Fixing XML validation errors.

This commit is contained in:
MobiusDev
2015-07-11 18:47:09 +00:00
parent 2beeb5bfbc
commit 5a5dad9c9d
20 changed files with 306 additions and 273 deletions

View File

@@ -19,7 +19,7 @@
<set name="isDebuff" val="true" />
<for>
<effect name="PhysicalAttack" />
<effect name="Debuff" time="30" val="0">
<effect name="Debuff">
<mul stat="pDef" val="0.3" />
</effect>
</for>
@@ -153,7 +153,7 @@
<set name="coolTime" val="300" />
<set name="reuseDelay" val="7000" />
<for>
<effect count="1" name="Stun" stackOrder="-1" stackType="Stun" time="5" val="0" />
<effect name="Stun" />
</for>
</skill>
<!-- Level 1 : Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to Fist Weapons by 10%. Requires a fist weapon. -->
@@ -268,7 +268,7 @@
<set name="abnormalTime" val="3" />
<set name="hitTime" val="200" />
<set name="reuseDelay" val="5000" />
<effect count="1" name="Buff" stackOrder="1" stackType="stance" time="3" val="0">
<effect name="Buff">
<add stat="pSkillEvas" val="#pSkillEvas" />
<add stat="rEvas" val="#rEvas" />
<add stat="mEvas" val="#mEvas" />
@@ -369,7 +369,7 @@
<set name="coolTime" val="500" />
<set name="reuseDelay" val="300000" />
<for>
<effect name="Buff" time="30" val="0" stackOrder="1" stackType="storm">
<effect name="Buff">
<add stat="runSpd" val="#spd" />
<add stat="pAtk" val="#pAtks" />
<add stat="cAtk" val="#cAtk" />