Updated skill templates.

This commit is contained in:
MobiusDevelopment
2022-03-14 22:45:15 +00:00
parent fbbdc08710
commit 5afc23e3ce
82 changed files with 2619 additions and 868 deletions

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@@ -474,7 +474,7 @@
</effect>
</effects>
</skill>
<skill id="627" toLevel="5" name="Mental Panic">
<skill id="627" toLevel="5" name="Mental Panic Shot">
<!-- <Fear Skill> The effect lasts for $s1 Frightens the enemy. -->
<abnormalLevel>1</abnormalLevel>
<abnormalTime>3</abnormalTime>

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@@ -2037,7 +2037,7 @@
</effect>
</effects>
</skill>
<skill id="1155" toLevel="23" name="Corpse Burst">
<skill id="1155" toLevel="23" name="Dark Burst">
<!-- Detonates a corpse. Deals magic damage to nearby enemies with $s1 power. -->
<icon>icon.skill1155</icon>
<affectRange>150</affectRange>

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@@ -2164,7 +2164,7 @@
</effect>
</effects>
</skill>
<skill id="1224" toLevel="17" name="Spread Infection">
<skill id="1224" toLevel="17" name="Infection Resilience">
<!-- Infection Atk. Rate $s1 -->
<icon>icon.skill1224</icon>
<abnormalLevel>
@@ -6442,7 +6442,7 @@
</effect>
</effects>
</skill>
<skill id="1263" toLevel="20" name="Curse Gloom">
<skill id="1263" toLevel="20" name="Magic Wound">
<!-- Curses the enemy reducing their M. Def.$s1M. Def. - -->
<icon>icon.skill1263</icon>
<abnormalLevel>3</abnormalLevel>

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@@ -234,7 +234,7 @@
</effect>
</effects>
</skill>
<skill id="1810" toLevel="1" name="Spirit - Might">
<skill id="1810" toLevel="1" name="Adventurer - Might">
<!-- P. Atk. +15% for 20 min. -->
<icon>icon.skill1068</icon>
<abnormalTime>1200</abnormalTime>
@@ -253,7 +253,7 @@
</effect>
</effects>
</skill>
<skill id="1811" toLevel="1" name="Spirit - Shield">
<skill id="1811" toLevel="1" name="Adventurer - Shield">
<!-- For 20 min., P. Def. +15%. -->
<icon>icon.skill1040</icon>
<operateType>A2</operateType>
@@ -272,7 +272,7 @@
</effect>
</effects>
</skill>
<skill id="1812" toLevel="1" name="Spirit - Wind Walk">
<skill id="1812" toLevel="1" name="Adventurer - Wind Walk">
<!-- Speed +33 for 20 min. -->
<icon>icon.skill1204</icon>
<operateType>A2</operateType>
@@ -290,7 +290,7 @@
</effect>
</effects>
</skill>
<skill id="1813" toLevel="1" name="Spirit - Return">
<skill id="1813" toLevel="1" name="Adventurer - Return">
<!-- Teleports to the nearest village. Cannot be used in special places such as the GM Consultation Service. -->
<icon>Icon.skill1050</icon>
<operateType>A1</operateType>
@@ -304,7 +304,7 @@
</effect>
</effects>
</skill>
<skill id="1814" toLevel="1" name="PA Spirit - Focus">
<skill id="1814" toLevel="1" name="Adventurer - Focus">
<!-- For 20 min., P. Critical Rate +30%. -->
<icon>icon.skill1077</icon>
<operateType>A2</operateType>
@@ -323,7 +323,7 @@
</effect>
</effects>
</skill>
<skill id="1815" toLevel="1" name="PA Spirit - Death Whisper">
<skill id="1815" toLevel="1" name="Adventurer - Death Whisper">
<!-- For 20 min., P. Critical Damage +35%. -->
<icon>icon.skill1242</icon>
<operateType>A2</operateType>
@@ -342,7 +342,7 @@
</effect>
</effects>
</skill>
<skill id="1816" toLevel="1" name="Spirit - Guidance">
<skill id="1816" toLevel="1" name="Adventurer - Guidance">
<!-- For 20 min., P. Accuracy +4. -->
<icon>icon.skill1240</icon>
<operateType>A2</operateType>
@@ -360,7 +360,7 @@
</effect>
</effects>
</skill>
<skill id="1817" toLevel="1" name="PA Spirit - Heal">
<skill id="1817" toLevel="1" name="Adventurer - Heal">
<!-- Immediately restores the target's HP with 301 Power. -->
<icon>icon.skill1011</icon>
<operateType>A1</operateType>
@@ -377,7 +377,7 @@
</effect>
</effects>
</skill>
<skill id="1818" toLevel="1" name="Spirit - Haste">
<skill id="1818" toLevel="1" name="Adventurer - Haste">
<!-- Atk. Spd. +33% for 20 min. -->
<icon>icon.skill1086</icon>
<operateType>A2</operateType>
@@ -396,7 +396,7 @@
</effect>
</effects>
</skill>
<skill id="1819" toLevel="1" name="PA Spirit - Acumen">
<skill id="1819" toLevel="1" name="Adventurer - Acumen">
<!-- Casting Spd. +30% for 20 min. -->
<icon>icon.skill1085</icon>
<operateType>A2</operateType>
@@ -415,7 +415,7 @@
</effect>
</effects>
</skill>
<skill id="1820" toLevel="1" name="PA Spirit - Vampiric Rage">
<skill id="1820" toLevel="1" name="Adventurer - Vampiric Rage">
<!-- For 20 min., with a certain chance, absorbs 9% of the inflicted damage as HP. -->
<icon>icon.skill1268</icon>
<operateType>A2</operateType>
@@ -434,7 +434,7 @@
</effect>
</effects>
</skill>
<skill id="1821" toLevel="1" name="Spirit - Empower">
<skill id="1821" toLevel="1" name="Adventurer - Empower">
<!-- M. Atk. power +75% for 20 min. -->
<icon>icon.skill1059</icon>
<operateType>A2</operateType>
@@ -453,7 +453,7 @@
</effect>
</effects>
</skill>
<skill id="1822" toLevel="1" name="PA Spirit - Clarity">
<skill id="1822" toLevel="1" name="Adventurer - Clarity">
<!-- For 20 min., MP Consumption for physical skills -20%, MP Consumption for magical skills -10%, and song/ dance skill's MP consumption -20%. -->
<icon>icon.skill1397</icon>
<operateType>A2</operateType>
@@ -482,7 +482,7 @@
</effect>
</effects>
</skill>
<skill id="1823" toLevel="1" name="PA Spirit - Agility">
<skill id="1823" toLevel="1" name="Adventurer - Agility">
<!-- For 20 min. P. Evasion +4. -->
<icon>icon.skill1087</icon>
<operateType>A2</operateType>
@@ -500,7 +500,7 @@
</effect>
</effects>
</skill>
<skill id="1824" toLevel="1" name="PA Spirit - Decrease Weight">
<skill id="1824" toLevel="1" name="Adventurer - Decrease Weight">
<!-- For 20 min., overweight limit +9000. -->
<icon>icon.skill1257</icon>
<operateType>A2</operateType>
@@ -518,7 +518,7 @@
</effect>
</effects>
</skill>
<skill id="1825" toLevel="1" name="Spirit - Recharge">
<skill id="1825" toLevel="1" name="Adventurer - Recharge">
<!-- Recovers MP up to 94 power depending on the target's level. -->
<icon>icon.skill1013</icon>
<operateType>A1</operateType>
@@ -710,7 +710,7 @@
</effect>
</effects>
</skill>
<skill id="1835" toLevel="1" name="Mount Saber Tooth Cougar">
<skill id="1835" toLevel="1" name="Mount Saber-toothed Cougar">
<!-- Allows to mount a Saber Tooth Cougar. -->
<icon>icon.skill1835</icon>
<abnormalLevel>1</abnormalLevel>
@@ -800,7 +800,7 @@
</effect>
</effects>
</skill>
<skill id="1838" toLevel="1" name="PA Spirit - Prophecy of Water">
<skill id="1838" toLevel="1" name="Adventurer - Prophecy of Water">
<!-- PA only. For 10 min., a party member's MP Recovery Rate +10%, M. Atk. +10%, M. Def. +10%, Casting Spd. +5%, Debuff Resistance +10%, Skill MP Consumption -3%. Consumes 10 Spirit Ore. -->
<icon>icon.skill1355</icon>
<operateType>A1</operateType>
@@ -811,7 +811,7 @@
<effectPoint>666</effectPoint>
<mpConsume>72</mpConsume>
</skill>
<skill id="1839" toLevel="1" name="PA Spirit - Prophecy of Fire">
<skill id="1839" toLevel="1" name="Adventurer - Prophecy of Fire">
<!-- PA only. For 10 min., a party member's Max HP +10%, HP Recovery Rate +10%, P. Atk. +10%, P. Def. +10%, Speed +5%, Debuff Resistance +10%. Consumes 10 Spirit Ore. -->
<icon>icon.skill1356</icon>
<operateType>A1</operateType>
@@ -822,7 +822,7 @@
<effectPoint>666</effectPoint>
<mpConsume>72</mpConsume>
</skill>
<skill id="1840" toLevel="1" name="PA Spirit - Prophecy of Wind">
<skill id="1840" toLevel="1" name="Adventurer - Prophecy of Wind">
<!-- PA only. For 10 min., a party member's. P./ M. Accuracy +3, P./ M. Evasion +3, P. Critical Rate/ M. Skill Critical Rate +10%, P. Critical Damage/ M. Skill Critical Damage +15%, Speed +10%, Debuff Resistance +10%, damage to Raid Bosses +15%. Consumes 10 Spirit Ore. -->
<icon>icon.skill1357</icon>
<operateType>A1</operateType>
@@ -833,7 +833,7 @@
<effectPoint>666</effectPoint>
<mpConsume>72</mpConsume>
</skill>
<skill id="1841" toLevel="1" name="PA Spirit - Might">
<skill id="1841" toLevel="1" name="Adventurer - Might">
<!-- For 20 min., P. Atk. +15%. PA only. -->
<icon>icon.skill1068</icon>
<operateType>A1</operateType>
@@ -844,7 +844,7 @@
<effectPoint>379</effectPoint>
<mpConsume>12</mpConsume>
</skill>
<skill id="1842" toLevel="1" name="PA Spirit - Shield">
<skill id="1842" toLevel="1" name="Adventurer - Shield">
<!-- For 20 min., P.Def +15%. PA only. -->
<icon>icon.skill1040</icon>
<operateType>A1</operateType>
@@ -855,7 +855,7 @@
<effectPoint>418</effectPoint>
<mpConsume>12</mpConsume>
</skill>
<skill id="1843" toLevel="1" name="PA Spirit - Wind Walk">
<skill id="1843" toLevel="1" name="Adventurer - Wind Walk">
<!-- For 20 min., Speed +33. PA only. -->
<icon>icon.skill1204</icon>
<operateType>A1</operateType>
@@ -866,7 +866,7 @@
<effectPoint>285</effectPoint>
<mpConsume>12</mpConsume>
</skill>
<skill id="1844" toLevel="1" name="PA Spirit - Return">
<skill id="1844" toLevel="1" name="Adventurer - Return">
<!-- Teleports to the nearest village. Cannot be used in special places such as the GM Consultation Service. PA only. -->
<icon>Icon.skill1050</icon>
<operateType>A1</operateType>
@@ -875,7 +875,7 @@
<reuseDelay>75000</reuseDelay>
<mpConsume>12</mpConsume>
</skill>
<skill id="1845" toLevel="1" name="PA Spirit - Focus">
<skill id="1845" toLevel="1" name="Adventurer - Focus">
<!-- For 20 min., P. Critical Rate +30%. PA only. -->
<icon>icon.skill1077</icon>
<operateType>A1</operateType>
@@ -886,7 +886,7 @@
<effectPoint>495</effectPoint>
<mpConsume>12</mpConsume>
</skill>
<skill id="1846" toLevel="1" name="PA Spirit - Death Whisper">
<skill id="1846" toLevel="1" name="Adventurer - Death Whisper">
<!-- For 20 min., P. Critical Damage +35%. PA only. -->
<icon>icon.skill1242</icon>
<operateType>A1</operateType>
@@ -897,7 +897,7 @@
<effectPoint>532</effectPoint>
<mpConsume>12</mpConsume>
</skill>
<skill id="1847" toLevel="1" name="Spirit - Guidance">
<skill id="1847" toLevel="1" name="Adventurer - Guidance">
<!-- For 20 min., P. Accuracy +4. PA only. -->
<icon>icon.skill1240</icon>
<operateType>A1</operateType>
@@ -908,7 +908,7 @@
<effectPoint>532</effectPoint>
<mpConsume>12</mpConsume>
</skill>
<skill id="1848" toLevel="1" name="PA Spirit - Heal">
<skill id="1848" toLevel="1" name="Adventurer - Heal">
<!-- Momentarily recovers the target's HP with 301 power. PA only. -->
<icon>icon.skill1011</icon>
<operateType>A1</operateType>
@@ -919,7 +919,7 @@
<effectPoint>301</effectPoint>
<mpConsume>52</mpConsume>
</skill>
<skill id="1849" toLevel="1" name="PA Spirit - Haste">
<skill id="1849" toLevel="1" name="Adventurer - Haste">
<!-- For 20 min., Atk. Spd +33%. PA only. -->
<icon>icon.skill1086</icon>
<operateType>A1</operateType>
@@ -930,7 +930,7 @@
<effectPoint>495</effectPoint>
<mpConsume>12</mpConsume>
</skill>
<skill id="1850" toLevel="1" name="PA Spirit - Acumen">
<skill id="1850" toLevel="1" name="Adventurer - Acumen">
<!-- For 20 min., Casting Spd +30%. PA only. -->
<icon>icon.skill1085</icon>
<operateType>A1</operateType>
@@ -941,7 +941,7 @@
<effectPoint>457</effectPoint>
<mpConsume>12</mpConsume>
</skill>
<skill id="1851" toLevel="1" name="PA Spirit - Vampiric Rage">
<skill id="1851" toLevel="1" name="Adventurer - Vampiric Rage">
<!-- For 20 min., with a certain chance, absorbs 5% of the inflicted damage as HP. PA only. -->
<icon>icon.skill1268</icon>
<operateType>A1</operateType>
@@ -952,7 +952,7 @@
<effectPoint>646</effectPoint>
<mpConsume>12</mpConsume>
</skill>
<skill id="1852" toLevel="1" name="PA Spirit - Empower">
<skill id="1852" toLevel="1" name="Adventurer - Empower">
<!-- For 20 min., M. Atk. +75%. PA only. -->
<icon>icon.skill1059</icon>
<operateType>A1</operateType>
@@ -963,7 +963,7 @@
<effectPoint>495</effectPoint>
<mpConsume>12</mpConsume>
</skill>
<skill id="1853" toLevel="1" name="PA Spirit - Clarity">
<skill id="1853" toLevel="1" name="Adventurer - Clarity">
<!-- For 60 min., P. Skill MP Consumption -20%, M. Skill MP Consumption -10%, Song/ Dance MP Consumption -20%. PA only. -->
<icon>icon.skill1397</icon>
<operateType>A1</operateType>
@@ -974,7 +974,7 @@
<effectPoint>655</effectPoint>
<mpConsume>12</mpConsume>
</skill>
<skill id="1854" toLevel="1" name="PA Spirit - Agility">
<skill id="1854" toLevel="1" name="Adventurer - Agility">
<!-- For 20 min., P. Evasion +4. PA only. -->
<icon>icon.skill1087</icon>
<operateType>A1</operateType>
@@ -985,7 +985,7 @@
<effectPoint>495</effectPoint>
<mpConsume>12</mpConsume>
</skill>
<skill id="1855" toLevel="1" name="PA Spirit - Decrease Weight">
<skill id="1855" toLevel="1" name="Adventurer - Decrease Weight">
<!-- For 20 min., overweight limit +9000. PA only. -->
<icon>icon.skill1257</icon>
<operateType>A1</operateType>
@@ -996,7 +996,7 @@
<effectPoint>495</effectPoint>
<mpConsume>12</mpConsume>
</skill>
<skill id="1856" toLevel="1" name="PA Spirit - Recharge">
<skill id="1856" toLevel="1" name="Adventurer - Recharge">
<!-- Recovers up to 94 MP depending on the target's level. PA only. -->
<icon>icon.skill1013</icon>
<operateType>A1</operateType>
@@ -1018,7 +1018,7 @@
<effectPoint>365</effectPoint>
<mpConsume>83</mpConsume>
</skill>
<skill id="1858" toLevel="1" name="PA Spirit - Blessed Body">
<skill id="1858" toLevel="1" name="Adventurer - Blessed Body">
<!-- For $s1, Max HP +$s2. PA only. -->
<icon>icon.skill1045</icon>
<operateType>A1</operateType>
@@ -1029,7 +1029,7 @@
<effectPoint>646</effectPoint>
<mpConsume>52</mpConsume>
</skill>
<skill id="1859" toLevel="1" name="PA Spirit - Blessed Soul">
<skill id="1859" toLevel="1" name="Adventurer - Blessed Soul">
<!-- For $s1, Max MP +$s2. PA only. -->
<icon>icon.skill1048</icon>
<operateType>A1</operateType>
@@ -1040,7 +1040,7 @@
<effectPoint>635</effectPoint>
<mpConsume>52</mpConsume>
</skill>
<skill id="1860" toLevel="1" name="PA Spirit - Shock Resistance">
<skill id="1860" toLevel="1" name="Adventurer - Shock Resistance">
<!-- For $s1, Stun Resistance +$s2. PA only. -->
<icon>icon.skill1259</icon>
<operateType>A1</operateType>
@@ -1051,7 +1051,7 @@
<effectPoint>646</effectPoint>
<mpConsume>35</mpConsume>
</skill>
<skill id="1861" toLevel="1" name="PA Spirit - Advanced Block">
<skill id="1861" toLevel="1" name="Adventurer - Advanced Block">
<!-- For $s1, Shield Defense +$s2. PA only. -->
<icon>icon.skill1304</icon>
<operateType>A1</operateType>
@@ -1062,7 +1062,7 @@
<effectPoint>714</effectPoint>
<mpConsume>49</mpConsume>
</skill>
<skill id="1862" toLevel="1" name="PA Spirit - Wild Magic">
<skill id="1862" toLevel="1" name="Adventurer - Wild Magic">
<!-- PA only. Shield M. Skill Critical Rate +$s2 for $s1 -->
<icon>icon.skill1303</icon>
<operateType>A1</operateType>
@@ -1073,7 +1073,7 @@
<effectPoint>635</effectPoint>
<mpConsume>58</mpConsume>
</skill>
<skill id="1863" toLevel="1" name="PA Spirit - Stigma of Shillien">
<skill id="1863" toLevel="1" name="Adventurer - Stigma of Shillien">
<!-- For $s1, Melee Weapon Resistance -$s2, M. Def. -$s3. PA only. -->
<icon>icon.skill1539</icon>
<operateType>A1</operateType>
@@ -1084,7 +1084,7 @@
<effectPoint>-635</effectPoint>
<mpConsume>24</mpConsume>
</skill>
<skill id="1864" toLevel="1" name="PA Spirit - Berserker Spirit">
<skill id="1864" toLevel="1" name="Adventurer - Berserker Spirit">
<!-- For $s1, party member's P. Def. -$s2, M. Def. -$s3, P. Evasion -$s4, P. Atk. +$s5, M. Atk. +$s6, Atk. Spd. +$s7, Casting Spd. +$s8, Speed +$s9. For PA. -->
<icon>icon.skill1062</icon>
<operateType>A1</operateType>

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@@ -38,7 +38,7 @@
</effect>
</effects>
</skill>
<skill id="2003" toLevel="1" name="Squash Seed">
<skill id="2003" toLevel="1" name="Pumpkin Seed">
<hitTime>1500</hitTime>
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
@@ -61,7 +61,7 @@
</effect>
</effects>
</skill>
<skill id="2004" toLevel="1" name="Large Squash Seed">
<skill id="2004" toLevel="1" name="Large Pumpkin Seed">
<hitTime>1500</hitTime>
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
@@ -359,7 +359,7 @@
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="2027" toLevel="1" name="Blessed Scroll: Enchant A-grade Weapon">
<skill id="2027" toLevel="1" name="Protecting Scroll: Enchant A-grade Weapon">
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLevel>1</magicLevel>
<operateType>A1</operateType>
@@ -368,7 +368,7 @@
<targetType>ITEM</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="2028" toLevel="1" name="Blessed Scroll: Enchant B-grade Weapon">
<skill id="2028" toLevel="1" name="Protecting Scroll: Enchant B-grade Weapon">
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLevel>1</magicLevel>
<operateType>A1</operateType>
@@ -377,7 +377,7 @@
<targetType>ITEM</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="2029" toLevel="1" name="Blessed Scroll: Enchant C-grade Weapon">
<skill id="2029" toLevel="1" name="Protecting Scroll: Enchant C-grade Weapon">
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLevel>1</magicLevel>
<operateType>A1</operateType>
@@ -386,7 +386,7 @@
<targetType>ITEM</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="2030" toLevel="1" name="Blessed Scroll: Enchant D-grade Weapon">
<skill id="2030" toLevel="1" name="Protecting Scroll: Enchant D-grade Weapon">
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLevel>1</magicLevel>
<operateType>A1</operateType>

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@@ -1,6 +1,6 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd">
<skill id="2209" toLevel="1" name="Blessed Scroll: Enchant A-grade Armor">
<skill id="2209" toLevel="1" name="Protecting Scroll: Enchant A-grade Armor">
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLevel>1</magicLevel>
<operateType>A1</operateType>
@@ -9,7 +9,7 @@
<targetType>ITEM</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="2210" toLevel="1" name="Blessed Scroll: Enchant B-grade Armor">
<skill id="2210" toLevel="1" name="Protecting Scroll: Enchant B-grade Armor">
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLevel>1</magicLevel>
<operateType>A1</operateType>
@@ -18,7 +18,7 @@
<targetType>ITEM</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="2211" toLevel="1" name="Blessed Scroll: Enchant C-grade Armor">
<skill id="2211" toLevel="1" name="Protecting Scroll: Enchant C-grade Armor">
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLevel>1</magicLevel>
<operateType>A1</operateType>
@@ -27,7 +27,7 @@
<targetType>ITEM</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="2212" toLevel="1" name="Blessed Scroll: Enchant D-grade Armor">
<skill id="2212" toLevel="1" name="Protecting Scroll: Enchant D-grade Armor">
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLevel>1</magicLevel>
<operateType>A1</operateType>

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@@ -1789,7 +1789,7 @@
</effect>
</effects>
</skill>
<skill id="4245" toLevel="1" name="Mimic of Wrath">
<skill id="4245" toLevel="1" name="Mimic's Rage">
<abnormalLevel>1</abnormalLevel>
<abnormalTime>1800</abnormalTime>
<abnormalType>PUBLIC_SLOT</abnormalType>

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@@ -4759,7 +4759,7 @@
</effect>
</effects>
</skill>
<skill id="4683" toLevel="1" name="Valakas Dragon Breath">
<skill id="4683" toLevel="1" name="Valakas: Dragon Breath">
<!-- Deadly fire envelopes your entire body, causing your HP to drop rapidly. -->
<icon>icon.skill4683</icon>
<abnormalLevel>1</abnormalLevel>
@@ -4796,7 +4796,7 @@
</effect>
</effects>
</skill>
<skill id="4684" toLevel="1" name="Valakas Dragon Breath">
<skill id="4684" toLevel="1" name="Valakas: Dragon Breath">
<!-- Deadly fire envelopes your entire body, causing your HP to drop rapidly. -->
<icon>icon.skill4683</icon>
<abnormalLevel>1</abnormalLevel>
@@ -5217,7 +5217,7 @@
</effect>
</effects>
</skill>
<skill id="4699" toLevel="13" name="Blessing of Queen">
<skill id="4699" toLevel="13" name="Queen's Blessing">
<!-- A buff used by Feline Queen. For $s1, P. Critical Rate +$s2, P. Critical Damage +$s3. -->
<icon>icon.skill1331</icon>
<abnormalLevel>

View File

@@ -1,6 +1,6 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd">
<skill id="4700" toLevel="13" name="Gift of Queen">
<skill id="4700" toLevel="13" name="Queen's Gift">
<!-- A buff used by Feline Queen. For $s1, P. Atk. +$s2, P. Accuracy +$s3. -->
<icon>icon.skill1331</icon>
<abnormalLevel>
@@ -100,7 +100,7 @@
</effect>
</effects>
</skill>
<skill id="4701" toLevel="13" name="Cure of Queen">
<skill id="4701" toLevel="13" name="Queen's Cure">
<!-- A special magic of Feline Queen, it can remove curses. Removes Suppression, Accuracy Decrease State and P./ M. Atk. Decrease State from members. (Probability: $s1) -->
<affectRange>1000</affectRange>
<effectPoint>
@@ -177,7 +177,7 @@
</effect>
</effects>
</skill>
<skill id="4702" toLevel="13" name="Blessing of Seraphim">
<skill id="4702" toLevel="13" name="Seraphim's Blessing">
<!-- A buff used by Seraphim. For $s1, MP Recovery Rate +$s2, M. Skill Critical Rate +$s3. -->
<icon>icon.skill1332</icon>
<abnormalLevel>
@@ -277,7 +277,7 @@
</effect>
</effects>
</skill>
<skill id="4703" toLevel="13" name="Gift of Seraphim">
<skill id="4703" toLevel="13" name="Seraphim's Gift">
<!-- A buff used by Seraphim. For $s1, pM. Skill Cooldown -$s2, M. Atk. +$s3. -->
<icon>icon.skill1332</icon>
<abnormalLevel>
@@ -378,7 +378,7 @@
</effect>
</effects>
</skill>
<skill id="4704" toLevel="13" name="Cure of Seraphim">
<skill id="4704" toLevel="13" name="Seraphim's Cure">
<!-- Seraphim's magic can remove curses. Removes Paralysis/ Shock/ Sleep/ Hold/ Fear/ Silence from party members. (Probability: $s1) -->
<affectRange>1000</affectRange>
<effectPoint>
@@ -455,7 +455,7 @@
</effect>
</effects>
</skill>
<skill id="4705" toLevel="13" name="Curse of Shade">
<skill id="4705" toLevel="13" name="Shadow's Curse">
<!-- Nightshade's debuff magic. Provokes the enemy to attack and then casts a curse. Momentarily P./ M. Def. -$s1 -->
<icon>icon.skill1333</icon>
<abnormalLevel>
@@ -606,7 +606,7 @@
</effect>
</effects>
</skill>
<skill id="4706" toLevel="13" name="Mass Curse of Shade">
<skill id="4706" toLevel="13" name="Shadow's Mass Curse">
<!-- Nightshade's debuff magic. Provokes nearby enemies to attack and then casts a curse. Momentarily their P./ M. Def. -$s1 -->
<icon>icon.skill1333</icon>
<abnormalLevel>

View File

@@ -3282,7 +3282,7 @@
</effect>
</effects>
</skill>
<skill id="5096" toLevel="1" name="Antharas Power Shot">
<skill id="5096" toLevel="1" name="Antharas: Power Shot">
<castRange>600</castRange>
<effectPoint>-100</effectPoint>
<effectRange>1100</effectRange>

View File

@@ -1699,7 +1699,7 @@
</effect>
</effects>
</skill>
<skill id="5657" toLevel="85" name="Gatekeeper Prominence">
<skill id="5657" toLevel="85" name="Gatekeeper's Prominence">
<!-- Detonates a fireball by compressing the air around the caster. Power $s1 -->
<icon>icon.skill1230</icon>
<castRange>900</castRange>

View File

@@ -1293,7 +1293,7 @@
</affectScope>
<affectObject>NOT_FRIEND</affectObject>
</skill>
<skill id="5860" toLevel="1" name="Wrath of Valakas">
<skill id="5860" toLevel="1" name="Valakas' Rage">
<!-- Temporarily blocks magic skills and decreases Speed. In 10 sec. Destruction of Body is activated, inflicting major physical damage on nearby allies. -->
<icon>icon.skill5860</icon>
<abnormalLevel>1</abnormalLevel>

View File

@@ -343,7 +343,7 @@
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="6038" toLevel="1" name="Report Status">
<skill id="6038" toLevel="1" name="Movement Block">
<!-- You are under suspicion of using an illegal program. Chatting has been blocked. -->
<icon>icon.skill6038</icon>
<abnormalLevel>1</abnormalLevel>
@@ -363,7 +363,7 @@
<effect name="BlockChat" />
</effects>
</skill>
<skill id="6039" toLevel="1" name="Report Status">
<skill id="6039" toLevel="1" name="Movement Block">
<!-- You are under suspicion of using this program illegally. Party participation has been blocked. -->
<icon>icon.skill6038</icon>
<abnormalLevel>1</abnormalLevel>
@@ -383,7 +383,7 @@
<effect name="BlockParty" />
</effects>
</skill>
<skill id="6040" toLevel="1" name="Report Status">
<skill id="6040" toLevel="1" name="Movement Block">
<!-- You are under suspicion of using this program illegally. You can be attacked. -->
<icon>icon.skill6038</icon>
<abnormalLevel>1</abnormalLevel>
@@ -1141,7 +1141,7 @@
<magicCriticalRate>-5</magicCriticalRate>
<targetType>SELF</targetType>
</skill>
<skill id="6055" toLevel="1" name="Report Status">
<skill id="6055" toLevel="1" name="Movement Block">
<!-- You are under suspicion of using an illegal program. Your actions have been restricted. -->
<icon>icon.skill6038</icon>
<abnormalLevel>1</abnormalLevel>
@@ -1163,7 +1163,7 @@
</effect>
</effects>
</skill>
<skill id="6056" toLevel="1" name="Report Status">
<skill id="6056" toLevel="1" name="Movement Block">
<!-- You are under suspicion of using an illegal program. Your actions have been restricted. -->
<icon>icon.skill6038</icon>
<abnormalLevel>1</abnormalLevel>
@@ -1185,7 +1185,7 @@
</effect>
</effects>
</skill>
<skill id="6057" toLevel="1" name="Report Status">
<skill id="6057" toLevel="1" name="Movement Block">
<!-- You are under suspicion of using this program illegally. you're no longer permitted to move. -->
<icon>icon.skill6038</icon>
<abnormalLevel>1</abnormalLevel>
@@ -1208,7 +1208,7 @@
</effect>
</effects>
</skill>
<skill id="6058" toLevel="1" name="Report Status">
<skill id="6058" toLevel="1" name="Movement Block">
<!-- You are under suspicion of using this program illegally. you're no longer permitted to move. -->
<icon>icon.skill6038</icon>
<abnormalLevel>1</abnormalLevel>

View File

@@ -312,7 +312,7 @@
<hitTime>200</hitTime>
<reuseDelay>1000</reuseDelay>
</skill>
<skill id="6120" toLevel="1" name="New Year Gift">
<skill id="6120" toLevel="1" name="Christmas Gift">
<!-- For 1 h., Max HP +10%, Max MP +10%, Max CP +10%, Speed +15%, P. Atk. +10%, M. Atk. +15%, P. Critical Rate +5, P. Critical Damage +15%, M. Skill Critical Rate +2. -->
<icon>icon.etc_pi_gift_box_i04</icon>
<abnormalLevel>2</abnormalLevel>
@@ -438,7 +438,7 @@
</effect>
</effects>
</skill>
<skill id="6128" toLevel="1" name="Presentation - Cow Rage">
<skill id="6128" toLevel="1" name="Cow's Rage">
<hitTime>3000</hitTime>
<magicLevel>76</magicLevel>
<operateType>A1</operateType>
@@ -1307,7 +1307,7 @@
<targetType>ENEMY</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="6169" toLevel="1" name="Shyeed's Fury">
<skill id="6169" toLevel="1" name="Shyeed's Rage">
<!-- Shyeed's cries continue to be heard. Nearby monsters seem to get stronger. -->
<icon>icon.skill6169</icon>
<abnormalLevel>1</abnormalLevel>
@@ -1323,7 +1323,7 @@
<targetType>TARGET</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="6170" toLevel="1" name="Shyeed's Fury">
<skill id="6170" toLevel="1" name="Shyeed's Rage">
<icon>icon.skill6169</icon>
<abnormalLevel>1</abnormalLevel>
<abnormalTime>60</abnormalTime>

View File

@@ -1528,7 +1528,7 @@
</effect>
</effects>
</skill>
<skill id="6285" toLevel="1" name="Rage of Ice">
<skill id="6285" toLevel="1" name="Ice Rage">
<!-- Casting Spd. +15% for 20 min. -->
<abnormalLevel>1</abnormalLevel>
<abnormalTime>1800</abnormalTime>

View File

@@ -292,7 +292,7 @@
</effect>
</effects>
</skill>
<skill id="6311" toLevel="1" name="Solina Thrust">
<skill id="6311" toLevel="1" name="Solina's Thrust">
<castRange>40</castRange>
<coolTime>500</coolTime>
<effectPoint>-574</effectPoint>

View File

@@ -1848,7 +1848,7 @@
<affectScope>POINT_BLANK</affectScope>
<affectObject>NOT_FRIEND</affectObject>
</skill>
<skill id="6618" toLevel="7" name="Maguen Strike">
<skill id="6618" toLevel="7" name="Maguen's Strike">
<!-- For $s1, Speed -$s2. -->
<icon>icon.skill1160</icon>
<abnormalLevel>3</abnormalLevel>
@@ -1903,7 +1903,7 @@
</effect>
</effects>
</skill>
<skill id="6619" toLevel="7" name="Maguen Power Strike">
<skill id="6619" toLevel="7" name="Maguen's Power Strike">
<!-- For $s1, Speed -$s2. -->
<icon>icon.skill1160</icon>
<abnormalLevel>4</abnormalLevel>

View File

@@ -828,7 +828,7 @@
<targetType>ENEMY</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="6834" toLevel="1" name="Range Magic Attack">
<skill id="6834" toLevel="1" name="A ranged magic attack.">
<blockedInOlympiad>false</blockedInOlympiad>
<effectPoint>-10000</effectPoint>
<operateType>A1</operateType>
@@ -877,7 +877,7 @@
<effect name="Mute" />
</effects>
</skill>
<skill id="6837" toLevel="1" name="Range Magic Attack">
<skill id="6837" toLevel="1" name="A ranged magic attack.">
<effectPoint>-10000</effectPoint>
<operateType>A1</operateType>
<magicCriticalRate>-5</magicCriticalRate>
@@ -1552,7 +1552,7 @@
</effect>
</effects>
</skill>
<skill id="6871" toLevel="1" name="Range Magic Attack">
<skill id="6871" toLevel="1" name="A ranged magic attack.">
<affectRange>200</affectRange>
<castRange>150</castRange>
<effectPoint>-10000</effectPoint>
@@ -1629,7 +1629,7 @@
</effect>
</effects>
</skill>
<skill id="6874" toLevel="1" name="Range Magic Attack">
<skill id="6874" toLevel="1" name="A ranged magic attack.">
<affectRange>200</affectRange>
<effectPoint>-10000</effectPoint>
<attributeType>DARK</attributeType>

View File

@@ -572,7 +572,7 @@
<skill id="6963" toLevel="1" name="Blessed A-grade Enchant Stone">
<operateType>A1</operateType>
</skill>
<skill id="6964" toLevel="1" name="Scroll: Enchant Hair Accessory">
<skill id="6964" toLevel="1" name="Eva's Scroll: Enchant Hair Accessory">
<!-- To Enchant Hair Accessory. -->
<operateType>A1</operateType>
</skill>

View File

@@ -113,7 +113,7 @@
<targetType>ITEM</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="9257" toLevel="1" name="Mentor's Scroll: Enchant D-grade Weapon">
<skill id="9257" toLevel="1" name="Scroll: Enchant D-grade Weapon">
<operateType>A1</operateType>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
@@ -122,7 +122,7 @@
<targetType>ITEM</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="9259" toLevel="1" name="Mentor's Scroll: Enchant C-grade Weapon">
<skill id="9259" toLevel="1" name="Scroll: Enchant C-grade Weapon">
<operateType>A1</operateType>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>

View File

@@ -763,7 +763,7 @@
</effect>
</effects>
</skill>
<skill id="13883" toLevel="15" name="HP-Savagery">
<skill id="13883" toLevel="15" name="HP Wild">
<!-- Max HP +$s1, M. Skill Critical Rate +$s2. -->
<icon>icon.ensoul_big_pm</icon>
<operateType>P</operateType>
@@ -898,7 +898,7 @@
</effect>
</effects>
</skill>
<skill id="13886" toLevel="15" name="MP Wrath">
<skill id="13886" toLevel="15" name="MP Fury">
<!-- Max MP +$s1, Atk. Spd +$s2. -->
<icon>icon.ensoul_big_pm</icon>
<operateType>P</operateType>

View File

@@ -615,7 +615,7 @@
<targetType>TARGET</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="15182" toLevel="1" name="Adolph's Superior Aggression Aura">
<skill id="15182" toLevel="1" name="Adolph: Superior Aggression Aura">
<!-- Provokes target into attacking you by forcefully changing their target. -->
<icon>icon.skill10027</icon>
<operateType>A1</operateType>
@@ -638,7 +638,7 @@
<effect name="GetAgro" />
</effects>
</skill>
<skill id="15183" toLevel="1" name="Adolph's Superior Aggression Aura">
<skill id="15183" toLevel="1" name="Adolph: Superior Aggression Aura">
<!-- Provokes target into attacking you by forcefully changing their target. -->
<icon>icon.skill10027</icon>
<operateType>A1</operateType>
@@ -661,7 +661,7 @@
<effect name="GetAgro" />
</effects>
</skill>
<skill id="15184" toLevel="1" name="Adolph's Superior Aggression Aura">
<skill id="15184" toLevel="1" name="Adolph: Superior Aggression Aura">
<!-- Provokes target into attacking you by forcefully changing their target. -->
<icon>icon.skill10027</icon>
<operateType>A1</operateType>
@@ -684,7 +684,7 @@
<effect name="GetAgro" />
</effects>
</skill>
<skill id="15185" toLevel="1" name="Adolph's Shield Wave">
<skill id="15185" toLevel="1" name="Adolph: Shield Wave">
<!-- Attacks the targets in the front and inflicts Stun for 9 sec. -->
<icon>icon.skill10012</icon>
<operateType>A2</operateType>
@@ -719,7 +719,7 @@
</effect>
</effects>
</skill>
<skill id="15186" toLevel="1" name="Adolph's Shield Wave">
<skill id="15186" toLevel="1" name="Adolph: Shield Wave">
<!-- Attacks the targets in the front and inflicts Stun for 9 sec. -->
<icon>icon.skill10012</icon>
<operateType>A2</operateType>
@@ -754,7 +754,7 @@
</effect>
</effects>
</skill>
<skill id="15187" toLevel="1" name="Adolph's Shield Wave">
<skill id="15187" toLevel="1" name="Adolph: Shield Wave">
<!-- Attacks the targets in the front and inflicts Stun for 9 sec. -->
<icon>icon.skill10012</icon>
<operateType>A2</operateType>
@@ -789,7 +789,7 @@
</effect>
</effects>
</skill>
<skill id="15188" toLevel="1" name="Hayuk's Multiple Arrow">
<skill id="15188" toLevel="1" name="Hayuk: Multiple Arrows">
<!-- Attacks the target and surrounding enemies with 23391 power added to P. Atk. -->
<icon>icon.skill10771</icon>
<operateType>A1</operateType>
@@ -813,7 +813,7 @@
</effect>
</effects>
</skill>
<skill id="15189" toLevel="1" name="Hayuk's Multiple Arrow">
<skill id="15189" toLevel="1" name="Hayuk: Multiple Arrows">
<!-- Attacks the target and surrounding enemies with 27459 power added to P. Atk. -->
<icon>icon.skill10771</icon>
<operateType>A1</operateType>
@@ -837,7 +837,7 @@
</effect>
</effects>
</skill>
<skill id="15190" toLevel="1" name="Hayuk's Multiple Arrow">
<skill id="15190" toLevel="1" name="Hayuk: Multiple Arrows">
<!-- Attacks the target and surrounding enemies with 31527 power added to P. Atk. -->
<icon>icon.skill10771</icon>
<operateType>A1</operateType>
@@ -861,7 +861,7 @@
</effect>
</effects>
</skill>
<skill id="15191" toLevel="1" name="Hayuk's Heavy Arrow Rain">
<skill id="15191" toLevel="1" name="Hayuk: Heavy Arrow Rain">
<!-- Rains down arrows like rain on the target and nearby enemies with 22526 power added to P. Atk. -->
<icon>icon.skill10772</icon>
<operateType>A1</operateType>
@@ -884,7 +884,7 @@
</effect>
</effects>
</skill>
<skill id="15192" toLevel="1" name="Hayuk's Heavy Arrow Rain">
<skill id="15192" toLevel="1" name="Hayuk: Heavy Arrow Rain">
<!-- Rains down arrows like rain on the target and nearby enemies with 26448 power added to P. Atk. -->
<icon>icon.skill10772</icon>
<operateType>A1</operateType>
@@ -907,7 +907,7 @@
</effect>
</effects>
</skill>
<skill id="15193" toLevel="1" name="Hayuk's Heavy Arrow Rain">
<skill id="15193" toLevel="1" name="Hayuk: Heavy Arrow Rain">
<!-- Rains down arrows like rain on the target and nearby enemies with 30371 power added to P. Atk. -->
<icon>icon.skill10772</icon>
<operateType>A1</operateType>
@@ -930,7 +930,7 @@
</effect>
</effects>
</skill>
<skill id="15194" toLevel="1" name="Eliyah's Mass Exile">
<skill id="15194" toLevel="1" name="Eliyah: Mass Exile">
<!-- Banishes enemies near the target to another dimension. The exiled target becomes incapacitated and invincible to some attacks, skills, and debuffs. -282 HP per sec. -->
<icon>icon.skill11296</icon>
<operateType>A2</operateType>
@@ -975,7 +975,7 @@
<effect name="DebuffBlock" />
</effects>
</skill>
<skill id="15195" toLevel="1" name="Eliyah's Mass Exile">
<skill id="15195" toLevel="1" name="Eliyah: Mass Exile">
<!-- Banishes enemies near the target to another dimension. The exiled target becomes incapacitated and invincible to some attacks, skills, and debuffs. -296 HP per sec. -->
<icon>icon.skill11296</icon>
<operateType>A2</operateType>
@@ -1020,7 +1020,7 @@
<effect name="DebuffBlock" />
</effects>
</skill>
<skill id="15196" toLevel="1" name="Eliyah's Mass Exile">
<skill id="15196" toLevel="1" name="Eliyah: Mass Exile">
<!-- Banishes enemies near the target to another dimension. The exiled target becomes incapacitated and invincible to some attacks, skills, and debuffs. -313 HP per sec. -->
<icon>icon.skill11296</icon>
<operateType>A2</operateType>
@@ -1065,7 +1065,7 @@
<effect name="DebuffBlock" />
</effects>
</skill>
<skill id="15197" toLevel="1" name="Guardian Spirit's Wrath">
<skill id="15197" toLevel="1" name="Guardian Spirit's Rage">
<!-- Attacks nearby enemies with the wrath of the guardian spirit. -->
<operateType>A1</operateType>
<hitTime>1500</hitTime>
@@ -1080,7 +1080,7 @@
<affectScope>RANGE</affectScope>
<affectObject>NOT_FRIEND</affectObject>
</skill>
<skill id="15198" toLevel="1" name="Guardian Spirit's Wrath">
<skill id="15198" toLevel="1" name="Guardian Spirit's Rage">
<!-- Attacks nearby enemies with the wrath of the guardian spirit. -->
<operateType>A1</operateType>
<hitTime>1500</hitTime>
@@ -1095,7 +1095,7 @@
<affectScope>RANGE</affectScope>
<affectObject>NOT_FRIEND</affectObject>
</skill>
<skill id="15199" toLevel="1" name="Guardian Spirit's Wrath">
<skill id="15199" toLevel="1" name="Guardian Spirit's Rage">
<!-- Attacks nearby enemies with the wrath of the guardian spirit. -->
<operateType>A1</operateType>
<hitTime>1500</hitTime>

View File

@@ -958,7 +958,7 @@
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="15269" toLevel="1" name="Lindvior's Wrath">
<skill id="15269" toLevel="1" name="Lindvior's Rage">
<!-- Lindvior's Aerial Yoke for All Skill Presentation -->
<operateType>A1</operateType>
<hitTime>15000</hitTime>

View File

@@ -172,7 +172,7 @@
<effectPoint>-100</effectPoint>
<reuseDelay>3000</reuseDelay>
</skill>
<skill id="15521" toLevel="1" name="Flailing Spin">
<skill id="15521" toLevel="1" name="Reptilikon Scratch">
<!-- Inflicts powerful physical damage. -->
<operateType>A1</operateType>
<mpConsume>10</mpConsume>
@@ -683,7 +683,7 @@
<effectPoint>-2</effectPoint>
<reuseDelay>5000</reuseDelay>
</skill>
<skill id="15577" toLevel="1" name="Furious Blow">
<skill id="15577" toLevel="1" name="Blow">
<!-- Powerful P. Atk. on enemy. -->
<icon>icon.skill0110</icon>
<operateType>A1</operateType>

View File

@@ -691,7 +691,7 @@
<effectPoint>-200</effectPoint>
<mpConsume>10</mpConsume>
</skill>
<skill id="15690" toLevel="2" name="Fearsome Defensive Strike">
<skill id="15690" toLevel="2" name="Vicious Defensive Strike">
<operateType>A1</operateType>
<castRange>40</castRange>
<hitTime>1000</hitTime>

View File

@@ -100,7 +100,7 @@
</effectPoint>
<isMagic>1</isMagic>
</skill>
<skill id="16209" toLevel="4" name="Water Spike">
<skill id="16209" toLevel="4" name="Water Spikes">
<operateType>A1</operateType>
<mpConsume>1</mpConsume>
<castRange>900</castRange>

View File

@@ -368,7 +368,7 @@
<effectPoint>-100</effectPoint>
<reuseDelay>5000</reuseDelay>
</skill>
<skill id="16356" toLevel="1" name="Sacred Sphere">
<skill id="16356" toLevel="1" name="Pinpoint Spear Strike">
<operateType>A1</operateType>
<mpConsume>30</mpConsume>
<castRange>900</castRange>
@@ -440,7 +440,7 @@
<effectPoint>-100</effectPoint>
<isDebuff>true</isDebuff>
</skill>
<skill id="16367" toLevel="1" name="Dimensional Speed Decrease">
<skill id="16367" toLevel="1" name="Dimensional Speed Reduction">
<!-- Speed -50. -->
<icon>icon.skill1160</icon>
<operateType>A2</operateType>

View File

@@ -19,7 +19,7 @@
<skill id="17109" toLevel="1" name="-">
<operateType>A1</operateType>
</skill>
<skill id="17110" toLevel="1" name="Nectar">
<skill id="17110" toLevel="1" name="Snowy Pumpkin Nectar">
<operateType>A1</operateType>
<castRange>200</castRange>
<effectPoint>-150</effectPoint>

View File

@@ -75,7 +75,7 @@
<skill id="17689" toLevel="1" name="Uldie's Valuable Gift">
<operateType>A1</operateType>
</skill>
<skill id="17695" toLevel="1" name="Squash Seed">
<skill id="17695" toLevel="1" name="Pumpkin Seed">
<!-- Skill for summoning a Pumpkin for an anniversary. -->
<icon>icon.skill17695</icon>
<operateType>A1</operateType>
@@ -83,7 +83,7 @@
<coolTime>500</coolTime>
<reuseDelay>5000</reuseDelay>
</skill>
<skill id="17696" toLevel="1" name="Large Squash Seed">
<skill id="17696" toLevel="1" name="Large Pumpkin Seed">
<!-- Skill for summoning a Pumpkin for an anniversary. -->
<icon>icon.skill17696</icon>
<operateType>A1</operateType>

View File

@@ -172,7 +172,7 @@
</icon>
<operateType>P</operateType>
</skill>
<skill id="17824" toLevel="10" name="Aquamarine - Mana Drain">
<skill id="17824" toLevel="10" name="Aquamarine - Mana Steal">
<icon>
<value level="1">icon.skill0000</value>
<value level="2">icon.skill0000</value>

View File

@@ -1486,7 +1486,7 @@
<hitTime>1000</hitTime>
<effectPoint>1</effectPoint>
</skill>
<skill id="39168" toLevel="1" name="Gift of a Sated Spirit">
<skill id="39168" toLevel="1" name="Gift of Sated Spirit">
<!-- Allows to receive 37,000,000 XP/ 1,110,000 SP. Available for characters from Lv. 45 or higher. -->
<icon>icon.BranchSys.icon.br_lucky_bag_i00</icon>
<operateType>A1</operateType>

View File

@@ -1,6 +1,6 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd">
<skill id="39300" toLevel="1" name="Gracia's Rice Cake">
<skill id="39300" toLevel="1" name="Gracia's Steamed Rice Cake">
<operateType>A1</operateType>
<reuseDelay>600000</reuseDelay>
</skill>
@@ -350,32 +350,32 @@
<coolTime>500</coolTime>
<reuseDelay>1000</reuseDelay>
</skill>
<skill id="39312" toLevel="1" name="Enchant Effect: Hair Accessory">
<skill id="39312" toLevel="1" name="Hair Accessory: Enchant Effect">
<!-- Max HP +2%. -->
<icon>icon.etc_scroll_of_enchant_armor_i05</icon>
<operateType>P</operateType>
</skill>
<skill id="39313" toLevel="1" name="Enchant Effect: Hair Accessory">
<skill id="39313" toLevel="1" name="Hair Accessory: Enchant Effect">
<!-- Max HP +4%. -->
<icon>icon.etc_scroll_of_enchant_armor_i05</icon>
<operateType>P</operateType>
</skill>
<skill id="39314" toLevel="1" name="Enchant Effect: Hair Accessory">
<skill id="39314" toLevel="1" name="Hair Accessory: Enchant Effect">
<!-- Max HP +8%, Max MP +2%. -->
<icon>icon.etc_scroll_of_enchant_armor_i05</icon>
<operateType>P</operateType>
</skill>
<skill id="39315" toLevel="1" name="Enchant Effect: Hair Accessory">
<skill id="39315" toLevel="1" name="Hair Accessory: Enchant Effect">
<!-- Max HP +12%, Max MP +6%, Max CP +6%. -->
<icon>icon.etc_scroll_of_enchant_armor_i05</icon>
<operateType>P</operateType>
</skill>
<skill id="39316" toLevel="1" name="Enchant Effect: Hair Accessory">
<skill id="39316" toLevel="1" name="Hair Accessory: Enchant Effect">
<!-- Max HP +16%, Max MP +10%, Max CP +10%. -->
<icon>icon.etc_scroll_of_enchant_armor_i05</icon>
<operateType>P</operateType>
</skill>
<skill id="39317" toLevel="1" name="Enchant Effect: Hair Accessory">
<skill id="39317" toLevel="1" name="Hair Accessory: Enchant Effect">
<!-- Max HP +20%, Max MP +14%, Max CP +14%, P./ M. Damage Received -4%. -->
<icon>icon.etc_scroll_of_enchant_armor_i05</icon>
<operateType>P</operateType>

View File

@@ -924,7 +924,7 @@
</effect>
</effects>
</skill>
<skill id="40095" toLevel="1" name="Spellbook: Mount Glory of Champion">
<skill id="40095" toLevel="1" name="Spellbook: Mount Glorious Steed">
<!-- Double-click to learn how to ride Glory of Champion. -->
<hitTime>1500</hitTime>
<isMagic>2</isMagic> <!-- Static Skill -->

View File

@@ -627,7 +627,7 @@
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="40161" toLevel="1" name="(Test) Emerald Weapon Appearance Stone: One-handed Sword">
<skill id="40161" toLevel="1" name="(Test) Appearance Stone: Emerald Weapon - One-handed Sword">
<operateType>A1</operateType>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
@@ -636,7 +636,7 @@
<targetType>ITEM</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="40162" toLevel="1" name="Emerald Weapon Appearance Stone">
<skill id="40162" toLevel="1" name="Appearance Stone: Emerald Weapon">
<operateType>A1</operateType>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
@@ -654,7 +654,7 @@
<targetType>ITEM</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="40164" toLevel="1" name="Spellbook: Glorious Warrior's Ability">
<skill id="40164" toLevel="1" name="Spellbook: Glorious Warrior's Ability Lv. 1">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
@@ -991,7 +991,7 @@
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="40192" toLevel="1" name="Scroll: Enchant Death Knight's Flame Sword (Exchangeable)">
<skill id="40192" toLevel="1" name="Scroll: Enchant Death Knight's Flame Sword">
<operateType>A1</operateType>
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLevel>1</magicLevel>
@@ -1000,7 +1000,7 @@
<targetType>ITEM</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="40193" toLevel="1" name="Scroll: Enchant Death Knight's Flame Sword (Unexchangeable)">
<skill id="40193" toLevel="1" name="Scroll: Enchant Death Knight's Flame Sword - Not Used">
<operateType>A1</operateType>
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLevel>1</magicLevel>

View File

@@ -30,7 +30,7 @@
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="40206" toLevel="1" name="Cancel Aden Adventure's Buff">
<skill id="40206" toLevel="1" name="Aden Adventure's Buff Cancel">
<!-- Cancels the buff of the Aden Adventure. -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
@@ -446,7 +446,7 @@
</effect>
</effects>
</skill>
<skill id="40229" toLevel="1" name="Scroll: Boost Attack">
<skill id="40229" toLevel="1" name="Scroll: Boost Attack - Event">
<!-- P. Atk. +800 M. Atk. +800 Max HP +1000 All received Critical Damage -100 The effect remains after death. You can cancel the effect by yourself. -->
<icon>icon.scrl_of_ladies_silver_knife_01</icon>
<abnormalLevel>4</abnormalLevel>
@@ -482,7 +482,7 @@
</effect>
</effects>
</skill>
<skill id="40230" toLevel="1" name="Scroll: Boost Defense">
<skill id="40230" toLevel="1" name="Scroll: Boost Defense - Event">
<!-- P. Def. +500 M. Def. +500 Max MP +800 Speed +2 All Critical Rate +30 The effect remains after death. You can cancel the effect by yourself. -->
<icon>icon.scrl_of_ench_bracelet_lucien_01</icon>
<abnormalLevel>4</abnormalLevel>
@@ -528,7 +528,7 @@
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="40233" toLevel="1" name="Scroll: Enchant Rare Accessories (Exchangeable)">
<skill id="40233" toLevel="1" name="Scroll: Enchant Rare Accessories">
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<isMagic>2</isMagic> <!-- Static Skill -->
@@ -539,7 +539,7 @@
<targetType>ITEM</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="40234" toLevel="1" name="Scroll: Enchant Rare Accessories">
<skill id="40234" toLevel="1" name="Scroll: Enchant Rare Accessories - Not Used">
<icon>icon.skill0000</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLevel>1</magicLevel>
@@ -921,7 +921,7 @@
</effect>
</effects>
</skill>
<skill id="40260" toLevel="1" name="Random Transformation Scroll">
<skill id="40260" toLevel="1" name="Aden Transformation Scroll">
<icon>icon.random_transform_00</icon>
<isMagic>4</isMagic>
<operateType>A1</operateType>
@@ -944,12 +944,12 @@
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="40262" toLevel="1" name="Flower Sweets">
<skill id="40262" toLevel="1" name="Buff Candies">
<!-- P. Atk. $s1 M. Atk. $s1 P. Def. $s2 M. Def. $s2 Max HP $s3 Max MP $s3 Acquired XP/ SP $s4. -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="40263" toLevel="1" name="Random Transformation Scroll">
<skill id="40263" toLevel="1" name="Transformation Scroll">
<icon>icon.random_transform_00</icon>
<isMagic>4</isMagic>
<operateType>A1</operateType>
@@ -1082,7 +1082,7 @@
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="40287" toLevel="1" name="Golden Wheel's Scroll">
<skill id="40287" toLevel="1" name="VIP Secret Shop Exchange Coupon">
<!-- P. Atk. $s1 M. Atk. $s1 P. Def. $s2 M. Def. $s2 Max HP $s3 Max MP $s3 Acquired XP/ SP $s4. -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
@@ -1148,7 +1148,7 @@
</effect>
</effects>
</skill>
<skill id="40290" toLevel="25" name="Five-colored Sweets">
<skill id="40290" toLevel="25" name="Five-colored Sweets - Lv. 1">
<!-- When used for +1 hour. STR +1 INT +1 DEX +1 WIT +1 CON +1 MEN +1 Water Attack +$s1 The buff is leveling up every hour. <Rewards> Lv. 1-7: Honey Bean Cakes (Event) 3 pcs. Lv. 8-13: Sayha's Storm Lv. 3 (5 pcs.) Lv. 14-22: Soulshot Ticket (10 pcs.) Lv. 23: Random Transformation Scroll (3 pcs.) Lv. 24: Charging Stone of Random Craft (3 pcs.) Note! Dead characters cannot obtain the gift. -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>

View File

@@ -260,7 +260,7 @@
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="40328" toLevel="1" name="17th Anniversary Scroll: Enchant Circlet of Hero">
<skill id="40328" toLevel="1" name="Special Scroll: Enchant Circlet of Hero">
<operateType>A1</operateType>
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLevel>1</magicLevel>
@@ -269,7 +269,7 @@
<targetType>ITEM</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="40329" toLevel="1" name="17th Anniversary Scroll: Enchant Cloak of Protection">
<skill id="40329" toLevel="1" name="Special Scroll: Enchant Cloak of Protection">
<operateType>A1</operateType>
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLevel>1</magicLevel>
@@ -278,7 +278,7 @@
<targetType>ITEM</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="40330" toLevel="1" name="17th Anniversary Scroll: Enchant Dragon Belt">
<skill id="40330" toLevel="1" name="Special Scroll: Enchant Dragon Belt">
<operateType>A1</operateType>
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLevel>1</magicLevel>
@@ -380,7 +380,7 @@
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="40344" toLevel="1" name="Berserker's Scroll">
<skill id="40344" toLevel="1" name="Berserker's Scroll - Event">
<!-- STR $s1 INT $s1 Atk. Spd. $s2 Casting Spd. $s2 Speed $s3 P. Skill Power $s4 M. Skill Power $s4 -->
<icon>icon.bereserker_scroll_i00</icon>
<abnormalLevel>1</abnormalLevel>
@@ -473,17 +473,17 @@
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="40354" toLevel="1" name="">
<skill id="40354" toLevel="1" name="Artisan's Scroll: Enchant Ring of Insolence">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="40355" toLevel="1" name="">
<skill id="40355" toLevel="1" name="Artisan's Scroll: Enchant Dragon Valley's Earring">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="40356" toLevel="1" name="">
<skill id="40356" toLevel="1" name="Artisan's Scroll: Enchant Talisman of Aden">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
@@ -554,7 +554,7 @@
</effect>
</effects>
</skill>
<skill id="40361" toLevel="1" name="">
<skill id="40361" toLevel="1" name="Freya's Random Transformation Scroll">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
@@ -588,7 +588,7 @@
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="40364" toLevel="1" name="">
<skill id="40364" toLevel="1" name="Valentine's Day Blessing">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
@@ -618,27 +618,27 @@
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="40370" toLevel="1" name="">
<skill id="40370" toLevel="1" name="New Year Blessing - Reward">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="40371" toLevel="1" name="">
<skill id="40371" toLevel="1" name="New Year Blessing - Reward">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="40372" toLevel="1" name="">
<skill id="40372" toLevel="1" name="New Year Blessing - Reward">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="40373" toLevel="1" name="">
<skill id="40373" toLevel="1" name="New Year Blessing - Reward">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="40374" toLevel="1" name="Elmoreden Tower Scroll of Blessing">
<skill id="40374" toLevel="1" name="Elmoreden Tower's Scroll of Blessing">
<icon>icon.skill0000</icon>
<operateType>A2</operateType>
<reuseDelay>60000</reuseDelay>
@@ -696,22 +696,22 @@
</effect>
</effects>
</skill>
<skill id="40375" toLevel="1" name="">
<skill id="40375" toLevel="1" name="Garden of Genesis' Time Stone">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="40376" toLevel="1" name="">
<skill id="40376" toLevel="1" name="Spring Energy">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="40377" toLevel="1" name="">
<skill id="40377" toLevel="1" name="Invigorating Spring Energy">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="40378" toLevel="1" name="">
<skill id="40378" toLevel="1" name="Scroll: 100,000,000 SP">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
@@ -731,7 +731,7 @@
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="40382" toLevel="1" name="">
<skill id="40382" toLevel="1" name="Elmoreden Tower's Time Stone">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
@@ -741,7 +741,7 @@
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="40384" toLevel="1" name="">
<skill id="40384" toLevel="1" name="Scroll: Enchant Aden Cloak">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
@@ -766,7 +766,7 @@
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="40389" toLevel="1" name="">
<skill id="40389" toLevel="1" name="Adventurers' Guide's Special Ticket">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
@@ -776,4 +776,49 @@
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="40391" toLevel="1" name="Sayha's Grace Scroll">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="40392" toLevel="1" name="Extra Pass: Training Zone">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="40393" toLevel="1" name="Talisman Challenge Point Efficiency Boost - 1 Charge">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="40394" toLevel="1" name="Talisman Challenge Point Efficiency Boost - 2 Charges">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="40395" toLevel="1" name="Talisman Challenge Points' Enhanced Charge">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="40396" toLevel="1" name="Talisman Challenge Points' Charge Protection">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="40397" toLevel="1" name="Talisman Challenge Points' Charge Decrease">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="40398" toLevel="1" name="Talisman Challenge Points' Charge Stabilization">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="40399" toLevel="1" name="Special Equipment Challenge Point Efficiency Boost - 1 Charge">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
</list>

View File

@@ -0,0 +1,93 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd">
<skill id="40400" toLevel="1" name="Special Equipment Challenge Point Efficiency Boost - 2 Charges">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="40401" toLevel="1" name="Special Equipment Challenge Points' Enhanced Charge">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="40402" toLevel="1" name="Special Equipment Challenge Points' Charge Protection">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="40403" toLevel="1" name="Special Equipment Challenge Points' Charge Decrease">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="40404" toLevel="1" name="Special Equipment Challenge Points' Charge Stabilization">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="40405" toLevel="1" name="Five-colored Sweets - Reward">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="40406" toLevel="1" name="Test_Appearance Stone: Emerald Weapon (Time-limited)">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="40407" toLevel="1" name="Anniversary ?omplimentary Buff">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="40408" toLevel="2" name="Anniversary Cake">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="40409" toLevel="1" name="Anniversary Cake - Reward">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="40410" toLevel="1" name="Comic Buff">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="40411" toLevel="1" name="Spellbook: Mount Red Wyvern">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="40412" toLevel="1" name="Scroll of Escape: Guardian Tanai">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="40413" toLevel="1" name="Scroll of Escape: Gantaki Zu Urutu">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="40414" toLevel="1" name="Rare Accessory Challenge Points +50">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="40415" toLevel="1" name="Talisman Challenge Points +50">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="40416" toLevel="1" name="Special Equipment Challenge Points">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="40417" toLevel="1" name="Scroll: Enchant Ignore Decrease Mask">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
</list>

View File

@@ -2281,7 +2281,7 @@
</effect>
</effects>
</skill>
<skill id="45335" toLevel="5" name="Soul Steal">
<skill id="45335" toLevel="5" name="Stigma of Death">
<!-- <Fixed cast time skill with fixed cooldown> Death knight's sword drains the enemy's soul. You can drain up to $s1 souls. -->
<icon>icon.drain_soul</icon>
<castRange>80</castRange>
@@ -4695,7 +4695,7 @@
</effect>
</effects>
</skill>
<skill id="45375" toLevel="1" name="Power of Eva">
<skill id="45375" toLevel="1" name="Eva's Help">
<castRange>900</castRange>
<coolTime>500</coolTime>
<effectPoint>-500</effectPoint>
@@ -5939,7 +5939,7 @@
</effect>
</effects>
</skill>
<skill id="45397" toLevel="1" name="Poisonous Slash">
<skill id="45397" toLevel="1" name="Transcendent Frantic Pace">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>

View File

@@ -1838,7 +1838,7 @@
<icon>icon.lv_benefit_nick</icon>
<operateType>P</operateType>
</skill>
<skill id="45475" toLevel="1" name="Expand Glorious Warrior's Hair Accessory Slots">
<skill id="45475" toLevel="1" name="Expand Hair Accessory Slots">
<!-- Gives an additional hair accessory slot. -->
<icon>icon.lv_benefit_hair</icon>
<operateType>P</operateType>

View File

@@ -1418,4 +1418,9 @@
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="45548" toLevel="1" name="Tranquillity">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
</list>

View File

@@ -380,12 +380,12 @@
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="46576" toLevel="20" name="">
<skill id="46576" toLevel="20" name="Test - 5% Chance to Remove Shield Defense Debuff">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="46577" toLevel="1" name="">
<skill id="46577" toLevel="1" name="Test - 50% Chance to Remove Shield Defense Debuff">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>

View File

@@ -2693,4 +2693,19 @@
</effect>
</effects>
</skill>
<skill id="47095" toLevel="35" name="Transcendent Triple Blow">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="47096" toLevel="35" name="Transcendent Triple Blow">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="47097" toLevel="35" name="Transcendent Triple Blow">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
</list>

View File

@@ -289,6 +289,11 @@
<icon>icon.vital_gain</icon>
<operateType>A1</operateType>
</skill>
<skill id="47232" toLevel="7" name="Shield Throwing">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="47233" toLevel="7" name="Blacksmith's Attack">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.forge_attack</icon>
@@ -557,6 +562,11 @@
<icon>icon.lv_benefit_panel</icon>
<operateType>A1</operateType>
</skill>
<skill id="47240" toLevel="1" name="Glorious Warrior's Resurrection Cost Decrease">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="47241" toLevel="1" name="Sensation">
<icon>icon.s_sensation</icon>
<hitTime>4000</hitTime>
@@ -1884,7 +1894,7 @@
</effect>
</effects>
</skill>
<skill id="47279" toLevel="8" name="Knight Assault">
<skill id="47279" toLevel="8" name="Knight's Assault">
<icon>icon.knight_assault</icon>
<castRange>40</castRange>
<effectPoint>
@@ -2607,7 +2617,7 @@
</effect>
</effects>
</skill>
<skill id="47292" toLevel="4" name="Replenishing Life">
<skill id="47292" toLevel="4" name="Life's Return">
<icon>icon.life_return</icon>
<abnormalLevel>1</abnormalLevel>
<abnormalTime>1200</abnormalTime>
@@ -2672,7 +2682,7 @@
</effect>
</effects>
</skill>
<skill id="47293" toLevel="4" name="Replenishing Life">
<skill id="47293" toLevel="4" name="Life's Return">
<icon>icon.life_return</icon>
<operateType>A1</operateType>
<reuseDelay>
@@ -2837,7 +2847,7 @@
</effect>
</effects>
</skill>
<skill id="47297" toLevel="12" name="Knight Armor Mastery">
<skill id="47297" toLevel="12" name="Knight's Armor Mastery">
<icon>icon.knight_armor_mastery</icon>
<magicLevel>
<value level="1">40</value>
@@ -2963,7 +2973,7 @@
</effect>
</effects>
</skill>
<skill id="47298" toLevel="12" name="Knight Weapon Mastery">
<skill id="47298" toLevel="12" name="Knight's Weapon Mastery">
<icon>icon.knight_weapon_mastery</icon>
<magicLevel>
<value level="1">40</value>

View File

@@ -605,7 +605,12 @@
<icon>icon.s_mechanic_shock</icon>
<operateType>A1</operateType>
</skill>
<skill id="47331" toLevel="12" name="Rogue Weapon Mastery">
<skill id="47323" toLevel="2" name="Hell Resistance">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="47331" toLevel="12" name="Rogue's Weapon Mastery">
<icon>icon.skill10501</icon>
<magicLevel>
<value level="1">40</value>
@@ -646,7 +651,7 @@
</effect>
</effects>
</skill>
<skill id="47332" toLevel="12" name="Rogue Armor Mastery">
<skill id="47332" toLevel="12" name="Rogue's Armor Mastery">
<icon>icon.skill10254</icon>
<magicLevel>
<value level="1">40</value>
@@ -2066,4 +2071,99 @@
</effect>
</effects>
</skill>
<skill id="47372" toLevel="3" name="Spectacular Theft">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="47373" toLevel="1" name="Hide Block">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="47380" toLevel="1" name="Legendary Archer">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="47381" toLevel="1" name="Hero's Siege Hammer">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="47382" toLevel="15" name="Legendary Lethal Shot">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="47383" toLevel="15" name="Legendary Lethal Shot">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="47384" toLevel="1" name="Legendary Archer">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="47386" toLevel="15" name="Legendary Lethal Shot">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="47387" toLevel="15" name="Legendary Lethal Shot">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="47388" toLevel="1" name="Legendary Archer">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="47390" toLevel="15" name="Legendary Lethal Shot">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="47391" toLevel="15" name="Legendary Lethal Shot">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="47392" toLevel="1" name="Legendary Archer">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="47394" toLevel="10" name="Legendary Twin Shot">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="47395" toLevel="10" name="Legendary Twin Shot">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="47396" toLevel="3" name="True Aim">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="47397" toLevel="3" name="Bow Vulnerability">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="47398" toLevel="3" name="Deadly Shooter">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="47399" toLevel="3" name="Aim Guidance">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
</list>

View File

@@ -0,0 +1,308 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd">
<skill id="47400" toLevel="3" name="Thorn Shot">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="47401" toLevel="1" name="Thorn Shot">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="47402" toLevel="3" name="Chain Arrest">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="47403" toLevel="3" name="Chain Arrest">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="47404" toLevel="2" name="Flame Arrow">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="47405" toLevel="2" name="Flame Arrow">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="47406" toLevel="2" name="Arrow Shower">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="47407" toLevel="2" name="Arrow Shower">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="47408" toLevel="2" name="Piercing Arrow">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="47409" toLevel="2" name="Piercing Arrow">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="47410" toLevel="2" name="Devious Shot">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="47411" toLevel="3" name="Steady Aim">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="47412" toLevel="3" name="Alacrity">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="47413" toLevel="3" name="Eagle Eye">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="47414" toLevel="13" name="Archer's Weapon Mastery">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="47415" toLevel="13" name="Archer's Armor Mastery">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="47416" toLevel="3" name="True Marksman">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="47417" toLevel="1" name="Dexterous Body">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="47418" toLevel="1" name="Dexterous Body">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="47419" toLevel="1" name="Dexterous Body Lv. 1">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="47420" toLevel="1" name="Dexterous Body Lv. 2">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="47421" toLevel="1" name="Dexterous Body Lv. 3">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="47422" toLevel="12" name="Stun Shot">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="47423" toLevel="12" name="Stun Shot">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="47424" toLevel="3" name="Thorn Shot">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="47425" toLevel="10" name="Mental Panic Shot">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="47427" toLevel="10" name="Ultimate Legendary Twin Shot">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="47428" toLevel="10" name="Ultimate Legendary Twin Shot">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="47429" toLevel="12" name="Stun Shot: Enhancement">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="47430" toLevel="12" name="Stun Shot: Enhancement">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="47431" toLevel="10" name="Mental Panic Shot: Enhancement">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="47432" toLevel="10" name="Mental Panic Shot: Enhancement">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="47433" toLevel="2" name="Ultimate Devious Shot">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="47434" toLevel="8" name="Transcendent Knight's Assault">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="47435" toLevel="15" name="Transcendent Ethereal Strike">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="47436" toLevel="15" name="Transcendent Flame Explosion">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="47437" toLevel="15" name="Transcendent Water Explosion">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="47438" toLevel="15" name="Transcendent Thunder Explosion">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="47439" toLevel="15" name="Transcendent Void Explosion">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="47440" toLevel="1" name="Faery Shield">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="47441" toLevel="1" name="Soul Guardian">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="47442" toLevel="3" name="Fire Spiral">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="47444" toLevel="3" name="Fire Spiral">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="47445" toLevel="3" name="Dark Spiral">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="47447" toLevel="3" name="Dark Spiral">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="47448" toLevel="3" name="Ice Spiral">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="47450" toLevel="3" name="Ice Spiral">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="47451" toLevel="3" name="Wind Spiral">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="47453" toLevel="3" name="Wind Spiral">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="47454" toLevel="2" name="Magic Circle">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="47455" toLevel="4" name="Magic Circle Lv. 1">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="47456" toLevel="2" name="Magic Circle Cancel">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="47457" toLevel="2" name="Magic Circle Attack">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="47458" toLevel="4" name="Magic Circle Lv. 1">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="47461" toLevel="6" name="Heavy Sleep">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="47462" toLevel="12" name="Sleep">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="47463" toLevel="13" name="Wizard's Attack Mastery">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="47464" toLevel="13" name="Wizard's Armor Mastery">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="47465" toLevel="8" name="Wizard's Recovery Mastery">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="47466" toLevel="7" name="Higher Mana Gain">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="47470" toLevel="20" name="Transcendent Punishment">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
</list>

View File

@@ -0,0 +1,238 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd">
<skill id="47801" toLevel="8" name="Piercing">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="47802" toLevel="8" name="Amazing Piercing">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="47803" toLevel="10" name="Threatening Swing">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="47804" toLevel="10" name="Threatening Swing">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="47805" toLevel="10" name="Wild Scratch">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="47806" toLevel="10" name="Shadow Scratch">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="47807" toLevel="6" name="Wild Charge">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="47808" toLevel="6" name="Spectral Charge">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="47809" toLevel="1" name="Shadow Scratch">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="47811" toLevel="1" name="Giant's Stomp">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="47812" toLevel="1" name="Giant's Stomp">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="47813" toLevel="2" name="Wild Growl">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="47814" toLevel="1" name="Wild Growl - Hold">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="47815" toLevel="2" name="Wild Growl - Suppression">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="47821" toLevel="1" name="Wild Assault">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="47822" toLevel="3" name="Wild Rush">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="47823" toLevel="1" name="Wild Assault: Burning">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="47824" toLevel="3" name="Wild Rush: Burning">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="47831" toLevel="3" name="Blazing Fury">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="47832" toLevel="3" name="Blazing Fury: Evolution">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="47833" toLevel="1" name="Flame of Pa'agrio">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="47834" toLevel="2" name="Final Secret">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="47855" toLevel="1" name="Blazing Beast">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="47856" toLevel="1" name="Pa'agrio's Grace">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="47857" toLevel="1" name="Pa'agrio's Power Veil">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="47858" toLevel="1" name="BP Decrease">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="47861" toLevel="15" name="Wild Weapon Mastery">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="47862" toLevel="15" name="Wild Armor Mastery">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="47863" toLevel="3" name="Wild Instinct">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="47864" toLevel="1" name="Darkness Unleashing">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="47865" toLevel="1" name="Wild Evolution">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="47866" toLevel="1" name="Spear Focus Attack">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="47867" toLevel="1" name="Wild Health">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="47868" toLevel="1" name="Wild Movement">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="47871" toLevel="1" name="Change Armor">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="47881" toLevel="1" name="Beast Point Absorption">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="47882" toLevel="1" name="Beast Point Absorption Rate">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="47883" toLevel="1" name="Beast Point Cancel">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="47885" toLevel="1" name="Max BP Test_diff">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="47886" toLevel="1" name="Max BP Test_per">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="47887" toLevel="1" name="BP Recovery Rate Test_diff">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="47888" toLevel="1" name="BP Recovery Rate Test_per">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="47889" toLevel="3" name="BP Test - Absorption: 0 - 1000">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="47890" toLevel="1" name="Beast Point Absorption: -1 Point">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="47891" toLevel="8" name="Transcendent Piercing">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="47892" toLevel="8" name="Transcendent Amazing Piercing">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="47893" toLevel="10" name="Transcendent Spectral Scratch">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
</list>

View File

@@ -0,0 +1,133 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd">
<skill id="47901" toLevel="1" name="Summon Cat Emperor">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="47902" toLevel="1" name="Emperor's Blessing">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="47903" toLevel="1" name="Outcry">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="47904" toLevel="1" name="Summon Unicorn Guard">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="47905" toLevel="1" name="Guard's Blessing">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="47906" toLevel="1" name="Trample">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="47907" toLevel="1" name="Summon Lord Raise">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="47908" toLevel="1" name="Lord's Blessing">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="47909" toLevel="1" name="Specter's Dance">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="47910" toLevel="4" name="Summon Cubic of Secrets">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="47911" toLevel="4" name="Attack of Secrets">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="47912" toLevel="4" name="Summon Elemental Cubic">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="47913" toLevel="4" name="Attribute Attack">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="47914" toLevel="4" name="Summon Phantom Cubic">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="47915" toLevel="4" name="Phantom Attack">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="47916" toLevel="2" name="Chains of Pain">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="47917" toLevel="5" name="Ray of Light">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="47918" toLevel="13" name="Summoner's Attack Mastery">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="47919" toLevel="13" name="Summoner's Armor Mastery">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="47920" toLevel="8" name="Summoner's Recovery Mastery">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="47921" toLevel="1" name="Cat Emperor - Hold">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="47922" toLevel="1" name="Unicorn Guard - Stun">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="47923" toLevel="1" name="Cat Emperor">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="47924" toLevel="1" name="Unicorn Guard">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="47925" toLevel="1" name="Lord Raise">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="47926" toLevel="1" name="Lord Raise - Debuff">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
</list>

View File

@@ -254,7 +254,7 @@
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="48352" toLevel="1" name="Inject Energy">
<skill id="48352" toLevel="1" name="Infuse with Vitality">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
@@ -264,7 +264,7 @@
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="48354" toLevel="3" name="Ice Strike">
<skill id="48354" toLevel="3" name="Ice Vicious Strike">
<!-- FROST LORD CASTLEZONE -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
@@ -428,7 +428,7 @@
</effect>
</effects>
</skill>
<skill id="48364" toLevel="1" name="Ice Crystals">
<skill id="48364" toLevel="1" name="Ice Crystal">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
@@ -458,7 +458,7 @@
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="48367" toLevel="1" name="Ice Crystal pilar">
<skill id="48367" toLevel="1" name="Ice Crystal">
<!-- FROST LORD CASTLEZONE -->
<icon>icon.skill0000</icon>
<operateType>A2</operateType>
@@ -524,7 +524,7 @@
</effect>
</effects>
</skill>
<skill id="48369" toLevel="1" name="Knock back">
<skill id="48369" toLevel="1" name="Knock back.">
<!-- FROST LORD CASTLEZONE -->
<icon>icon.skill0000</icon>
<operateType>A2</operateType>
@@ -902,7 +902,7 @@
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="48385" toLevel="1" name="">
<skill id="48385" toLevel="1" name="Knock back.">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
@@ -1057,7 +1057,7 @@
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="48397" toLevel="1" name="Freya's Random Transformation">
<skill id="48397" toLevel="1" name="Freya's Random Transformation Effect">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>

View File

@@ -5,12 +5,12 @@
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="48401" toLevel="9" name="">
<skill id="48401" toLevel="9" name="Red's Blessing Reward Lv. 1">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="48402" toLevel="2" name="">
<skill id="48402" toLevel="2" name="Ice Shot">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
@@ -25,7 +25,7 @@
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="48405" toLevel="2" name="">
<skill id="48405" toLevel="2" name="Stone Attack">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
@@ -35,17 +35,17 @@
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="48407" toLevel="1" name="">
<skill id="48407" toLevel="1" name="Apherus' Paralysis">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="48408" toLevel="1" name="">
<skill id="48408" toLevel="1" name="Apherus' Ranged Attack">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="48409" toLevel="2" name="">
<skill id="48409" toLevel="2" name="Bomb">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
@@ -85,17 +85,17 @@
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="48417" toLevel="3" name="">
<skill id="48417" toLevel="3" name="Ice Shot">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="48418" toLevel="3" name="">
<skill id="48418" toLevel="3" name="Prominence">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="48419" toLevel="4" name="">
<skill id="48419" toLevel="4" name="Arrow Multishot">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
@@ -150,12 +150,12 @@
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="48430" toLevel="1" name="Darion's Stunning Chain Strike">
<skill id="48430" toLevel="1" name="Darion's Stunning Vicious Chain Strike">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="48431" toLevel="1" name="Darion's Stunning Chain Strike">
<skill id="48431" toLevel="1" name="Darion's Stunning Vicious Chain Strike">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
@@ -240,7 +240,7 @@
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="48448" toLevel="1" name="">
<skill id="48448" toLevel="1" name="Capture Effect">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
@@ -300,7 +300,7 @@
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="48460" toLevel="1" name="">
<skill id="48460" toLevel="1" name="Tarask's Ranged Attack">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
@@ -310,12 +310,12 @@
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="48462" toLevel="1" name="">
<skill id="48462" toLevel="1" name="Tarask Dragon's Ground Shaker">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="48463" toLevel="1" name="">
<skill id="48463" toLevel="1" name="Knock back.">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
@@ -340,7 +340,7 @@
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="48468" toLevel="10" name="">
<skill id="48468" toLevel="10" name="Dazzle Resistance">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
@@ -350,17 +350,17 @@
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="48470" toLevel="1" name="">
<skill id="48470" toLevel="1" name="Beoro's Bite">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="48471" toLevel="1" name="">
<skill id="48471" toLevel="1" name="Beoro's Vicious Strike">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="48472" toLevel="1" name="">
<skill id="48472" toLevel="1" name="Dagger Vulnerability">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
@@ -370,7 +370,7 @@
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="48474" toLevel="1" name="">
<skill id="48474" toLevel="1" name="Damage of Limit">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
@@ -385,32 +385,32 @@
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="48477" toLevel="2" name="">
<skill id="48477" toLevel="2" name="Giant's Arrow">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="48478" toLevel="2" name="">
<skill id="48478" toLevel="2" name="Giant's Fatal Blow">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="48479" toLevel="2" name="">
<skill id="48479" toLevel="2" name="Giant's Aura Spike">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="48480" toLevel="1" name="">
<skill id="48480" toLevel="1" name="Giant's Power Shot">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="48481" toLevel="1" name="">
<skill id="48481" toLevel="1" name="Giant's Wave">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="48482" toLevel="1" name="">
<skill id="48482" toLevel="1" name="Giant's Fatal Strike">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
@@ -425,7 +425,7 @@
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="48485" toLevel="1" name="Dream's Strike">
<skill id="48485" toLevel="1" name="Dream's Vicious Strike">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
@@ -445,4 +445,59 @@
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="48489" toLevel="1" name="Training Time">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="48490" toLevel="1" name="Mentor's Advice">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="48491" toLevel="1" name="Mentor's Advice">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="48492" toLevel="1" name="Mentor's Advice">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="48493" toLevel="1" name="Mentor's Advice">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="48494" toLevel="1" name="Mentor's Advice">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="48495" toLevel="1" name="Mentor's Advice">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="48496" toLevel="1" name="Mentor's Advice">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="48497" toLevel="1" name="Mentor's Advice">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="48498" toLevel="1" name="Mentor's Advice">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="48499" toLevel="1" name="Mentor's Advice">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
</list>

View File

@@ -0,0 +1,473 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd">
<skill id="48500" toLevel="1" name="Mentor's Advice">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="48501" toLevel="1" name="Mentor's Advice">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="48502" toLevel="1" name="Mentor's Advice">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="48503" toLevel="1" name="Mentor's Advice">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="48504" toLevel="1" name="Mentor's Advice">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="48505" toLevel="1" name="Mentor's Advice">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="48506" toLevel="1" name="Mentor's Advice">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="48507" toLevel="1" name="Mentor's Advice">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="48508" toLevel="1" name="Mentor's Advice">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="48509" toLevel="1" name="Mentor's Advice">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="48510" toLevel="1" name="Mentor's Advice">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="48511" toLevel="1" name="Summon Watermelon">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="48512" toLevel="1" name="Summon Prime Watermelon">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="48513" toLevel="1" name="Oppressive Heat">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="48514" toLevel="1" name="Chaotic Core's Rage">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="48515" toLevel="1" name="Chaotic Core's Curse">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="48516" toLevel="1" name="Chaotic Orfen's Rage">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="48517" toLevel="1" name="Chaotic Orfen's Curse">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="48518" toLevel="1" name="Chaotic Queen Ant's Rage">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="48519" toLevel="1" name="Chaotic Queen Ant's Curse">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="48520" toLevel="1" name="Chaotic Zaken's Rage">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="48521" toLevel="1" name="Chaotic Zaken's Curse">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="48522" toLevel="25" name="Damage Decrease Ignore">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="48523" toLevel="1" name="Balok">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="48524" toLevel="1" name="Lord Balok">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="48525" toLevel="1" name="Balok's Hand">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="48526" toLevel="1" name="Hold">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="48527" toLevel="1" name="Balok's Swing">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="48528" toLevel="1" name="Bleed">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="48529" toLevel="1" name="Balok's Wave">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="48530" toLevel="1" name="Paralysis">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="48531" toLevel="1" name="Balok's Hell">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="48532" toLevel="1" name="Balok's Sphere">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="48533" toLevel="1" name="Burning Fire">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="48534" toLevel="1" name="Balok's Game">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="48535" toLevel="1" name="Paralysis">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="48536" toLevel="1" name="Aerial Yoke">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="48537" toLevel="1" name="Balok's Armor">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="48538" toLevel="1" name="Aerial Yoke Attack">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="48539" toLevel="1" name="Will to Fight">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="48540" toLevel="1" name="Balok's Strike">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="48541" toLevel="1" name="Balok's Bomb">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="48542" toLevel="1" name="Kesma's Lightning">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="48543" toLevel="1" name="Kesma's Attack">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="48544" toLevel="1" name="Prais' Fire Slash">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="48545" toLevel="1" name="Prais' Breath">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="48546" toLevel="1" name="Burning Fire">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="48547" toLevel="1" name="Vira's Gravitational Sphere">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="48548" toLevel="1" name="Vira's Bomb">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="48549" toLevel="1" name="Vira's Bomb">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="48550" toLevel="1" name="Vira's Dark Attack">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="48551" toLevel="1" name="Heeder's Thrust">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="48552" toLevel="1" name="Heeder's Attack Step">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="48553" toLevel="1" name="Hearak's Growth">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="48554" toLevel="1" name="Hearak's Damage Reflection">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="48555" toLevel="1" name="Hearak's Roar">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="48556" toLevel="1" name="Hearak's Blade">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="48557" toLevel="1" name="Stun">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="48558" toLevel="1" name="Hot Springs' Effect">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="48559" toLevel="1" name="Hot Springs' Effect">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="48560" toLevel="1" name="Hot Springs' Effect">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="48561" toLevel="1" name="Scroll of Escape: Morgos Military Base's Central Barracks">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="48562" toLevel="1" name="Xilenos' Secret Hall">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="48563" toLevel="4" name="Fire Shot">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="48564" toLevel="4" name="Power Shot">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="48565" toLevel="4" name="Aura Spike">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="48566" toLevel="4" name="Storm Assault">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="48567" toLevel="4" name="Splash">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="48568" toLevel="4" name="Earth Attack">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="48569" toLevel="4" name="Fatal Blow">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="48570" toLevel="4" name="Storm Strike">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="48571" toLevel="4" name="Rough Blow">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="48572" toLevel="4" name="Twister">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="48573" toLevel="4" name="Bomb">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="48574" toLevel="4" name="Prominence">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="48575" toLevel="4" name="Blaze">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="48576" toLevel="4" name="Aura Burn">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="48577" toLevel="18" name="Victory in Lucky Box Event Lv. 1">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="48578" toLevel="1" name="Defeat in Lucky Box Event">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="48579" toLevel="1" name="Max BP Recharge">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="48580" toLevel="1" name="BP">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="48581" toLevel="1" name="Ivory Tower's Grace">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="48582" toLevel="1" name="Ivory Tower's Grace">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="48583" toLevel="20" name="Soulshot Damage Resistance 5%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="48584" toLevel="20" name="Spiritshot Damage Resistance 5%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="48585" toLevel="20" name="Soulshot/ Spiritshot Damage Resistance 5%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="48586" toLevel="20" name="Melee Weapon Resistance 5%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="48587" toLevel="20" name="Ranged Weapon Resistance 5%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="48588" toLevel="20" name="Resistance to All Weapons 5%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="48589" toLevel="20" name="Received AoE Skill Damage -5%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="48590" toLevel="20" name="Skill Power When Hit -5%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="48591" toLevel="20" name="P. Skill Evasion 5%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="48592" toLevel="20" name="M. Skill Evasion 5%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="48593" toLevel="20" name="Skill Evasion 5%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
</list>

View File

@@ -0,0 +1,8 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd">
<skill id="48632" toLevel="1" name="Skill Block Area">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
</list>

View File

@@ -1,6 +1,6 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd">
<skill id="49100" toLevel="1" name="Pet HP Recovery Potion">
<skill id="49100" toLevel="1" name="Pet's HP Recovery Potion">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>

View File

@@ -17,7 +17,7 @@
<castRange>400</castRange>
<hitTime>1000</hitTime>
</skill>
<skill id="50002" toLevel="1" name="Curse Zaken">
<skill id="50002" toLevel="1" name="Zaken's Curse">
<!-- Speed -30%, HP decreases temporarily. -->
<icon>icon.skill0096</icon>
<operateType>A1</operateType>

View File

@@ -552,7 +552,7 @@
<coolTime>500</coolTime>
<reuseDelay>500</reuseDelay>
</skill>
<skill id="50139" toLevel="1" name="Dragon Belt's Decoration">
<skill id="50139" toLevel="1" name="Scroll: Enchant Dragon Belt">
<operateType>A1</operateType>
</skill>
<skill id="50140" toLevel="1" name="Red Lantern - 1st Place">
@@ -1819,7 +1819,7 @@
</effect>
</effects>
</skill>
<skill id="50192" toLevel="6" name="Talisman Bracelet">
<skill id="50192" toLevel="6" name="Talisman Bracelet Lv. 1">
<!-- <Effect> Talismans can be equipped: $s1 pcs. -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>

View File

@@ -119,7 +119,7 @@
</effect>
</effects>
</skill>
<skill id="50205" toLevel="10" name="Spinel - Mana Drain">
<skill id="50205" toLevel="10" name="Spinel - Mana Steal">
<icon>icon.etc_bm_jewel_garnet_i00</icon>
<castRange>600</castRange>
<effectPoint>-100</effectPoint>
@@ -1929,7 +1929,7 @@
</effect>
</effects>
</skill>
<skill id="50260" toLevel="10" name="Enchant Effect: A-grade Top/ Bottom Armor">
<skill id="50260" toLevel="10" name="Enchant Effect: A-grade Upper/ Lower Armor">
<!-- <Enchant effect of A-grade top and bottom armor> HP Recovery Rate +$s1 MP Recovery Rate +$s2 All received Critical Damage -$s3 -->
<icon>icon.armor_t89_ul_i02</icon>
<operateType>P</operateType>
@@ -1960,7 +1960,7 @@
</effect>
</effects>
</skill>
<skill id="50261" toLevel="10" name="Enchant Effect: A-grade Top Armor">
<skill id="50261" toLevel="10" name="Enchant Effect: A-grade Upper Armor">
<!-- <Enchant effect of A-grade top and bottom armor> HP Recovery Rate +$s1 Received P. Critical Damage -$s2 Received P. Skill Critical Damage -$s3 -->
<icon>icon.armor_t601_u_i01</icon>
<operateType>P</operateType>
@@ -1979,7 +1979,7 @@
</effect>
</effects>
</skill>
<skill id="50262" toLevel="10" name="Enchant Effect: A-grade Bottom Armor">
<skill id="50262" toLevel="10" name="Enchant Effect: A-grade Lower Armor">
<!-- <Enchant effect of A-grade top and bottom armor> MP Recovery Rate +$s1 Received M. Skill Critical Damage -$s2 -->
<icon>icon.armor_t601_l_i01</icon>
<operateType>P</operateType>

View File

@@ -3729,7 +3729,7 @@
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="50389" toLevel="1" name="Hair Accessory: Circlet of Hero">
<skill id="50389" toLevel="1" name="Circlet of Hero">
<!-- Circlet of Hero effect Max HP +$s1 Max MP +$s1 Max CP +$s1 P. Def. +$s2 M. Def. +$s2 Received damage -$s2 -->
<icon>icon.skill0000</icon>
<operateType>P</operateType>

View File

@@ -1005,7 +1005,7 @@
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="50523" toLevel="22" name="Beleth's Soul Eater">
<skill id="50523" toLevel="22" name="Beleth' Soul Eater">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
@@ -2729,12 +2729,12 @@
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="50556" toLevel="1" name="Beleth' Power">
<skill id="50556" toLevel="1" name="Beleth Power">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="50557" toLevel="1" name="Beleth's Soul Eater">
<skill id="50557" toLevel="1" name="Beleth' Soul Eater">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
@@ -2857,4 +2857,29 @@
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="50564" toLevel="11" name="Hair Accessory: Enchant Effect +1">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="50565" toLevel="8" name="Agathion Bracelet Lv. 1">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="50566" toLevel="1" name="Adventurer's Talisman Bracelet">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="50567" toLevel="1" name="Orc's Ring">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="50568" toLevel="11" name="Ignore Decrease Mask">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
</list>

View File

@@ -562,7 +562,7 @@
<operateType>A1</operateType>
<hitTime>3000</hitTime>
</skill>
<skill id="51027" toLevel="1" name="Summon Joy Agathion">
<skill id="51027" toLevel="1" name="Summon Agathion Joy">
<!-- Releases the seal of Agathion Joy. -->
<icon>icon.etc_summon_aga_agit_i00</icon>
<hitTime>3000</hitTime>
@@ -739,7 +739,7 @@
</effect>
</effects>
</skill>
<skill id="51035" toLevel="1" name="Summon Rudolph Agathion">
<skill id="51035" toLevel="1" name="Summon Agathion Rudolph">
<!-- Releases the seal of Agathion Rudolph. -->
<icon>BranchSys2.icon.event_lbracelet_rudolph</icon>
<operateType>A1</operateType>

View File

@@ -367,7 +367,7 @@
</effect>
</effects>
</skill>
<skill id="51128" toLevel="1" name="Spirit's Varnish">
<skill id="51128" toLevel="1" name="Scroll: Enchant Spirit Accessory">
<icon>icon.ev_charge_scroll</icon>
<operateType>A1</operateType>
<isMagic>2</isMagic> <!-- Static Skill -->
@@ -377,7 +377,7 @@
<targetType>ITEM</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="51129" toLevel="1" name="Blessed Spirit's Varnish">
<skill id="51129" toLevel="1" name="Blessed Scroll: Enchant Spirit Accessory">
<icon>icon.ev_charge_scroll</icon>
<operateType>A1</operateType>
<isMagic>2</isMagic> <!-- Static Skill -->
@@ -463,7 +463,7 @@
</effect>
</effects>
</skill>
<skill id="51134" toLevel="1" name="Scroll of Escape: Forge of the Gods">
<skill id="51134" toLevel="1" name="Scroll of Escape: Forge of Gods">
<operateType>A1</operateType>
<hitTime>10000</hitTime>
</skill>
@@ -588,7 +588,7 @@
<targetType>ITEM</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="51145" toLevel="1" name="+8 B-grade Weapon Pack">
<skill id="51145" toLevel="1" name="+16 B-grade Weapon Pack">
<operateType>A1</operateType>
<hitTime>500</hitTime>
<coolTime>500</coolTime>
@@ -780,7 +780,7 @@
<targetType>ITEM</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="51161" toLevel="1" name="Highest-grade HP Recovery Potion">
<skill id="51161" toLevel="1" name="Top-grade HP Recovery Potion">
<!-- Instantly recovers 800 HP. -->
<operateType>A1</operateType>
</skill>
@@ -821,7 +821,7 @@
<isMagic>4</isMagic>
<effectPoint>100</effectPoint>
</skill>
<skill id="51166" toLevel="1" name="Spirit - Song of Earth">
<skill id="51166" toLevel="1" name="Adventurer - Song of Earth">
<!-- For 5 min., all party members' P. Def. +25%. -->
<icon>icon.skill0264</icon>
<operateType>A1</operateType>
@@ -831,7 +831,7 @@
<effectPoint>523</effectPoint>
<mpConsume>66</mpConsume>
</skill>
<skill id="51167" toLevel="1" name="Spirit - Song of Wind">
<skill id="51167" toLevel="1" name="Adventurer - Song of Wind">
<!-- For 5 min., Speed +20 for all party members. -->
<icon>icon.skill0268</icon>
<operateType>A1</operateType>
@@ -841,7 +841,7 @@
<effectPoint>438</effectPoint>
<mpConsume>66</mpConsume>
</skill>
<skill id="51168" toLevel="1" name="Spirit - Song of Hunter">
<skill id="51168" toLevel="1" name="Adventurer - Song of Hunter">
<!-- For 5 min., P. Critical Rate +100% for all party members. -->
<icon>icon.skill0269</icon>
<operateType>A1</operateType>
@@ -851,7 +851,7 @@
<effectPoint>467</effectPoint>
<mpConsume>66</mpConsume>
</skill>
<skill id="51169" toLevel="1" name="Spirit - Song of Vitality">
<skill id="51169" toLevel="1" name="Adventurer - Song of Vitality">
<!-- For 5 min., HP +30% for all party members. -->
<icon>icon.skill0304</icon>
<operateType>A1</operateType>
@@ -871,7 +871,7 @@
<effectPoint>523</effectPoint>
<mpConsume>66</mpConsume>
</skill>
<skill id="51171" toLevel="1" name="Spirit - Dance of Fire">
<skill id="51171" toLevel="1" name="Adventurer - Dance of Fire">
<!-- For 5 min., P. Critical Damage +35% for all party members. -->
<icon>icon.skill0274</icon>
<operateType>A1</operateType>
@@ -881,7 +881,7 @@
<effectPoint>379</effectPoint>
<mpConsume>66</mpConsume>
</skill>
<skill id="51172" toLevel="1" name="Spirit - Dance of Rage">
<skill id="51172" toLevel="1" name="Adventurer - Dance of Rage">
<!-- For 5 min., Atk. Spd. +15% for all party members. -->
<icon>icon.skill0275</icon>
<operateType>A1</operateType>
@@ -891,7 +891,7 @@
<effectPoint>549</effectPoint>
<mpConsume>66</mpConsume>
</skill>
<skill id="51173" toLevel="1" name="Spirit - Dance of Concentration">
<skill id="51173" toLevel="1" name="Adventurer - Dance of Concentration">
<!-- For 5 min., all party members' Casting Spd. +30%, Casting Interruption Rate -40. -->
<icon>icon.skill0276</icon>
<operateType>A1</operateType>
@@ -984,7 +984,7 @@
<effectPoint>523</effectPoint>
<mpConsume>66</mpConsume>
</skill>
<skill id="51179" toLevel="1" name="Spirit - Dance of Fire">
<skill id="51179" toLevel="1" name="Adventurer - Dance of Fire">
<!-- For 5 min., P. Critical Damage +35% for all party members. -->
<icon>icon.skill0274</icon>
<operateType>A1</operateType>
@@ -994,7 +994,7 @@
<effectPoint>379</effectPoint>
<mpConsume>66</mpConsume>
</skill>
<skill id="51180" toLevel="1" name="Spirit - Dance of Rage">
<skill id="51180" toLevel="1" name="Adventurer - Dance of Rage">
<!-- For 5 min., Atk. Spd. +15% for all party members. -->
<icon>icon.skill0275</icon>
<operateType>A1</operateType>
@@ -1004,7 +1004,7 @@
<effectPoint>549</effectPoint>
<mpConsume>66</mpConsume>
</skill>
<skill id="51181" toLevel="1" name="Spirit - Dance of Concentration">
<skill id="51181" toLevel="1" name="Adventurer - Dance of Concentration">
<!-- For 5 min., all party members' Casting Spd. +30%, Casting Interruption Rate -40. -->
<icon>icon.skill0276</icon>
<operateType>A1</operateType>

View File

@@ -1489,7 +1489,7 @@
<coolTime>500</coolTime>
<reuseDelay>1000</reuseDelay>
</skill>
<skill id="51291" toLevel="1" name="Blessed Scroll: Enchant S-grade Weapon">
<skill id="51291" toLevel="1" name="Protecting Scroll: Enchant S-grade Weapon">
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLevel>1</magicLevel>
<operateType>A1</operateType>
@@ -1498,7 +1498,7 @@
<targetType>ITEM</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="51292" toLevel="1" name="Blessed Scroll: Enchant S-grade Armor">
<skill id="51292" toLevel="1" name="Protecting Scroll: Enchant S-grade Armor">
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLevel>1</magicLevel>
<operateType>A1</operateType>

View File

@@ -398,7 +398,7 @@
</effect>
</effects>
</skill>
<skill id="51315" toLevel="1" name="Scroll: Enchant Caliburs">
<skill id="51315" toLevel="1" name="Scroll: Enchant Yogi's Weapon">
<operateType>A1</operateType>
</skill>
<skill id="51316" toLevel="1" name="Yogi's Magic Support">
@@ -553,7 +553,7 @@
<operateType>A1</operateType>
<hitTime>3000</hitTime>
</skill>
<skill id="51338" toLevel="1" name="Scroll: Enchant Agathion">
<skill id="51338" toLevel="1" name="Stable Scroll: Enchant High-grade Agathion">
<icon>icon.star_scrl_of_ench_ag</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLevel>1</magicLevel>
@@ -636,42 +636,42 @@
<coolTime>500</coolTime>
<reuseDelay>500</reuseDelay>
</skill>
<skill id="51346" toLevel="5" name="Fire Dragon Power: Virgo">
<skill id="51346" toLevel="5" name="Fire Dragon's Power: Virgo">
<!-- P. Atk. in PvE +$s1. -->
<icon>icon.agathion_virgo_star_1</icon>
<operateType>P</operateType>
</skill>
<skill id="51347" toLevel="5" name="Fire Dragon Power: Capricorn">
<skill id="51347" toLevel="5" name="Fire Dragon's Power: Capricorn">
<!-- P. Atk. in PvE +$s1. -->
<icon>icon.agathion_capr_star_1</icon>
<operateType>P</operateType>
</skill>
<skill id="51348" toLevel="5" name="Fire Dragon Power: Libra">
<skill id="51348" toLevel="5" name="Fire Dragon's Power: Libra">
<!-- P. Atk. in PvE +$s1. -->
<icon>icon.agathion_lib_star_1</icon>
<operateType>P</operateType>
</skill>
<skill id="51349" toLevel="5" name="Fire Dragon Power: Taurus">
<skill id="51349" toLevel="5" name="Fire Dragon's Power: Taurus">
<!-- P. Atk. in PvE +$s1. -->
<icon>icon.agathion_tau_star_1</icon>
<operateType>P</operateType>
</skill>
<skill id="51350" toLevel="5" name="Fire Dragon Power: Leo">
<skill id="51350" toLevel="5" name="Fire Dragon's Power: Leo">
<!-- P. Atk. in PvE +$s1. -->
<icon>icon.agathion_leo_star_1</icon>
<operateType>P</operateType>
</skill>
<skill id="51351" toLevel="5" name="Fire Dragon Power: Scorpio">
<skill id="51351" toLevel="5" name="Fire Dragon's Power: Scorpio">
<!-- P. Atk. in PvE +$s1. -->
<icon>icon.agathion_sco_star_1</icon>
<operateType>P</operateType>
</skill>
<skill id="51352" toLevel="5" name="Fire Dragon Power: Aquarius">
<skill id="51352" toLevel="5" name="Fire Dragon's Power: Aquarius">
<!-- P. Atk. in PvE +$s1. -->
<icon>icon.agathion_aqu_star_1</icon>
<operateType>P</operateType>
</skill>
<skill id="51353" toLevel="5" name="Fire Dragon Power: Sagittarius">
<skill id="51353" toLevel="5" name="Fire Dragon's Power: Sagittarius">
<!-- P. Atk. in PvE +$s1. -->
<icon>icon.agathion_sag_star_1</icon>
<operateType>P</operateType>

View File

@@ -684,7 +684,7 @@
<hitTime>500</hitTime>
<coolTime>500</coolTime>
</skill>
<skill id="51448" toLevel="1" name="Reinforced Flanged Mace Chest">
<skill id="51448" toLevel="1" name="Reinforced Flanged Mace Pack">
<icon>icon.etc_treasure_box_i04</icon>
<operateType>A1</operateType>
<hitTime>500</hitTime>

View File

@@ -147,7 +147,7 @@
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="52025" toLevel="20" name="">
<skill id="52025" toLevel="20" name="Siege Point Increase">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
@@ -162,4 +162,29 @@
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="52028" toLevel="1" name="New Adventure">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="52029" toLevel="1" name="First to Maximum">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="52030" toLevel="1" name="Flag Power - Death Knight">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="52031" toLevel="1" name="Flag Power - Hunter">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="52032" toLevel="1" name="Special Growth Support">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
</list>

View File

@@ -2098,7 +2098,7 @@
<hitTime>500</hitTime>
<reuseDelay>86400000</reuseDelay>
</skill>
<skill id="54049" toLevel="1" name="Wish of Aden">
<skill id="54049" toLevel="1" name="Scroll: Enchant Talisman of Aden">
<icon>icon.talisman_of_aden_fire</icon>
<operateType>A1</operateType>
</skill>

View File

@@ -1,6 +1,6 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd">
<skill id="54200" toLevel="1" name="Mount Glory of Champion">
<skill id="54200" toLevel="1" name="Mount Glorious Steed">
<!-- You can mount Glory of Champion. -->
<abnormalTime>3600</abnormalTime>
<abnormalType>TRANSFORM</abnormalType>
@@ -549,4 +549,49 @@
</effect>
</effects>
</skill>
<skill id="54232" toLevel="1" name="Dizzy Lv. 1">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="54233" toLevel="1" name="Dizzy Lv. 1">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="54234" toLevel="1" name="Dizzy Lv. 1">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="54235" toLevel="1" name="Dizzy Lv. 2">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="54236" toLevel="1" name="Dizzy Lv. 2">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="54237" toLevel="1" name="Dizzy Lv. 2">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="54238" toLevel="1" name="Swimsuit Transformation">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="54239" toLevel="1" name="Worthy Warrior Transformation">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="54240" toLevel="1" name="Mount Red Wyvern">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
</list>

View File

@@ -194,16 +194,16 @@
<skill id="55008" toLevel="1" name="Scroll: Enchant C-grade Armor">
<operateType>A1</operateType>
</skill>
<skill id="55009" toLevel="1" name="Blessed Scroll: Enchant D-grade Weapon">
<skill id="55009" toLevel="1" name="Protecting Scroll: Enchant D-grade Weapon">
<operateType>A1</operateType>
</skill>
<skill id="55010" toLevel="1" name="Blessed Scroll: Enchant C-grade Weapon">
<skill id="55010" toLevel="1" name="Protecting Scroll: Enchant C-grade Weapon">
<operateType>A1</operateType>
</skill>
<skill id="55011" toLevel="1" name="Blessed Scroll: Enchant D-grade Armor">
<skill id="55011" toLevel="1" name="Protecting Scroll: Enchant D-grade Armor">
<operateType>A1</operateType>
</skill>
<skill id="55012" toLevel="1" name="Blessed Scroll: Enchant C-grade Armor">
<skill id="55012" toLevel="1" name="Protecting Scroll: Enchant C-grade Armor">
<operateType>A1</operateType>
</skill>
<skill id="55013" toLevel="1" name="Improved Scroll of Escape">
@@ -745,7 +745,7 @@
</effect>
</effects>
</skill>
<skill id="55031" toLevel="1" name="Report Status">
<skill id="55031" toLevel="1" name="Movement Block">
<!-- You are under suspicion of using an illegal program. Your actions have been restricted. -->
<icon>icon.skill6038</icon>
<abnormalLevel>1</abnormalLevel>
@@ -2851,7 +2851,7 @@
</effect>
</effects>
</skill>
<skill id="55091" toLevel="10" name="Enchant Effect: Fire Dragon Pendant Lv. 1">
<skill id="55091" toLevel="10" name="Fire Dragon Pendant Lv. 1: Enchant Effect">
<!-- P. Atk. +6. -->
<icon>BranchIcon.Icon.bm_pendant_pve</icon>
<magicLevel>1</magicLevel>
@@ -2892,7 +2892,7 @@
</effect>
</effects>
</skill>
<skill id="55093" toLevel="10" name="Enchant Effect: Fire Dragon Pendant Lv. 2">
<skill id="55093" toLevel="10" name="Fire Dragon Pendant Lv. 2: Enchant Effect">
<!-- P. Atk. +6, P. Critical Damage +38. -->
<icon>BranchIcon.Icon.bm_pendant_pve</icon>
<magicLevel>1</magicLevel>
@@ -2952,7 +2952,7 @@
</effect>
</effects>
</skill>
<skill id="55095" toLevel="10" name="Enchant Effect: Fire Dragon Pendant Lv. 3">
<skill id="55095" toLevel="10" name="Fire Dragon Pendant Lv. 3: Enchant Effect">
<!-- P. Atk. +6, P. Critical Damage +38, P. Critical Rate +2%. -->
<icon>BranchIcon.Icon.bm_pendant_pve</icon>
<magicLevel>1</magicLevel>
@@ -3031,7 +3031,7 @@
</effect>
</effects>
</skill>
<skill id="55097" toLevel="10" name="Enchant Effect: Fire Dragon Pendant Lv. 4">
<skill id="55097" toLevel="10" name="Fire Dragon Pendant Lv. 4: Enchant Effect">
<!-- P. Atk. +6, P. Critical Damage +38, P. Critical Rate +2%, P. Atk. +1.5%. -->
<icon>BranchIcon.Icon.bm_pendant_pve</icon>
<magicLevel>1</magicLevel>
@@ -3129,7 +3129,7 @@
</effect>
</effects>
</skill>
<skill id="55099" toLevel="10" name="Enchant Effect: Fire Dragon Pendant Lv. 5">
<skill id="55099" toLevel="10" name="Fire Dragon Pendant Lv. 5: Enchant Effect">
<!-- P. Atk. +6, P. Critical Damage +38, P. Critical Rate +2%, P. Atk. +1.5%, P. Critical Damage +2%. -->
<icon>BranchIcon.Icon.bm_pendant_pve</icon>
<magicLevel>1</magicLevel>

View File

@@ -13,7 +13,7 @@
</effect>
</effects>
</skill>
<skill id="55101" toLevel="10" name="Enchant Effect: Water Dragon Pendant Lv. 1">
<skill id="55101" toLevel="10" name="Water Dragon Pendant Lv. 1: Enchant Effect">
<!-- M. Atk. +13 when equipped. -->
<icon>BranchIcon.Icon.bm_pendant_pvp_blue</icon>
<magicLevel>1</magicLevel>
@@ -54,7 +54,7 @@
</effect>
</effects>
</skill>
<skill id="55103" toLevel="10" name="Enchant Effect: Water Dragon Pendant Lv. 2">
<skill id="55103" toLevel="10" name="Water Dragon Pendant Lv. 2: Enchant Effect">
<!-- M. Atk. +13, M. Skill Critical Damage +89. -->
<icon>BranchIcon.Icon.bm_pendant_pvp_blue</icon>
<magicLevel>1</magicLevel>
@@ -114,7 +114,7 @@
</effect>
</effects>
</skill>
<skill id="55105" toLevel="10" name="Enchant Effect: Water Dragon Pendant Lv. 3">
<skill id="55105" toLevel="10" name="Water Dragon Pendant Lv. 3: Enchant Effect">
<!-- M. Atk. +13, M. Skill Critical Damage +89, M. Skill Critical Rate +2%. -->
<icon>BranchIcon.Icon.bm_pendant_pvp_blue</icon>
<magicLevel>1</magicLevel>
@@ -193,7 +193,7 @@
</effect>
</effects>
</skill>
<skill id="55107" toLevel="10" name="Enchant Effect: Water Dragon Pendant Lv. 4">
<skill id="55107" toLevel="10" name="Water Dragon Pendant Lv. 4: Enchant Effect">
<!-- M. Atk. +13, M. Skill Critical Damage +89, M. Skill Critical Rate +2%, M. Atk. +1.5%. -->
<icon>BranchIcon.Icon.bm_pendant_pvp_blue</icon>
<magicLevel>1</magicLevel>
@@ -291,7 +291,7 @@
</effect>
</effects>
</skill>
<skill id="55109" toLevel="10" name="Enchant Effect: Water Dragon Pendant Lv. 5">
<skill id="55109" toLevel="10" name="Water Dragon Pendant Lv. 5: Enchant Effect">
<!-- M. Atk. +13, M. Skill Critical Damage +89, M. Skill Critical Rate +2%, M. Atk. +1.5%, M. Skill Critical Damage +2%. -->
<icon>BranchIcon.Icon.bm_pendant_pvp_blue</icon>
<magicLevel>1</magicLevel>
@@ -388,7 +388,7 @@
</effect>
</effects>
</skill>
<skill id="55111" toLevel="10" name="Enchant Effect: Wind Dragon Pendant Lv. 1">
<skill id="55111" toLevel="10" name="Wind Dragon Pendant Lv. 1: Enchant Effect">
<!-- MP +33. -->
<icon>BranchIcon.Icon.bm_pendant_pve_white</icon>
<magicLevel>1</magicLevel>
@@ -429,7 +429,7 @@
</effect>
</effects>
</skill>
<skill id="55113" toLevel="10" name="Enchant Effect: Wind Dragon Pendant Lv. 2">
<skill id="55113" toLevel="10" name="Wind Dragon Pendant Lv. 2: Enchant Effect">
<!-- MP +33, HP +50. -->
<icon>BranchIcon.Icon.bm_pendant_pve_white</icon>
<magicLevel>1</magicLevel>
@@ -493,7 +493,7 @@
</effect>
</effects>
</skill>
<skill id="55115" toLevel="10" name="Enchant Effect: Wind Dragon Pendant Lv. 3">
<skill id="55115" toLevel="10" name="Wind Dragon Pendant Lv. 3: Enchant Effect">
<!-- MP +33, HP +50, HP Recovery Bonus +1.9, MP Recovery Bonus +0.7. -->
<icon>BranchIcon.Icon.bm_pendant_pve_white</icon>
<magicLevel>1</magicLevel>
@@ -599,7 +599,7 @@
</effect>
</effects>
</skill>
<skill id="55117" toLevel="10" name="Enchant Effect: Wind Dragon Pendant Lv. 4">
<skill id="55117" toLevel="10" name="Wind Dragon Pendant Lv. 4: Enchant Effect">
<!-- MP +33, HP +50, HP Recovery Bonus +1.9, MP Recovery Bonus +0.7, 1% chance to restore 12 MP when using skills. -->
<icon>BranchIcon.Icon.bm_pendant_pve_white</icon>
<magicLevel>1</magicLevel>
@@ -829,7 +829,7 @@
</effect>
</effects>
</skill>
<skill id="55119" toLevel="10" name="Enchant Effect: Wind Dragon Pendant Lv. 5">
<skill id="55119" toLevel="10" name="Wind Dragon Pendant Lv. 5: Enchant Effect">
<!-- MP +33, HP +50, HP Recovery Bonus +1.9, MP Recovery Bonus +0.7, 1% chance to restore 12 MP when using skills, MP Skill Consumption -5%. -->
<icon>BranchIcon.Icon.bm_pendant_pve_white</icon>
<magicLevel>1</magicLevel>
@@ -1083,7 +1083,7 @@
</effect>
</effects>
</skill>
<skill id="55122" toLevel="10" name="Enchant Effect: Earth Dragon Pendant Lv. 1">
<skill id="55122" toLevel="10" name="Earth Dragon Pendant Lv. 1: Enchant Effect">
<!-- M. Def. +8. -->
<icon>BranchIcon.Icon.bm_pendant_pvp</icon>
<magicLevel>1</magicLevel>
@@ -1124,7 +1124,7 @@
</effect>
</effects>
</skill>
<skill id="55124" toLevel="10" name="Enchant Effect: Earth Dragon Pendant Lv. 2">
<skill id="55124" toLevel="10" name="Earth Dragon Pendant Lv. 2: Enchant Effect">
<!-- M. Def. +8, P. Def. +14. -->
<icon>BranchIcon.Icon.bm_pendant_pvp</icon>
<magicLevel>1</magicLevel>
@@ -1184,7 +1184,7 @@
</effect>
</effects>
</skill>
<skill id="55126" toLevel="10" name="Enchant Effect: Earth Dragon Pendant Lv. 3">
<skill id="55126" toLevel="10" name="Earth Dragon Pendant Lv. 3: Enchant Effect">
<!-- M. Def. +8, P. Def. +14, Shield Defense Rate +15%. -->
<icon>BranchIcon.Icon.bm_pendant_pvp</icon>
<magicLevel>1</magicLevel>
@@ -1263,7 +1263,7 @@
</effect>
</effects>
</skill>
<skill id="55128" toLevel="10" name="Enchant Effect: Earth Dragon Pendant Lv. 4">
<skill id="55128" toLevel="10" name="Earth Dragon Pendant Lv. 4: Enchant Effect">
<!-- M. Def. +8, P. Def. +14, Shield Defense Rate +15%, Shield Defense +6%. -->
<icon>BranchIcon.Icon.bm_pendant_pvp</icon>
<magicLevel>1</magicLevel>
@@ -1357,7 +1357,7 @@
</effect>
</effects>
</skill>
<skill id="55130" toLevel="10" name="Enchant Effect: Earth Dragon Pendant Lv. 5">
<skill id="55130" toLevel="10" name="Earth Dragon Pendant Lv. 5: Enchant Effect">
<!-- M. Def. +8, P. Def. +14, Shield Defense Rate +15%, Shield Defense +6%. -->
<icon>BranchIcon.Icon.bm_pendant_pvp</icon>
<magicLevel>1</magicLevel>
@@ -1498,7 +1498,7 @@
</effect>
</effects>
</skill>
<skill id="55133" toLevel="6" name="Enchant Effect: Pendant">
<skill id="55133" toLevel="6" name="Pendant: Enchant Effect">
<!-- Acquired XP/ SP +5%. -->
<icon>BranchIcon.Icon.bm_blessing_dragon</icon>
<magicLevel>1</magicLevel>
@@ -1533,10 +1533,10 @@
<skill id="55135" toLevel="1" name="Scroll: Enchant B-grade Armor">
<operateType>A1</operateType>
</skill>
<skill id="55136" toLevel="1" name="Blessed Scroll: Enchant B-grade Weapon">
<skill id="55136" toLevel="1" name="Protecting Scroll: Enchant B-grade Weapon">
<operateType>A1</operateType>
</skill>
<skill id="55137" toLevel="1" name="Blessed Scroll: Enchant B-grade Armor">
<skill id="55137" toLevel="1" name="Protecting Scroll: Enchant B-grade Armor">
<operateType>A1</operateType>
</skill>
<skill id="55138" toLevel="1" name="Shaft with Antharas treasures">
@@ -1545,7 +1545,7 @@
<hitTime>500</hitTime>
<coolTime>500</coolTime>
</skill>
<skill id="55141" toLevel="1" name="Report Status">
<skill id="55141" toLevel="1" name="Movement Block">
<!-- You are under suspicion of using an illegal program. Your actions have been restricted. -->
<icon>icon.skill6038</icon>
<operateType>A1</operateType>

View File

@@ -1850,7 +1850,7 @@
<reuseDelay>10000</reuseDelay>
<effectPoint>1</effectPoint>
</skill>
<skill id="55897" toLevel="1" name="Bonfire">
<skill id="55897" toLevel="1" name="Campfire">
<operateType>A1</operateType>
<hitTime>1500</hitTime>
<coolTime>500</coolTime>

View File

@@ -10,4 +10,49 @@
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="59820" toLevel="1" name="Anniversary Firecracker NCJ 20">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="59821" toLevel="1" name="Blue Firecracker">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="59822" toLevel="1" name="Red Firecracker">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="59823" toLevel="1" name="Green Firecracker">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="59824" toLevel="1" name="NCJ 20 Anniversary Gift">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="59825" toLevel="6" name="L2M Blessing - Lv. 1">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="59826" toLevel="1" name="L2M Blessing Reward">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="59827" toLevel="1" name="Happy New Year!">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="59828" toLevel="1" name="Red Lantern">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
</list>

View File

@@ -440,42 +440,42 @@
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61092" toLevel="1" name="">
<skill id="61092" toLevel="1" name="Test P. Skill Evasion 20%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61093" toLevel="1" name="">
<skill id="61093" toLevel="1" name="Test P. Skill Evasion 30%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61094" toLevel="1" name="">
<skill id="61094" toLevel="1" name="Test P. Skill Evasion 40%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61095" toLevel="1" name="">
<skill id="61095" toLevel="1" name="Test P. Skill Evasion 50%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61096" toLevel="1" name="">
<skill id="61096" toLevel="1" name="Test P. Skill Evasion 60%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61097" toLevel="1" name="">
<skill id="61097" toLevel="1" name="Test P. Skill Evasion 70%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61098" toLevel="1" name="">
<skill id="61098" toLevel="1" name="Test P. Skill Evasion 80%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61099" toLevel="1" name="">
<skill id="61099" toLevel="1" name="Test P. Skill Evasion 90%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>

View File

@@ -1,6 +1,6 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd">
<skill id="61100" toLevel="1" name="">
<skill id="61100" toLevel="1" name="Test P. Skill Evasion 100%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
@@ -10,47 +10,47 @@
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61102" toLevel="1" name="">
<skill id="61102" toLevel="1" name="Test M. Skill Evasion 20%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61103" toLevel="1" name="">
<skill id="61103" toLevel="1" name="Test M. Skill Evasion 30%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61104" toLevel="1" name="">
<skill id="61104" toLevel="1" name="Test M. Skill Evasion 40%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61105" toLevel="1" name="">
<skill id="61105" toLevel="1" name="Test M. Skill Evasion 50%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61106" toLevel="1" name="">
<skill id="61106" toLevel="1" name="Test M. Skill Evasion 60%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61107" toLevel="1" name="">
<skill id="61107" toLevel="1" name="Test M. Skill Evasion 70%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61108" toLevel="1" name="">
<skill id="61108" toLevel="1" name="Test M. Skill Evasion 80%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61109" toLevel="1" name="">
<skill id="61109" toLevel="1" name="Test M. Skill Evasion 90%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61110" toLevel="1" name="">
<skill id="61110" toLevel="1" name="Test M. Skill Evasion 100%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
@@ -60,47 +60,47 @@
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61112" toLevel="1" name="">
<skill id="61112" toLevel="1" name="Test P. Skill Counterattack 20%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61113" toLevel="1" name="">
<skill id="61113" toLevel="1" name="Test P. Skill Counterattack 30%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61114" toLevel="1" name="">
<skill id="61114" toLevel="1" name="Test P. Skill Counterattack 40%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61115" toLevel="1" name="">
<skill id="61115" toLevel="1" name="Test P. Skill Counterattack 50%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61116" toLevel="1" name="">
<skill id="61116" toLevel="1" name="Test P. Skill Counterattack 60%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61117" toLevel="1" name="">
<skill id="61117" toLevel="1" name="Test P. Skill Counterattack 70%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61118" toLevel="1" name="">
<skill id="61118" toLevel="1" name="Test P. Skill Counterattack 80%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61119" toLevel="1" name="">
<skill id="61119" toLevel="1" name="Test P. Skill Counterattack 90%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61120" toLevel="1" name="">
<skill id="61120" toLevel="1" name="Test P. Skill Counterattack 100%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
@@ -110,47 +110,47 @@
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61122" toLevel="1" name="">
<skill id="61122" toLevel="1" name="Test M. Skill Counterattack 20%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61123" toLevel="1" name="">
<skill id="61123" toLevel="1" name="Test M. Skill Counterattack 30%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61124" toLevel="1" name="">
<skill id="61124" toLevel="1" name="Test M. Skill Counterattack 40%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61125" toLevel="1" name="">
<skill id="61125" toLevel="1" name="Test M. Skill Counterattack 50%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61126" toLevel="1" name="">
<skill id="61126" toLevel="1" name="Test M. Skill Counterattack 60%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61127" toLevel="1" name="">
<skill id="61127" toLevel="1" name="Test M. Skill Counterattack 70%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61128" toLevel="1" name="">
<skill id="61128" toLevel="1" name="Test M. Skill Counterattack 80%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61129" toLevel="1" name="">
<skill id="61129" toLevel="1" name="Test M. Skill Counterattack 90%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61130" toLevel="1" name="">
<skill id="61130" toLevel="1" name="Test M. Skill Counterattack 100%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
@@ -160,47 +160,47 @@
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61132" toLevel="1" name="">
<skill id="61132" toLevel="1" name="Test P. Skill Evasion/ P. Skill Counterattack 20%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61133" toLevel="1" name="">
<skill id="61133" toLevel="1" name="Test P. Skill Evasion/ P. Skill Counterattack 30%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61134" toLevel="1" name="">
<skill id="61134" toLevel="1" name="Test P. Skill Evasion/ P. Skill Counterattack 40%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61135" toLevel="1" name="">
<skill id="61135" toLevel="1" name="Test P. Skill Evasion/ P. Skill Counterattack 50%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61136" toLevel="1" name="">
<skill id="61136" toLevel="1" name="Test P. Skill Evasion/ P. Skill Counterattack 60%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61137" toLevel="1" name="">
<skill id="61137" toLevel="1" name="Test P. Skill Evasion/ P. Skill Counterattack 70%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61138" toLevel="1" name="">
<skill id="61138" toLevel="1" name="Test P. Skill Evasion/ P. Skill Counterattack 80%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61139" toLevel="1" name="">
<skill id="61139" toLevel="1" name="Test P. Skill Evasion/ P. Skill Counterattack 90%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61140" toLevel="1" name="">
<skill id="61140" toLevel="1" name="Test P. Skill Evasion/ P. Skill Counterattack 100%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
@@ -210,47 +210,47 @@
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61142" toLevel="1" name="">
<skill id="61142" toLevel="1" name="Test M. Skill Evasion/ M. Skill Counterattack 20%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61143" toLevel="1" name="">
<skill id="61143" toLevel="1" name="Test M. Skill Evasion/ M. Skill Counterattack 30%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61144" toLevel="1" name="">
<skill id="61144" toLevel="1" name="Test M. Skill Evasion/ M. Skill Counterattack 40%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61145" toLevel="1" name="">
<skill id="61145" toLevel="1" name="Test M. Skill Evasion/ M. Skill Counterattack 50%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61146" toLevel="1" name="">
<skill id="61146" toLevel="1" name="Test M. Skill Evasion/ M. Skill Counterattack 60%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61147" toLevel="1" name="">
<skill id="61147" toLevel="1" name="Test M. Skill Evasion/ M. Skill Counterattack 70%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61148" toLevel="1" name="">
<skill id="61148" toLevel="1" name="Test M. Skill Evasion/ M. Skill Counterattack 80%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61149" toLevel="1" name="">
<skill id="61149" toLevel="1" name="Test M. Skill Evasion/ M. Skill Counterattack 90%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61150" toLevel="1" name="">
<skill id="61150" toLevel="1" name="Test M. Skill Evasion/ M. Skill Counterattack 100%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
@@ -260,47 +260,47 @@
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61152" toLevel="1" name="">
<skill id="61152" toLevel="1" name="Test M. Damage Reflection 20%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61153" toLevel="1" name="">
<skill id="61153" toLevel="1" name="Test M. Damage Reflection 30%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61154" toLevel="1" name="">
<skill id="61154" toLevel="1" name="Test M. Damage Reflection 40%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61155" toLevel="1" name="">
<skill id="61155" toLevel="1" name="Test M. Damage Reflection 50%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61156" toLevel="1" name="">
<skill id="61156" toLevel="1" name="Test M. Damage Reflection 60%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61157" toLevel="1" name="">
<skill id="61157" toLevel="1" name="Test M. Damage Reflection 70%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61158" toLevel="1" name="">
<skill id="61158" toLevel="1" name="Test M. Damage Reflection 80%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61159" toLevel="1" name="">
<skill id="61159" toLevel="1" name="Test M. Damage Reflection 90%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61160" toLevel="1" name="">
<skill id="61160" toLevel="1" name="Test M. Damage Reflection 100%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
@@ -310,47 +310,47 @@
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61162" toLevel="1" name="">
<skill id="61162" toLevel="1" name="Sword Resistance 20%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61163" toLevel="1" name="">
<skill id="61163" toLevel="1" name="Sword Resistance 30%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61164" toLevel="1" name="">
<skill id="61164" toLevel="1" name="Sword Resistance 40%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61165" toLevel="1" name="">
<skill id="61165" toLevel="1" name="Sword Resistance 50%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61166" toLevel="1" name="">
<skill id="61166" toLevel="1" name="Sword Resistance 60%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61167" toLevel="1" name="">
<skill id="61167" toLevel="1" name="Sword Resistance 70%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61168" toLevel="1" name="">
<skill id="61168" toLevel="1" name="Sword Resistance 80%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61169" toLevel="1" name="">
<skill id="61169" toLevel="1" name="Sword Resistance 90%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61170" toLevel="1" name="">
<skill id="61170" toLevel="1" name="Sword Resistance 100%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
@@ -360,47 +360,47 @@
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61172" toLevel="1" name="">
<skill id="61172" toLevel="1" name="Ancient Sword Resistance 20%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61173" toLevel="1" name="">
<skill id="61173" toLevel="1" name="Ancient Sword Resistance 30%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61174" toLevel="1" name="">
<skill id="61174" toLevel="1" name="Ancient Sword Resistance 40%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61175" toLevel="1" name="">
<skill id="61175" toLevel="1" name="Ancient Sword Resistance 50%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61176" toLevel="1" name="">
<skill id="61176" toLevel="1" name="Ancient Sword Resistance 60%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61177" toLevel="1" name="">
<skill id="61177" toLevel="1" name="Ancient Sword Resistance 70%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61178" toLevel="1" name="">
<skill id="61178" toLevel="1" name="Ancient Sword Resistance 80%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61179" toLevel="1" name="">
<skill id="61179" toLevel="1" name="Ancient Sword Resistance 90%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61180" toLevel="1" name="">
<skill id="61180" toLevel="1" name="Ancient Sword Resistance 100%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
@@ -410,47 +410,47 @@
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61182" toLevel="1" name="">
<skill id="61182" toLevel="1" name="Dagger Resistance 20%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61183" toLevel="1" name="">
<skill id="61183" toLevel="1" name="Dagger Resistance 30%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61184" toLevel="1" name="">
<skill id="61184" toLevel="1" name="Dagger Resistance 40%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61185" toLevel="1" name="">
<skill id="61185" toLevel="1" name="Dagger Resistance 50%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61186" toLevel="1" name="">
<skill id="61186" toLevel="1" name="Dagger Resistance 60%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61187" toLevel="1" name="">
<skill id="61187" toLevel="1" name="Dagger Resistance 70%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61188" toLevel="1" name="">
<skill id="61188" toLevel="1" name="Dagger Resistance 80%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61189" toLevel="1" name="">
<skill id="61189" toLevel="1" name="Dagger Resistance 90%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61190" toLevel="1" name="">
<skill id="61190" toLevel="1" name="Dagger Resistance 100%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
@@ -460,42 +460,42 @@
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61192" toLevel="1" name="">
<skill id="61192" toLevel="1" name="Rapier Resistance 20%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61193" toLevel="1" name="">
<skill id="61193" toLevel="1" name="Rapier Resistance 30%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61194" toLevel="1" name="">
<skill id="61194" toLevel="1" name="Rapier Resistance 40%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61195" toLevel="1" name="">
<skill id="61195" toLevel="1" name="Rapier Resistance 50%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61196" toLevel="1" name="">
<skill id="61196" toLevel="1" name="Rapier Resistance 60%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61197" toLevel="1" name="">
<skill id="61197" toLevel="1" name="Rapier Resistance 70%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61198" toLevel="1" name="">
<skill id="61198" toLevel="1" name="Rapier Resistance 80%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61199" toLevel="1" name="">
<skill id="61199" toLevel="1" name="Rapier Resistance 90%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>

View File

@@ -1,6 +1,6 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd">
<skill id="61200" toLevel="1" name="">
<skill id="61200" toLevel="1" name="Rapier Resistance 100%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
@@ -10,47 +10,47 @@
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61202" toLevel="1" name="">
<skill id="61202" toLevel="1" name="Blunt Weapon Resistance 20%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61203" toLevel="1" name="">
<skill id="61203" toLevel="1" name="Blunt Weapon Resistance 30%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61204" toLevel="1" name="">
<skill id="61204" toLevel="1" name="Blunt Weapon Resistance 40%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61205" toLevel="1" name="">
<skill id="61205" toLevel="1" name="Blunt Weapon Resistance 50%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61206" toLevel="1" name="">
<skill id="61206" toLevel="1" name="Blunt Weapon Resistance 60%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61207" toLevel="1" name="">
<skill id="61207" toLevel="1" name="Blunt Weapon Resistance 70%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61208" toLevel="1" name="">
<skill id="61208" toLevel="1" name="Blunt Weapon Resistance 80%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61209" toLevel="1" name="">
<skill id="61209" toLevel="1" name="Blunt Weapon Resistance 90%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61210" toLevel="1" name="">
<skill id="61210" toLevel="1" name="Blunt Weapon Resistance 100%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
@@ -60,47 +60,47 @@
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61212" toLevel="1" name="">
<skill id="61212" toLevel="1" name="Spear Resistance 20%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61213" toLevel="1" name="">
<skill id="61213" toLevel="1" name="Spear Resistance 30%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61214" toLevel="1" name="">
<skill id="61214" toLevel="1" name="Spear Resistance 40%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61215" toLevel="1" name="">
<skill id="61215" toLevel="1" name="Spear Resistance 50%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61216" toLevel="1" name="">
<skill id="61216" toLevel="1" name="Spear Resistance 60%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61217" toLevel="1" name="">
<skill id="61217" toLevel="1" name="Spear Resistance 70%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61218" toLevel="1" name="">
<skill id="61218" toLevel="1" name="Spear Resistance 80%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61219" toLevel="1" name="">
<skill id="61219" toLevel="1" name="Spear Resistance 90%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61220" toLevel="1" name="">
<skill id="61220" toLevel="1" name="Spear Resistance 100%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
@@ -110,47 +110,47 @@
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61222" toLevel="1" name="">
<skill id="61222" toLevel="1" name="Fist Weapon Resistance 20%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61223" toLevel="1" name="">
<skill id="61223" toLevel="1" name="Fist Weapon Resistance 30%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61224" toLevel="1" name="">
<skill id="61224" toLevel="1" name="Fist Weapon Resistance 40%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61225" toLevel="1" name="">
<skill id="61225" toLevel="1" name="Fist Weapon Resistance 50%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61226" toLevel="1" name="">
<skill id="61226" toLevel="1" name="Fist Weapon Resistance 60%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61227" toLevel="1" name="">
<skill id="61227" toLevel="1" name="Fist Weapon Resistance 70%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61228" toLevel="1" name="">
<skill id="61228" toLevel="1" name="Fist Weapon Resistance 80%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61229" toLevel="1" name="">
<skill id="61229" toLevel="1" name="Fist Weapon Resistance 90%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61230" toLevel="1" name="">
<skill id="61230" toLevel="1" name="Fist Weapon Resistance 100%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
@@ -160,47 +160,47 @@
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61232" toLevel="1" name="">
<skill id="61232" toLevel="1" name="Dual Swords Resistance 20%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61233" toLevel="1" name="">
<skill id="61233" toLevel="1" name="Dual Swords Resistance 30%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61234" toLevel="1" name="">
<skill id="61234" toLevel="1" name="Dual Swords Resistance 40%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61235" toLevel="1" name="">
<skill id="61235" toLevel="1" name="Dual Swords Resistance 50%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61236" toLevel="1" name="">
<skill id="61236" toLevel="1" name="Dual Swords Resistance 60%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61237" toLevel="1" name="">
<skill id="61237" toLevel="1" name="Dual Swords Resistance 70%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61238" toLevel="1" name="">
<skill id="61238" toLevel="1" name="Dual Swords Resistance 80%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61239" toLevel="1" name="">
<skill id="61239" toLevel="1" name="Dual Swords Resistance 90%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61240" toLevel="1" name="">
<skill id="61240" toLevel="1" name="Dual Swords Resistance 100%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
@@ -210,47 +210,47 @@
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61242" toLevel="1" name="">
<skill id="61242" toLevel="1" name="Bow Resistance 20%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61243" toLevel="1" name="">
<skill id="61243" toLevel="1" name="Bow Resistance 30%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61244" toLevel="1" name="">
<skill id="61244" toLevel="1" name="Bow Resistance 40%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61245" toLevel="1" name="">
<skill id="61245" toLevel="1" name="Bow Resistance 50%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61246" toLevel="1" name="">
<skill id="61246" toLevel="1" name="Bow Resistance 60%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61247" toLevel="1" name="">
<skill id="61247" toLevel="1" name="Bow Resistance 70%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61248" toLevel="1" name="">
<skill id="61248" toLevel="1" name="Bow Resistance 80%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61249" toLevel="1" name="">
<skill id="61249" toLevel="1" name="Bow Resistance 90%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61250" toLevel="1" name="">
<skill id="61250" toLevel="1" name="Bow Resistance 100%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
@@ -260,47 +260,47 @@
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61252" toLevel="1" name="">
<skill id="61252" toLevel="1" name="Firearms Resistance 20%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61253" toLevel="1" name="">
<skill id="61253" toLevel="1" name="Firearms Resistance 30%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61254" toLevel="1" name="">
<skill id="61254" toLevel="1" name="Firearms Resistance 40%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61255" toLevel="1" name="">
<skill id="61255" toLevel="1" name="Firearms Resistance 50%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61256" toLevel="1" name="">
<skill id="61256" toLevel="1" name="Firearms Resistance 60%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61257" toLevel="1" name="">
<skill id="61257" toLevel="1" name="Firearms Resistance 70%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61258" toLevel="1" name="">
<skill id="61258" toLevel="1" name="Firearms Resistance 80%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61259" toLevel="1" name="">
<skill id="61259" toLevel="1" name="Firearms Resistance 90%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61260" toLevel="1" name="">
<skill id="61260" toLevel="1" name="Firearms Resistance 100%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
@@ -310,47 +310,47 @@
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61262" toLevel="1" name="">
<skill id="61262" toLevel="1" name="Sword Damage 20%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61263" toLevel="1" name="">
<skill id="61263" toLevel="1" name="Sword Damage 30%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61264" toLevel="1" name="">
<skill id="61264" toLevel="1" name="Sword Damage 40%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61265" toLevel="1" name="">
<skill id="61265" toLevel="1" name="Sword Damage 50%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61266" toLevel="1" name="">
<skill id="61266" toLevel="1" name="Sword Damage 60%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61267" toLevel="1" name="">
<skill id="61267" toLevel="1" name="Sword Damage 70%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61268" toLevel="1" name="">
<skill id="61268" toLevel="1" name="Sword Damage 80%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61269" toLevel="1" name="">
<skill id="61269" toLevel="1" name="Sword Damage 90%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61270" toLevel="1" name="">
<skill id="61270" toLevel="1" name="Sword Damage 100%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
@@ -360,47 +360,47 @@
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61272" toLevel="1" name="">
<skill id="61272" toLevel="1" name="Ancient Sword Damage 20%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61273" toLevel="1" name="">
<skill id="61273" toLevel="1" name="Ancient Sword Damage 30%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61274" toLevel="1" name="">
<skill id="61274" toLevel="1" name="Ancient Sword Damage 40%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61275" toLevel="1" name="">
<skill id="61275" toLevel="1" name="Ancient Sword Damage 50%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61276" toLevel="1" name="">
<skill id="61276" toLevel="1" name="Ancient Sword Damage 60%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61277" toLevel="1" name="">
<skill id="61277" toLevel="1" name="Ancient Sword Damage 70%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61278" toLevel="1" name="">
<skill id="61278" toLevel="1" name="Ancient Sword Damage 80%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61279" toLevel="1" name="">
<skill id="61279" toLevel="1" name="Ancient Sword Damage 90%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61280" toLevel="1" name="">
<skill id="61280" toLevel="1" name="Ancient Sword Damage 100%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
@@ -410,47 +410,47 @@
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61282" toLevel="1" name="">
<skill id="61282" toLevel="1" name="Dagger Damage 20%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61283" toLevel="1" name="">
<skill id="61283" toLevel="1" name="Dagger Damage 30%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61284" toLevel="1" name="">
<skill id="61284" toLevel="1" name="Dagger Damage 40%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61285" toLevel="1" name="">
<skill id="61285" toLevel="1" name="Dagger Damage 50%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61286" toLevel="1" name="">
<skill id="61286" toLevel="1" name="Dagger Damage 60%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61287" toLevel="1" name="">
<skill id="61287" toLevel="1" name="Dagger Damage 70%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61288" toLevel="1" name="">
<skill id="61288" toLevel="1" name="Dagger Damage 80%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61289" toLevel="1" name="">
<skill id="61289" toLevel="1" name="Dagger Damage 90%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61290" toLevel="1" name="">
<skill id="61290" toLevel="1" name="Dagger Damage 100%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
@@ -460,42 +460,42 @@
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61292" toLevel="1" name="">
<skill id="61292" toLevel="1" name="Rapier Damage 20%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61293" toLevel="1" name="">
<skill id="61293" toLevel="1" name="Rapier Damage 30%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61294" toLevel="1" name="">
<skill id="61294" toLevel="1" name="Rapier Damage 40%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61295" toLevel="1" name="">
<skill id="61295" toLevel="1" name="Rapier Damage 50%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61296" toLevel="1" name="">
<skill id="61296" toLevel="1" name="Rapier Damage 60%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61297" toLevel="1" name="">
<skill id="61297" toLevel="1" name="Rapier Damage 70%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61298" toLevel="1" name="">
<skill id="61298" toLevel="1" name="Rapier Damage 80%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61299" toLevel="1" name="">
<skill id="61299" toLevel="1" name="Rapier Damage 90%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>

View File

@@ -1,6 +1,6 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd">
<skill id="61300" toLevel="1" name="">
<skill id="61300" toLevel="1" name="Rapier Damage 100%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
@@ -10,47 +10,47 @@
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61302" toLevel="1" name="">
<skill id="61302" toLevel="1" name="Blunt Weapon Damage 20%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61303" toLevel="1" name="">
<skill id="61303" toLevel="1" name="Blunt Weapon Damage 30%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61304" toLevel="1" name="">
<skill id="61304" toLevel="1" name="Blunt Weapon Damage 40%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61305" toLevel="1" name="">
<skill id="61305" toLevel="1" name="Blunt Weapon Damage 50%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61306" toLevel="1" name="">
<skill id="61306" toLevel="1" name="Blunt Weapon Damage 60%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61307" toLevel="1" name="">
<skill id="61307" toLevel="1" name="Blunt Weapon Damage 70%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61308" toLevel="1" name="">
<skill id="61308" toLevel="1" name="Blunt Weapon Damage 80%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61309" toLevel="1" name="">
<skill id="61309" toLevel="1" name="Blunt Weapon Damage 90%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61310" toLevel="1" name="">
<skill id="61310" toLevel="1" name="Blunt Weapon Damage 100%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
@@ -60,47 +60,47 @@
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61312" toLevel="1" name="">
<skill id="61312" toLevel="1" name="Spear Damage 20%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61313" toLevel="1" name="">
<skill id="61313" toLevel="1" name="Spear Damage 30%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61314" toLevel="1" name="">
<skill id="61314" toLevel="1" name="Spear Damage 40%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61315" toLevel="1" name="">
<skill id="61315" toLevel="1" name="Spear Damage 50%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61316" toLevel="1" name="">
<skill id="61316" toLevel="1" name="Spear Damage 60%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61317" toLevel="1" name="">
<skill id="61317" toLevel="1" name="Spear Damage 70%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61318" toLevel="1" name="">
<skill id="61318" toLevel="1" name="Spear Damage 80%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61319" toLevel="1" name="">
<skill id="61319" toLevel="1" name="Spear Damage 90%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61320" toLevel="1" name="">
<skill id="61320" toLevel="1" name="Spear Damage 100%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
@@ -110,47 +110,47 @@
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61322" toLevel="1" name="">
<skill id="61322" toLevel="1" name="Fist Weapon Damage 20%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61323" toLevel="1" name="">
<skill id="61323" toLevel="1" name="Fist Weapon Damage 30%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61324" toLevel="1" name="">
<skill id="61324" toLevel="1" name="Fist Weapon Damage 40%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61325" toLevel="1" name="">
<skill id="61325" toLevel="1" name="Fist Weapon Damage 50%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61326" toLevel="1" name="">
<skill id="61326" toLevel="1" name="Fist Weapon Damage 60%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61327" toLevel="1" name="">
<skill id="61327" toLevel="1" name="Fist Weapon Damage 70%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61328" toLevel="1" name="">
<skill id="61328" toLevel="1" name="Fist Weapon Damage 80%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61329" toLevel="1" name="">
<skill id="61329" toLevel="1" name="Fist Weapon Damage 90%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61330" toLevel="1" name="">
<skill id="61330" toLevel="1" name="Fist Weapon Damage 100%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
@@ -160,47 +160,47 @@
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61332" toLevel="1" name="">
<skill id="61332" toLevel="1" name="Dual Swords Damage 20%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61333" toLevel="1" name="">
<skill id="61333" toLevel="1" name="Dual Swords Damage 30%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61334" toLevel="1" name="">
<skill id="61334" toLevel="1" name="Dual Swords Damage 40%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61335" toLevel="1" name="">
<skill id="61335" toLevel="1" name="Dual Swords Damage 50%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61336" toLevel="1" name="">
<skill id="61336" toLevel="1" name="Dual Swords Damage 60%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61337" toLevel="1" name="">
<skill id="61337" toLevel="1" name="Dual Swords Damage 70%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61338" toLevel="1" name="">
<skill id="61338" toLevel="1" name="Dual Swords Damage 80%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61339" toLevel="1" name="">
<skill id="61339" toLevel="1" name="Dual Swords Damage 90%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61340" toLevel="1" name="">
<skill id="61340" toLevel="1" name="Dual Swords Damage 100%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
@@ -210,47 +210,47 @@
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61342" toLevel="1" name="">
<skill id="61342" toLevel="1" name="Bow Damage 20%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61343" toLevel="1" name="">
<skill id="61343" toLevel="1" name="Bow Damage 30%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61344" toLevel="1" name="">
<skill id="61344" toLevel="1" name="Bow Damage 40%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61345" toLevel="1" name="">
<skill id="61345" toLevel="1" name="Bow Damage 50%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61346" toLevel="1" name="">
<skill id="61346" toLevel="1" name="Bow Damage 60%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61347" toLevel="1" name="">
<skill id="61347" toLevel="1" name="Bow Damage 70%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61348" toLevel="1" name="">
<skill id="61348" toLevel="1" name="Bow Damage 80%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61349" toLevel="1" name="">
<skill id="61349" toLevel="1" name="Bow Damage 90%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61350" toLevel="1" name="">
<skill id="61350" toLevel="1" name="Bow Damage 100%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
@@ -260,47 +260,47 @@
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61352" toLevel="1" name="">
<skill id="61352" toLevel="1" name="Firearms Damage 20%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61353" toLevel="1" name="">
<skill id="61353" toLevel="1" name="Firearms Damage 30%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61354" toLevel="1" name="">
<skill id="61354" toLevel="1" name="Firearms Damage 40%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61355" toLevel="1" name="">
<skill id="61355" toLevel="1" name="Firearms Damage 50%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61356" toLevel="1" name="">
<skill id="61356" toLevel="1" name="Firearms Damage 60%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61357" toLevel="1" name="">
<skill id="61357" toLevel="1" name="Firearms Damage 70%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61358" toLevel="1" name="">
<skill id="61358" toLevel="1" name="Firearms Damage 80%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61359" toLevel="1" name="">
<skill id="61359" toLevel="1" name="Firearms Damage 90%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61360" toLevel="1" name="">
<skill id="61360" toLevel="1" name="Firearms Damage 100%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
@@ -310,47 +310,47 @@
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61362" toLevel="1" name="">
<skill id="61362" toLevel="1" name="Basic Damage 20%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61363" toLevel="1" name="">
<skill id="61363" toLevel="1" name="Basic Damage 30%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61364" toLevel="1" name="">
<skill id="61364" toLevel="1" name="Basic Damage 40%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61365" toLevel="1" name="">
<skill id="61365" toLevel="1" name="Basic Damage 50%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61366" toLevel="1" name="">
<skill id="61366" toLevel="1" name="Basic Damage 60%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61367" toLevel="1" name="">
<skill id="61367" toLevel="1" name="Basic Damage 70%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61368" toLevel="1" name="">
<skill id="61368" toLevel="1" name="Basic Damage 80%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61369" toLevel="1" name="">
<skill id="61369" toLevel="1" name="Basic Damage 90%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61370" toLevel="1" name="">
<skill id="61370" toLevel="1" name="Basic Damage 100%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
@@ -360,47 +360,47 @@
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61372" toLevel="1" name="">
<skill id="61372" toLevel="1" name="P. Skill Damage 20%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61373" toLevel="1" name="">
<skill id="61373" toLevel="1" name="P. Skill Damage 30%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61374" toLevel="1" name="">
<skill id="61374" toLevel="1" name="P. Skill Damage 40%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61375" toLevel="1" name="">
<skill id="61375" toLevel="1" name="P. Skill Damage 50%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61376" toLevel="1" name="">
<skill id="61376" toLevel="1" name="P. Skill Damage 60%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61377" toLevel="1" name="">
<skill id="61377" toLevel="1" name="P. Skill Damage 70%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61378" toLevel="1" name="">
<skill id="61378" toLevel="1" name="P. Skill Damage 80%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61379" toLevel="1" name="">
<skill id="61379" toLevel="1" name="P. Skill Damage 90%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61380" toLevel="1" name="">
<skill id="61380" toLevel="1" name="P. Skill Damage 100%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
@@ -410,47 +410,47 @@
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61382" toLevel="1" name="">
<skill id="61382" toLevel="1" name="M. Skill Damage 20%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61383" toLevel="1" name="">
<skill id="61383" toLevel="1" name="M. Skill Damage 30%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61384" toLevel="1" name="">
<skill id="61384" toLevel="1" name="M. Skill Damage 40%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61385" toLevel="1" name="">
<skill id="61385" toLevel="1" name="M. Skill Damage 50%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61386" toLevel="1" name="">
<skill id="61386" toLevel="1" name="M. Skill Damage 60%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61387" toLevel="1" name="">
<skill id="61387" toLevel="1" name="M. Skill Damage 70%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61388" toLevel="1" name="">
<skill id="61388" toLevel="1" name="M. Skill Damage 80%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61389" toLevel="1" name="">
<skill id="61389" toLevel="1" name="M. Skill Damage 90%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61390" toLevel="1" name="">
<skill id="61390" toLevel="1" name="M. Skill Damage 100%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
@@ -460,42 +460,42 @@
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61392" toLevel="1" name="">
<skill id="61392" toLevel="1" name="AoE Skill Damage 20%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61393" toLevel="1" name="">
<skill id="61393" toLevel="1" name="AoE Skill Damage 30%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61394" toLevel="1" name="">
<skill id="61394" toLevel="1" name="AoE Skill Damage 40%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61395" toLevel="1" name="">
<skill id="61395" toLevel="1" name="AoE Skill Damage 50%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61396" toLevel="1" name="">
<skill id="61396" toLevel="1" name="AoE Skill Damage 60%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61397" toLevel="1" name="">
<skill id="61397" toLevel="1" name="AoE Skill Damage 70%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61398" toLevel="1" name="">
<skill id="61398" toLevel="1" name="AoE Skill Damage 80%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61399" toLevel="1" name="">
<skill id="61399" toLevel="1" name="AoE Skill Damage 90%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>

View File

@@ -1,6 +1,6 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd">
<skill id="61400" toLevel="1" name="">
<skill id="61400" toLevel="1" name="AoE Skill Damage 100%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
@@ -10,47 +10,47 @@
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61402" toLevel="1" name="">
<skill id="61402" toLevel="1" name="AoE Damage Resistance 20%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61403" toLevel="1" name="">
<skill id="61403" toLevel="1" name="AoE Damage Resistance 30%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61404" toLevel="1" name="">
<skill id="61404" toLevel="1" name="AoE Damage Resistance 40%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61405" toLevel="1" name="">
<skill id="61405" toLevel="1" name="AoE Damage Resistance 50%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61406" toLevel="1" name="">
<skill id="61406" toLevel="1" name="AoE Damage Resistance 60%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61407" toLevel="1" name="">
<skill id="61407" toLevel="1" name="AoE Damage Resistance 70%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61408" toLevel="1" name="">
<skill id="61408" toLevel="1" name="AoE Damage Resistance 80%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61409" toLevel="1" name="">
<skill id="61409" toLevel="1" name="AoE Damage Resistance 90%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61410" toLevel="1" name="">
<skill id="61410" toLevel="1" name="AoE Damage Resistance 100%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
@@ -60,47 +60,47 @@
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61412" toLevel="1" name="">
<skill id="61412" toLevel="1" name="P. Skill Damage Resistance 20%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61413" toLevel="1" name="">
<skill id="61413" toLevel="1" name="P. Skill Damage Resistance 30%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61414" toLevel="1" name="">
<skill id="61414" toLevel="1" name="P. Skill Damage Resistance 40%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61415" toLevel="1" name="">
<skill id="61415" toLevel="1" name="P. Skill Damage Resistance 50%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61416" toLevel="1" name="">
<skill id="61416" toLevel="1" name="P. Skill Damage Resistance 60%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61417" toLevel="1" name="">
<skill id="61417" toLevel="1" name="P. Skill Damage Resistance 70%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61418" toLevel="1" name="">
<skill id="61418" toLevel="1" name="P. Skill Damage Resistance 80%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61419" toLevel="1" name="">
<skill id="61419" toLevel="1" name="P. Skill Damage Resistance 90%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61420" toLevel="1" name="">
<skill id="61420" toLevel="1" name="P. Skill Damage Resistance 100%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
@@ -110,47 +110,47 @@
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61422" toLevel="1" name="">
<skill id="61422" toLevel="1" name="M. Skill Damage Resistance 20%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61423" toLevel="1" name="">
<skill id="61423" toLevel="1" name="M. Skill Damage Resistance 30%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61424" toLevel="1" name="">
<skill id="61424" toLevel="1" name="M. Skill Damage Resistance 40%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61425" toLevel="1" name="">
<skill id="61425" toLevel="1" name="M. Skill Damage Resistance 50%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61426" toLevel="1" name="">
<skill id="61426" toLevel="1" name="M. Skill Damage Resistance 60%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61427" toLevel="1" name="">
<skill id="61427" toLevel="1" name="M. Skill Damage Resistance 70%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61428" toLevel="1" name="">
<skill id="61428" toLevel="1" name="M. Skill Damage Resistance 80%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61429" toLevel="1" name="">
<skill id="61429" toLevel="1" name="M. Skill Damage Resistance 90%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61430" toLevel="1" name="">
<skill id="61430" toLevel="1" name="M. Skill Damage Resistance 100%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
@@ -160,47 +160,47 @@
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61432" toLevel="1" name="">
<skill id="61432" toLevel="1" name="Received AoE Skill Damage 20%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61433" toLevel="1" name="">
<skill id="61433" toLevel="1" name="Received AoE Skill Damage 30%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61434" toLevel="1" name="">
<skill id="61434" toLevel="1" name="Received AoE Skill Damage 40%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61435" toLevel="1" name="">
<skill id="61435" toLevel="1" name="Received AoE Skill Damage 50%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61436" toLevel="1" name="">
<skill id="61436" toLevel="1" name="Received AoE Skill Damage 60%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61437" toLevel="1" name="">
<skill id="61437" toLevel="1" name="Received AoE Skill Damage 70%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61438" toLevel="1" name="">
<skill id="61438" toLevel="1" name="Received AoE Skill Damage 80%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61439" toLevel="1" name="">
<skill id="61439" toLevel="1" name="Received AoE Skill Damage 90%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61440" toLevel="1" name="">
<skill id="61440" toLevel="1" name="Received AoE Skill Damage 100%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
@@ -210,47 +210,47 @@
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61442" toLevel="1" name="">
<skill id="61442" toLevel="1" name="Soulshot Damage 20%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61443" toLevel="1" name="">
<skill id="61443" toLevel="1" name="Soulshot Damage 30%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61444" toLevel="1" name="">
<skill id="61444" toLevel="1" name="Soulshot Damage 40%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61445" toLevel="1" name="">
<skill id="61445" toLevel="1" name="Soulshot Damage 50%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61446" toLevel="1" name="">
<skill id="61446" toLevel="1" name="Soulshot Damage 60%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61447" toLevel="1" name="">
<skill id="61447" toLevel="1" name="Soulshot Damage 70%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61448" toLevel="1" name="">
<skill id="61448" toLevel="1" name="Soulshot Damage 80%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61449" toLevel="1" name="">
<skill id="61449" toLevel="1" name="Soulshot Damage 90%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61450" toLevel="1" name="">
<skill id="61450" toLevel="1" name="Soulshot Damage 100%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
@@ -260,47 +260,47 @@
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61452" toLevel="1" name="">
<skill id="61452" toLevel="1" name="Spiritshot Damage 20%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61453" toLevel="1" name="">
<skill id="61453" toLevel="1" name="Spiritshot Damage 30%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61454" toLevel="1" name="">
<skill id="61454" toLevel="1" name="Spiritshot Damage 40%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61455" toLevel="1" name="">
<skill id="61455" toLevel="1" name="Spiritshot Damage 50%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61456" toLevel="1" name="">
<skill id="61456" toLevel="1" name="Spiritshot Damage 60%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61457" toLevel="1" name="">
<skill id="61457" toLevel="1" name="Spiritshot Damage 70%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61458" toLevel="1" name="">
<skill id="61458" toLevel="1" name="Spiritshot Damage 80%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61459" toLevel="1" name="">
<skill id="61459" toLevel="1" name="Spiritshot Damage 90%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61460" toLevel="1" name="">
<skill id="61460" toLevel="1" name="Spiritshot Damage 100%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
@@ -310,47 +310,47 @@
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61462" toLevel="1" name="">
<skill id="61462" toLevel="1" name="Soulshot Damage Resistance 20%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61463" toLevel="1" name="">
<skill id="61463" toLevel="1" name="Soulshot Damage Resistance 30%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61464" toLevel="1" name="">
<skill id="61464" toLevel="1" name="Soulshot Damage Resistance 40%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61465" toLevel="1" name="">
<skill id="61465" toLevel="1" name="Soulshot Damage Resistance 50%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61466" toLevel="1" name="">
<skill id="61466" toLevel="1" name="Soulshot Damage Resistance 60%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61467" toLevel="1" name="">
<skill id="61467" toLevel="1" name="Soulshot Damage Resistance 70%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61468" toLevel="1" name="">
<skill id="61468" toLevel="1" name="Soulshot Damage Resistance 80%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61469" toLevel="1" name="">
<skill id="61469" toLevel="1" name="Soulshot Damage Resistance 90%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61470" toLevel="1" name="">
<skill id="61470" toLevel="1" name="Soulshot Damage Resistance 100%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
@@ -360,47 +360,47 @@
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61472" toLevel="1" name="">
<skill id="61472" toLevel="1" name="Spiritshot Damage Resistance 20%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61473" toLevel="1" name="">
<skill id="61473" toLevel="1" name="Spiritshot Damage Resistance 30%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61474" toLevel="1" name="">
<skill id="61474" toLevel="1" name="Spiritshot Damage Resistance 40%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61475" toLevel="1" name="">
<skill id="61475" toLevel="1" name="Spiritshot Damage Resistance 50%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61476" toLevel="1" name="">
<skill id="61476" toLevel="1" name="Spiritshot Damage Resistance 60%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61477" toLevel="1" name="">
<skill id="61477" toLevel="1" name="Spiritshot Damage Resistance 70%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61478" toLevel="1" name="">
<skill id="61478" toLevel="1" name="Spiritshot Damage Resistance 80%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61479" toLevel="1" name="">
<skill id="61479" toLevel="1" name="Spiritshot Damage Resistance 90%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61480" toLevel="1" name="">
<skill id="61480" toLevel="1" name="Spiritshot Damage Resistance 100%">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
@@ -410,7 +410,7 @@
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61482" toLevel="1" name="">
<skill id="61482" toLevel="1" name="dist_Planned Skill Activation">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
@@ -445,4 +445,34 @@
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61489" toLevel="1" name="Rare Item Challenge Point Effect Boost - 1 Charge">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61490" toLevel="1" name="Rare Item Challenge Point Effect Boost - 2 Charges">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61491" toLevel="1" name="Rare Item Challenge Points' Enhanced Charge">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61492" toLevel="1" name="Rare Item Challenge Points' Charge Protection">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61493" toLevel="1" name="Rare Item Challenge Points' Charge Decrease">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="61494" toLevel="1" name="Rare Item Challenge Points' Charge Stabilization">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
</list>

View File

@@ -741,7 +741,7 @@
</effect>
</effects>
</skill>
<skill id="80471" toLevel="1" name="Received Critical Damage Decrease">
<skill id="80471" toLevel="1" name="All Received Critical Damage Decrease">
<icon>icon.skill0000</icon>
<operateType>P</operateType>
<effects>
@@ -759,7 +759,7 @@
</effect>
</effects>
</skill>
<skill id="80472" toLevel="1" name="Received Critical Damage Decrease">
<skill id="80472" toLevel="1" name="All Received Critical Damage Decrease">
<icon>icon.skill0000</icon>
<operateType>P</operateType>
<effects>
@@ -777,7 +777,7 @@
</effect>
</effects>
</skill>
<skill id="80473" toLevel="1" name="Received Critical Damage Decrease">
<skill id="80473" toLevel="1" name="All Received Critical Damage Decrease">
<icon>icon.skill0000</icon>
<operateType>P</operateType>
<effects>
@@ -795,7 +795,7 @@
</effect>
</effects>
</skill>
<skill id="80474" toLevel="1" name="Received Critical Damage Decrease">
<skill id="80474" toLevel="1" name="All Received Critical Damage Decrease">
<icon>icon.skill0000</icon>
<operateType>P</operateType>
<effects>
@@ -813,7 +813,7 @@
</effect>
</effects>
</skill>
<skill id="80475" toLevel="1" name="Received Critical Damage Decrease">
<skill id="80475" toLevel="1" name="All Received Critical Damage Decrease">
<icon>icon.skill0000</icon>
<operateType>P</operateType>
<effects>
@@ -831,7 +831,7 @@
</effect>
</effects>
</skill>
<skill id="80476" toLevel="1" name="Received Critical Damage Decrease">
<skill id="80476" toLevel="1" name="All Received Critical Damage Decrease">
<icon>icon.skill0000</icon>
<operateType>P</operateType>
<effects>
@@ -849,7 +849,7 @@
</effect>
</effects>
</skill>
<skill id="80477" toLevel="1" name="Received Critical Damage Decrease">
<skill id="80477" toLevel="1" name="All Received Critical Damage Decrease">
<icon>icon.skill0000</icon>
<operateType>P</operateType>
<effects>
@@ -867,7 +867,7 @@
</effect>
</effects>
</skill>
<skill id="80478" toLevel="1" name="Received Critical Damage Decrease">
<skill id="80478" toLevel="1" name="All Received Critical Damage Decrease">
<icon>icon.skill0000</icon>
<operateType>P</operateType>
<effects>
@@ -885,7 +885,7 @@
</effect>
</effects>
</skill>
<skill id="80479" toLevel="1" name="Received Critical Damage Decrease">
<skill id="80479" toLevel="1" name="All Received Critical Damage Decrease">
<icon>icon.skill0000</icon>
<operateType>P</operateType>
<effects>
@@ -903,7 +903,7 @@
</effect>
</effects>
</skill>
<skill id="80480" toLevel="1" name="Received Critical Damage Decrease">
<skill id="80480" toLevel="1" name="All Received Critical Damage Decrease">
<icon>icon.skill0000</icon>
<operateType>P</operateType>
<effects>
@@ -921,7 +921,7 @@
</effect>
</effects>
</skill>
<skill id="80481" toLevel="1" name="Received Critical Damage Decrease">
<skill id="80481" toLevel="1" name="All Received Critical Damage Decrease">
<icon>icon.skill0000</icon>
<operateType>P</operateType>
<effects>
@@ -939,7 +939,7 @@
</effect>
</effects>
</skill>
<skill id="80482" toLevel="1" name="Received Critical Damage Decrease">
<skill id="80482" toLevel="1" name="All Received Critical Damage Decrease">
<icon>icon.skill0000</icon>
<operateType>P</operateType>
<effects>
@@ -957,7 +957,7 @@
</effect>
</effects>
</skill>
<skill id="80483" toLevel="1" name="Received Critical Damage Decrease">
<skill id="80483" toLevel="1" name="All Received Critical Damage Decrease">
<icon>icon.skill0000</icon>
<operateType>P</operateType>
<effects>
@@ -975,7 +975,7 @@
</effect>
</effects>
</skill>
<skill id="80484" toLevel="1" name="Received Critical Damage Decrease">
<skill id="80484" toLevel="1" name="All Received Critical Damage Decrease">
<icon>icon.skill0000</icon>
<operateType>P</operateType>
<effects>
@@ -993,7 +993,7 @@
</effect>
</effects>
</skill>
<skill id="80485" toLevel="1" name="Received Critical Damage Decrease">
<skill id="80485" toLevel="1" name="All Received Critical Damage Decrease">
<icon>icon.skill0000</icon>
<operateType>P</operateType>
<effects>
@@ -1011,7 +1011,7 @@
</effect>
</effects>
</skill>
<skill id="80486" toLevel="1" name="Received Critical Damage Decrease">
<skill id="80486" toLevel="1" name="All Received Critical Damage Decrease">
<icon>icon.skill0000</icon>
<operateType>P</operateType>
<effects>
@@ -1029,7 +1029,7 @@
</effect>
</effects>
</skill>
<skill id="80487" toLevel="1" name="Received Critical Damage Decrease">
<skill id="80487" toLevel="1" name="All Received Critical Damage Decrease">
<icon>icon.skill0000</icon>
<operateType>P</operateType>
<effects>
@@ -1047,7 +1047,7 @@
</effect>
</effects>
</skill>
<skill id="80488" toLevel="1" name="Received Critical Damage Decrease">
<skill id="80488" toLevel="1" name="All Received Critical Damage Decrease">
<icon>icon.skill0000</icon>
<operateType>P</operateType>
<effects>
@@ -1065,7 +1065,7 @@
</effect>
</effects>
</skill>
<skill id="80489" toLevel="1" name="Received Critical Damage Decrease">
<skill id="80489" toLevel="1" name="All Received Critical Damage Decrease">
<icon>icon.skill0000</icon>
<operateType>P</operateType>
<effects>
@@ -1083,7 +1083,7 @@
</effect>
</effects>
</skill>
<skill id="80490" toLevel="1" name="Received Critical Damage Decrease">
<skill id="80490" toLevel="1" name="All Received Critical Damage Decrease">
<icon>icon.skill0000</icon>
<operateType>P</operateType>
<effects>
@@ -1101,7 +1101,7 @@
</effect>
</effects>
</skill>
<skill id="80491" toLevel="1" name="Received Critical Damage Decrease">
<skill id="80491" toLevel="1" name="All Received Critical Damage Decrease">
<icon>icon.skill0000</icon>
<operateType>P</operateType>
<effects>
@@ -1119,7 +1119,7 @@
</effect>
</effects>
</skill>
<skill id="80492" toLevel="1" name="Received Critical Damage Decrease">
<skill id="80492" toLevel="1" name="All Received Critical Damage Decrease">
<icon>icon.skill0000</icon>
<operateType>P</operateType>
<effects>
@@ -1137,7 +1137,7 @@
</effect>
</effects>
</skill>
<skill id="80493" toLevel="1" name="Received Critical Damage Decrease">
<skill id="80493" toLevel="1" name="All Received Critical Damage Decrease">
<icon>icon.skill0000</icon>
<operateType>P</operateType>
<effects>
@@ -1155,7 +1155,7 @@
</effect>
</effects>
</skill>
<skill id="80494" toLevel="1" name="Received Critical Damage Decrease">
<skill id="80494" toLevel="1" name="All Received Critical Damage Decrease">
<icon>icon.skill0000</icon>
<operateType>P</operateType>
<effects>
@@ -1173,7 +1173,7 @@
</effect>
</effects>
</skill>
<skill id="80495" toLevel="1" name="Received Critical Damage Decrease">
<skill id="80495" toLevel="1" name="All Received Critical Damage Decrease">
<icon>icon.skill0000</icon>
<operateType>P</operateType>
<effects>
@@ -1191,7 +1191,7 @@
</effect>
</effects>
</skill>
<skill id="80496" toLevel="1" name="Received Critical Damage Decrease">
<skill id="80496" toLevel="1" name="All Received Critical Damage Decrease">
<icon>icon.skill0000</icon>
<operateType>P</operateType>
<effects>
@@ -1209,7 +1209,7 @@
</effect>
</effects>
</skill>
<skill id="80497" toLevel="1" name="Received Critical Damage Decrease">
<skill id="80497" toLevel="1" name="All Received Critical Damage Decrease">
<icon>icon.skill0000</icon>
<operateType>P</operateType>
<effects>
@@ -1227,7 +1227,7 @@
</effect>
</effects>
</skill>
<skill id="80498" toLevel="1" name="Received Critical Damage Decrease">
<skill id="80498" toLevel="1" name="All Received Critical Damage Decrease">
<icon>icon.skill0000</icon>
<operateType>P</operateType>
<effects>
@@ -1245,7 +1245,7 @@
</effect>
</effects>
</skill>
<skill id="80499" toLevel="1" name="Received Critical Damage Decrease">
<skill id="80499" toLevel="1" name="All Received Critical Damage Decrease">
<icon>icon.skill0000</icon>
<operateType>P</operateType>
<effects>

View File

@@ -1,6 +1,6 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd">
<skill id="80500" toLevel="1" name="Received Critical Damage Decrease">
<skill id="80500" toLevel="1" name="All Received Critical Damage Decrease">
<icon>icon.skill0000</icon>
<operateType>P</operateType>
<effects>
@@ -18,7 +18,7 @@
</effect>
</effects>
</skill>
<skill id="80501" toLevel="1" name="Received Critical Damage Decrease">
<skill id="80501" toLevel="1" name="All Received Critical Damage Decrease">
<icon>icon.skill0000</icon>
<operateType>P</operateType>
<effects>
@@ -36,7 +36,7 @@
</effect>
</effects>
</skill>
<skill id="80502" toLevel="1" name="Received Critical Damage Decrease">
<skill id="80502" toLevel="1" name="All Received Critical Damage Decrease">
<icon>icon.skill0000</icon>
<operateType>P</operateType>
<effects>
@@ -54,7 +54,7 @@
</effect>
</effects>
</skill>
<skill id="80503" toLevel="1" name="Received Critical Damage Decrease">
<skill id="80503" toLevel="1" name="All Received Critical Damage Decrease">
<icon>icon.skill0000</icon>
<operateType>P</operateType>
<effects>
@@ -72,7 +72,7 @@
</effect>
</effects>
</skill>
<skill id="80504" toLevel="1" name="Received Critical Damage Decrease">
<skill id="80504" toLevel="1" name="All Received Critical Damage Decrease">
<icon>icon.skill0000</icon>
<operateType>P</operateType>
<effects>
@@ -90,7 +90,7 @@
</effect>
</effects>
</skill>
<skill id="80505" toLevel="1" name="Received Critical Damage Decrease">
<skill id="80505" toLevel="1" name="All Received Critical Damage Decrease">
<icon>icon.skill0000</icon>
<operateType>P</operateType>
<effects>
@@ -108,7 +108,7 @@
</effect>
</effects>
</skill>
<skill id="80506" toLevel="1" name="Received Critical Damage Decrease">
<skill id="80506" toLevel="1" name="All Received Critical Damage Decrease">
<icon>icon.skill0000</icon>
<operateType>P</operateType>
<effects>
@@ -126,7 +126,7 @@
</effect>
</effects>
</skill>
<skill id="80507" toLevel="1" name="Received Critical Damage Decrease">
<skill id="80507" toLevel="1" name="All Received Critical Damage Decrease">
<icon>icon.skill0000</icon>
<operateType>P</operateType>
<effects>
@@ -144,7 +144,7 @@
</effect>
</effects>
</skill>
<skill id="80508" toLevel="1" name="Received Critical Damage Decrease">
<skill id="80508" toLevel="1" name="All Received Critical Damage Decrease">
<icon>icon.skill0000</icon>
<operateType>P</operateType>
<effects>
@@ -162,7 +162,7 @@
</effect>
</effects>
</skill>
<skill id="80509" toLevel="1" name="Received Critical Damage Decrease">
<skill id="80509" toLevel="1" name="All Received Critical Damage Decrease">
<icon>icon.skill0000</icon>
<operateType>P</operateType>
<effects>
@@ -180,7 +180,7 @@
</effect>
</effects>
</skill>
<skill id="80510" toLevel="1" name="Received Critical Damage Decrease">
<skill id="80510" toLevel="1" name="All Received Critical Damage Decrease">
<icon>icon.skill0000</icon>
<operateType>P</operateType>
<effects>
@@ -198,7 +198,7 @@
</effect>
</effects>
</skill>
<skill id="80511" toLevel="1" name="Received Critical Rate Decrease">
<skill id="80511" toLevel="1" name="All Received Critical Rate Decrease">
<icon>icon.skill0000</icon>
<operateType>P</operateType>
<effects>
@@ -212,7 +212,7 @@
</effect>
</effects>
</skill>
<skill id="80512" toLevel="1" name="Received Critical Rate Decrease">
<skill id="80512" toLevel="1" name="All Received Critical Rate Decrease">
<icon>icon.skill0000</icon>
<operateType>P</operateType>
<effects>
@@ -226,7 +226,7 @@
</effect>
</effects>
</skill>
<skill id="80513" toLevel="1" name="Received Critical Rate Decrease">
<skill id="80513" toLevel="1" name="All Received Critical Rate Decrease">
<icon>icon.skill0000</icon>
<operateType>P</operateType>
<effects>
@@ -240,7 +240,7 @@
</effect>
</effects>
</skill>
<skill id="80514" toLevel="1" name="Received Critical Rate Decrease">
<skill id="80514" toLevel="1" name="All Received Critical Rate Decrease">
<icon>icon.skill0000</icon>
<operateType>P</operateType>
<effects>
@@ -254,7 +254,7 @@
</effect>
</effects>
</skill>
<skill id="80515" toLevel="1" name="Received Critical Rate Decrease">
<skill id="80515" toLevel="1" name="All Received Critical Rate Decrease">
<icon>icon.skill0000</icon>
<operateType>P</operateType>
<effects>
@@ -268,7 +268,7 @@
</effect>
</effects>
</skill>
<skill id="80516" toLevel="1" name="Received Critical Rate Decrease">
<skill id="80516" toLevel="1" name="All Received Critical Rate Decrease">
<icon>icon.skill0000</icon>
<operateType>P</operateType>
<effects>
@@ -282,7 +282,7 @@
</effect>
</effects>
</skill>
<skill id="80517" toLevel="1" name="Received Critical Rate Decrease">
<skill id="80517" toLevel="1" name="All Received Critical Rate Decrease">
<icon>icon.skill0000</icon>
<operateType>P</operateType>
<effects>
@@ -296,7 +296,7 @@
</effect>
</effects>
</skill>
<skill id="80518" toLevel="1" name="Received Critical Rate Decrease">
<skill id="80518" toLevel="1" name="All Received Critical Rate Decrease">
<icon>icon.skill0000</icon>
<operateType>P</operateType>
<effects>
@@ -310,7 +310,7 @@
</effect>
</effects>
</skill>
<skill id="80519" toLevel="1" name="Received Critical Rate Decrease">
<skill id="80519" toLevel="1" name="All Received Critical Rate Decrease">
<icon>icon.skill0000</icon>
<operateType>P</operateType>
<effects>
@@ -324,7 +324,7 @@
</effect>
</effects>
</skill>
<skill id="80520" toLevel="1" name="Received Critical Rate Decrease">
<skill id="80520" toLevel="1" name="All Received Critical Rate Decrease">
<icon>icon.skill0000</icon>
<operateType>P</operateType>
<effects>
@@ -338,7 +338,7 @@
</effect>
</effects>
</skill>
<skill id="80521" toLevel="1" name="Received Critical Rate Decrease">
<skill id="80521" toLevel="1" name="All Received Critical Rate Decrease">
<icon>icon.skill0000</icon>
<operateType>P</operateType>
<effects>
@@ -352,7 +352,7 @@
</effect>
</effects>
</skill>
<skill id="80522" toLevel="1" name="Received Critical Rate Decrease">
<skill id="80522" toLevel="1" name="All Received Critical Rate Decrease">
<icon>icon.skill0000</icon>
<operateType>P</operateType>
<effects>
@@ -366,7 +366,7 @@
</effect>
</effects>
</skill>
<skill id="80523" toLevel="1" name="Received Critical Rate Decrease">
<skill id="80523" toLevel="1" name="All Received Critical Rate Decrease">
<icon>icon.skill0000</icon>
<operateType>P</operateType>
<effects>
@@ -380,7 +380,7 @@
</effect>
</effects>
</skill>
<skill id="80524" toLevel="1" name="Received Critical Rate Decrease">
<skill id="80524" toLevel="1" name="All Received Critical Rate Decrease">
<icon>icon.skill0000</icon>
<operateType>P</operateType>
<effects>
@@ -394,7 +394,7 @@
</effect>
</effects>
</skill>
<skill id="80525" toLevel="1" name="Received Critical Rate Decrease">
<skill id="80525" toLevel="1" name="All Received Critical Rate Decrease">
<icon>icon.skill0000</icon>
<operateType>P</operateType>
<effects>
@@ -408,7 +408,7 @@
</effect>
</effects>
</skill>
<skill id="80526" toLevel="1" name="Received Critical Rate Decrease">
<skill id="80526" toLevel="1" name="All Received Critical Rate Decrease">
<icon>icon.skill0000</icon>
<operateType>P</operateType>
<effects>
@@ -422,7 +422,7 @@
</effect>
</effects>
</skill>
<skill id="80527" toLevel="1" name="Received Critical Rate Decrease">
<skill id="80527" toLevel="1" name="All Received Critical Rate Decrease">
<icon>icon.skill0000</icon>
<operateType>P</operateType>
<effects>
@@ -436,7 +436,7 @@
</effect>
</effects>
</skill>
<skill id="80528" toLevel="1" name="Received Critical Rate Decrease">
<skill id="80528" toLevel="1" name="All Received Critical Rate Decrease">
<icon>icon.skill0000</icon>
<operateType>P</operateType>
<effects>
@@ -450,7 +450,7 @@
</effect>
</effects>
</skill>
<skill id="80529" toLevel="1" name="Received Critical Rate Decrease">
<skill id="80529" toLevel="1" name="All Received Critical Rate Decrease">
<icon>icon.skill0000</icon>
<operateType>P</operateType>
<effects>
@@ -464,7 +464,7 @@
</effect>
</effects>
</skill>
<skill id="80530" toLevel="1" name="Received Critical Rate Decrease">
<skill id="80530" toLevel="1" name="All Received Critical Rate Decrease">
<icon>icon.skill0000</icon>
<operateType>P</operateType>
<effects>
@@ -478,7 +478,7 @@
</effect>
</effects>
</skill>
<skill id="80531" toLevel="1" name="Received Critical Rate Decrease">
<skill id="80531" toLevel="1" name="All Received Critical Rate Decrease">
<icon>icon.skill0000</icon>
<operateType>P</operateType>
<effects>
@@ -492,7 +492,7 @@
</effect>
</effects>
</skill>
<skill id="80532" toLevel="1" name="Received Critical Rate Decrease">
<skill id="80532" toLevel="1" name="All Received Critical Rate Decrease">
<icon>icon.skill0000</icon>
<operateType>P</operateType>
<effects>
@@ -506,7 +506,7 @@
</effect>
</effects>
</skill>
<skill id="80533" toLevel="1" name="Received Critical Rate Decrease">
<skill id="80533" toLevel="1" name="All Received Critical Rate Decrease">
<icon>icon.skill0000</icon>
<operateType>P</operateType>
<effects>
@@ -520,7 +520,7 @@
</effect>
</effects>
</skill>
<skill id="80534" toLevel="1" name="Received Critical Rate Decrease">
<skill id="80534" toLevel="1" name="All Received Critical Rate Decrease">
<icon>icon.skill0000</icon>
<operateType>P</operateType>
<effects>
@@ -534,7 +534,7 @@
</effect>
</effects>
</skill>
<skill id="80535" toLevel="1" name="Received Critical Rate Decrease">
<skill id="80535" toLevel="1" name="All Received Critical Rate Decrease">
<icon>icon.skill0000</icon>
<operateType>P</operateType>
<effects>
@@ -548,7 +548,7 @@
</effect>
</effects>
</skill>
<skill id="80536" toLevel="1" name="Received Critical Rate Decrease">
<skill id="80536" toLevel="1" name="All Received Critical Rate Decrease">
<icon>icon.skill0000</icon>
<operateType>P</operateType>
<effects>
@@ -562,7 +562,7 @@
</effect>
</effects>
</skill>
<skill id="80537" toLevel="1" name="Received Critical Rate Decrease">
<skill id="80537" toLevel="1" name="All Received Critical Rate Decrease">
<icon>icon.skill0000</icon>
<operateType>P</operateType>
<effects>
@@ -576,7 +576,7 @@
</effect>
</effects>
</skill>
<skill id="80538" toLevel="1" name="Received Critical Rate Decrease">
<skill id="80538" toLevel="1" name="All Received Critical Rate Decrease">
<icon>icon.skill0000</icon>
<operateType>P</operateType>
<effects>
@@ -590,7 +590,7 @@
</effect>
</effects>
</skill>
<skill id="80539" toLevel="1" name="Received Critical Rate Decrease">
<skill id="80539" toLevel="1" name="All Received Critical Rate Decrease">
<icon>icon.skill0000</icon>
<operateType>P</operateType>
<effects>
@@ -604,7 +604,7 @@
</effect>
</effects>
</skill>
<skill id="80540" toLevel="1" name="Received Critical Rate Decrease">
<skill id="80540" toLevel="1" name="All Received Critical Rate Decrease">
<icon>icon.skill0000</icon>
<operateType>P</operateType>
<effects>
@@ -618,7 +618,7 @@
</effect>
</effects>
</skill>
<skill id="80541" toLevel="1" name="Received Critical Rate Decrease">
<skill id="80541" toLevel="1" name="All Received Critical Rate Decrease">
<icon>icon.skill0000</icon>
<operateType>P</operateType>
<effects>
@@ -632,7 +632,7 @@
</effect>
</effects>
</skill>
<skill id="80542" toLevel="1" name="Received Critical Rate Decrease">
<skill id="80542" toLevel="1" name="All Received Critical Rate Decrease">
<icon>icon.skill0000</icon>
<operateType>P</operateType>
<effects>
@@ -646,7 +646,7 @@
</effect>
</effects>
</skill>
<skill id="80543" toLevel="1" name="Received Critical Rate Decrease">
<skill id="80543" toLevel="1" name="All Received Critical Rate Decrease">
<icon>icon.skill0000</icon>
<operateType>P</operateType>
<effects>
@@ -660,7 +660,7 @@
</effect>
</effects>
</skill>
<skill id="80544" toLevel="1" name="Received Critical Rate Decrease">
<skill id="80544" toLevel="1" name="All Received Critical Rate Decrease">
<icon>icon.skill0000</icon>
<operateType>P</operateType>
<effects>
@@ -674,7 +674,7 @@
</effect>
</effects>
</skill>
<skill id="80545" toLevel="1" name="Received Critical Rate Decrease">
<skill id="80545" toLevel="1" name="All Received Critical Rate Decrease">
<icon>icon.skill0000</icon>
<operateType>P</operateType>
<effects>
@@ -688,7 +688,7 @@
</effect>
</effects>
</skill>
<skill id="80546" toLevel="1" name="Received Critical Rate Decrease">
<skill id="80546" toLevel="1" name="All Received Critical Rate Decrease">
<icon>icon.skill0000</icon>
<operateType>P</operateType>
<effects>
@@ -702,7 +702,7 @@
</effect>
</effects>
</skill>
<skill id="80547" toLevel="1" name="Received Critical Rate Decrease">
<skill id="80547" toLevel="1" name="All Received Critical Rate Decrease">
<icon>icon.skill0000</icon>
<operateType>P</operateType>
<effects>
@@ -716,7 +716,7 @@
</effect>
</effects>
</skill>
<skill id="80548" toLevel="1" name="Received Critical Rate Decrease">
<skill id="80548" toLevel="1" name="All Received Critical Rate Decrease">
<icon>icon.skill0000</icon>
<operateType>P</operateType>
<effects>
@@ -730,7 +730,7 @@
</effect>
</effects>
</skill>
<skill id="80549" toLevel="1" name="Received Critical Rate Decrease">
<skill id="80549" toLevel="1" name="All Received Critical Rate Decrease">
<icon>icon.skill0000</icon>
<operateType>P</operateType>
<effects>
@@ -744,7 +744,7 @@
</effect>
</effects>
</skill>
<skill id="80550" toLevel="1" name="Received Critical Rate Decrease">
<skill id="80550" toLevel="1" name="All Received Critical Rate Decrease">
<icon>icon.skill0000</icon>
<operateType>P</operateType>
<effects>

View File

@@ -189,7 +189,7 @@
</effect>
</effects>
</skill>
<skill id="81821" toLevel="1" name="Received M. Skill Critical Rate Decrease">
<skill id="81821" toLevel="1" name="Received Skill Critical Rate Decrease">
<operateType>P</operateType>
<effects>
<effect name="DefenceMagicCriticalDamage">
@@ -280,7 +280,7 @@
</effect>
</effects>
</skill>
<skill id="81830" toLevel="1" name="Soulshot/Spiritshot Damage">
<skill id="81830" toLevel="1" name="Soulshot/ Spiritshot damage">
<icon>icon.skill3080</icon>
<operateType>P</operateType>
<effects>
@@ -305,7 +305,7 @@
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="81833" toLevel="1" name="Lost Item Recovery Cost Decrease">
<skill id="81833" toLevel="1" name="Lost Item Recovery Fee Decrease">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
@@ -362,7 +362,7 @@
</effect>
</effects>
</skill>
<skill id="81839" toLevel="1" name="Soulshot/Spiritshot Damage">
<skill id="81839" toLevel="1" name="Soulshot/ Spiritshot damage">
<icon>icon.skill3080</icon>
<operateType>P</operateType>
<effects>
@@ -747,7 +747,7 @@
</effect>
</effects>
</skill>
<skill id="81875" toLevel="1" name="Soulshot/Spiritshot Damage">
<skill id="81875" toLevel="1" name="Soulshot/ Spiritshot damage">
<icon>icon.skill3080</icon>
<operateType>P</operateType>
<effects>
@@ -817,102 +817,102 @@
</effect>
</effects>
</skill>
<skill id="81880" toLevel="1" name="">
<skill id="81880" toLevel="1" name="Death Knight Figurine - Collection I">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="81881" toLevel="1" name="">
<skill id="81881" toLevel="1" name="Death Knight Figurine - Collection II">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="81882" toLevel="1" name="">
<skill id="81882" toLevel="1" name="Winter Event - Collection I">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="81883" toLevel="1" name="">
<skill id="81883" toLevel="1" name="Winter Event - Collection II">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="81884" toLevel="1" name="">
<skill id="81884" toLevel="1" name="Acquired XP/ SP">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="81885" toLevel="1" name="">
<skill id="81885" toLevel="1" name="Received P. Skill Critical Rate Decrease">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="81886" toLevel="1" name="">
<skill id="81886" toLevel="1" name="Sayha's Grace Charging Rate Increase">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="81887" toLevel="1" name="">
<skill id="81887" toLevel="1" name="Sayha's Grace Charging Rate Increase">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="81888" toLevel="1" name="">
<skill id="81888" toLevel="1" name="Received M. Skill Critical Rate Decrease">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="81889" toLevel="1" name="">
<skill id="81889" toLevel="1" name="Inventory Slots">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="81890" toLevel="1" name="">
<skill id="81890" toLevel="1" name="Acquired XP/ SP">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="81891" toLevel="1" name="">
<skill id="81891" toLevel="1" name="Sayha's Grace Consumption Decrease">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="81892" toLevel="1" name="">
<skill id="81892" toLevel="1" name="Sayha's Grace Consumption Decrease">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="81893" toLevel="1" name="">
<skill id="81893" toLevel="1" name="Received P. Skill Critical Rate Decrease">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="81894" toLevel="1" name="">
<skill id="81894" toLevel="1" name="Received M. Skill Critical Damage Decrease">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="81895" toLevel="1" name="">
<skill id="81895" toLevel="1" name="Received P. Skill Critical Damage Decrease">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="81896" toLevel="1" name="">
<skill id="81896" toLevel="1" name="P. Skill Critical Rate">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="81897" toLevel="1" name="">
<skill id="81897" toLevel="1" name="Received P. Skill Critical Damage Decrease">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="81898" toLevel="1" name="">
<skill id="81898" toLevel="1" name="Received M. Skill Critical Rate Decrease">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="81899" toLevel="1" name="">
<skill id="81899" toLevel="1" name="Received M. Skill Critical Damage Decrease">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>

View File

@@ -1,66 +1,66 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd">
<skill id="81900" toLevel="1" name="">
<skill id="81900" toLevel="1" name="Skill Power">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="81901" toLevel="1" name="">
<skill id="81901" toLevel="1" name="Received Damage Decrease">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="81902" toLevel="1" name="">
<skill id="81902" toLevel="1" name="Skill Power/ Max MP Increase">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="81903" toLevel="1" name="">
<skill id="81903" toLevel="1" name="Received Damage Decrease/ Max HP Increase">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="81904" toLevel="1" name="">
<skill id="81904" toLevel="1" name="P. Def./ M. Def./ HP Recovery Potions' Effect">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="81905" toLevel="1" name="">
<skill id="81905" toLevel="1" name="Mark of the King I">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="81906" toLevel="1" name="">
<skill id="81906" toLevel="1" name="Mark of the King II">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="81907" toLevel="1" name="">
<skill id="81907" toLevel="1" name="Mark of the King III">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="81908" toLevel="1" name="">
<skill id="81908" toLevel="1" name="Mark of the King IV">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="81909" toLevel="1" name="">
<skill id="81909" toLevel="1" name="Mark of the King V">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="81910" toLevel="1" name="">
<skill id="81910" toLevel="1" name="Damage Increase/ HP Recovery Potions' Effect">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="81911" toLevel="1" name="">
<skill id="81911" toLevel="1" name="White Valentine's Day">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="81912" toLevel="1" name="">
<skill id="81912" toLevel="1" name="Dark Valentine's Day">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
@@ -82,7 +82,7 @@
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="81917" toLevel="1" name="Aquired XP/SP">
<skill id="81917" toLevel="1" name="Acquired XP/ SP">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
@@ -97,112 +97,177 @@
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="81920" toLevel="1" name="">
<skill id="81920" toLevel="1" name="Sayha's Grace Charging Rate Increase">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="81921" toLevel="1" name="">
<skill id="81921" toLevel="1" name="Sayha's Grace Consumption Decrease">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="81922" toLevel="1" name="">
<skill id="81922" toLevel="1" name="Skill Cooldown Decrease and HP/ MP/ CP Increase">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="81923" toLevel="1" name="">
<skill id="81923" toLevel="1" name="Magic Lamp Charging Rate">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="81924" toLevel="1" name="">
<skill id="81924" toLevel="1" name="CON/ MEN">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="81925" toLevel="1" name="">
<skill id="81925" toLevel="1" name="HP Recovery Potions' Effect">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="81926" toLevel="1" name="">
<skill id="81926" toLevel="1" name="HP Recovery Potions' Effect">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="81927" toLevel="1" name="">
<skill id="81927" toLevel="1" name="Received P. Skill Critical Damage Decrease">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="81928" toLevel="1" name="">
<skill id="81928" toLevel="1" name="Received M. Skill Critical Rate Decrease">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="81929" toLevel="1" name="">
<skill id="81929" toLevel="1" name="Received M. Skill Critical Rate Decrease">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="81930" toLevel="1" name="">
<skill id="81930" toLevel="1" name="Received M. Skill Critical Damage Decrease">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="81931" toLevel="1" name="">
<skill id="81931" toLevel="1" name="Received P. Skill Critical Damage Decrease">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="81932" toLevel="1" name="">
<skill id="81932" toLevel="1" name="Received P. Skill Critical Rate Decrease">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="81933" toLevel="1" name="">
<skill id="81933" toLevel="1" name="Received P. Skill Critical Rate Decrease">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="81934" toLevel="1" name="">
<skill id="81934" toLevel="1" name="Received M. Skill Critical Damage Decrease">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="81935" toLevel="1" name="">
<skill id="81935" toLevel="1" name="Arrival of Spring">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="81936" toLevel="1" name="">
<skill id="81936" toLevel="1" name="Blooming Spring II">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="81937" toLevel="1" name="">
<skill id="81937" toLevel="1" name="Blooming Spring I">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="81938" toLevel="1" name="">
<skill id="81938" toLevel="1" name="Growth Rune Collection III">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="81939" toLevel="1" name="">
<skill id="81939" toLevel="1" name="Growth Rune Collection IV">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="81940" toLevel="1" name="">
<skill id="81940" toLevel="1" name="Battlefield Warrior">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="81941" toLevel="1" name="">
<skill id="81941" toLevel="1" name="Battlefield Hero">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="81942" toLevel="1" name="Joyful Harvest Festival">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="81943" toLevel="1" name="Necklace of Spirits I">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="81944" toLevel="1" name="Necklace of Spirits II">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="81945" toLevel="1" name="Necklace of Spirits III">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="81946" toLevel="1" name="Necklace of Spirits IV">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="81947" toLevel="1" name="Lineage2 Re:Member I">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="81948" toLevel="1" name="Lineage2 Re:Member II">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="81949" toLevel="1" name="Anniversary Event Collection I">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="81950" toLevel="1" name="Anniversary Event Collection II">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="81951" toLevel="1" name="Anniversary Event Collection III">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="81952" toLevel="1" name="Comic Event Collection">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="81953" toLevel="1" name="Goddard Territory Purge I">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="81954" toLevel="1" name="Goddard Territory Purge II">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>

View File

@@ -1509,177 +1509,177 @@
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="82065" toLevel="1" name="">
<skill id="82065" toLevel="1" name="Received P. Skill Critical Damage Decrease">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="82066" toLevel="1" name="">
<skill id="82066" toLevel="1" name="Received P. Skill Critical Damage Decrease">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="82067" toLevel="1" name="">
<skill id="82067" toLevel="1" name="Received P. Skill Critical Damage Decrease">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="82068" toLevel="1" name="">
<skill id="82068" toLevel="1" name="Received P. Skill Critical Damage Decrease">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="82069" toLevel="1" name="">
<skill id="82069" toLevel="1" name="Received P. Skill Critical Damage Decrease">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="82070" toLevel="1" name="">
<skill id="82070" toLevel="1" name="Received P. Skill Critical Damage Decrease">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="82071" toLevel="1" name="">
<skill id="82071" toLevel="1" name="Received P. Skill Critical Damage Decrease">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="82072" toLevel="1" name="">
<skill id="82072" toLevel="1" name="Received P. Skill Critical Damage Decrease">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="82073" toLevel="1" name="">
<skill id="82073" toLevel="1" name="Received P. Skill Critical Damage Decrease">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="82074" toLevel="1" name="">
<skill id="82074" toLevel="1" name="Received P. Skill Critical Damage Decrease">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="82075" toLevel="1" name="">
<skill id="82075" toLevel="1" name="Received P. Skill Critical Damage Decrease">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="82076" toLevel="1" name="">
<skill id="82076" toLevel="1" name="Received P. Skill Critical Damage Decrease">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="82077" toLevel="1" name="">
<skill id="82077" toLevel="1" name="Received P. Skill Critical Damage Decrease">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="82078" toLevel="1" name="">
<skill id="82078" toLevel="1" name="Received P. Skill Critical Damage Decrease">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="82079" toLevel="1" name="">
<skill id="82079" toLevel="1" name="Received P. Skill Critical Damage Decrease">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="82080" toLevel="1" name="">
<skill id="82080" toLevel="1" name="Received P. Skill Critical Damage Decrease">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="82081" toLevel="1" name="">
<skill id="82081" toLevel="1" name="Received P. Skill Critical Damage Decrease">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="82082" toLevel="1" name="">
<skill id="82082" toLevel="1" name="Received P. Skill Critical Damage Decrease">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="82083" toLevel="1" name="">
<skill id="82083" toLevel="1" name="Received P. Skill Critical Damage Decrease">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="82084" toLevel="1" name="">
<skill id="82084" toLevel="1" name="Received P. Skill Critical Damage Decrease">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="82085" toLevel="1" name="">
<skill id="82085" toLevel="1" name="Received M. Skill Critical Damage Decrease">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="82086" toLevel="1" name="">
<skill id="82086" toLevel="1" name="Received M. Skill Critical Damage Decrease">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="82087" toLevel="1" name="">
<skill id="82087" toLevel="1" name="Received M. Skill Critical Damage Decrease">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="82088" toLevel="1" name="">
<skill id="82088" toLevel="1" name="Received M. Skill Critical Damage Decrease">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="82089" toLevel="1" name="">
<skill id="82089" toLevel="1" name="Received M. Skill Critical Damage Decrease">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="82090" toLevel="1" name="">
<skill id="82090" toLevel="1" name="Received M. Skill Critical Damage Decrease">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="82091" toLevel="1" name="">
<skill id="82091" toLevel="1" name="Received M. Skill Critical Damage Decrease">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="82092" toLevel="1" name="">
<skill id="82092" toLevel="1" name="Received M. Skill Critical Damage Decrease">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="82093" toLevel="1" name="">
<skill id="82093" toLevel="1" name="Received M. Skill Critical Damage Decrease">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="82094" toLevel="1" name="">
<skill id="82094" toLevel="1" name="Received M. Skill Critical Damage Decrease">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="82095" toLevel="1" name="">
<skill id="82095" toLevel="1" name="Received M. Skill Critical Damage Decrease">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="82096" toLevel="1" name="">
<skill id="82096" toLevel="1" name="Received M. Skill Critical Damage Decrease">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="82097" toLevel="1" name="">
<skill id="82097" toLevel="1" name="Received M. Skill Critical Damage Decrease">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="82098" toLevel="1" name="">
<skill id="82098" toLevel="1" name="Received M. Skill Critical Damage Decrease">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="82099" toLevel="1" name="">
<skill id="82099" toLevel="1" name="Received M. Skill Critical Damage Decrease">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>

View File

@@ -1,226 +1,226 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd">
<skill id="82100" toLevel="1" name="">
<skill id="82100" toLevel="1" name="Received M. Skill Critical Damage Decrease">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="82101" toLevel="1" name="">
<skill id="82101" toLevel="1" name="Received M. Skill Critical Damage Decrease">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="82102" toLevel="1" name="">
<skill id="82102" toLevel="1" name="Received M. Skill Critical Damage Decrease">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="82103" toLevel="1" name="">
<skill id="82103" toLevel="1" name="Received M. Skill Critical Damage Decrease">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="82104" toLevel="1" name="">
<skill id="82104" toLevel="1" name="Received M. Skill Critical Damage Decrease">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="82105" toLevel="1" name="">
<skill id="82105" toLevel="1" name="Received Skill Critical Damage Decrease">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="82106" toLevel="1" name="">
<skill id="82106" toLevel="1" name="Received Skill Critical Damage Decrease">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="82107" toLevel="1" name="">
<skill id="82107" toLevel="1" name="Received Skill Critical Damage Decrease">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="82108" toLevel="1" name="">
<skill id="82108" toLevel="1" name="Received Skill Critical Damage Decrease">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="82109" toLevel="1" name="">
<skill id="82109" toLevel="1" name="Received Skill Critical Damage Decrease">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="82110" toLevel="1" name="">
<skill id="82110" toLevel="1" name="Received Skill Critical Damage Decrease">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="82111" toLevel="1" name="">
<skill id="82111" toLevel="1" name="Received Skill Critical Damage Decrease">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="82112" toLevel="1" name="">
<skill id="82112" toLevel="1" name="Received Skill Critical Damage Decrease">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="82113" toLevel="1" name="">
<skill id="82113" toLevel="1" name="Received Skill Critical Damage Decrease">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="82114" toLevel="1" name="">
<skill id="82114" toLevel="1" name="Received Skill Critical Damage Decrease">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="82115" toLevel="1" name="">
<skill id="82115" toLevel="1" name="Received Skill Critical Damage Decrease">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="82116" toLevel="1" name="">
<skill id="82116" toLevel="1" name="Received Skill Critical Damage Decrease">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="82117" toLevel="1" name="">
<skill id="82117" toLevel="1" name="Received Skill Critical Damage Decrease">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="82118" toLevel="1" name="">
<skill id="82118" toLevel="1" name="Received Skill Critical Damage Decrease">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="82119" toLevel="1" name="">
<skill id="82119" toLevel="1" name="Received Skill Critical Damage Decrease">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="82120" toLevel="1" name="">
<skill id="82120" toLevel="1" name="Received Skill Critical Damage Decrease">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="82121" toLevel="1" name="">
<skill id="82121" toLevel="1" name="Received Skill Critical Damage Decrease">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="82122" toLevel="1" name="">
<skill id="82122" toLevel="1" name="Received Skill Critical Damage Decrease">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="82123" toLevel="1" name="">
<skill id="82123" toLevel="1" name="Received Skill Critical Damage Decrease">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="82124" toLevel="1" name="">
<skill id="82124" toLevel="1" name="Received Skill Critical Damage Decrease">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="82125" toLevel="1" name="">
<skill id="82125" toLevel="1" name="M. Damage Resistance">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="82126" toLevel="1" name="">
<skill id="82126" toLevel="1" name="M. Damage Resistance">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="82127" toLevel="1" name="">
<skill id="82127" toLevel="1" name="M. Damage Resistance">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="82128" toLevel="1" name="">
<skill id="82128" toLevel="1" name="M. Damage Resistance">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="82129" toLevel="1" name="">
<skill id="82129" toLevel="1" name="M. Damage Resistance">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="82130" toLevel="1" name="">
<skill id="82130" toLevel="1" name="M. Damage Resistance">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="82131" toLevel="1" name="">
<skill id="82131" toLevel="1" name="M. Damage Resistance">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="82132" toLevel="1" name="">
<skill id="82132" toLevel="1" name="M. Damage Resistance">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="82133" toLevel="1" name="">
<skill id="82133" toLevel="1" name="M. Damage Resistance">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="82134" toLevel="1" name="">
<skill id="82134" toLevel="1" name="M. Damage Resistance">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="82135" toLevel="1" name="">
<skill id="82135" toLevel="1" name="M. Damage Resistance">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="82136" toLevel="1" name="">
<skill id="82136" toLevel="1" name="M. Damage Resistance">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="82137" toLevel="1" name="">
<skill id="82137" toLevel="1" name="M. Damage Resistance">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="82138" toLevel="1" name="">
<skill id="82138" toLevel="1" name="M. Damage Resistance">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="82139" toLevel="1" name="">
<skill id="82139" toLevel="1" name="M. Damage Resistance">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="82140" toLevel="1" name="">
<skill id="82140" toLevel="1" name="M. Damage Resistance">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="82141" toLevel="1" name="">
<skill id="82141" toLevel="1" name="M. Damage Resistance">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="82142" toLevel="1" name="">
<skill id="82142" toLevel="1" name="M. Damage Resistance">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="82143" toLevel="1" name="">
<skill id="82143" toLevel="1" name="M. Damage Resistance">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="82144" toLevel="1" name="">
<skill id="82144" toLevel="1" name="M. Damage Resistance">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>

View File

@@ -0,0 +1,33 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd">
<skill id="82201" toLevel="20" name="Defense Property - Upper Armor">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="82202" toLevel="20" name="Defense Property - Lower Armor">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="82203" toLevel="20" name="Defense Property - Helmet">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="82204" toLevel="20" name="Defense Property - Gloves">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="82205" toLevel="20" name="Defense Property - Boots">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="82206" toLevel="20" name="Defense Property - Upper/ Lower Armor">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
</list>

View File

@@ -171,7 +171,7 @@
</effect>
</effects>
</skill>
<skill id="83004" toLevel="20" name="Skill damage bonus in PvE">
<skill id="83004" toLevel="20" name="Skill Damage Bonus">
<icon>icon.skill0000</icon>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
@@ -228,7 +228,7 @@
</effect>
</effects>
</skill>
<skill id="83005" toLevel="20" name="Received skill damage in PvE">
<skill id="83005" toLevel="20" name="Received Skill Damage">
<icon>icon.skill0000</icon>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
@@ -285,7 +285,7 @@
</effect>
</effects>
</skill>
<skill id="83006" toLevel="20" name="Skill Damage Bonus in PvP">
<skill id="83006" toLevel="20" name="Skill damage bonus in PvP">
<icon>icon.skill0000</icon>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
@@ -488,7 +488,7 @@
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="83015" toLevel="20" name="Damage decrease ignore">
<skill id="83015" toLevel="20" name="Damage Decrease Ignore">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>