SkillDat is replaced by SkillUseHolder.
This commit is contained in:
		@@ -8455,7 +8455,7 @@ public class PlayerInstance extends Playable
 | 
			
		||||
			// Do not queue skill if called by an item.
 | 
			
		||||
			if (item == null)
 | 
			
		||||
			{
 | 
			
		||||
				// Create a new SkillDat object and queue it in the player _queuedSkill
 | 
			
		||||
				// Create a new SkillUseHolder object and queue it in the player _queuedSkill
 | 
			
		||||
				setQueuedSkill(usedSkill, item, forceUse, dontMove);
 | 
			
		||||
			}
 | 
			
		||||
			sendPacket(ActionFailed.STATIC_PACKET);
 | 
			
		||||
@@ -11136,7 +11136,7 @@ public class PlayerInstance extends Playable
 | 
			
		||||
	}
 | 
			
		||||
	
 | 
			
		||||
	/**
 | 
			
		||||
	 * Create a new SkillDat object and queue it in the player _queuedSkill.
 | 
			
		||||
	 * Create a new SkillUseHolder object and queue it in the player _queuedSkill.
 | 
			
		||||
	 * @param queuedSkill
 | 
			
		||||
	 * @param item
 | 
			
		||||
	 * @param ctrlPressed
 | 
			
		||||
 
 | 
			
		||||
		Reference in New Issue
	
	Block a user