SkillDat is replaced by SkillUseHolder.

This commit is contained in:
MobiusDevelopment
2020-06-16 23:33:14 +00:00
parent c0261a2539
commit 5934ae15d9
27 changed files with 276 additions and 238 deletions

View File

@ -8439,7 +8439,7 @@ public class PlayerInstance extends Playable
// Do not queue skill if called by an item.
if (item == null)
{
// Create a new SkillDat object and queue it in the player _queuedSkill
// Create a new SkillUseHolder object and queue it in the player _queuedSkill
setQueuedSkill(usedSkill, item, forceUse, dontMove);
}
sendPacket(ActionFailed.STATIC_PACKET);
@ -11132,7 +11132,7 @@ public class PlayerInstance extends Playable
}
/**
* Create a new SkillDat object and queue it in the player _queuedSkill.
* Create a new SkillUseHolder object and queue it in the player _queuedSkill.
* @param queuedSkill
* @param item
* @param ctrlPressed