Damage should not interrupt spellcasting when target has DC_MOD abnormal type.
Contributed by Enryu and nasseka.
This commit is contained in:
		@@ -425,6 +425,12 @@ public class Formulas
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			return false;
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		}
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		// Cannot interrupt targets affected by Burst or Superior Burst Casting.
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		if (target.hasAbnormalType(AbnormalType.DC_MOD))
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		{
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			return false;
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		}
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		double init = 0;
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		if (Config.ALT_GAME_CANCEL_CAST && target.isCastingNow(SkillCaster::canAbortCast))
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