Changed back to previous drop system.

This commit is contained in:
MobiusDev
2016-04-29 14:47:47 +00:00
parent 570cd3e457
commit 58b33a463e
26 changed files with 587 additions and 1469 deletions

View File

@@ -474,6 +474,18 @@ DualboxCheckWhitelist = 127.0.0.1,0
AllowChangePassword = False
# ---------------------------------------------------------------------------
# Old Drop Behavior
# ---------------------------------------------------------------------------
# Enables L2J old drop behavior
# The old L2J system used to add amount of items drop per 100% range of chance.
# For example, if chance is 230% when rate are applied, it will do :
# amount dropped = (2 * getRandomAmount(min,max)) + 30% chance to get ad additional getRandomAmount(min,max)
# Default : False
OldDropBehavior = False
# ---------------------------------------------------------------------------
# Allowed Player Races
# ---------------------------------------------------------------------------
@@ -698,10 +710,16 @@ PremiumRateDropChance = 1
# Drop amount for premium players.
PremiumRateDropAmount = 2
# Spoil chance for premium players.
PremiumRateSpoilChance = 1
# Spoil amount for premium players.
PremiumRateSpoilAmount = 2
# List of items affected by custom drop rate by id, used now for Adena rate too.
# Usage: itemId1,multiplier1;itemId2,multiplier2;...
PremiumDropChanceMultiplierByItemId = 57,1
PremiumDropAmountMultiplierByItemId = 57,2
PremiumRateDropChanceByItemId = 57,2;6656,1;6657,1;6658,1;6659,1;6660,1;6661,1;6662,1;8191,1;10170,1;10314,1
PremiumRateDropAmountByItemId = 57,2;6656,1;6657,1;6658,1;6659,1;6660,1;6661,1;6662,1;8191,1;10170,1;10314,1
# ---------------------------------------------------------------------------

View File

@@ -194,14 +194,6 @@ IgnoreNpcStatFormulas = True
# Drops
# ---------------------------------------------------------------------------
# If True, activates bellow level gap rules for standard mobs:
# Default: True
UseDeepBlueDropRules = True
# If True, activates bellow level gap rules for raid bosses:
# Default: True
UseDeepBlueDropRulesRaid = True
# The min and max level difference used for level gap calculation
# this is only for how many levels higher the player is than the monster
# Default: 8

View File

@@ -9,7 +9,8 @@
# ---------------------------------------------------------------------------
# Item Rates
# ---------------------------------------------------------------------------
# Warning: Remember if you increase both chance and amount you will have higher rates than expected
# Warning: to achieve old l2j behavior before drops rework you need to enable OldDropBehavior in Custom.ini
# and increase only chance multipliers! Remember if you increase both chance and amount you will have higher rates than expected
# Example: if amount multiplier is 5 and chance multiplier is 5 you will end up with 5*5 = 25 drop rates so be careful!
# Multiplies the amount of items dropped from monster on ground when it dies.