Fixing XML validation errors.

This commit is contained in:
MobiusDev
2015-07-11 18:47:09 +00:00
parent 2beeb5bfbc
commit 5a5dad9c9d
20 changed files with 306 additions and 273 deletions

View File

@@ -150,9 +150,9 @@
<set name="reuseDelay" val="120000" />
<set name="castRange" val="900" />
<set name="skillRadius" val="250" />
<cond>
<!--<cond>
<target playable="true" />
</cond>
</cond>-->
<for>
<effect name="Debuff">
<mul stat="regHp" val="0.7" />
@@ -197,7 +197,7 @@
<set name="castRange" val="900" />
<set name="skillRadius" val="250" />
<for>
<effect abnormalLvl="1" abnormalTime="1800" abnormalType="song_of_shield" name="Buff" val="0">
<effect abnormalTime="1800" name="Buff">
<mul stat="pDef" val="1.1" />
<add stat="fireRes" val="20" />
<add stat="waterRes" val="20" />
@@ -223,7 +223,7 @@
<set name="castRange" val="900" />
<set name="skillRadius" val="250" />
<for>
<effect abnormalLvl="1" abnormalTime="1800" abnormalType="dance_of_power" name="Buff" val="0">
<effect abnormalTime="1800" name="Buff">
<mul stat="pAtk" val="1.05" />
<mul stat="pAtkSpd" val="1.05" />
<mul stat="rCrit" val="1.1" />