Fixing XML validation errors.
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@@ -23,7 +23,7 @@
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<set name="targetType" val="SELF" />
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<set name="abnormalType" val="MELODY_PIPE" />
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<for>
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<effect name="Buff" val="0">
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<effect name="Buff">
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<mul stat="maxHp" val="1.37" />
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<mul stat="maxMp" val="1.37" />
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<mul stat="maxCp" val="1.37" />
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@@ -39,7 +39,7 @@
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<set name="targetType" val="SELF" />
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<set name="abnormalType" val="MELODY_GUITAR" />
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<for>
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<effect name="Buff" val="0">
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<effect name="Buff">
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<mul stat="rCrit" val="1.32" />
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<mul stat="cAtk" val="1.35" />
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<add stat="mCritRate" val="20" />
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@@ -130,9 +130,9 @@
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<set name="operateType" val="ACTIVE_CONTINUOUS" />
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<set name="hitTime" val="2500" />
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<set name="reuseDelay" val="1000" />
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<cond msgId="1509">
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<!--<cond msgId="1509">
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<player olympiad="false" />
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</cond>
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</cond>-->
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<cond addName="1" msgId="113">
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<player canTransform="true" />
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</cond>
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