XML whitespace format.

This commit is contained in:
MobiusDevelopment
2019-07-24 22:48:17 +00:00
parent cdd8e40052
commit 5af706ba62
3404 changed files with 65315 additions and 65303 deletions

View File

@@ -18,7 +18,7 @@
</item>
<!-- (bone breastplate) for (wooden breastplate)+(12200 adena) -->
<!-- (bone breastplate) for (wooden breastplate)+(12200 adena) -->
<item id="3">
<ingredient id="57" count="12200"/>
<ingredient id="23" count="1"/>

View File

@@ -2,7 +2,7 @@
<!-- Teleporter scroll multisell -->
<list maintainEnchantment="true" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../xsd/multisell.xsd">
<list maintainEnchantment="true" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../xsd/multisell.xsd">
<!-- SoE to Talking Island -->
<item id="1">
@@ -38,37 +38,37 @@
<item id="6">
<ingredient id="7562" count="8"/>
<production id="7122" count="1"/>
</item>
</item>
<!-- SoE to Gludio -->
<item id="7">
<ingredient id="7562" count="8"/>
<production id="7123" count="1"/>
</item>
</item>
<!-- SoE to Dion -->
<item id="8">
<ingredient id="7562" count="8"/>
<production id="7124" count="1"/>
</item>
</item>
<!-- SoE to Floran -->
<item id="9">
<ingredient id="7562" count="8"/>
<production id="7125" count="1"/>
</item>
</item>
<!-- SoE to Giran -->
<item id="10">
<ingredient id="7562" count="8"/>
<production id="7126" count="1"/>
</item>
</item>
<!-- SoE to Hardin's Private Academy -->
<item id="11">
<ingredient id="7562" count="8"/>
<production id="7127" count="1"/>
</item>
</item>
<!-- SoE to Heine -->
<item id="12">
@@ -116,5 +116,5 @@
<item id="19">
<ingredient id="7562" count="8"/>
<production id="7135" count="1"/>
</item>
</item>
</list>

View File

@@ -38,19 +38,19 @@
<item id="6">
<ingredient id="6913" count="1"/>
<production id="7609" count="10"/>
</item>
</item>
<!-- PoCaF (20) -->
<item id="7">
<ingredient id="6914" count="1"/>
<production id="7609" count="20"/>
</item>
</item>
<!-- PoCaF (6) -->
<item id="8">
<ingredient id="6915" count="1"/>
<production id="7609" count="6"/>
</item>
</item>
<!-- PoCaF (9) -->
<item id="9">

View File

@@ -2,24 +2,24 @@
<!-- Tickets for pet collars Exchange -->
<list maintainEnchantment="true" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../xsd/multisell.xsd">
<list maintainEnchantment="true" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../xsd/multisell.xsd">
<!-- Baby cougar chime for Pet Exchange Ticket: Cougar -->
<item id="1">
<ingredient id="7584" count="1"/>
<production id="6649" count="1"/>
<item id="1">
<ingredient id="7584" count="1"/>
<production id="6649" count="1"/>
</item>
<!-- Baby buffalo Panpipe for Pet Exchange Ticket: Buffalo -->
<item id="2">
<ingredient id="7583" count="1"/>
<production id="6648" count="1"/>
<item id="2">
<ingredient id="7583" count="1"/>
<production id="6648" count="1"/>
</item>
<!-- Baby Kookaburra Ocarina for Pet Exchange Ticket: Kookaburra -->
<item id="3">
<ingredient id="7585" count="1"/>
<production id="6650" count="1"/>
<item id="3">
<ingredient id="7585" count="1"/>
<production id="6650" count="1"/>
</item>
</list>

View File

@@ -1,121 +1,121 @@
<?xml version="1.0" encoding="UTF-8"?>
<!-- Noblesse Gate Pass ==> items -->
<list maintainEnchantment="true" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../xsd/multisell.xsd">
<list maintainEnchantment="true" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../xsd/multisell.xsd">
<!--Blessed Scroll: Enchant Weapon (Grade S ) -->
<item id="1">
<ingredient id="6651" count="300000"/>
<production id="6577" count="1"/>
<!--Blessed Scroll: Enchant Weapon (Grade S ) -->
<item id="1">
<ingredient id="6651" count="300000"/>
<production id="6577" count="1"/>
</item>
<!--Blessed Scroll: Enchant Weapon (Grade A ) -->
<item id="2">
<ingredient id="6651" count="150000"/>
<production id="6569" count="1"/>
<!--Blessed Scroll: Enchant Weapon (Grade A ) -->
<item id="2">
<ingredient id="6651" count="150000"/>
<production id="6569" count="1"/>
</item>
<!--Blessed Scroll: Enchant Weapon (Grade B ) -->
<item id="3">
<ingredient id="6651" count="70000"/>
<production id="6571" count="1"/>
<!--Blessed Scroll: Enchant Weapon (Grade B ) -->
<item id="3">
<ingredient id="6651" count="70000"/>
<production id="6571" count="1"/>
</item>
<!--Blessed Scroll: Enchant Weapon (Grade C ) -->
<item id="4">
<ingredient id="6651" count="30000"/>
<production id="6573" count="1"/>
<!--Blessed Scroll: Enchant Weapon (Grade C ) -->
<item id="4">
<ingredient id="6651" count="30000"/>
<production id="6573" count="1"/>
</item>
<!--Blessed Scroll: Enchant Weapon (Grade D ) -->
<item id="5">
<ingredient id="6651" count="9000"/>
<production id="6575" count="1"/>
<!--Blessed Scroll: Enchant Weapon (Grade D ) -->
<item id="5">
<ingredient id="6651" count="9000"/>
<production id="6575" count="1"/>
</item>
<!--Blessed Scroll: Enchant Armor (Grade S ) -->
<item id="6">
<ingredient id="6651" count="45000"/>
<production id="6578" count="1"/>
<!--Blessed Scroll: Enchant Armor (Grade S ) -->
<item id="6">
<ingredient id="6651" count="45000"/>
<production id="6578" count="1"/>
</item>
<!--Blessed Scroll: Enchant Armor (Grade A ) -->
<item id="7">
<ingredient id="6651" count="18000"/>
<production id="6570" count="1"/>
<!--Blessed Scroll: Enchant Armor (Grade A ) -->
<item id="7">
<ingredient id="6651" count="18000"/>
<production id="6570" count="1"/>
</item>
<!--Blessed Scroll: Enchant Armor (Grade B ) -->
<item id="8">
<ingredient id="6651" count="7500"/>
<production id="6572" count="1"/>
<!--Blessed Scroll: Enchant Armor (Grade B ) -->
<item id="8">
<ingredient id="6651" count="7500"/>
<production id="6572" count="1"/>
</item>
<!--Blessed Scroll: Enchant Armor (Grade C ) -->
<item id="9">
<ingredient id="6651" count="3500"/>
<production id="6574" count="1"/>
<!--Blessed Scroll: Enchant Armor (Grade C ) -->
<item id="9">
<ingredient id="6651" count="3500"/>
<production id="6574" count="1"/>
</item>
<!--Blessed Scroll: Enchant Armor (Grade D ) -->
<item id="10">
<ingredient id="6651" count="1000"/>
<production id="6576" count="1"/>
<!--Blessed Scroll: Enchant Armor (Grade D ) -->
<item id="10">
<ingredient id="6651" count="1000"/>
<production id="6576" count="1"/>
</item>
<!--Scroll: Enchant Weapon (Grade S ) -->
<item id="11">
<ingredient id="6651" count="50000"/>
<production id="959" count="1"/>
<!--Scroll: Enchant Weapon (Grade S ) -->
<item id="11">
<ingredient id="6651" count="50000"/>
<production id="959" count="1"/>
</item>
<!--Scroll: Enchant Weapon (Grade A ) -->
<item id="12">
<ingredient id="6651" count="18000"/>
<production id="729" count="1"/>
<!--Scroll: Enchant Weapon (Grade A ) -->
<item id="12">
<ingredient id="6651" count="18000"/>
<production id="729" count="1"/>
</item>
<!--Scroll: Enchant Weapon (Grade B ) -->
<item id="13">
<ingredient id="6651" count="5000"/>
<production id="947" count="1"/>
<!--Scroll: Enchant Weapon (Grade B ) -->
<item id="13">
<ingredient id="6651" count="5000"/>
<production id="947" count="1"/>
</item>
<!--Scroll: Enchant Weapon (Grade C ) -->
<item id="14">
<ingredient id="6651" count="1100"/>
<production id="951" count="1"/>
<!--Scroll: Enchant Weapon (Grade C ) -->
<item id="14">
<ingredient id="6651" count="1100"/>
<production id="951" count="1"/>
</item>
<!--Scroll: Enchant Weapon (Grade D ) -->
<item id="15">
<ingredient id="6651" count="500"/>
<production id="955" count="1"/>
<!--Scroll: Enchant Weapon (Grade D ) -->
<item id="15">
<ingredient id="6651" count="500"/>
<production id="955" count="1"/>
</item>
<!--Scroll: Enchant Armor (Grade S ) -->
<item id="16">
<ingredient id="6651" count="5000"/>
<production id="960" count="1"/>
<!--Scroll: Enchant Armor (Grade S ) -->
<item id="16">
<ingredient id="6651" count="5000"/>
<production id="960" count="1"/>
</item>
<!--Scroll: Enchant Armor (Grade A ) -->
<item id="17">
<ingredient id="6651" count="2400"/>
<production id="730" count="1"/>
<!--Scroll: Enchant Armor (Grade A ) -->
<item id="17">
<ingredient id="6651" count="2400"/>
<production id="730" count="1"/>
</item>
<!--Scroll: Enchant Armor (Grade B ) -->
<item id="18">
<ingredient id="6651" count="800"/>
<production id="948" count="1"/>
<!--Scroll: Enchant Armor (Grade B ) -->
<item id="18">
<ingredient id="6651" count="800"/>
<production id="948" count="1"/>
</item>
<!--Scroll: Enchant Armor (Grade C ) -->
<item id="19">
<ingredient id="6651" count="150"/>
<production id="952" count="1"/>
<!--Scroll: Enchant Armor (Grade C ) -->
<item id="19">
<ingredient id="6651" count="150"/>
<production id="952" count="1"/>
</item>
<!--Scroll: Enchant Armor (Grade D ) -->
<item id="20">
<ingredient id="6651" count="60"/>
<production id="956" count="1"/>
<!--Scroll: Enchant Armor (Grade D ) -->
<item id="20">
<ingredient id="6651" count="60"/>
<production id="956" count="1"/>
</item>
<!-- Secred Book of Giants -->
<item id="21">
<ingredient id="6651" count="5000"/>
<production id="6622" count="1"/>
<!-- Secred Book of Giants -->
<item id="21">
<ingredient id="6651" count="5000"/>
<production id="6622" count="1"/>
</item>
<!-- Ancient Book - Divine Inspiration (Original Version) -->
<item id="22">
<ingredient id="6651" count="450000"/>
<production id="8621" count="1"/>
<!-- Ancient Book - Divine Inspiration (Original Version) -->
<item id="22">
<ingredient id="6651" count="450000"/>
<production id="8621" count="1"/>
</item>
</list>

View File

@@ -1,7 +1,7 @@
<?xml version='1.0' encoding='utf-8'?>
<!-- Trader Galladucci (Luxury Shop) Weapons -->
<list maintainEnchantment="true" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../xsd/multisell.xsd">
<!-- Flamberge -->
<!-- Flamberge -->
<item id="1">
<ingredient id="1459" count="573"/>
<ingredient id="1458" count="2865"/>

View File

@@ -1,7 +1,7 @@
<?xml version='1.0' encoding='utf-8'?>
<!-- Seven Signs - Blacksmith of Mammon - SA: S-Grade -->
<list maintainEnchantment="true" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../xsd/multisell.xsd">
<!-- Forgotten Blade - Haste -->
<!-- Forgotten Blade - Haste -->
<item id="1">
<production id="6581" count="1"/>
<ingredient id="6364" count="1"/>
@@ -22,70 +22,70 @@
<ingredient id="5914" count="1"/>
<ingredient id="2134" count="82"/>
</item>
<!-- Basalt BattleHammer - HP DRAIN -->
<!-- Basalt BattleHammer - HP DRAIN -->
<item id="4">
<production id="6584" count="1"/>
<ingredient id="6365" count="1"/>
<ingredient id="5908" count="1"/>
<ingredient id="2134" count="82"/>
</item>
<!-- Basalt BattleHammer - Health -->
<!-- Basalt BattleHammer - Health -->
<item id="5">
<production id="6585" count="1"/>
<ingredient id="6365" count="1"/>
<ingredient id="5911" count="1"/>
<ingredient id="2134" count="82"/>
</item>
<!-- Basalt BattleHammer - HP REGEN -->
<!-- Basalt BattleHammer - HP REGEN -->
<item id="6">
<production id="6586" count="1"/>
<ingredient id="6365" count="1"/>
<ingredient id="5914" count="1"/>
<ingredient id="2134" count="82"/>
</item>
<!-- Imperial Staff - Empower -->
<!-- Imperial Staff - Empower -->
<item id="7">
<production id="6587" count="1"/>
<ingredient id="6366" count="1"/>
<ingredient id="5908" count="1"/>
<ingredient id="2134" count="82"/>
</item>
<!-- Imperial Staff - MP REGEN -->
<!-- Imperial Staff - MP REGEN -->
<item id="8">
<production id="6588" count="1"/>
<ingredient id="6366" count="1"/>
<ingredient id="5911" count="1"/>
<ingredient id="2134" count="82"/>
</item>
<!-- Imperial Staff - Magic Hold -->
<!-- Imperial Staff - Magic Hold -->
<item id="9">
<production id="6589" count="1"/>
<ingredient id="6366" count="1"/>
<ingredient id="5914" count="1"/>
<ingredient id="2134" count="82"/>
</item>
<!-- Angel Slayer - Critical Damage -->
<!-- Angel Slayer - Critical Damage -->
<item id="10">
<production id="6590" count="1"/>
<ingredient id="6367" count="1"/>
<ingredient id="5908" count="1"/>
<ingredient id="2134" count="82"/>
</item>
<!-- Angel Slayer - Hp Drain -->
<!-- Angel Slayer - Hp Drain -->
<item id="11">
<production id="6591" count="1"/>
<ingredient id="6367" count="1"/>
<ingredient id="5911" count="1"/>
<ingredient id="2134" count="82"/>
</item>
<!-- Angel Slayer - Haste -->
<!-- Angel Slayer - Haste -->
<item id="12">
<production id="6592" count="1"/>
<ingredient id="6367" count="1"/>
<ingredient id="5914" count="1"/>
<ingredient id="2134" count="82"/>
</item>
<!-- Draconic Bow - Cheap Shot -->
<!-- Draconic Bow - Cheap Shot -->
<item id="13">
<production id="7576" count="1"/>
<ingredient id="7575" count="1"/>
@@ -106,112 +106,112 @@
<ingredient id="5914" count="1"/>
<ingredient id="2134" count="82"/>
</item>
<!-- DragonHunter Axe - HP REGEN -->
<!-- DragonHunter Axe - HP REGEN -->
<item id="16">
<production id="6596" count="1"/>
<ingredient id="6369" count="1"/>
<ingredient id="5908" count="1"/>
<ingredient id="2134" count="82"/>
</item>
<!-- DragonHunter Axe - HEALTH -->
<!-- DragonHunter Axe - HEALTH -->
<item id="17">
<production id="6597" count="1"/>
<ingredient id="6369" count="1"/>
<ingredient id="5911" count="1"/>
<ingredient id="2134" count="82"/>
</item>
<!-- DragonHunter Axe - HP DRAIN -->
<!-- DragonHunter Axe - HP DRAIN -->
<item id="18">
<production id="6598" count="1"/>
<ingredient id="6369" count="1"/>
<ingredient id="5914" count="1"/>
<ingredient id="2134" count="82"/>
</item>
<!-- Saint Spear - Health -->
<!-- Saint Spear - Health -->
<item id="19">
<production id="6599" count="1"/>
<ingredient id="6370" count="1"/>
<ingredient id="5908" count="1"/>
<ingredient id="2134" count="82"/>
</item>
<!-- Saint Spear - Guidance -->
<!-- Saint Spear - Guidance -->
<item id="20">
<production id="6600" count="1"/>
<ingredient id="6370" count="1"/>
<ingredient id="5911" count="1"/>
<ingredient id="2134" count="82"/>
</item>
<!-- Saint Spear - Haste -->
<!-- Saint Spear - Haste -->
<item id="21">
<production id="6601" count="1"/>
<ingredient id="6370" count="1"/>
<ingredient id="5914" count="1"/>
<ingredient id="2134" count="82"/>
</item>
<!-- Demon Splinter - Focus -->
<!-- Demon Splinter - Focus -->
<item id="22">
<production id="6602" count="1"/>
<ingredient id="6371" count="1"/>
<ingredient id="5908" count="1"/>
<ingredient id="2134" count="82"/>
</item>
<!-- Demon Splinter - Health -->
<!-- Demon Splinter - Health -->
<item id="23">
<production id="6603" count="1"/>
<ingredient id="6371" count="1"/>
<ingredient id="5911" count="1"/>
<ingredient id="2134" count="82"/>
</item>
<!-- Demon Splinter - Critical Stun -->
<!-- Demon Splinter - Critical Stun -->
<item id="24">
<production id="6604" count="1"/>
<ingredient id="6371" count="1"/>
<ingredient id="5914" count="1"/>
<ingredient id="2134" count="82"/>
</item>
<!-- Heavens Divider - Haste -->
<!-- Heavens Divider - Haste -->
<item id="25">
<production id="6605" count="1"/>
<ingredient id="6372" count="1"/>
<ingredient id="5908" count="1"/>
<ingredient id="2134" count="82"/>
</item>
<!-- Heavens Divider - Health -->
<!-- Heavens Divider - Health -->
<item id="26">
<production id="6606" count="1"/>
<ingredient id="6372" count="1"/>
<ingredient id="5911" count="1"/>
<ingredient id="2134" count="82"/>
</item>
<!-- Heavens Divider - Focus -->
<!-- Heavens Divider - Focus -->
<item id="27">
<production id="6607" count="1"/>
<ingredient id="6372" count="1"/>
<ingredient id="5914" count="1"/>
<ingredient id="2134" count="82"/>
</item>
<!-- Arcana Mace - Acumen -->
<!-- Arcana Mace - Acumen -->
<item id="28">
<production id="6608" count="1"/>
<ingredient id="6579" count="1"/>
<ingredient id="5908" count="1"/>
<ingredient id="2134" count="82"/>
</item>
<!-- Arcana Mace - MP Regeneration -->
<!-- Arcana Mace - MP Regeneration -->
<item id="29">
<production id="6609" count="1"/>
<ingredient id="6579" count="1"/>
<ingredient id="5911" count="1"/>
<ingredient id="2134" count="82"/>
</item>
<!-- Arcana Mace - Mana Up -->
<!-- Arcana Mace - Mana Up -->
<item id="30">
<production id="6610" count="1"/>
<ingredient id="6579" count="1"/>
<ingredient id="5914" count="1"/>
<ingredient id="2134" count="82"/>
</item>
<!-- Shining Bow - Cheap Shot -->
<!-- Shining Bow - Cheap Shot -->
<item id="31">
<production id="6593" count="1"/>
<ingredient id="6368" count="1"/>

View File

@@ -1,41 +1,41 @@
<?xml version='1.0' encoding='utf-8'?>
<!-- Seven Signs - Blacksmith of Mammons - A-grade duals -->
<list maintainEnchantment="true" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../xsd/multisell.xsd">
<list maintainEnchantment="true" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../xsd/multisell.xsd">
<!-- Keshanberk*Keshanberk -->
<item id="1">
<ingredient id="142" count="1"/>
<ingredient id="142" count="1"/>
<ingredient id="5126" count="1"/>
<ingredient id="5575" count="1953000"/>
<production id="5233" count="1"/>
<item id="1">
<ingredient id="142" count="1"/>
<ingredient id="142" count="1"/>
<ingredient id="5126" count="1"/>
<ingredient id="5575" count="1953000"/>
<production id="5233" count="1"/>
</item>
<!-- Keshanberk*Damascus -->
<item id="2">
<ingredient id="142" count="1"/>
<ingredient id="79" count="1"/>
<ingredient id="5126" count="1"/>
<ingredient id="5575" count="3989000"/>
<production id="5705" count="1"/>
<item id="2">
<ingredient id="142" count="1"/>
<ingredient id="79" count="1"/>
<ingredient id="5126" count="1"/>
<ingredient id="5575" count="3989000"/>
<production id="5705" count="1"/>
</item>
<!-- Damascus*Damascus -->
<item id="3">
<ingredient id="79" count="1"/>
<ingredient id="79" count="1"/>
<ingredient id="5126" count="1"/>
<ingredient id="5575" count="2310000"/>
<production id="5706" count="1"/>
<item id="3">
<ingredient id="79" count="1"/>
<ingredient id="79" count="1"/>
<ingredient id="5126" count="1"/>
<ingredient id="5575" count="2310000"/>
<production id="5706" count="1"/>
</item>
<!-- Damascus*Tallum Blade -->
<item id="4">
<ingredient id="80" count="1"/>
<ingredient id="79" count="1"/>
<ingredient id="5126" count="1"/>
<ingredient id="5575" count="3900000"/>
<production id="8938" count="1"/>
<item id="4">
<ingredient id="80" count="1"/>
<ingredient id="79" count="1"/>
<ingredient id="5126" count="1"/>
<ingredient id="5575" count="3900000"/>
<production id="8938" count="1"/>
</item>
</list>

View File

@@ -1,12 +1,12 @@
<?xml version='1.0' encoding='utf-8'?>
<!-- Seven Signs - Blacksmith of Mammon - Duals S-Grade. -->
<list maintainEnchantment="true" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../xsd/multisell.xsd">
<list maintainEnchantment="true" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../xsd/multisell.xsd">
<!-- Tallum Blade*Dark Legion's Edge -->
<item id="1">
<ingredient id="80" count="1"/>
<ingredient id="2500" count="1"/>
<ingredient id="5126" count="1"/>
<ingredient id="5575" count="3600000"/>
<production id="6580" count="1"/>
<item id="1">
<ingredient id="80" count="1"/>
<ingredient id="2500" count="1"/>
<ingredient id="5126" count="1"/>
<ingredient id="5575" count="3600000"/>
<production id="6580" count="1"/>
</item>
</list>

View File

@@ -1,47 +1,47 @@
<?xml version='1.0' encoding='utf-8'?>
<!-- Seven Signs - Blacksmith of Mammon - Unseal A-grade Accesories-->
<list maintainEnchantment="true" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../xsd/multisell.xsd">
<list maintainEnchantment="true" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../xsd/multisell.xsd">
<!-- [phoenix's_necklace] -->
<item id="1">
<ingredient id="6323" count="1"/>
<ingredient id="5575" count="855525"/>
<production id="933" count="1"/>
<production id="933" count="1"/>
</item>
<!-- [phoenix's_earing] -->
<item id="2">
<ingredient id="6324" count="1"/>
<ingredient id="5575" count="641644"/>
<production id="871" count="1"/>
<production id="871" count="1"/>
</item>
<!-- [phoenix's_ring] -->
<item id="3">
<ingredient id="6325" count="1"/>
<ingredient id="5575" count="427763"/>
<production id="902" count="1"/>
<production id="902" count="1"/>
</item>
<!-- Unseal Majestic Necklace -->
<item id="4">
<ingredient id="6326" count="1"/>
<ingredient id="5575" count="853669"/>
<production id="924" count="1"/>
<item id="4">
<ingredient id="6326" count="1"/>
<ingredient id="5575" count="853669"/>
<production id="924" count="1"/>
</item>
<!-- Unseal Majestic Earring -->
<item id="5">
<ingredient id="6327" count="1"/>
<ingredient id="5575" count="640251"/>
<production id="862" count="1"/>
<item id="5">
<ingredient id="6327" count="1"/>
<ingredient id="5575" count="640251"/>
<production id="862" count="1"/>
</item>
<!-- Unseal Majestic Ring -->
<item id="6">
<ingredient id="6328" count="1"/>
<ingredient id="5575" count="426834"/>
<production id="893" count="1"/>
<item id="6">
<ingredient id="6328" count="1"/>
<ingredient id="5575" count="426834"/>
<production id="893" count="1"/>
</item>
</list>

View File

@@ -1,173 +1,173 @@
<?xml version='1.0' encoding='utf-8'?>
<!-- Seven Signs - Blacksmith of Mammon - Reseal A-grade Armor -->
<list maintainEnchantment="true" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../xsd/multisell.xsd">
<list maintainEnchantment="true" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../xsd/multisell.xsd">
<!-- Reseal Dark Crystal Gloves Heavy -->
<item id="1">
<ingredient id="5765" count="1"/>
<ingredient id="5575" count="4350"/>
<production id="5290" count="1"/>
<item id="1">
<ingredient id="5765" count="1"/>
<ingredient id="5575" count="4350"/>
<production id="5290" count="1"/>
</item>
<!-- Reseal Dark Crystal Gloves Light -->
<item id="2">
<ingredient id="5766" count="1"/>
<ingredient id="5575" count="4350"/>
<production id="5290" count="1"/>
<item id="2">
<ingredient id="5766" count="1"/>
<ingredient id="5575" count="4350"/>
<production id="5290" count="1"/>
</item>
<!-- Reseal Dark Crystal Gloves Robe -->
<item id="3">
<ingredient id="5767" count="1"/>
<ingredient id="5575" count="4350"/>
<production id="5290" count="1"/>
<item id="3">
<ingredient id="5767" count="1"/>
<ingredient id="5575" count="4350"/>
<production id="5290" count="1"/>
</item>
<!-- Reseal Dark Crystal Boots Heavy -->
<item id="4">
<ingredient id="5777" count="1"/>
<ingredient id="5575" count="4350"/>
<production id="5291" count="1"/>
<item id="4">
<ingredient id="5777" count="1"/>
<ingredient id="5575" count="4350"/>
<production id="5291" count="1"/>
</item>
<!-- Reseal Dark Crystal Boots Light -->
<item id="5">
<ingredient id="5778" count="1"/>
<ingredient id="5575" count="4350"/>
<production id="5291" count="1"/>
<item id="5">
<ingredient id="5778" count="1"/>
<ingredient id="5575" count="4350"/>
<production id="5291" count="1"/>
</item>
<!-- Reseal Dark Crystal Boots Robe -->
<item id="6">
<ingredient id="5779" count="1"/>
<ingredient id="5575" count="4350"/>
<production id="5291" count="1"/>
<item id="6">
<ingredient id="5779" count="1"/>
<ingredient id="5575" count="4350"/>
<production id="5291" count="1"/>
</item>
<!-- Reseal Tallum Gloves Heavy -->
<item id="7">
<ingredient id="5768" count="1"/>
<ingredient id="5575" count="4350"/>
<production id="5295" count="1"/>
<item id="7">
<ingredient id="5768" count="1"/>
<ingredient id="5575" count="4350"/>
<production id="5295" count="1"/>
</item>
<!-- Reseal Tallum Gloves Light -->
<item id="8">
<ingredient id="5769" count="1"/>
<ingredient id="5575" count="4350"/>
<production id="5295" count="1"/>
<item id="8">
<ingredient id="5769" count="1"/>
<ingredient id="5575" count="4350"/>
<production id="5295" count="1"/>
</item>
<!-- Reseal Tallum Gloves Robe -->
<item id="9">
<ingredient id="5770" count="1"/>
<ingredient id="5575" count="4350"/>
<production id="5295" count="1"/>
<item id="9">
<ingredient id="5770" count="1"/>
<ingredient id="5575" count="4350"/>
<production id="5295" count="1"/>
</item>
<!-- Reseal Tallum Boots Heavy -->
<item id="10">
<ingredient id="5780" count="1"/>
<ingredient id="5575" count="4350"/>
<production id="5296" count="1"/>
<item id="10">
<ingredient id="5780" count="1"/>
<ingredient id="5575" count="4350"/>
<production id="5296" count="1"/>
</item>
<!-- Reseal Tallum Boots Light -->
<item id="11">
<ingredient id="5781" count="1"/>
<ingredient id="5575" count="4350"/>
<production id="5296" count="1"/>
<item id="11">
<ingredient id="5781" count="1"/>
<ingredient id="5575" count="4350"/>
<production id="5296" count="1"/>
</item>
<!-- Reseal Tallum Boots Robe -->
<item id="12">
<ingredient id="5782" count="1"/>
<ingredient id="5575" count="4350"/>
<production id="5296" count="1"/>
<item id="12">
<ingredient id="5782" count="1"/>
<ingredient id="5575" count="4350"/>
<production id="5296" count="1"/>
</item>
<!-- Reseal Nightmare Gloves Heavy -->
<item id="13">
<ingredient id="5771" count="1"/>
<ingredient id="5575" count="6600"/>
<production id="5313" count="1"/>
<item id="13">
<ingredient id="5771" count="1"/>
<ingredient id="5575" count="6600"/>
<production id="5313" count="1"/>
</item>
<!-- Reseal Nightmare Gloves Light -->
<item id="14">
<ingredient id="5772" count="1"/>
<ingredient id="5575" count="6600"/>
<production id="5313" count="1"/>
<item id="14">
<ingredient id="5772" count="1"/>
<ingredient id="5575" count="6600"/>
<production id="5313" count="1"/>
</item>
<!-- Reseal Nightmare Gloves Robe -->
<item id="15">
<ingredient id="5773" count="1"/>
<ingredient id="5575" count="6600"/>
<production id="5313" count="1"/>
<item id="15">
<ingredient id="5773" count="1"/>
<ingredient id="5575" count="6600"/>
<production id="5313" count="1"/>
</item>
<!-- Reseal Nightmare Boots Heavy -->
<item id="16">
<ingredient id="5783" count="1"/>
<ingredient id="5575" count="6600"/>
<production id="5314" count="1"/>
<item id="16">
<ingredient id="5783" count="1"/>
<ingredient id="5575" count="6600"/>
<production id="5314" count="1"/>
</item>
<!-- Reseal Nightmare Boots Light -->
<item id="17">
<ingredient id="5784" count="1"/>
<ingredient id="5575" count="6600"/>
<production id="5314" count="1"/>
<item id="17">
<ingredient id="5784" count="1"/>
<ingredient id="5575" count="6600"/>
<production id="5314" count="1"/>
</item>
<!-- Reseal Nightmare Boots Robe -->
<item id="18">
<ingredient id="5785" count="1"/>
<ingredient id="5575" count="6600"/>
<production id="5314" count="1"/>
<item id="18">
<ingredient id="5785" count="1"/>
<ingredient id="5575" count="6600"/>
<production id="5314" count="1"/>
</item>
<!-- Reseal Majestic Gloves Heavy -->
<item id="19">
<ingredient id="5774" count="1"/>
<ingredient id="5575" count="6600"/>
<production id="5318" count="1"/>
<item id="19">
<ingredient id="5774" count="1"/>
<ingredient id="5575" count="6600"/>
<production id="5318" count="1"/>
</item>
<!-- Reseal Majestic Gloves Light -->
<item id="20">
<ingredient id="5775" count="1"/>
<ingredient id="5575" count="6600"/>
<production id="5318" count="1"/>
<item id="20">
<ingredient id="5775" count="1"/>
<ingredient id="5575" count="6600"/>
<production id="5318" count="1"/>
</item>
<!-- Reseal Majestic Gloves Robe -->
<item id="21">
<ingredient id="5776" count="1"/>
<ingredient id="5575" count="6600"/>
<production id="5318" count="1"/>
<item id="21">
<ingredient id="5776" count="1"/>
<ingredient id="5575" count="6600"/>
<production id="5318" count="1"/>
</item>
<!-- Reseal Majestic Boots Heavy -->
<item id="22">
<ingredient id="5786" count="1"/>
<ingredient id="5575" count="6600"/>
<production id="5319" count="1"/>
<item id="22">
<ingredient id="5786" count="1"/>
<ingredient id="5575" count="6600"/>
<production id="5319" count="1"/>
</item>
<!-- Reseal Majestic Boots Light -->
<item id="23">
<ingredient id="5787" count="1"/>
<ingredient id="5575" count="6600"/>
<production id="5319" count="1"/>
<item id="23">
<ingredient id="5787" count="1"/>
<ingredient id="5575" count="6600"/>
<production id="5319" count="1"/>
</item>
<!-- Reseal Majestic Boots Robe -->
<item id="24">
<ingredient id="5788" count="1"/>
<ingredient id="5575" count="6600"/>
<production id="5319" count="1"/>
<item id="24">
<ingredient id="5788" count="1"/>
<ingredient id="5575" count="6600"/>
<production id="5319" count="1"/>
</item>
</list>

View File

@@ -385,7 +385,7 @@
<ingredient id="7899" count="1"/>
<ingredient id="5577" count="1"/>
<ingredient id="2133" count="157"/>
</item>
</item>
<!-- Destroyer Hammer - Haste -->
<item id="56">
<production id="8127" count="1"/>
@@ -406,7 +406,7 @@
<ingredient id="7902" count="1"/>
<ingredient id="5580" count="1"/>
<ingredient id="2133" count="157"/>
</item>
</item>
<!-- Doom Crusher - Anger -->
<item id="59">
<production id="8136" count="1"/>

View File

@@ -1,6 +1,6 @@
<?xml version='1.0' encoding='utf-8'?>
<!-- Quest 633: In The Forgotten Village -->
<!-- Quest 633: In The Forgotten Village -->
<list maintainEnchantment="true" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../xsd/multisell.xsd">

View File

@@ -1,5 +1,5 @@
<?xml version='1.0' encoding='utf-8'?>
<!-- Quest 632: Necromancer's Request -->
<!-- Quest 632: Necromancer's Request -->
<list maintainEnchantment="true" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../xsd/multisell.xsd">

View File

@@ -6,7 +6,7 @@
<ingredient id="8176" count="20"/>
<production id="8534" count="1"/>
</item>
<!-- Adventurer's Box: C-Grade Accessory (Medium Grade) -->
<!-- Adventurer's Box: C-Grade Accessory (Medium Grade) -->
<item id="2">
<ingredient id="8176" count="30"/>
<production id="8535" count="1"/>
@@ -26,12 +26,12 @@
<ingredient id="8176" count="80"/>
<production id="8538" count="1"/>
</item>
<!-- Adventurer's Box: Hair Accessory -->
<!-- Adventurer's Box: Hair Accessory -->
<item id="6">
<ingredient id="8176" count="80"/>
<production id="8539" count="1"/>
</item>
<!-- Adventurer's Box: Cradle of Creation -->
<!-- Adventurer's Box: Cradle of Creation -->
<item id="7">
<ingredient id="8176" count="3"/>
<production id="8540" count="1"/>

View File

@@ -35,7 +35,7 @@
<ingredient id="8167" count="161"/>
<production id="228" count="1"/>
</item>
<!-- Kris -->
<!-- Kris -->
<item id="5">
<ingredient id="8159" count="193"/>
<ingredient id="8162" count="58"/>
@@ -44,7 +44,7 @@
<ingredient id="8171" count="116"/>
<production id="229" count="1"/>
</item>
<!-- Demon's Dagger -->
<!-- Demon's Dagger -->
<item id="6">
<ingredient id="8159" count="309"/>
<ingredient id="8162" count="93"/>

View File

@@ -49,7 +49,7 @@
<ingredient id="8167" count="161"/>
<production id="7897" count="1"/>
</item>
<!-- Heavy War Axe -->
<!-- Heavy War Axe -->
<item id="7">
<ingredient id="8159" count="193"/>
<ingredient id="8162" count="58"/>
@@ -58,7 +58,7 @@
<ingredient id="8171" count="116"/>
<production id="91" count="1"/>
</item>
<!-- Deadman's Glory -->
<!-- Deadman's Glory -->
<item id="8">
<ingredient id="8159" count="309"/>
<ingredient id="8162" count="93"/>
@@ -67,7 +67,7 @@
<ingredient id="8171" count="186"/>
<production id="171" count="1"/>
</item>
<!-- Art of Battle Axe -->
<!-- Art of Battle Axe -->
<item id="9">
<ingredient id="8159" count="309"/>
<ingredient id="8162" count="93"/>
@@ -76,7 +76,7 @@
<ingredient id="8171" count="186"/>
<production id="175" count="1"/>
</item>
<!-- Ice Storm Hammer -->
<!-- Ice Storm Hammer -->
<item id="10">
<ingredient id="8159" count="193"/>
<ingredient id="8162" count="58"/>
@@ -85,7 +85,7 @@
<ingredient id="8171" count="116"/>
<production id="7900" count="1"/>
</item>
<!-- Star Buster -->
<!-- Star Buster -->
<item id="11">
<ingredient id="8159" count="309"/>
<ingredient id="8162" count="93"/>

View File

@@ -36,7 +36,7 @@
<ingredient id="8167" count="161"/>
<production id="266" count="1"/>
</item>
<!-- arthro nail b -->
<!-- arthro nail b -->
<item id="5">
<ingredient id="8159" count="193"/>
<ingredient id="8162" count="58"/>
@@ -45,7 +45,7 @@
<ingredient id="8171" count="116"/>
<production id="267" count="1"/>
</item>
<!-- bellion cestus b -->
<!-- bellion cestus b -->
<item id="6">
<ingredient id="8159" count="309"/>
<ingredient id="8162" count="93"/>
@@ -54,42 +54,42 @@
<ingredient id="8171" count="186"/>
<production id="268" count="1"/>
</item>
<!-- eldarake c -->
<!-- eldarake c -->
<item id="7">
<ingredient id="8158" count="7"/>
<ingredient id="8164" count="8"/>
<ingredient id="8170" count="1"/>
<production id="631" count="1"/>
</item>
<!-- chain sheld c -->
<!-- chain sheld c -->
<item id="8">
<ingredient id="8158" count="7"/>
<ingredient id="8164" count="8"/>
<ingredient id="8170" count="1"/>
<production id="2495" count="1"/>
</item>
<!-- dwarven chain sheld c -->
<!-- dwarven chain sheld c -->
<item id="9">
<ingredient id="8158" count="8"/>
<ingredient id="8164" count="9"/>
<ingredient id="8170" count="1"/>
<production id="2496" count="1"/>
</item>
<!-- tower sheld c -->
<!-- tower sheld c -->
<item id="10">
<ingredient id="8158" count="15"/>
<ingredient id="8164" count="16"/>
<ingredient id="8170" count="3"/>
<production id="103" count="1"/>
</item>
<!-- composite sheld c -->
<!-- composite sheld c -->
<item id="11">
<ingredient id="8158" count="15"/>
<ingredient id="8164" count="16"/>
<ingredient id="8170" count="3"/>
<production id="107" count="1"/>
</item>
<!-- Full Plate Shield c -->
<!-- Full Plate Shield c -->
<item id="12">
<ingredient id="8158" count="21"/>
<ingredient id="8164" count="23"/>

View File

@@ -59,7 +59,7 @@
<ingredient id="8167" count="161"/>
<production id="5286" count="1"/>
</item>
<!-- Great Sword -->
<!-- Great Sword -->
<item id="8">
<ingredient id="8159" count="193"/>
<ingredient id="8162" count="58"/>
@@ -68,7 +68,7 @@
<ingredient id="8171" count="116"/>
<production id="78" count="1"/>
</item>
<!-- Keshanberk -->
<!-- Keshanberk -->
<item id="9">
<ingredient id="8159" count="193"/>
<ingredient id="8162" count="58"/>
@@ -77,7 +77,7 @@
<ingredient id="8171" count="116"/>
<production id="142" count="1"/>
</item>
<!-- Sword of Damascus -->
<!-- Sword of Damascus -->
<item id="10">
<ingredient id="8159" count="309"/>
<ingredient id="8162" count="93"/>
@@ -86,7 +86,7 @@
<ingredient id="8171" count="186"/>
<production id="79" count="1"/>
</item>
<!-- Guardian Sword -->
<!-- Guardian Sword -->
<item id="11">
<ingredient id="8159" count="309"/>
<ingredient id="8162" count="93"/>

View File

@@ -35,7 +35,7 @@
<ingredient id="8167" count="161"/>
<production id="299" count="1"/>
</item>
<!-- Great Axe -->
<!-- Great Axe -->
<item id="5">
<ingredient id="8159" count="193"/>
<ingredient id="8162" count="58"/>
@@ -44,7 +44,7 @@
<ingredient id="8171" count="116"/>
<production id="300" count="1"/>
</item>
<!-- Lance -->
<!-- Lance -->
<item id="6">
<ingredient id="8159" count="309"/>
<ingredient id="8162" count="93"/>

View File

@@ -35,7 +35,7 @@
<ingredient id="8167" count="161"/>
<production id="205" count="1"/>
</item>
<!-- Ecliptic Axe -->
<!-- Ecliptic Axe -->
<item id="5">
<ingredient id="8158" count="295"/>
<ingredient id="8161" count="80"/>
@@ -43,7 +43,7 @@
<ingredient id="8167" count="161"/>
<production id="7891" count="1"/>
</item>
<!-- Sprite's Staff -->
<!-- Sprite's Staff -->
<item id="6">
<ingredient id="8159" count="193"/>
<ingredient id="8162" count="58"/>
@@ -51,7 +51,7 @@
<ingredient id="8168" count="135"/>
<production id="92" count="1"/>
</item>
<!-- Staff of Evil Spirits -->
<!-- Staff of Evil Spirits -->
<item id="7">
<ingredient id="8159" count="309"/>
<ingredient id="8162" count="93"/>
@@ -59,7 +59,7 @@
<ingredient id="8168" count="216"/>
<production id="210" count="1"/>
</item>
<!-- Spell Breaker -->
<!-- Spell Breaker -->
<item id="8">
<ingredient id="8159" count="193"/>
<ingredient id="8162" count="58"/>
@@ -67,7 +67,7 @@
<ingredient id="8168" count="135"/>
<production id="7892" count="1"/>
</item>
<!-- Kaim Vanul's Bones -->
<!-- Kaim Vanul's Bones -->
<item id="9">
<ingredient id="8159" count="309"/>
<ingredient id="8162" count="93"/>
@@ -75,70 +75,70 @@
<ingredient id="8168" count="216"/>
<production id="7893" count="1"/>
</item>
<!-- Chain Boots -->
<!-- Chain Boots -->
<item id="10">
<ingredient id="8158" count="7"/>
<ingredient id="8164" count="7"/>
<ingredient id="8170" count="1"/>
<production id="2429" count="1"/>
</item>
<!-- Mithril Boots -->
<!-- Mithril Boots -->
<item id="11">
<ingredient id="8158" count="7"/>
<ingredient id="8164" count="7"/>
<ingredient id="8170" count="1"/>
<production id="62" count="1"/>
</item>
<!-- Karmian Boots -->
<!-- Karmian Boots -->
<item id="12">
<ingredient id="8158" count="7"/>
<ingredient id="8164" count="7"/>
<ingredient id="8170" count="1"/>
<production id="2430" count="1"/>
</item>
<!-- Dwarven Chain Boots -->
<!-- Dwarven Chain Boots -->
<item id="13">
<ingredient id="8158" count="7"/>
<ingredient id="8164" count="7"/>
<ingredient id="8170" count="1"/>
<production id="2432" count="1"/>
</item>
<!-- Rind Leather Boots -->
<!-- Rind Leather Boots -->
<item id="14">
<ingredient id="8158" count="9"/>
<ingredient id="8164" count="9"/>
<ingredient id="8170" count="2"/>
<production id="2434" count="1"/>
</item>
<!-- Boots of Seal -->
<!-- Boots of Seal -->
<item id="15">
<ingredient id="8158" count="7"/>
<ingredient id="8164" count="7"/>
<ingredient id="8170" count="1"/>
<production id="2433" count="1"/>
</item>
<!-- Composite Boots -->
<!-- Composite Boots -->
<item id="16">
<ingredient id="8158" count="14"/>
<ingredient id="8164" count="15"/>
<ingredient id="8170" count="3"/>
<production id="64" count="1"/>
</item>
<!-- Theca Leather Boots -->
<!-- Theca Leather Boots -->
<item id="17">
<ingredient id="8158" count="16"/>
<ingredient id="8164" count="17"/>
<ingredient id="8170" count="3"/>
<production id="2436" count="1"/>
</item>
<!-- Full Plate Boots -->
<!-- Full Plate Boots -->
<item id="18">
<ingredient id="8158" count="20"/>
<ingredient id="8164" count="22"/>
<ingredient id="8170" count="4"/>
<production id="2438" count="1"/>
</item>
<!-- Drake Leather Boots -->
<!-- Drake Leather Boots -->
<item id="19">
<ingredient id="8158" count="20"/>
<ingredient id="8164" count="22"/>

View File

@@ -35,7 +35,7 @@
<ingredient id="8167" count="161"/>
<production id="286" count="1"/>
</item>
<!-- Dark Elven Long Bow -->
<!-- Dark Elven Long Bow -->
<item id="5">
<ingredient id="8159" count="193"/>
<ingredient id="8162" count="58"/>
@@ -44,7 +44,7 @@
<ingredient id="8171" count="116"/>
<production id="284" count="1"/>
</item>
<!-- Bow of Peril -->
<!-- Bow of Peril -->
<item id="6">
<ingredient id="8159" count="309"/>
<ingredient id="8162" count="93"/>
@@ -53,35 +53,35 @@
<ingredient id="8171" count="186"/>
<production id="287" count="1"/>
</item>
<!-- Chain Gloves -->
<!-- Chain Gloves -->
<item id="7">
<ingredient id="8158" count="7"/>
<ingredient id="8164" count="7"/>
<ingredient id="8170" count="1"/>
<production id="2453" count="1"/>
</item>
<!-- Reinforced Mithril Gloves -->
<!-- Reinforced Mithril Gloves -->
<item id="8">
<ingredient id="8158" count="7"/>
<ingredient id="8164" count="7"/>
<ingredient id="8170" count="1"/>
<production id="2452" count="1"/>
</item>
<!-- Karmian Gloves -->
<!-- Karmian Gloves -->
<item id="9">
<ingredient id="8158" count="7"/>
<ingredient id="8164" count="7"/>
<ingredient id="8170" count="1"/>
<production id="2454" count="1"/>
</item>
<!-- Dwarven Chain Gloves -->
<!-- Dwarven Chain Gloves -->
<item id="10">
<ingredient id="8158" count="9"/>
<ingredient id="8164" count="9"/>
<ingredient id="8170" count="2"/>
<production id="2456" count="1"/>
</item>
<!-- Rind Leather Gloves -->
<!-- Rind Leather Gloves -->
<item id="11">
<ingredient id="8158" count="9"/>
<ingredient id="8164" count="9"/>

View File

@@ -10,36 +10,36 @@
<!-- compressed SPD -->
<item id="2">
<production id="5141" count="1"/>
<ingredient id="8514" count="15"/>
<ingredient id="8514" count="15"/>
</item>
<!-- compressed BSSD and healing P -->
<item id="3">
<item id="3">
<production id="5147" count="1"/>
<production id="1061" count="1"/>
<ingredient id="8514" count="38"/>
<ingredient id="8514" count="38"/>
</item>
<!-- Healing -->
<item id="4">
<production id="1061" count="1"/>
<ingredient id="8514" count="1"/>
<ingredient id="8514" count="1"/>
</item>
<!-- Haste Potion and Lesser healing P -->
<item id="5">
<item id="5">
<production id="734" count="1"/>
<production id="1060" count="1"/>
<ingredient id="8514" count="3"/>
<ingredient id="8514" count="3"/>
</item>
<!-- Acrility and lessere healing P -->
<item id="6">
<item id="6">
<production id="735" count="1"/>
<production id="1060" count="1"/>
<ingredient id="8514" count="6"/>
<ingredient id="8514" count="6"/>
</item>
<!-- scroll escape and healing -->
<item id="7">
<production id="736" count="1"/>
<production id="1060" count="3"/>
<ingredient id="8514" count="2"/>
<ingredient id="8514" count="2"/>
</item>
<!-- ressurrection -->
<item id="8">

View File

@@ -1,6 +1,6 @@
<?xml version='1.0' encoding='utf-8'?>
<!-- Quest 336: Coins of Magic, Rewards level 1 -->
<list maintainEnchantment="true" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../xsd/multisell.xsd">
<list maintainEnchantment="true" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../xsd/multisell.xsd">
<!-- Demon's Staff -->
<item id="1">
<production id="206" count="1"/>

View File

@@ -1,6 +1,6 @@
<?xml version='1.0' encoding='utf-8'?>
<!-- Quest 336: Coins of Magic, Rewards level 2 -->
<list maintainEnchantment="true" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../xsd/multisell.xsd">
<list maintainEnchantment="true" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../xsd/multisell.xsd">
<!-- Demon Boots -->
<item id="1">
<production id="2435" count="1"/>

View File

@@ -1,6 +1,6 @@
<?xml version='1.0' encoding='utf-8'?>
<!-- Quest 336: Coins of Magic, Rewards level 3 -->
<list maintainEnchantment="true" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../xsd/multisell.xsd">
<list maintainEnchantment="true" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../xsd/multisell.xsd">
<!-- Moonstone Earring -->
<item id="1">
<production id="852" count="1"/>

View File

@@ -1,77 +1,77 @@
<?xml version='1.0' encoding='utf-8'?>
<!-- Fortress shop custom -->
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../xsd/multisell.xsd">
<item id="1">
<item id="1">
<!-- Potion of Alacrity -->
<ingredient id="57" count="4000"/>
<production id="735" count="1"/>
</item>
<item id="2">
<item id="2">
<!-- Healing Potion,Effect 2. -->
<ingredient id="57" count="1500"/>
<production id="1061" count="1"/>
</item>
<item id="3">
<item id="3">
<!-- Haste Potion -->
<ingredient id="57" count="2000"/>
<production id="734" count="1"/>
</item>
<item id="4">
<item id="4">
<!-- Scroll of escape -->
<ingredient id="57" count="3000"/>
<production id="736" count="1"/>
</item>
<item id="5">
<item id="5">
<!-- Scroll of Resurrection -->
<ingredient id="57" count="3000"/>
<production id="737" count="1"/>
</item>
<item id="6">
<item id="6">
<!-- Scroll of Escape: Clan Hall -->
<ingredient id="57" count="3000"/>
<production id="1829" count="1"/>
</item>
<item id="7">
<item id="7">
<!-- Scroll of Escape: Castle -->
<ingredient id="57" count="3000"/>
<production id="1830" count="1"/>
</item>
<item id="8">
<item id="8">
<!-- Gemstone C -->
<ingredient id="57" count="3500"/>
<production id="2131" count="1"/>
</item>
<item id="9">
<item id="9">
<!-- Magic Haste Potion -->
<ingredient id="57" count="3500"/>
<production id="6035" count="1"/>
</item>
<item id="10">
<item id="10">
<!-- Wooden Arrow: NG Grade :) -->
<ingredient id="57" count="2"/>
<production id="17" count="1"/>
</item>
<item id="11">
<item id="11">
<!-- Bone Arrow: D Grade -->
<ingredient id="57" count="3"/>
<production id="1341" count="1"/>
</item>
<item id="12">
<item id="12">
<!-- Fine Steel Arrow: C Grade -->
<ingredient id="57" count="5"/>
<production id="1342" count="1"/>
</item>
<item id="13">
<item id="13">
<!-- Enerty Stone -->
<ingredient id="57" count="150"/>
<production id="5589" count="1"/>
</item>-->
<item id="14">
</item> -->
<item id="14">
<!-- Spirit Ore -->
<ingredient id="57" count="450"/>
<production id="3031" count="1"/>
</item>
<item id="15">
<item id="15">
<!-- Soul Ore -->
<ingredient id="57" count="250"/>
<production id="1785" count="1"/>

View File

@@ -2,7 +2,7 @@
<!-- Seven Signs - Purchase consumable items -->
<list maintainEnchantment="true" applyTaxes="true" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../xsd/multisell.xsd">
<!-- Greater Healing Potion for 1080 Ancient Adena -->
<!-- Greater Healing Potion for 1080 Ancient Adena -->
<item id="1">
<ingredient id="5575" count="1080"/>
<production id="1539" count="1"/>
@@ -16,7 +16,7 @@
<ingredient id="57" count="5000" isTaxIngredient="true"/>
</item>
<!-- Greater Haste Potion for 3600 Ancient Adena -->
<!-- Greater Haste Potion for 3600 Ancient Adena -->
<item id="3">
<ingredient id="5575" count="3600"/>
<production id="1374" count="1"/>
@@ -30,14 +30,14 @@
<ingredient id="57" count="6000" isTaxIngredient="true"/>
</item>
<!-- Greater Magic Haste Potion for 7200 Ancient Adena -->
<!-- Greater Magic Haste Potion for 7200 Ancient Adena -->
<item id="5">
<ingredient id="5575" count="7200"/>
<production id="6036" count="1"/>
<ingredient id="57" count="6000" isTaxIngredient="true"/>
</item>
<!-- CP Potion for 240 Ancient Adena -->
<!-- CP Potion for 240 Ancient Adena -->
<item id="6">
<ingredient id="5575" count="240"/>
<production id="5591" count="1"/>
@@ -52,44 +52,44 @@
</item>
<!-- Charm of Luck (No Grade) for 120 Ancient Adena -->
<item id="8">
<ingredient id="5575" count="120"/>
<production id="5703" count="1"/>
<item id="8">
<ingredient id="5575" count="120"/>
<production id="5703" count="1"/>
<ingredient id="57" count="100" isTaxIngredient="true"/>
</item>
<!-- Charm of Luck: D-Grade for 396 Ancient Adena -->
<item id="9">
<ingredient id="5575" count="396"/>
<production id="5803" count="1"/>
<item id="9">
<ingredient id="5575" count="396"/>
<production id="5803" count="1"/>
<ingredient id="57" count="330" isTaxIngredient="true"/>
</item>
<!-- Charm of Luck: C-Grade for 792 Ancient Adena -->
<item id="10">
<ingredient id="5575" count="792"/>
<production id="5804" count="1"/>
<item id="10">
<ingredient id="5575" count="792"/>
<production id="5804" count="1"/>
<ingredient id="57" count="660" isTaxIngredient="true"/>
</item>
<!-- Charm of Luck: B-Grade for 1560 Ancient Adena -->
<item id="11">
<ingredient id="5575" count="1560"/>
<production id="5805" count="1"/>
<item id="11">
<ingredient id="5575" count="1560"/>
<production id="5805" count="1"/>
<ingredient id="57" count="1300" isTaxIngredient="true"/>
</item>
<!-- Charm of Luck: A-Grade for 3240 Ancient Adena -->
<item id="12">
<ingredient id="5575" count="3240"/>
<production id="5806" count="1"/>
<item id="12">
<ingredient id="5575" count="3240"/>
<production id="5806" count="1"/>
<ingredient id="57" count="2700" isTaxIngredient="true"/>
</item>
<!-- Charm of Luck: S Grade for 6000 Ancient Adena -->
<item id="13">
<ingredient id="5575" count="6000"/>
<production id="5807" count="1"/>
<item id="13">
<ingredient id="5575" count="6000"/>
<production id="5807" count="1"/>
<ingredient id="57" count="500" isTaxIngredient="true"/>
</item>
@@ -100,7 +100,7 @@
<ingredient id="57" count="2000" isTaxIngredient="true"/>
</item>
<!-- SP Scroll - Medium Grade for 24000 Ancient Adena -->
<!-- SP Scroll - Medium Grade for 24000 Ancient Adena -->
<item id="15">
<ingredient id="5575" count="24000"/>
<production id="5594" count="1"/>
@@ -149,28 +149,28 @@
<ingredient id="57" count="20000" isTaxIngredient="true"/>
</item>
<!-- Hair Dye Potion B for 24000 Ancient Adena -->
<!-- Hair Dye Potion B for 24000 Ancient Adena -->
<item id="22">
<ingredient id="5575" count="24000"/>
<production id="5239" count="1"/>
<ingredient id="57" count="20000" isTaxIngredient="true"/>
</item>
<!-- Hair Dye Potion C for 24000 Ancient Adena -->
<!-- Hair Dye Potion C for 24000 Ancient Adena -->
<item id="23">
<ingredient id="5575" count="24000"/>
<production id="5240" count="1"/>
<ingredient id="57" count="20000" isTaxIngredient="true"/>
</item>
<!-- Hair Dye Potion D for 24000 Ancient Adena -->
<!-- Hair Dye Potion D for 24000 Ancient Adena -->
<item id="24">
<ingredient id="5575" count="24000"/>
<production id="5241" count="1"/>
<ingredient id="57" count="20000" isTaxIngredient="true"/>
</item>
<!-- Hair Style Change Potion A for 24000 Ancient Adena -->
<!-- Hair Style Change Potion A for 24000 Ancient Adena -->
<item id="25">
<ingredient id="5575" count="24000"/>
<production id="5242" count="1"/>

View File

@@ -1,17 +1,17 @@
<?xml version='1.0' encoding='utf-8'?>
<!-- Mineral Shop -->
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../xsd/multisell.xsd">
<item id="1">
<item id="1">
<!-- Gemstone D -->
<ingredient id="57" count="50000"/>
<production id="2130" count="1"/>
</item>
<item id="2">
<item id="2">
<!-- Gemstone C -->
<ingredient id="57" count="50000"/>
<production id="2131" count="1"/>
</item>
<item id="3">
<item id="3">
<!-- Gemstone B -->
<ingredient id="57" count="50000"/>
<production id="2132" count="1"/>

View File

@@ -1,5 +1,5 @@
<?xml version='1.0' encoding='utf-8'?>
<!-- Swamp of Screams - Second <list maintainEnchantment="true" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../xsd/multisell.xsd"> -->
<!-- Swamp of Screams - Second <list maintainEnchantment="true" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../xsd/multisell.xsd"> -->
<list maintainEnchantment="true" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../xsd/multisell.xsd">
<!-- Loot Grey Puch - 1 Golden Ram Chit -->
<item id="1">

View File

@@ -1,39 +1,39 @@
<?xml version='1.0' encoding='utf-8'?>
<!-- Quest 343_UnderTheShadowOfTheIvoryTower: exchange Orbs -->
<list maintainEnchantment="true" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../xsd/multisell.xsd">
<list maintainEnchantment="true" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../xsd/multisell.xsd">
<!-- Haste Potion: 10 Orbs-->
<item id="1">
<ingredient id="4364" count="10"/>
<production id="734" count="1"/>
<item id="1">
<ingredient id="4364" count="10"/>
<production id="734" count="1"/>
</item>
<!-- Scroll of Resurrection: 15 Orbs-->
<item id="2">
<ingredient id="4364" count="15"/>
<production id="737" count="1"/>
<item id="2">
<ingredient id="4364" count="15"/>
<production id="737" count="1"/>
</item>
<!-- Potion of Alacrity: 20 Orbs-->
<item id="3">
<ingredient id="4364" count="20"/>
<production id="735" count="1"/>
<item id="3">
<ingredient id="4364" count="20"/>
<production id="735" count="1"/>
</item>
<!-- 10 Cursed Bone: 20 Orbs-->
<item id="4">
<ingredient id="4364" count="20"/>
<production id="2508" count="10"/>
<item id="4">
<ingredient id="4364" count="20"/>
<production id="2508" count="10"/>
</item>
<!-- Scroll: Enchant Armor (Grade D): 100 Orbs-->
<item id="5">
<ingredient id="4364" count="100"/>
<production id="956" count="1"/>
<item id="5">
<ingredient id="4364" count="100"/>
<production id="956" count="1"/>
</item>
<!-- Scroll: Enchant Armor (Grade C): 400 Orbs-->
<item id="6">
<ingredient id="4364" count="400"/>
<production id="952" count="1"/>
<item id="6">
<ingredient id="4364" count="400"/>
<production id="952" count="1"/>
</item>
<!-- Ectoplasm Liqueur: 200 Orbs-->
<item id="7">
<ingredient id="4364" count="200"/>
<production id="4365" count="1"/>
<item id="7">
<ingredient id="4364" count="200"/>
<production id="4365" count="1"/>
</item>
</list>

View File

@@ -1,77 +1,77 @@
<?xml version='1.0' encoding='utf-8'?>
<!-- Quest 351_BlackSwan: exchange Bills -->
<list maintainEnchantment="true" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../xsd/multisell.xsd">
<list maintainEnchantment="true" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../xsd/multisell.xsd">
<!-- 1 Bill: 700 adena-->
<item id="1">
<ingredient id="4310" count="1"/>
<production id="57" count="700"/>
<item id="1">
<ingredient id="4310" count="1"/>
<production id="57" count="700"/>
</item>
<!-- 3 Bill: 20 animal skin-->
<item id="2">
<ingredient id="4310" count="3"/>
<production id="1867" count="20"/>
<item id="2">
<ingredient id="4310" count="3"/>
<production id="1867" count="20"/>
</item>
<!-- 3 Bill: 20 animal bone-->
<item id="3">
<ingredient id="4310" count="3"/>
<production id="1872" count="20"/>
<item id="3">
<ingredient id="4310" count="3"/>
<production id="1872" count="20"/>
</item>
<!-- 2 Bill: 10 coal-->
<item id="4">
<ingredient id="4310" count="2"/>
<production id="1870" count="10"/>
<item id="4">
<ingredient id="4310" count="2"/>
<production id="1870" count="10"/>
</item>
<!-- 2 Bill: 10 charcoal-->
<item id="5">
<ingredient id="4310" count="2"/>
<production id="1871" count="10"/>
<item id="5">
<ingredient id="4310" count="2"/>
<production id="1871" count="10"/>
</item>
<!-- 9 Bill: 10 leather-->
<item id="6">
<ingredient id="4310" count="9"/>
<production id="1882" count="10"/>
<item id="6">
<ingredient id="4310" count="9"/>
<production id="1882" count="10"/>
</item>
<!-- 5 Bill: 6 cokes-->
<item id="7">
<ingredient id="4310" count="5"/>
<production id="1879" count="6"/>
<item id="7">
<ingredient id="4310" count="5"/>
<production id="1879" count="6"/>
</item>
<!-- 5 Bill: 1 metal hardener-->
<item id="8">
<ingredient id="4310" count="5"/>
<production id="5220" count="1"/>
<item id="8">
<ingredient id="4310" count="5"/>
<production id="5220" count="1"/>
</item>
<!-- 3 Bill: 1 coarse bone powder-->
<item id="9">
<ingredient id="4310" count="3"/>
<production id="1881" count="2"/>
<item id="9">
<ingredient id="4310" count="3"/>
<production id="1881" count="2"/>
</item>
<!-- 3 Bill: 1 oriharukon ore-->
<item id="10">
<ingredient id="4310" count="3"/>
<production id="1874" count="1"/>
<item id="10">
<ingredient id="4310" count="3"/>
<production id="1874" count="1"/>
</item>
<!-- 3 Bill: 1 stone of purity-->
<item id="11">
<ingredient id="4310" count="3"/>
<production id="1875" count="1"/>
<item id="11">
<ingredient id="4310" count="3"/>
<production id="1875" count="1"/>
</item>
<!-- 6 Bill: 1 crafted leather + 210 adena-->
<item id="12">
<ingredient id="4310" count="6"/>
<production id="1894" count="1"/>
<production id="57" count="210"/>
<item id="12">
<ingredient id="4310" count="6"/>
<production id="1894" count="1"/>
<production id="57" count="210"/>
</item>
<!-- 7 Bill: 1 synthetic cokes + 280 adena-->
<item id="13">
<ingredient id="4310" count="7"/>
<production id="1888" count="1"/>
<production id="57" count="280"/>
<item id="13">
<ingredient id="4310" count="7"/>
<production id="1888" count="1"/>
<production id="57" count="280"/>
</item>
<!-- 9 Bill: 1 varnish of purity + 630 adena-->
<item id="14">
<ingredient id="4310" count="9"/>
<production id="1887" count="1"/>
<production id="57" count="630"/>
<item id="14">
<ingredient id="4310" count="9"/>
<production id="1887" count="1"/>
<production id="57" count="630"/>
</item>
</list>

View File

@@ -2365,7 +2365,7 @@
<set name="item_skill_id" val="0"/>
<set name="item_skill_lvl" val="0"/>
<for>
<add stat="pDef" order="0x10" val="239"/>
<add stat="pDef" order="0x10" val="239"/>
<enchant val="0" order="0x0C" stat="pDef"/>
</for>
</item>
@@ -3350,7 +3350,7 @@
<set name="item_skill_id" val="0"/>
<set name="item_skill_lvl" val="0"/>
<for>
<add stat="pDef" order="0x10" val="90"/>
<add stat="pDef" order="0x10" val="90"/>
<enchant val="0" order="0x0C" stat="pDef"/>
</for>
</item>

View File

@@ -20,7 +20,7 @@
<set name="item_skill_id" val="0"/>
<set name="item_skill_lvl" val="0"/>
<for>
<add stat="pDef" order="0x10" val="106"/>
<add stat="pDef" order="0x10" val="106"/>
<enchant val="0" order="0x0C" stat="pDef"/>
</for>
</item>
@@ -45,7 +45,7 @@
<set name="item_skill_id" val="0"/>
<set name="item_skill_lvl" val="0"/>
<for>
<add stat="pDef" order="0x10" val="179"/>
<add stat="pDef" order="0x10" val="179"/>
<enchant val="0" order="0x0C" stat="pDef"/>
</for>
</item>

View File

@@ -45,7 +45,7 @@
<set name="item_skill_id" val="0"/>
<set name="item_skill_lvl" val="0"/>
<for>
<add stat="pDef" order="0x10" val="30"/>
<add stat="pDef" order="0x10" val="30"/>
<add val="67" order="0x60" stat="maxMp"/>
</for>
</item>

View File

@@ -36,19 +36,19 @@
<set name="onCrit_skill_id" val="0"/>
<set name="onCrit_skill_lvl" val="0"/>
<set name="onCrit_skill_chance" val="0"/>
<for>
<set val="204" order="0x08" stat="pAtk"/>
<set val="89" order="0x08" stat="mAtk"/>
<set val="8" order="0x08" stat="rCrit"/>
<set val="325" order="0x08" stat="pAtkSpd"/>
<add val="4" order="0x10" stat="accCombat">
<and>
<using slotitem="2600;14;4"/>
</and>
</add>
<enchant val="0" order="0x0C" stat="pAtk"/>
<enchant val="0" order="0x0C" stat="mAtk"/>
</for>
<for>
<set val="204" order="0x08" stat="pAtk"/>
<set val="89" order="0x08" stat="mAtk"/>
<set val="8" order="0x08" stat="rCrit"/>
<set val="325" order="0x08" stat="pAtkSpd"/>
<add val="4" order="0x10" stat="accCombat">
<and>
<using slotitem="2600;14;4"/>
</and>
</add>
<enchant val="0" order="0x0C" stat="pAtk"/>
<enchant val="0" order="0x0C" stat="mAtk"/>
</for>
</item>
<item id="2601" type="Weapon" name="Raid Sword*Sword of Limit">
<!-- When enchanted, the P.Atk of a dualsword will increase more significantly than that of one-handed or fist weapon. When enchanted by 4 or more, P. Atk. will increase by 146 during a critical attack. -->
@@ -86,20 +86,20 @@
<set name="onCrit_skill_id" val="0"/>
<set name="onCrit_skill_lvl" val="0"/>
<set name="onCrit_skill_chance" val="0"/>
<for>
<set val="204" order="0x08" stat="pAtk"/>
<set val="89" order="0x08" stat="mAtk"/>
<set val="8" order="0x08" stat="rCrit"/>
<add val="0" order="0x10" stat="accCombat"/>
<set val="325" order="0x08" stat="pAtkSpd"/>
<add val="146" order="0x10" stat="cAtk">
<and>
<using slotitem="2601;14;4"/>
</and>
</add>
<enchant val="0" order="0x0C" stat="pAtk"/>
<enchant val="0" order="0x0C" stat="mAtk"/>
</for>
<for>
<set val="204" order="0x08" stat="pAtk"/>
<set val="89" order="0x08" stat="mAtk"/>
<set val="8" order="0x08" stat="rCrit"/>
<add val="0" order="0x10" stat="accCombat"/>
<set val="325" order="0x08" stat="pAtkSpd"/>
<add val="146" order="0x10" stat="cAtk">
<and>
<using slotitem="2601;14;4"/>
</and>
</add>
<enchant val="0" order="0x0C" stat="pAtk"/>
<enchant val="0" order="0x0C" stat="mAtk"/>
</for>
</item>
<item id="2602" type="Weapon" name="Raid Sword*Sword of Delusion">
<!-- When enchanted, the P.Atk of a dualsword will increase more significantly than that of one-handed or fist weapon. When enchanted by 4 or more, maximum HP will increase by 25%. -->
@@ -137,20 +137,20 @@
<set name="onCrit_skill_id" val="0"/>
<set name="onCrit_skill_lvl" val="0"/>
<set name="onCrit_skill_chance" val="0"/>
<for>
<set val="204" order="0x08" stat="pAtk"/>
<set val="89" order="0x08" stat="mAtk"/>
<set val="8" order="0x08" stat="rCrit"/>
<add val="0" order="0x10" stat="accCombat"/>
<set val="325" order="0x08" stat="pAtkSpd"/>
<mul val="1.25" order="0x30" stat="maxHp">
<and>
<using slotitem="2602;14;4"/>
</and>
</mul>
<enchant val="0" order="0x0C" stat="pAtk"/>
<enchant val="0" order="0x0C" stat="mAtk"/>
</for>
<for>
<set val="204" order="0x08" stat="pAtk"/>
<set val="89" order="0x08" stat="mAtk"/>
<set val="8" order="0x08" stat="rCrit"/>
<add val="0" order="0x10" stat="accCombat"/>
<set val="325" order="0x08" stat="pAtkSpd"/>
<mul val="1.25" order="0x30" stat="maxHp">
<and>
<using slotitem="2602;14;4"/>
</and>
</mul>
<enchant val="0" order="0x0C" stat="pAtk"/>
<enchant val="0" order="0x0C" stat="mAtk"/>
</for>
</item>
<item id="2603" type="Weapon" name="Raid Sword*Sword of Nightmare">
<!-- When enchanted, the P.Atk of a dualsword will increase more significantly than that of one-handed or fist weapon. When enchanted by 4 or more, critical will increase by 65. -->
@@ -188,20 +188,20 @@
<set name="onCrit_skill_id" val="0"/>
<set name="onCrit_skill_lvl" val="0"/>
<set name="onCrit_skill_chance" val="0"/>
<for>
<set val="204" order="0x08" stat="pAtk"/>
<set val="89" order="0x08" stat="mAtk"/>
<set val="8" order="0x08" stat="rCrit"/>
<add val="0" order="0x10" stat="accCombat"/>
<set val="325" order="0x08" stat="pAtkSpd"/>
<add val="65" order="0x40" stat="rCrit">
<and>
<using slotitem="2603;14;4"/>
</and>
</add>
<enchant val="0" order="0x0C" stat="pAtk"/>
<enchant val="0" order="0x0C" stat="mAtk"/>
</for>
<for>
<set val="204" order="0x08" stat="pAtk"/>
<set val="89" order="0x08" stat="mAtk"/>
<set val="8" order="0x08" stat="rCrit"/>
<add val="0" order="0x10" stat="accCombat"/>
<set val="325" order="0x08" stat="pAtkSpd"/>
<add val="65" order="0x40" stat="rCrit">
<and>
<using slotitem="2603;14;4"/>
</and>
</add>
<enchant val="0" order="0x0C" stat="pAtk"/>
<enchant val="0" order="0x0C" stat="mAtk"/>
</for>
</item>
<item id="2604" type="Weapon" name="Raid Sword*Tsurugi">
<!-- When enchanted, the P.Atk of a dualsword will increase more significantly than that of one-handed or fist weapon. When enchanted by 4 or more, Atk. Spd. will increase by 6%. -->
@@ -239,20 +239,20 @@
<set name="onCrit_skill_id" val="0"/>
<set name="onCrit_skill_lvl" val="0"/>
<set name="onCrit_skill_chance" val="0"/>
<for>
<set val="204" order="0x08" stat="pAtk"/>
<set val="89" order="0x08" stat="mAtk"/>
<set val="8" order="0x08" stat="rCrit"/>
<add val="0" order="0x10" stat="accCombat"/>
<set val="325" order="0x08" stat="pAtkSpd"/>
<mul val="1.06" order="0x30" stat="pAtkSpd">
<and>
<using slotitem="2604;14;4"/>
</and>
</mul>
<enchant val="0" order="0x0C" stat="pAtk"/>
<enchant val="0" order="0x0C" stat="mAtk"/>
</for>
<for>
<set val="204" order="0x08" stat="pAtk"/>
<set val="89" order="0x08" stat="mAtk"/>
<set val="8" order="0x08" stat="rCrit"/>
<add val="0" order="0x10" stat="accCombat"/>
<set val="325" order="0x08" stat="pAtkSpd"/>
<mul val="1.06" order="0x30" stat="pAtkSpd">
<and>
<using slotitem="2604;14;4"/>
</and>
</mul>
<enchant val="0" order="0x0C" stat="pAtk"/>
<enchant val="0" order="0x0C" stat="mAtk"/>
</for>
</item>
<item id="2605" type="Weapon" name="Raid Sword*Samurai Long Sword">
<!-- When enchanted, the P.Atk of a dualsword will increase more significantly than that of one-handed or fist weapon. When enchanted by 4 or more, critical will increase by 43. -->
@@ -290,20 +290,20 @@
<set name="onCrit_skill_id" val="0"/>
<set name="onCrit_skill_lvl" val="0"/>
<set name="onCrit_skill_chance" val="0"/>
<for>
<set val="220" order="0x08" stat="pAtk"/>
<set val="94" order="0x08" stat="mAtk"/>
<set val="8" order="0x08" stat="rCrit"/>
<add val="0" order="0x10" stat="accCombat"/>
<set val="325" order="0x08" stat="pAtkSpd"/>
<add val="43" order="0x40" stat="rCrit">
<and>
<using slotitem="2605;14;4"/>
</and>
</add>
<enchant val="0" order="0x0C" stat="pAtk"/>
<enchant val="0" order="0x0C" stat="mAtk"/>
</for>
<for>
<set val="220" order="0x08" stat="pAtk"/>
<set val="94" order="0x08" stat="mAtk"/>
<set val="8" order="0x08" stat="rCrit"/>
<add val="0" order="0x10" stat="accCombat"/>
<set val="325" order="0x08" stat="pAtkSpd"/>
<add val="43" order="0x40" stat="rCrit">
<and>
<using slotitem="2605;14;4"/>
</and>
</add>
<enchant val="0" order="0x0C" stat="pAtk"/>
<enchant val="0" order="0x0C" stat="mAtk"/>
</for>
</item>
<item id="2606" type="Weapon" name="Caliburs*Caliburs">
<!-- When enchanted, the P.Atk of a dualsword will increase more significantly than that of one-handed or fist weapon. When enchanted by 4 or more, P. Atk. will increase by 127 during a critical attack. -->
@@ -341,20 +341,20 @@
<set name="onCrit_skill_id" val="0"/>
<set name="onCrit_skill_lvl" val="0"/>
<set name="onCrit_skill_chance" val="0"/>
<for>
<set val="213" order="0x08" stat="pAtk"/>
<set val="91" order="0x08" stat="mAtk"/>
<set val="8" order="0x08" stat="rCrit"/>
<add val="0" order="0x10" stat="accCombat"/>
<set val="325" order="0x08" stat="pAtkSpd"/>
<add val="127" order="0x10" stat="cAtk">
<and>
<using slotitem="2606;14;4"/>
</and>
</add>
<enchant val="0" order="0x0C" stat="pAtk"/>
<enchant val="0" order="0x0C" stat="mAtk"/>
</for>
<for>
<set val="213" order="0x08" stat="pAtk"/>
<set val="91" order="0x08" stat="mAtk"/>
<set val="8" order="0x08" stat="rCrit"/>
<add val="0" order="0x10" stat="accCombat"/>
<set val="325" order="0x08" stat="pAtkSpd"/>
<add val="127" order="0x10" stat="cAtk">
<and>
<using slotitem="2606;14;4"/>
</and>
</add>
<enchant val="0" order="0x0C" stat="pAtk"/>
<enchant val="0" order="0x0C" stat="mAtk"/>
</for>
</item>
<item id="2607" type="Weapon" name="Caliburs*Sword of Limit">
<!-- When enchanted, the P.Atk of a dualsword will increase more significantly than that of one-handed or fist weapon. When enchanted by 4 or more, maximum HP will increase by 25%. -->
@@ -392,20 +392,20 @@
<set name="onCrit_skill_id" val="0"/>
<set name="onCrit_skill_lvl" val="0"/>
<set name="onCrit_skill_chance" val="0"/>
<for>
<set val="213" order="0x08" stat="pAtk"/>
<set val="91" order="0x08" stat="mAtk"/>
<set val="8" order="0x08" stat="rCrit"/>
<add val="0" order="0x10" stat="accCombat"/>
<set val="325" order="0x08" stat="pAtkSpd"/>
<mul val="1.25" order="0x30" stat="maxHp">
<and>
<using slotitem="2607;14;4"/>
</and>
</mul>
<enchant val="0" order="0x0C" stat="pAtk"/>
<enchant val="0" order="0x0C" stat="mAtk"/>
</for>
<for>
<set val="213" order="0x08" stat="pAtk"/>
<set val="91" order="0x08" stat="mAtk"/>
<set val="8" order="0x08" stat="rCrit"/>
<add val="0" order="0x10" stat="accCombat"/>
<set val="325" order="0x08" stat="pAtkSpd"/>
<mul val="1.25" order="0x30" stat="maxHp">
<and>
<using slotitem="2607;14;4"/>
</and>
</mul>
<enchant val="0" order="0x0C" stat="pAtk"/>
<enchant val="0" order="0x0C" stat="mAtk"/>
</for>
</item>
<item id="2608" type="Weapon" name="Caliburs*Sword of Delusion">
<!-- When enchanted, the P.Atk of a dualsword will increase more significantly than that of one-handed or fist weapon. When enchanted by 4 or more, critical will increase by 54. -->
@@ -443,20 +443,20 @@
<set name="onCrit_skill_id" val="0"/>
<set name="onCrit_skill_lvl" val="0"/>
<set name="onCrit_skill_chance" val="0"/>
<for>
<set val="213" order="0x08" stat="pAtk"/>
<set val="91" order="0x08" stat="mAtk"/>
<set val="8" order="0x08" stat="rCrit"/>
<add val="0" order="0x10" stat="accCombat"/>
<set val="325" order="0x08" stat="pAtkSpd"/>
<add val="54" order="0x40" stat="rCrit">
<and>
<using slotitem="2608;14;4"/>
</and>
</add>
<enchant val="0" order="0x0C" stat="pAtk"/>
<enchant val="0" order="0x0C" stat="mAtk"/>
</for>
<for>
<set val="213" order="0x08" stat="pAtk"/>
<set val="91" order="0x08" stat="mAtk"/>
<set val="8" order="0x08" stat="rCrit"/>
<add val="0" order="0x10" stat="accCombat"/>
<set val="325" order="0x08" stat="pAtkSpd"/>
<add val="54" order="0x40" stat="rCrit">
<and>
<using slotitem="2608;14;4"/>
</and>
</add>
<enchant val="0" order="0x0C" stat="pAtk"/>
<enchant val="0" order="0x0C" stat="mAtk"/>
</for>
</item>
<item id="2609" type="Weapon" name="Caliburs*Sword of Nightmare">
<!-- When enchanted, the P.Atk of a dualsword will increase more significantly than that of one-handed or fist weapon. When enchanted by 4 or more, Atk. Spd. will increase by 5%. -->
@@ -494,20 +494,20 @@
<set name="onCrit_skill_id" val="0"/>
<set name="onCrit_skill_lvl" val="0"/>
<set name="onCrit_skill_chance" val="0"/>
<for>
<set val="213" order="0x08" stat="pAtk"/>
<set val="91" order="0x08" stat="mAtk"/>
<set val="8" order="0x08" stat="rCrit"/>
<add val="0" order="0x10" stat="accCombat"/>
<set val="325" order="0x08" stat="pAtkSpd"/>
<mul val="1.05" order="0x30" stat="pAtkSpd">
<and>
<using slotitem="2609;14;4"/>
</and>
</mul>
<enchant val="0" order="0x0C" stat="pAtk"/>
<enchant val="0" order="0x0C" stat="mAtk"/>
</for>
<for>
<set val="213" order="0x08" stat="pAtk"/>
<set val="91" order="0x08" stat="mAtk"/>
<set val="8" order="0x08" stat="rCrit"/>
<add val="0" order="0x10" stat="accCombat"/>
<set val="325" order="0x08" stat="pAtkSpd"/>
<mul val="1.05" order="0x30" stat="pAtkSpd">
<and>
<using slotitem="2609;14;4"/>
</and>
</mul>
<enchant val="0" order="0x0C" stat="pAtk"/>
<enchant val="0" order="0x0C" stat="mAtk"/>
</for>
</item>
<item id="2610" type="Weapon" name="Caliburs*Tsurugi">
<!-- When enchanted, the P.Atk of a dualsword will increase more significantly than that of one-handed or fist weapon. When enchanted by 4 or more, Accuracy will increase by 4. -->
@@ -545,19 +545,19 @@
<set name="onCrit_skill_id" val="0"/>
<set name="onCrit_skill_lvl" val="0"/>
<set name="onCrit_skill_chance" val="0"/>
<for>
<set val="213" order="0x08" stat="pAtk"/>
<set val="91" order="0x08" stat="mAtk"/>
<set val="8" order="0x08" stat="rCrit"/>
<set val="325" order="0x08" stat="pAtkSpd"/>
<add val="4" order="0x10" stat="accCombat">
<and>
<using slotitem="2610;14;4"/>
</and>
</add>
<enchant val="0" order="0x0C" stat="pAtk"/>
<enchant val="0" order="0x0C" stat="mAtk"/>
</for>
<for>
<set val="213" order="0x08" stat="pAtk"/>
<set val="91" order="0x08" stat="mAtk"/>
<set val="8" order="0x08" stat="rCrit"/>
<set val="325" order="0x08" stat="pAtkSpd"/>
<add val="4" order="0x10" stat="accCombat">
<and>
<using slotitem="2610;14;4"/>
</and>
</add>
<enchant val="0" order="0x0C" stat="pAtk"/>
<enchant val="0" order="0x0C" stat="mAtk"/>
</for>
</item>
<item id="2611" type="Weapon" name="Caliburs*Samurai Long Sword">
<!-- When enchanted, the P.Atk of a dualsword will increase more significantly than that of one-handed or fist weapon. When enchanted by 4 or more, Atk. Spd. will increase by 5%. -->
@@ -595,20 +595,20 @@
<set name="onCrit_skill_id" val="0"/>
<set name="onCrit_skill_lvl" val="0"/>
<set name="onCrit_skill_chance" val="0"/>
<for>
<set val="228" order="0x08" stat="pAtk"/>
<set val="97" order="0x08" stat="mAtk"/>
<set val="8" order="0x08" stat="rCrit"/>
<add val="0" order="0x10" stat="accCombat"/>
<set val="325" order="0x08" stat="pAtkSpd"/>
<mul val="1.05" order="0x30" stat="pAtkSpd">
<and>
<using slotitem="2611;14;4"/>
</and>
</mul>
<enchant val="0" order="0x0C" stat="pAtk"/>
<enchant val="0" order="0x0C" stat="mAtk"/>
</for>
<for>
<set val="228" order="0x08" stat="pAtk"/>
<set val="97" order="0x08" stat="mAtk"/>
<set val="8" order="0x08" stat="rCrit"/>
<add val="0" order="0x10" stat="accCombat"/>
<set val="325" order="0x08" stat="pAtkSpd"/>
<mul val="1.05" order="0x30" stat="pAtkSpd">
<and>
<using slotitem="2611;14;4"/>
</and>
</mul>
<enchant val="0" order="0x0C" stat="pAtk"/>
<enchant val="0" order="0x0C" stat="mAtk"/>
</for>
</item>
<item id="2612" type="Weapon" name="Sword of Limit*Sword of Limit">
<!-- When enchanted, the P.Atk of a dualsword will increase more significantly than that of one-handed or fist weapon. When enchanted by 4 or more, P. Atk. will increase by 127 during a critical attack. -->
@@ -646,20 +646,20 @@
<set name="onCrit_skill_id" val="0"/>
<set name="onCrit_skill_lvl" val="0"/>
<set name="onCrit_skill_chance" val="0"/>
<for>
<set val="213" order="0x08" stat="pAtk"/>
<set val="91" order="0x08" stat="mAtk"/>
<set val="8" order="0x08" stat="rCrit"/>
<add val="0" order="0x10" stat="accCombat"/>
<set val="325" order="0x08" stat="pAtkSpd"/>
<add val="127" order="0x10" stat="cAtk">
<and>
<using slotitem="2612;14;4"/>
</and>
</add>
<enchant val="0" order="0x0C" stat="pAtk"/>
<enchant val="0" order="0x0C" stat="mAtk"/>
</for>
<for>
<set val="213" order="0x08" stat="pAtk"/>
<set val="91" order="0x08" stat="mAtk"/>
<set val="8" order="0x08" stat="rCrit"/>
<add val="0" order="0x10" stat="accCombat"/>
<set val="325" order="0x08" stat="pAtkSpd"/>
<add val="127" order="0x10" stat="cAtk">
<and>
<using slotitem="2612;14;4"/>
</and>
</add>
<enchant val="0" order="0x0C" stat="pAtk"/>
<enchant val="0" order="0x0C" stat="mAtk"/>
</for>
</item>
<item id="2613" type="Weapon" name="Sword of Limit*Sword of Delusion">
<!-- When enchanted, the P.Atk of a dualsword will increase more significantly than that of one-handed or fist weapon. When enchanted by 4 or more, maximum HP will increase by 25%. -->
@@ -697,20 +697,20 @@
<set name="onCrit_skill_id" val="0"/>
<set name="onCrit_skill_lvl" val="0"/>
<set name="onCrit_skill_chance" val="0"/>
<for>
<set val="213" order="0x08" stat="pAtk"/>
<set val="91" order="0x08" stat="mAtk"/>
<set val="8" order="0x08" stat="rCrit"/>
<add val="0" order="0x10" stat="accCombat"/>
<set val="325" order="0x08" stat="pAtkSpd"/>
<mul val="1.25" order="0x30" stat="maxHp">
<and>
<using slotitem="2613;14;4"/>
</and>
</mul>
<enchant val="0" order="0x0C" stat="pAtk"/>
<enchant val="0" order="0x0C" stat="mAtk"/>
</for>
<for>
<set val="213" order="0x08" stat="pAtk"/>
<set val="91" order="0x08" stat="mAtk"/>
<set val="8" order="0x08" stat="rCrit"/>
<add val="0" order="0x10" stat="accCombat"/>
<set val="325" order="0x08" stat="pAtkSpd"/>
<mul val="1.25" order="0x30" stat="maxHp">
<and>
<using slotitem="2613;14;4"/>
</and>
</mul>
<enchant val="0" order="0x0C" stat="pAtk"/>
<enchant val="0" order="0x0C" stat="mAtk"/>
</for>
</item>
<item id="2614" type="Weapon" name="Sword of Limit*Sword of Nightmare">
<!-- When enchanted, the P.Atk of a dualsword will increase more significantly than that of one-handed or fist weapon. When enchanted by 4 or more, critical will increase by 54. -->
@@ -748,20 +748,20 @@
<set name="onCrit_skill_id" val="0"/>
<set name="onCrit_skill_lvl" val="0"/>
<set name="onCrit_skill_chance" val="0"/>
<for>
<set val="213" order="0x08" stat="pAtk"/>
<set val="91" order="0x08" stat="mAtk"/>
<set val="8" order="0x08" stat="rCrit"/>
<add val="0" order="0x10" stat="accCombat"/>
<set val="325" order="0x08" stat="pAtkSpd"/>
<add val="54" order="0x40" stat="rCrit">
<and>
<using slotitem="2614;14;4"/>
</and>
</add>
<enchant val="0" order="0x0C" stat="pAtk"/>
<enchant val="0" order="0x0C" stat="mAtk"/>
</for>
<for>
<set val="213" order="0x08" stat="pAtk"/>
<set val="91" order="0x08" stat="mAtk"/>
<set val="8" order="0x08" stat="rCrit"/>
<add val="0" order="0x10" stat="accCombat"/>
<set val="325" order="0x08" stat="pAtkSpd"/>
<add val="54" order="0x40" stat="rCrit">
<and>
<using slotitem="2614;14;4"/>
</and>
</add>
<enchant val="0" order="0x0C" stat="pAtk"/>
<enchant val="0" order="0x0C" stat="mAtk"/>
</for>
</item>
<item id="2615" type="Weapon" name="Sword of Limit*Tsurugi">
<!-- When enchanted, the P.Atk of a dualsword will increase more significantly than that of one-handed or fist weapon. When enchanted by 4 or more, Atk. Spd. will increase by 5%. -->
@@ -799,20 +799,20 @@
<set name="onCrit_skill_id" val="0"/>
<set name="onCrit_skill_lvl" val="0"/>
<set name="onCrit_skill_chance" val="0"/>
<for>
<set val="213" order="0x08" stat="pAtk"/>
<set val="91" order="0x08" stat="mAtk"/>
<set val="8" order="0x08" stat="rCrit"/>
<add val="0" order="0x10" stat="accCombat"/>
<set val="325" order="0x08" stat="pAtkSpd"/>
<mul val="1.05" order="0x30" stat="pAtkSpd">
<and>
<using slotitem="2615;14;4"/>
</and>
</mul>
<enchant val="0" order="0x0C" stat="pAtk"/>
<enchant val="0" order="0x0C" stat="mAtk"/>
</for>
<for>
<set val="213" order="0x08" stat="pAtk"/>
<set val="91" order="0x08" stat="mAtk"/>
<set val="8" order="0x08" stat="rCrit"/>
<add val="0" order="0x10" stat="accCombat"/>
<set val="325" order="0x08" stat="pAtkSpd"/>
<mul val="1.05" order="0x30" stat="pAtkSpd">
<and>
<using slotitem="2615;14;4"/>
</and>
</mul>
<enchant val="0" order="0x0C" stat="pAtk"/>
<enchant val="0" order="0x0C" stat="mAtk"/>
</for>
</item>
<item id="2616" type="Weapon" name="Sword of Limit*Samurai Long Sword">
<!-- When enchanted, the P.Atk of a dualsword will increase more significantly than that of one-handed or fist weapon. When enchanted by 4 or more, Accuracy will increase by 3. -->
@@ -850,19 +850,19 @@
<set name="onCrit_skill_id" val="0"/>
<set name="onCrit_skill_lvl" val="0"/>
<set name="onCrit_skill_chance" val="0"/>
<for>
<set val="228" order="0x08" stat="pAtk"/>
<set val="97" order="0x08" stat="mAtk"/>
<set val="8" order="0x08" stat="rCrit"/>
<set val="325" order="0x08" stat="pAtkSpd"/>
<add val="3" order="0x10" stat="accCombat">
<and>
<using slotitem="2616;14;4"/>
</and>
</add>
<enchant val="0" order="0x0C" stat="pAtk"/>
<enchant val="0" order="0x0C" stat="mAtk"/>
</for>
<for>
<set val="228" order="0x08" stat="pAtk"/>
<set val="97" order="0x08" stat="mAtk"/>
<set val="8" order="0x08" stat="rCrit"/>
<set val="325" order="0x08" stat="pAtkSpd"/>
<add val="3" order="0x10" stat="accCombat">
<and>
<using slotitem="2616;14;4"/>
</and>
</add>
<enchant val="0" order="0x0C" stat="pAtk"/>
<enchant val="0" order="0x0C" stat="mAtk"/>
</for>
</item>
<item id="2617" type="Weapon" name="Sword of Delusion*Sword of Delusion">
<!-- When enchanted, the P.Atk of a dualsword will increase more significantly than that of one-handed or fist weapon. When enchanted by 4 or more, Accuracy will increase by 4. -->
@@ -900,19 +900,19 @@
<set name="onCrit_skill_id" val="0"/>
<set name="onCrit_skill_lvl" val="0"/>
<set name="onCrit_skill_chance" val="0"/>
<for>
<set val="213" order="0x08" stat="pAtk"/>
<set val="91" order="0x08" stat="mAtk"/>
<set val="8" order="0x08" stat="rCrit"/>
<set val="325" order="0x08" stat="pAtkSpd"/>
<add val="4" order="0x10" stat="accCombat">
<and>
<using slotitem="2617;14;4"/>
</and>
</add>
<enchant val="0" order="0x0C" stat="pAtk"/>
<enchant val="0" order="0x0C" stat="mAtk"/>
</for>
<for>
<set val="213" order="0x08" stat="pAtk"/>
<set val="91" order="0x08" stat="mAtk"/>
<set val="8" order="0x08" stat="rCrit"/>
<set val="325" order="0x08" stat="pAtkSpd"/>
<add val="4" order="0x10" stat="accCombat">
<and>
<using slotitem="2617;14;4"/>
</and>
</add>
<enchant val="0" order="0x0C" stat="pAtk"/>
<enchant val="0" order="0x0C" stat="mAtk"/>
</for>
</item>
<item id="2618" type="Weapon" name="Sword of Delusion*Sword of Nightmare">
<!-- When enchanted, the P.Atk of a dualsword will increase more significantly than that of one-handed or fist weapon. When enchanted by 4 or more, P. Atk. will increase by 127 during a critical attack. -->
@@ -950,20 +950,20 @@
<set name="onCrit_skill_id" val="0"/>
<set name="onCrit_skill_lvl" val="0"/>
<set name="onCrit_skill_chance" val="0"/>
<for>
<set val="213" order="0x08" stat="pAtk"/>
<set val="91" order="0x08" stat="mAtk"/>
<set val="8" order="0x08" stat="rCrit"/>
<add val="0" order="0x10" stat="accCombat"/>
<set val="325" order="0x08" stat="pAtkSpd"/>
<add val="127" order="0x10" stat="cAtk">
<and>
<using slotitem="2618;14;4"/>
</and>
</add>
<enchant val="0" order="0x0C" stat="pAtk"/>
<enchant val="0" order="0x0C" stat="mAtk"/>
</for>
<for>
<set val="213" order="0x08" stat="pAtk"/>
<set val="91" order="0x08" stat="mAtk"/>
<set val="8" order="0x08" stat="rCrit"/>
<add val="0" order="0x10" stat="accCombat"/>
<set val="325" order="0x08" stat="pAtkSpd"/>
<add val="127" order="0x10" stat="cAtk">
<and>
<using slotitem="2618;14;4"/>
</and>
</add>
<enchant val="0" order="0x0C" stat="pAtk"/>
<enchant val="0" order="0x0C" stat="mAtk"/>
</for>
</item>
<item id="2619" type="Weapon" name="Sword of Delusion*Tsurugi">
<!-- When enchanted, the P.Atk of a dualsword will increase more significantly than that of one-handed or fist weapon. When enchanted by 4 or more, maximum HP will increase by 25%. -->
@@ -1001,20 +1001,20 @@
<set name="onCrit_skill_id" val="0"/>
<set name="onCrit_skill_lvl" val="0"/>
<set name="onCrit_skill_chance" val="0"/>
<for>
<set val="213" order="0x08" stat="pAtk"/>
<set val="91" order="0x08" stat="mAtk"/>
<set val="8" order="0x08" stat="rCrit"/>
<add val="0" order="0x10" stat="accCombat"/>
<set val="325" order="0x08" stat="pAtkSpd"/>
<mul val="1.25" order="0x30" stat="maxHp">
<and>
<using slotitem="2619;14;4"/>
</and>
</mul>
<enchant val="0" order="0x0C" stat="pAtk"/>
<enchant val="0" order="0x0C" stat="mAtk"/>
</for>
<for>
<set val="213" order="0x08" stat="pAtk"/>
<set val="91" order="0x08" stat="mAtk"/>
<set val="8" order="0x08" stat="rCrit"/>
<add val="0" order="0x10" stat="accCombat"/>
<set val="325" order="0x08" stat="pAtkSpd"/>
<mul val="1.25" order="0x30" stat="maxHp">
<and>
<using slotitem="2619;14;4"/>
</and>
</mul>
<enchant val="0" order="0x0C" stat="pAtk"/>
<enchant val="0" order="0x0C" stat="mAtk"/>
</for>
</item>
<item id="2620" type="Weapon" name="Sword of Delusion*Samurai Long Sword">
<!-- When enchanted, the P.Atk of a dualsword will increase more significantly than that of one-handed or fist weapon. When enchanted by 4 or more, P. Atk. will increase by 133 during a critical attack. -->
@@ -1052,20 +1052,20 @@
<set name="onCrit_skill_id" val="0"/>
<set name="onCrit_skill_lvl" val="0"/>
<set name="onCrit_skill_chance" val="0"/>
<for>
<set val="228" order="0x08" stat="pAtk"/>
<set val="97" order="0x08" stat="mAtk"/>
<set val="8" order="0x08" stat="rCrit"/>
<add val="0" order="0x10" stat="accCombat"/>
<set val="325" order="0x08" stat="pAtkSpd"/>
<add val="133" order="0x10" stat="cAtk">
<and>
<using slotitem="2620;14;4"/>
</and>
</add>
<enchant val="0" order="0x0C" stat="pAtk"/>
<enchant val="0" order="0x0C" stat="mAtk"/>
</for>
<for>
<set val="228" order="0x08" stat="pAtk"/>
<set val="97" order="0x08" stat="mAtk"/>
<set val="8" order="0x08" stat="rCrit"/>
<add val="0" order="0x10" stat="accCombat"/>
<set val="325" order="0x08" stat="pAtkSpd"/>
<add val="133" order="0x10" stat="cAtk">
<and>
<using slotitem="2620;14;4"/>
</and>
</add>
<enchant val="0" order="0x0C" stat="pAtk"/>
<enchant val="0" order="0x0C" stat="mAtk"/>
</for>
</item>
<item id="2621" type="Weapon" name="Sword of Nightmare*Sword of Nightmare">
<!-- When enchanted, the P.Atk of a dualsword will increase more significantly than that of one-handed or fist weapon. When enchanted by 4 or more, critical will increase by 54. -->
@@ -1103,20 +1103,20 @@
<set name="onCrit_skill_id" val="0"/>
<set name="onCrit_skill_lvl" val="0"/>
<set name="onCrit_skill_chance" val="0"/>
<for>
<set val="213" order="0x08" stat="pAtk"/>
<set val="91" order="0x08" stat="mAtk"/>
<set val="8" order="0x08" stat="rCrit"/>
<add val="0" order="0x10" stat="accCombat"/>
<set val="325" order="0x08" stat="pAtkSpd"/>
<add val="54" order="0x40" stat="rCrit">
<and>
<using slotitem="2621;14;4"/>
</and>
</add>
<enchant val="0" order="0x0C" stat="pAtk"/>
<enchant val="0" order="0x0C" stat="mAtk"/>
</for>
<for>
<set val="213" order="0x08" stat="pAtk"/>
<set val="91" order="0x08" stat="mAtk"/>
<set val="8" order="0x08" stat="rCrit"/>
<add val="0" order="0x10" stat="accCombat"/>
<set val="325" order="0x08" stat="pAtkSpd"/>
<add val="54" order="0x40" stat="rCrit">
<and>
<using slotitem="2621;14;4"/>
</and>
</add>
<enchant val="0" order="0x0C" stat="pAtk"/>
<enchant val="0" order="0x0C" stat="mAtk"/>
</for>
</item>
<item id="2622" type="Weapon" name="Sword of Nightmare*Tsurugi">
<!-- When enchanted, the P.Atk of a dualsword will increase more significantly than that of one-handed or fist weapon. When enchanted by 4 or more, Atk. Spd. will increase by 5%. -->
@@ -1154,20 +1154,20 @@
<set name="onCrit_skill_id" val="0"/>
<set name="onCrit_skill_lvl" val="0"/>
<set name="onCrit_skill_chance" val="0"/>
<for>
<set val="213" order="0x08" stat="pAtk"/>
<set val="91" order="0x08" stat="mAtk"/>
<set val="8" order="0x08" stat="rCrit"/>
<add val="0" order="0x10" stat="accCombat"/>
<set val="325" order="0x08" stat="pAtkSpd"/>
<mul val="1.05" order="0x30" stat="pAtkSpd">
<and>
<using slotitem="2622;14;4"/>
</and>
</mul>
<enchant val="0" order="0x0C" stat="pAtk"/>
<enchant val="0" order="0x0C" stat="mAtk"/>
</for>
<for>
<set val="213" order="0x08" stat="pAtk"/>
<set val="91" order="0x08" stat="mAtk"/>
<set val="8" order="0x08" stat="rCrit"/>
<add val="0" order="0x10" stat="accCombat"/>
<set val="325" order="0x08" stat="pAtkSpd"/>
<mul val="1.05" order="0x30" stat="pAtkSpd">
<and>
<using slotitem="2622;14;4"/>
</and>
</mul>
<enchant val="0" order="0x0C" stat="pAtk"/>
<enchant val="0" order="0x0C" stat="mAtk"/>
</for>
</item>
<item id="2623" type="Weapon" name="Sword of Nightmare*Samurai Long Sword">
<!-- When enchanted, the P.Atk of a dualsword will increase more significantly than that of one-handed or fist weapon. When enchanted by 4 or more, maximum HP will increase by 25%. -->
@@ -1205,20 +1205,20 @@
<set name="onCrit_skill_id" val="0"/>
<set name="onCrit_skill_lvl" val="0"/>
<set name="onCrit_skill_chance" val="0"/>
<for>
<set val="228" order="0x08" stat="pAtk"/>
<set val="97" order="0x08" stat="mAtk"/>
<set val="8" order="0x08" stat="rCrit"/>
<add val="0" order="0x10" stat="accCombat"/>
<set val="325" order="0x08" stat="pAtkSpd"/>
<mul val="1.25" order="0x30" stat="maxHp">
<and>
<using slotitem="2623;14;4"/>
</and>
</mul>
<enchant val="0" order="0x0C" stat="pAtk"/>
<enchant val="0" order="0x0C" stat="mAtk"/>
</for>
<for>
<set val="228" order="0x08" stat="pAtk"/>
<set val="97" order="0x08" stat="mAtk"/>
<set val="8" order="0x08" stat="rCrit"/>
<add val="0" order="0x10" stat="accCombat"/>
<set val="325" order="0x08" stat="pAtkSpd"/>
<mul val="1.25" order="0x30" stat="maxHp">
<and>
<using slotitem="2623;14;4"/>
</and>
</mul>
<enchant val="0" order="0x0C" stat="pAtk"/>
<enchant val="0" order="0x0C" stat="mAtk"/>
</for>
</item>
<item id="2624" type="Weapon" name="Tsurugi*Tsurugi">
<!-- When enchanted, the P.Atk of a dualsword will increase more significantly than that of one-handed or fist weapon. When enchanted by 4 or more, critical will increase by 54. -->
@@ -1256,20 +1256,20 @@
<set name="onCrit_skill_id" val="0"/>
<set name="onCrit_skill_lvl" val="0"/>
<set name="onCrit_skill_chance" val="0"/>
<for>
<set val="213" order="0x08" stat="pAtk"/>
<set val="91" order="0x08" stat="mAtk"/>
<set val="8" order="0x08" stat="rCrit"/>
<add val="0" order="0x10" stat="accCombat"/>
<set val="325" order="0x08" stat="pAtkSpd"/>
<add val="54" order="0x40" stat="rCrit">
<and>
<using slotitem="2624;14;4"/>
</and>
</add>
<enchant val="0" order="0x0C" stat="pAtk"/>
<enchant val="0" order="0x0C" stat="mAtk"/>
</for>
<for>
<set val="213" order="0x08" stat="pAtk"/>
<set val="91" order="0x08" stat="mAtk"/>
<set val="8" order="0x08" stat="rCrit"/>
<add val="0" order="0x10" stat="accCombat"/>
<set val="325" order="0x08" stat="pAtkSpd"/>
<add val="54" order="0x40" stat="rCrit">
<and>
<using slotitem="2624;14;4"/>
</and>
</add>
<enchant val="0" order="0x0C" stat="pAtk"/>
<enchant val="0" order="0x0C" stat="mAtk"/>
</for>
</item>
<item id="2625" type="Weapon" name="Tsurugi*Samurai Long Sword">
<!-- When enchanted, the P.Atk of a dualsword will increase more significantly than that of one-handed or fist weapon. When enchanted by 4 or more, critical will increase by 52. -->
@@ -1307,20 +1307,20 @@
<set name="onCrit_skill_id" val="0"/>
<set name="onCrit_skill_lvl" val="0"/>
<set name="onCrit_skill_chance" val="0"/>
<for>
<set val="228" order="0x08" stat="pAtk"/>
<set val="97" order="0x08" stat="mAtk"/>
<set val="8" order="0x08" stat="rCrit"/>
<add val="0" order="0x10" stat="accCombat"/>
<set val="325" order="0x08" stat="pAtkSpd"/>
<add val="52" order="0x40" stat="rCrit">
<and>
<using slotitem="2625;14;4"/>
</and>
</add>
<enchant val="0" order="0x0C" stat="pAtk"/>
<enchant val="0" order="0x0C" stat="mAtk"/>
</for>
<for>
<set val="228" order="0x08" stat="pAtk"/>
<set val="97" order="0x08" stat="mAtk"/>
<set val="8" order="0x08" stat="rCrit"/>
<add val="0" order="0x10" stat="accCombat"/>
<set val="325" order="0x08" stat="pAtkSpd"/>
<add val="52" order="0x40" stat="rCrit">
<and>
<using slotitem="2625;14;4"/>
</and>
</add>
<enchant val="0" order="0x0C" stat="pAtk"/>
<enchant val="0" order="0x0C" stat="mAtk"/>
</for>
</item>
<item id="2626" type="Weapon" name="Samurai Long Sword*Samurai Long Sword">
<!-- When enchanted, the P.Atk of a dualsword will increase more significantly than that of one-handed or fist weapon. When enchanted by 4 or more, Atk. Spd. will increase by 4%. -->
@@ -1358,20 +1358,20 @@
<set name="onCrit_skill_id" val="0"/>
<set name="onCrit_skill_lvl" val="0"/>
<set name="onCrit_skill_chance" val="0"/>
<for>
<set val="236" order="0x08" stat="pAtk"/>
<set val="99" order="0x08" stat="mAtk"/>
<set val="8" order="0x08" stat="rCrit"/>
<add val="0" order="0x10" stat="accCombat"/>
<set val="325" order="0x08" stat="pAtkSpd"/>
<mul val="1.04" order="0x30" stat="pAtkSpd">
<and>
<using slotitem="2626;14;4"/>
</and>
</mul>
<enchant val="0" order="0x0C" stat="pAtk"/>
<enchant val="0" order="0x0C" stat="mAtk"/>
</for>
<for>
<set val="236" order="0x08" stat="pAtk"/>
<set val="99" order="0x08" stat="mAtk"/>
<set val="8" order="0x08" stat="rCrit"/>
<add val="0" order="0x10" stat="accCombat"/>
<set val="325" order="0x08" stat="pAtkSpd"/>
<mul val="1.04" order="0x30" stat="pAtkSpd">
<and>
<using slotitem="2626;14;4"/>
</and>
</mul>
<enchant val="0" order="0x0C" stat="pAtk"/>
<enchant val="0" order="0x0C" stat="mAtk"/>
</for>
</item>
<item id="2627" type="EtcItem" name="Mark of Challenger">
<!-- A mark given to those who have passed the Trial of the Challenger. An item for occupational change. -->

View File

@@ -346,7 +346,7 @@
<enchant val="0" order="0x0C" stat="pAtk"/>
<enchant val="0" order="0x0C" stat="mAtk"/>
<!-- SA: Cheap Shot -->
<!-- reduces MPconsume by only 1 MP... bad description ??? -->
<!-- reduces MPconsume by only 1 MP... bad description ??? -->
<sub val="1" order="0x40" stat="MpConsume">
<and>
<game skill="false" chance="30"/>

View File

@@ -120,7 +120,7 @@
<add val="0" order="0x10" stat="pDef"/>
</for>
</item>
<item id="9205" type="EtcItem" name="Alchemist's Chest Key (Event)">
<item id="9205" type="EtcItem" name="Alchemist's Chest Key (Event)">
<!-- A key to open an Alchemist's Treasure Chest. For use in events only -->
<set name="crystallizable" val="false"/>
<set name="item_type" val="none"/>

View File

@@ -698,7 +698,7 @@
<set name="skillType" val="SUMMON"/>
<set name="isMagic" val="true"/>
<set name="operateType" val="OP_ACTIVE"/>
<!-- Summon-specific -->
<!-- Summon-specific -->
<set name="power" val="#mAtk"/>
<set name="npcId" val="5"/>
<set name="activationtime" val="8"/>

View File

@@ -13,7 +13,7 @@
<set name="effectRange" val="-1"/>
<for>
<!-- retail value: 1 2 3 4 5 6 7 8 9 10/sec; stat update every 5 units (3 1/3 sec) -->
<!-- Verified by slyce - Interlude - Aug 2007 -->
<!-- Verified by slyce - Interlude - Aug 2007 -->
<effect count="0x7fffffff" name="ManaDamOverTime" time="3" val="#mpRegen-sub">
<add order="0x40" stat="pAtk" val="#patk-add"/>
</effect>
@@ -68,7 +68,7 @@
<table name="#mpConsume">84 111 138</table>
<table name="#pAtk">1.08 1.12 1.15</table>
<table name="#aggro">285 379 457</table>
<table name="#magicLvl"> 30 40 48 </table>
<table name="#magicLvl">30 40 48 </table>
<set name="magicLvl" val="#magicLvl"/>
<set name="mpInitialConsume" val="#mpConsume_Init"/>
<set name="mpConsume" val="#mpConsume"/>
@@ -1690,7 +1690,7 @@
<set name="effectRange" val="1100"/>
<for>
<!-- retail value: 8 12 18 31 38/sec; stat update every 5 units (3 1/3 sec) -->
<!-- Verified by slyce - Interlude - Aug 2007 -->
<!-- Verified by slyce - Interlude - Aug 2007 -->
<effect count="10" name="DamOverTime" time="3" val="#dmg" abnormal="poison"/>
</for>
</skill>

View File

@@ -608,7 +608,7 @@
<enchant2 name="mpInitialConsume" val="#ench2MpConsume_Init"/>
<for>
<!-- retail value: "#hot"/sec; stat update every time unit (2/3 sec) -->
<!-- Verified by slyce - Interlude - Aug 2007 -->
<!-- Verified by slyce - Interlude - Aug 2007 -->
<effect count="15" name="HealOverTime" time="1" val="#hot" stackOrder="#hot" stackType="LifeChant"/>
</for>
<enchant1for>

View File

@@ -1766,12 +1766,12 @@
<skill id="1381" levels="5" name="Mass Fear" enchantLevels1="30" enchantLevels2="30">
<!-- Frightens nearby enemies, causing them to flee. -->
<table name="#magicLvl">58 62 66 70 74 </table>
<table name="#enchantMagicLvl"> 76 76 76 77 77 77 78 78 78 79 79 79 80 80 80 81 81 81 82 82 82 82 83 83 83 84 84 85 85 85 </table>
<table name="#mpConsume_Init"> 16 17 19 20 21 </table>
<table name="#mpConsume"> 64 70 74 78 82 </table>
<table name="#ench1MpConsume_Init"> 20 20 19 19 19 19 18 18 18 17 17 17 17 16 16 16 16 15 15 15 14 14 14 14 13 13 13 13 12 12 </table>
<table name="#ench1mpConsume"> 80 78 78 77 76 74 73 72 70 70 69 68 66 66 65 64 62 62 60 58 58 57 56 54 54 53 52 50 50 48 </table>
<table name="#ench2power"> 16 16 17 17 18 18 19 19 20 20 21 21 22 22 23 23 23 24 24 25 25 26 26 26 27 27 28 28 28 29 </table>
<table name="#enchantMagicLvl">76 76 76 77 77 77 78 78 78 79 79 79 80 80 80 81 81 81 82 82 82 82 83 83 83 84 84 85 85 85 </table>
<table name="#mpConsume_Init">16 17 19 20 21 </table>
<table name="#mpConsume">64 70 74 78 82 </table>
<table name="#ench1MpConsume_Init">20 20 19 19 19 19 18 18 18 17 17 17 17 16 16 16 16 15 15 15 14 14 14 14 13 13 13 13 12 12 </table>
<table name="#ench1mpConsume">80 78 78 77 76 74 73 72 70 70 69 68 66 66 65 64 62 62 60 58 58 57 56 54 54 53 52 50 50 48 </table>
<table name="#ench2power">16 16 17 17 18 18 19 19 20 20 21 21 22 22 23 23 23 24 24 25 25 26 26 26 27 27 28 28 28 29 </table>
<enchant1 name="magicLvl" val="#enchantMagicLvl"/>
<enchant1 name="mpConsume_Init" val="#ench1MpConsume_Init"/>
<enchant1 name="mpConsume" val="#ench1mpConsume"/>
@@ -1798,13 +1798,13 @@
<skill id="1382" levels="5" name="Mass Gloom" enchantLevels1="30" enchantLevels2="30">
<!-- This curse decreases the M. Def. of enemies that are near a servitor. Consumes 4 cursed bones. Effect 3. -->
<table name="#magicLvl">58 62 66 70 74 </table>
<table name="#enchantMagicLvl"> 76 76 76 77 77 77 78 78 78 79 79 79 80 80 80 81 81 81 82 82 82 82 83 83 83 84 84 85 85 85 </table>
<table name="#mpConsume_Init"> 16 17 19 20 21 </table>
<table name="#mpConsume"> 64 70 74 78 82 </table>
<table name="#itemConsumeCount"> 4 4 4 5 5 </table>
<table name="#ench1MpConsume_Init"> 20 20 19 19 19 19 18 18 18 17 17 17 17 16 16 16 16 15 15 15 14 14 14 14 13 13 13 13 12 12 </table>
<table name="#ench1mpConsume"> 80 78 78 77 76 74 73 72 70 70 69 68 66 66 65 64 62 62 60 58 58 57 56 54 54 53 52 50 50 48 </table>
<table name="#ench2power"> 16 16 17 17 18 18 19 19 20 20 21 21 22 22 23 23 23 24 24 25 25 26 26 26 27 27 28 28 28 29 </table>
<table name="#enchantMagicLvl">76 76 76 77 77 77 78 78 78 79 79 79 80 80 80 81 81 81 82 82 82 82 83 83 83 84 84 85 85 85 </table>
<table name="#mpConsume_Init">16 17 19 20 21 </table>
<table name="#mpConsume">64 70 74 78 82 </table>
<table name="#itemConsumeCount">4 4 4 5 5 </table>
<table name="#ench1MpConsume_Init">20 20 19 19 19 19 18 18 18 17 17 17 17 16 16 16 16 15 15 15 14 14 14 14 13 13 13 13 12 12 </table>
<table name="#ench1mpConsume">80 78 78 77 76 74 73 72 70 70 69 68 66 66 65 64 62 62 60 58 58 57 56 54 54 53 52 50 50 48 </table>
<table name="#ench2power">16 16 17 17 18 18 19 19 20 20 21 21 22 22 23 23 23 24 24 25 25 26 26 26 27 27 28 28 28 29 </table>
<enchant1 name="magicLvl" val="#enchantMagicLvl"/>
<enchant1 name="mpConsume_Init" val="#ench1MpConsume_Init"/>
<enchant1 name="mpConsume" val="#ench1mpConsume"/>
@@ -2114,13 +2114,13 @@
</skill>
<skill id="1395" levels="10" name="Erase" enchantLevels1="30">
<!-- Your enemy's servitor is cast into another dimension. Consumes 3 Spirit Ore. -->
<table name="#mpConsume_Init"> 10 11 11 12 12 12 13 13 13 14 </table>
<table name="#mpConsume"> 42 43 44 46 48 50 51 52 54 55 </table>
<table name="#itemConsumeCount"> 3 3 3 3 4 4 4 5 5 5 </table>
<table name="#magicLvl"> 56 58 60 62 64 66 68 70 72 74 </table>
<table name="#enchantMagicLvl"> 76 76 76 77 77 77 78 78 78 79 79 79 80 80 80 81 81 81 82 82 82 82 83 83 83 84 84 85 85 85 </table>
<table name="#ench1MpConsume_Init"> 13 13 13 13 12 12 12 12 12 12 11 11 11 11 11 10 10 10 10 10 10 9 9 9 9 9 8 8 8 8 </table>
<table name="#ench1MpConsume"> 53 52 52 50 50 50 49 48 46 46 46 45 44 44 42 42 42 41 40 38 38 38 37 36 36 34 34 34 33 32 </table>
<table name="#mpConsume_Init">10 11 11 12 12 12 13 13 13 14 </table>
<table name="#mpConsume">42 43 44 46 48 50 51 52 54 55 </table>
<table name="#itemConsumeCount">3 3 3 3 4 4 4 5 5 5 </table>
<table name="#magicLvl">56 58 60 62 64 66 68 70 72 74 </table>
<table name="#enchantMagicLvl">76 76 76 77 77 77 78 78 78 79 79 79 80 80 80 81 81 81 82 82 82 82 83 83 83 84 84 85 85 85 </table>
<table name="#ench1MpConsume_Init">13 13 13 13 12 12 12 12 12 12 11 11 11 11 11 10 10 10 10 10 10 9 9 9 9 9 8 8 8 8 </table>
<table name="#ench1MpConsume">53 52 52 50 50 50 49 48 46 46 46 45 44 44 42 42 42 41 40 38 38 38 37 36 36 34 34 34 33 32 </table>
<enchant1 name="magicLvl" val="#enchantMagicLvl"/>
<enchant1 name="mpConsume_Init" val="#ench1MpConsume_Init"/>
<enchant1 name="mpConsume" val="#ench1MpConsume"/>

View File

@@ -233,7 +233,7 @@
<set name="isPotion" val="true"/>
<for>
<!-- retail value: 8HP/sec; stat update every 3 units (2 sec) -->
<!-- Verified by slyce - Interlude - 8th Aug 2007 -->
<!-- Verified by slyce - Interlude - 8th Aug 2007 -->
<effect count="7" name="HealOverTime" time="2" val="16" stackOrder="8" stackType="HpRecover"/>
</for>
</skill>
@@ -247,7 +247,7 @@
<set name="isPotion" val="true"/>
<for>
<!-- retail value: 24HP/sec; stat update every 3 units (2 sec) -->
<!-- Verified by slyce - Interlude - 8th Aug 2007 -->
<!-- Verified by slyce - Interlude - 8th Aug 2007 -->
<effect count="7" name="HealOverTime" time="2" val="48" stackOrder="2" stackType="HpRecover"/>
</for>
</skill>
@@ -298,7 +298,7 @@
<set name="isPotion" val="true"/>
<for>
<!-- retail value: 50HP/sec; stat update every 3 units (2 sec) -->
<!-- Verified by slyce - Interlude - 8th Aug 2007 -->
<!-- Verified by slyce - Interlude - 8th Aug 2007 -->
<effect count="7" name="HealOverTime" time="2" val="100" stackOrder="50" stackType="HpRecover"/>
</for>
</skill>

View File

@@ -51,7 +51,7 @@
<set name="effectRange" val="-1"/>
<set name="magicLvl" val="1"/>
</skill>
<skill id="2105" levels="1" name="Greater Compressed Package of Soulshots: D-grade">
<skill id="2105" levels="1" name="Greater Compressed Package of Soulshots: D-grade">
<set name="itemConsumeId" val="5251"/> <!-- Greater Compressed Package of Soulshots: D-grade -->
<set name="itemConsumeCount" val="1"/>
<set name="create_item_id" val="1463"/> <!-- Soulshot: D-grade -->
@@ -63,7 +63,7 @@
<set name="effectRange" val="-1"/>
<set name="magicLvl" val="1"/>
</skill>
<skill id="2106" levels="1" name="Greater Compressed Package of Soulshots: C-grade">
<skill id="2106" levels="1" name="Greater Compressed Package of Soulshots: C-grade">
<set name="itemConsumeId" val="5252"/> <!-- Greater Compressed Package of Soulshots: C-grade -->
<set name="itemConsumeCount" val="1"/>
<set name="create_item_id" val="1464"/> <!-- Soulshot: C-grade -->
@@ -75,7 +75,7 @@
<set name="effectRange" val="-1"/>
<set name="magicLvl" val="1"/>
</skill>
<skill id="2107" levels="1" name="Greater Compressed Package of Soulshots: B-grade">
<skill id="2107" levels="1" name="Greater Compressed Package of Soulshots: B-grade">
<set name="itemConsumeId" val="5253"/> <!-- Greater Compressed Package of Soulshots: B-grade -->
<set name="itemConsumeCount" val="1"/>
<set name="create_item_id" val="1465"/> <!-- Soulshot: B-grade -->
@@ -87,7 +87,7 @@
<set name="effectRange" val="-1"/>
<set name="magicLvl" val="1"/>
</skill>
<skill id="2108" levels="1" name="Greater Compressed Package of Soulshots: A-grade">
<skill id="2108" levels="1" name="Greater Compressed Package of Soulshots: A-grade">
<set name="itemConsumeId" val="5254"/> <!-- Greater Compressed Package of Soulshots: A-grade -->
<set name="itemConsumeCount" val="1"/>
<set name="create_item_id" val="1466"/> <!-- Soulshot: A-grade -->
@@ -111,7 +111,7 @@
<set name="effectRange" val="-1"/>
<set name="magicLvl" val="1"/>
</skill>
<skill id="2110" levels="1" name="Greater Compressed Package of Spiritshots: No-grade">
<skill id="2110" levels="1" name="Greater Compressed Package of Spiritshots: No-grade">
<set name="itemConsumeId" val="5256"/> <!-- Greater Compressed Package of Spiritshots: No-grade -->
<set name="itemConsumeCount" val="1"/>
<set name="create_item_id" val="2509"/> <!-- Spiritshot: No Grade -->
@@ -123,7 +123,7 @@
<set name="effectRange" val="-1"/>
<set name="magicLvl" val="1"/>
</skill>
<skill id="2111" levels="1" name="Greater Compressed Package of Spiritshots: D-grade">
<skill id="2111" levels="1" name="Greater Compressed Package of Spiritshots: D-grade">
<set name="itemConsumeId" val="5257"/> <!-- Greater Compressed Package of Spiritshots: D-grade -->
<set name="itemConsumeCount" val="1"/>
<set name="create_item_id" val="2510"/> <!-- Spiritshot: D-grade -->
@@ -135,7 +135,7 @@
<set name="effectRange" val="-1"/>
<set name="magicLvl" val="1"/>
</skill>
<skill id="2112" levels="1" name="Greater Compressed Package of Spiritshots: C-grade">
<skill id="2112" levels="1" name="Greater Compressed Package of Spiritshots: C-grade">
<set name="itemConsumeId" val="5258"/> <!-- Greater Compressed Package of Spiritshots: C-grade -->
<set name="itemConsumeCount" val="1"/>
<set name="create_item_id" val="2511"/> <!-- Spiritshot: C-grade -->
@@ -147,7 +147,7 @@
<set name="effectRange" val="-1"/>
<set name="magicLvl" val="1"/>
</skill>
<skill id="2113" levels="1" name="Greater Compressed Package of Spiritshots: B-grade">
<skill id="2113" levels="1" name="Greater Compressed Package of Spiritshots: B-grade">
<set name="itemConsumeId" val="5259"/> <!-- Greater Compressed Package of Spiritshots: B-grade -->
<set name="itemConsumeCount" val="1"/>
<set name="create_item_id" val="2512"/> <!-- Spiritshot: B-grade -->
@@ -183,7 +183,7 @@
<set name="effectRange" val="-1"/>
<set name="magicLvl" val="1"/>
</skill>
<skill id="2116" levels="1" name="Greater Compressed Package of Blessed Spiritshots: No-grade">
<skill id="2116" levels="1" name="Greater Compressed Package of Blessed Spiritshots: No-grade">
<set name="itemConsumeId" val="5262"/> <!-- Greater Compressed Package of Blessed Spiritshots: No-grade -->
<set name="itemConsumeCount" val="1"/>
<set name="create_item_id" val="3947"/> <!-- Blessed Spiritshot: No Grade -->
@@ -195,7 +195,7 @@
<set name="effectRange" val="-1"/>
<set name="magicLvl" val="1"/>
</skill>
<skill id="2117" levels="1" name="Greater Compressed Package of Blessed Spiritshots: D-grade">
<skill id="2117" levels="1" name="Greater Compressed Package of Blessed Spiritshots: D-grade">
<set name="itemConsumeId" val="5263"/> <!-- Greater Compressed Package of Blessed Spiritshots: D-grade -->
<set name="itemConsumeCount" val="1"/>
<set name="create_item_id" val="3948"/> <!-- Blessed Spiritshot: D-Grade -->
@@ -207,7 +207,7 @@
<set name="effectRange" val="-1"/>
<set name="magicLvl" val="1"/>
</skill>
<skill id="2118" levels="1" name="Greater Compressed Package of Blessed Spiritshots: C-grade">
<skill id="2118" levels="1" name="Greater Compressed Package of Blessed Spiritshots: C-grade">
<set name="itemConsumeId" val="5264"/> <!-- Greater Compressed Package of Blessed Spiritshots: C-grade -->
<set name="itemConsumeCount" val="1"/>
<set name="create_item_id" val="3949"/> <!-- Blessed Spiritshot: C-Grade -->
@@ -219,7 +219,7 @@
<set name="effectRange" val="-1"/>
<set name="magicLvl" val="1"/>
</skill>
<skill id="2119" levels="1" name="Greater Compressed Package of Blessed Spiritshots: B-grade">
<skill id="2119" levels="1" name="Greater Compressed Package of Blessed Spiritshots: B-grade">
<set name="itemConsumeId" val="5265"/> <!-- Greater Compressed Package of Blessed Spiritshots: B-grade -->
<set name="itemConsumeCount" val="1"/>
<set name="create_item_id" val="3950"/> <!-- Blessed Spiritshot: B-Grade -->
@@ -829,7 +829,7 @@
<set name="castRange" val="-1"/>
<set name="effectRange" val="-1"/>
<set name="magicLvl" val="1"/>
<!-- <set name="itemConsumeId" val="#itemConsumeId"/><set name="itemConsumeCount" val="1"/> -->
<!-- <set name="itemConsumeId" val="#itemConsumeId"/> <set name="itemConsumeCount" val="1"/> -->
<set name="isPotion" val="true"/>
<for>
<effect count="1" name="Buff" time="1200" val="0" stackOrder="#mAtkSpd" stackType="mAtkSpeedUp">

View File

@@ -461,7 +461,7 @@
<for>
<mul order="0x30" stat="mAtkSpd" val="1.15"/>
<!-- Casting Spd. +15% -->
<!--<mul order="0x30" stat="pvpPhysDmg" val="#pvpBonus"/><mul order="0x30" stat="pvpMagicalDmg" val="#pvpBonus"/> -->
<!-- <mul order="0x30" stat="pvpPhysDmg" val="#pvpBonus"/> <mul order="0x30" stat="pvpMagicalDmg" val="#pvpBonus"/> -->
</for>
</skill>
<skill id="3048" levels="3" name="Special Ability: Conversion">

View File

@@ -1837,7 +1837,7 @@
<set name="hitTime" val="4000"/>
<set name="reuseDelay" val="120000"/>
<set name="staticReuse" val="true"/>
<!-- <for><effect count="1" name="Petrify" time="30" val="0" stackOrder="30" stackType="turn_stone"/></for> -->
<!-- <for> <effect count="1" name="Petrify" time="30" val="0" stackOrder="30" stackType="turn_stone"/> </for> -->
</skill>
<skill id="3194" levels="10" name="Item Skill: Fear">
<!-- Active: Momentarily throws the target into a state of fear and causes him to flee. -->

View File

@@ -1012,7 +1012,7 @@
<set name="operateType" val="OP_PASSIVE"/>
<for>
<mul order="0x30" stat="pAtkSpd" val="1.07"/>
<!-- <target pvp="1"/></mul><mul order="0x30" stat="pvpPhysDmg" val="1.05"/><mul order="0x30" stat="pvpMagicalDmg" val="1.05"/> -->
<!-- <target pvp="1"/> </mul> <mul order="0x30" stat="pvpPhysDmg" val="1.05"/> <mul order="0x30" stat="pvpMagicalDmg" val="1.05"/> -->
</for>
</skill>
<skill id="3565" levels="1" name="Special Ability: Focus">
@@ -1058,7 +1058,7 @@
<set name="effectRange" val="-1"/>
<for>
<mul order="0x30" stat="regHp" val="1.5"/>
<!-- <target pvp="1"/></mul><mul order="0x30" stat="pvpPhysDmg" val="1.05"/> -->
<!-- <target pvp="1"/> </mul> <mul order="0x30" stat="pvpPhysDmg" val="1.05"/> -->
</for>
</skill>
<skill id="3570" levels="1" name="Special Ability: Robust Health">
@@ -1111,7 +1111,7 @@
<add order="0x40" stat="cAtkAdd" val="#cAtkAdd"/>
<mul order="0x30" stat="pvpPhysDmg" val="1.05"/>
<mul order="0x30" stat="pvpMagicalDmg" val="1.05"/>
<!-- <target pvp="1"/></add><mul order="0x30" stat="pvpPhysDmg" val="1.05"/><mul order="0x50" stat="mAtk" val="1.05"><target pvp="1"/></mul> -->
<!-- <target pvp="1"/> </add> <mul order="0x30" stat="pvpPhysDmg" val="1.05"/> <mul order="0x50" stat="mAtk" val="1.05"> <target pvp="1"/> </mul> -->
</for>
</skill>
<skill id="3573" levels="1" name="Special Ability: Guidance">
@@ -1123,7 +1123,7 @@
<set name="effectRange" val="-1"/>
<for>
<add order="0x40" stat="accCombat" val="5"/>
<!-- <target pvp="1"/></add><mul order="0x30" stat="pvpPhysDmg" val="1.05"/> -->
<!-- <target pvp="1"/> </add> <mul order="0x30" stat="pvpPhysDmg" val="1.05"/> -->
</for>
</skill>
<skill id="3574" levels="1" name="Special Ability: Crt. Slow">
@@ -1162,7 +1162,7 @@
<set name="effectRange" val="-1"/>
<for>
<mul order="0x40" stat="regMp" val="1.5"/>
<!-- <target pvp="1"/></add> -->
<!-- <target pvp="1"/> </add> -->
</for>
</skill>
<skill id="3577" levels="1" name="Special Ability: Magic Hold">

View File

@@ -27,7 +27,7 @@
<set name="operateType" val="OP_PASSIVE"/>
<for>
<mul order="0x30" stat="pAtkSpd" val="#val"/>
<!-- <mul order="0x30" stat="pvpPhysDmg" val="#pvpDam"/><mul order="0x30" stat="pvpMagicalDmg" val="#pvpDam"/> -->
<!-- <mul order="0x30" stat="pvpPhysDmg" val="#pvpDam"/> <mul order="0x30" stat="pvpMagicalDmg" val="#pvpDam"/> -->
<add order="0x40" stat="poleTargetCount" val="4"/>
</for>
</skill>
@@ -42,7 +42,7 @@
<set name="operateType" val="OP_PASSIVE"/>
<for>
<add order="0x40" stat="accCombat" val="#val"/>
<!-- <mul order="0x30" stat="pvpPhysDmg" val="#pvpDam"/><mul order="0x30" stat="pvpMagicalDmg" val="#pvpDam"/> -->
<!-- <mul order="0x30" stat="pvpPhysDmg" val="#pvpDam"/> <mul order="0x30" stat="pvpMagicalDmg" val="#pvpDam"/> -->
</for>
</skill>
<skill id="3603" levels="10" name="Demonic Sword Zariche">

View File

@@ -1284,7 +1284,7 @@
<set name="target" val="TARGET_SELF"/>
<set name="skillType" val="BUFF"/>
<set name="operateType" val="OP_PASSIVE"/>
<!-- <for><set order="0x40" stat="attackDark" val="20"/></for> -->
<!-- <for> <set order="0x40" stat="attackDark" val="20"/> </for> -->
</skill>
<skill id="4279" levels="5" name="Fire Attack Weak Point">
<!-- Vulnerable to fire attacks. -->

View File

@@ -619,7 +619,7 @@
<set name="isMagic" val="true"/>
<set name="operateType" val="OP_ACTIVE"/>
<set name="castRange" val="600"/>
<set name="effectRange" val="1100"/>></skill>
<set name="effectRange" val="1100"/>> </skill>
<skill id="5040" levels="12" name="NPC - Healing Potion">
<set name="power" val="1"/>
<set name="target" val="TARGET_SELF"/>
@@ -1221,7 +1221,7 @@
</effect>
</for>
</skill>
<skill id="5073" levels="12" name="Quest Trap - Power Shot">
<skill id="5073" levels="12" name="Quest Trap - Power Shot">
<table name="#power">18 26 38 52 68 85 102 110 116 122 126 129</table>
<table name="#magicLvl">10 20 30 40 50 60 70 75 80 85 90 95</table>
<set name="magicLvl" val="#magicLvl"/>

View File

@@ -112,7 +112,7 @@
<set name="castRange" val="40"/>
<set name="effectRange" val="400"/>
<for>
<!-- <effect self="1" count="1" name="Buff" time="10" val="0" stackOrder="40" stackType="SpeedUpS"><mul order="0x30" stat="runSpd" val="1.4"/></effect> -->
<!-- <effect self="1" count="1" name="Buff" time="10" val="0" stackOrder="40" stackType="SpeedUpS"> <mul order="0x30" stat="runSpd" val="1.4"/> </effect> -->
<effect count="0x7fffffff" name="Fusion" time="600" val="15" stackOrder="0" stackType="Capture">
<mul order="0x30" stat="runSpd" val="0.7"/>
<mul order="0x30" stat="pAtkSpd" val="0.7"/>

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