XML whitespace format.

This commit is contained in:
MobiusDevelopment
2019-07-24 22:48:17 +00:00
parent cdd8e40052
commit 5af706ba62
3404 changed files with 65315 additions and 65303 deletions
@@ -11729,14 +11729,14 @@
<item id="19452" /> <!-- Istina's Earring -->
<item id="19453" /> <!-- Istina's Necklace -->
<item id="19457" /> <!-- Octavi's Ring -->
<item id="19458" /> <!-- Octavi's Earring -->
<item id="19458" /> <!-- Octavi's Earring -->
<item id="19459" /> <!-- Octavi's Necklace -->
<item id="19463" /> <!-- Blessed Earring of Antharas -->
<item id="19464" /> <!-- Blessed Valaka's Earring -->
<item id="21712" /> <!-- Blessed Earring of Zaken -->
<item id="35570" /> <!-- Tauti Ring -->
<item id="36254" /> <!-- Queen's Ant Soul Ring -->
<item id="36255" /> <!-- Orfen's Soul Earring -->
<item id="36255" /> <!-- Orfen's Soul Earring -->
<item id="36946" /> <!-- Lindvior's Earring -->
<item id="36948" /> <!-- Blessed Lindvior's Earring -->
<item id="37507" /> <!-- Enhanced Octavis' Ring -->
@@ -858,7 +858,7 @@
</effects>
</option>
<option id="30176" name="o_hairacc_enchant_0">
<!-- -->
<!-- -->
<effects>
</effects>
</option>
@@ -290,7 +290,7 @@
</option>
<option id="32862" name="g_shadow_onehand_sword1">
<!-- Atk. Spd. + 7% -->
<passive_skill id="13837" level="2" />
<passive_skill id="13837" level="2" />
</option>
<option id="32863" name="g_shadow_onehand_sword2">
<!-- Atk. Spd. + 10% -->
@@ -510,21 +510,21 @@
<option id="508" name="MP Hunter" desc="Max MP + 19%, P. Skill Critical Rate + 9%, PvP Damage + 5%" skillId="13889" skillLevel="13" />
<option id="509" name="MP Hunter" desc="Max MP + 19%, P. Skill Critical Rate + 10%, PvP Damage + 5%" skillId="13889" skillLevel="14" />
<option id="510" name="MP Hunter" desc="Max MP + 20%, P. Skill Critical Rate + 10%, PvP Damage + 5%" skillId="13889" skillLevel="15" />
<option id="511" name="MP Fire" desc="Max MP + 13%, P. Skill Critical Damage + 3%" skillId="13890" skillLevel="1" />
<option id="512" name="MP Fire" desc="Max MP + 13%, P. Skill Critical Damage + 4%" skillId="13890" skillLevel="2" />
<option id="513" name="MP Fire" desc="Max MP + 14%, P. Skill Critical Damage + 4%, PvP Damage + 5%" skillId="13890" skillLevel="3" />
<option id="514" name="MP Fire" desc="Max MP + 14%, P. Skill Critical Damage + 5%, PvP Damage + 5%" skillId="13890" skillLevel="4" />
<option id="515" name="MP Fire" desc="Max MP + 15%, P. Skill Critical Damage + 5%, PvP Damage + 5%" skillId="13890" skillLevel="5" />
<option id="516" name="MP Fire" desc="Max MP + 15%, P. Skill Critical Damage + 6%, PvP Damage + 5%" skillId="13890" skillLevel="6" />
<option id="517" name="MP Fire" desc="Max MP + 16%, P. Skill Critical Damage + 6%, PvP Damage + 5%" skillId="13890" skillLevel="7" />
<option id="518" name="MP Fire" desc="Max MP + 16%, P. Skill Critical Damage + 7%, PvP Damage + 5%" skillId="13890" skillLevel="8" />
<option id="519" name="MP Fire" desc="Max MP + 17%, P. Skill Critical Damage + 7%, PvP Damage + 5%" skillId="13890" skillLevel="9" />
<option id="520" name="MP Fire" desc="Max MP + 17%, P. Skill Critical Damage + 8%, PvP Damage + 5%" skillId="13890" skillLevel="10" />
<option id="521" name="MP Fire" desc="Max MP + 18%, P. Skill Critical Damage + 8%, PvP Damage + 5%" skillId="13890" skillLevel="11" />
<option id="522" name="MP Fire" desc="Max MP + 18%, P. Skill Critical Damage + 9%, PvP Damage + 5%" skillId="13890" skillLevel="12" />
<option id="523" name="MP Fire" desc="Max MP + 19%, P. Skill Critical Damage + 9%, PvP Damage + 5%" skillId="13890" skillLevel="13" />
<option id="524" name="MP Fire" desc="Max MP + 19%, P. Skill Critical Damage + 10%, PvP Damage + 5%" skillId="13890" skillLevel="14" />
<option id="525" name="MP Fire" desc="Max MP + 20%, P. Skill Critical Damage + 10%, PvP Damage + 5%" skillId="13890" skillLevel="15" />
<option id="511" name="MP Fire" desc="Max MP + 13%, P. Skill Critical Damage + 3%" skillId="13890" skillLevel="1" />
<option id="512" name="MP Fire" desc="Max MP + 13%, P. Skill Critical Damage + 4%" skillId="13890" skillLevel="2" />
<option id="513" name="MP Fire" desc="Max MP + 14%, P. Skill Critical Damage + 4%, PvP Damage + 5%" skillId="13890" skillLevel="3" />
<option id="514" name="MP Fire" desc="Max MP + 14%, P. Skill Critical Damage + 5%, PvP Damage + 5%" skillId="13890" skillLevel="4" />
<option id="515" name="MP Fire" desc="Max MP + 15%, P. Skill Critical Damage + 5%, PvP Damage + 5%" skillId="13890" skillLevel="5" />
<option id="516" name="MP Fire" desc="Max MP + 15%, P. Skill Critical Damage + 6%, PvP Damage + 5%" skillId="13890" skillLevel="6" />
<option id="517" name="MP Fire" desc="Max MP + 16%, P. Skill Critical Damage + 6%, PvP Damage + 5%" skillId="13890" skillLevel="7" />
<option id="518" name="MP Fire" desc="Max MP + 16%, P. Skill Critical Damage + 7%, PvP Damage + 5%" skillId="13890" skillLevel="8" />
<option id="519" name="MP Fire" desc="Max MP + 17%, P. Skill Critical Damage + 7%, PvP Damage + 5%" skillId="13890" skillLevel="9" />
<option id="520" name="MP Fire" desc="Max MP + 17%, P. Skill Critical Damage + 8%, PvP Damage + 5%" skillId="13890" skillLevel="10" />
<option id="521" name="MP Fire" desc="Max MP + 18%, P. Skill Critical Damage + 8%, PvP Damage + 5%" skillId="13890" skillLevel="11" />
<option id="522" name="MP Fire" desc="Max MP + 18%, P. Skill Critical Damage + 9%, PvP Damage + 5%" skillId="13890" skillLevel="12" />
<option id="523" name="MP Fire" desc="Max MP + 19%, P. Skill Critical Damage + 9%, PvP Damage + 5%" skillId="13890" skillLevel="13" />
<option id="524" name="MP Fire" desc="Max MP + 19%, P. Skill Critical Damage + 10%, PvP Damage + 5%" skillId="13890" skillLevel="14" />
<option id="525" name="MP Fire" desc="Max MP + 20%, P. Skill Critical Damage + 10%, PvP Damage + 5%" skillId="13890" skillLevel="15" />
<option id="526" name="Tyrr" desc="P. Atk. + 5%" skillId="13898" skillLevel="1" />
<option id="527" name="Feoh" desc="M. Atk. + 5%" skillId="13899" skillLevel="1" />
<option id="528" name="Sigel" desc="Max HP + 15%" skillId="13900" skillLevel="1" />
+10 -10
View File
@@ -20761,7 +20761,7 @@
<wear count="1" fee="0" />
<cancel count="0" fee="0" />
<duration time="10080" />
<skill id="21392" level="1"/>
<skill id="21392" level="1"/>
<classId>148</classId> <!-- Sigel Pheonix Knight -->
<classId>149</classId> <!-- Sigel Hell Knight -->
<classId>150</classId> <!-- Sigel Eva's Templar -->
@@ -20803,7 +20803,7 @@
<wear count="1" fee="0" />
<cancel count="0" fee="0" />
<duration time="10080" />
<skill id="21393" level="1"/>
<skill id="21393" level="1"/>
<classId>148</classId> <!-- Sigel Pheonix Knight -->
<classId>149</classId> <!-- Sigel Hell Knight -->
<classId>150</classId> <!-- Sigel Eva's Templar -->
@@ -20845,7 +20845,7 @@
<wear count="1" fee="0" />
<cancel count="0" fee="0" />
<duration time="10080" />
<skill id="21394" level="1"/>
<skill id="21394" level="1"/>
<classId>148</classId> <!-- Sigel Pheonix Knight -->
<classId>149</classId> <!-- Sigel Hell Knight -->
<classId>150</classId> <!-- Sigel Eva's Templar -->
@@ -20887,7 +20887,7 @@
<wear count="1" fee="0" />
<cancel count="0" fee="0" />
<duration time="10080" />
<skill id="21395" level="1"/>
<skill id="21395" level="1"/>
<classId>148</classId> <!-- Sigel Pheonix Knight -->
<classId>149</classId> <!-- Sigel Hell Knight -->
<classId>150</classId> <!-- Sigel Eva's Templar -->
@@ -20929,7 +20929,7 @@
<wear count="1" fee="0" />
<cancel count="0" fee="0" />
<duration time="10080" />
<skill id="21396" level="1"/>
<skill id="21396" level="1"/>
<classId>148</classId> <!-- Sigel Pheonix Knight -->
<classId>149</classId> <!-- Sigel Hell Knight -->
<classId>150</classId> <!-- Sigel Eva's Templar -->
@@ -20971,7 +20971,7 @@
<wear count="1" fee="0" />
<cancel count="0" fee="0" />
<duration time="10080" />
<skill id="21397" level="1"/>
<skill id="21397" level="1"/>
<classId>148</classId> <!-- Sigel Pheonix Knight -->
<classId>149</classId> <!-- Sigel Hell Knight -->
<classId>150</classId> <!-- Sigel Eva's Templar -->
@@ -21013,7 +21013,7 @@
<wear count="1" fee="0" />
<cancel count="0" fee="0" />
<duration time="10080" />
<skill id="21398" level="1"/>
<skill id="21398" level="1"/>
<classId>148</classId> <!-- Sigel Pheonix Knight -->
<classId>149</classId> <!-- Sigel Hell Knight -->
<classId>150</classId> <!-- Sigel Eva's Templar -->
@@ -21055,7 +21055,7 @@
<wear count="1" fee="0" />
<cancel count="0" fee="0" />
<duration time="10080" />
<skill id="21399" level="1"/>
<skill id="21399" level="1"/>
<classId>148</classId> <!-- Sigel Pheonix Knight -->
<classId>149</classId> <!-- Sigel Hell Knight -->
<classId>150</classId> <!-- Sigel Eva's Templar -->
@@ -21097,7 +21097,7 @@
<wear count="1" fee="0" />
<cancel count="0" fee="0" />
<duration time="10080" />
<skill id="21400" level="1"/>
<skill id="21400" level="1"/>
<classId>148</classId> <!-- Sigel Pheonix Knight -->
<classId>149</classId> <!-- Sigel Hell Knight -->
<classId>150</classId> <!-- Sigel Eva's Templar -->
@@ -21139,7 +21139,7 @@
<wear count="1" fee="0" />
<cancel count="0" fee="0" />
<duration time="40320" />
<skill id="21395" level="1"/>
<skill id="21395" level="1"/>
<classId>148</classId> <!-- Sigel Pheonix Knight -->
<classId>149</classId> <!-- Sigel Hell Knight -->
<classId>150</classId> <!-- Sigel Eva's Templar -->
@@ -542,7 +542,7 @@
<set name="etcitem_type" val="POTION" />
<set name="handler" val="ItemSkills" />
<set name="shared_reuse_group" val="16" />
<set name="immediate_effect" val="true" />
<set name="immediate_effect" val="true" />
<set name="commissionItemType" val="POTION" />
<skills>
<skill id="22708" level="1" /> <!-- XP Buff 50% (1-hour) -->
@@ -560,7 +560,7 @@
<set name="etcitem_type" val="POTION" />
<set name="handler" val="ItemSkills" />
<set name="shared_reuse_group" val="16" />
<set name="immediate_effect" val="true" />
<set name="immediate_effect" val="true" />
<set name="commissionItemType" val="POTION" />
<skills>
<skill id="22709" level="1" /> <!-- XP Buff 50% (2-hour) -->
@@ -373,7 +373,7 @@
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="POTION" />
<set name="handler" val="ItemSkills" />
<set name="is_stackable" val="true" />
<set name="is_stackable" val="true" />
<set name="reuse_delay" val="60000" />
<skills>
<skill id="22849" level="1" /> <!-- Dragon Vitality Replenishing Potion -->
@@ -542,7 +542,7 @@
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="POTION" />
<set name="handler" val="ItemSkills" />
<set name="is_stackable" val="true" />
<set name="is_stackable" val="true" />
<skills>
<skill id="21357" level="1" /> <!-- Erupting Vitality Conservation Potion -->
</skills>
@@ -125,7 +125,7 @@
<set name="etcitem_type" val="MATERIAL" />
<set name="is_stackable" val="true" />
</item>
<item id="26312" name="Offering Test Ingredient 2" type="Weapon">
<item id="26312" name="Offering Test Ingredient 2" type="Weapon">
<!-- Weapon worth 1000 Adena. Shadow item. -->
<set name="icon" val="icon.weapon_two_handed_sword_i00" />
<set name="weapon_type" val="SWORD" />
@@ -151,7 +151,7 @@
<stat type="randomDamage">10</stat>
</stats>
</item>
<item id="26313" name="Offering Test Ingredient 3" type="EtcItem">
<item id="26313" name="Offering Test Ingredient 3" type="EtcItem">
<!-- Stackable item worth 1000 Adena. Timed item. -->
<set name="icon" val="icon.etc_crystal_ball_silver_i00" />
<set name="is_clan_depositable" val="false" />
@@ -163,20 +163,20 @@
<set name="etcitem_type" val="MATERIAL" />
<set name="price" val="1000" />
</item>
<item id="26314" name="Offering Test Ingredient 4" type="EtcItem">
<item id="26314" name="Offering Test Ingredient 4" type="EtcItem">
<!-- Stackable item worth 1000 Adena. Premium item. -->
<set name="icon" val="icon.etc_crystal_ball_silver_i00" />
<set name="price" val="1000" />
<set name="etcitem_type" val="MATERIAL" />
<set name="is_stackable" val="true" />
</item>
<item id="26315" name="Offering Test Ingredient 5" type="EtcItem">
<item id="26315" name="Offering Test Ingredient 5" type="EtcItem">
<!-- Price is 0, but can be sold in the shop. -->
<set name="icon" val="icon.etc_crystal_ball_silver_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="is_stackable" val="true" />
</item>
<item id="26316" name="Offering Test Ingredient 6" type="EtcItem">
<item id="26316" name="Offering Test Ingredient 6" type="EtcItem">
<!-- Stackable item worth 1000 Adena. Cannot be sold in the shop. -->
<set name="icon" val="icon.etc_crystal_ball_silver_i00" />
<set name="price" val="1000" />
@@ -184,7 +184,7 @@
<set name="etcitem_type" val="MATERIAL" />
<set name="is_stackable" val="true" />
</item>
<item id="26317" name="Offering Test Ingredient 7" type="EtcItem">
<item id="26317" name="Offering Test Ingredient 7" type="EtcItem">
<!-- Stackable item worth 1000. Must be used as an offering. -->
<set name="icon" val="icon.etc_crystal_ball_silver_i00" />
<set name="price" val="1000" />
@@ -2553,7 +2553,7 @@
<set name="immediate_effect" val="true" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="10000" level="1" /> <!-- Steel Door Guild Reward Box (Top-grade) -->
<skill id="10000" level="1" /> <!-- Steel Door Guild Reward Box (Top-grade) -->
</skills>
</item>
<item id="37395" name="Scroll: 10,000,000 SP" additionalName="Event" type="EtcItem">
@@ -145,7 +145,7 @@
<set name="etcitem_type" val="SCROLL" />
<set name="time" val="10080" />
</item>
<item id="40214" name="Blessed Antharas' Earring Pack" additionalName="7-day" type="EtcItem">
<item id="40214" name="Blessed Antharas' Earring Pack" additionalName="7-day" type="EtcItem">
<!-- Double-click to obtain a Blessed Antharas Earring (7-day). -->
<set name="icon" val="icon.etc_box_of_adventure_5_i00" />
<set name="is_stackable" val="true" />
@@ -510,7 +510,7 @@
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="46230" name="+8 Amaranthine Shaper Capsule" additionalName="Not in Use" type="EtcItem">
<item id="46230" name="+8 Amaranthine Shaper Capsule" additionalName="Not in Use" type="EtcItem">
<!-- Double-click to get a + 8 enchanted Amaranthine Shaper. -->
<set name="icon" val="icon.weapon_stanpid_i01" />
<set name="is_clan_depositable" val="false" />
@@ -522,7 +522,7 @@
<set name="is_private_storeable" val="false" />
<set name="default_action" val="PEEL" />
</item>
<item id="46231" name="+8 Amaranthine Cutter Capsule" additionalName="Not in Use" type="EtcItem">
<item id="46231" name="+8 Amaranthine Cutter Capsule" additionalName="Not in Use" type="EtcItem">
<!-- Double-click to get a + 8 enchanted Amaranthine Cutter. -->
<set name="icon" val="icon.weapon_plenitas_i01" />
<set name="is_clan_depositable" val="false" />
@@ -534,7 +534,7 @@
<set name="is_private_storeable" val="false" />
<set name="default_action" val="PEEL" />
</item>
<item id="46232" name="+8 Amaranthine Slasher Capsule" additionalName="Not in Use" type="EtcItem">
<item id="46232" name="+8 Amaranthine Slasher Capsule" additionalName="Not in Use" type="EtcItem">
<!-- Double-click to get a + 8 enchanted Amaranthine Slasher. -->
<set name="icon" val="icon.weapon_bauen_i01" />
<set name="is_clan_depositable" val="false" />
@@ -546,7 +546,7 @@
<set name="is_private_storeable" val="false" />
<set name="default_action" val="PEEL" />
</item>
<item id="46233" name="+8 Amaranthine Avenger Capsule" additionalName="Not in Use" type="EtcItem">
<item id="46233" name="+8 Amaranthine Avenger Capsule" additionalName="Not in Use" type="EtcItem">
<!-- Double-click to get a + 8 enchanted Amaranthine Dualsword. -->
<set name="icon" val="icon.weapon_r_dualsword_i21" />
<set name="is_clan_depositable" val="false" />
@@ -558,7 +558,7 @@
<set name="is_private_storeable" val="false" />
<set name="default_action" val="PEEL" />
</item>
<item id="46234" name="+8 Amaranthine Fighter Capsule" additionalName="Not in Use" type="EtcItem">
<item id="46234" name="+8 Amaranthine Fighter Capsule" additionalName="Not in Use" type="EtcItem">
<!-- Double-click to get a + 8 enchanted Amaranthine Dual Dagger. -->
<set name="icon" val="icon.weapon_r_dualdagger_i21" />
<set name="is_clan_depositable" val="false" />
@@ -570,7 +570,7 @@
<set name="is_private_storeable" val="false" />
<set name="default_action" val="PEEL" />
</item>
<item id="46235" name="+8 Amaranthine Stormer Capsule" additionalName="Not in Use" type="EtcItem">
<item id="46235" name="+8 Amaranthine Stormer Capsule" additionalName="Not in Use" type="EtcItem">
<!-- Double-click to get a + 8 enchanted Amaranthine Dual Blunt Weapon. -->
<set name="icon" val="icon.weapon_r_dualblunt_i21" />
<set name="is_clan_depositable" val="false" />
@@ -582,7 +582,7 @@
<set name="is_private_storeable" val="false" />
<set name="default_action" val="PEEL" />
</item>
<item id="46236" name="+8 Amaranthine Thrower Capsule" additionalName="Not in Use" type="EtcItem">
<item id="46236" name="+8 Amaranthine Thrower Capsule" additionalName="Not in Use" type="EtcItem">
<!-- Double-click to get a + 8 enchanted Amaranthine Avenger. -->
<set name="icon" val="icon.weapon_qutram_i01" />
<set name="is_clan_depositable" val="false" />
@@ -594,7 +594,7 @@
<set name="is_private_storeable" val="false" />
<set name="default_action" val="PEEL" />
</item>
<item id="46237" name="+8 Amaranthine Shooter Capsule" additionalName="Not in Use" type="EtcItem">
<item id="46237" name="+8 Amaranthine Shooter Capsule" additionalName="Not in Use" type="EtcItem">
<!-- Double-click to get a + 8 enchanted Amaranthine Fighter. -->
<set name="icon" val="icon.weapon_durga_i01" />
<set name="is_clan_depositable" val="false" />
@@ -606,7 +606,7 @@
<set name="is_private_storeable" val="false" />
<set name="default_action" val="PEEL" />
</item>
<item id="46238" name="+8 Amaranthine Buster Capsule" additionalName="Not in Use" type="EtcItem">
<item id="46238" name="+8 Amaranthine Buster Capsule" additionalName="Not in Use" type="EtcItem">
<!-- Double-click to get a + 8 enchanted Amaranthine Stormer. -->
<set name="icon" val="icon.weapon_crabel_i01" />
<set name="is_clan_depositable" val="false" />
@@ -618,7 +618,7 @@
<set name="is_private_storeable" val="false" />
<set name="default_action" val="PEEL" />
</item>
<item id="46239" name="+8 Amaranthine Caster Capsule" additionalName="Not in Use" type="EtcItem">
<item id="46239" name="+8 Amaranthine Caster Capsule" additionalName="Not in Use" type="EtcItem">
<!-- Double-click to get a + 8 enchanted Amaranthine Thrower. -->
<set name="icon" val="icon.weapon_castron_i01" />
<set name="is_clan_depositable" val="false" />
@@ -630,7 +630,7 @@
<set name="is_private_storeable" val="false" />
<set name="default_action" val="PEEL" />
</item>
<item id="46240" name="+8 Amaranthine Retributer Capsule" additionalName="Not in Use" type="EtcItem">
<item id="46240" name="+8 Amaranthine Retributer Capsule" additionalName="Not in Use" type="EtcItem">
<!-- Double-click to get a + 8 enchanted Amaranthine Shooter. -->
<set name="icon" val="icon.weapon_stilla_i01" />
<set name="is_clan_depositable" val="false" />
@@ -812,7 +812,7 @@
<height normal="0.1" />
</collision>
</npc>
<npc id="19121" level="95" type="Npc" name="Altar of Sacrifice" >
<npc id="19121" level="95" type="Npc" name="Altar of Sacrifice">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<race>CONSTRUCT</race>
<sex>MALE</sex>
@@ -839,7 +839,7 @@
<height normal="22.5" />
</collision>
</npc>
<npc id="19122" level="95" type="Npc" name="Altar of Sacrifice" >
<npc id="19122" level="95" type="Npc" name="Altar of Sacrifice">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<race>CONSTRUCT</race>
<sex>MALE</sex>
@@ -866,7 +866,7 @@
<height normal="22.5" />
</collision>
</npc>
<npc id="19123" level="95" type="Npc" name="Altar of Shilen" >
<npc id="19123" level="95" type="Npc" name="Altar of Shilen">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<race>CONSTRUCT</race>
<sex>MALE</sex>
@@ -1350,7 +1350,7 @@
</parameters>
<race>HUMAN</race>
<sex>MALE</sex>
<equipment rhand="15302" />
<equipment rhand="15302" />
<acquire exp="894810384" sp="894807" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="1118252.67345" hpRegen="9.5" mp="31115.637" mpRegen="3.3" />
@@ -1926,7 +1926,7 @@
</parameters>
<race>ELF</race>
<sex>MALE</sex>
<equipment rhand="15302" />
<equipment rhand="15302" />
<acquire exp="731391143" sp="731384" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="1032551.70351" hpRegen="9.5" mp="30638.769" mpRegen="3.3" />
@@ -1968,7 +1968,7 @@
</parameters>
<race>ORC</race>
<sex>MALE</sex>
<equipment rhand="10004" />
<equipment rhand="10004" />
<acquire exp="731391143" sp="731384" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="1032551.70351" hpRegen="9.5" mp="30638.769" mpRegen="3.3" />
@@ -232,7 +232,7 @@
</collision>
</npc>
<npc id="23505" level="101" type="Monster" name="Fortress Raider">
<!-- TODO: font https://l2wiki.com/Fortress_Raider -->
<!-- TODO: font https://l2wiki.com/Fortress_Raider -->
<race>HUMAN</race>
<sex>MALE</sex>
<equipment rhand="17421" />
@@ -283,7 +283,7 @@
</dropLists>
</npc>
<npc id="23506" level="101" type="Monster" name="Fortress Guardian Captain">
<!-- TODO: font https://l2wiki.com/Fortress_Raider -->
<!-- TODO: font https://l2wiki.com/Fortress_Raider -->
<race>HUMAN</race>
<sex>MALE</sex>
<equipment rhand="17417" lhand="17435" />
@@ -1276,7 +1276,7 @@
<npc id="23547" level="101" type="Monster" name="Fury Sylph Purka">
<!-- Source: www.l2wiki.com (2015-04-08) -->
<race>HUMANOID</race>
<sex>FEMALE</sex>
<sex>FEMALE</sex>
<acquire exp="160274270" sp="384658" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="436754" hpRegen="11.5" mp="24308" mpRegen="3.9" />
@@ -2334,7 +2334,7 @@
<shots soul="2" spirit="2" />
<exCrtEffect>false</exCrtEffect>
<sNpcPropHpRate>1.331</sNpcPropHpRate>
<ai type="MAGE" clanHelpRange="400" aggroRange="600" >
<ai type="MAGE" clanHelpRange="400" aggroRange="600">
<clanList>
<clan>REVOLUTIONARIES</clan>
</clanList>
@@ -4401,7 +4401,7 @@
<npc id="23698" level="100" type="Monster" name="Knight Archer">
<race>UNDEAD</race>
<sex>MALE</sex>
<equipment rhand="15302" />
<equipment rhand="15302" />
<acquire exp="463935300" sp="927900" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="476709.27936" hpRegen="9.5" mp="30165.145" mpRegen="3.3" />
@@ -288,7 +288,7 @@
<npc id="23712" level="100" type="Monster" name="Altar Guardian Archer">
<race>ELF</race>
<sex>MALE</sex>
<equipment rhand="15302" />
<equipment rhand="15302" />
<acquire exp="0" sp="0" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="58690.23696" hpRegen="9.5" mp="29693.143" mpRegen="3.3" />
@@ -1581,7 +1581,7 @@
<npc id="33970" level="84" type="Teleporter" name="Mercenary Captain">
<race>HUMAN</race>
<sex>MALE</sex>
<equipment rhand="76" />
<equipment rhand="76" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="4039" hpRegen="9.5" mp="1812" mpRegen="3.3" />
<speed>
@@ -1603,7 +1603,7 @@
<npc id="33971" level="84" type="Teleporter" name="Mercenary">
<race>HUMAN</race>
<sex>MALE</sex>
<equipment rhand="94" />
<equipment rhand="94" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="4039" hpRegen="9.5" mp="1812" mpRegen="3.3" />
<speed>
@@ -1647,7 +1647,7 @@
<npc id="33973" level="84" type="Teleporter" name="Namo">
<race>HUMAN</race>
<sex>MALE</sex>
<equipment rhand="76" />
<equipment rhand="76" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="4039" hpRegen="9.5" mp="1812" mpRegen="3.3" />
<speed>
@@ -1,7 +1,7 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../../xsd/npcs.xsd">
<!-- Sigel Phoenix Knight -->
<npc id="81001" level="94" type="Monster" name="Siegfield" title="Sigel Phoenix Knight" >
<npc id="81001" level="94" type="Monster" name="Siegfield" title="Sigel Phoenix Knight">
<race>HUMAN</race>
<sex>MALE</sex>
<stats str="88" int="39" dex="55" wit="39" con="82" men="38">
@@ -18,7 +18,7 @@
</speed>
</stats>
<status fakePlayer="true" talkable="false" randomAnimation="false" randomWalk="false" attackable="true" />
<ai type="FIGHTER" clanHelpRange="1000" aggroRange="1000" isAggressive="true" > <!-- FIGHTER, ARCHER, BALANCED, MAGE, HEALER -->
<ai type="FIGHTER" clanHelpRange="1000" aggroRange="1000" isAggressive="true"> <!-- FIGHTER, ARCHER, BALANCED, MAGE, HEALER -->
<clanList>
<clan>FAKE_PLAYER</clan>
</clanList>
@@ -41,7 +41,7 @@
</skillList>
</npc>
<!-- Tyrr Titan -->
<npc id="81002" level="94" type="Monster" name="Tyrrion" title="Tyrr Titan" >
<npc id="81002" level="94" type="Monster" name="Tyrrion" title="Tyrr Titan">
<race>ORC</race>
<sex>MALE</sex>
<stats str="88" int="37" dex="50" wit="38" con="87" men="41">
@@ -58,7 +58,7 @@
</speed>
</stats>
<status fakePlayer="true" talkable="false" randomAnimation="false" randomWalk="false" attackable="true" />
<ai type="FIGHTER" clanHelpRange="1000" aggroRange="1000" isAggressive="true" > <!-- FIGHTER, ARCHER, BALANCED, MAGE, HEALER -->
<ai type="FIGHTER" clanHelpRange="1000" aggroRange="1000" isAggressive="true"> <!-- FIGHTER, ARCHER, BALANCED, MAGE, HEALER -->
<clanList>
<clan>FAKE_PLAYER</clan>
</clanList>
@@ -77,7 +77,7 @@
</skillList>
</npc>
<!-- Othell Fortune Seeker -->
<npc id="81003" level="94" type="Monster" name="Othelo" title="Othell Fortune Seeker" >
<npc id="81003" level="94" type="Monster" name="Othelo" title="Othell Fortune Seeker">
<race>DWARF</race>
<sex>FEMALE</sex>
<stats str="87" int="39" dex="53" wit="37" con="85" men="40">
@@ -94,7 +94,7 @@
</speed>
</stats>
<status fakePlayer="true" talkable="false" randomAnimation="false" randomWalk="false" attackable="true" />
<ai type="FIGHTER" clanHelpRange="1000" aggroRange="1000" isAggressive="true" > <!-- FIGHTER, ARCHER, BALANCED, MAGE, HEALER -->
<ai type="FIGHTER" clanHelpRange="1000" aggroRange="1000" isAggressive="true"> <!-- FIGHTER, ARCHER, BALANCED, MAGE, HEALER -->
<clanList>
<clan>FAKE_PLAYER</clan>
</clanList>
@@ -115,7 +115,7 @@
</skillList>
</npc>
<!-- Yul Trickster -->
<npc id="81004" level="94" type="Monster" name="Yully" title="Yul Trickster" >
<npc id="81004" level="94" type="Monster" name="Yully" title="Yul Trickster">
<race>KAMAEL</race>
<sex>FEMALE</sex>
<stats str="88" int="43" dex="57" wit="36" con="80" men="37">
@@ -132,7 +132,7 @@
</speed>
</stats>
<status fakePlayer="true" talkable="false" randomAnimation="false" randomWalk="false" attackable="true" />
<ai type="ARCHER" clanHelpRange="1000" aggroRange="1000" isAggressive="true" > <!-- FIGHTER, ARCHER, BALANCED, MAGE, HEALER -->
<ai type="ARCHER" clanHelpRange="1000" aggroRange="1000" isAggressive="true"> <!-- FIGHTER, ARCHER, BALANCED, MAGE, HEALER -->
<clanList>
<clan>FAKE_PLAYER</clan>
</clanList>
@@ -153,7 +153,7 @@
</skillList>
</npc>
<!-- Feoh Archmage -->
<npc id="81005" level="94" type="Monster" name="Feoth" title="Feoh Archmage" >
<npc id="81005" level="94" type="Monster" name="Feoth" title="Feoh Archmage">
<race>HUMAN</race>
<sex>FEMALE</sex>
<stats str="38" int="79" dex="27" wit="78" con="41" men="78">
@@ -170,7 +170,7 @@
</speed>
</stats>
<status fakePlayer="true" talkable="false" randomAnimation="false" randomWalk="false" attackable="true" />
<ai type="MAGE" clanHelpRange="1000" aggroRange="1000" isAggressive="true" > <!-- FIGHTER, ARCHER, BALANCED, MAGE, HEALER -->
<ai type="MAGE" clanHelpRange="1000" aggroRange="1000" isAggressive="true"> <!-- FIGHTER, ARCHER, BALANCED, MAGE, HEALER -->
<clanList>
<clan>FAKE_PLAYER</clan>
</clanList>
@@ -193,7 +193,7 @@
</skillList>
</npc>
<!-- Iss Spectral Dancer -->
<npc id="81006" level="94" type="Monster" name="Isda" title="Iss Spectral Dancer" >
<npc id="81006" level="94" type="Monster" name="Isda" title="Iss Spectral Dancer">
<race>DARK_ELF</race>
<sex>FEMALE</sex>
<stats str="92" int="42" dex="56" wit="39" con="77" men="35">
@@ -210,7 +210,7 @@
</speed>
</stats>
<status fakePlayer="true" talkable="false" randomAnimation="false" randomWalk="false" attackable="true" />
<ai type="BALANCED" clanHelpRange="1000" aggroRange="1000" isAggressive="true" > <!-- FIGHTER, ARCHER, BALANCED, MAGE, HEALER -->
<ai type="BALANCED" clanHelpRange="1000" aggroRange="1000" isAggressive="true"> <!-- FIGHTER, ARCHER, BALANCED, MAGE, HEALER -->
<clanList>
<clan>FAKE_PLAYER</clan>
</clanList>
@@ -231,7 +231,7 @@
</skillList>
</npc>
<!-- Aeore Eva's Saint -->
<npc id="81007" level="94" type="Monster" name="Aorta" title="Aeore Eva's Saint" >
<npc id="81007" level="94" type="Monster" name="Aorta" title="Aeore Eva's Saint">
<race>ELF</race>
<sex>FEMALE</sex>
<stats str="36" int="74" dex="32" wit="84" con="38" men="77">
@@ -248,7 +248,7 @@
</speed>
</stats>
<status fakePlayer="true" talkable="false" randomAnimation="false" randomWalk="false" attackable="true" />
<ai type="HEALER" clanHelpRange="1000" aggroRange="1000" isAggressive="true" > <!-- FIGHTER, ARCHER, BALANCED, MAGE, HEALER -->
<ai type="HEALER" clanHelpRange="1000" aggroRange="1000" isAggressive="true"> <!-- FIGHTER, ARCHER, BALANCED, MAGE, HEALER -->
<clanList>
<clan>FAKE_PLAYER</clan>
</clanList>
@@ -267,7 +267,7 @@
</skillList>
</npc>
<!-- Eviscerator -->
<npc id="81008" level="94" type="Monster" name="Breezer" title="Eviscerator" >
<npc id="81008" level="94" type="Monster" name="Breezer" title="Eviscerator">
<race>ERTHEIA</race>
<sex>FEMALE</sex>
<stats str="89" int="40" dex="52" wit="37" con="84" men="39">
@@ -284,7 +284,7 @@
</speed>
</stats>
<status fakePlayer="true" talkable="false" randomAnimation="false" randomWalk="false" attackable="true" />
<ai type="FIGHTER" clanHelpRange="1000" aggroRange="1000" isAggressive="true" > <!-- FIGHTER, ARCHER, BALANCED, MAGE, HEALER -->
<ai type="FIGHTER" clanHelpRange="1000" aggroRange="1000" isAggressive="true"> <!-- FIGHTER, ARCHER, BALANCED, MAGE, HEALER -->
<clanList>
<clan>FAKE_PLAYER</clan>
</clanList>
@@ -303,7 +303,7 @@
</skillList>
</npc>
<!-- Sayha's Seer -->
<npc id="81009" level="94" type="Monster" name="Hoppy" title="Sayha's Seer" >
<npc id="81009" level="94" type="Monster" name="Hoppy" title="Sayha's Seer">
<race>ERTHEIA</race>
<sex>FEMALE</sex>
<stats str="37" int="79" dex="27" wit="76" con="42" men="80">
@@ -320,7 +320,7 @@
</speed>
</stats>
<status fakePlayer="true" talkable="false" randomAnimation="false" randomWalk="false" attackable="true" />
<ai type="BALANCED" clanHelpRange="1000" aggroRange="1000" isAggressive="true" > <!-- FIGHTER, ARCHER, BALANCED, MAGE, HEALER -->
<ai type="BALANCED" clanHelpRange="1000" aggroRange="1000" isAggressive="true"> <!-- FIGHTER, ARCHER, BALANCED, MAGE, HEALER -->
<clanList>
<clan>FAKE_PLAYER</clan>
</clanList>
@@ -1,7 +1,7 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../../xsd/npcs.xsd">
<!-- Eviscerator -->
<npc id="80000" level="94" type="Npc" name="Evi" >
<npc id="80000" level="94" type="Npc" name="Evi">
<race>ERTHEIA</race>
<sex>FEMALE</sex>
<stats str="103" int="40" dex="53" wit="37" con="84" men="39">
@@ -5,7 +5,7 @@
<set name="sync_level" val="1" />
<set name="load" val="45540" />
<skills>
<!--Thunder Bolt-->
<!--Thunder Bolt-->
<skill skillId="5749" skillLvl="1" minLvl="25"/>
<skill skillId="5749" skillLvl="2" minLvl="30"/>
<skill skillId="5749" skillLvl="3" minLvl="35"/>
@@ -9,8 +9,8 @@
<skill skillId="6049" skillLvl="1" minLvl="25"/>
<skill skillId="6049" skillLvl="2" minLvl="30"/>
<skill skillId="6049" skillLvl="3" minLvl="35"/>
<skill skillId="6049" skillLvl="4" minLvl="40"/>
<!-- Piercing Attack -->
<skill skillId="6049" skillLvl="4" minLvl="40"/>
<!-- Piercing Attack -->
<skill skillId="6046" skillLvl="1" minLvl="25"/>
<skill skillId="6046" skillLvl="2" minLvl="30"/>
<skill skillId="6046" skillLvl="3" minLvl="35"/>
@@ -24,7 +24,7 @@
<skill skillId="6046" skillLvl="11" minLvl="75"/>
<skill skillId="6046" skillLvl="12" minLvl="80"/>
<skill skillId="6046" skillLvl="13" minLvl="85"/>
<skill skillId="6046" skillLvl="14" minLvl="90"/>
<skill skillId="6046" skillLvl="14" minLvl="90"/>
<!-- Whirlwind -->
<skill skillId="6047" skillLvl="1" minLvl="25"/>
<skill skillId="6047" skillLvl="2" minLvl="30"/>
@@ -5,7 +5,7 @@
<set name="sync_level" val="1" />
<set name="load" val="45540" />
<skills>
<!--Power Smash-->
<!--Power Smash-->
<skill skillId="6050" skillLvl="1" minLvl="25"/>
<skill skillId="6050" skillLvl="2" minLvl="30"/>
<skill skillId="6050" skillLvl="3" minLvl="35"/>
@@ -18,7 +18,7 @@
<skill skillId="6050" skillLvl="10" minLvl="70"/>
<skill skillId="6050" skillLvl="11" minLvl="75"/>
<skill skillId="6050" skillLvl="12" minLvl="80"/>
<!--Energy Burst-->
<!--Energy Burst-->
<skill skillId="6051" skillLvl="1" minLvl="25"/>
<skill skillId="6051" skillLvl="2" minLvl="30"/>
<skill skillId="6051" skillLvl="3" minLvl="35"/>
@@ -31,7 +31,7 @@
<skill skillId="6051" skillLvl="10" minLvl="70"/>
<skill skillId="6051" skillLvl="11" minLvl="75"/>
<skill skillId="6051" skillLvl="12" minLvl="80"/>
<!--Shock Wave-->
<!--Shock Wave-->
<skill skillId="6052" skillLvl="1" minLvl="25"/>
<skill skillId="6052" skillLvl="2" minLvl="30"/>
<skill skillId="6052" skillLvl="3" minLvl="35"/>
@@ -49,7 +49,7 @@
<skill skillId="6053" skillLvl="2" minLvl="30"/>
<skill skillId="6053" skillLvl="3" minLvl="35"/>
<skill skillId="6053" skillLvl="4" minLvl="40"/>
<!--Buff Control-->
<!--Buff Control-->
<skill skillId="5771" skillLvl="1" minLvl="55"/>
<!--Switch State-->
<skill skillId="6054" skillLvl="1" minLvl="55"/>
@@ -19,11 +19,11 @@
<skill minLvl="1" skillId="5186" skillLvl="2" /> <!-- Pet Haste -->
<skill minLvl="1" skillId="5187" skillLvl="4" /> <!-- Pet Vampiric Rage -->
<!-- <skill minLvl="1" skillId="1501" skillLvl="1" /> Improved Condition -->
<!-- <skill minLvl="1" skillId="1504" skillLvl="1" /> Improved Movement -->
<!-- <skill minLvl="1" skillId="1499" skillLvl="1" /> Improved Combat -->
<!-- <skill minLvl="1" skillId="1502" skillLvl="1" /> Improved Critical Attack -->
<!-- <skill minLvl="1" skillId="1519" skillLvl="1" /> Chant of Blood Awakening -->
<!-- <skill minLvl="1" skillId="1501" skillLvl="1" />Improved Condition -->
<!-- <skill minLvl="1" skillId="1504" skillLvl="1" />Improved Movement -->
<!-- <skill minLvl="1" skillId="1499" skillLvl="1" />Improved Combat -->
<!-- <skill minLvl="1" skillId="1502" skillLvl="1" />Improved Critical Attack -->
<!-- <skill minLvl="1" skillId="1519" skillLvl="1" />Chant of Blood Awakening -->
<skill minLvl="55" skillId="5195" skillLvl="1" /> <!-- Pet Greater Heal -->
<skill minLvl="60" skillId="5195" skillLvl="2" />
@@ -16,10 +16,10 @@
<skill minLvl="1" skillId="5194" skillLvl="3" /> <!-- Pet Empower -->
<skill minLvl="1" skillId="5193" skillLvl="3" /> <!-- Pet Acumen -->
<!-- <skill minLvl="1" skillId="1501" skillLvl="1" /> Improved Condition -->
<!-- <skill minLvl="1" skillId="1504" skillLvl="1" /> Improved Movement -->
<!-- <skill minLvl="1" skillId="1499" skillLvl="1" /> Improved Combat -->
<!-- <skill minLvl="1" skillId="1500" skillLvl="1" /> Improved Magic -->
<!-- <skill minLvl="1" skillId="1501" skillLvl="1" />Improved Condition -->
<!-- <skill minLvl="1" skillId="1504" skillLvl="1" />Improved Movement -->
<!-- <skill minLvl="1" skillId="1499" skillLvl="1" />Improved Combat -->
<!-- <skill minLvl="1" skillId="1500" skillLvl="1" />Improved Magic -->
<skill minLvl="55" skillId="5200" skillLvl="1" /> <!-- Pet Recharge -->
<skill minLvl="60" skillId="5200" skillLvl="2" />
@@ -17,10 +17,10 @@
<skill minLvl="1" skillId="5194" skillLvl="3" /> <!-- Pet Empower -->
<skill minLvl="1" skillId="5193" skillLvl="3" /> <!-- Pet Acumen -->
<!-- <skill minLvl="1" skillId="1501" skillLvl="1" /> Improved Condition -->
<!-- <skill minLvl="1" skillId="1504" skillLvl="1" /> Improved Movement -->
<!-- <skill minLvl="1" skillId="1499" skillLvl="1" /> Improved Combat -->
<!-- <skill minLvl="1" skillId="1500" skillLvl="1" /> Improved Magic -->
<!-- <skill minLvl="1" skillId="1501" skillLvl="1" />Improved Condition -->
<!-- <skill minLvl="1" skillId="1504" skillLvl="1" />Improved Movement -->
<!-- <skill minLvl="1" skillId="1499" skillLvl="1" />Improved Combat -->
<!-- <skill minLvl="1" skillId="1500" skillLvl="1" />Improved Magic -->
<skill minLvl="55" skillId="5200" skillLvl="1" /> <!-- Pet Recharge -->
<skill minLvl="60" skillId="5200" skillLvl="2" />
@@ -21,11 +21,11 @@
<skill minLvl="1" skillId="5186" skillLvl="2" /> <!-- Pet Haste -->
<skill minLvl="1" skillId="5187" skillLvl="4" /> <!-- Pet Vampiric Rage -->
<!-- <skill minLvl="1" skillId="1501" skillLvl="1" /> Improved Condition -->
<!-- <skill minLvl="1" skillId="1504" skillLvl="1" /> Improved Movement -->
<!-- <skill minLvl="1" skillId="1499" skillLvl="1" /> Improved Combat -->
<!-- <skill minLvl="1" skillId="1502" skillLvl="1" /> Improved Critical Attack -->
<!-- <skill minLvl="1" skillId="1519" skillLvl="1" /> Chant of Blood Awakening -->
<!-- <skill minLvl="1" skillId="1501" skillLvl="1" />Improved Condition -->
<!-- <skill minLvl="1" skillId="1504" skillLvl="1" />Improved Movement -->
<!-- <skill minLvl="1" skillId="1499" skillLvl="1" />Improved Combat -->
<!-- <skill minLvl="1" skillId="1502" skillLvl="1" />Improved Critical Attack -->
<!-- <skill minLvl="1" skillId="1519" skillLvl="1" />Chant of Blood Awakening -->
<skill minLvl="55" skillId="5195" skillLvl="1" /> <!-- Pet Greater Heal -->
<skill minLvl="60" skillId="5195" skillLvl="2" />
@@ -19,9 +19,9 @@
<skill minLvl="1" skillId="5987" skillLvl="1" /> <!-- Weapon Maintenance -->
<skill minLvl="1" skillId="5988" skillLvl="1" /> <!-- Armor Maintenance -->
<!-- <skill minLvl="1" skillId="1501" skillLvl="1" /> Improved Condition -->
<!-- <skill minLvl="1" skillId="1504" skillLvl="1" /> Improved Movement -->
<!-- <skill minLvl="1" skillId="1499" skillLvl="1" /> Improved Combat -->
<!-- <skill minLvl="1" skillId="1501" skillLvl="1" />Improved Condition -->
<!-- <skill minLvl="1" skillId="1504" skillLvl="1" />Improved Movement -->
<!-- <skill minLvl="1" skillId="1499" skillLvl="1" />Improved Combat -->
<skill minLvl="55" skillId="5200" skillLvl="1" /> <!-- Pet Recharge -->
<skill minLvl="60" skillId="5200" skillLvl="2" />
@@ -3000,7 +3000,7 @@
<value level="2">1800</value>
<value fromLevel="2" toLevel="2" fromSubLevel="1001" toSubLevel="1030">{base + 90 * subIndex}</value>
</abnormalTime>
<!--<abnormalType>MA_UP_SPECIAL</abnormalType>--> <!-- Reported as retail by Hope -->
<!-- <abnormalType>MA_UP_SPECIAL</abnormalType> --> <!-- Reported as retail by Hope -->
<effectPoint>1</effectPoint>
<hitTime>4000</hitTime>
<isMagic>1</isMagic> <!-- Magic Skill -->
@@ -4528,7 +4528,7 @@
</amount>
<mode>DIFF</mode>
</effect>
<effect name="HealPercent" fromLevel="7" toLevel="7" >
<effect name="HealPercent" fromLevel="7" toLevel="7">
<power>
<value level="7">25</value>
</power>
@@ -4576,7 +4576,7 @@
</condition>
</conditions>
<effects>
<effect name="Mp" fromLevel="1" toLevel="6" >
<effect name="Mp" fromLevel="1" toLevel="6">
<amount>
<value level="1">60</value>
<value level="2">140</value>
@@ -4587,7 +4587,7 @@
</amount>
<mode>DIFF</mode>
</effect>
<effect name="ManaHealPercent" fromLevel="7" toLevel="7" >
<effect name="ManaHealPercent" fromLevel="7" toLevel="7">
<power>
<value level="7">10</value>
</power>
@@ -4646,7 +4646,7 @@
</amount>
<mode>DIFF</mode>
</effect>
<effect name="CpHealPercent" fromLevel="7" toLevel="7" >
<effect name="CpHealPercent" fromLevel="7" toLevel="7">
<power>
<value level="7">25</value>
</power>
@@ -3249,7 +3249,7 @@
<affectScope>POINT_BLANK</affectScope>
<affectObject>FRIEND</affectObject>
</skill>
<skill id="5089" toLevel="1" name="Presentation - Enter the Sailren Nest Quest">
<skill id="5089" toLevel="1" name="Presentation - Enter the Sailren Nest Quest">
<castRange>600</castRange>
<effectPoint>100</effectPoint>
<effectRange>1100</effectRange>
@@ -169,7 +169,7 @@
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="5109" toLevel="1" name="Presentation - Clan Gate">
<skill id="5109" toLevel="1" name="Presentation - Clan Gate">
<castRange>600</castRange>
<effectPoint>100</effectPoint>
<effectRange>1100</effectRange>
@@ -676,7 +676,7 @@
</effect>
</effects>
</skill>
<skill id="5121" toLevel="1" name="Presentation - Corpse Revival">
<skill id="5121" toLevel="1" name="Presentation - Corpse Revival">
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
@@ -1,6 +1,6 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd">
<skill id="10000" toLevel="1" name="Steel Door Guild Reward Box (Top-grade)">
<skill id="10000" toLevel="1" name="Steel Door Guild Reward Box (Top-grade)">
<operateType>A1</operateType>
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>37394</itemConsumeId>
@@ -1048,7 +1048,7 @@
<item>10262</item> <!-- Power Bomber -->
<item>10265</item> <!-- Eruption -->
<item>10269</item> <!-- Jump Attack -->
<item>10318</item> <!-- Sonic Flash -->
<item>10318</item> <!-- Sonic Flash -->
</skillIds>
<affectType>CASTER</affectType>
</condition>
@@ -3199,7 +3199,7 @@
<affectLimit>5-12</affectLimit>
<affectRange>150</affectRange>
<attributeType>WATER</attributeType>
<attributeValue>10</attributeValue> <!-- TODO : Check me, Glory days says no attribute -->
<attributeValue>10</attributeValue><!-- TODO : Check me, Glory days says no attribute -->
<operateType>A1</operateType>
<targetType>ENEMY_ONLY</targetType>
<affectScope>RANGE</affectScope>
@@ -3292,7 +3292,7 @@
<affectLimit>5-12</affectLimit>
<affectRange>150</affectRange>
<attributeType>WIND</attributeType>
<attributeValue>10</attributeValue> <!-- TODO : Check me, Glory days says no attribute -->
<attributeValue>10</attributeValue><!-- TODO : Check me, Glory days says no attribute -->
<operateType>A1</operateType>
<targetType>ENEMY_ONLY</targetType>
<affectScope>RANGE</affectScope>
@@ -3385,7 +3385,7 @@
<affectLimit>5-12</affectLimit>
<affectRange>150</affectRange>
<attributeType>EARTH</attributeType>
<attributeValue>10</attributeValue> <!-- TODO : Check me, Glory days says no attribute -->
<attributeValue>10</attributeValue><!-- TODO : Check me, Glory days says no attribute -->
<operateType>A1</operateType>
<targetType>ENEMY_ONLY</targetType>
<affectScope>RANGE</affectScope>
@@ -206,7 +206,7 @@
</effects>
</skill>
<skill id="11504" toLevel="10" name="Superior Heavy Armor Mastery">
<!-- Max HP + $s1, P. Def. + $s2, received Critical Damage - $s3 when equipped with Heavy Armor. -->
<!-- Max HP + $s1, P. Def. + $s2, received Critical Damage - $s3 when equipped with Heavy Armor. -->
<icon>icon.skill10002</icon>
<operateType>P</operateType>
<magicLvl>
@@ -879,7 +879,7 @@
<amount>10</amount>
<mode>PER</mode>
</effect>
<effect name="AttackAttributeAdd"> <!-- Stat that increases all attack attribute -->
<effect name="AttackAttributeAdd"> <!-- Stat that increases all attack attribute -->
<amount>10</amount>
</effect>
</effects>
@@ -2397,7 +2397,7 @@
<affectScope>POINT_BLANK</affectScope>
<affectObject>NOT_FRIEND</affectObject>
<effects>
<effect name="MagicalAttack"> <!-- TODO: FIX ME i_m_attack_by_dist -->
<effect name="MagicalAttack"> <!-- TODO: FIX ME i_m_attack_by_dist -->
<power>646</power>
</effect>
</effects>
@@ -459,7 +459,7 @@
</conditions>
<effects>
<effect name="Blink">
<angle>180</angle><!-- Teleport to Front -->
<angle>180</angle> <!-- Teleport to Front -->
<range>600</range>
</effect>
</effects>
@@ -1497,7 +1497,7 @@
<effect name="PhysicalAttack">
<power>180000</power>
</effect>
<effect name="FlyAway"><!-- TODO: {i_fly_away;curve;push;300} -->
<effect name="FlyAway"> <!-- TODO: {i_fly_away;curve;push;300} -->
<radius>300</radius>
</effect>
</effects>
@@ -1526,7 +1526,7 @@
<effect name="PhysicalAttack">
<power>180000</power>
</effect>
<effect name="FlyAway"><!-- TODO: {i_fly_away;curve;push;300} -->
<effect name="FlyAway"> <!-- TODO: {i_fly_away;curve;push;300} -->
<radius>300</radius>
</effect>
</effects>
@@ -1363,7 +1363,7 @@
<isMagic>1</isMagic>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effects>
<effect name="HealOverTime">
<power>500</power>
<ticks>1</ticks>
@@ -344,7 +344,7 @@
<effectPoint>1</effectPoint>
<isMagic>4</isMagic>
<effects>
<effect name="StatUp">
<effect name="StatUp">
<amount>3</amount>
<stat>STR</stat>
</effect>
@@ -408,7 +408,7 @@
<effectPoint>1</effectPoint>
<isMagic>4</isMagic>
<effects>
<effect name="StatUp">
<effect name="StatUp">
<amount>3</amount>
<stat>DEX</stat>
</effect>
@@ -222,7 +222,7 @@
<amount>10</amount>
<mode>PER</mode>
</effect>
<effect name="MagicalDefence">
<effect name="MagicalDefence">
<amount>15</amount>
<mode>PER</mode>
</effect>
@@ -196,9 +196,9 @@
<includeMe>false</includeMe>
</condition>
</conditions>
<effects>
<effects>
<effect name="CallPc" />
</effects>
</effects>
</skill>
<skill id="19008" toLevel="1" name="Clan Guardian">
<!-- Uses the clan guardian's power to restore nearby clan members' HP/MP/CP. Consumes 100 Spirit Ores. Consumes 1000 Clan Reputation. Distinguished King or above only. -->
@@ -219,17 +219,17 @@
<conditions>
<condition name="CanUseInBattlefield" />
</conditions>
<effects>
<effect name="HealPercent">
<power>100</power>
</effect>
<effect name="CpHealPercent">
<power>100</power>
</effect>
<effect name="ManaHealPercent">
<power>100</power>
</effect>
</effects>
<effects>
<effect name="HealPercent">
<power>100</power>
</effect>
<effect name="CpHealPercent">
<power>100</power>
</effect>
<effect name="ManaHealPercent">
<power>100</power>
</effect>
</effects>
</skill>
<skill id="19009" toLevel="1" name="Clan Advent">
<!-- When the clan leader logs in, clan members' P. Atk., P. Def., and M. Def. + 5%, M. Atk. + 6%, and HP/MP recovery bonus + 5. -->
@@ -346,13 +346,13 @@
<clanRepConsume>1000</clanRepConsume>
<itemConsumeCount>150</itemConsumeCount>
<itemConsumeId>1785</itemConsumeId> <!-- Soulstone -->
<effects>
<effect name="Hide" />
<effect name="Speed">
<amount>0.5</amount>
<mode>PER</mode>
</effect>
</effects>
<effects>
<effect name="Hide" />
<effect name="Speed">
<amount>0.5</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="19013" toLevel="1" name="Clan Un-debuff">
<!-- Cancels all debuffs of nearby clan members. Consumes 30 Spirit Ore. Consumes 1500 Individual Fame. Applies after the marquis stage. -->
@@ -404,19 +404,19 @@
<clanRepConsume>1000</clanRepConsume>
<itemConsumeCount>30</itemConsumeCount>
<itemConsumeId>3031</itemConsumeId> <!-- Spirit Ore -->
<effects>
<effect name="DamageBlock">
<type>BLOCK_HP</type>
</effect>
<effect name="DamageBlock">
<type>BLOCK_MP</type>
</effect>
<effect name="DebuffBlock" />
<effect name="ResistDispelByCategory">
<amount>-100</amount>
<slot>ALL</slot>
</effect>
</effects>
<effects>
<effect name="DamageBlock">
<type>BLOCK_HP</type>
</effect>
<effect name="DamageBlock">
<type>BLOCK_MP</type>
</effect>
<effect name="DebuffBlock" />
<effect name="ResistDispelByCategory">
<amount>-100</amount>
<slot>ALL</slot>
</effect>
</effects>
</skill>
<skill id="19015" toLevel="1" name="Clan Friendly">
<!-- Increases nearby clan members' P. Critical Rate by 3% and M. Critical Rate by 20. Consumes 50 Spirit Ore. Consumes 3500 Individual Fame. Applies after the marquis stage. -->
@@ -477,13 +477,13 @@
<itemConsumeId>3031</itemConsumeId> <!-- Spirit Ore -->
<effects>
<effect name="PAtk">
<amount>3</amount>
<mode>PER</mode>
</effect>
<effect name="PhysicalDefence">
<amount>3</amount>
<mode>PER</mode>
</effect>
<amount>3</amount>
<mode>PER</mode>
</effect>
<effect name="PhysicalDefence">
<amount>3</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="19017" toLevel="1" name="Clan Prison">
@@ -536,17 +536,17 @@
<targetType>SELF</targetType>
<affectScope>POINT_BLANK</affectScope>
<affectObject>FRIEND</affectObject>
<effects>
<effect name="HealPercent">
<power>100</power>
</effect>
<effect name="CpHealPercent">
<power>100</power>
</effect>
<effect name="ManaHealPercent">
<power>100</power>
</effect>
</effects>
<effects>
<effect name="HealPercent">
<power>100</power>
</effect>
<effect name="CpHealPercent">
<power>100</power>
</effect>
<effect name="ManaHealPercent">
<power>100</power>
</effect>
</effects>
</skill>
<skill id="19019" toLevel="1" name="Revolution Blade">
<!-- Inflicts physical damage on target. Can only be used in a castle siege area by characters between lv 40 - 84. Soulshots and Spiritshots are not consumed. -->
@@ -576,7 +576,7 @@
<effectPoint>-100</effectPoint>
<reuseDelay>800</reuseDelay>
</skill>
<skill id="23660" toLevel="1" name="Holy Fatal Strike">
<skill id="23660" toLevel="1" name="Holy Fatal Strike">
<operateType>A1</operateType>
<mpConsume>10</mpConsume>
<castRange>40</castRange>
@@ -584,7 +584,7 @@
<effectPoint>-100</effectPoint>
<reuseDelay>800</reuseDelay>
</skill>
<skill id="23661" toLevel="1" name="Earth Fatal Strike">
<skill id="23661" toLevel="1" name="Earth Fatal Strike">
<operateType>A1</operateType>
<mpConsume>10</mpConsume>
<castRange>40</castRange>
@@ -592,7 +592,7 @@
<effectPoint>-100</effectPoint>
<reuseDelay>800</reuseDelay>
</skill>
<skill id="23662" toLevel="1" name="Dark Fatal Strike">
<skill id="23662" toLevel="1" name="Dark Fatal Strike">
<operateType>A1</operateType>
<mpConsume>10</mpConsume>
<castRange>40</castRange>
@@ -679,7 +679,7 @@
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="CheckLevel" >
<condition name="CheckLevel">
<minLevel>
<value level="2">20</value>
<value level="3">40</value>
@@ -71,11 +71,11 @@
</condition>
</conditions>
<effects>
<effect name="Restoration" >
<effect name="Restoration">
<items>
<itemId>18011</itemId>
<itemCount>1</itemCount>
<itemEnchantmentLevel>4</itemEnchantmentLevel>
<itemCount>1</itemCount>
<itemEnchantmentLevel>4</itemEnchantmentLevel>
</items>
</effect>
</effects>
@@ -97,11 +97,11 @@
</condition>
</conditions>
<effects>
<effect name="Restoration" >
<effect name="Restoration">
<items>
<itemId>18011</itemId>
<itemCount>1</itemCount>
<itemEnchantmentLevel>5</itemEnchantmentLevel>
<itemCount>1</itemCount>
<itemEnchantmentLevel>5</itemEnchantmentLevel>
</items>
</effect>
</effects>
@@ -123,11 +123,11 @@
</condition>
</conditions>
<effects>
<effect name="Restoration" >
<effect name="Restoration">
<items>
<itemId>18011</itemId>
<itemCount>1</itemCount>
<itemEnchantmentLevel>6</itemEnchantmentLevel>
<itemCount>1</itemCount>
<itemEnchantmentLevel>6</itemEnchantmentLevel>
</items>
</effect>
</effects>
@@ -149,11 +149,11 @@
</condition>
</conditions>
<effects>
<effect name="Restoration" >
<effect name="Restoration">
<items>
<itemId>18011</itemId>
<itemCount>1</itemCount>
<itemEnchantmentLevel>7</itemEnchantmentLevel>
<itemCount>1</itemCount>
<itemEnchantmentLevel>7</itemEnchantmentLevel>
</items>
</effect>
</effects>
@@ -175,11 +175,11 @@
</condition>
</conditions>
<effects>
<effect name="Restoration" >
<effect name="Restoration">
<items>
<itemId>18011</itemId>
<itemCount>1</itemCount>
<itemEnchantmentLevel>8</itemEnchantmentLevel>
<itemCount>1</itemCount>
<itemEnchantmentLevel>8</itemEnchantmentLevel>
</items>
</effect>
</effects>
@@ -201,11 +201,11 @@
</condition>
</conditions>
<effects>
<effect name="Restoration" >
<effect name="Restoration">
<items>
<itemId>18011</itemId>
<itemCount>1</itemCount>
<itemEnchantmentLevel>9</itemEnchantmentLevel>
<itemCount>1</itemCount>
<itemEnchantmentLevel>9</itemEnchantmentLevel>
</items>
</effect>
</effects>
@@ -227,11 +227,11 @@
</condition>
</conditions>
<effects>
<effect name="Restoration" >
<effect name="Restoration">
<items>
<itemId>18011</itemId>
<itemCount>1</itemCount>
<itemEnchantmentLevel>10</itemEnchantmentLevel>
<itemCount>1</itemCount>
<itemEnchantmentLevel>10</itemEnchantmentLevel>
</items>
</effect>
</effects>
@@ -253,11 +253,11 @@
</condition>
</conditions>
<effects>
<effect name="Restoration" >
<effect name="Restoration">
<items>
<itemId>18012</itemId>
<itemCount>1</itemCount>
<itemEnchantmentLevel>4</itemEnchantmentLevel>
<itemCount>1</itemCount>
<itemEnchantmentLevel>4</itemEnchantmentLevel>
</items>
</effect>
</effects>
@@ -279,11 +279,11 @@
</condition>
</conditions>
<effects>
<effect name="Restoration" >
<effect name="Restoration">
<items>
<itemId>18012</itemId>
<itemCount>1</itemCount>
<itemEnchantmentLevel>5</itemEnchantmentLevel>
<itemCount>1</itemCount>
<itemEnchantmentLevel>5</itemEnchantmentLevel>
</items>
</effect>
</effects>
@@ -305,11 +305,11 @@
</condition>
</conditions>
<effects>
<effect name="Restoration" >
<effect name="Restoration">
<items>
<itemId>18012</itemId>
<itemCount>1</itemCount>
<itemEnchantmentLevel>6</itemEnchantmentLevel>
<itemCount>1</itemCount>
<itemEnchantmentLevel>6</itemEnchantmentLevel>
</items>
</effect>
</effects>
@@ -331,11 +331,11 @@
</condition>
</conditions>
<effects>
<effect name="Restoration" >
<effect name="Restoration">
<items>
<itemId>18012</itemId>
<itemCount>1</itemCount>
<itemEnchantmentLevel>7</itemEnchantmentLevel>
<itemCount>1</itemCount>
<itemEnchantmentLevel>7</itemEnchantmentLevel>
</items>
</effect>
</effects>
@@ -357,11 +357,11 @@
</condition>
</conditions>
<effects>
<effect name="Restoration" >
<effect name="Restoration">
<items>
<itemId>18012</itemId>
<itemCount>1</itemCount>
<itemEnchantmentLevel>8</itemEnchantmentLevel>
<itemCount>1</itemCount>
<itemEnchantmentLevel>8</itemEnchantmentLevel>
</items>
</effect>
</effects>
@@ -383,11 +383,11 @@
</condition>
</conditions>
<effects>
<effect name="Restoration" >
<effect name="Restoration">
<items>
<itemId>18012</itemId>
<itemCount>1</itemCount>
<itemEnchantmentLevel>9</itemEnchantmentLevel>
<itemCount>1</itemCount>
<itemEnchantmentLevel>9</itemEnchantmentLevel>
</items>
</effect>
</effects>
@@ -409,11 +409,11 @@
</condition>
</conditions>
<effects>
<effect name="Restoration" >
<effect name="Restoration">
<items>
<itemId>18012</itemId>
<itemCount>1</itemCount>
<itemEnchantmentLevel>10</itemEnchantmentLevel>
<itemCount>1</itemCount>
<itemEnchantmentLevel>10</itemEnchantmentLevel>
</items>
</effect>
</effects>
@@ -435,11 +435,11 @@
</condition>
</conditions>
<effects>
<effect name="Restoration" >
<effect name="Restoration">
<items>
<itemId>18013</itemId>
<itemCount>1</itemCount>
<itemEnchantmentLevel>4</itemEnchantmentLevel>
<itemCount>1</itemCount>
<itemEnchantmentLevel>4</itemEnchantmentLevel>
</items>
</effect>
</effects>
@@ -461,11 +461,11 @@
</condition>
</conditions>
<effects>
<effect name="Restoration" >
<effect name="Restoration">
<items>
<itemId>18013</itemId>
<itemCount>1</itemCount>
<itemEnchantmentLevel>5</itemEnchantmentLevel>
<itemCount>1</itemCount>
<itemEnchantmentLevel>5</itemEnchantmentLevel>
</items>
</effect>
</effects>
@@ -487,11 +487,11 @@
</condition>
</conditions>
<effects>
<effect name="Restoration" >
<effect name="Restoration">
<items>
<itemId>18013</itemId>
<itemCount>1</itemCount>
<itemEnchantmentLevel>6</itemEnchantmentLevel>
<itemCount>1</itemCount>
<itemEnchantmentLevel>6</itemEnchantmentLevel>
</items>
</effect>
</effects>
@@ -513,11 +513,11 @@
</condition>
</conditions>
<effects>
<effect name="Restoration" >
<effect name="Restoration">
<items>
<itemId>18013</itemId>
<itemCount>1</itemCount>
<itemEnchantmentLevel>7</itemEnchantmentLevel>
<itemCount>1</itemCount>
<itemEnchantmentLevel>7</itemEnchantmentLevel>
</items>
</effect>
</effects>
@@ -539,11 +539,11 @@
</condition>
</conditions>
<effects>
<effect name="Restoration" >
<effect name="Restoration">
<items>
<itemId>18013</itemId>
<itemCount>1</itemCount>
<itemEnchantmentLevel>8</itemEnchantmentLevel>
<itemCount>1</itemCount>
<itemEnchantmentLevel>8</itemEnchantmentLevel>
</items>
</effect>
</effects>
@@ -565,11 +565,11 @@
</condition>
</conditions>
<effects>
<effect name="Restoration" >
<effect name="Restoration">
<items>
<itemId>18013</itemId>
<itemCount>1</itemCount>
<itemEnchantmentLevel>9</itemEnchantmentLevel>
<itemCount>1</itemCount>
<itemEnchantmentLevel>9</itemEnchantmentLevel>
</items>
</effect>
</effects>
@@ -591,11 +591,11 @@
</condition>
</conditions>
<effects>
<effect name="Restoration" >
<effect name="Restoration">
<items>
<itemId>18013</itemId>
<itemCount>1</itemCount>
<itemEnchantmentLevel>10</itemEnchantmentLevel>
<itemCount>1</itemCount>
<itemEnchantmentLevel>10</itemEnchantmentLevel>
</items>
</effect>
</effects>
@@ -617,11 +617,11 @@
</condition>
</conditions>
<effects>
<effect name="Restoration" >
<effect name="Restoration">
<items>
<itemId>18014</itemId>
<itemCount>1</itemCount>
<itemEnchantmentLevel>4</itemEnchantmentLevel>
<itemCount>1</itemCount>
<itemEnchantmentLevel>4</itemEnchantmentLevel>
</items>
</effect>
</effects>
@@ -643,11 +643,11 @@
</condition>
</conditions>
<effects>
<effect name="Restoration" >
<effect name="Restoration">
<items>
<itemId>18014</itemId>
<itemCount>1</itemCount>
<itemEnchantmentLevel>5</itemEnchantmentLevel>
<itemCount>1</itemCount>
<itemEnchantmentLevel>5</itemEnchantmentLevel>
</items>
</effect>
</effects>
@@ -669,11 +669,11 @@
</condition>
</conditions>
<effects>
<effect name="Restoration" >
<effect name="Restoration">
<items>
<itemId>18014</itemId>
<itemCount>1</itemCount>
<itemEnchantmentLevel>6</itemEnchantmentLevel>
<itemCount>1</itemCount>
<itemEnchantmentLevel>6</itemEnchantmentLevel>
</items>
</effect>
</effects>
@@ -695,11 +695,11 @@
</condition>
</conditions>
<effects>
<effect name="Restoration" >
<effect name="Restoration">
<items>
<itemId>18014</itemId>
<itemCount>1</itemCount>
<itemEnchantmentLevel>7</itemEnchantmentLevel>
<itemCount>1</itemCount>
<itemEnchantmentLevel>7</itemEnchantmentLevel>
</items>
</effect>
</effects>
@@ -721,11 +721,11 @@
</condition>
</conditions>
<effects>
<effect name="Restoration" >
<effect name="Restoration">
<items>
<itemId>18014</itemId>
<itemCount>1</itemCount>
<itemEnchantmentLevel>8</itemEnchantmentLevel>
<itemCount>1</itemCount>
<itemEnchantmentLevel>8</itemEnchantmentLevel>
</items>
</effect>
</effects>
@@ -747,11 +747,11 @@
</condition>
</conditions>
<effects>
<effect name="Restoration" >
<effect name="Restoration">
<items>
<itemId>18014</itemId>
<itemCount>1</itemCount>
<itemEnchantmentLevel>9</itemEnchantmentLevel>
<itemCount>1</itemCount>
<itemEnchantmentLevel>9</itemEnchantmentLevel>
</items>
</effect>
</effects>
@@ -773,11 +773,11 @@
</condition>
</conditions>
<effects>
<effect name="Restoration" >
<effect name="Restoration">
<items>
<itemId>18014</itemId>
<itemCount>1</itemCount>
<itemEnchantmentLevel>10</itemEnchantmentLevel>
<itemCount>1</itemCount>
<itemEnchantmentLevel>10</itemEnchantmentLevel>
</items>
</effect>
</effects>
@@ -3486,7 +3486,7 @@
<operateType>A1</operateType>
</skill>
<skill id="27680" toLevel="1" name="PC Progression Support - Event">
<!-- Obtained XP/SP + 50%, Item Acquisition rate + 100%. Not for pets/servitors. Only applied during PC Caf? event. -->
<!-- Obtained XP/SP + 50%, Item Acquisition rate + 100%. Not for pets/servitors. Only applied during PC Caf? event. -->
<icon>icon.etc_pccafe_exp_i00</icon>
<operateType>A1</operateType>
<isMagic>3</isMagic> <!-- Dance Skill -->
@@ -201,8 +201,8 @@
<abnormalTime>5</abnormalTime>
<abnormalType>STORM_SIGN</abnormalType>
<abnormalVisualEffect>
<value level="1"></value>
<value level="2"></value>
<value level="1"> </value>
<value level="2"> </value>
<value level="3">STORM_SIGN1</value>
</abnormalVisualEffect>
<operateType>A2</operateType>
@@ -1195,7 +1195,7 @@
<abnormalTime>10</abnormalTime>
<abnormalType>BLOCK_ESCAPE</abnormalType>
<activateRate>
<value fromLevel="7" toLevel="11">80</value> <!-- Guessed -->
<value fromLevel="7" toLevel="11">80</value><!-- Guessed -->
<value fromLevel="7" toLevel="11" fromSubLevel="2001" toSubLevel="2030">{base + base / 100 * subIndex}</value>
</activateRate>
<basicProperty>MAGIC</basicProperty> <!-- Guessed -->
@@ -1250,7 +1250,7 @@
<abnormalType>KNOCKDOWN</abnormalType>
<abnormalVisualEffect>KNOCKDOWN</abnormalVisualEffect>
<activateRate>
<value fromLevel="7" toLevel="11">80</value> <!-- Guessed -->
<value fromLevel="7" toLevel="11">80</value><!-- Guessed -->
<value fromLevel="7" toLevel="11" fromSubLevel="2001" toSubLevel="2030">{base + base / 100 * subIndex}</value>
</activateRate>
<affectLimit>2-6</affectLimit>
@@ -1288,7 +1288,7 @@
</condition>
</conditions>
<effects>
<effect name="PhysicalAttack"><!-- TODO: Damage increases twice with each enemy affected. -->
<effect name="PhysicalAttack"> <!-- TODO: Damage increases twice with each enemy affected. -->
<power>
<value level="1">19693</value>
<value level="2">20582</value>