Changed back to previous drop system.
This commit is contained in:
22
trunk/dist/game/config/Custom.ini
vendored
22
trunk/dist/game/config/Custom.ini
vendored
@@ -474,6 +474,18 @@ DualboxCheckWhitelist = 127.0.0.1,0
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AllowChangePassword = False
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# ---------------------------------------------------------------------------
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# Old Drop Behavior
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# ---------------------------------------------------------------------------
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# Enables L2J old drop behavior
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# The old L2J system used to add amount of items drop per 100% range of chance.
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# For example, if chance is 230% when rate are applied, it will do :
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# amount dropped = (2 * getRandomAmount(min,max)) + 30% chance to get ad additional getRandomAmount(min,max)
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# Default : False
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OldDropBehavior = False
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# ---------------------------------------------------------------------------
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# Allowed Player Races
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# ---------------------------------------------------------------------------
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@@ -698,10 +710,16 @@ PremiumRateDropChance = 1
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# Drop amount for premium players.
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PremiumRateDropAmount = 2
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# Spoil chance for premium players.
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PremiumRateSpoilChance = 1
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# Spoil amount for premium players.
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PremiumRateSpoilAmount = 2
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# List of items affected by custom drop rate by id, used now for Adena rate too.
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# Usage: itemId1,multiplier1;itemId2,multiplier2;...
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PremiumDropChanceMultiplierByItemId = 57,1
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PremiumDropAmountMultiplierByItemId = 57,2
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PremiumRateDropChanceByItemId = 57,2;6656,1;6657,1;6658,1;6659,1;6660,1;6661,1;6662,1;8191,1;10170,1;10314,1
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PremiumRateDropAmountByItemId = 57,2;6656,1;6657,1;6658,1;6659,1;6660,1;6661,1;6662,1;8191,1;10170,1;10314,1
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# ---------------------------------------------------------------------------
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