h admin_html help/gmcommands3.htm">3</a></td>
</tr></table></font>
<br>
<font color="FF9933">These are the available settings for this mod.</font><br>
(When a parameter is required, it must be written in the quickbox without leading nor trailing spaces)<br1>
Mandatory parameters will appear <font color="FF0000">&lt;ike this&gt;</font><br1>
Optional parameters will appear <font color="00FF00">[like that]</font><br>
<!-- Mod writers should change from here -->
<font color="LEVEL">Enable</font> - Enable this mod<br>
<font color="LEVEL">Frequecy</font> <font color="FF0000">&lt;integer&gt;</font> - Chances in % for a mob to become champion.<br>
<font color="LEVEL">MinLev</font> <font color="FF0000">&lt;integer&gt;</font> - Minimum level allowed for a mob to spawn as champion.<br>
<font color="LEVEL">MaxLev</font> <font color="FF0000">&lt;seconds&gt;</font> - Maximum level allowed for a mob to spawn as champion.<br>
<br>
<font color="LEVEL">Disable</font> - Disable this mod.<br>
<font color="LEVEL">xHP</font> <font color="FF0000">&lt;integer&gt;</font> - HP multiplier for champion mobs.<br>
<font color="LEVEL">HPregen</font> <font color="FF0000">&lt;float&gt;</font> - HP regeneration rate multiplier<br>
<font color="LEVEL">xAtk</font> <font color="FF0000">&lt;integer&gt;</font> - Attack multiplier for champions (affects matk and patk).<br>
<br>
<font color="LEVEL">Reward</font> <font color="FF0000">&lt;integer&gt;</font> - Chances in % for special champion drops. Unaffected by server multipliers.<br>
<font color="LEVEL">ItemId</font> <font color="FF0000">&lt;integer&gt;</font> - ItemId of the rewards to drop.<br>
<font color="LEVEL">ItmQty</font> <font color="FF0000">&lt;integer&gt;</font> - Maximum amount of special items to drop.<br>
<font color="LEVEL">AtkSpd</font> <font color="FF0000">&lt;integer&gt;</font> - Attack speed multiplier for champions (affects matkspd and patkspd).
</body></html>

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<html><title>Mods Help</title><body>
<table width=260><tr>
<td width=40><button value="Main" action="bypass -h admin_admin" width=40 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td width=180><center>Mod Help Page</center></td>
<td width=40><button value="Back" action="bypass -h admin_admin5" width=40 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr></table>
<font color="LEVEL"><table width=260><tr>
<td width 90>GM commands page:</td><td><a action="bypass -h admin_html admhelp.htm">Index</a></td><td><a action="bypass -h admin_html help/gmcommands.htm">1</a></td><td><a action="bypass -h admin_html help/gmcommands2.htm">2</a></td><td><a action="bypass -h admin_html help/gmcommands3.htm">3</a></td>
</tr></table></font>
<br>
<font color="FF9933">These are the available settings for this mod.</font><br>
(When a parameter is required, it must be written in the quickbox without leading nor trailing spaces)<br1>
Mandatory parameters will appear <font color="FF0000">&lt;ike this&gt;</font><br1>
Optional parameters will appear <font color="00FF00">[like that]</font><br>
<!-- Mod writers should change from here -->
<font color="LEVEL">Enable</font> - Enable this mod<br>
<font color="LEVEL">Interval</font> <font color="FF0000">&lt;minutes&gt;</font> - Time between events.<br>
<font color="LEVEL">PartTime</font> <font color="FF0000">&lt;minutes&gt;</font> - Time allowed for application.<br>
<font color="LEVEL">RunnTime</font> <font color="FF0000">&lt;minutes&gt;</font> - Event duration<br>
<br>
<font color="LEVEL">Disable</font> - Disable this mod.<br>
<font color="LEVEL">EventNpc</font> <font color="FF0000">&lt;integer&gt;</font> - NpcId to be used as event manager.
</body></html>

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<html><title>Mods Help</title><body>
<table width=260><tr>
<td width=40><button value="Main" action="bypass -h admin_admin" width=40 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td width=180><center>Mod Help Page</center></td>
<td width=40><button value="Back" action="bypass -h admin_admin5" width=40 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr></table>
<font color="LEVEL"><table width=260><tr>
<td width 90>GM commands page:</td><td><a action="bypass -h admin_html admhelp.htm">Index</a></td><td><a action="bypass -h admin_html help/gmcommands.htm">1</a></td><td><a action="bypass -h admin_html help/gmcommands2.htm">2</a></td><td><a action="bypass -h admin_html help/gmcommands3.htm">3</a></td>
</tr></table></font>
<br>
<font color="FF9933">These are the available settings for this mod.</font><br>
(When a parameter is required, it must be written in the quickbox without leading nor trailing spaces)<br1>
Mandatory parameters will appear <font color="FF0000">&lt;ike this&gt;</font><br1>
Optional parameters will appear <font color="00FF00">[like that]</font><br>
<!-- Mod writers should change from here -->
<font color="LEVEL">Enable</font> - Enable this mod<br>
<font color="LEVEL">Teleport</font> <font color="FF0000">&lt;true|false&gt;</font> - Enable/disable teleport to partner.<br>
<font color="LEVEL">T.Price</font> <font color="FF0000">&lt;integer&gt;</font> - If teleport enabled, define its cost.<br>
<font color="LEVEL">T.Time</font> <font color="FF0000">&lt;seconds&gt;</font> - If teleport enabled, how many seconds it takes.<br>
<br>
<font color="LEVEL">Disable</font> - Disable this mod.<br>
<font color="LEVEL">Wed Fee</font> <font color="FF0000">&lt;integer&gt;</font> - How much does the ceremony cost.<br>
<font color="LEVEL">Div Fee</font> <font color="FF0000">&lt;integer&gt;</font> - How much the divorce cost<br>
<font color="LEVEL">Cheat.P</font> <font color="FF0000">&lt;true|false&gt;</font> - Engaged/married people will receive penalties if try to engage w/somebody else.<br>
<br>
<font color="LEVEL">FormalW</font> <font color="FF0000">&lt;true|false&gt;</font> - People must have formal wear to participate in the ceremony<br>
<font color="LEVEL">SameSex</font> <font color="FF0000">&lt;true|false&gt;</font> - Allow gay couples
</body></html>

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<html><title>Mods Panel</title><body>
<center>
<table width=270><tr>
<td width=45><button value="Main" action="bypass -h admin_admin" width=45 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td width=180><center>Mods Menu</center></td>
<td width=45><button value="Back" action="bypass -h admin_admin4" width=45 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr></table><br>
<table width=240>
<tr>
<td>QuickBox:</td>
<td><edit var="qbox" width=120 height=15></td>
<td><button value="Help" action="bypass -h admin_html help/mods_menu.htm" width=45 height=20 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr>
</table>
<br>
<font color="LEVEL">WEDDING MOD
<a action="bypass -h admin_html help/l2jmod/wedding.htm">Help</a></font>
<table width=240 border=0 bgcolor="666666">
<tr>
<td><button value="Enable" action="bypass -h admin_set_mod AllowWedding=true" width=60 height=20 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Teleport" action="bypass -h admin_set_mod WeddingTeleport=$qbox" width=60 height=20 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="T.Price" action="bypass -h admin_set_mod WeddingTeleportPrice=$qbox" width=60 height=20 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="T.Time" action="bypass -h admin_set_mod WeddingTeleportDuration=$qbox" width=60 height=20 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr>
<tr>
<td><button value="Disable" action="bypass -h admin_set_mod AllowWedding=false" width=60 height=20 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Wed Fee" action="bypass -h admin_set_mod WeddingPrice=$qbox" width=60 height=20 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Div Fee" action="bypass -h admin_set_mod WeddingDivorceCosts=$qbox" width=60 height=20 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Cheat.P" action="bypass -h admin_set_mod WeddingPunishInfidelity=$qbox" width=60 height=20 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr>
<tr>
<td><button value="FormalW" action="bypass -h admin_set_mod WeddingFormalWear=$qbox" width=60 height=20 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="SameSex" action="bypass -h admin_set_mod WeddingAllowSameSex=$qbox" width=60 height=20 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr>
</table>
<br>
<font color="LEVEL">CHAMPION MOBS MOD
<a action="bypass -h admin_html help/l2jmod/champions.htm">Help</a></font>
<table width=240 border=0 bgcolor="666666">
<tr>
<td><button value="Enable" action="bypass -h admin_set_mod ChampionEnable=true" width=60 height=20 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Freq." action="bypass -h admin_set_mod ChampionFrequency=$qbox" width=60 height=20 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="MinLev" action="bypass -h admin_set_mod ChampionMinLevel=$qbox" width=60 height=20 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="MaxLev" action="bypass -h admin_set_mod ChampionMaxLevel=$qbox" width=60 height=20 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr>
<tr>
<td><button value="Disable" action="bypass -h admin_set_mod ChampionEnable=false" width=60 height=20 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="xHP" action="bypass -h admin_set_mod ChampionHp=$qbox" width=60 height=20 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="HPregen" action="bypass -h admin_set_mod ChampionHpRegen=$qbox" width=60 height=20 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="xAtk" action="bypass -h admin_set_mod ChampionAtk=$qbox" width=60 height=20 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr>
<tr>
<td><button value="Reward" action="bypass -h admin_set_mod ChampionRewardItem=$qbox" width=60 height=20 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="ItemId" action="bypass -h admin_set_mod ChampionRewardItemID=$qbox" width=60 height=20 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="ItmQty" action="bypass -h admin_set_mod ChampionRewardQty=$qbox" width=60 height=20 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="AtkSpd" action="bypass -h admin_set_mod ChampionSpdHp=$qbox" width=60 height=20 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr>
</table>
<br>
<font color="LEVEL">TvT EVENT MOD
<a action="bypass -h admin_html help/l2jmod/tvt.htm">Help</a></font>
<table width=240 border=0 bgcolor="666666">
<tr>
<td><button value="Enable" action="bypass -h admin_set_mod TvTEventEnabled=true" width=60 height=20 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Interval" action="bypass -h admin_set_mod TvTEventInterval=$qbox" width=60 height=20 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="PartTime" action="bypass -h admin_set_mod TvTEventParticipationTime=$qbox" width=60 height=20 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="RunnTime" action="bypass -h admin_set_mod TvTEventRunningTime=$qbox" width=60 height=20 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr>
<tr>
<td><button value="Disable" action="bypass -h admin_set_mod TvTEventEnabled=false" width=60 height=20 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="EventNpc" action="bypass -h admin_set_mod TvTEventParticipationNpcId=$qbox" width=60 height=20 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr>
</table>
<br>
</center>
</body></html>

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@ -38,10 +38,10 @@ Development:<br1>
<td><button value="Server Info" action="bypass -h admin_serverinfo" width=82 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr>
<tr>
<td><button value="Mods" action="bypass -h admin_admin5" width=82 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Config" action="bypass -h admin_config_server" width=82 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Reload" action="bypass -h admin_html reload.htm" width=82 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td></td>
<td></td>
</tr>
</table>
<br><br>

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<html><title>Mods Help</title><body>
<table width=260><tr>
<td width=40><button value="Main" action="bypass -h admin_admin" width=40 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td width=180><center>Mod Help Page</center></td>
<td width=40><button value="Back" action="bypass -h admin_admin5" width=40 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr></table>
<font color="LEVEL"><table width=260><tr>
<td width 90>GM commands page:</td><td><a action="bypass -h admin_html admhelp.htm">Index</a></td><td><a action="bypass -h admin_html help/gmcommands.htm">1</a></td><td><a action="bypass -h admin_html help/gmcommands2.htm">2</a></td><td><a action="bypass -h admin_html help/gmcommands3.htm">3</a></td>
</tr></table></font>
<br>
<font color="FF9933">These are the available settings for this mod.</font><br>
(When a parameter is required, it must be written in the quickbox without leading nor trailing spaces)<br1>
Mandatory parameters will appear <font color="FF0000">&lt;ike this&gt;</font><br1>
Optional parameters will appear <font color="00FF00">[like that]</font><br>
<!-- Mod writers should change from here -->
<font color="LEVEL">Enable</font> - Enable this mod<br>
<font color="LEVEL">Frequecy</font> <font color="FF0000">&lt;integer&gt;</font> - Chances in % for a mob to become champion.<br>
<font color="LEVEL">MinLev</font> <font color="FF0000">&lt;integer&gt;</font> - Minimum level allowed for a mob to spawn as champion.<br>
<font color="LEVEL">MaxLev</font> <font color="FF0000">&lt;seconds&gt;</font> - Maximum level allowed for a mob to spawn as champion.<br>
<br>
<font color="LEVEL">Disable</font> - Disable this mod.<br>
<font color="LEVEL">xHP</font> <font color="FF0000">&lt;integer&gt;</font> - HP multiplier for champion mobs.<br>
<font color="LEVEL">HPregen</font> <font color="FF0000">&lt;float&gt;</font> - HP regeneration rate multiplier<br>
<font color="LEVEL">xAtk</font> <font color="FF0000">&lt;integer&gt;</font> - Attack multiplier for champions (affects matk and patk).<br>
<br>
<font color="LEVEL">Reward</font> <font color="FF0000">&lt;integer&gt;</font> - Chances in % for special champion drops. Unaffected by server multipliers.<br>
<font color="LEVEL">ItemId</font> <font color="FF0000">&lt;integer&gt;</font> - ItemId of the rewards to drop.<br>
<font color="LEVEL">ItmQty</font> <font color="FF0000">&lt;integer&gt;</font> - Maximum amount of special items to drop.<br>
<font color="LEVEL">AtkSpd</font> <font color="FF0000">&lt;integer&gt;</font> - Attack speed multiplier for champions (affects matkspd and patkspd).
</body></html>

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<html><title>Mods Help</title><body>
<table width=260><tr>
<td width=40><button value="Main" action="bypass -h admin_admin" width=40 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td width=180><center>Mod Help Page</center></td>
<td width=40><button value="Back" action="bypass -h admin_admin5" width=40 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr></table>
<font color="LEVEL"><table width=260><tr>
<td width 90>GM commands page:</td><td><a action="bypass -h admin_html admhelp.htm">Index</a></td><td><a action="bypass -h admin_html help/gmcommands.htm">1</a></td><td><a action="bypass -h admin_html help/gmcommands2.htm">2</a></td><td><a action="bypass -h admin_html help/gmcommands3.htm">3</a></td>
</tr></table></font>
<br>
<font color="FF9933">These are the available settings for this mod.</font><br>
(When a parameter is required, it must be written in the quickbox without leading nor trailing spaces)<br1>
Mandatory parameters will appear <font color="FF0000">&lt;ike this&gt;</font><br1>
Optional parameters will appear <font color="00FF00">[like that]</font><br>
<!-- Mod writers should change from here -->
<font color="LEVEL">Enable</font> - Enable this mod<br>
<font color="LEVEL">Interval</font> <font color="FF0000">&lt;minutes&gt;</font> - Time between events.<br>
<font color="LEVEL">PartTime</font> <font color="FF0000">&lt;minutes&gt;</font> - Time allowed for application.<br>
<font color="LEVEL">RunnTime</font> <font color="FF0000">&lt;minutes&gt;</font> - Event duration<br>
<br>
<font color="LEVEL">Disable</font> - Disable this mod.<br>
<font color="LEVEL">EventNpc</font> <font color="FF0000">&lt;integer&gt;</font> - NpcId to be used as event manager.
</body></html>

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@ -1,28 +0,0 @@
<html><title>Mods Help</title><body>
<table width=260><tr>
<td width=40><button value="Main" action="bypass -h admin_admin" width=40 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td width=180><center>Mod Help Page</center></td>
<td width=40><button value="Back" action="bypass -h admin_admin5" width=40 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr></table>
<font color="LEVEL"><table width=260><tr>
<td width 90>GM commands page:</td><td><a action="bypass -h admin_html admhelp.htm">Index</a></td><td><a action="bypass -h admin_html help/gmcommands.htm">1</a></td><td><a action="bypass -h admin_html help/gmcommands2.htm">2</a></td><td><a action="bypass -h admin_html help/gmcommands3.htm">3</a></td>
</tr></table></font>
<br>
<font color="FF9933">These are the available settings for this mod.</font><br>
(When a parameter is required, it must be written in the quickbox without leading nor trailing spaces)<br1>
Mandatory parameters will appear <font color="FF0000">&lt;ike this&gt;</font><br1>
Optional parameters will appear <font color="00FF00">[like that]</font><br>
<!-- Mod writers should change from here -->
<font color="LEVEL">Enable</font> - Enable this mod<br>
<font color="LEVEL">Teleport</font> <font color="FF0000">&lt;true|false&gt;</font> - Enable/disable teleport to partner.<br>
<font color="LEVEL">T.Price</font> <font color="FF0000">&lt;integer&gt;</font> - If teleport enabled, define its cost.<br>
<font color="LEVEL">T.Time</font> <font color="FF0000">&lt;seconds&gt;</font> - If teleport enabled, how many seconds it takes.<br>
<br>
<font color="LEVEL">Disable</font> - Disable this mod.<br>
<font color="LEVEL">Wed Fee</font> <font color="FF0000">&lt;integer&gt;</font> - How much does the ceremony cost.<br>
<font color="LEVEL">Div Fee</font> <font color="FF0000">&lt;integer&gt;</font> - How much the divorce cost<br>
<font color="LEVEL">Cheat.P</font> <font color="FF0000">&lt;true|false&gt;</font> - Engaged/married people will receive penalties if try to engage w/somebody else.<br>
<br>
<font color="LEVEL">FormalW</font> <font color="FF0000">&lt;true|false&gt;</font> - People must have formal wear to participate in the ceremony<br>
<font color="LEVEL">SameSex</font> <font color="FF0000">&lt;true|false&gt;</font> - Allow gay couples
</body></html>

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@ -1,76 +0,0 @@
<html><title>Mods Panel</title><body>
<center>
<table width=270><tr>
<td width=45><button value="Main" action="bypass -h admin_admin" width=45 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td width=180><center>Mods Menu</center></td>
<td width=45><button value="Back" action="bypass -h admin_admin4" width=45 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr></table><br>
<table width=240>
<tr>
<td>QuickBox:</td>
<td><edit var="qbox" width=120 height=15></td>
<td><button value="Help" action="bypass -h admin_html help/mods_menu.htm" width=45 height=20 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr>
</table>
<br>
<font color="LEVEL">WEDDING MOD
<a action="bypass -h admin_html help/l2jmod/wedding.htm">Help</a></font>
<table width=240 border=0 bgcolor="666666">
<tr>
<td><button value="Enable" action="bypass -h admin_set_mod AllowWedding=true" width=60 height=20 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Teleport" action="bypass -h admin_set_mod WeddingTeleport=$qbox" width=60 height=20 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="T.Price" action="bypass -h admin_set_mod WeddingTeleportPrice=$qbox" width=60 height=20 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="T.Time" action="bypass -h admin_set_mod WeddingTeleportDuration=$qbox" width=60 height=20 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr>
<tr>
<td><button value="Disable" action="bypass -h admin_set_mod AllowWedding=false" width=60 height=20 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Wed Fee" action="bypass -h admin_set_mod WeddingPrice=$qbox" width=60 height=20 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Div Fee" action="bypass -h admin_set_mod WeddingDivorceCosts=$qbox" width=60 height=20 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Cheat.P" action="bypass -h admin_set_mod WeddingPunishInfidelity=$qbox" width=60 height=20 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr>
<tr>
<td><button value="FormalW" action="bypass -h admin_set_mod WeddingFormalWear=$qbox" width=60 height=20 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="SameSex" action="bypass -h admin_set_mod WeddingAllowSameSex=$qbox" width=60 height=20 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr>
</table>
<br>
<font color="LEVEL">CHAMPION MOBS MOD
<a action="bypass -h admin_html help/l2jmod/champions.htm">Help</a></font>
<table width=240 border=0 bgcolor="666666">
<tr>
<td><button value="Enable" action="bypass -h admin_set_mod ChampionEnable=true" width=60 height=20 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Freq." action="bypass -h admin_set_mod ChampionFrequency=$qbox" width=60 height=20 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="MinLev" action="bypass -h admin_set_mod ChampionMinLevel=$qbox" width=60 height=20 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="MaxLev" action="bypass -h admin_set_mod ChampionMaxLevel=$qbox" width=60 height=20 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr>
<tr>
<td><button value="Disable" action="bypass -h admin_set_mod ChampionEnable=false" width=60 height=20 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="xHP" action="bypass -h admin_set_mod ChampionHp=$qbox" width=60 height=20 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="HPregen" action="bypass -h admin_set_mod ChampionHpRegen=$qbox" width=60 height=20 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="xAtk" action="bypass -h admin_set_mod ChampionAtk=$qbox" width=60 height=20 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr>
<tr>
<td><button value="Reward" action="bypass -h admin_set_mod ChampionRewardItem=$qbox" width=60 height=20 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="ItemId" action="bypass -h admin_set_mod ChampionRewardItemID=$qbox" width=60 height=20 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="ItmQty" action="bypass -h admin_set_mod ChampionRewardQty=$qbox" width=60 height=20 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="AtkSpd" action="bypass -h admin_set_mod ChampionSpdHp=$qbox" width=60 height=20 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr>
</table>
<br>
<font color="LEVEL">TvT EVENT MOD
<a action="bypass -h admin_html help/l2jmod/tvt.htm">Help</a></font>
<table width=240 border=0 bgcolor="666666">
<tr>
<td><button value="Enable" action="bypass -h admin_set_mod TvTEventEnabled=true" width=60 height=20 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Interval" action="bypass -h admin_set_mod TvTEventInterval=$qbox" width=60 height=20 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="PartTime" action="bypass -h admin_set_mod TvTEventParticipationTime=$qbox" width=60 height=20 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="RunnTime" action="bypass -h admin_set_mod TvTEventRunningTime=$qbox" width=60 height=20 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr>
<tr>
<td><button value="Disable" action="bypass -h admin_set_mod TvTEventEnabled=false" width=60 height=20 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="EventNpc" action="bypass -h admin_set_mod TvTEventParticipationNpcId=$qbox" width=60 height=20 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr>
</table>
<br>
</center>
</body></html>

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@ -38,10 +38,10 @@ Development:<br1>
<td><button value="Server Info" action="bypass -h admin_serverinfo" width=82 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr>
<tr>
<td><button value="Mods" action="bypass -h admin_admin5" width=82 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Config" action="bypass -h admin_config_server" width=82 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Reload" action="bypass -h admin_html reload.htm" width=82 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td></td>
<td></td>
</tr>
</table>
<br><br>

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@ -1,30 +0,0 @@
<html><title>Mods Help</title><body>
<table width=260><tr>
<td width=40><button value="Main" action="bypass -h admin_admin" width=40 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td width=180><center>Mod Help Page</center></td>
<td width=40><button value="Back" action="bypass -h admin_admin5" width=40 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr></table>
<font color="LEVEL"><table width=260><tr>
<td width 90>GM commands page:</td><td><a action="bypass -h admin_html admhelp.htm">Index</a></td><td><a action="bypass -h admin_html help/gmcommands.htm">1</a></td><td><a action="bypass -h admin_html help/gmcommands2.htm">2</a></td><td><a action="bypass -h admin_html help/gmcommands3.htm">3</a></td>
</tr></table></font>
<br>
<font color="FF9933">These are the available settings for this mod.</font><br>
(When a parameter is required, it must be written in the quickbox without leading nor trailing spaces)<br1>
Mandatory parameters will appear <font color="FF0000">&lt;ike this&gt;</font><br1>
Optional parameters will appear <font color="00FF00">[like that]</font><br>
<!-- Mod writers should change from here -->
<font color="LEVEL">Enable</font> - Enable this mod<br>
<font color="LEVEL">Frequecy</font> <font color="FF0000">&lt;integer&gt;</font> - Chances in % for a mob to become champion.<br>
<font color="LEVEL">MinLev</font> <font color="FF0000">&lt;integer&gt;</font> - Minimum level allowed for a mob to spawn as champion.<br>
<font color="LEVEL">MaxLev</font> <font color="FF0000">&lt;seconds&gt;</font> - Maximum level allowed for a mob to spawn as champion.<br>
<br>
<font color="LEVEL">Disable</font> - Disable this mod.<br>
<font color="LEVEL">xHP</font> <font color="FF0000">&lt;integer&gt;</font> - HP multiplier for champion mobs.<br>
<font color="LEVEL">HPregen</font> <font color="FF0000">&lt;float&gt;</font> - HP regeneration rate multiplier<br>
<font color="LEVEL">xAtk</font> <font color="FF0000">&lt;integer&gt;</font> - Attack multiplier for champions (affects matk and patk).<br>
<br>
<font color="LEVEL">Reward</font> <font color="FF0000">&lt;integer&gt;</font> - Chances in % for special champion drops. Unaffected by server multipliers.<br>
<font color="LEVEL">ItemId</font> <font color="FF0000">&lt;integer&gt;</font> - ItemId of the rewards to drop.<br>
<font color="LEVEL">ItmQty</font> <font color="FF0000">&lt;integer&gt;</font> - Maximum amount of special items to drop.<br>
<font color="LEVEL">AtkSpd</font> <font color="FF0000">&lt;integer&gt;</font> - Attack speed multiplier for champions (affects matkspd and patkspd).
</body></html>

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@ -1,23 +0,0 @@
<html><title>Mods Help</title><body>
<table width=260><tr>
<td width=40><button value="Main" action="bypass -h admin_admin" width=40 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td width=180><center>Mod Help Page</center></td>
<td width=40><button value="Back" action="bypass -h admin_admin5" width=40 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr></table>
<font color="LEVEL"><table width=260><tr>
<td width 90>GM commands page:</td><td><a action="bypass -h admin_html admhelp.htm">Index</a></td><td><a action="bypass -h admin_html help/gmcommands.htm">1</a></td><td><a action="bypass -h admin_html help/gmcommands2.htm">2</a></td><td><a action="bypass -h admin_html help/gmcommands3.htm">3</a></td>
</tr></table></font>
<br>
<font color="FF9933">These are the available settings for this mod.</font><br>
(When a parameter is required, it must be written in the quickbox without leading nor trailing spaces)<br1>
Mandatory parameters will appear <font color="FF0000">&lt;ike this&gt;</font><br1>
Optional parameters will appear <font color="00FF00">[like that]</font><br>
<!-- Mod writers should change from here -->
<font color="LEVEL">Enable</font> - Enable this mod<br>
<font color="LEVEL">Interval</font> <font color="FF0000">&lt;minutes&gt;</font> - Time between events.<br>
<font color="LEVEL">PartTime</font> <font color="FF0000">&lt;minutes&gt;</font> - Time allowed for application.<br>
<font color="LEVEL">RunnTime</font> <font color="FF0000">&lt;minutes&gt;</font> - Event duration<br>
<br>
<font color="LEVEL">Disable</font> - Disable this mod.<br>
<font color="LEVEL">EventNpc</font> <font color="FF0000">&lt;integer&gt;</font> - NpcId to be used as event manager.
</body></html>

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@ -1,28 +0,0 @@
<html><title>Mods Help</title><body>
<table width=260><tr>
<td width=40><button value="Main" action="bypass -h admin_admin" width=40 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td width=180><center>Mod Help Page</center></td>
<td width=40><button value="Back" action="bypass -h admin_admin5" width=40 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr></table>
<font color="LEVEL"><table width=260><tr>
<td width 90>GM commands page:</td><td><a action="bypass -h admin_html admhelp.htm">Index</a></td><td><a action="bypass -h admin_html help/gmcommands.htm">1</a></td><td><a action="bypass -h admin_html help/gmcommands2.htm">2</a></td><td><a action="bypass -h admin_html help/gmcommands3.htm">3</a></td>
</tr></table></font>
<br>
<font color="FF9933">These are the available settings for this mod.</font><br>
(When a parameter is required, it must be written in the quickbox without leading nor trailing spaces)<br1>
Mandatory parameters will appear <font color="FF0000">&lt;ike this&gt;</font><br1>
Optional parameters will appear <font color="00FF00">[like that]</font><br>
<!-- Mod writers should change from here -->
<font color="LEVEL">Enable</font> - Enable this mod<br>
<font color="LEVEL">Teleport</font> <font color="FF0000">&lt;true|false&gt;</font> - Enable/disable teleport to partner.<br>
<font color="LEVEL">T.Price</font> <font color="FF0000">&lt;integer&gt;</font> - If teleport enabled, define its cost.<br>
<font color="LEVEL">T.Time</font> <font color="FF0000">&lt;seconds&gt;</font> - If teleport enabled, how many seconds it takes.<br>
<br>
<font color="LEVEL">Disable</font> - Disable this mod.<br>
<font color="LEVEL">Wed Fee</font> <font color="FF0000">&lt;integer&gt;</font> - How much does the ceremony cost.<br>
<font color="LEVEL">Div Fee</font> <font color="FF0000">&lt;integer&gt;</font> - How much the divorce cost<br>
<font color="LEVEL">Cheat.P</font> <font color="FF0000">&lt;true|false&gt;</font> - Engaged/married people will receive penalties if try to engage w/somebody else.<br>
<br>
<font color="LEVEL">FormalW</font> <font color="FF0000">&lt;true|false&gt;</font> - People must have formal wear to participate in the ceremony<br>
<font color="LEVEL">SameSex</font> <font color="FF0000">&lt;true|false&gt;</font> - Allow gay couples
</body></html>

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@ -1,76 +0,0 @@
<html><title>Mods Panel</title><body>
<center>
<table width=270><tr>
<td width=45><button value="Main" action="bypass -h admin_admin" width=45 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td width=180><center>Mods Menu</center></td>
<td width=45><button value="Back" action="bypass -h admin_admin4" width=45 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr></table><br>
<table width=240>
<tr>
<td>QuickBox:</td>
<td><edit var="qbox" width=120 height=15></td>
<td><button value="Help" action="bypass -h admin_html help/mods_menu.htm" width=45 height=20 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr>
</table>
<br>
<font color="LEVEL">WEDDING MOD
<a action="bypass -h admin_html help/l2jmod/wedding.htm">Help</a></font>
<table width=240 border=0 bgcolor="666666">
<tr>
<td><button value="Enable" action="bypass -h admin_set_mod AllowWedding=true" width=60 height=20 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Teleport" action="bypass -h admin_set_mod WeddingTeleport=$qbox" width=60 height=20 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="T.Price" action="bypass -h admin_set_mod WeddingTeleportPrice=$qbox" width=60 height=20 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="T.Time" action="bypass -h admin_set_mod WeddingTeleportDuration=$qbox" width=60 height=20 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr>
<tr>
<td><button value="Disable" action="bypass -h admin_set_mod AllowWedding=false" width=60 height=20 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Wed Fee" action="bypass -h admin_set_mod WeddingPrice=$qbox" width=60 height=20 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Div Fee" action="bypass -h admin_set_mod WeddingDivorceCosts=$qbox" width=60 height=20 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Cheat.P" action="bypass -h admin_set_mod WeddingPunishInfidelity=$qbox" width=60 height=20 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr>
<tr>
<td><button value="FormalW" action="bypass -h admin_set_mod WeddingFormalWear=$qbox" width=60 height=20 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="SameSex" action="bypass -h admin_set_mod WeddingAllowSameSex=$qbox" width=60 height=20 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr>
</table>
<br>
<font color="LEVEL">CHAMPION MOBS MOD
<a action="bypass -h admin_html help/l2jmod/champions.htm">Help</a></font>
<table width=240 border=0 bgcolor="666666">
<tr>
<td><button value="Enable" action="bypass -h admin_set_mod ChampionEnable=true" width=60 height=20 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Freq." action="bypass -h admin_set_mod ChampionFrequency=$qbox" width=60 height=20 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="MinLev" action="bypass -h admin_set_mod ChampionMinLevel=$qbox" width=60 height=20 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="MaxLev" action="bypass -h admin_set_mod ChampionMaxLevel=$qbox" width=60 height=20 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr>
<tr>
<td><button value="Disable" action="bypass -h admin_set_mod ChampionEnable=false" width=60 height=20 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="xHP" action="bypass -h admin_set_mod ChampionHp=$qbox" width=60 height=20 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="HPregen" action="bypass -h admin_set_mod ChampionHpRegen=$qbox" width=60 height=20 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="xAtk" action="bypass -h admin_set_mod ChampionAtk=$qbox" width=60 height=20 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr>
<tr>
<td><button value="Reward" action="bypass -h admin_set_mod ChampionRewardItem=$qbox" width=60 height=20 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="ItemId" action="bypass -h admin_set_mod ChampionRewardItemID=$qbox" width=60 height=20 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="ItmQty" action="bypass -h admin_set_mod ChampionRewardQty=$qbox" width=60 height=20 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="AtkSpd" action="bypass -h admin_set_mod ChampionSpdHp=$qbox" width=60 height=20 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr>
</table>
<br>
<font color="LEVEL">TvT EVENT MOD
<a action="bypass -h admin_html help/l2jmod/tvt.htm">Help</a></font>
<table width=240 border=0 bgcolor="666666">
<tr>
<td><button value="Enable" action="bypass -h admin_set_mod TvTEventEnabled=true" width=60 height=20 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Interval" action="bypass -h admin_set_mod TvTEventInterval=$qbox" width=60 height=20 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="PartTime" action="bypass -h admin_set_mod TvTEventParticipationTime=$qbox" width=60 height=20 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="RunnTime" action="bypass -h admin_set_mod TvTEventRunningTime=$qbox" width=60 height=20 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr>
<tr>
<td><button value="Disable" action="bypass -h admin_set_mod TvTEventEnabled=false" width=60 height=20 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="EventNpc" action="bypass -h admin_set_mod TvTEventParticipationNpcId=$qbox" width=60 height=20 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr>
</table>
<br>
</center>
</body></html>

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@ -38,10 +38,10 @@ Development:<br1>
<td><button value="Server Info" action="bypass -h admin_serverinfo" width=82 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr>
<tr>
<td><button value="Mods" action="bypass -h admin_admin5" width=82 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Config" action="bypass -h admin_config_server" width=82 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Reload" action="bypass -h admin_html reload.htm" width=82 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td></td>
<td></td>
</tr>
</table>
<br><br>

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@ -1,30 +0,0 @@
<html><title>Mods Help</title><body>
<table width=260><tr>
<td width=40><button value="Main" action="bypass -h admin_admin" width=40 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td width=180><center>Mod Help Page</center></td>
<td width=40><button value="Back" action="bypass -h admin_admin5" width=40 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr></table>
<font color="LEVEL"><table width=260><tr>
<td width 90>GM commands page:</td><td><a action="bypass -h admin_html admhelp.htm">Index</a></td><td><a action="bypass -h admin_html help/gmcommands.htm">1</a></td><td><a action="bypass -h admin_html help/gmcommands2.htm">2</a></td><td><a action="bypass -h admin_html help/gmcommands3.htm">3</a></td>
</tr></table></font>
<br>
<font color="FF9933">These are the available settings for this mod.</font><br>
(When a parameter is required, it must be written in the quickbox without leading nor trailing spaces)<br1>
Mandatory parameters will appear <font color="FF0000">&lt;ike this&gt;</font><br1>
Optional parameters will appear <font color="00FF00">[like that]</font><br>
<!-- Mod writers should change from here -->
<font color="LEVEL">Enable</font> - Enable this mod<br>
<font color="LEVEL">Frequecy</font> <font color="FF0000">&lt;integer&gt;</font> - Chances in % for a mob to become champion.<br>
<font color="LEVEL">MinLev</font> <font color="FF0000">&lt;integer&gt;</font> - Minimum level allowed for a mob to spawn as champion.<br>
<font color="LEVEL">MaxLev</font> <font color="FF0000">&lt;seconds&gt;</font> - Maximum level allowed for a mob to spawn as champion.<br>
<br>
<font color="LEVEL">Disable</font> - Disable this mod.<br>
<font color="LEVEL">xHP</font> <font color="FF0000">&lt;integer&gt;</font> - HP multiplier for champion mobs.<br>
<font color="LEVEL">HPregen</font> <font color="FF0000">&lt;float&gt;</font> - HP regeneration rate multiplier<br>
<font color="LEVEL">xAtk</font> <font color="FF0000">&lt;integer&gt;</font> - Attack multiplier for champions (affects matk and patk).<br>
<br>
<font color="LEVEL">Reward</font> <font color="FF0000">&lt;integer&gt;</font> - Chances in % for special champion drops. Unaffected by server multipliers.<br>
<font color="LEVEL">ItemId</font> <font color="FF0000">&lt;integer&gt;</font> - ItemId of the rewards to drop.<br>
<font color="LEVEL">ItmQty</font> <font color="FF0000">&lt;integer&gt;</font> - Maximum amount of special items to drop.<br>
<font color="LEVEL">AtkSpd</font> <font color="FF0000">&lt;integer&gt;</font> - Attack speed multiplier for champions (affects matkspd and patkspd).
</body></html>

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@ -1,23 +0,0 @@
<html><title>Mods Help</title><body>
<table width=260><tr>
<td width=40><button value="Main" action="bypass -h admin_admin" width=40 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td width=180><center>Mod Help Page</center></td>
<td width=40><button value="Back" action="bypass -h admin_admin5" width=40 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr></table>
<font color="LEVEL"><table width=260><tr>
<td width 90>GM commands page:</td><td><a action="bypass -h admin_html admhelp.htm">Index</a></td><td><a action="bypass -h admin_html help/gmcommands.htm">1</a></td><td><a action="bypass -h admin_html help/gmcommands2.htm">2</a></td><td><a action="bypass -h admin_html help/gmcommands3.htm">3</a></td>
</tr></table></font>
<br>
<font color="FF9933">These are the available settings for this mod.</font><br>
(When a parameter is required, it must be written in the quickbox without leading nor trailing spaces)<br1>
Mandatory parameters will appear <font color="FF0000">&lt;ike this&gt;</font><br1>
Optional parameters will appear <font color="00FF00">[like that]</font><br>
<!-- Mod writers should change from here -->
<font color="LEVEL">Enable</font> - Enable this mod<br>
<font color="LEVEL">Interval</font> <font color="FF0000">&lt;minutes&gt;</font> - Time between events.<br>
<font color="LEVEL">PartTime</font> <font color="FF0000">&lt;minutes&gt;</font> - Time allowed for application.<br>
<font color="LEVEL">RunnTime</font> <font color="FF0000">&lt;minutes&gt;</font> - Event duration<br>
<br>
<font color="LEVEL">Disable</font> - Disable this mod.<br>
<font color="LEVEL">EventNpc</font> <font color="FF0000">&lt;integer&gt;</font> - NpcId to be used as event manager.
</body></html>

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@ -1,28 +0,0 @@
<html><title>Mods Help</title><body>
<table width=260><tr>
<td width=40><button value="Main" action="bypass -h admin_admin" width=40 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td width=180><center>Mod Help Page</center></td>
<td width=40><button value="Back" action="bypass -h admin_admin5" width=40 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr></table>
<font color="LEVEL"><table width=260><tr>
<td width 90>GM commands page:</td><td><a action="bypass -h admin_html admhelp.htm">Index</a></td><td><a action="bypass -h admin_html help/gmcommands.htm">1</a></td><td><a action="bypass -h admin_html help/gmcommands2.htm">2</a></td><td><a action="bypass -h admin_html help/gmcommands3.htm">3</a></td>
</tr></table></font>
<br>
<font color="FF9933">These are the available settings for this mod.</font><br>
(When a parameter is required, it must be written in the quickbox without leading nor trailing spaces)<br1>
Mandatory parameters will appear <font color="FF0000">&lt;ike this&gt;</font><br1>
Optional parameters will appear <font color="00FF00">[like that]</font><br>
<!-- Mod writers should change from here -->
<font color="LEVEL">Enable</font> - Enable this mod<br>
<font color="LEVEL">Teleport</font> <font color="FF0000">&lt;true|false&gt;</font> - Enable/disable teleport to partner.<br>
<font color="LEVEL">T.Price</font> <font color="FF0000">&lt;integer&gt;</font> - If teleport enabled, define its cost.<br>
<font color="LEVEL">T.Time</font> <font color="FF0000">&lt;seconds&gt;</font> - If teleport enabled, how many seconds it takes.<br>
<br>
<font color="LEVEL">Disable</font> - Disable this mod.<br>
<font color="LEVEL">Wed Fee</font> <font color="FF0000">&lt;integer&gt;</font> - How much does the ceremony cost.<br>
<font color="LEVEL">Div Fee</font> <font color="FF0000">&lt;integer&gt;</font> - How much the divorce cost<br>
<font color="LEVEL">Cheat.P</font> <font color="FF0000">&lt;true|false&gt;</font> - Engaged/married people will receive penalties if try to engage w/somebody else.<br>
<br>
<font color="LEVEL">FormalW</font> <font color="FF0000">&lt;true|false&gt;</font> - People must have formal wear to participate in the ceremony<br>
<font color="LEVEL">SameSex</font> <font color="FF0000">&lt;true|false&gt;</font> - Allow gay couples
</body></html>

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@ -1,76 +0,0 @@
<html><title>Mods Panel</title><body>
<center>
<table width=270><tr>
<td width=45><button value="Main" action="bypass -h admin_admin" width=45 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td width=180><center>Mods Menu</center></td>
<td width=45><button value="Back" action="bypass -h admin_admin4" width=45 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr></table><br>
<table width=240>
<tr>
<td>QuickBox:</td>
<td><edit var="qbox" width=120 height=15></td>
<td><button value="Help" action="bypass -h admin_html help/mods_menu.htm" width=45 height=20 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr>
</table>
<br>
<font color="LEVEL">WEDDING MOD
<a action="bypass -h admin_html help/l2jmod/wedding.htm">Help</a></font>
<table width=240 border=0 bgcolor="666666">
<tr>
<td><button value="Enable" action="bypass -h admin_set_mod AllowWedding=true" width=60 height=20 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Teleport" action="bypass -h admin_set_mod WeddingTeleport=$qbox" width=60 height=20 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="T.Price" action="bypass -h admin_set_mod WeddingTeleportPrice=$qbox" width=60 height=20 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="T.Time" action="bypass -h admin_set_mod WeddingTeleportDuration=$qbox" width=60 height=20 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr>
<tr>
<td><button value="Disable" action="bypass -h admin_set_mod AllowWedding=false" width=60 height=20 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Wed Fee" action="bypass -h admin_set_mod WeddingPrice=$qbox" width=60 height=20 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Div Fee" action="bypass -h admin_set_mod WeddingDivorceCosts=$qbox" width=60 height=20 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Cheat.P" action="bypass -h admin_set_mod WeddingPunishInfidelity=$qbox" width=60 height=20 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr>
<tr>
<td><button value="FormalW" action="bypass -h admin_set_mod WeddingFormalWear=$qbox" width=60 height=20 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="SameSex" action="bypass -h admin_set_mod WeddingAllowSameSex=$qbox" width=60 height=20 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr>
</table>
<br>
<font color="LEVEL">CHAMPION MOBS MOD
<a action="bypass -h admin_html help/l2jmod/champions.htm">Help</a></font>
<table width=240 border=0 bgcolor="666666">
<tr>
<td><button value="Enable" action="bypass -h admin_set_mod ChampionEnable=true" width=60 height=20 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Freq." action="bypass -h admin_set_mod ChampionFrequency=$qbox" width=60 height=20 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="MinLev" action="bypass -h admin_set_mod ChampionMinLevel=$qbox" width=60 height=20 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="MaxLev" action="bypass -h admin_set_mod ChampionMaxLevel=$qbox" width=60 height=20 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr>
<tr>
<td><button value="Disable" action="bypass -h admin_set_mod ChampionEnable=false" width=60 height=20 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="xHP" action="bypass -h admin_set_mod ChampionHp=$qbox" width=60 height=20 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="HPregen" action="bypass -h admin_set_mod ChampionHpRegen=$qbox" width=60 height=20 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="xAtk" action="bypass -h admin_set_mod ChampionAtk=$qbox" width=60 height=20 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr>
<tr>
<td><button value="Reward" action="bypass -h admin_set_mod ChampionRewardItem=$qbox" width=60 height=20 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="ItemId" action="bypass -h admin_set_mod ChampionRewardItemID=$qbox" width=60 height=20 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="ItmQty" action="bypass -h admin_set_mod ChampionRewardQty=$qbox" width=60 height=20 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="AtkSpd" action="bypass -h admin_set_mod ChampionSpdHp=$qbox" width=60 height=20 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr>
</table>
<br>
<font color="LEVEL">TvT EVENT MOD
<a action="bypass -h admin_html help/l2jmod/tvt.htm">Help</a></font>
<table width=240 border=0 bgcolor="666666">
<tr>
<td><button value="Enable" action="bypass -h admin_set_mod TvTEventEnabled=true" width=60 height=20 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Interval" action="bypass -h admin_set_mod TvTEventInterval=$qbox" width=60 height=20 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="PartTime" action="bypass -h admin_set_mod TvTEventParticipationTime=$qbox" width=60 height=20 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="RunnTime" action="bypass -h admin_set_mod TvTEventRunningTime=$qbox" width=60 height=20 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr>
<tr>
<td><button value="Disable" action="bypass -h admin_set_mod TvTEventEnabled=false" width=60 height=20 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="EventNpc" action="bypass -h admin_set_mod TvTEventParticipationNpcId=$qbox" width=60 height=20 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr>
</table>
<br>
</center>
</body></html>

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@ -38,10 +38,10 @@ Development:<br1>
<td><button value="Server Info" action="bypass -h admin_serverinfo" width=82 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr>
<tr>
<td><button value="Mods" action="bypass -h admin_admin5" width=82 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Config" action="bypass -h admin_config_server" width=82 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Reload" action="bypass -h admin_html reload.htm" width=82 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td></td>
<td></td>
</tr>
</table>
<br><br>

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@ -1,30 +0,0 @@
<html><title>Mods Help</title><body>
<table width=260><tr>
<td width=40><button value="Main" action="bypass -h admin_admin" width=40 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td width=180><center>Mod Help Page</center></td>
<td width=40><button value="Back" action="bypass -h admin_admin5" width=40 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr></table>
<font color="LEVEL"><table width=260><tr>
<td width 90>GM commands page:</td><td><a action="bypass -h admin_html admhelp.htm">Index</a></td><td><a action="bypass -h admin_html help/gmcommands.htm">1</a></td><td><a action="bypass -h admin_html help/gmcommands2.htm">2</a></td><td><a action="bypass -h admin_html help/gmcommands3.htm">3</a></td>
</tr></table></font>
<br>
<font color="FF9933">These are the available settings for this mod.</font><br>
(When a parameter is required, it must be written in the quickbox without leading nor trailing spaces)<br1>
Mandatory parameters will appear <font color="FF0000">&lt;ike this&gt;</font><br1>
Optional parameters will appear <font color="00FF00">[like that]</font><br>
<!-- Mod writers should change from here -->
<font color="LEVEL">Enable</font> - Enable this mod<br>
<font color="LEVEL">Frequecy</font> <font color="FF0000">&lt;integer&gt;</font> - Chances in % for a mob to become champion.<br>
<font color="LEVEL">MinLev</font> <font color="FF0000">&lt;integer&gt;</font> - Minimum level allowed for a mob to spawn as champion.<br>
<font color="LEVEL">MaxLev</font> <font color="FF0000">&lt;seconds&gt;</font> - Maximum level allowed for a mob to spawn as champion.<br>
<br>
<font color="LEVEL">Disable</font> - Disable this mod.<br>
<font color="LEVEL">xHP</font> <font color="FF0000">&lt;integer&gt;</font> - HP multiplier for champion mobs.<br>
<font color="LEVEL">HPregen</font> <font color="FF0000">&lt;float&gt;</font> - HP regeneration rate multiplier<br>
<font color="LEVEL">xAtk</font> <font color="FF0000">&lt;integer&gt;</font> - Attack multiplier for champions (affects matk and patk).<br>
<br>
<font color="LEVEL">Reward</font> <font color="FF0000">&lt;integer&gt;</font> - Chances in % for special champion drops. Unaffected by server multipliers.<br>
<font color="LEVEL">ItemId</font> <font color="FF0000">&lt;integer&gt;</font> - ItemId of the rewards to drop.<br>
<font color="LEVEL">ItmQty</font> <font color="FF0000">&lt;integer&gt;</font> - Maximum amount of special items to drop.<br>
<font color="LEVEL">AtkSpd</font> <font color="FF0000">&lt;integer&gt;</font> - Attack speed multiplier for champions (affects matkspd and patkspd).
</body></html>

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<html><title>Mods Help</title><body>
<table width=260><tr>
<td width=40><button value="Main" action="bypass -h admin_admin" width=40 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td width=180><center>Mod Help Page</center></td>
<td width=40><button value="Back" action="bypass -h admin_admin5" width=40 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr></table>
<font color="LEVEL"><table width=260><tr>
<td width 90>GM commands page:</td><td><a action="bypass -h admin_html admhelp.htm">Index</a></td><td><a action="bypass -h admin_html help/gmcommands.htm">1</a></td><td><a action="bypass -h admin_html help/gmcommands2.htm">2</a></td><td><a action="bypass -h admin_html help/gmcommands3.htm">3</a></td>
</tr></table></font>
<br>
<font color="FF9933">These are the available settings for this mod.</font><br>
(When a parameter is required, it must be written in the quickbox without leading nor trailing spaces)<br1>
Mandatory parameters will appear <font color="FF0000">&lt;ike this&gt;</font><br1>
Optional parameters will appear <font color="00FF00">[like that]</font><br>
<!-- Mod writers should change from here -->
<font color="LEVEL">Enable</font> - Enable this mod<br>
<font color="LEVEL">Interval</font> <font color="FF0000">&lt;minutes&gt;</font> - Time between events.<br>
<font color="LEVEL">PartTime</font> <font color="FF0000">&lt;minutes&gt;</font> - Time allowed for application.<br>
<font color="LEVEL">RunnTime</font> <font color="FF0000">&lt;minutes&gt;</font> - Event duration<br>
<br>
<font color="LEVEL">Disable</font> - Disable this mod.<br>
<font color="LEVEL">EventNpc</font> <font color="FF0000">&lt;integer&gt;</font> - NpcId to be used as event manager.
</body></html>

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@ -1,28 +0,0 @@
<html><title>Mods Help</title><body>
<table width=260><tr>
<td width=40><button value="Main" action="bypass -h admin_admin" width=40 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td width=180><center>Mod Help Page</center></td>
<td width=40><button value="Back" action="bypass -h admin_admin5" width=40 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr></table>
<font color="LEVEL"><table width=260><tr>
<td width 90>GM commands page:</td><td><a action="bypass -h admin_html admhelp.htm">Index</a></td><td><a action="bypass -h admin_html help/gmcommands.htm">1</a></td><td><a action="bypass -h admin_html help/gmcommands2.htm">2</a></td><td><a action="bypass -h admin_html help/gmcommands3.htm">3</a></td>
</tr></table></font>
<br>
<font color="FF9933">These are the available settings for this mod.</font><br>
(When a parameter is required, it must be written in the quickbox without leading nor trailing spaces)<br1>
Mandatory parameters will appear <font color="FF0000">&lt;ike this&gt;</font><br1>
Optional parameters will appear <font color="00FF00">[like that]</font><br>
<!-- Mod writers should change from here -->
<font color="LEVEL">Enable</font> - Enable this mod<br>
<font color="LEVEL">Teleport</font> <font color="FF0000">&lt;true|false&gt;</font> - Enable/disable teleport to partner.<br>
<font color="LEVEL">T.Price</font> <font color="FF0000">&lt;integer&gt;</font> - If teleport enabled, define its cost.<br>
<font color="LEVEL">T.Time</font> <font color="FF0000">&lt;seconds&gt;</font> - If teleport enabled, how many seconds it takes.<br>
<br>
<font color="LEVEL">Disable</font> - Disable this mod.<br>
<font color="LEVEL">Wed Fee</font> <font color="FF0000">&lt;integer&gt;</font> - How much does the ceremony cost.<br>
<font color="LEVEL">Div Fee</font> <font color="FF0000">&lt;integer&gt;</font> - How much the divorce cost<br>
<font color="LEVEL">Cheat.P</font> <font color="FF0000">&lt;true|false&gt;</font> - Engaged/married people will receive penalties if try to engage w/somebody else.<br>
<br>
<font color="LEVEL">FormalW</font> <font color="FF0000">&lt;true|false&gt;</font> - People must have formal wear to participate in the ceremony<br>
<font color="LEVEL">SameSex</font> <font color="FF0000">&lt;true|false&gt;</font> - Allow gay couples
</body></html>

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@ -1,76 +0,0 @@
<html><title>Mods Panel</title><body>
<center>
<table width=270><tr>
<td width=45><button value="Main" action="bypass -h admin_admin" width=45 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td width=180><center>Mods Menu</center></td>
<td width=45><button value="Back" action="bypass -h admin_admin4" width=45 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr></table><br>
<table width=240>
<tr>
<td>QuickBox:</td>
<td><edit var="qbox" width=120 height=15></td>
<td><button value="Help" action="bypass -h admin_html help/mods_menu.htm" width=45 height=20 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr>
</table>
<br>
<font color="LEVEL">WEDDING MOD
<a action="bypass -h admin_html help/l2jmod/wedding.htm">Help</a></font>
<table width=240 border=0 bgcolor="666666">
<tr>
<td><button value="Enable" action="bypass -h admin_set_mod AllowWedding=true" width=60 height=20 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Teleport" action="bypass -h admin_set_mod WeddingTeleport=$qbox" width=60 height=20 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="T.Price" action="bypass -h admin_set_mod WeddingTeleportPrice=$qbox" width=60 height=20 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="T.Time" action="bypass -h admin_set_mod WeddingTeleportDuration=$qbox" width=60 height=20 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr>
<tr>
<td><button value="Disable" action="bypass -h admin_set_mod AllowWedding=false" width=60 height=20 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Wed Fee" action="bypass -h admin_set_mod WeddingPrice=$qbox" width=60 height=20 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Div Fee" action="bypass -h admin_set_mod WeddingDivorceCosts=$qbox" width=60 height=20 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Cheat.P" action="bypass -h admin_set_mod WeddingPunishInfidelity=$qbox" width=60 height=20 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr>
<tr>
<td><button value="FormalW" action="bypass -h admin_set_mod WeddingFormalWear=$qbox" width=60 height=20 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="SameSex" action="bypass -h admin_set_mod WeddingAllowSameSex=$qbox" width=60 height=20 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr>
</table>
<br>
<font color="LEVEL">CHAMPION MOBS MOD
<a action="bypass -h admin_html help/l2jmod/champions.htm">Help</a></font>
<table width=240 border=0 bgcolor="666666">
<tr>
<td><button value="Enable" action="bypass -h admin_set_mod ChampionEnable=true" width=60 height=20 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Freq." action="bypass -h admin_set_mod ChampionFrequency=$qbox" width=60 height=20 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="MinLev" action="bypass -h admin_set_mod ChampionMinLevel=$qbox" width=60 height=20 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="MaxLev" action="bypass -h admin_set_mod ChampionMaxLevel=$qbox" width=60 height=20 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr>
<tr>
<td><button value="Disable" action="bypass -h admin_set_mod ChampionEnable=false" width=60 height=20 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="xHP" action="bypass -h admin_set_mod ChampionHp=$qbox" width=60 height=20 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="HPregen" action="bypass -h admin_set_mod ChampionHpRegen=$qbox" width=60 height=20 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="xAtk" action="bypass -h admin_set_mod ChampionAtk=$qbox" width=60 height=20 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr>
<tr>
<td><button value="Reward" action="bypass -h admin_set_mod ChampionRewardItem=$qbox" width=60 height=20 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="ItemId" action="bypass -h admin_set_mod ChampionRewardItemID=$qbox" width=60 height=20 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="ItmQty" action="bypass -h admin_set_mod ChampionRewardQty=$qbox" width=60 height=20 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="AtkSpd" action="bypass -h admin_set_mod ChampionSpdHp=$qbox" width=60 height=20 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr>
</table>
<br>
<font color="LEVEL">TvT EVENT MOD
<a action="bypass -h admin_html help/l2jmod/tvt.htm">Help</a></font>
<table width=240 border=0 bgcolor="666666">
<tr>
<td><button value="Enable" action="bypass -h admin_set_mod TvTEventEnabled=true" width=60 height=20 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Interval" action="bypass -h admin_set_mod TvTEventInterval=$qbox" width=60 height=20 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="PartTime" action="bypass -h admin_set_mod TvTEventParticipationTime=$qbox" width=60 height=20 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="RunnTime" action="bypass -h admin_set_mod TvTEventRunningTime=$qbox" width=60 height=20 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr>
<tr>
<td><button value="Disable" action="bypass -h admin_set_mod TvTEventEnabled=false" width=60 height=20 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="EventNpc" action="bypass -h admin_set_mod TvTEventParticipationNpcId=$qbox" width=60 height=20 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr>
</table>
<br>
</center>
</body></html>

View File

@ -38,10 +38,10 @@ Development:<br1>
<td><button value="Server Info" action="bypass -h admin_serverinfo" width=82 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr>
<tr>
<td><button value="Mods" action="bypass -h admin_admin5" width=82 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Config" action="bypass -h admin_config_server" width=82 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Reload" action="bypass -h admin_html reload.htm" width=82 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td></td>
<td></td>
</tr>
</table>
<br><br>