XML whitespace format.

This commit is contained in:
MobiusDevelopment
2019-07-24 22:48:17 +00:00
parent cdd8e40052
commit 5af706ba62
3404 changed files with 65315 additions and 65303 deletions
+104 -104
View File
@@ -6783,7 +6783,7 @@
</skills>
</set>
<set id="292" minimumPieces="5">
<!-- Paulina's Heavy Armor set D garde in 5 piaces -->
<!-- Paulina's Heavy Armor set D garde in 5 piaces -->
<requiredItems>
<item id="46928" /> <!-- Paulinas Brigandine Heavy Armor -->
<item id="46931" /> <!-- Paulinas Brigandine Boots Heavy Armor -->
@@ -6796,7 +6796,7 @@
</skills>
</set>
<set id="293" minimumPieces="5">
<!-- Paulina's Light Armor set D garde in 5 piaces -->
<!-- Paulina's Light Armor set D garde in 5 piaces -->
<requiredItems>
<item id="46933" /> <!-- Paulinas Manticore Skin Shirt Light Armor -->
<item id="46934" /> <!-- Paulinas Manticore Skin Gaiters Light Armor -->
@@ -6809,7 +6809,7 @@
</skills>
</set>
<set id="294" minimumPieces="5">
<!-- Paulina's Robe set D garde in 5 piaces -->
<!-- Paulina's Robe set D garde in 5 piaces -->
<requiredItems>
<item id="46938" /> <!-- Paulinas Mithril Tunic Robe -->
<item id="46939" /> <!-- Paulinas Mithril Stockings Robe -->
@@ -6822,7 +6822,7 @@
</skills>
</set>
<set id="295" minimumPieces="5">
<!-- Paulina's Heavy Armor set C garde in 5 piaces -->
<!-- Paulina's Heavy Armor set C garde in 5 piaces -->
<requiredItems>
<item id="46946" /> <!-- Paulinas Chain Mail Shirt Heavy Armor -->
<item id="46947" /> <!-- Paulinas Chain Gaiters Heavy Armor -->
@@ -6835,7 +6835,7 @@
</skills>
</set>
<set id="296" minimumPieces="5">
<!-- Paulina's Light Armor set C garde in 5 piaces -->
<!-- Paulina's Light Armor set C garde in 5 piaces -->
<requiredItems>
<item id="46951" /> <!-- Paulinas Theca Leather Armor Light Armor -->
<item id="46952" /> <!-- Paulinas Theca Leather Gaiters Light Armor -->
@@ -6848,7 +6848,7 @@
</skills>
</set>
<set id="297" minimumPieces="5">
<!-- Paulina's Robe set C garde in 5 piaces -->
<!-- Paulina's Robe set C garde in 5 piaces -->
<requiredItems>
<item id="46956" /> <!-- Paulinas Demon Tunic Robe -->
<item id="46957" /> <!-- Paulinas Demon Stockings Robe -->
@@ -6861,7 +6861,7 @@
</skills>
</set>
<set id="298" minimumPieces="5">
<!-- Paulina's Heavy Armor set A garde in 5 piaces -->
<!-- Paulina's Heavy Armor set A garde in 5 piaces -->
<requiredItems>
<item id="46966" /> <!-- Paulinas Dark Crystal Breastplate Heavy Armor -->
<item id="46967" /> <!-- Paulinas Dark Crystal Gaiters Heavy Armor -->
@@ -6874,7 +6874,7 @@
</skills>
</set>
<set id="299" minimumPieces="5">
<!-- Paulina's Light Armor set A garde in 5 piaces -->
<!-- Paulina's Light Armor set A garde in 5 piaces -->
<requiredItems>
<item id="46971" /> <!-- Paulinas Dark Crystal Leather Armor Light Armor -->
<item id="46972" /> <!-- Paulinas Dark Crystal Leggings Light Armor -->
@@ -6887,7 +6887,7 @@
</skills>
</set>
<set id="300" minimumPieces="5">
<!-- Paulina's Robe set A garde in 5 piaces -->
<!-- Paulina's Robe set A garde in 5 piaces -->
<requiredItems>
<item id="46976" /> <!-- Paulinas Tallum Tunic Robe -->
<item id="46977" /> <!-- Paulinas Tallum Stockings Robe -->
@@ -6900,7 +6900,7 @@
</skills>
</set>
<set id="301" minimumPieces="5">
<!-- Paulina's Heavy Armor set S garde in 5 piaces -->
<!-- Paulina's Heavy Armor set S garde in 5 piaces -->
<requiredItems>
<item id="46986" /> <!-- Paulinas Dynasty Breastplate Heavy Armor -->
<item id="46987" /> <!-- Paulinas Dynasty Gaiters Heavy Armor -->
@@ -6913,7 +6913,7 @@
</skills>
</set>
<set id="302" minimumPieces="5">
<!-- Paulina's Light Armor set S garde in 5 piaces -->
<!-- Paulina's Light Armor set S garde in 5 piaces -->
<requiredItems>
<item id="46991" /> <!-- Paulinas Dynasty Leather Armor Light Armor -->
<item id="46992" /> <!-- Paulinas Dynasty Leather Leggints Light Armor -->
@@ -6926,7 +6926,7 @@
</skills>
</set>
<set id="303" minimumPieces="5">
<!-- Paulina's Robe set S garde in 5 piaces -->
<!-- Paulina's Robe set S garde in 5 piaces -->
<requiredItems>
<item id="46996" /> <!-- Paulinas Dynasty Tunic Robe -->
<item id="46997" /> <!-- Paulinas Dynasty Stockings Robe -->
@@ -6939,7 +6939,7 @@
</skills>
</set>
<set id="304" minimumPieces="5">
<!-- Paulina's Heavy Armor set R garde in 5 piaces -->
<!-- Paulina's Heavy Armor set R garde in 5 piaces -->
<requiredItems>
<item id="47022" /> <!-- Paulinas Twilight Breastplate Heavy Armor -->
<item id="47023" /> <!-- Paulinas Twilight Gaiters Heavy Armor -->
@@ -6957,7 +6957,7 @@
</skills>
</set>
<set id="305" minimumPieces="5">
<!-- Paulina's Light Armor set R garde in 5 piaces -->
<!-- Paulina's Light Armor set R garde in 5 piaces -->
<requiredItems>
<item id="47028" /> <!-- Paulinas Twilight Leather Armor Light Armor -->
<item id="47029" /> <!-- Paulinas Twilight Leather Leggings Light Armor -->
@@ -6975,7 +6975,7 @@
</skills>
</set>
<set id="306" minimumPieces="5">
<!-- Paulina's Robe set R garde in 5 piaces -->
<!-- Paulina's Robe set R garde in 5 piaces -->
<requiredItems>
<item id="47033" /> <!-- Paulinas Twilight Tunic Robe -->
<item id="47034" /> <!-- Paulinas Twilight Stockings Robe -->
@@ -7327,33 +7327,33 @@
</set>
<set id="415" minimumPieces="0">
<requiredItems>
<item id="48957" /> <!-- Artifact - P. Atk. Fighting Spirit -->
<item id="48958" /> <!-- Artifact - M. Atk. Fighting Spirit -->
<item id="48959" /> <!-- Artifact - Atk. Spd. Fighting Spirit -->
<item id="48960" /> <!-- Artifact - Casting Spd. Fighting Spirit -->
<item id="48961" /> <!-- Artifact - P. Def. Protection -->
<item id="48962" /> <!-- Artifact - M. Def. Protection -->
<item id="48963" /> <!-- Artifact - Max HP Protection -->
<item id="48964" /> <!-- Artifact - Max MP Protection -->
<item id="48965" /> <!-- Artifact - XP Gain Support -->
<item id="48966" /> <!-- Artifact - HP Absorption Support -->
<item id="48967" /> <!-- Artifact - Speed Support -->
<item id="48968" /> <!-- Artifact - Received Heal Amount Support -->
<item id="48969" /> <!-- Artifact - P. Atk. Balance -->
<item id="48970" /> <!-- Artifact - M. Atk. Balance -->
<item id="48971" /> <!-- Artifact - P. Accuracy Balance -->
<item id="48972" /> <!-- Artifact - M. Accuracy Balance -->
<item id="48973" /> <!-- Artifact - P. Critical Rate Balance -->
<item id="48974" /> <!-- Artifact - P. Skill Critical Rate Balance -->
<item id="48975" /> <!-- Artifact - M. Skill Critical Rate Balance -->
<item id="48976" /> <!-- Artifact - Potion / Elixir Effect Bonus Balance -->
<item id="48977" /> <!-- Artifact - Received Damage Reduction When Imobilized Balance -->
<item id="48980" /> <!-- Artifact - Attack Attribute Balance -->
<item id="48981" /> <!-- Artifact - Defense Attribute Balance -->
<item id="48982" /> <!-- Artifact - Received Damage Reduction When Imobilized Balance -->
<item id="48983" /> <!-- Artifact - P. Skill Power Balance -->
<item id="48984" /> <!-- Artifact - M. Skill Power Balance -->
<item id="48985" /> <!-- Artifact - Fixed Damage Reduction Balance -->
<item id="48957" /> <!-- Artifact - P. Atk. Fighting Spirit -->
<item id="48958" /> <!-- Artifact - M. Atk. Fighting Spirit -->
<item id="48959" /> <!-- Artifact - Atk. Spd. Fighting Spirit -->
<item id="48960" /> <!-- Artifact - Casting Spd. Fighting Spirit -->
<item id="48961" /> <!-- Artifact - P. Def. Protection -->
<item id="48962" /> <!-- Artifact - M. Def. Protection -->
<item id="48963" /> <!-- Artifact - Max HP Protection -->
<item id="48964" /> <!-- Artifact - Max MP Protection -->
<item id="48965" /> <!-- Artifact - XP Gain Support -->
<item id="48966" /> <!-- Artifact - HP Absorption Support -->
<item id="48967" /> <!-- Artifact - Speed Support -->
<item id="48968" /> <!-- Artifact - Received Heal Amount Support -->
<item id="48969" /> <!-- Artifact - P. Atk. Balance -->
<item id="48970" /> <!-- Artifact - M. Atk. Balance -->
<item id="48971" /> <!-- Artifact - P. Accuracy Balance -->
<item id="48972" /> <!-- Artifact - M. Accuracy Balance -->
<item id="48973" /> <!-- Artifact - P. Critical Rate Balance -->
<item id="48974" /> <!-- Artifact - P. Skill Critical Rate Balance -->
<item id="48975" /> <!-- Artifact - M. Skill Critical Rate Balance -->
<item id="48976" /> <!-- Artifact - Potion / Elixir Effect Bonus Balance -->
<item id="48977" /> <!-- Artifact - Received Damage Reduction When Imobilized Balance -->
<item id="48980" /> <!-- Artifact - Attack Attribute Balance -->
<item id="48981" /> <!-- Artifact - Defense Attribute Balance -->
<item id="48982" /> <!-- Artifact - Received Damage Reduction When Imobilized Balance -->
<item id="48983" /> <!-- Artifact - P. Skill Power Balance -->
<item id="48984" /> <!-- Artifact - M. Skill Power Balance -->
<item id="48985" /> <!-- Artifact - Fixed Damage Reduction Balance -->
</requiredItems>
<skills>
<!-- {slotMask;bookSlot;} used only for Artifact System -->
@@ -7362,33 +7362,33 @@
</set>
<set id="416" minimumPieces="0">
<requiredItems>
<item id="48957" /> <!-- Artifact - P. Atk. Fighting Spirit -->
<item id="48958" /> <!-- Artifact - M. Atk. Fighting Spirit -->
<item id="48959" /> <!-- Artifact - Atk. Spd. Fighting Spirit -->
<item id="48960" /> <!-- Artifact - Casting Spd. Fighting Spirit -->
<item id="48961" /> <!-- Artifact - P. Def. Protection -->
<item id="48962" /> <!-- Artifact - M. Def. Protection -->
<item id="48963" /> <!-- Artifact - Max HP Protection -->
<item id="48964" /> <!-- Artifact - Max MP Protection -->
<item id="48965" /> <!-- Artifact - XP Gain Support -->
<item id="48966" /> <!-- Artifact - HP Absorption Support -->
<item id="48967" /> <!-- Artifact - Speed Support -->
<item id="48968" /> <!-- Artifact - Received Heal Amount Support -->
<item id="48969" /> <!-- Artifact - P. Atk. Balance -->
<item id="48970" /> <!-- Artifact - M. Atk. Balance -->
<item id="48971" /> <!-- Artifact - P. Accuracy Balance -->
<item id="48972" /> <!-- Artifact - M. Accuracy Balance -->
<item id="48973" /> <!-- Artifact - P. Critical Rate Balance -->
<item id="48974" /> <!-- Artifact - P. Skill Critical Rate Balance -->
<item id="48975" /> <!-- Artifact - M. Skill Critical Rate Balance -->
<item id="48976" /> <!-- Artifact - Potion / Elixir Effect Bonus Balance -->
<item id="48977" /> <!-- Artifact - Received Damage Reduction When Imobilized Balance -->
<item id="48980" /> <!-- Artifact - Attack Attribute Balance -->
<item id="48981" /> <!-- Artifact - Defense Attribute Balance -->
<item id="48982" /> <!-- Artifact - Received Damage Reduction When Imobilized Balance -->
<item id="48983" /> <!-- Artifact - P. Skill Power Balance -->
<item id="48984" /> <!-- Artifact - M. Skill Power Balance -->
<item id="48985" /> <!-- Artifact - Fixed Damage Reduction Balance -->
<item id="48957" /> <!-- Artifact - P. Atk. Fighting Spirit -->
<item id="48958" /> <!-- Artifact - M. Atk. Fighting Spirit -->
<item id="48959" /> <!-- Artifact - Atk. Spd. Fighting Spirit -->
<item id="48960" /> <!-- Artifact - Casting Spd. Fighting Spirit -->
<item id="48961" /> <!-- Artifact - P. Def. Protection -->
<item id="48962" /> <!-- Artifact - M. Def. Protection -->
<item id="48963" /> <!-- Artifact - Max HP Protection -->
<item id="48964" /> <!-- Artifact - Max MP Protection -->
<item id="48965" /> <!-- Artifact - XP Gain Support -->
<item id="48966" /> <!-- Artifact - HP Absorption Support -->
<item id="48967" /> <!-- Artifact - Speed Support -->
<item id="48968" /> <!-- Artifact - Received Heal Amount Support -->
<item id="48969" /> <!-- Artifact - P. Atk. Balance -->
<item id="48970" /> <!-- Artifact - M. Atk. Balance -->
<item id="48971" /> <!-- Artifact - P. Accuracy Balance -->
<item id="48972" /> <!-- Artifact - M. Accuracy Balance -->
<item id="48973" /> <!-- Artifact - P. Critical Rate Balance -->
<item id="48974" /> <!-- Artifact - P. Skill Critical Rate Balance -->
<item id="48975" /> <!-- Artifact - M. Skill Critical Rate Balance -->
<item id="48976" /> <!-- Artifact - Potion / Elixir Effect Bonus Balance -->
<item id="48977" /> <!-- Artifact - Received Damage Reduction When Imobilized Balance -->
<item id="48980" /> <!-- Artifact - Attack Attribute Balance -->
<item id="48981" /> <!-- Artifact - Defense Attribute Balance -->
<item id="48982" /> <!-- Artifact - Received Damage Reduction When Imobilized Balance -->
<item id="48983" /> <!-- Artifact - P. Skill Power Balance -->
<item id="48984" /> <!-- Artifact - M. Skill Power Balance -->
<item id="48985" /> <!-- Artifact - Fixed Damage Reduction Balance -->
</requiredItems>
<skills>
<!-- {slotMask;bookSlot;} used only for Artifact System -->
@@ -7398,33 +7398,33 @@
</set>
<set id="417" minimumPieces="0">
<requiredItems>
<item id="48957" /> <!-- Artifact - P. Atk. Fighting Spirit -->
<item id="48958" /> <!-- Artifact - M. Atk. Fighting Spirit -->
<item id="48959" /> <!-- Artifact - Atk. Spd. Fighting Spirit -->
<item id="48960" /> <!-- Artifact - Casting Spd. Fighting Spirit -->
<item id="48961" /> <!-- Artifact - P. Def. Protection -->
<item id="48962" /> <!-- Artifact - M. Def. Protection -->
<item id="48963" /> <!-- Artifact - Max HP Protection -->
<item id="48964" /> <!-- Artifact - Max MP Protection -->
<item id="48965" /> <!-- Artifact - XP Gain Support -->
<item id="48966" /> <!-- Artifact - HP Absorption Support -->
<item id="48967" /> <!-- Artifact - Speed Support -->
<item id="48968" /> <!-- Artifact - Received Heal Amount Support -->
<item id="48969" /> <!-- Artifact - P. Atk. Balance -->
<item id="48970" /> <!-- Artifact - M. Atk. Balance -->
<item id="48971" /> <!-- Artifact - P. Accuracy Balance -->
<item id="48972" /> <!-- Artifact - M. Accuracy Balance -->
<item id="48973" /> <!-- Artifact - P. Critical Rate Balance -->
<item id="48974" /> <!-- Artifact - P. Skill Critical Rate Balance -->
<item id="48975" /> <!-- Artifact - M. Skill Critical Rate Balance -->
<item id="48976" /> <!-- Artifact - Potion / Elixir Effect Bonus Balance -->
<item id="48977" /> <!-- Artifact - Received Damage Reduction When Imobilized Balance -->
<item id="48980" /> <!-- Artifact - Attack Attribute Balance -->
<item id="48981" /> <!-- Artifact - Defense Attribute Balance -->
<item id="48982" /> <!-- Artifact - Received Damage Reduction When Imobilized Balance -->
<item id="48983" /> <!-- Artifact - P. Skill Power Balance -->
<item id="48984" /> <!-- Artifact - M. Skill Power Balance -->
<item id="48985" /> <!-- Artifact - Fixed Damage Reduction Balance -->
<item id="48957" /> <!-- Artifact - P. Atk. Fighting Spirit -->
<item id="48958" /> <!-- Artifact - M. Atk. Fighting Spirit -->
<item id="48959" /> <!-- Artifact - Atk. Spd. Fighting Spirit -->
<item id="48960" /> <!-- Artifact - Casting Spd. Fighting Spirit -->
<item id="48961" /> <!-- Artifact - P. Def. Protection -->
<item id="48962" /> <!-- Artifact - M. Def. Protection -->
<item id="48963" /> <!-- Artifact - Max HP Protection -->
<item id="48964" /> <!-- Artifact - Max MP Protection -->
<item id="48965" /> <!-- Artifact - XP Gain Support -->
<item id="48966" /> <!-- Artifact - HP Absorption Support -->
<item id="48967" /> <!-- Artifact - Speed Support -->
<item id="48968" /> <!-- Artifact - Received Heal Amount Support -->
<item id="48969" /> <!-- Artifact - P. Atk. Balance -->
<item id="48970" /> <!-- Artifact - M. Atk. Balance -->
<item id="48971" /> <!-- Artifact - P. Accuracy Balance -->
<item id="48972" /> <!-- Artifact - M. Accuracy Balance -->
<item id="48973" /> <!-- Artifact - P. Critical Rate Balance -->
<item id="48974" /> <!-- Artifact - P. Skill Critical Rate Balance -->
<item id="48975" /> <!-- Artifact - M. Skill Critical Rate Balance -->
<item id="48976" /> <!-- Artifact - Potion / Elixir Effect Bonus Balance -->
<item id="48977" /> <!-- Artifact - Received Damage Reduction When Imobilized Balance -->
<item id="48980" /> <!-- Artifact - Attack Attribute Balance -->
<item id="48981" /> <!-- Artifact - Defense Attribute Balance -->
<item id="48982" /> <!-- Artifact - Received Damage Reduction When Imobilized Balance -->
<item id="48983" /> <!-- Artifact - P. Skill Power Balance -->
<item id="48984" /> <!-- Artifact - M. Skill Power Balance -->
<item id="48985" /> <!-- Artifact - Fixed Damage Reduction Balance -->
</requiredItems>
<skills>
<!-- {slotMask;bookSlot;} used only for Artifact System -->
@@ -7457,10 +7457,10 @@
<item id="80239" /> <!-- Limited Leviathan Boots -->
</requiredItems>
<skills>
<skill id="35291" level="1" minimumPieces="2" /> <!-- Set Effect - Leviathan Heavy Armor 2 Piece -->
<skill id="35291" level="2" minimumPieces="3" /> <!-- Set Effect - Leviathan Heavy Armor 2 Piece -->
<skill id="35291" level="3" minimumPieces="4" /> <!-- Set Effect - Leviathan Heavy Armor 2 Piece -->
<skill id="35291" level="4" minimumPieces="5" /> <!-- Set Effect - Leviathan Heavy Armor 2 Piece -->
<skill id="35291" level="1" minimumPieces="2" /> <!-- Set Effect - Leviathan Heavy Armor 2 Piece -->
<skill id="35291" level="2" minimumPieces="3" /> <!-- Set Effect - Leviathan Heavy Armor 2 Piece -->
<skill id="35291" level="3" minimumPieces="4" /> <!-- Set Effect - Leviathan Heavy Armor 2 Piece -->
<skill id="35291" level="4" minimumPieces="5" /> <!-- Set Effect - Leviathan Heavy Armor 2 Piece -->
<skill id="8785" level="1" optional="true" /> <!-- Equip Shield -->
<skill id="13339" level="1" minimumPieces="5" minimumEnchant="6" /> <!-- Enchant Heavy Armor Set + 6 (R-grade) -->
<skill id="13339" level="2" minimumPieces="5" minimumEnchant="7" /> <!-- Enchant Heavy Armor Set + 7 (R-grade) -->
@@ -7493,10 +7493,10 @@
<item id="80244" /> <!-- Limited Leviathan Leather Boots -->
</requiredItems>
<skills>
<skill id="35292" level="1" minimumPieces="2" /> <!-- Set Effect - Leviathan Light Armor 2 Piece -->
<skill id="35292" level="2" minimumPieces="3" /> <!-- Set Effect - Leviathan Light Armor 2 Piece -->
<skill id="35292" level="3" minimumPieces="4" /> <!-- Set Effect - Leviathan Light Armor 2 Piece -->
<skill id="35292" level="4" minimumPieces="5" /> <!-- Set Effect - Leviathan Light Armor 2 Piece -->
<skill id="35292" level="1" minimumPieces="2" /> <!-- Set Effect - Leviathan Light Armor 2 Piece -->
<skill id="35292" level="2" minimumPieces="3" /> <!-- Set Effect - Leviathan Light Armor 2 Piece -->
<skill id="35292" level="3" minimumPieces="4" /> <!-- Set Effect - Leviathan Light Armor 2 Piece -->
<skill id="35292" level="4" minimumPieces="5" /> <!-- Set Effect - Leviathan Light Armor 2 Piece -->
<skill id="13340" level="1" minimumPieces="5" minimumEnchant="6" /> <!-- Enchant Light Armor Set + 6 (R-grade) -->
<skill id="13340" level="2" minimumPieces="5" minimumEnchant="7" /> <!-- Enchant Light Armor Set + 7 (R-grade) -->
<skill id="13340" level="3" minimumPieces="5" minimumEnchant="8" /> <!-- Enchant Light Armor Set + 8 (R-grade) -->
@@ -11887,14 +11887,14 @@
<item id="19452" /> <!-- Istina's Earring -->
<item id="19453" /> <!-- Istina's Necklace -->
<item id="19457" /> <!-- Octavi's Ring -->
<item id="19458" /> <!-- Octavi's Earring -->
<item id="19458" /> <!-- Octavi's Earring -->
<item id="19459" /> <!-- Octavi's Necklace -->
<item id="19463" /> <!-- Blessed Earring of Antharas -->
<item id="19464" /> <!-- Blessed Valaka's Earring -->
<item id="21712" /> <!-- Blessed Earring of Zaken -->
<item id="35570" /> <!-- Tauti Ring -->
<item id="36254" /> <!-- Queen's Ant Soul Ring -->
<item id="36255" /> <!-- Orfen's Soul Earring -->
<item id="36255" /> <!-- Orfen's Soul Earring -->
<item id="36946" /> <!-- Lindvior's Earring -->
<item id="36948" /> <!-- Blessed Lindvior's Earring -->
<item id="37507" /> <!-- Enhanced Octavis' Ring -->
@@ -108,7 +108,7 @@
<passive_skill id="35183" level="1" />
<passive_skill id="35186" level="6" />
</option>
<option id="33349" name="dragon_rind_leather_shirt">
<option id="33349" name="dragon_rind_leather_shirt">
<!-- Acquired XP/ SP +10%, P./ M. Def. +15%, Speed +7, Received P./ M. Critical Damage -15%, Skill Cooldown -3%. -->
<!-- STR +5, DEX +5, CON +5, INT +5, WIT +5, MEN +5, LUC +5, CHA +5. -->
<active_skill id="35188" level="13" />
@@ -257,62 +257,62 @@
</option>
<option id="33885" name="Dragon_Necklace">
<!-- Enchant Dragon Necklace to have additional special options. -->
<passive_skill id="35354" level="1" /><!-- Dragon Necklace -->
<passive_skill id="35354" level="1" /> <!-- Dragon Necklace -->
</option>
<option id="33886" name="Dragon_Necklace">
<!-- Stun/ Paralysis/ Poison/ Bleeding Attack Success and Resistance +15%, CHA/ LUC +1, Skill Cooldown -5%, Damage Reflection +5%, Speed +1, Skill Power +3%, P. Atk./ P. Def./ M. Atk./ M. Def. +3%, All Defense Attribute +10 -->
<passive_skill id="35354" level="2" /><!-- Dragon Necklace -->
<passive_skill id="35354" level="2" /> <!-- Dragon Necklace -->
</option>
<option id="33887" name="Dragon_Necklace">
<!-- Stun/ Paralysis/ Poison/ Bleeding Attack Success and Resistance +20%, CHA/ LUC +2, Skill Cooldown -7%, Damage Reflection +7%, Speed +2, Skill Power +4%, P. Atk./ P. Def./ M. Atk./ M. Def. +4%, All Defense Attribute +20 -->
<passive_skill id="35354" level="3" /><!-- Dragon Necklace -->
<passive_skill id="35354" level="3" /> <!-- Dragon Necklace -->
</option>
<option id="33888" name="Dragon_Necklace">
<!-- Stun/ Paralysis/ Poison/ Bleeding Attack Success and Resistance +25%, CHA/ LUC +3, Skill Cooldown -10%, Damage Reflection +10%, Speed +3, Skill Power +5%, P. Atk./ P. Def./ M. Atk./ M. Def. +5%, All Defense Attribute +30 -->
<passive_skill id="35354" level="4" /><!-- Dragon Necklace -->
<passive_skill id="35354" level="4" /> <!-- Dragon Necklace -->
</option>
<option id="33889" name="Dragon_Necklace">
<!-- Stun/ Paralysis/ Poison/ Bleeding Attack Success and Resistance +25%, CHA/ LUC +3, Skill Cooldown -11%, Damage Reflection +11%, Speed +4, Skill Power +6%, P. Atk./ P. Def./ M. Atk./ M. Def. +6%, All Defense Attribute +40 -->
<passive_skill id="35354" level="5" /><!-- Dragon Necklace -->
<passive_skill id="35354" level="5" /> <!-- Dragon Necklace -->
</option>
<option id="33890" name="Dragon_Necklace">
<!-- Stun/ Paralysis/ Poison/ Bleeding Attack Success and Resistance +25%, CHA/ LUC +3, Skill Cooldown -12%, Damage Reflection +12%, Speed +5, Skill Power +7%, P. Atk./ P. Def./ M. Atk./ M. Def. +7%, All Defense Attribute +50 -->
<passive_skill id="35354" level="6" /><!-- Dragon Necklace -->
<passive_skill id="35354" level="6" /> <!-- Dragon Necklace -->
</option>
<option id="33891" name="Dragon_Necklace">
<!-- Stun/ Paralysis/ Poison/ Bleeding Attack Success and Resistance +25%, CHA/ LUC +3, Skill Cooldown -13%, Damage Reflection +13%, Speed +6, Skill Power +8%, P. Atk./ P. Def./ M. Atk./ M. Def. +8%, All Defense Attribute +60 -->
<passive_skill id="35354" level="7" /><!-- Dragon Necklace -->
<passive_skill id="35354" level="7" /> <!-- Dragon Necklace -->
</option>
<option id="33892" name="Dragon_Necklace">
<!-- Stun/ Paralysis/ Poison/ Bleeding Attack Success and Resistance +25%, CHA/ LUC +3, Skill Cooldown -14%, Damage Reflection +14%, Speed +7, Skill Power +9%, P. Atk./ P. Def./ M. Atk./ M. Def. +9%, All Defense Attribute +70 -->
<passive_skill id="35354" level="8" /><!-- Dragon Necklace -->
<passive_skill id="35354" level="8" /> <!-- Dragon Necklace -->
</option>
<option id="33893" name="Dragon_Necklace">
<!-- Stun/ Paralysis/ Poison/ Bleeding Attack Success and Resistance +25%, CHA/ LUC +3, Skill Cooldown -15%, Damage Reflection +15%, Speed +8, Skill Power +10%, P. Atk./ P. Def./ M. Atk./ M. Def. +10%, All Defense Attribute +80 -->
<passive_skill id="35354" level="9" /><!-- Dragon Necklace -->
<passive_skill id="35354" level="9" /> <!-- Dragon Necklace -->
</option>
<option id="33894" name="Dragon_Necklace">
<!-- Stun/ Paralysis/ Poison/ Bleeding Attack Success and Resistance +25%, CHA/ LUC +3, Skill Cooldown -16%, Damage Reflection +16%, Speed +9, Skill Power +11%, P. Atk./ P. Def./ M. Atk./ M. Def. +11%, All Defense Attribute +90 -->
<passive_skill id="35354" level="10" /><!-- Dragon Necklace -->
<passive_skill id="35354" level="10" /> <!-- Dragon Necklace -->
</option>
<option id="33895" name="Dragon_Necklace">
<!-- Stun/ Paralysis/ Poison/ Bleeding Attack Success and Resistance +25%, CHA/ LUC +3, Skill Cooldown -17%, Damage Reflection +17%, Speed +10, Skill Power +12%, P. Atk./ P. Def./ M. Atk./ M. Def. +12%, All Defense Attribute +100 -->
<passive_skill id="35354" level="11" /><!-- Dragon Necklace -->
<passive_skill id="35354" level="11" /> <!-- Dragon Necklace -->
</option>
<option id="33896" name="Dragon_Earring">
<!-- Enchant Dragon Earring to have additional special options. -->
<passive_skill id="35355" level="1" /><!-- Dragon Earring -->
<passive_skill id="35355" level="1" /> <!-- Dragon Earring -->
</option>
<option id="33897" name="Dragon_Earring">
<!-- Stun/ Faint/ Slip/ Pull Attack Success and Resistance +15%, CHA/ LUC +1, MP Consumption -5%, Healing Received +5%, Vampiric Rage +3%, Speed +1, Skill Power +3%, P./ M. Critical Damage Received -5%, All Defense Attribute +10 -->
<passive_skill id="35355" level="2" /><!-- Dragon Earring -->
<passive_skill id="35355" level="2" /> <!-- Dragon Earring -->
</option>
<option id="33898" name="Dragon_Earring">
<!-- Stun/ Faint/ Slip/ Pull Attack Success and Resistance +20%, CHA/ LUC +2, MP Consumption -7%, Healing Received +7%, Vampiric Rage +4%, Speed +2, Skill Power +4%, P./ M. Critical Damage Received -7%, All Defense Attribute +20 -->
<passive_skill id="35355" level="3" /><!-- Dragon Earring -->
<passive_skill id="35355" level="3" /> <!-- Dragon Earring -->
</option>
<option id="33899" name="Dragon_Earring">
<!-- Stun/ Faint/ Slip/ Pull Attack Success and Resistance +25%, CHA/ LUC +3, MP Consumption -10%, Healing Received +10%, Vampiric Rage +5%, Speed +3, Skill Power +5%, P./ M. Critical Damage Received -10%, All Defense Attribute +30 -->
<passive_skill id="35355" level="4" /><!-- Dragon Earring -->
<passive_skill id="35355" level="4" /> <!-- Dragon Earring -->
</option>
</list>
@@ -2,74 +2,74 @@
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../../xsd/optionsData.xsd">
<option id="33900" name="Dragon_Earring">
<!-- Stun/ Faint/ Slip/ Pull Attack Success and Resistance +25%, CHA/ LUC +3, MP Consumption -11%, Healing Received +11%, Vampiric Rage +6%, Speed +4, Skill Power +6%, P./ M. Critical Damage Received -11%, All Defense Attribute +40 -->
<passive_skill id="35355" level="5" /><!-- Dragon Earring -->
<passive_skill id="35355" level="5" /> <!-- Dragon Earring -->
</option>
<option id="33901" name="Dragon_Earring">
<!-- Stun/ Faint/ Slip/ Pull Attack Success and Resistance +25%, CHA/ LUC +3, MP Consumption -12%, Healing Received +12%, Vampiric Rage +7%, Speed +5, Skill Power +7%, P./ M. Critical Damage Received -12%, All Defense Attribute +50 -->
<passive_skill id="35355" level="6" /><!-- Dragon Earring -->
<passive_skill id="35355" level="6" /> <!-- Dragon Earring -->
</option>
<option id="33902" name="Dragon_Earring">
<!-- Stun/ Faint/ Slip/ Pull Attack Success and Resistance +25%, CHA/ LUC +3, MP Consumption -13%, Healing Received +13%, Vampiric Rage +8%, Speed +6, Skill Power +8%, P./ M. Critical Damage Received -13%, All Defense Attribute +60 -->
<passive_skill id="35355" level="7" /><!-- Dragon Earring -->
<passive_skill id="35355" level="7" /> <!-- Dragon Earring -->
</option>
<option id="33903" name="Dragon_Earring">
<!-- Stun/ Faint/ Slip/ Pull Attack Success and Resistance +25%, CHA/ LUC +3, MP Consumption -14%, Healing Received +14%, Vampiric Rage +9%, Speed +7, Skill Power +9%, P./ M. Critical Damage Received -14%, All Defense Attribute +70 -->
<passive_skill id="35355" level="8" /><!-- Dragon Earring -->
<passive_skill id="35355" level="8" /> <!-- Dragon Earring -->
</option>
<option id="33904" name="Dragon_Earring">
<!-- Stun/ Faint/ Slip/ Pull Attack Success and Resistance +25%, CHA/ LUC +3, MP Consumption -15%, Healing Received +15%, Vampiric Rage +10%, Speed +8, Skill Power +10%, P./ M. Critical Damage Received -15%, All Defense Attribute +80 -->
<passive_skill id="35355" level="9" /><!-- Dragon Earring -->
<passive_skill id="35355" level="9" /> <!-- Dragon Earring -->
</option>
<option id="33905" name="Dragon_Earring">
<!-- Stun/ Faint/ Slip/ Pull Attack Success and Resistance +25%, CHA/ LUC +3, MP Consumption -16%, Healing Received +16%, Vampiric Rage +11%, Speed +9, Skill Power +11%, P./ M. Critical Damage Received -16%, All Defense Attribute +90 -->
<passive_skill id="35355" level="10" /><!-- Dragon Earring -->
<passive_skill id="35355" level="10" /> <!-- Dragon Earring -->
</option>
<option id="33906" name="Dragon_Earring">
<!-- Stun/ Faint/ Slip/ Pull Attack Success and Resistance +25%, CHA/ LUC +3, MP Consumption -17%, Healing Received +17%, Vampiric Rage +12%, Speed +10, Skill Power +12%, P./ M. Critical Damage Received -17%, All Defense Attribute +100 -->
<passive_skill id="35355" level="11" /><!-- Dragon Earring -->
<passive_skill id="35355" level="11" /> <!-- Dragon Earring -->
</option>
<option id="33907" name="Dragon_Ring">
<!-- Enchant Dragon Ring to have additional special options. -->
<passive_skill id="35356" level="1" /><!-- Dragon Ring -->
<passive_skill id="35356" level="1" /> <!-- Dragon Ring -->
</option>
<option id="33908" name="Dragon_Ring">
<!-- Stun/ Mental/ Knockback/ Knockdown/ Aerial Yoke Attack Success and Resistance +15%, CHA/ LUC +1, Atk./ Casting Spd. +3%, P./ M. Accuracy +3, Speed +1, Skill Power +3%, Normal/ P./ M. Skill Critical Damage +5%, Damage to immobilized target +1%, All Defense Attribute +10 -->
<passive_skill id="35356" level="2" /><!-- Dragon Ring -->
<passive_skill id="35356" level="2" /> <!-- Dragon Ring -->
</option>
<option id="33909" name="Dragon_Ring">
<!-- Stun/ Mental/ Knockback/ Knockdown/ Aerial Yoke Attack Success and Resistance +20%, CHA/ LUC +2, Atk./ Casting Spd. +4%, P./ M. Accuracy +4, Speed +2, Skill Power +4%, Normal/ P./ M. Skill Critical Damage +10%, Damage to immobilized target +2%, All Defense Attribute +20 -->
<passive_skill id="35356" level="3" /><!-- Dragon Ring -->
<passive_skill id="35356" level="3" /> <!-- Dragon Ring -->
</option>
<option id="33910" name="Dragon_Ring">
<!-- Stun/ Mental/ Knockback/ Knockdown/ Aerial Yoke Attack Success and Resistance +25%, CHA/ LUC +3, Atk./ Casting Spd. +5%, P./ M. Accuracy +5, Speed +3, Skill Power +5%, Normal/ P./ M. Skill Critical Damage +15%, Damage to immobilized target +3%, All Defense Attribute +30 -->
<passive_skill id="35356" level="4" /><!-- Dragon Ring -->
<passive_skill id="35356" level="4" /> <!-- Dragon Ring -->
</option>
<option id="33911" name="Dragon_Ring">
<!-- Stun/ Mental/ Knockback/ Knockdown/ Aerial Yoke Attack Success and Resistance +25%, CHA/ LUC +3, Atk./ Casting Spd. +6%, P./ M. Accuracy +6, Speed +4, Skill Power +6%, Normal/ P./ M. Skill Critical Damage +16%, Damage to immobilized target +4%, All Defense Attribute +40 -->
<passive_skill id="35356" level="5" /><!-- Dragon Ring -->
<passive_skill id="35356" level="5" /> <!-- Dragon Ring -->
</option>
<option id="33912" name="Dragon_Ring">
<!-- Stun/ Mental/ Knockback/ Knockdown/ Aerial Yoke Attack Success and Resistance +25%, CHA/ LUC +3, Atk./ Casting Spd. +7%, P./ M. Accuracy +7, Speed +5, Skill Power +7%, Normal/ P./ M. Skill Critical Damage +17%, Damage to immobilized target +5%, All Defense Attribute +50 -->
<passive_skill id="35356" level="6" /><!-- Dragon Ring -->
<passive_skill id="35356" level="6" /> <!-- Dragon Ring -->
</option>
<option id="33913" name="Dragon_Ring">
<!-- Stun/ Mental/ Knockback/ Knockdown/ Aerial Yoke Attack Success and Resistance +25%, CHA/ LUC +3, Atk./ Casting Spd. +8%, P./ M. Accuracy +8, Speed +6, Skill Power +8%, Normal/ P./ M. Skill Critical Damage +18%, Damage to immobilized target +6%, All Defense Attribute +60 -->
<passive_skill id="35356" level="7" /><!-- Dragon Ring -->
<passive_skill id="35356" level="7" /> <!-- Dragon Ring -->
</option>
<option id="33914" name="Dragon_Ring">
<!-- Stun/ Mental/ Knockback/ Knockdown/ Aerial Yoke Attack Success and Resistance +25%, CHA/ LUC +3, Atk./ Casting Spd. +9%, P./ M. Accuracy +9, Speed +7, Skill Power +9%, Normal/ P./ M. Skill Critical Damage +19%, Damage to immobilized target +7%, All Defense Attribute +70 -->
<passive_skill id="35356" level="8" /><!-- Dragon Ring -->
<passive_skill id="35356" level="8" /> <!-- Dragon Ring -->
</option>
<option id="33915" name="Dragon_Ring">
<!-- Stun/ Mental/ Knockback/ Knockdown/ Aerial Yoke Attack Success and Resistance +25%, CHA/ LUC +3, Atk./ Casting Spd. +10%, P./ M. Accuracy +10, Speed +8, Skill Power +10%, Normal/ P./ M. Skill Critical Damage +20%, Damage to immobilized target +8%, All Defense Attribute +80 -->
<passive_skill id="35356" level="9" /><!-- Dragon Ring -->
<passive_skill id="35356" level="9" /> <!-- Dragon Ring -->
</option>
<option id="33916" name="Dragon_Ring">
<!-- Stun/ Mental/ Knockback/ Knockdown/ Aerial Yoke Attack Success and Resistance +25%, CHA/ LUC +3, Atk./ Casting Spd. +11%, P./ M. Accuracy +11, Speed +9, Skill Power +11%, Normal/ P./ M. Skill Critical Damage +21%, Damage to immobilized target +9%, All Defense Attribute +90 -->
<passive_skill id="35356" level="10" /><!-- Dragon Ring -->
<passive_skill id="35356" level="10" /> <!-- Dragon Ring -->
</option>
<option id="33917" name="Dragon_Ring">
<!-- Stun/ Mental/ Knockback/ Knockdown/ Aerial Yoke Attack Success and Resistance +25%, CHA/ LUC +3, Atk./ Casting Spd. +12%, P./ M. Accuracy +12, Speed +10, Skill Power +12%, Normal/ P./ M. Skill Critical Damage +22%, Damage to immobilized target +10%, All Defense Attribute +100 -->
<passive_skill id="35356" level="11" /><!-- Dragon Ring -->
<passive_skill id="35356" level="11" /> <!-- Dragon Ring -->
</option>
</list>
@@ -510,21 +510,21 @@
<option id="508" name="MP Hunter" desc="Max MP + 19%, P. Skill Critical Rate + 9%, PvP Damage + 5%" skillId="13889" skillLevel="13" />
<option id="509" name="MP Hunter" desc="Max MP + 19%, P. Skill Critical Rate + 10%, PvP Damage + 5%" skillId="13889" skillLevel="14" />
<option id="510" name="MP Hunter" desc="Max MP + 20%, P. Skill Critical Rate + 10%, PvP Damage + 5%" skillId="13889" skillLevel="15" />
<option id="511" name="MP Fire" desc="Max MP + 13%, P. Skill Critical Damage + 3%" skillId="13890" skillLevel="1" />
<option id="512" name="MP Fire" desc="Max MP + 13%, P. Skill Critical Damage + 4%" skillId="13890" skillLevel="2" />
<option id="513" name="MP Fire" desc="Max MP + 14%, P. Skill Critical Damage + 4%, PvP Damage + 5%" skillId="13890" skillLevel="3" />
<option id="514" name="MP Fire" desc="Max MP + 14%, P. Skill Critical Damage + 5%, PvP Damage + 5%" skillId="13890" skillLevel="4" />
<option id="515" name="MP Fire" desc="Max MP + 15%, P. Skill Critical Damage + 5%, PvP Damage + 5%" skillId="13890" skillLevel="5" />
<option id="516" name="MP Fire" desc="Max MP + 15%, P. Skill Critical Damage + 6%, PvP Damage + 5%" skillId="13890" skillLevel="6" />
<option id="517" name="MP Fire" desc="Max MP + 16%, P. Skill Critical Damage + 6%, PvP Damage + 5%" skillId="13890" skillLevel="7" />
<option id="518" name="MP Fire" desc="Max MP + 16%, P. Skill Critical Damage + 7%, PvP Damage + 5%" skillId="13890" skillLevel="8" />
<option id="519" name="MP Fire" desc="Max MP + 17%, P. Skill Critical Damage + 7%, PvP Damage + 5%" skillId="13890" skillLevel="9" />
<option id="520" name="MP Fire" desc="Max MP + 17%, P. Skill Critical Damage + 8%, PvP Damage + 5%" skillId="13890" skillLevel="10" />
<option id="521" name="MP Fire" desc="Max MP + 18%, P. Skill Critical Damage + 8%, PvP Damage + 5%" skillId="13890" skillLevel="11" />
<option id="522" name="MP Fire" desc="Max MP + 18%, P. Skill Critical Damage + 9%, PvP Damage + 5%" skillId="13890" skillLevel="12" />
<option id="523" name="MP Fire" desc="Max MP + 19%, P. Skill Critical Damage + 9%, PvP Damage + 5%" skillId="13890" skillLevel="13" />
<option id="524" name="MP Fire" desc="Max MP + 19%, P. Skill Critical Damage + 10%, PvP Damage + 5%" skillId="13890" skillLevel="14" />
<option id="525" name="MP Fire" desc="Max MP + 20%, P. Skill Critical Damage + 10%, PvP Damage + 5%" skillId="13890" skillLevel="15" />
<option id="511" name="MP Fire" desc="Max MP + 13%, P. Skill Critical Damage + 3%" skillId="13890" skillLevel="1" />
<option id="512" name="MP Fire" desc="Max MP + 13%, P. Skill Critical Damage + 4%" skillId="13890" skillLevel="2" />
<option id="513" name="MP Fire" desc="Max MP + 14%, P. Skill Critical Damage + 4%, PvP Damage + 5%" skillId="13890" skillLevel="3" />
<option id="514" name="MP Fire" desc="Max MP + 14%, P. Skill Critical Damage + 5%, PvP Damage + 5%" skillId="13890" skillLevel="4" />
<option id="515" name="MP Fire" desc="Max MP + 15%, P. Skill Critical Damage + 5%, PvP Damage + 5%" skillId="13890" skillLevel="5" />
<option id="516" name="MP Fire" desc="Max MP + 15%, P. Skill Critical Damage + 6%, PvP Damage + 5%" skillId="13890" skillLevel="6" />
<option id="517" name="MP Fire" desc="Max MP + 16%, P. Skill Critical Damage + 6%, PvP Damage + 5%" skillId="13890" skillLevel="7" />
<option id="518" name="MP Fire" desc="Max MP + 16%, P. Skill Critical Damage + 7%, PvP Damage + 5%" skillId="13890" skillLevel="8" />
<option id="519" name="MP Fire" desc="Max MP + 17%, P. Skill Critical Damage + 7%, PvP Damage + 5%" skillId="13890" skillLevel="9" />
<option id="520" name="MP Fire" desc="Max MP + 17%, P. Skill Critical Damage + 8%, PvP Damage + 5%" skillId="13890" skillLevel="10" />
<option id="521" name="MP Fire" desc="Max MP + 18%, P. Skill Critical Damage + 8%, PvP Damage + 5%" skillId="13890" skillLevel="11" />
<option id="522" name="MP Fire" desc="Max MP + 18%, P. Skill Critical Damage + 9%, PvP Damage + 5%" skillId="13890" skillLevel="12" />
<option id="523" name="MP Fire" desc="Max MP + 19%, P. Skill Critical Damage + 9%, PvP Damage + 5%" skillId="13890" skillLevel="13" />
<option id="524" name="MP Fire" desc="Max MP + 19%, P. Skill Critical Damage + 10%, PvP Damage + 5%" skillId="13890" skillLevel="14" />
<option id="525" name="MP Fire" desc="Max MP + 20%, P. Skill Critical Damage + 10%, PvP Damage + 5%" skillId="13890" skillLevel="15" />
<option id="526" name="Tyrr" desc="P. Atk. + 5%, PvP/PvE Received Damage -5%" skillId="13898" skillLevel="1" />
<option id="527" name="Feoh" desc="M. Atk. + 5%, PvP/PvE Damage +2%" skillId="13899" skillLevel="1" />
<option id="528" name="Sigel" desc="Max HP + 15%, PvP/PvE Damage +2%" skillId="13900" skillLevel="1" />
@@ -710,7 +710,7 @@
<option id="714" name="PvE.Iss" desc="Attack Attribute + 80, PvE Damage + 5%" skillId="13951" skillLevel="7" />
<option id="715" name="PvE.Iss" desc="Attack Attribute + 80, PvE Damage + 8%" skillId="13951" skillLevel="8" />
<option id="716" name="PvE.Iss" desc="Attack Attribute + 90, PvE Damage + 9%" skillId="13951" skillLevel="9" />
<option id="717" name="PvE.Iss" desc="Attack Attribute + 100, PvE Damage + 10%" skillId="13951" skillLevel="10" />
<option id="717" name="PvE.Iss" desc="Attack Attribute + 100, PvE Damage + 10%" skillId="13951" skillLevel="10" />
<option id="718" name="PvE.Aeore" desc="Skill Cooldown - 1%" skillId="13952" skillLevel="1" />
<option id="719" name="PvE.Aeore" desc="Skill Cooldown - 2%" skillId="13952" skillLevel="2" />
<option id="720" name="PvE.Aeore" desc="Skill Cooldown - 3%" skillId="13952" skillLevel="3" />
+10 -10
View File
@@ -20761,7 +20761,7 @@
<wear count="1" fee="0" />
<cancel count="0" fee="0" />
<duration time="10080" />
<skill id="21392" level="1"/>
<skill id="21392" level="1"/>
<classId>148</classId> <!-- Sigel Pheonix Knight -->
<classId>149</classId> <!-- Sigel Hell Knight -->
<classId>150</classId> <!-- Sigel Eva's Templar -->
@@ -20803,7 +20803,7 @@
<wear count="1" fee="0" />
<cancel count="0" fee="0" />
<duration time="10080" />
<skill id="21393" level="1"/>
<skill id="21393" level="1"/>
<classId>148</classId> <!-- Sigel Pheonix Knight -->
<classId>149</classId> <!-- Sigel Hell Knight -->
<classId>150</classId> <!-- Sigel Eva's Templar -->
@@ -20845,7 +20845,7 @@
<wear count="1" fee="0" />
<cancel count="0" fee="0" />
<duration time="10080" />
<skill id="21394" level="1"/>
<skill id="21394" level="1"/>
<classId>148</classId> <!-- Sigel Pheonix Knight -->
<classId>149</classId> <!-- Sigel Hell Knight -->
<classId>150</classId> <!-- Sigel Eva's Templar -->
@@ -20887,7 +20887,7 @@
<wear count="1" fee="0" />
<cancel count="0" fee="0" />
<duration time="10080" />
<skill id="21395" level="1"/>
<skill id="21395" level="1"/>
<classId>148</classId> <!-- Sigel Pheonix Knight -->
<classId>149</classId> <!-- Sigel Hell Knight -->
<classId>150</classId> <!-- Sigel Eva's Templar -->
@@ -20929,7 +20929,7 @@
<wear count="1" fee="0" />
<cancel count="0" fee="0" />
<duration time="10080" />
<skill id="21396" level="1"/>
<skill id="21396" level="1"/>
<classId>148</classId> <!-- Sigel Pheonix Knight -->
<classId>149</classId> <!-- Sigel Hell Knight -->
<classId>150</classId> <!-- Sigel Eva's Templar -->
@@ -20971,7 +20971,7 @@
<wear count="1" fee="0" />
<cancel count="0" fee="0" />
<duration time="10080" />
<skill id="21397" level="1"/>
<skill id="21397" level="1"/>
<classId>148</classId> <!-- Sigel Pheonix Knight -->
<classId>149</classId> <!-- Sigel Hell Knight -->
<classId>150</classId> <!-- Sigel Eva's Templar -->
@@ -21013,7 +21013,7 @@
<wear count="1" fee="0" />
<cancel count="0" fee="0" />
<duration time="10080" />
<skill id="21398" level="1"/>
<skill id="21398" level="1"/>
<classId>148</classId> <!-- Sigel Pheonix Knight -->
<classId>149</classId> <!-- Sigel Hell Knight -->
<classId>150</classId> <!-- Sigel Eva's Templar -->
@@ -21055,7 +21055,7 @@
<wear count="1" fee="0" />
<cancel count="0" fee="0" />
<duration time="10080" />
<skill id="21399" level="1"/>
<skill id="21399" level="1"/>
<classId>148</classId> <!-- Sigel Pheonix Knight -->
<classId>149</classId> <!-- Sigel Hell Knight -->
<classId>150</classId> <!-- Sigel Eva's Templar -->
@@ -21097,7 +21097,7 @@
<wear count="1" fee="0" />
<cancel count="0" fee="0" />
<duration time="10080" />
<skill id="21400" level="1"/>
<skill id="21400" level="1"/>
<classId>148</classId> <!-- Sigel Pheonix Knight -->
<classId>149</classId> <!-- Sigel Hell Knight -->
<classId>150</classId> <!-- Sigel Eva's Templar -->
@@ -21139,7 +21139,7 @@
<wear count="1" fee="0" />
<cancel count="0" fee="0" />
<duration time="40320" />
<skill id="21395" level="1"/>
<skill id="21395" level="1"/>
<classId>148</classId> <!-- Sigel Pheonix Knight -->
<classId>149</classId> <!-- Sigel Hell Knight -->
<classId>150</classId> <!-- Sigel Eva's Templar -->
@@ -542,7 +542,7 @@
<set name="etcitem_type" val="POTION" />
<set name="handler" val="ItemSkills" />
<set name="shared_reuse_group" val="16" />
<set name="immediate_effect" val="true" />
<set name="immediate_effect" val="true" />
<set name="commissionItemType" val="POTION" />
<skills>
<skill id="22708" level="1" /> <!-- XP Buff 50% (1-hour) -->
@@ -560,7 +560,7 @@
<set name="etcitem_type" val="POTION" />
<set name="handler" val="ItemSkills" />
<set name="shared_reuse_group" val="16" />
<set name="immediate_effect" val="true" />
<set name="immediate_effect" val="true" />
<set name="commissionItemType" val="POTION" />
<skills>
<skill id="22709" level="1" /> <!-- XP Buff 50% (2-hour) -->
@@ -373,7 +373,7 @@
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="POTION" />
<set name="handler" val="ItemSkills" />
<set name="is_stackable" val="true" />
<set name="is_stackable" val="true" />
<set name="reuse_delay" val="60000" />
<skills>
<skill id="22849" level="1" /> <!-- Dragon Vitality Replenishing Potion -->
@@ -542,7 +542,7 @@
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="POTION" />
<set name="handler" val="ItemSkills" />
<set name="is_stackable" val="true" />
<set name="is_stackable" val="true" />
<skills>
<skill id="21357" level="1" /> <!-- Erupting Vitality Conservation Potion -->
</skills>
@@ -175,7 +175,7 @@
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="POTION" />
<set name="handler" val="ItemSkills" />
<set name="is_stackable" val="true" />
<set name="is_stackable" val="true" />
<set name="reuse_delay" val="3600000" />
<skills>
<skill id="27445" level="1" /> <!-- Attendance Vitality Tonic -->
@@ -806,7 +806,7 @@
<set name="is_stackable" val="true" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="27720" level="1" /> <!-- Ultimate Jewelry Box -->
<skill id="27720" level="1" /> <!-- Ultimate Jewelry Box -->
</skills>
</item>
<item id="28383" name="Greater Garnet" additionalName="Lv. 1" type="Armor">
@@ -169,9 +169,9 @@
<set name="is_clan_depositable" val="false" />
<set name="is_mailable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_commissionable" val="false" />
<skills>
<skill id="27588" level="1" /> <!-- Adventurer's Shirt Effect -->
<set name="is_commissionable" val="false" />
<skills>
<skill id="27588" level="1" /> <!-- Adventurer's Shirt Effect -->
</skills>
</item>
<item id="29213" name="Adventurer's Bracelet" type="Armor">
@@ -186,10 +186,10 @@
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_sellable" val="false" />
<set name="commissionItemType" val="BRACELET" />
<skills>
<skill id="27602" level="1" /> <!-- Paulina Twilight Bracelet -->
<skills>
<skill id="27602" level="1" /> <!-- Paulina Twilight Bracelet -->
</skills>
</item>
<item id="29214" name="T-shirt Box" type="EtcItem">
@@ -643,7 +643,7 @@
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_private_storeable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="handler" val="ExtractableItems" />
@@ -654,7 +654,7 @@
<item id="45494" min="1" max="1" chance="3" /> <!-- Sturdy Fishing Rod -->
<item id="38154" min="50" max="50" chance="65" /> <!-- Fishing Shot -->
<item id="8034" min="1" max="1" chance="5" /> <!-- Rainbow Springs Clan Hall War Decree -->
</capsuled_items>
</capsuled_items>
</item>
<item id="47555" name="Purplish Box" type="EtcItem">
<!-- Double-click to obtain the item. -->
@@ -690,7 +690,7 @@
<set name="material" val="PAPER" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="18793" level="1" /> <!-- Spellbook: Vitality of the Exalted Lv. 1 -->
<skill id="18793" level="1" /> <!-- Spellbook: Vitality of the Exalted Lv. 1 -->
</skills>
</item>
<item id="47855" name="Spellbook: Vitality of the Exalted" additionalName="Lv. 2" type="EtcItem">
@@ -710,7 +710,7 @@
<set name="material" val="PAPER" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="18793" level="2" /> <!-- Spellbook: Vitality of the Exalted Lv. 2 -->
<skill id="18793" level="2" /> <!-- Spellbook: Vitality of the Exalted Lv. 2 -->
</skills>
</item>
<item id="47866" name="Star Sign" type="EtcItem">
@@ -252,7 +252,7 @@
<set name="is_stackable" val="true" />
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
<set name="handler" val="Appearance" />
<set name="immediate_effect" val="true" />
<set name="immediate_effect" val="true" />
</item>
<item id="48024" name="Healer Outfit Appearance Stone" type="EtcItem">
<!-- Changes the appearance of upper or full-body armor to that of a Healer costume. Makes entire armor look like the Healer costume. -->
@@ -263,7 +263,7 @@
<set name="is_stackable" val="true" />
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
<set name="handler" val="Appearance" />
<set name="immediate_effect" val="true" />
<set name="immediate_effect" val="true" />
</item>
<item id="48025" name="Chevalier Costume Appearance Stone" type="EtcItem">
<!-- Changes the appearance of upper or full-body armor to that of a Chevalier costume. Makes entire armor look like the Chevalier costume. -->
@@ -285,7 +285,7 @@
<set name="is_stackable" val="true" />
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
<set name="handler" val="Appearance" />
<set name="immediate_effect" val="true" />
<set name="immediate_effect" val="true" />
</item>
<item id="48027" name="Barbarian Wolf Costume Appearance Stone" type="EtcItem">
<!-- Changes the appearance of upper or full-body armor to that of a Barbarian Wolf costume. Makes entire armor look like the Barbarian Wolf costume. -->
@@ -296,7 +296,7 @@
<set name="is_stackable" val="true" />
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
<set name="handler" val="Appearance" />
<set name="immediate_effect" val="true" />
<set name="immediate_effect" val="true" />
</item>
<item id="48028" name="Valkyrie Costume Appearance Stone" type="EtcItem">
<!-- Changes the appearance of upper or full-body armor to that of a Valkyrie costume. Makes entire armor look like the Valkyrie costume. -->
@@ -318,7 +318,7 @@
<set name="is_stackable" val="true" />
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
<set name="handler" val="Appearance" />
<set name="immediate_effect" val="true" />
<set name="immediate_effect" val="true" />
</item>
<item id="48030" name="Faction Amity Token" type="EtcItem">
<!-- Token that strengthens the amity with a faction. Use it at the completion of a faction quest to gain extra quest XP and Faction Points. However, no further rewards will be gained if the quest rewards do not include XP or Faction Points. -->
@@ -901,7 +901,7 @@
<set name="material" val="FINE_STEEL" />
<set name="weight" val="1420" />
<set name="enchant_enabled" val="1" />
<set name="element_enabled" val="true" />
<set name="element_enabled" val="true" />
<set name="is_questitem" val="true" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
@@ -923,7 +923,7 @@
<set name="icon" val="icon.etc_fire_stone_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="ENCHT_ATTR" />
<set name="immediate_effect" val="true" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="weight" val="1" />
<set name="is_questitem" val="true" />
@@ -937,7 +937,7 @@
<set name="commissionItemType" val="ATTRIBUTE_STONE" />
<skills>
<skill id="2329" level="1" /> <!-- Fire Stone -->
</skills>
</skills>
</item>
<item id="48170" name="Enhancement Practice Long Sword" type="Weapon">
<!-- A training sword you received from Blacksmith Rupio to practice weapon enchanting. It is worthless as a weapon. Take it to Rupio after enchanting it to the enchantment level he asked for. -->
@@ -985,7 +985,7 @@
<set name="commissionItemType" val="SCROLL_ENCHANT_WEAPON" />
<skills>
<skill id="9185" level="1" /> <!-- Scroll: Enchant Weapon (R-grade) -->
</skills>
</skills>
</item>
<item id="48172" name="Herphah's Mission List" type="EtcItem">
<!-- A list of missions that Herphah instructed you to complete. "Complete missions for the following people and return with the certificates they give you. - Fishing Guild Leader Santiago in Heine, Blacksmith Rupio in the Town of Giran, Head Blacksmith Flutter in the Town of Oren, Blacksmith Vincenz in the Town of Rune, Head Blacksmith Ferris in the Town of Aden" -->
@@ -441,10 +441,10 @@
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="36731" min="3" max="3" chance="100" /> <!-- Instilled with Giants' Power -->
</capsuled_items>
</capsuled_items>
</item>
<item id="48229" name="Chorong's Summon Friend Scroll" type="EtcItem">
<!-- Can summon a friend to your location once every 30 min. Target a party member and double-click to use the skill. -->
@@ -1449,7 +1449,7 @@
<item id="48064" min="1" max="1" chance="100" /> <!-- Super Advanced Seed Bracelet -->
<item id="22890" min="1" max="1" chance="100" /> <!-- Mysterious R-grade Soulshot Pack -->
<item id="22892" min="1" max="1" chance="100" /> <!-- Mysterious R-grade Blessed Spiritshot Pack -->
<!-- <item id="57" min="10000000000" max="10000000000" chance="100" /> 10 Billion Adena -->
<!-- <item id="57" min="10000000000" max="10000000000" chance="100" />10 Billion Adena -->
<item id="37904" min="1" max="1" chance="100" /> <!-- Scroll: 1,000,000,000 SP -->
<item id="48832" min="1" max="1" chance="100" /> <!-- Rare Accessory Box -->
<item id="48298" min="1" max="1" chance="100" /> <!-- +10 Zodiac Agathion Box -->
@@ -963,7 +963,7 @@
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="48207" min="1" max="1" minEnchant="5" maxEnchant="5" chance="100" /> <!-- Radiant Wizard's Circlet -->
<item id="48207" min="1" max="1" minEnchant="5" maxEnchant="5" chance="100" /> <!-- Radiant Wizard's Circlet -->
</capsuled_items>
</item>
<item id="48994" name="+5 Radiant Knight's Circlet Box" type="EtcItem">
@@ -1012,7 +1012,7 @@
<set name="is_stackable" val="true" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="39397" level="5" />
<skill id="39397" level="5" />
</skills>
</item>
<item id="48997" name="Lv. 4 Legendary Dye 10-unit Box" type="EtcItem">
@@ -1027,7 +1027,7 @@
<set name="is_stackable" val="true" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="39397" level="6" />
<skill id="39397" level="6" />
</skills>
</item>
<item id="48998" name="Chorong's Lucky Pouch" additionalName="Event" type="EtcItem">
@@ -3476,7 +3476,7 @@
</parameters>
<race>HUMANOID</race>
<sex>MALE</sex>
<equipment rhand="47164" /> <!-- -->
<equipment rhand="47164" /> <!-- -->
<acquire exp="159805184" sp="38353" raidPoints="30" />
<mpReward value="20" type="PER" ticks="10" affects="PARTY" />
<stats str="164" int="188" dex="55" wit="78" con="111" men="149">
@@ -683,7 +683,7 @@
<height normal="0.1" />
</collision>
</npc>
<npc id="19121" level="95" type="Npc" name="Altar of Sacrifice" >
<npc id="19121" level="95" type="Npc" name="Altar of Sacrifice">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<race>CONSTRUCT</race>
<sex>MALE</sex>
@@ -710,7 +710,7 @@
<height normal="22.5" />
</collision>
</npc>
<npc id="19122" level="95" type="Npc" name="Altar of Sacrifice" >
<npc id="19122" level="95" type="Npc" name="Altar of Sacrifice">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<race>CONSTRUCT</race>
<sex>MALE</sex>
@@ -737,7 +737,7 @@
<height normal="22.5" />
</collision>
</npc>
<npc id="19123" level="95" type="Npc" name="Altar of Shilen" >
<npc id="19123" level="95" type="Npc" name="Altar of Shilen">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<race>CONSTRUCT</race>
<sex>MALE</sex>
@@ -576,13 +576,13 @@
<walk ground="40" />
<run ground="1" />
</speed>
<attack physical="57220.2058789866" magical="9304.88513767892" critical="4" attackSpeed="253" range="40" type="SWORD" distance="80" width="120" random="10" accuracy="5" /><!-- Need retail value -->
<defence physical="4679.90243035914" magical="3133.38489847112" /><!-- Need retail value -->
<attack physical="57220.2058789866" magical="9304.88513767892" critical="4" attackSpeed="253" range="40" type="SWORD" distance="80" width="120" random="10" accuracy="5" /> <!-- Need retail value -->
<defence physical="4679.90243035914" magical="3133.38489847112" /> <!-- Need retail value -->
<attribute>
<defence fire="350" water="350" wind="350" earth="350" holy="300" dark="350" /><!-- TODO -->
<attack type="DARK" value="430" /><!-- TODO -->
<defence fire="350" water="350" wind="350" earth="350" holy="300" dark="350" /> <!-- TODO -->
<attack type="DARK" value="430" /> <!-- TODO -->
</attribute>
<abnormalResist physical="230" magical="230" /><!-- TODO -->
<abnormalResist physical="230" magical="230" /> <!-- TODO -->
</stats>
<skillList>
<skill id="4416" level="11" /> <!-- Giants -->
@@ -661,13 +661,13 @@
<walk ground="40" />
<run ground="1" />
</speed>
<attack physical="57220.2058789866" magical="9304.88513767892" critical="4" attackSpeed="253" range="40" type="SWORD" distance="80" width="120" random="10" accuracy="5" /><!-- Need retail value -->
<defence physical="4679.90243035914" magical="3133.38489847112" /><!-- Need retail value -->
<attack physical="57220.2058789866" magical="9304.88513767892" critical="4" attackSpeed="253" range="40" type="SWORD" distance="80" width="120" random="10" accuracy="5" /> <!-- Need retail value -->
<defence physical="4679.90243035914" magical="3133.38489847112" /> <!-- Need retail value -->
<attribute>
<defence fire="350" water="350" wind="350" earth="350" holy="300" dark="350" /><!-- TODO -->
<attack type="DARK" value="430" /><!-- TODO -->
<defence fire="350" water="350" wind="350" earth="350" holy="300" dark="350" /> <!-- TODO -->
<attack type="DARK" value="430" /> <!-- TODO -->
</attribute>
<abnormalResist physical="230" magical="230" /><!-- TODO -->
<abnormalResist physical="230" magical="230" /> <!-- TODO -->
</stats>
<skillList>
<skill id="4416" level="11" /> <!-- Giants -->
@@ -1227,7 +1227,7 @@
</parameters>
<race>HUMAN</race>
<sex>MALE</sex>
<equipment rhand="15302" />
<equipment rhand="15302" />
<acquire exp="894810384" sp="894807" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="1118252.67345" hpRegen="9.5" mp="31115.637" mpRegen="3.3" />
@@ -1790,7 +1790,7 @@
</parameters>
<race>ELF</race>
<sex>MALE</sex>
<equipment rhand="15302" />
<equipment rhand="15302" />
<acquire exp="731391143" sp="731384" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="1032551.70351" hpRegen="9.5" mp="30638.769" mpRegen="3.3" />
@@ -1832,7 +1832,7 @@
</parameters>
<race>ORC</race>
<sex>MALE</sex>
<equipment rhand="10004" />
<equipment rhand="10004" />
<acquire exp="731391143" sp="731384" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="1032551.70351" hpRegen="9.5" mp="30638.769" mpRegen="3.3" />
@@ -422,7 +422,7 @@
<npc id="23314" level="98" type="Monster" name="Nerva Orc Raider">
<race>HUMANOID</race>
<sex>MALE</sex>
<equipment rhand="17325" />
<equipment rhand="17325" />
<acquire exp="171766099" sp="171815" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="380400.735525" hpRegen="8.5" mp="29224.385" mpRegen="3" />
@@ -458,7 +458,7 @@
<npc id="23315" level="98" type="Monster" name="Nerva Orc Archer">
<race>HUMANOID</race>
<sex>MALE</sex>
<equipment rhand="15304" />
<equipment rhand="15304" />
<acquire exp="185462171" sp="185549" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="418441.124535" hpRegen="8.5" mp="29224.385" mpRegen="3" />
@@ -495,7 +495,7 @@
<npc id="23316" level="99" type="Monster" name="Nerva Orc Priest">
<race>HUMANOID</race>
<sex>MALE</sex>
<equipment rhand="17332" lhand="15588" />
<equipment rhand="17332" lhand="15588" />
<acquire exp="227222267" sp="227285" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="691638.04509" hpRegen="8.5" mp="29224.385" mpRegen="3" />
@@ -533,7 +533,7 @@
<npc id="23317" level="98" type="Monster" name="Nerva Orc Wizard">
<race>HUMANOID</race>
<sex>MALE</sex>
<equipment rhand="8688" />
<equipment rhand="8688" />
<acquire exp="200289115" sp="200339" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="459938.927745" hpRegen="8.5" mp="29224.385" mpRegen="3" />
@@ -568,7 +568,7 @@
<npc id="23318" level="99" type="Monster" name="Nerva Orc Assassin">
<race>HUMANOID</race>
<sex>MALE</sex>
<equipment rhand="15559" />
<equipment rhand="15559" />
<acquire exp="190805181" sp="190825" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="556768.60737" hpRegen="8.5" mp="29224.385" mpRegen="3" />
@@ -605,7 +605,7 @@
<npc id="23319" level="99" type="Monster" name="Nerva Orc Ambusher">
<race>HUMANOID</race>
<sex>MALE</sex>
<equipment rhand="15559" />
<equipment rhand="15559" />
<acquire exp="162338275" sp="162402" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="345819.022545" hpRegen="8.5" mp="29224.385" mpRegen="3" />
@@ -823,7 +823,7 @@
<npc id="23325" level="99" type="Monster" name="Archer (Raiders Crossroads)">
<race>HUMANOID</race>
<sex>MALE</sex>
<equipment rhand="15304" />
<equipment rhand="15304" />
<acquire exp="56356730" sp="56453" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="345819.022545" hpRegen="8.5" mp="29224.385" mpRegen="3" />
@@ -864,7 +864,7 @@
<npc id="23326" level="99" type="Monster" name="Wizard (Raiders Crossroads)">
<race>HUMANOID</race>
<sex>MALE</sex>
<equipment rhand="8688" />
<equipment rhand="8688" />
<acquire exp="56356730" sp="56453" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="345819.022545" hpRegen="8.5" mp="29224.385" mpRegen="3" />
@@ -904,7 +904,7 @@
<npc id="23327" level="99" type="Monster" name="Soldier (Raiders Crossroads)">
<race>HUMANOID</race>
<sex>MALE</sex>
<equipment rhand="17325" />
<equipment rhand="17325" />
<acquire exp="56356730" sp="56453" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="345819.022545" hpRegen="8.5" mp="29224.385" mpRegen="3" />
@@ -1299,7 +1299,7 @@
<npc id="23547" level="103" type="Monster" name="Fury Sylph Purka">
<!-- Source: www.l2wiki.com (2015-04-08) -->
<race>ELEMENTAL</race>
<sex>FEMALE</sex>
<sex>FEMALE</sex>
<acquire exp="740762816" sp="740826" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="1118252.67345" hpRegen="9.5" mp="31115.637" mpRegen="3.3" />
@@ -2887,7 +2887,7 @@
<npc id="23591" level="103" type="Monster" name="Barton" title="Brainwashed Aden Vanguard">
<race>ORC</race>
<sex>MALE</sex>
<equipment rhand="17393" />
<equipment rhand="17393" />
<acquire exp="0" sp="0" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="900193.30749" hpRegen="9.5" mp="31115.637" mpRegen="3.3" />
@@ -2912,7 +2912,7 @@
<npc id="23592" level="103" type="Monster" name="Hayuk" title="Brainwashed Aden Vanguard">
<race>ORC</race>
<sex>MALE</sex>
<equipment rhand="15302" />
<equipment rhand="15302" />
<acquire exp="0" sp="0" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="900193.30749" hpRegen="9.5" mp="31115.637" mpRegen="3.3" />
@@ -2937,7 +2937,7 @@
<npc id="23593" level="103" type="Monster" name="Elise" title="Brainwashed Aden Vanguard">
<race>HUMAN</race>
<sex>MALE</sex>
<equipment rhand="17392" />
<equipment rhand="17392" />
<acquire exp="0" sp="0" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="900193.30749" hpRegen="9.5" mp="31115.637" mpRegen="3.3" />
@@ -1935,7 +1935,7 @@
<shots soul="2" spirit="2" />
<exCrtEffect>false</exCrtEffect>
<sNpcPropHpRate>1.331</sNpcPropHpRate>
<ai type="MAGE" clanHelpRange="400" aggroRange="600" >
<ai type="MAGE" clanHelpRange="400" aggroRange="600">
<clanList>
<clan>REVOLUTIONARIES</clan>
</clanList>
@@ -3756,7 +3756,7 @@
<npc id="23698" level="100" type="Monster" name="Knight Archer">
<race>UNDEAD</race>
<sex>MALE</sex>
<equipment rhand="15302" />
<equipment rhand="15302" />
<acquire exp="463935300" sp="927900" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="476709.27936" hpRegen="9.5" mp="30165.145" mpRegen="3.3" />
@@ -299,7 +299,7 @@
<npc id="23712" level="100" type="Monster" name="Altar Guardian Archer">
<race>ELF</race>
<sex>MALE</sex>
<equipment rhand="15302" />
<equipment rhand="15302" />
<acquire exp="0" sp="0" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="58690.23696" hpRegen="9.5" mp="29693.143" mpRegen="3.3" />
@@ -3313,7 +3313,7 @@
<npc id="23792" level="101" type="Monster" name="Carcass" title="Marred">
<race>GIANT</race>
<sex>MALE</sex>
<equipment rhand="15304" />
<equipment rhand="15304" />
<acquire exp="247303557" sp="247374" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="308902.924065" hpRegen="9.5" mp="30165.145" mpRegen="3.3" />
@@ -313,7 +313,7 @@
<npc id="24014" level="101" type="Monster" name="Castle Guard">
<race>HUMANOID</race>
<sex>MALE</sex>
<equipment rhand="17421" />
<equipment rhand="17421" />
<acquire exp="117675675" sp="235439" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="476709.27936" hpRegen="9.5" mp="30165.145" mpRegen="3.3" />
@@ -423,7 +423,7 @@
<npc id="24018" level="101" type="Monster" name="Castle High Priest">
<race>HUMANOID</race>
<sex>MALE</sex>
<equipment rhand="17426" />
<equipment rhand="17426" />
<acquire exp="117675675" sp="235439" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="476709.27936" hpRegen="9.5" mp="30165.145" mpRegen="3.3" />
@@ -451,7 +451,7 @@
<npc id="24019" level="101" type="Monster" name="Castle Dark Wizard">
<race>HUMANOID</race>
<sex>FEMALE</sex>
<equipment rhand="17391" />
<equipment rhand="17391" />
<acquire exp="117675675" sp="235439" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="476709.27936" hpRegen="9.5" mp="30165.145" mpRegen="3.3" />
@@ -585,7 +585,7 @@
<npc id="24024" level="100" type="Monster" name="Embryo Raider">
<race>HUMANOID</race>
<sex>MALE</sex>
<equipment rhand="17421" />
<equipment rhand="17421" />
<acquire exp="0" sp="0" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="176070.079965" hpRegen="9.5" mp="29693.143" mpRegen="3.3" />
@@ -612,7 +612,7 @@
<npc id="24025" level="100" type="Monster" name="Embryo Passionate Soldier">
<race>HUMANOID</race>
<sex>MALE</sex>
<equipment rhand="17421" />
<equipment rhand="17421" />
<acquire exp="0" sp="0" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="176070.079965" hpRegen="9.5" mp="29693.143" mpRegen="3.3" />
@@ -693,7 +693,7 @@
<npc id="24028" level="100" type="Monster" name="Embryo Dark Wizard">
<race>HUMANOID</race>
<sex>MALE</sex>
<equipment rhand="17391" />
<equipment rhand="17391" />
<acquire exp="0" sp="0" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="176070.079965" hpRegen="9.5" mp="29693.143" mpRegen="3.3" />
@@ -720,7 +720,7 @@
<npc id="24029" level="100" type="Monster" name="Embryo Flame Master">
<race>HUMANOID</race>
<sex>MALE</sex>
<equipment rhand="17425" />
<equipment rhand="17425" />
<acquire exp="0" sp="0" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="176070.079965" hpRegen="9.5" mp="29693.143" mpRegen="3.3" />
@@ -747,7 +747,7 @@
<npc id="24030" level="100" type="Monster" name="Embryo High Priest">
<race>HUMANOID</race>
<sex>MALE</sex>
<equipment rhand="17392" />
<equipment rhand="17392" />
<acquire exp="0" sp="0" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="176070.079965" hpRegen="9.5" mp="29693.143" mpRegen="3.3" />
@@ -774,7 +774,7 @@
<npc id="24031" level="100" type="Monster" name="Embryo Archon">
<race>HUMANOID</race>
<sex>MALE</sex>
<equipment rhand="17426" />
<equipment rhand="17426" />
<acquire exp="0" sp="0" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="176070.079965" hpRegen="9.5" mp="29693.143" mpRegen="3.3" />
@@ -1091,7 +1091,7 @@
<npc id="24043" level="101" type="Monster" name="Castle Archer">
<race>HUMANOID</race>
<sex>MALE</sex>
<equipment rhand="15302" />
<equipment rhand="15302" />
<acquire exp="117675675" sp="235439" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="476709.27936" hpRegen="9.5" mp="30165.145" mpRegen="3.3" />
@@ -1146,7 +1146,7 @@
<npc id="24045" level="101" type="Monster" name="Orc Mercenary Warrior">
<race>HUMANOID</race>
<sex>MALE</sex>
<equipment rhand="38425" />
<equipment rhand="38425" />
<acquire exp="117675675" sp="235439" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="476709.27936" hpRegen="9.5" mp="30165.145" mpRegen="3.3" />
@@ -1174,7 +1174,7 @@
<npc id="24046" level="101" type="Monster" name="Orc Mercenary Member">
<race>HUMANOID</race>
<sex>MALE</sex>
<equipment rhand="38445" />
<equipment rhand="38445" />
<acquire exp="117675675" sp="235439" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="476709.27936" hpRegen="9.5" mp="30165.145" mpRegen="3.3" />
@@ -1335,7 +1335,7 @@
<npc id="24052" level="100" type="Monster" name="Knights Archer" title="Rune Castle Unit">
<race>HUMAN</race>
<sex>MALE</sex>
<equipment rhand="15302" />
<equipment rhand="15302" />
<acquire exp="0" sp="0" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="772268.98209" hpRegen="9.5" mp="29693.143" mpRegen="3.3" />
@@ -1439,7 +1439,7 @@
<npc id="24056" level="100" type="Monster" name="Knights Archer" title="Rune Castle Unit">
<race>UNDEAD</race>
<sex>MALE</sex>
<equipment rhand="15302" />
<equipment rhand="15302" />
<acquire exp="233823400" sp="233900" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="772268.98209" hpRegen="9.5" mp="29693.143" mpRegen="3.3" />
@@ -1543,7 +1543,7 @@
<npc id="24060" level="100" type="Monster" name="Vampire Shooter">
<race>UNDEAD</race>
<sex>MALE</sex>
<equipment rhand="47898" />
<equipment rhand="47898" />
<acquire exp="0" sp="0" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="1782710.269425" hpRegen="9.5" mp="29693.143" mpRegen="3.3" />
@@ -1645,7 +1645,7 @@
<npc id="24064" level="100" type="Monster" name="Vampire Shooter">
<race>UNDEAD</race>
<sex>MALE</sex>
<equipment rhand="47898" />
<equipment rhand="47898" />
<acquire exp="77941100" sp="78000" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="475390.036095" hpRegen="9.5" mp="29693.143" mpRegen="3.3" />
@@ -1832,7 +1832,7 @@
<npc id="24069" level="101" type="Monster" name="Alfred von Hellmann">
<race>DEMONIC</race>
<sex>MALE</sex>
<equipment rhand="47897" />
<equipment rhand="47897" />
<acquire exp="7950775691" sp="7950863" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="1825009.334685" hpRegen="9.5" mp="78477.226" mpRegen="3.3" />
@@ -1870,7 +1870,7 @@
<npc id="24070" level="102" type="RaidBoss" name="Kain van Halter" title="Traitor">
<race>HUMAN</race>
<sex>MALE</sex>
<equipment rhand="36218" />
<equipment rhand="36218" />
<acquire exp="0" sp="0" raidPoints="0" />
<stats str="164" int="188" dex="55" wit="78" con="111" men="149">
<vitals hp="6759299.01969" hpRegen="419.6050136" mp="78477.226" mpRegen="3.3" />
@@ -2108,7 +2108,7 @@
<npc id="24079" level="106" type="Monster" name="Temple Raider">
<race>HUMANOID</race>
<sex>MALE</sex>
<equipment rhand="17421" />
<equipment rhand="17421" />
<acquire exp="60679444964" sp="54606960" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="314779840.50765" hpRegen="9.5" mp="32075.861" mpRegen="3.3" />
@@ -2137,7 +2137,7 @@
<npc id="24080" level="106" type="Monster" name="Temple Passionate Soldier">
<race>HUMANOID</race>
<sex>MALE</sex>
<equipment rhand="17329" />
<equipment rhand="17329" />
<acquire exp="60679444964" sp="54606960" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="314779840.50765" hpRegen="9.5" mp="32075.861" mpRegen="3.3" />
@@ -2224,7 +2224,7 @@
<npc id="24083" level="106" type="Monster" name="Temple Dark Wizard">
<race>HUMANOID</race>
<sex>FEMALE</sex>
<equipment rhand="17391" />
<equipment rhand="17391" />
<acquire exp="60679444964" sp="54606960" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="314779840.50765" hpRegen="9.5" mp="32075.861" mpRegen="3.3" />
@@ -2253,7 +2253,7 @@
<npc id="24084" level="106" type="Monster" name="Temple Flame Master">
<race>HUMANOID</race>
<sex>FEMALE</sex>
<equipment rhand="17425" />
<equipment rhand="17425" />
<acquire exp="60679444964" sp="54606960" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="314779840.50765" hpRegen="9.5" mp="32075.861" mpRegen="3.3" />
@@ -2282,7 +2282,7 @@
<npc id="24085" level="106" type="Monster" name="Temple Archon">
<race>HUMANOID</race>
<sex>MALE</sex>
<equipment rhand="17392" />
<equipment rhand="17392" />
<acquire exp="15169858432" sp="13651740" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="13115826.9507" hpRegen="9.5" mp="32075.861" mpRegen="3.3" />
@@ -2311,7 +2311,7 @@
<npc id="24086" level="107" type="Monster" name="Temple High Priest">
<race>HUMANOID</race>
<sex>MALE</sex>
<equipment rhand="17426" />
<equipment rhand="17426" />
<acquire exp="61829740601" sp="55642140" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="314779840.50765" hpRegen="9.5" mp="32075.861" mpRegen="3.3" />
@@ -326,7 +326,7 @@
</speed>
</stats>
<status attackable="true" />
<ai type="FIGHTER" clanHelpRange="450" aggroRange="450" isAggressive="true" >
<ai type="FIGHTER" clanHelpRange="450" aggroRange="450" isAggressive="true">
<clanList>
<clan>SOMT</clan>
</clanList>
@@ -357,7 +357,7 @@
</speed>
</stats>
<status attackable="true" />
<ai type="FIGHTER" clanHelpRange="450" aggroRange="450" isAggressive="true" >
<ai type="FIGHTER" clanHelpRange="450" aggroRange="450" isAggressive="true">
<clanList>
<clan>SOMT</clan>
</clanList>
@@ -388,7 +388,7 @@
</speed>
</stats>
<status attackable="true" />
<ai type="FIGHTER" clanHelpRange="450" aggroRange="450" isAggressive="true" >
<ai type="FIGHTER" clanHelpRange="450" aggroRange="450" isAggressive="true">
<clanList>
<clan>SOMT</clan>
</clanList>
@@ -435,7 +435,7 @@
</speed>
</stats>
<status attackable="true" />
<ai type="FIGHTER" clanHelpRange="450" aggroRange="450" isAggressive="true" >
<ai type="FIGHTER" clanHelpRange="450" aggroRange="450" isAggressive="true">
<clanList>
<clan>SOMT</clan>
</clanList>
@@ -482,7 +482,7 @@
</speed>
</stats>
<status attackable="true" />
<ai type="FIGHTER" clanHelpRange="450" aggroRange="450" isAggressive="true" >
<ai type="FIGHTER" clanHelpRange="450" aggroRange="450" isAggressive="true">
<clanList>
<clan>SOMT</clan>
</clanList>
@@ -529,7 +529,7 @@
</speed>
</stats>
<status attackable="true" />
<ai type="FIGHTER" clanHelpRange="450" aggroRange="450" isAggressive="true" >
<ai type="FIGHTER" clanHelpRange="450" aggroRange="450" isAggressive="true">
<clanList>
<clan>SOMT</clan>
</clanList>
@@ -576,7 +576,7 @@
</speed>
</stats>
<status attackable="true" />
<ai type="FIGHTER" clanHelpRange="450" aggroRange="450" isAggressive="true" >
<ai type="FIGHTER" clanHelpRange="450" aggroRange="450" isAggressive="true">
<clanList>
<clan>SOMT</clan>
</clanList>
@@ -623,7 +623,7 @@
</speed>
</stats>
<status attackable="true" />
<ai type="FIGHTER" clanHelpRange="450" aggroRange="450" isAggressive="true" >
<ai type="FIGHTER" clanHelpRange="450" aggroRange="450" isAggressive="true">
<clanList>
<clan>SOMT</clan>
</clanList>
@@ -670,7 +670,7 @@
</speed>
</stats>
<status attackable="true" />
<ai type="FIGHTER" clanHelpRange="450" aggroRange="450" isAggressive="true" >
<ai type="FIGHTER" clanHelpRange="450" aggroRange="450" isAggressive="true">
<clanList>
<clan>SOMT</clan>
</clanList>
@@ -717,7 +717,7 @@
</speed>
</stats>
<status attackable="true" />
<ai type="FIGHTER" clanHelpRange="450" aggroRange="450" isAggressive="true" >
<ai type="FIGHTER" clanHelpRange="450" aggroRange="450" isAggressive="true">
<clanList>
<clan>SOMT</clan>
</clanList>
@@ -764,7 +764,7 @@
</speed>
</stats>
<status attackable="true" />
<ai type="FIGHTER" clanHelpRange="450" aggroRange="450" isAggressive="true" >
<ai type="FIGHTER" clanHelpRange="450" aggroRange="450" isAggressive="true">
<clanList>
<clan>SOMT</clan>
</clanList>
@@ -811,7 +811,7 @@
</speed>
</stats>
<status attackable="true" />
<ai type="FIGHTER" clanHelpRange="450" aggroRange="450" isAggressive="true" >
<ai type="FIGHTER" clanHelpRange="450" aggroRange="450" isAggressive="true">
<clanList>
<clan>SOMT</clan>
</clanList>
@@ -858,7 +858,7 @@
</speed>
</stats>
<status attackable="true" />
<ai type="FIGHTER" clanHelpRange="450" aggroRange="450" isAggressive="true" >
<ai type="FIGHTER" clanHelpRange="450" aggroRange="450" isAggressive="true">
<clanList>
<clan>SOMT</clan>
</clanList>
@@ -905,7 +905,7 @@
</speed>
</stats>
<status attackable="true" />
<ai type="FIGHTER" clanHelpRange="450" aggroRange="450" isAggressive="true" >
<ai type="FIGHTER" clanHelpRange="450" aggroRange="450" isAggressive="true">
<clanList>
<clan>SOMT</clan>
</clanList>
@@ -1390,7 +1390,7 @@
<npc id="24145" level="104" type="Monster" name="Death Shooter">
<race>DEMONIC</race>
<sex>MALE</sex>
<equipment rhand="48232" />
<equipment rhand="48232" />
<acquire exp="190890718" sp="171758" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="242204.48301" hpRegen="9.5" mp="29693.143" mpRegen="3.3" />
@@ -1475,7 +1475,7 @@
<npc id="24147" level="105" type="Monster" name="Death Sorcerer">
<race>DEMONIC</race>
<sex>MALE</sex>
<equipment rhand="17391" />
<equipment rhand="17391" />
<acquire exp="233487009" sp="210136" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="262306.065825" hpRegen="9.5" mp="32075.861" mpRegen="3.3" />
@@ -1806,7 +1806,7 @@
<npc id="24155" level="104" type="Monster" name="Demonic Warrior">
<race>DEMONIC</race>
<sex>MALE</sex>
<equipment rhand="17425" />
<equipment rhand="17425" />
<acquire exp="76353605" sp="68681" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="161469.445035" hpRegen="9.5" mp="31594.938" mpRegen="3.3" />
@@ -1848,7 +1848,7 @@
<npc id="24156" level="105" type="Monster" name="Demonic Archer">
<race>DEMONIC</race>
<sex>MALE</sex>
<equipment rhand="47898" />
<equipment rhand="47898" />
<acquire exp="93386601" sp="84010" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="174870.71055" hpRegen="9.5" mp="29693.143" mpRegen="3.3" />
@@ -1890,7 +1890,7 @@
<npc id="24157" level="105" type="Monster" name="Demonic Keras">
<race>DEMONIC</race>
<sex>MALE</sex>
<equipment rhand="17392" />
<equipment rhand="17392" />
<acquire exp="93386601" sp="84010" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="174870.71055" hpRegen="9.5" mp="32075.861" mpRegen="3.3" />
@@ -2224,7 +2224,7 @@
<npc id="24164" level="105" type="Monster" name="Temple Raider">
<race>HUMANOID</race>
<sex>MALE</sex>
<equipment rhand="17421" />
<equipment rhand="17421" />
<acquire exp="0" sp="0" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="262306.065825" hpRegen="9.5" mp="32075.861" mpRegen="3.3" />
@@ -2251,7 +2251,7 @@
<npc id="24165" level="105" type="Monster" name="Temple Passionate Soldier">
<race>HUMANOID</race>
<sex>MALE</sex>
<equipment rhand="17329" />
<equipment rhand="17329" />
<acquire exp="0" sp="0" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="262306.065825" hpRegen="9.5" mp="32075.861" mpRegen="3.3" />
@@ -2643,7 +2643,7 @@
<npc id="24180" level="105" type="Monster" name="Temple Raider">
<race>HUMANOID</race>
<sex>MALE</sex>
<equipment rhand="17421" />
<equipment rhand="17421" />
<acquire exp="0" sp="0" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="1311582.69507" hpRegen="9.5" mp="32075.861" mpRegen="3.3" />
@@ -2672,7 +2672,7 @@
<npc id="24181" level="105" type="Monster" name="Temple Passionate Soldier">
<race>HUMANOID</race>
<sex>MALE</sex>
<equipment rhand="17329" />
<equipment rhand="17329" />
<acquire exp="0" sp="0" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="1311582.69507" hpRegen="9.5" mp="32075.861" mpRegen="3.3" />
@@ -3088,7 +3088,7 @@
<npc id="24196" level="106" type="Monster" name="Temple Dark Wizard">
<race>HUMANOID</race>
<sex>FEMALE</sex>
<equipment rhand="17391" />
<equipment rhand="17391" />
<acquire exp="0" sp="0" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="524612.762565" hpRegen="9.5" mp="32075.861" mpRegen="3.3" />
@@ -3114,7 +3114,7 @@
<npc id="24197" level="106" type="Monster" name="Temple Flame Master">
<race>HUMANOID</race>
<sex>FEMALE</sex>
<equipment rhand="17425" />
<equipment rhand="17425" />
<acquire exp="0" sp="0" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="524612.762565" hpRegen="9.5" mp="32075.861" mpRegen="3.3" />
@@ -3140,7 +3140,7 @@
<npc id="24198" level="107" type="Monster" name="Temple Archon">
<race>HUMANOID</race>
<sex>MALE</sex>
<equipment rhand="17392" />
<equipment rhand="17392" />
<acquire exp="0" sp="0" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="524612.762565" hpRegen="9.5" mp="32075.861" mpRegen="3.3" />
@@ -215,7 +215,7 @@
<npc id="24205" level="97" type="Monster" name="Silence Preacle" title="Watcher">
<race>DEMONIC</race>
<sex>MALE</sex>
<equipment rhand="17330" />
<equipment rhand="17330" />
<acquire exp="26905600" sp="24181" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="68479.5141" hpRegen="8.5" mp="2829.579" mpRegen="3" />
@@ -512,7 +512,7 @@
<npc id="24218" level="104" type="Monster" name="Valanga Orc Scout">
<race>HUMANOID</race>
<sex>MALE</sex>
<equipment rhand="38445" />
<equipment rhand="38445" />
<acquire exp="35790144" sp="32123" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="605532.658635" hpRegen="9.5" mp="31594.938" mpRegen="3.3" />
@@ -550,7 +550,7 @@
<npc id="24219" level="104" type="Monster" name="Valanga Orc Warrior">
<race>HUMANOID</race>
<sex>MALE</sex>
<equipment rhand="38425" />
<equipment rhand="38425" />
<acquire exp="35790144" sp="32123" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="605532.658635" hpRegen="9.5" mp="31594.938" mpRegen="3.3" />
@@ -752,7 +752,7 @@
</speed>
</stats>
<status attackable="true" />
<ai type="FIGHTER" clanHelpRange="450" aggroRange="450" isAggressive="true" >
<ai type="FIGHTER" clanHelpRange="450" aggroRange="450" isAggressive="true">
<clanList>
<clan>SOS</clan>
</clanList>
@@ -799,7 +799,7 @@
</speed>
</stats>
<status attackable="true" />
<ai type="FIGHTER" clanHelpRange="450" aggroRange="450" isAggressive="true" >
<ai type="FIGHTER" clanHelpRange="450" aggroRange="450" isAggressive="true">
<clanList>
<clan>SOS</clan>
</clanList>
@@ -846,7 +846,7 @@
</speed>
</stats>
<status attackable="true" />
<ai type="FIGHTER" clanHelpRange="450" aggroRange="450" isAggressive="true" >
<ai type="FIGHTER" clanHelpRange="450" aggroRange="450" isAggressive="true">
<clanList>
<clan>SOS</clan>
</clanList>
@@ -894,7 +894,7 @@
</speed>
</stats>
<status attackable="true" />
<ai type="FIGHTER" clanHelpRange="450" aggroRange="450" isAggressive="true" >
<ai type="FIGHTER" clanHelpRange="450" aggroRange="450" isAggressive="true">
<clanList>
<clan>SOS</clan>
</clanList>
@@ -944,7 +944,7 @@
</speed>
</stats>
<status attackable="true" />
<ai type="MAGE" clanHelpRange="450" aggroRange="450" isAggressive="true" >
<ai type="MAGE" clanHelpRange="450" aggroRange="450" isAggressive="true">
<clanList>
<clan>SOS</clan>
</clanList>
@@ -996,7 +996,7 @@
</speed>
</stats>
<status attackable="true" />
<ai type="MAGE" clanHelpRange="450" aggroRange="450" isAggressive="true" >
<ai type="MAGE" clanHelpRange="450" aggroRange="450" isAggressive="true">
<clanList>
<clan>SOS</clan>
</clanList>
@@ -1043,7 +1043,7 @@
</speed>
</stats>
<status attackable="true" />
<ai type="FIGHTER" clanHelpRange="450" aggroRange="450" isAggressive="true" >
<ai type="FIGHTER" clanHelpRange="450" aggroRange="450" isAggressive="true">
<clanList>
<clan>SOS</clan>
</clanList>
@@ -1089,7 +1089,7 @@
</speed>
</stats>
<status attackable="true" />
<ai type="FIGHTER" clanHelpRange="450" aggroRange="450" isAggressive="true" >
<ai type="FIGHTER" clanHelpRange="450" aggroRange="450" isAggressive="true">
<clanList>
<clan>SOS</clan>
</clanList>
@@ -339,7 +339,7 @@
</speed>
</stats>
<status attackable="true" />
<ai type="FIGHTER" clanHelpRange="450" aggroRange="450" isAggressive="true" >
<ai type="FIGHTER" clanHelpRange="450" aggroRange="450" isAggressive="true">
<clanList>
<clan>FOS</clan>
</clanList>
@@ -383,7 +383,7 @@
</speed>
</stats>
<status attackable="true" />
<ai type="FIGHTER" clanHelpRange="450" aggroRange="450" isAggressive="true" >
<ai type="FIGHTER" clanHelpRange="450" aggroRange="450" isAggressive="true">
<clanList>
<clan>FOS</clan>
</clanList>
@@ -428,7 +428,7 @@
</speed>
</stats>
<status attackable="true" />
<ai type="FIGHTER" clanHelpRange="450" aggroRange="450" isAggressive="true" >
<ai type="FIGHTER" clanHelpRange="450" aggroRange="450" isAggressive="true">
<clanList>
<clan>FOS</clan>
</clanList>
@@ -473,7 +473,7 @@
</speed>
</stats>
<status attackable="true" />
<ai type="FIGHTER" clanHelpRange="450" aggroRange="450" isAggressive="true" >
<ai type="FIGHTER" clanHelpRange="450" aggroRange="450" isAggressive="true">
<clanList>
<clan>FOS</clan>
</clanList>
@@ -518,7 +518,7 @@
</speed>
</stats>
<status attackable="true" />
<ai type="FIGHTER" clanHelpRange="450" aggroRange="450" isAggressive="true" >
<ai type="FIGHTER" clanHelpRange="450" aggroRange="450" isAggressive="true">
<clanList>
<clan>FOS</clan>
</clanList>
@@ -562,7 +562,7 @@
</speed>
</stats>
<status attackable="true" />
<ai type="FIGHTER" clanHelpRange="450" aggroRange="450" isAggressive="true" >
<ai type="FIGHTER" clanHelpRange="450" aggroRange="450" isAggressive="true">
<clanList>
<clan>FOS</clan>
</clanList>
@@ -607,7 +607,7 @@
</speed>
</stats>
<status attackable="true" />
<ai type="FIGHTER" clanHelpRange="450" aggroRange="450" isAggressive="true" >
<ai type="FIGHTER" clanHelpRange="450" aggroRange="450" isAggressive="true">
<clanList>
<clan>FOS</clan>
</clanList>
@@ -652,7 +652,7 @@
</speed>
</stats>
<status attackable="true" />
<ai type="FIGHTER" clanHelpRange="450" aggroRange="450" isAggressive="true" >
<ai type="FIGHTER" clanHelpRange="450" aggroRange="450" isAggressive="true">
<clanList>
<clan>FOS</clan>
</clanList>
@@ -697,7 +697,7 @@
</speed>
</stats>
<status attackable="true" />
<ai type="FIGHTER" clanHelpRange="450" aggroRange="450" isAggressive="true" >
<ai type="FIGHTER" clanHelpRange="450" aggroRange="450" isAggressive="true">
<clanList>
<clan>TOF</clan>
</clanList>
@@ -742,7 +742,7 @@
</speed>
</stats>
<status attackable="true" />
<ai type="FIGHTER" clanHelpRange="450" aggroRange="450" isAggressive="true" >
<ai type="FIGHTER" clanHelpRange="450" aggroRange="450" isAggressive="true">
<clanList>
<clan>TOF</clan>
</clanList>
@@ -789,7 +789,7 @@
</speed>
</stats>
<status attackable="true" />
<ai type="FIGHTER" clanHelpRange="450" aggroRange="450" isAggressive="true" >
<ai type="FIGHTER" clanHelpRange="450" aggroRange="450" isAggressive="true">
<clanList>
<clan>TOF</clan>
</clanList>
@@ -825,7 +825,7 @@
<npc id="24320" level="113" type="Monster" name="Elite Guardian Archer">
<race>DRAGON</race>
<sex>MALE</sex>
<equipment rhand="15302" />
<equipment rhand="15302" />
<acquire exp="4294636077" sp="3856238" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="7230096.6255" hpRegen="9.5" mp="35881.884" mpRegen="3.3" />
@@ -837,7 +837,7 @@
</speed>
</stats>
<status attackable="true" />
<ai type="ARCHER" clanHelpRange="450" aggroRange="450" isAggressive="true" >
<ai type="ARCHER" clanHelpRange="450" aggroRange="450" isAggressive="true">
<clanList>
<clan>TOF</clan>
</clanList>
@@ -884,7 +884,7 @@
</speed>
</stats>
<status attackable="true" />
<ai type="FIGHTER" clanHelpRange="450" aggroRange="450" isAggressive="true" >
<ai type="FIGHTER" clanHelpRange="450" aggroRange="450" isAggressive="true">
<clanList>
<clan>TOF</clan>
</clanList>
@@ -929,7 +929,7 @@
</speed>
</stats>
<status attackable="true" />
<ai type="FIGHTER" clanHelpRange="450" aggroRange="450" isAggressive="true" >
<ai type="FIGHTER" clanHelpRange="450" aggroRange="450" isAggressive="true">
<clanList>
<clan>TOF</clan>
</clanList>
@@ -974,7 +974,7 @@
</speed>
</stats>
<status attackable="true" />
<ai type="FIGHTER" clanHelpRange="450" aggroRange="450" isAggressive="true" >
<ai type="FIGHTER" clanHelpRange="450" aggroRange="450" isAggressive="true">
<clanList>
<clan>TOF</clan>
</clanList>
@@ -1020,7 +1020,7 @@
</speed>
</stats>
<status attackable="true" />
<ai type="FIGHTER" clanHelpRange="450" aggroRange="450" isAggressive="true" >
<ai type="FIGHTER" clanHelpRange="450" aggroRange="450" isAggressive="true">
<clanList>
<clan>TOF</clan>
</clanList>
@@ -1066,7 +1066,7 @@
</speed>
</stats>
<status attackable="true" />
<ai type="MAGE" clanHelpRange="450" aggroRange="450" isAggressive="true" >
<ai type="MAGE" clanHelpRange="450" aggroRange="450" isAggressive="true">
<clanList>
<clan>TOF</clan>
</clanList>
@@ -1112,7 +1112,7 @@
</speed>
</stats>
<status attackable="true" />
<ai type="MAGE" clanHelpRange="450" aggroRange="450" isAggressive="true" >
<ai type="MAGE" clanHelpRange="450" aggroRange="450" isAggressive="true">
<clanList>
<clan>TOF</clan>
</clanList>
@@ -1158,7 +1158,7 @@
</speed>
</stats>
<status attackable="true" />
<ai type="HEALER" clanHelpRange="450" aggroRange="450" isAggressive="true" >
<ai type="HEALER" clanHelpRange="450" aggroRange="450" isAggressive="true">
<clanList>
<clan>TOF</clan>
</clanList>
@@ -1204,7 +1204,7 @@
</speed>
</stats>
<status attackable="true" />
<ai type="HEALER" clanHelpRange="450" aggroRange="450" isAggressive="true" >
<ai type="HEALER" clanHelpRange="450" aggroRange="450" isAggressive="true">
<clanList>
<clan>TOF</clan>
</clanList>
@@ -1250,7 +1250,7 @@
</speed>
</stats>
<status attackable="true" />
<ai type="FIGHTER" clanHelpRange="450" aggroRange="450" isAggressive="true" >
<ai type="FIGHTER" clanHelpRange="450" aggroRange="450" isAggressive="true">
<clanList>
<clan>TOF</clan>
</clanList>
@@ -3341,7 +3341,7 @@
</parameters>
<race>HUMANOID</race>
<sex>FEMALE</sex>
<equipment rhand="38427" />
<equipment rhand="38427" />
<acquire exp="11022625707" sp="2645430" raidPoints="100" />
<stats str="164" int="188" dex="55" wit="78" con="111" men="149">
<vitals hp="27284871.85665" hpRegen="461.8588637" mp="139513.897" mpRegen="3.3" />
@@ -2626,7 +2626,7 @@
<skill id="14823" level="1" /> <!-- Lethal Strike Resistance -->
<skill id="16547" level="10" /> <!-- Danger Zone Attack Resistance -->
<skill id="4379" level="5" /> <!-- Spear Resistance -->
<skill id="4438" level="5"/>
<skill id="4438" level="5"/>
<skill id="4461" level="1" /> <!-- Dagger/Rapier Vulnerability -->
<skill id="16608" level="1" /> <!-- Servitor Attack Weakness -->
<skill id="4071" level="1" /> <!-- Bow/Crossbow Resistance -->
@@ -3530,7 +3530,7 @@
<npc id="29376" level="115" type="Monster" name="Temple Elite Archer">
<race>DRAGON</race>
<sex>MALE</sex>
<equipment rhand="15302" />
<equipment rhand="15302" />
<acquire exp="0" sp="0" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="39855892.979295" hpRegen="9.5" mp="36834.809" mpRegen="3.3" />
@@ -1592,7 +1592,7 @@
<npc id="33970" level="84" type="Teleporter" name="Mercenary Captain">
<race>HUMAN</race>
<sex>MALE</sex>
<equipment rhand="76" />
<equipment rhand="76" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="4039" hpRegen="9.5" mp="1812" mpRegen="3.3" />
<speed>
@@ -1614,7 +1614,7 @@
<npc id="33971" level="84" type="Teleporter" name="Mercenary">
<race>HUMAN</race>
<sex>MALE</sex>
<equipment rhand="94" />
<equipment rhand="94" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="4039" hpRegen="9.5" mp="1812" mpRegen="3.3" />
<speed>
@@ -1658,7 +1658,7 @@
<npc id="33973" level="84" type="Teleporter" name="Namo">
<race>HUMAN</race>
<sex>MALE</sex>
<equipment rhand="76" />
<equipment rhand="76" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="4039" hpRegen="9.5" mp="1812" mpRegen="3.3" />
<speed>
@@ -1,7 +1,7 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../../xsd/npcs.xsd">
<!-- Sigel Phoenix Knight -->
<npc id="81001" level="94" type="Monster" name="Siegfield" title="Sigel Phoenix Knight" >
<npc id="81001" level="94" type="Monster" name="Siegfield" title="Sigel Phoenix Knight">
<race>HUMAN</race>
<sex>MALE</sex>
<stats str="88" int="39" dex="55" wit="39" con="82" men="38">
@@ -18,7 +18,7 @@
</speed>
</stats>
<status fakePlayer="true" talkable="false" randomAnimation="false" randomWalk="false" attackable="true" />
<ai type="FIGHTER" clanHelpRange="1000" aggroRange="1000" isAggressive="true" > <!-- FIGHTER, ARCHER, BALANCED, MAGE, HEALER -->
<ai type="FIGHTER" clanHelpRange="1000" aggroRange="1000" isAggressive="true"> <!-- FIGHTER, ARCHER, BALANCED, MAGE, HEALER -->
<clanList>
<clan>FAKE_PLAYER</clan>
</clanList>
@@ -41,7 +41,7 @@
</skillList>
</npc>
<!-- Tyrr Titan -->
<npc id="81002" level="94" type="Monster" name="Tyrrion" title="Tyrr Titan" >
<npc id="81002" level="94" type="Monster" name="Tyrrion" title="Tyrr Titan">
<race>ORC</race>
<sex>MALE</sex>
<stats str="88" int="37" dex="50" wit="38" con="87" men="41">
@@ -58,7 +58,7 @@
</speed>
</stats>
<status fakePlayer="true" talkable="false" randomAnimation="false" randomWalk="false" attackable="true" />
<ai type="FIGHTER" clanHelpRange="1000" aggroRange="1000" isAggressive="true" > <!-- FIGHTER, ARCHER, BALANCED, MAGE, HEALER -->
<ai type="FIGHTER" clanHelpRange="1000" aggroRange="1000" isAggressive="true"> <!-- FIGHTER, ARCHER, BALANCED, MAGE, HEALER -->
<clanList>
<clan>FAKE_PLAYER</clan>
</clanList>
@@ -77,7 +77,7 @@
</skillList>
</npc>
<!-- Othell Fortune Seeker -->
<npc id="81003" level="94" type="Monster" name="Othelo" title="Othell Fortune Seeker" >
<npc id="81003" level="94" type="Monster" name="Othelo" title="Othell Fortune Seeker">
<race>DWARF</race>
<sex>FEMALE</sex>
<stats str="87" int="39" dex="53" wit="37" con="85" men="40">
@@ -94,7 +94,7 @@
</speed>
</stats>
<status fakePlayer="true" talkable="false" randomAnimation="false" randomWalk="false" attackable="true" />
<ai type="FIGHTER" clanHelpRange="1000" aggroRange="1000" isAggressive="true" > <!-- FIGHTER, ARCHER, BALANCED, MAGE, HEALER -->
<ai type="FIGHTER" clanHelpRange="1000" aggroRange="1000" isAggressive="true"> <!-- FIGHTER, ARCHER, BALANCED, MAGE, HEALER -->
<clanList>
<clan>FAKE_PLAYER</clan>
</clanList>
@@ -115,7 +115,7 @@
</skillList>
</npc>
<!-- Yul Trickster -->
<npc id="81004" level="94" type="Monster" name="Yully" title="Yul Trickster" >
<npc id="81004" level="94" type="Monster" name="Yully" title="Yul Trickster">
<race>KAMAEL</race>
<sex>FEMALE</sex>
<stats str="88" int="43" dex="57" wit="36" con="80" men="37">
@@ -132,7 +132,7 @@
</speed>
</stats>
<status fakePlayer="true" talkable="false" randomAnimation="false" randomWalk="false" attackable="true" />
<ai type="ARCHER" clanHelpRange="1000" aggroRange="1000" isAggressive="true" > <!-- FIGHTER, ARCHER, BALANCED, MAGE, HEALER -->
<ai type="ARCHER" clanHelpRange="1000" aggroRange="1000" isAggressive="true"> <!-- FIGHTER, ARCHER, BALANCED, MAGE, HEALER -->
<clanList>
<clan>FAKE_PLAYER</clan>
</clanList>
@@ -153,7 +153,7 @@
</skillList>
</npc>
<!-- Feoh Archmage -->
<npc id="81005" level="94" type="Monster" name="Feoth" title="Feoh Archmage" >
<npc id="81005" level="94" type="Monster" name="Feoth" title="Feoh Archmage">
<race>HUMAN</race>
<sex>FEMALE</sex>
<stats str="38" int="79" dex="27" wit="78" con="41" men="78">
@@ -170,7 +170,7 @@
</speed>
</stats>
<status fakePlayer="true" talkable="false" randomAnimation="false" randomWalk="false" attackable="true" />
<ai type="MAGE" clanHelpRange="1000" aggroRange="1000" isAggressive="true" > <!-- FIGHTER, ARCHER, BALANCED, MAGE, HEALER -->
<ai type="MAGE" clanHelpRange="1000" aggroRange="1000" isAggressive="true"> <!-- FIGHTER, ARCHER, BALANCED, MAGE, HEALER -->
<clanList>
<clan>FAKE_PLAYER</clan>
</clanList>
@@ -193,7 +193,7 @@
</skillList>
</npc>
<!-- Iss Spectral Dancer -->
<npc id="81006" level="94" type="Monster" name="Isda" title="Iss Spectral Dancer" >
<npc id="81006" level="94" type="Monster" name="Isda" title="Iss Spectral Dancer">
<race>DARK_ELF</race>
<sex>FEMALE</sex>
<stats str="92" int="42" dex="56" wit="39" con="77" men="35">
@@ -210,7 +210,7 @@
</speed>
</stats>
<status fakePlayer="true" talkable="false" randomAnimation="false" randomWalk="false" attackable="true" />
<ai type="BALANCED" clanHelpRange="1000" aggroRange="1000" isAggressive="true" > <!-- FIGHTER, ARCHER, BALANCED, MAGE, HEALER -->
<ai type="BALANCED" clanHelpRange="1000" aggroRange="1000" isAggressive="true"> <!-- FIGHTER, ARCHER, BALANCED, MAGE, HEALER -->
<clanList>
<clan>FAKE_PLAYER</clan>
</clanList>
@@ -231,7 +231,7 @@
</skillList>
</npc>
<!-- Aeore Eva's Saint -->
<npc id="81007" level="94" type="Monster" name="Aorta" title="Aeore Eva's Saint" >
<npc id="81007" level="94" type="Monster" name="Aorta" title="Aeore Eva's Saint">
<race>ELF</race>
<sex>FEMALE</sex>
<stats str="36" int="74" dex="32" wit="84" con="38" men="77">
@@ -248,7 +248,7 @@
</speed>
</stats>
<status fakePlayer="true" talkable="false" randomAnimation="false" randomWalk="false" attackable="true" />
<ai type="HEALER" clanHelpRange="1000" aggroRange="1000" isAggressive="true" > <!-- FIGHTER, ARCHER, BALANCED, MAGE, HEALER -->
<ai type="HEALER" clanHelpRange="1000" aggroRange="1000" isAggressive="true"> <!-- FIGHTER, ARCHER, BALANCED, MAGE, HEALER -->
<clanList>
<clan>FAKE_PLAYER</clan>
</clanList>
@@ -267,7 +267,7 @@
</skillList>
</npc>
<!-- Eviscerator -->
<npc id="81008" level="94" type="Monster" name="Breezer" title="Eviscerator" >
<npc id="81008" level="94" type="Monster" name="Breezer" title="Eviscerator">
<race>ERTHEIA</race>
<sex>FEMALE</sex>
<stats str="89" int="40" dex="52" wit="37" con="84" men="39">
@@ -284,7 +284,7 @@
</speed>
</stats>
<status fakePlayer="true" talkable="false" randomAnimation="false" randomWalk="false" attackable="true" />
<ai type="FIGHTER" clanHelpRange="1000" aggroRange="1000" isAggressive="true" > <!-- FIGHTER, ARCHER, BALANCED, MAGE, HEALER -->
<ai type="FIGHTER" clanHelpRange="1000" aggroRange="1000" isAggressive="true"> <!-- FIGHTER, ARCHER, BALANCED, MAGE, HEALER -->
<clanList>
<clan>FAKE_PLAYER</clan>
</clanList>
@@ -303,7 +303,7 @@
</skillList>
</npc>
<!-- Sayha's Seer -->
<npc id="81009" level="94" type="Monster" name="Hoppy" title="Sayha's Seer" >
<npc id="81009" level="94" type="Monster" name="Hoppy" title="Sayha's Seer">
<race>ERTHEIA</race>
<sex>FEMALE</sex>
<stats str="37" int="79" dex="27" wit="76" con="42" men="80">
@@ -320,7 +320,7 @@
</speed>
</stats>
<status fakePlayer="true" talkable="false" randomAnimation="false" randomWalk="false" attackable="true" />
<ai type="BALANCED" clanHelpRange="1000" aggroRange="1000" isAggressive="true" > <!-- FIGHTER, ARCHER, BALANCED, MAGE, HEALER -->
<ai type="BALANCED" clanHelpRange="1000" aggroRange="1000" isAggressive="true"> <!-- FIGHTER, ARCHER, BALANCED, MAGE, HEALER -->
<clanList>
<clan>FAKE_PLAYER</clan>
</clanList>
@@ -1,7 +1,7 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../../xsd/npcs.xsd">
<!-- Eviscerator -->
<npc id="80000" level="94" type="Npc" name="Evi" >
<npc id="80000" level="94" type="Npc" name="Evi">
<race>ERTHEIA</race>
<sex>FEMALE</sex>
<stats str="103" int="40" dex="53" wit="37" con="84" men="39">
@@ -5,7 +5,7 @@
<set name="sync_level" val="1" />
<set name="load" val="45540" />
<skills>
<!--Thunder Bolt-->
<!--Thunder Bolt-->
<skill skillId="5749" skillLvl="1" minLvl="25"/>
<skill skillId="5749" skillLvl="2" minLvl="30"/>
<skill skillId="5749" skillLvl="3" minLvl="35"/>
@@ -9,8 +9,8 @@
<skill skillId="6049" skillLvl="1" minLvl="25"/>
<skill skillId="6049" skillLvl="2" minLvl="30"/>
<skill skillId="6049" skillLvl="3" minLvl="35"/>
<skill skillId="6049" skillLvl="4" minLvl="40"/>
<!-- Piercing Attack -->
<skill skillId="6049" skillLvl="4" minLvl="40"/>
<!-- Piercing Attack -->
<skill skillId="6046" skillLvl="1" minLvl="25"/>
<skill skillId="6046" skillLvl="2" minLvl="30"/>
<skill skillId="6046" skillLvl="3" minLvl="35"/>
@@ -24,7 +24,7 @@
<skill skillId="6046" skillLvl="11" minLvl="75"/>
<skill skillId="6046" skillLvl="12" minLvl="80"/>
<skill skillId="6046" skillLvl="13" minLvl="85"/>
<skill skillId="6046" skillLvl="14" minLvl="90"/>
<skill skillId="6046" skillLvl="14" minLvl="90"/>
<!-- Whirlwind -->
<skill skillId="6047" skillLvl="1" minLvl="25"/>
<skill skillId="6047" skillLvl="2" minLvl="30"/>
@@ -5,7 +5,7 @@
<set name="sync_level" val="1" />
<set name="load" val="45540" />
<skills>
<!--Power Smash-->
<!--Power Smash-->
<skill skillId="6050" skillLvl="1" minLvl="25"/>
<skill skillId="6050" skillLvl="2" minLvl="30"/>
<skill skillId="6050" skillLvl="3" minLvl="35"/>
@@ -18,7 +18,7 @@
<skill skillId="6050" skillLvl="10" minLvl="70"/>
<skill skillId="6050" skillLvl="11" minLvl="75"/>
<skill skillId="6050" skillLvl="12" minLvl="80"/>
<!--Energy Burst-->
<!--Energy Burst-->
<skill skillId="6051" skillLvl="1" minLvl="25"/>
<skill skillId="6051" skillLvl="2" minLvl="30"/>
<skill skillId="6051" skillLvl="3" minLvl="35"/>
@@ -31,7 +31,7 @@
<skill skillId="6051" skillLvl="10" minLvl="70"/>
<skill skillId="6051" skillLvl="11" minLvl="75"/>
<skill skillId="6051" skillLvl="12" minLvl="80"/>
<!--Shock Wave-->
<!--Shock Wave-->
<skill skillId="6052" skillLvl="1" minLvl="25"/>
<skill skillId="6052" skillLvl="2" minLvl="30"/>
<skill skillId="6052" skillLvl="3" minLvl="35"/>
@@ -49,7 +49,7 @@
<skill skillId="6053" skillLvl="2" minLvl="30"/>
<skill skillId="6053" skillLvl="3" minLvl="35"/>
<skill skillId="6053" skillLvl="4" minLvl="40"/>
<!--Buff Control-->
<!--Buff Control-->
<skill skillId="5771" skillLvl="1" minLvl="55"/>
<!--Switch State-->
<skill skillId="6054" skillLvl="1" minLvl="55"/>
@@ -19,11 +19,11 @@
<skill minLvl="1" skillId="5186" skillLvl="2" /> <!-- Pet Haste -->
<skill minLvl="1" skillId="5187" skillLvl="4" /> <!-- Pet Vampiric Rage -->
<!-- <skill minLvl="1" skillId="1501" skillLvl="1" /> Improved Condition -->
<!-- <skill minLvl="1" skillId="1504" skillLvl="1" /> Improved Movement -->
<!-- <skill minLvl="1" skillId="1499" skillLvl="1" /> Improved Combat -->
<!-- <skill minLvl="1" skillId="1502" skillLvl="1" /> Improved Critical Attack -->
<!-- <skill minLvl="1" skillId="1519" skillLvl="1" /> Chant of Blood Awakening -->
<!-- <skill minLvl="1" skillId="1501" skillLvl="1" />Improved Condition -->
<!-- <skill minLvl="1" skillId="1504" skillLvl="1" />Improved Movement -->
<!-- <skill minLvl="1" skillId="1499" skillLvl="1" />Improved Combat -->
<!-- <skill minLvl="1" skillId="1502" skillLvl="1" />Improved Critical Attack -->
<!-- <skill minLvl="1" skillId="1519" skillLvl="1" />Chant of Blood Awakening -->
<skill minLvl="55" skillId="5195" skillLvl="1" /> <!-- Pet Greater Heal -->
<skill minLvl="60" skillId="5195" skillLvl="2" />
@@ -16,10 +16,10 @@
<skill minLvl="1" skillId="5194" skillLvl="3" /> <!-- Pet Empower -->
<skill minLvl="1" skillId="5193" skillLvl="3" /> <!-- Pet Acumen -->
<!-- <skill minLvl="1" skillId="1501" skillLvl="1" /> Improved Condition -->
<!-- <skill minLvl="1" skillId="1504" skillLvl="1" /> Improved Movement -->
<!-- <skill minLvl="1" skillId="1499" skillLvl="1" /> Improved Combat -->
<!-- <skill minLvl="1" skillId="1500" skillLvl="1" /> Improved Magic -->
<!-- <skill minLvl="1" skillId="1501" skillLvl="1" />Improved Condition -->
<!-- <skill minLvl="1" skillId="1504" skillLvl="1" />Improved Movement -->
<!-- <skill minLvl="1" skillId="1499" skillLvl="1" />Improved Combat -->
<!-- <skill minLvl="1" skillId="1500" skillLvl="1" />Improved Magic -->
<skill minLvl="55" skillId="5200" skillLvl="1" /> <!-- Pet Recharge -->
<skill minLvl="60" skillId="5200" skillLvl="2" />
@@ -17,10 +17,10 @@
<skill minLvl="1" skillId="5194" skillLvl="3" /> <!-- Pet Empower -->
<skill minLvl="1" skillId="5193" skillLvl="3" /> <!-- Pet Acumen -->
<!-- <skill minLvl="1" skillId="1501" skillLvl="1" /> Improved Condition -->
<!-- <skill minLvl="1" skillId="1504" skillLvl="1" /> Improved Movement -->
<!-- <skill minLvl="1" skillId="1499" skillLvl="1" /> Improved Combat -->
<!-- <skill minLvl="1" skillId="1500" skillLvl="1" /> Improved Magic -->
<!-- <skill minLvl="1" skillId="1501" skillLvl="1" />Improved Condition -->
<!-- <skill minLvl="1" skillId="1504" skillLvl="1" />Improved Movement -->
<!-- <skill minLvl="1" skillId="1499" skillLvl="1" />Improved Combat -->
<!-- <skill minLvl="1" skillId="1500" skillLvl="1" />Improved Magic -->
<skill minLvl="55" skillId="5200" skillLvl="1" /> <!-- Pet Recharge -->
<skill minLvl="60" skillId="5200" skillLvl="2" />
@@ -21,11 +21,11 @@
<skill minLvl="1" skillId="5186" skillLvl="2" /> <!-- Pet Haste -->
<skill minLvl="1" skillId="5187" skillLvl="4" /> <!-- Pet Vampiric Rage -->
<!-- <skill minLvl="1" skillId="1501" skillLvl="1" /> Improved Condition -->
<!-- <skill minLvl="1" skillId="1504" skillLvl="1" /> Improved Movement -->
<!-- <skill minLvl="1" skillId="1499" skillLvl="1" /> Improved Combat -->
<!-- <skill minLvl="1" skillId="1502" skillLvl="1" /> Improved Critical Attack -->
<!-- <skill minLvl="1" skillId="1519" skillLvl="1" /> Chant of Blood Awakening -->
<!-- <skill minLvl="1" skillId="1501" skillLvl="1" />Improved Condition -->
<!-- <skill minLvl="1" skillId="1504" skillLvl="1" />Improved Movement -->
<!-- <skill minLvl="1" skillId="1499" skillLvl="1" />Improved Combat -->
<!-- <skill minLvl="1" skillId="1502" skillLvl="1" />Improved Critical Attack -->
<!-- <skill minLvl="1" skillId="1519" skillLvl="1" />Chant of Blood Awakening -->
<skill minLvl="55" skillId="5195" skillLvl="1" /> <!-- Pet Greater Heal -->
<skill minLvl="60" skillId="5195" skillLvl="2" />
@@ -19,9 +19,9 @@
<skill minLvl="1" skillId="5987" skillLvl="1" /> <!-- Weapon Maintenance -->
<skill minLvl="1" skillId="5988" skillLvl="1" /> <!-- Armor Maintenance -->
<!-- <skill minLvl="1" skillId="1501" skillLvl="1" /> Improved Condition -->
<!-- <skill minLvl="1" skillId="1504" skillLvl="1" /> Improved Movement -->
<!-- <skill minLvl="1" skillId="1499" skillLvl="1" /> Improved Combat -->
<!-- <skill minLvl="1" skillId="1501" skillLvl="1" />Improved Condition -->
<!-- <skill minLvl="1" skillId="1504" skillLvl="1" />Improved Movement -->
<!-- <skill minLvl="1" skillId="1499" skillLvl="1" />Improved Combat -->
<skill minLvl="55" skillId="5200" skillLvl="1" /> <!-- Pet Recharge -->
<skill minLvl="60" skillId="5200" skillLvl="2" />
@@ -3000,7 +3000,7 @@
<value level="2">1800</value>
<value fromLevel="2" toLevel="2" fromSubLevel="1001" toSubLevel="1020">{base + 90 * subIndex}</value>
</abnormalTime>
<!--<abnormalType>MA_UP_SPECIAL</abnormalType>--> <!-- Reported as retail by Hope -->
<!-- <abnormalType>MA_UP_SPECIAL</abnormalType> --> <!-- Reported as retail by Hope -->
<effectPoint>1</effectPoint>
<hitTime>4000</hitTime>
<isMagic>1</isMagic> <!-- Magic Skill -->
@@ -4528,7 +4528,7 @@
</amount>
<mode>DIFF</mode>
</effect>
<effect name="HealPercent" fromLevel="7" toLevel="7" >
<effect name="HealPercent" fromLevel="7" toLevel="7">
<power>
<value level="7">25</value>
</power>
@@ -4576,7 +4576,7 @@
</condition>
</conditions>
<effects>
<effect name="Mp" fromLevel="1" toLevel="6" >
<effect name="Mp" fromLevel="1" toLevel="6">
<amount>
<value level="1">60</value>
<value level="2">140</value>
@@ -4587,7 +4587,7 @@
</amount>
<mode>DIFF</mode>
</effect>
<effect name="ManaHealPercent" fromLevel="7" toLevel="7" >
<effect name="ManaHealPercent" fromLevel="7" toLevel="7">
<power>
<value level="7">10</value>
</power>
@@ -4646,7 +4646,7 @@
</amount>
<mode>DIFF</mode>
</effect>
<effect name="CpHealPercent" fromLevel="7" toLevel="7" >
<effect name="CpHealPercent" fromLevel="7" toLevel="7">
<power>
<value level="7">25</value>
</power>
@@ -476,7 +476,7 @@
<npcId>20169</npcId>
<lifeTime>1200</lifeTime>
</effect>
</effects>-->
</effects> -->
</skill>
<skill id="7032" toLevel="1" name="Summon Hunter Gargoyle">
<hitTime>4000</hitTime>
@@ -4426,7 +4426,7 @@
<value level="7">53</value>
<value level="8">55</value>
<value level="9">57</value>
</mpConsume>
</mpConsume>
<hitTime>2200</hitTime>
<coolTime>300</coolTime>
<reuseDelay>30000</reuseDelay>
@@ -1084,7 +1084,7 @@
<item>10262</item> <!-- Power Bomber -->
<item>10265</item> <!-- Eruption -->
<item>10269</item> <!-- Jump Attack -->
<item>10318</item> <!-- Sonic Flash -->
<item>10318</item> <!-- Sonic Flash -->
</skillIds>
<affectType>CASTER</affectType>
</condition>
@@ -341,7 +341,7 @@
<stat>STR</stat>
<mode>PER</mode>
</effect>
<effect name="SkillCriticalProbability"><!-- TODO: Add skill master rate -->
<effect name="SkillCriticalProbability"> <!-- TODO: Add skill master rate -->
<amount>1000</amount>
<mode>PER</mode>
</effect>
@@ -3221,7 +3221,7 @@
<affectLimit>5-12</affectLimit>
<affectRange>150</affectRange>
<attributeType>WATER</attributeType>
<attributeValue>10</attributeValue> <!-- TODO : Check me, Glory days says no attribute -->
<attributeValue>10</attributeValue><!-- TODO : Check me, Glory days says no attribute -->
<operateType>A1</operateType>
<targetType>ENEMY_ONLY</targetType>
<affectScope>RANGE</affectScope>
@@ -3304,7 +3304,7 @@
<affectLimit>5-12</affectLimit>
<affectRange>150</affectRange>
<attributeType>WIND</attributeType>
<attributeValue>10</attributeValue> <!-- TODO : Check me, Glory days says no attribute -->
<attributeValue>10</attributeValue><!-- TODO : Check me, Glory days says no attribute -->
<operateType>A1</operateType>
<targetType>ENEMY_ONLY</targetType>
<affectScope>RANGE</affectScope>
@@ -3387,7 +3387,7 @@
<affectLimit>5-12</affectLimit>
<affectRange>150</affectRange>
<attributeType>EARTH</attributeType>
<attributeValue>10</attributeValue> <!-- TODO : Check me, Glory days says no attribute -->
<attributeValue>10</attributeValue><!-- TODO : Check me, Glory days says no attribute -->
<operateType>A1</operateType>
<targetType>ENEMY_ONLY</targetType>
<affectScope>RANGE</affectScope>
@@ -914,7 +914,7 @@
<amount>10</amount>
<mode>PER</mode>
</effect>
<effect name="AttackAttributeAdd"> <!-- Stat that increases all attack attribute -->
<effect name="AttackAttributeAdd"> <!-- Stat that increases all attack attribute -->
<amount>10</amount>
</effect>
</effects>
@@ -1056,7 +1056,7 @@
</amount>
<mode>PER</mode>
</effect>
<effect name="MaxMp" fromLevel="3" toLevel="3">
<effect name="MaxMp" fromLevel="3" toLevel="3">
<amount>10</amount>
<mode>PER</mode>
</effect>
@@ -2407,7 +2407,7 @@
<affectScope>POINT_BLANK</affectScope>
<affectObject>NOT_FRIEND</affectObject>
<effects>
<effect name="MagicalAttack"> <!-- TODO: FIX ME i_m_attack_by_dist -->
<effect name="MagicalAttack"> <!-- TODO: FIX ME i_m_attack_by_dist -->
<power>646</power>
</effect>
</effects>
@@ -459,7 +459,7 @@
</conditions>
<effects>
<effect name="Blink">
<angle>180</angle><!-- Teleport to Front -->
<angle>180</angle> <!-- Teleport to Front -->
<range>600</range>
</effect>
</effects>
@@ -1497,7 +1497,7 @@
<effect name="PhysicalAttack">
<power>180000</power>
</effect>
<effect name="FlyAway"><!-- TODO: {i_fly_away;curve;push;300} -->
<effect name="FlyAway"> <!-- TODO: {i_fly_away;curve;push;300} -->
<radius>300</radius>
</effect>
</effects>
@@ -1526,7 +1526,7 @@
<effect name="PhysicalAttack">
<power>180000</power>
</effect>
<effect name="FlyAway"><!-- TODO: {i_fly_away;curve;push;300} -->
<effect name="FlyAway"> <!-- TODO: {i_fly_away;curve;push;300} -->
<radius>300</radius>
</effect>
</effects>
@@ -1363,7 +1363,7 @@
<isMagic>1</isMagic>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effects>
<effect name="HealOverTime">
<power>500</power>
<ticks>1</ticks>
@@ -13,7 +13,7 @@
<targetType>ENEMY</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="PhysicalAttack"> <!-- TODO -->
<effect name="PhysicalAttack"> <!-- TODO -->
<power>100000</power>
</effect>
</effects>
@@ -32,7 +32,7 @@
<affectScope>SINGLE</affectScope>
<effects>
<effect name="MagicalAttack">
<power>1500</power> <!-- TODO -->
<power>1500</power> <!-- TODO -->
</effect>
</effects>
</skill>
@@ -174,7 +174,7 @@
<trait>SHOCK</trait>
<isDebuff>true</isDebuff>
<effects>
<effect name="PhysicalAttack"> <!-- TODO -->
<effect name="PhysicalAttack"> <!-- TODO -->
<power>100000</power>
</effect>
<effect name="KnockBack">
@@ -217,7 +217,7 @@
<isDebuff>true</isDebuff>
<effects>
<effect name="MagicalAttack">
<power>157</power> <!-- TODO -->
<power>157</power> <!-- TODO -->
</effect>
<effect name="BlockActions">
<allowedSkills>10279;10517;10025;10776;11770;1904;11264;11093;13314;1912;30516</allowedSkills>
@@ -241,7 +241,7 @@
<isDebuff>true</isDebuff>
<effects>
<effect name="PhysicalAttack">
<power>34255</power> <!-- TODO -->
<power>34255</power> <!-- TODO -->
</effect>
</effects>
</skill>
@@ -267,7 +267,7 @@
<isDebuff>true</isDebuff>
<effects>
<effect name="MagicalAttack">
<power>157</power> <!-- TODO -->
<power>157</power> <!-- TODO -->
</effect>
<effect name="KnockBack">
<speed>600</speed>
@@ -298,7 +298,7 @@
<isDebuff>true</isDebuff>
<effects>
<effect name="MagicalAttack">
<power>157</power> <!-- TODO -->
<power>157</power> <!-- TODO -->
</effect>
<effect name="PAtk">
<amount>30</amount>
@@ -324,7 +324,7 @@
<operateType>A2</operateType>
<isMagic>1</isMagic> <!-- Magic Skill -->
<abnormalLvl>5</abnormalLvl>
<abnormalTime>30</abnormalTime> <!-- TODO -->
<abnormalTime>30</abnormalTime> <!-- TODO -->
<activateRate>200</activateRate>
<staticReuse>true</staticReuse>
<castRange>2500</castRange>
@@ -356,7 +356,7 @@
<hitTime>2000</hitTime>
<effectPoint>-52</effectPoint>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>10</abnormalTime> <!-- TODO -->
<abnormalTime>10</abnormalTime> <!-- TODO -->
<affectLimit>40-80</affectLimit>
<abnormalType>PARALYZE</abnormalType>
<abnormalVisualEffect>PARALYZE</abnormalVisualEffect>
@@ -368,7 +368,7 @@
<affectObject>NOT_FRIEND</affectObject>
<isDebuff>true</isDebuff>
<effects>
<effect name="PhysicalAttack"> <!-- TODO -->
<effect name="PhysicalAttack"> <!-- TODO -->
<power>34255</power>
</effect>
<effect name="BlockActions" />
@@ -393,7 +393,7 @@
<isDebuff>true</isDebuff>
<effects>
<effect name="MagicalAttack">
<power>157</power> <!-- TODO -->
<power>157</power> <!-- TODO -->
</effect>
<effect name="MagicalAttackMp">
<power>250</power>
@@ -423,7 +423,7 @@
<affectScope>SINGLE</affectScope>
<effects>
<effect name="DamOverTime">
<power>512</power> <!-- TODO -->
<power>512</power> <!-- TODO -->
<ticks>1</ticks>
</effect>
<effect name="BlockActions" />
@@ -454,7 +454,7 @@
<affectObject>NOT_FRIEND</affectObject>
<isDebuff>true</isDebuff>
<effects>
<effect name="PhysicalAttack"> <!-- TODO -->
<effect name="PhysicalAttack"> <!-- TODO -->
<power>100000</power>
</effect>
<effect name="KnockBack">
@@ -491,7 +491,7 @@
<isDebuff>true</isDebuff>
<effects>
<effect name="MagicalAttack">
<power>1500</power> <!-- TODO -->
<power>1500</power> <!-- TODO -->
</effect>
<effect name="KnockBack">
<speed>600</speed>
@@ -540,7 +540,7 @@
<isDebuff>true</isDebuff>
<effects>
<effect name="MagicalAttack">
<power>1500</power> <!-- TODO -->
<power>1500</power> <!-- TODO -->
</effect>
<effect name="MagicalAttackMp">
<power>250</power>
@@ -567,7 +567,7 @@
<isDebuff>true</isDebuff>
<effects>
<effect name="MagicalAttack">
<power>157</power> <!-- TODO -->
<power>157</power> <!-- TODO -->
</effect>
<effect name="DamOverTime">
<power>512</power>
@@ -598,7 +598,7 @@
<effects>
<effect name="BlockActions" />
<effect name="MagicalAttack">
<power>157</power> <!-- TODO -->
<power>157</power> <!-- TODO -->
</effect>
<effect name="MagicalDefence">
<amount>-50</amount>
@@ -642,7 +642,7 @@
<icon>icon.skill16612</icon>
<operateType>A2</operateType>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>300</abnormalTime> <!-- TODO -->
<abnormalTime>300</abnormalTime> <!-- TODO -->
<targetType>SELF</targetType>
<hitTime>5000</hitTime>
<coolTime>500</coolTime>
@@ -770,7 +770,7 @@
<affectObject>NOT_FRIEND</affectObject>
<effects>
<effect name="MagicalAttack">
<power>1500</power> <!-- TODO -->
<power>1500</power> <!-- TODO -->
</effect>
</effects>
</skill>
@@ -793,10 +793,10 @@
<isDebuff>true</isDebuff>
<effects>
<effect name="MagicalAttack">
<power>1500</power> <!-- TODO -->
<power>1500</power> <!-- TODO -->
</effect>
<effect name="DamOverTime">
<power>2000</power> <!-- TODO -->
<power>2000</power> <!-- TODO -->
<ticks>1</ticks>
</effect>
</effects>
@@ -818,7 +818,7 @@
<isDebuff>true</isDebuff>
<effects>
<effect name="MagicalAttack">
<power>1500</power> <!-- TODO -->
<power>1500</power> <!-- TODO -->
</effect>
<effect name="MagicalAttackMp">
<power>300</power>
@@ -843,7 +843,7 @@
<affectObject>NOT_FRIEND</affectObject>
<effects>
<effect name="MagicalAttack">
<power>1500</power> <!-- TODO -->
<power>1500</power> <!-- TODO -->
</effect>
</effects>
</skill>
@@ -853,7 +853,7 @@
<operateType>A2</operateType>
<isDebuff>true</isDebuff>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>15</abnormalTime> <!-- TODO -->
<abnormalTime>15</abnormalTime> <!-- TODO -->
<affectLimit>40-80</affectLimit>
<activateRate>150</activateRate>
<castRange>1200</castRange>
@@ -869,7 +869,7 @@
<affectObject>NOT_FRIEND</affectObject>
<effects>
<effect name="MagicalAttack">
<power>1500</power> <!-- TODO -->
<power>1500</power> <!-- TODO -->
</effect>
<effect name="Speed">
<amount>-80</amount>
@@ -902,7 +902,7 @@
<isDebuff>true</isDebuff>
<effects>
<effect name="MagicalAttack">
<power>1500</power> <!-- TODO -->
<power>1500</power> <!-- TODO -->
</effect>
<effect name="BlockActions" />
</effects>
@@ -919,7 +919,7 @@
<targetType>ENEMY</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="PhysicalAttack"> <!-- TODO -->
<effect name="PhysicalAttack"> <!-- TODO -->
<power>100000</power>
</effect>
</effects>
@@ -937,7 +937,7 @@
<abnormalType>BLEEDING</abnormalType>
<abnormalVisualEffect>DOT_BLEEDING</abnormalVisualEffect>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>15</abnormalTime> <!-- TODO -->
<abnormalTime>15</abnormalTime> <!-- TODO -->
<affectLimit>40-80</affectLimit>
<activateRate>150</activateRate>
<affectRange>900</affectRange>
@@ -948,7 +948,7 @@
<trait>BLEED</trait>
<isDebuff>true</isDebuff>
<effects>
<effect name="PhysicalAttack"> <!-- TODO -->
<effect name="PhysicalAttack"> <!-- TODO -->
<power>100000</power>
</effect>
<effect name="DamOverTime">
@@ -968,7 +968,7 @@
<mpConsume>10</mpConsume>
<reuseDelay>5000</reuseDelay>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>30</abnormalTime> <!-- TODO -->
<abnormalTime>30</abnormalTime> <!-- TODO -->
<activateRate>150</activateRate>
<affectRange>200</affectRange>
<effectRange>1200</effectRange>
@@ -976,7 +976,7 @@
<affectScope>SINGLE</affectScope>
<isDebuff>true</isDebuff>
<effects>
<effect name="PhysicalAttack"> <!-- TODO -->
<effect name="PhysicalAttack"> <!-- TODO -->
<power>100000</power>
</effect>
<effect name="PhysicalDefence">
@@ -995,7 +995,7 @@
<castRange>1200</castRange>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>10</abnormalTime>
<abnormalType>SYNERGY_LENKER</abnormalType> <!-- TODO -->
<abnormalType>SYNERGY_LENKER</abnormalType> <!-- TODO -->
<activateRate>200</activateRate>
<affectRange>1100</affectRange>
<effectRange>1200</effectRange>
@@ -1010,7 +1010,7 @@
<isDebuff>true</isDebuff>
<effects>
<effect name="MagicalAttack">
<power>1500</power> <!-- TODO -->
<power>1500</power> <!-- TODO -->
</effect>
</effects>
</skill>
@@ -1019,7 +1019,7 @@
<operateType>A1</operateType>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>10</abnormalTime>
<abnormalType>SYNERGY_LENKER</abnormalType> <!-- TODO -->
<abnormalType>SYNERGY_LENKER</abnormalType> <!-- TODO -->
<activateRate>200</activateRate>
<castRange>1200</castRange>
<affectRange>1100</affectRange>
@@ -1035,7 +1035,7 @@
<isDebuff>true</isDebuff>
<effects>
<effect name="MagicalAttack">
<power>1500</power> <!-- TODO -->
<power>1500</power> <!-- TODO -->
</effect>
</effects>
</skill>
@@ -1050,7 +1050,7 @@
<targetType>ENEMY</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="PhysicalAttack"> <!-- TODO -->
<effect name="PhysicalAttack"> <!-- TODO -->
<power>100000</power>
</effect>
</effects>
@@ -1068,7 +1068,7 @@
<affectScope>SINGLE</affectScope>
<effects>
<effect name="MagicalAttack">
<power>1500</power> <!-- TODO -->
<power>1500</power> <!-- TODO -->
</effect>
</effects>
</skill>
@@ -1088,7 +1088,7 @@
<affectObject>NOT_FRIEND</affectObject>
<effects>
<effect name="MagicalAttack">
<power>1500</power> <!-- TODO -->
<power>1500</power> <!-- TODO -->
</effect>
</effects>
</skill>
@@ -1107,7 +1107,7 @@
<affectObject>NOT_FRIEND</affectObject>
<effects>
<effect name="MagicalAttack">
<power>1500</power> <!-- TODO -->
<power>1500</power> <!-- TODO -->
</effect>
</effects>
</skill>
@@ -1125,7 +1125,7 @@
<affectObject>NOT_FRIEND</affectObject>
<effects>
<effect name="MagicalAttack">
<power>1500</power> <!-- TODO -->
<power>1500</power> <!-- TODO -->
</effect>
</effects>
</skill>
@@ -1134,7 +1134,7 @@
<icon>icon.skill0279</icon>
<operateType>A2</operateType>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>30</abnormalTime> <!-- TODO -->
<abnormalTime>30</abnormalTime> <!-- TODO -->
<activateRate>150</activateRate>
<affectLimit>40-40</affectLimit>
<hitTime>3000</hitTime>
@@ -1151,7 +1151,7 @@
<isDebuff>true</isDebuff>
<effects>
<effect name="MagicalAttack">
<power>1500</power> <!-- TODO -->
<power>1500</power> <!-- TODO -->
</effect>
<effect name="BlockActions" />
</effects>
@@ -1170,7 +1170,7 @@
<affectObject>NOT_FRIEND</affectObject>
<effects>
<effect name="MagicalAttack">
<power>1500</power> <!-- TODO -->
<power>1500</power> <!-- TODO -->
</effect>
</effects>
</skill>
@@ -1188,7 +1188,7 @@
<affectObject>NOT_FRIEND</affectObject>
<effects>
<effect name="MagicalAttack">
<power>1500</power> <!-- TODO -->
<power>1500</power> <!-- TODO -->
</effect>
</effects>
</skill>
@@ -1206,7 +1206,7 @@
<affectObject>NOT_FRIEND</affectObject>
<effects>
<effect name="MagicalAttack">
<power>1500</power> <!-- TODO -->
<power>1500</power> <!-- TODO -->
</effect>
</effects>
</skill>
@@ -1240,7 +1240,7 @@
<targetType>ENEMY</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="PhysicalAttack"> <!-- TODO -->
<effect name="PhysicalAttack"> <!-- TODO -->
<power>100000</power>
</effect>
</effects>
@@ -1258,7 +1258,7 @@
<affectScope>FAN_PB</affectScope>
<affectObject>NOT_FRIEND</affectObject>
<effects>
<effect name="PhysicalAttack"> <!-- TODO -->
<effect name="PhysicalAttack"> <!-- TODO -->
<power>100000</power>
</effect>
</effects>
@@ -1275,7 +1275,7 @@
<affectScope>SINGLE</affectScope>
<affectObject>NOT_FRIEND</affectObject>
<effects>
<effect name="PhysicalAttack"> <!-- TODO -->
<effect name="PhysicalAttack"> <!-- TODO -->
<power>100000</power>
</effect>
</effects>
@@ -1895,7 +1895,7 @@
<affectScope>SINGLE</affectScope>
<isDebuff>true</isDebuff>
<effects>
<effect name="PhysicalAttack"> <!-- TODO -->
<effect name="PhysicalAttack"> <!-- TODO -->
<power>100000</power>
</effect>
<effect name="BlockActions" />
@@ -2165,7 +2165,7 @@
<icon>icon.release_thirst</icon>
<operateType>A2</operateType>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>30</abnormalTime> <!-- TODO -->
<abnormalTime>30</abnormalTime> <!-- TODO -->
<mpConsume>10</mpConsume>
<castRange>1300</castRange>
<hitTime>1000</hitTime>
@@ -2199,7 +2199,7 @@
<icon>icon.release_thirst</icon>
<operateType>A2</operateType>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>30</abnormalTime> <!-- TODO -->
<abnormalTime>30</abnormalTime> <!-- TODO -->
<mpConsume>10</mpConsume>
<castRange>1300</castRange>
<hitTime>1000</hitTime>
@@ -2233,7 +2233,7 @@
<icon>icon.skill1242</icon>
<operateType>A2</operateType>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>30</abnormalTime> <!-- TODO -->
<abnormalTime>30</abnormalTime> <!-- TODO -->
<mpConsume>10</mpConsume>
<castRange>600</castRange>
<hitTime>1500</hitTime>
@@ -2244,11 +2244,11 @@
<affectScope>SINGLE</affectScope>
<effects>
<effect name="MagicCriticalDamage">
<amount>10</amount> <!-- TODO -->
<amount>10</amount> <!-- TODO -->
<mode>PER</mode>
</effect>
<effect name="CriticalDamage">
<amount>10</amount> <!-- TODO -->
<amount>10</amount> <!-- TODO -->
<mode>PER</mode>
</effect>
</effects>
@@ -436,7 +436,7 @@
<affectLimit>5-12</affectLimit>
<abnormalTime>1</abnormalTime>
<abnormalLvl>1</abnormalLvl>
<activateRate>80</activateRate><!-- Guessed -->
<activateRate>80</activateRate> <!-- Guessed -->
<affectRange>400</affectRange>
<affectLimit>10-10</affectLimit>
<basicProperty>NONE</basicProperty>
@@ -28,90 +28,90 @@
<maxLevel>127</maxLevel>
<affectType>CASTER</affectType>
</condition>
<condition name="OpSkill" fromLevel="1" toLevel="1" >
<condition name="OpSkill" fromLevel="1" toLevel="1">
<skillId>19222</skillId> <!-- Dignity of the Exalted -->
<skillLevel>1</skillLevel>
<hasLearned>false</hasLearned>
</condition>
<condition name="OpSkill" fromLevel="1" toLevel="1" >
<condition name="OpSkill" fromLevel="1" toLevel="1">
<skillId>19222</skillId> <!-- Dignity of the Exalted -->
<skillLevel>2</skillLevel>
<hasLearned>false</hasLearned>
</condition>
<condition name="OpSkill" fromLevel="1" toLevel="1" >
<condition name="OpSkill" fromLevel="1" toLevel="1">
<skillId>19222</skillId> <!-- Dignity of the Exalted -->
<skillLevel>3</skillLevel>
<hasLearned>false</hasLearned>
</condition>
<condition name="OpSkill" fromLevel="1" toLevel="1" >
<condition name="OpSkill" fromLevel="1" toLevel="1">
<skillId>19222</skillId> <!-- Dignity of the Exalted -->
<skillLevel>4</skillLevel>
<hasLearned>false</hasLearned>
</condition>
<condition name="OpSkill" fromLevel="1" toLevel="1" >
<condition name="OpSkill" fromLevel="1" toLevel="1">
<skillId>19222</skillId> <!-- Dignity of the Exalted -->
<skillLevel>5</skillLevel>
<hasLearned>false</hasLearned>
</condition>
<condition name="OpSkill" fromLevel="2" toLevel="2" >
<condition name="OpSkill" fromLevel="2" toLevel="2">
<skillId>19222</skillId> <!-- Dignity of the Exalted -->
<skillLevel>1</skillLevel>
<hasLearned>true</hasLearned>
</condition>
<condition name="OpSkill" fromLevel="2" toLevel="2" >
<condition name="OpSkill" fromLevel="2" toLevel="2">
<skillId>19222</skillId> <!-- Dignity of the Exalted -->
<skillLevel>2</skillLevel>
<hasLearned>false</hasLearned>
</condition>
<condition name="OpSkill" fromLevel="3" toLevel="3" >
<condition name="OpSkill" fromLevel="3" toLevel="3">
<skillId>19222</skillId> <!-- Dignity of the Exalted -->
<skillLevel>2</skillLevel>
<hasLearned>true</hasLearned>
</condition>
<condition name="OpSkill" fromLevel="3" toLevel="3" >
<condition name="OpSkill" fromLevel="3" toLevel="3">
<skillId>19222</skillId> <!-- Dignity of the Exalted -->
<skillLevel>3</skillLevel>
<hasLearned>false</hasLearned>
</condition>
<condition name="OpSkill" fromLevel="4" toLevel="4" >
<condition name="OpSkill" fromLevel="4" toLevel="4">
<skillId>19222</skillId> <!-- Dignity of the Exalted -->
<skillLevel>3</skillLevel>
<hasLearned>true</hasLearned>
</condition>
<condition name="OpSkill" fromLevel="4" toLevel="4" >
<condition name="OpSkill" fromLevel="4" toLevel="4">
<skillId>19222</skillId> <!-- Dignity of the Exalted -->
<skillLevel>4</skillLevel>
<hasLearned>false</hasLearned>
</condition>
<condition name="OpSkill" fromLevel="5" toLevel="5" >
<condition name="OpSkill" fromLevel="5" toLevel="5">
<skillId>19222</skillId> <!-- Dignity of the Exalted -->
<skillLevel>4</skillLevel>
<hasLearned>true</hasLearned>
</condition>
<condition name="OpSkill" fromLevel="5" toLevel="5" >
<condition name="OpSkill" fromLevel="5" toLevel="5">
<skillId>19222</skillId> <!-- Dignity of the Exalted -->
<skillLevel>5</skillLevel>
<hasLearned>false</hasLearned>
</condition>
</conditions>
<effects>
<effect name="SetSkill" fromLevel="1" toLevel="1" >
<effect name="SetSkill" fromLevel="1" toLevel="1">
<skillId>19222</skillId> <!-- Dignity of the Exalted -->
<skillLvl>1</skillLvl>
</effect>
<effect name="SetSkill" fromLevel="2" toLevel="2" >
<effect name="SetSkill" fromLevel="2" toLevel="2">
<skillId>19222</skillId> <!-- Dignity of the Exalted -->
<skillLvl>2</skillLvl>
</effect>
<effect name="SetSkill" fromLevel="3" toLevel="3" >
<effect name="SetSkill" fromLevel="3" toLevel="3">
<skillId>19222</skillId> <!-- Dignity of the Exalted -->
<skillLvl>3</skillLvl>
</effect>
<effect name="SetSkill" fromLevel="4" toLevel="4" >
<effect name="SetSkill" fromLevel="4" toLevel="4">
<skillId>19222</skillId> <!-- Dignity of the Exalted -->
<skillLvl>4</skillLvl>
</effect>
<effect name="SetSkill" fromLevel="5" toLevel="5" >
<effect name="SetSkill" fromLevel="5" toLevel="5">
<skillId>19222</skillId> <!-- Dignity of the Exalted -->
<skillLvl>5</skillLvl>
</effect>
@@ -960,7 +960,7 @@
<y>-56633</y>
<z>-2776</z>
</effect>
<effect name="Teleport" fromLevel="5" toLevel="5"> <!-- Teleport to Giran near NPC Jeronin -->
<effect name="Teleport" fromLevel="5" toLevel="5"> <!-- Teleport to Giran near NPC Jeronin -->
<x>84015</x>
<y>147219</y>
<z>-3395</z>
@@ -968,7 +968,7 @@
<mpConsume>252</mpConsume>
<hitTime>7000</hitTime>
<effectPoint>700</effectPoint>
<abnormalLvl>
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
<value level="3">3</value>
@@ -679,7 +679,7 @@
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="CheckLevel" >
<condition name="CheckLevel">
<minLevel>
<value level="2">20</value>
<value level="3">40</value>
@@ -71,7 +71,7 @@
</condition>
</conditions>
<effects>
<effect name="Restoration" >
<effect name="Restoration">
<items>
<itemId>18011</itemId>
<itemCount>1</itemCount>
@@ -97,7 +97,7 @@
</condition>
</conditions>
<effects>
<effect name="Restoration" >
<effect name="Restoration">
<items>
<itemId>18011</itemId>
<itemCount>1</itemCount>
@@ -123,7 +123,7 @@
</condition>
</conditions>
<effects>
<effect name="Restoration" >
<effect name="Restoration">
<items>
<itemId>18011</itemId>
<itemCount>1</itemCount>
@@ -149,7 +149,7 @@
</condition>
</conditions>
<effects>
<effect name="Restoration" >
<effect name="Restoration">
<items>
<itemId>18011</itemId>
<itemCount>1</itemCount>
@@ -175,7 +175,7 @@
</condition>
</conditions>
<effects>
<effect name="Restoration" >
<effect name="Restoration">
<items>
<itemId>18011</itemId>
<itemCount>1</itemCount>
@@ -201,7 +201,7 @@
</condition>
</conditions>
<effects>
<effect name="Restoration" >
<effect name="Restoration">
<items>
<itemId>18011</itemId>
<itemCount>1</itemCount>
@@ -227,7 +227,7 @@
</condition>
</conditions>
<effects>
<effect name="Restoration" >
<effect name="Restoration">
<items>
<itemId>18011</itemId>
<itemCount>1</itemCount>
@@ -253,7 +253,7 @@
</condition>
</conditions>
<effects>
<effect name="Restoration" >
<effect name="Restoration">
<items>
<itemId>18012</itemId>
<itemCount>1</itemCount>
@@ -279,7 +279,7 @@
</condition>
</conditions>
<effects>
<effect name="Restoration" >
<effect name="Restoration">
<items>
<itemId>18012</itemId>
<itemCount>1</itemCount>
@@ -305,7 +305,7 @@
</condition>
</conditions>
<effects>
<effect name="Restoration" >
<effect name="Restoration">
<items>
<itemId>18012</itemId>
<itemCount>1</itemCount>
@@ -331,7 +331,7 @@
</condition>
</conditions>
<effects>
<effect name="Restoration" >
<effect name="Restoration">
<items>
<itemId>18012</itemId>
<itemCount>1</itemCount>
@@ -357,7 +357,7 @@
</condition>
</conditions>
<effects>
<effect name="Restoration" >
<effect name="Restoration">
<items>
<itemId>18012</itemId>
<itemCount>1</itemCount>
@@ -383,7 +383,7 @@
</condition>
</conditions>
<effects>
<effect name="Restoration" >
<effect name="Restoration">
<items>
<itemId>18012</itemId>
<itemCount>1</itemCount>
@@ -409,7 +409,7 @@
</condition>
</conditions>
<effects>
<effect name="Restoration" >
<effect name="Restoration">
<items>
<itemId>18012</itemId>
<itemCount>1</itemCount>
@@ -435,7 +435,7 @@
</condition>
</conditions>
<effects>
<effect name="Restoration" >
<effect name="Restoration">
<items>
<itemId>18013</itemId>
<itemCount>1</itemCount>
@@ -461,7 +461,7 @@
</condition>
</conditions>
<effects>
<effect name="Restoration" >
<effect name="Restoration">
<items>
<itemId>18013</itemId>
<itemCount>1</itemCount>
@@ -487,7 +487,7 @@
</condition>
</conditions>
<effects>
<effect name="Restoration" >
<effect name="Restoration">
<items>
<itemId>18013</itemId>
<itemCount>1</itemCount>
@@ -513,7 +513,7 @@
</condition>
</conditions>
<effects>
<effect name="Restoration" >
<effect name="Restoration">
<items>
<itemId>18013</itemId>
<itemCount>1</itemCount>
@@ -539,7 +539,7 @@
</condition>
</conditions>
<effects>
<effect name="Restoration" >
<effect name="Restoration">
<items>
<itemId>18013</itemId>
<itemCount>1</itemCount>
@@ -565,7 +565,7 @@
</condition>
</conditions>
<effects>
<effect name="Restoration" >
<effect name="Restoration">
<items>
<itemId>18013</itemId>
<itemCount>1</itemCount>
@@ -591,7 +591,7 @@
</condition>
</conditions>
<effects>
<effect name="Restoration" >
<effect name="Restoration">
<items>
<itemId>18013</itemId>
<itemCount>1</itemCount>
@@ -617,7 +617,7 @@
</condition>
</conditions>
<effects>
<effect name="Restoration" >
<effect name="Restoration">
<items>
<itemId>18014</itemId>
<itemCount>1</itemCount>
@@ -643,7 +643,7 @@
</condition>
</conditions>
<effects>
<effect name="Restoration" >
<effect name="Restoration">
<items>
<itemId>18014</itemId>
<itemCount>1</itemCount>
@@ -669,7 +669,7 @@
</condition>
</conditions>
<effects>
<effect name="Restoration" >
<effect name="Restoration">
<items>
<itemId>18014</itemId>
<itemCount>1</itemCount>
@@ -695,7 +695,7 @@
</condition>
</conditions>
<effects>
<effect name="Restoration" >
<effect name="Restoration">
<items>
<itemId>18014</itemId>
<itemCount>1</itemCount>
@@ -721,7 +721,7 @@
</condition>
</conditions>
<effects>
<effect name="Restoration" >
<effect name="Restoration">
<items>
<itemId>18014</itemId>
<itemCount>1</itemCount>
@@ -747,7 +747,7 @@
</condition>
</conditions>
<effects>
<effect name="Restoration" >
<effect name="Restoration">
<items>
<itemId>18014</itemId>
<itemCount>1</itemCount>
@@ -773,7 +773,7 @@
</condition>
</conditions>
<effects>
<effect name="Restoration" >
<effect name="Restoration">
<items>
<itemId>18014</itemId>
<itemCount>1</itemCount>
@@ -484,7 +484,7 @@
<!-- For 30 sec., party members' P. Atk. +100% and M. Atk. +400%. -->
<icon>icon.etc_5slot_brooch_i00</icon>
<operateType>A2</operateType>
<abnormalType>PUBLIC_SLOT</abnormalType> <!-- Guess -->
<abnormalType>PUBLIC_SLOT</abnormalType> <!-- Guess -->
<abnormalLvl>2</abnormalLvl>
<abnormalTime>30</abnormalTime>
<hitTime>500</hitTime>
@@ -512,7 +512,7 @@
<!-- For 30 sec., party members' P. Atk. +100%, M. Atk. +400%, and M. Def. +10000. -->
<icon>icon.etc_5slot_brooch_i00</icon>
<operateType>A2</operateType>
<abnormalType>PUBLIC_SLOT</abnormalType> <!-- Guess -->
<abnormalType>PUBLIC_SLOT</abnormalType> <!-- Guess -->
<abnormalLvl>3</abnormalLvl>
<abnormalTime>30</abnormalTime>
<hitTime>500</hitTime>
@@ -543,7 +543,7 @@
<!-- For 30 sec., party members' P. Atk. +100%, M. Atk. +400%, P. Def. +13000, and M. Def. +10000. -->
<icon>icon.etc_5slot_brooch_i00</icon>
<operateType>A2</operateType>
<abnormalType>PUBLIC_SLOT</abnormalType> <!-- Guess -->
<abnormalType>PUBLIC_SLOT</abnormalType> <!-- Guess -->
<abnormalLvl>4</abnormalLvl>
<abnormalTime>30</abnormalTime>
<hitTime>500</hitTime>
@@ -973,13 +973,13 @@
<value level="20">14</value>
</skillLevel>
</effect>
<effect name="TriggerSkillByAttack"> <!-- Guess -->
<effect name="TriggerSkillByAttack"> <!-- Guess -->
<!-- Spirit of Aden -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>30</chance> <!-- Guess -->
<chance>30</chance> <!-- Guess -->
<targetType>SELF</targetType>
<allowSkillAttack>true</allowSkillAttack>
<allowNormalAttack>false</allowNormalAttack>
@@ -1163,13 +1163,13 @@
<value level="20">14</value>
</skillLevel>
</effect>
<effect name="TriggerSkillByAttack"> <!-- Guess -->
<effect name="TriggerSkillByAttack"> <!-- Guess -->
<!-- Spirit of Elmore -->
<attackerType>Creature</attackerType>
<minAttackerLevel>1</minAttackerLevel>
<maxAttackerLevel>127</maxAttackerLevel>
<minDamage>1</minDamage>
<chance>30</chance> <!-- Guess -->
<chance>30</chance> <!-- Guess -->
<targetType>SELF</targetType>
<allowSkillAttack>false</allowSkillAttack>
<allowNormalAttack>true</allowNormalAttack>
@@ -1582,7 +1582,7 @@
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>99</magicLvl>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>10</abnormalTime> <!-- Guess -->
<abnormalTime>10</abnormalTime> <!-- Guess -->
<coolTime>300</coolTime>
<reuseDelay>1200000</reuseDelay>
<staticReuse>true</staticReuse>
@@ -1605,7 +1605,7 @@
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>99</magicLvl>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>10</abnormalTime> <!-- Guess -->
<abnormalTime>10</abnormalTime> <!-- Guess -->
<coolTime>300</coolTime>
<reuseDelay>1200000</reuseDelay>
<staticReuse>true</staticReuse>
@@ -200,8 +200,8 @@
<abnormalTime>5</abnormalTime>
<abnormalType>STORM_SIGN</abnormalType>
<abnormalVisualEffect>
<value level="1"></value>
<value level="2"></value>
<value level="1"> </value>
<value level="2"> </value>
<value level="3">STORM_SIGN1</value>
</abnormalVisualEffect>
<activateRate>100</activateRate>
@@ -1866,7 +1866,7 @@
<affectScope>SINGLE</affectScope>
<effects>
<effect name="DamOverTime">
<power>480</power> <!-- Unconfirmed -->
<power>480</power> <!-- Unconfirmed -->
<ticks>1</ticks>
</effect>
</effects>
@@ -1269,7 +1269,7 @@
<abnormalTime>10</abnormalTime>
<abnormalType>BLOCK_ESCAPE</abnormalType>
<activateRate>
<value fromLevel="7" toLevel="13">80</value> <!-- Guessed -->
<value fromLevel="7" toLevel="13">80</value><!-- Guessed -->
<value fromLevel="7" toLevel="13" fromSubLevel="2001" toSubLevel="2020">{base + (base / 100 * subIndex)}</value>
</activateRate>
<basicProperty>MAGIC</basicProperty> <!-- Guessed -->
@@ -1326,7 +1326,7 @@
<abnormalType>KNOCKDOWN</abnormalType>
<abnormalVisualEffect>KNOCKDOWN</abnormalVisualEffect>
<activateRate>
<value fromLevel="7" toLevel="13">80</value> <!-- Guessed -->
<value fromLevel="7" toLevel="13">80</value><!-- Guessed -->
<value fromLevel="7" toLevel="13" fromSubLevel="2001" toSubLevel="2020">{base + (base / 100 * subIndex)}</value>
</activateRate>
<affectLimit>2-6</affectLimit>
@@ -1366,7 +1366,7 @@
</condition>
</conditions>
<effects>
<effect name="PhysicalAttack"><!-- TODO: Damage increases twice with each enemy affected. -->
<effect name="PhysicalAttack"> <!-- TODO: Damage increases twice with each enemy affected. -->
<power>
<value level="1">19693</value>
<value level="2">20582</value>
@@ -599,7 +599,7 @@
<value level="8">25</value>
<value level="9">25</value>
<value level="10">25</value>
<value level="11">25</value>
<value level="11">25</value>
</PULL>
<SHOCK>
<value level="1">10</value>
@@ -1410,7 +1410,7 @@
<value level="8">25</value>
<value level="9">25</value>
<value level="10">25</value>
<value level="11">25</value>
<value level="11">25</value>
</POISON>
<SHOCK>
<value level="1">0</value>
@@ -1464,7 +1464,7 @@
<value level="8">25</value>
<value level="9">25</value>
<value level="10">25</value>
<value level="11">25</value>
<value level="11">25</value>
</POISON>
<SHOCK>
<value level="1">0</value>
@@ -1785,7 +1785,7 @@
<value level="8">25</value>
<value level="9">25</value>
<value level="10">25</value>
<value level="11">25</value>
<value level="11">25</value>
</PULL>
<SHOCK>
<value level="1">0</value>
@@ -1839,7 +1839,7 @@
<value level="8">25</value>
<value level="9">25</value>
<value level="10">25</value>
<value level="11">25</value>
<value level="11">25</value>
</PULL>
<SHOCK>
<value level="1">0</value>
@@ -2126,7 +2126,7 @@
<value level="8">25</value>
<value level="9">25</value>
<value level="10">25</value>
<value level="11">25</value>
<value level="11">25</value>
</KNOCKBACK>
<SHOCK>
<value level="1">0</value>
@@ -2193,7 +2193,7 @@
<value level="8">25</value>
<value level="9">25</value>
<value level="10">25</value>
<value level="11">25</value>
<value level="11">25</value>
</KNOCKBACK>
<SHOCK>
<value level="1">0</value>
@@ -182,7 +182,7 @@
<passiveConditions>
<condition name="OpSkillAcquire">
<!-- TODO: Enchant has to be higher than +8 13339 lvl 3-4-5 -->
<skillId>13339</skillId> <!-- Enchant Heavy Armor Set + 6 (R-grade) -->
<skillId>13339</skillId> <!-- Enchant Heavy Armor Set + 6 (R-grade) -->
<hasLearned>true</hasLearned>
</condition>
</passiveConditions>
@@ -246,7 +246,7 @@
<passiveConditions>
<condition name="OpSkillAcquire">
<!-- TODO: Enchant has to be higher than +8 13339 lvl 3-4-5 -->
<skillId>13339</skillId> <!-- Enchant Heavy Armor Set + 6 (R-grade) -->
<skillId>13339</skillId> <!-- Enchant Heavy Armor Set + 6 (R-grade) -->
<hasLearned>true</hasLearned>
</condition>
</passiveConditions>
@@ -341,7 +341,7 @@
<passiveConditions>
<condition name="OpSkillAcquire">
<!-- TODO: Enchant has to be higher than +8 13340 lvl 3-4-5 -->
<skillId>13340</skillId> <!-- Enchant Light Armor Set + 6 (R-grade) -->
<skillId>13340</skillId> <!-- Enchant Light Armor Set + 6 (R-grade) -->
<hasLearned>true</hasLearned>
</condition>
</passiveConditions>
@@ -435,7 +435,7 @@
<passiveConditions>
<condition name="OpSkillAcquire">
<!-- TODO: Enchant has to be higher than +8 13340 lvl 3-4-5 -->
<skillId>13340</skillId> <!-- Enchant Light Armor Set + 6 (R-grade) -->
<skillId>13340</skillId> <!-- Enchant Light Armor Set + 6 (R-grade) -->
<hasLearned>true</hasLearned>
</condition>
</passiveConditions>
@@ -22,7 +22,7 @@
<passiveConditions>
<condition name="OpSkillAcquire">
<!-- TODO: Enchant has to be higher than +8 13341 lvl 3-4-5 -->
<skillId>13341</skillId> <!-- Enchant Robe Armor Set + 6 (R-grade) -->
<skillId>13341</skillId> <!-- Enchant Robe Armor Set + 6 (R-grade) -->
<hasLearned>true</hasLearned>
</condition>
</passiveConditions>
@@ -534,7 +534,7 @@
</condition>
</conditions>
<effects>
<effect name="Restoration" >
<effect name="Restoration">
<items>
<itemId>48669</itemId>
<itemCount>1</itemCount>
@@ -564,7 +564,7 @@
</condition>
</conditions>
<effects>
<effect name="Restoration" >
<effect name="Restoration">
<items>
<itemId>48841</itemId>
<itemCount>1</itemCount>
@@ -678,19 +678,19 @@
<items>
<item chance="16.6">
<item id="17691" count="10" />
</item>
</item>
<item chance="17">
<item id="17692" count="10" />
</item>
</item>
<item chance="16.6">
<item id="17693" count="10" />
</item>
</item>
<item chance="16.6">
<item id="17694" count="10" />
</item>
</item>
<item chance="16.6">
<item id="17695" count="10" />
</item>
</item>
<item chance="16.6">
<item id="17696" count="10" />
</item>