Changed back to previous drop system.
This commit is contained in:
22
trunk/dist/game/config/Custom.ini
vendored
22
trunk/dist/game/config/Custom.ini
vendored
@@ -474,6 +474,18 @@ DualboxCheckWhitelist = 127.0.0.1,0
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AllowChangePassword = False
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# ---------------------------------------------------------------------------
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# Old Drop Behavior
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# ---------------------------------------------------------------------------
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# Enables L2J old drop behavior
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# The old L2J system used to add amount of items drop per 100% range of chance.
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# For example, if chance is 230% when rate are applied, it will do :
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# amount dropped = (2 * getRandomAmount(min,max)) + 30% chance to get ad additional getRandomAmount(min,max)
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# Default : False
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OldDropBehavior = False
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# ---------------------------------------------------------------------------
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# Allowed Player Races
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# ---------------------------------------------------------------------------
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@@ -698,10 +710,16 @@ PremiumRateDropChance = 1
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# Drop amount for premium players.
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PremiumRateDropAmount = 2
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# Spoil chance for premium players.
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PremiumRateSpoilChance = 1
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# Spoil amount for premium players.
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PremiumRateSpoilAmount = 2
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# List of items affected by custom drop rate by id, used now for Adena rate too.
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# Usage: itemId1,multiplier1;itemId2,multiplier2;...
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PremiumDropChanceMultiplierByItemId = 57,1
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PremiumDropAmountMultiplierByItemId = 57,2
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PremiumRateDropChanceByItemId = 57,2;6656,1;6657,1;6658,1;6659,1;6660,1;6661,1;6662,1;8191,1;10170,1;10314,1
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PremiumRateDropAmountByItemId = 57,2;6656,1;6657,1;6658,1;6659,1;6660,1;6661,1;6662,1;8191,1;10170,1;10314,1
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# ---------------------------------------------------------------------------
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8
trunk/dist/game/config/NPC.ini
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8
trunk/dist/game/config/NPC.ini
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@@ -194,14 +194,6 @@ IgnoreNpcStatFormulas = True
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# Drops
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# ---------------------------------------------------------------------------
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# If True, activates bellow level gap rules for standard mobs:
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# Default: True
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UseDeepBlueDropRules = True
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# If True, activates bellow level gap rules for raid bosses:
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# Default: True
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UseDeepBlueDropRulesRaid = True
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# The min and max level difference used for level gap calculation
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# this is only for how many levels higher the player is than the monster
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# Default: 8
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3
trunk/dist/game/config/Rates.ini
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3
trunk/dist/game/config/Rates.ini
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@@ -9,7 +9,8 @@
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# ---------------------------------------------------------------------------
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# Item Rates
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# ---------------------------------------------------------------------------
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# Warning: Remember if you increase both chance and amount you will have higher rates than expected
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# Warning: to achieve old l2j behavior before drops rework you need to enable OldDropBehavior in Custom.ini
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# and increase only chance multipliers! Remember if you increase both chance and amount you will have higher rates than expected
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# Example: if amount multiplier is 5 and chance multiplier is 5 you will end up with 5*5 = 25 drop rates so be careful!
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# Multiplies the amount of items dropped from monster on ground when it dies.
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