Proper friend pc affectObject adjustments.

Contributed by gamelike85.
This commit is contained in:
MobiusDevelopment 2019-11-30 20:22:43 +00:00
parent 6b0998c482
commit 586e075415
64 changed files with 601 additions and 489 deletions

View File

@ -217,8 +217,8 @@
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>PARTY_PLEDGE</affectScope>
<affectObject>FRIEND</affectObject>
<affectScope>PLEDGE</affectScope>
<affectObject>FRIEND_PC</affectObject>
<effects>
<effect name="PAtk">
<amount>
@ -269,8 +269,8 @@
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>PARTY_PLEDGE</affectScope>
<affectObject>FRIEND</affectObject>
<affectScope>PLEDGE</affectScope>
<affectObject>FRIEND_PC</affectObject>
<effects>
<effect name="MagicalAttackSpeed">
<amount>
@ -321,8 +321,8 @@
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>PARTY_PLEDGE</affectScope>
<affectObject>FRIEND</affectObject>
<affectScope>PLEDGE</affectScope>
<affectObject>FRIEND_PC</affectObject>
<effects>
<effect name="PhysicalDefence">
<amount>
@ -475,8 +475,8 @@
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>PARTY_PLEDGE</affectScope>
<affectObject>FRIEND</affectObject>
<affectScope>PLEDGE</affectScope>
<affectObject>FRIEND_PC</affectObject>
<effects>
<effect name="MagicalDefence">
<amount>

View File

@ -4829,8 +4829,8 @@
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>PARTY_PLEDGE</affectScope>
<affectObject>FRIEND</affectObject>
<affectScope>PLEDGE</affectScope>
<affectObject>FRIEND_PC</affectObject>
<effects>
<effect name="Accuracy">
<amount>
@ -4881,8 +4881,8 @@
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>PARTY_PLEDGE</affectScope>
<affectObject>FRIEND</affectObject>
<affectScope>PLEDGE</affectScope>
<affectObject>FRIEND_PC</affectObject>
<effects>
<effect name="ShieldDefenceRate">
<amount>
@ -5231,8 +5231,8 @@
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>PARTY_PLEDGE</affectScope>
<affectObject>FRIEND</affectObject>
<affectScope>PLEDGE</affectScope>
<affectObject>FRIEND_PC</affectObject>
<effects>
<effect name="HealOverTime">
<power>
@ -5463,8 +5463,8 @@
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>PARTY_PLEDGE</affectScope>
<affectObject>FRIEND</affectObject>
<affectScope>PLEDGE</affectScope>
<affectObject>FRIEND_PC</affectObject>
<effects>
<effect name="PhysicalEvasion">
<amount>
@ -5510,8 +5510,8 @@
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>PARTY_PLEDGE</affectScope>
<affectObject>FRIEND</affectObject>
<affectScope>PLEDGE</affectScope>
<affectObject>FRIEND_PC</affectObject>
<effects>
<effect name="PAtk">
<amount>
@ -7346,8 +7346,8 @@
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>PARTY_PLEDGE</affectScope>
<affectObject>FRIEND</affectObject>
<affectScope>PLEDGE</affectScope>
<affectObject>FRIEND_PC</affectObject>
<effects>
<effect name="Speed">
<amount>

View File

@ -199,8 +199,8 @@
<reuseDelay>5000</reuseDelay>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>PARTY_PLEDGE</affectScope>
<affectObject>FRIEND</affectObject>
<affectScope>PLEDGE</affectScope>
<affectObject>FRIEND_PC</affectObject>
<effects>
<effect name="Cp">
<amount>
@ -2924,8 +2924,8 @@
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>PARTY_PLEDGE</affectScope>
<affectObject>FRIEND</affectObject>
<affectScope>PLEDGE</affectScope>
<affectObject>FRIEND_PC</affectObject>
<effects>
<effect name="DispelBySlot">
<dispel>HIT_UP,9</dispel>
@ -2962,8 +2962,8 @@
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>PARTY_PLEDGE</affectScope>
<affectObject>FRIEND</affectObject>
<affectScope>PLEDGE</affectScope>
<affectObject>FRIEND_PC</affectObject>
<effects>
<effect name="DispelBySlot">
<dispel>MA_UP,9;MD_UP,9</dispel>

View File

@ -604,8 +604,8 @@
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>PARTY_PLEDGE</affectScope>
<affectObject>FRIEND</affectObject>
<affectScope>PLEDGE</affectScope>
<affectObject>FRIEND_PC</affectObject>
<effects>
<effect name="DispelBySlotProbability">
<dispel>BUFF_SPECIAL_ATTACK;BUFF_SPECIAL_CRITICAL;BUFF_SPECIAL_CONDITION;BUFF_SPECIAL_MOVE;BUFF_SPECIAL_CLASS</dispel>
@ -690,8 +690,8 @@
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>PARTY_PLEDGE</affectScope>
<affectObject>FRIEND</affectObject>
<affectScope>PLEDGE</affectScope>
<affectObject>FRIEND_PC</affectObject>
<effects>
<effect name="ResistDispelByCategory">
<amount>-30</amount>
@ -727,8 +727,8 @@
<magicCriticalRate>5</magicCriticalRate>
<coolTime>500</coolTime>
<targetType>SELF</targetType>
<affectScope>PARTY_PLEDGE</affectScope>
<affectObject>FRIEND</affectObject>
<affectScope>PLEDGE</affectScope>
<affectObject>FRIEND_PC</affectObject>
<effects>
<effect name="CpHealPercent">
<power>

View File

@ -2504,7 +2504,7 @@
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>PARTY_PLEDGE</affectScope>
<affectObject>FRIEND</affectObject>
<affectObject>FRIEND_PC</affectObject>
<effects>
<effect name="MaxCp">
<amount>10</amount>
@ -2569,7 +2569,7 @@
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>PARTY_PLEDGE</affectScope>
<affectObject>FRIEND</affectObject>
<affectObject>FRIEND_PC</affectObject>
<effects>
<effect name="DispelBySlot">
<dispel>PA_UP,9;PD_UP,9</dispel>
@ -2607,7 +2607,7 @@
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>PARTY_PLEDGE</affectScope>
<affectObject>FRIEND</affectObject>
<affectObject>FRIEND_PC</affectObject>
<effects>
<effect name="DispelBySlot">
<dispel>CRITICAL_PROB_UP,9;CRITICAL_DMG_UP,9</dispel>
@ -2645,7 +2645,7 @@
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>PARTY_PLEDGE</affectScope>
<affectObject>FRIEND</affectObject>
<affectObject>FRIEND_PC</affectObject>
<effects>
<effect name="DispelBySlot">
<dispel>MAX_HP_UP,9;MAX_MP_UP,9</dispel>
@ -3803,7 +3803,7 @@
<affectLimit>50-50</affectLimit>
<targetType>SELF</targetType>
<affectScope>PARTY_PLEDGE</affectScope>
<affectObject>FRIEND</affectObject>
<affectObject>FRIEND_PC</affectObject>
<effects>
<effect name="PhysicalAttackSpeed">
<amount>

View File

@ -3335,8 +3335,11 @@
<isMagic>1</isMagic>
<staticReuse>true</staticReuse>
<targetType>SELF</targetType>
<affectScope>PARTY</affectScope>
<affectObject>FRIEND</affectObject>
<affectScope>
<value level="1">PARTY</value>
<value level="2">PARTY_PLEDGE</value>
</affectScope>
<affectObject>FRIEND_PC</affectObject>
<removedOnAnyActionExceptMove>true</removedOnAnyActionExceptMove>
<effects>
<effect name="DispelBySlotMyself">
@ -4201,8 +4204,8 @@
<affectRange>1000</affectRange> <!-- Custom -->
<operateType>A2</operateType>
<targetType>SELF</targetType>
<affectScope>PARTY_PLEDGE</affectScope>
<affectObject>FRIEND</affectObject>
<affectScope>PLEDGE</affectScope>
<affectObject>FRIEND_PC</affectObject>
<mpConsume>
<value level="1">126</value>
<value level="2">139</value>
@ -4302,7 +4305,7 @@
<operateType>A2</operateType>
<targetType>SELF</targetType>
<affectScope>PLEDGE</affectScope>
<affectObject>FRIEND</affectObject>
<affectObject>FRIEND_PC</affectObject>
<mpConsume>
<value level="1">140</value>
<value level="2">151</value>
@ -4395,7 +4398,7 @@
<operateType>A2</operateType>
<targetType>SELF</targetType>
<affectScope>PLEDGE</affectScope>
<affectObject>FRIEND</affectObject>
<affectObject>FRIEND_PC</affectObject>
<mpConsume>
<value level="1">140</value>
<value level="2">151</value>
@ -4521,7 +4524,7 @@
<operateType>A2</operateType>
<targetType>SELF</targetType>
<affectScope>PLEDGE</affectScope>
<affectObject>FRIEND</affectObject>
<affectObject>FRIEND_PC</affectObject>
<mpConsume>
<value level="1">140</value>
<value level="2">151</value>
@ -4609,7 +4612,7 @@
<operateType>A2</operateType>
<targetType>SELF</targetType>
<affectScope>PLEDGE</affectScope>
<affectObject>FRIEND</affectObject>
<affectObject>FRIEND_PC</affectObject>
<mpConsume>
<value level="1">140</value>
<value level="2">151</value>
@ -4688,7 +4691,7 @@
<operateType>A2</operateType>
<targetType>SELF</targetType>
<affectScope>PLEDGE</affectScope>
<affectObject>FRIEND</affectObject>
<affectObject>FRIEND_PC</affectObject>
<mpConsume>
<value level="1">140</value>
<value level="2">151</value>
@ -4781,7 +4784,7 @@
<operateType>A2</operateType>
<targetType>SELF</targetType>
<affectScope>PLEDGE</affectScope>
<affectObject>FRIEND</affectObject>
<affectObject>FRIEND_PC</affectObject>
<mpConsume>
<value level="1">140</value>
<value level="2">151</value>
@ -4848,7 +4851,7 @@
<operateType>A2</operateType>
<targetType>SELF</targetType>
<affectScope>PLEDGE</affectScope>
<affectObject>FRIEND</affectObject>
<affectObject>FRIEND_PC</affectObject>
<affectLimit>50-50</affectLimit> <!-- Custom -->
<affectRange>1000</affectRange> <!-- Custom -->
<mpConsume>140</mpConsume>
@ -4905,7 +4908,7 @@
<operateType>A2</operateType>
<targetType>SELF</targetType>
<affectScope>PLEDGE</affectScope>
<affectObject>FRIEND</affectObject>
<affectObject>FRIEND_PC</affectObject>
<affectLimit>50-50</affectLimit> <!-- Custom -->
<affectRange>1000</affectRange> <!-- Custom -->
<mpConsume>140</mpConsume>
@ -4966,7 +4969,7 @@
<operateType>A2</operateType>
<targetType>SELF</targetType>
<affectScope>PLEDGE</affectScope>
<affectObject>FRIEND</affectObject>
<affectObject>FRIEND_PC</affectObject>
<affectLimit>50-50</affectLimit> <!-- Custom -->
<affectRange>1000</affectRange> <!-- Custom -->
<mpConsume>140</mpConsume>

View File

@ -628,7 +628,6 @@
<icon>icon.skill11817</icon>
<affectLimit>10-10</affectLimit>
<affectRange>300</affectRange>
<castRange>900</castRange>
<effectPoint>
<value level="1">-1733</value>
<value level="2">-1747</value>
@ -1441,12 +1440,15 @@
</effects>
</skill>
<skill id="11850" toLevel="4" name="Miraculous Benediction">
<!-- Restores clan members' CP/HP. Can only be used when MP is 50% or below. -->
<!-- Restores clan members' CP/ HP. Can only be used when MP is 50% or below. -->
<!-- Restores clan members' CP/ HP. Can only be used when MP is 60% or below. -->
<!-- Restores clan members' CP/ HP. Can only be used when MP is 70% or below. -->
<!-- Restores clan members' CP/ HP. -->
<icon>icon.skill11850new</icon>
<operateType>A1</operateType>
<targetType>SELF</targetType>
<affectScope>PARTY_PLEDGE</affectScope>
<affectObject>FRIEND</affectObject>
<affectScope>PLEDGE</affectScope>
<affectObject>FRIEND_PC</affectObject>
<mpConsume>
<value level="1">148</value>
<value level="2">164</value>
@ -1463,6 +1465,8 @@
<coolTime>500</coolTime>
<reuseDelay>600000</reuseDelay>
<isMagic>1</isMagic>
<affectLimit>50-50</affectLimit>
<affectRange>1000</affectRange>
<magicLvl>
<value level="1">85</value>
<value level="2">90</value>
@ -1472,7 +1476,12 @@
<effectPoint>560</effectPoint>
<conditions>
<condition name="RemainMpPer">
<amount>50</amount>
<amount>
<value level="1">50</value>
<value level="2">60</value>
<value level="3">70</value>
<value level="4">100</value>
</amount>
<percentType>LESS</percentType>
</condition>
</conditions>

View File

@ -217,8 +217,8 @@
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>PARTY_PLEDGE</affectScope>
<affectObject>FRIEND</affectObject>
<affectScope>PLEDGE</affectScope>
<affectObject>FRIEND_PC</affectObject>
<effects>
<effect name="PAtk">
<amount>
@ -269,8 +269,8 @@
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>PARTY_PLEDGE</affectScope>
<affectObject>FRIEND</affectObject>
<affectScope>PLEDGE</affectScope>
<affectObject>FRIEND_PC</affectObject>
<effects>
<effect name="MagicalAttackSpeed">
<amount>
@ -321,8 +321,8 @@
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>PARTY_PLEDGE</affectScope>
<affectObject>FRIEND</affectObject>
<affectScope>PLEDGE</affectScope>
<affectObject>FRIEND_PC</affectObject>
<effects>
<effect name="PhysicalDefence">
<amount>
@ -475,8 +475,8 @@
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>PARTY_PLEDGE</affectScope>
<affectObject>FRIEND</affectObject>
<affectScope>PLEDGE</affectScope>
<affectObject>FRIEND_PC</affectObject>
<effects>
<effect name="MagicalDefence">
<amount>

View File

@ -4829,8 +4829,8 @@
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>PARTY_PLEDGE</affectScope>
<affectObject>FRIEND</affectObject>
<affectScope>PLEDGE</affectScope>
<affectObject>FRIEND_PC</affectObject>
<effects>
<effect name="Accuracy">
<amount>
@ -4881,8 +4881,8 @@
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>PARTY_PLEDGE</affectScope>
<affectObject>FRIEND</affectObject>
<affectScope>PLEDGE</affectScope>
<affectObject>FRIEND_PC</affectObject>
<effects>
<effect name="ShieldDefenceRate">
<amount>
@ -5231,8 +5231,8 @@
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>PARTY_PLEDGE</affectScope>
<affectObject>FRIEND</affectObject>
<affectScope>PLEDGE</affectScope>
<affectObject>FRIEND_PC</affectObject>
<effects>
<effect name="HealOverTime">
<power>
@ -5463,8 +5463,8 @@
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>PARTY_PLEDGE</affectScope>
<affectObject>FRIEND</affectObject>
<affectScope>PLEDGE</affectScope>
<affectObject>FRIEND_PC</affectObject>
<effects>
<effect name="PhysicalEvasion">
<amount>
@ -5510,8 +5510,8 @@
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>PARTY_PLEDGE</affectScope>
<affectObject>FRIEND</affectObject>
<affectScope>PLEDGE</affectScope>
<affectObject>FRIEND_PC</affectObject>
<effects>
<effect name="PAtk">
<amount>
@ -7346,8 +7346,8 @@
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>PARTY_PLEDGE</affectScope>
<affectObject>FRIEND</affectObject>
<affectScope>PLEDGE</affectScope>
<affectObject>FRIEND_PC</affectObject>
<effects>
<effect name="Speed">
<amount>

View File

@ -199,8 +199,8 @@
<reuseDelay>5000</reuseDelay>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>PARTY_PLEDGE</affectScope>
<affectObject>FRIEND</affectObject>
<affectScope>PLEDGE</affectScope>
<affectObject>FRIEND_PC</affectObject>
<effects>
<effect name="Cp">
<amount>
@ -2911,8 +2911,8 @@
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>PARTY_PLEDGE</affectScope>
<affectObject>FRIEND</affectObject>
<affectScope>PLEDGE</affectScope>
<affectObject>FRIEND_PC</affectObject>
<effects>
<effect name="DispelBySlot">
<dispel>HIT_UP,9</dispel>
@ -2949,8 +2949,8 @@
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>PARTY_PLEDGE</affectScope>
<affectObject>FRIEND</affectObject>
<affectScope>PLEDGE</affectScope>
<affectObject>FRIEND_PC</affectObject>
<effects>
<effect name="DispelBySlot">
<dispel>MA_UP,9;MD_UP,9</dispel>

View File

@ -602,8 +602,8 @@
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>PARTY_PLEDGE</affectScope>
<affectObject>FRIEND</affectObject>
<affectScope>PLEDGE</affectScope>
<affectObject>FRIEND_PC</affectObject>
<effects>
<effect name="DispelBySlotProbability">
<dispel>BUFF_SPECIAL_ATTACK;BUFF_SPECIAL_CRITICAL;BUFF_SPECIAL_CONDITION;BUFF_SPECIAL_MOVE;BUFF_SPECIAL_CLASS</dispel>
@ -688,8 +688,8 @@
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>PARTY_PLEDGE</affectScope>
<affectObject>FRIEND</affectObject>
<affectScope>PLEDGE</affectScope>
<affectObject>FRIEND_PC</affectObject>
<effects>
<effect name="ResistDispelByCategory">
<amount>-30</amount>
@ -725,8 +725,8 @@
<magicCriticalRate>5</magicCriticalRate>
<coolTime>500</coolTime>
<targetType>SELF</targetType>
<affectScope>PARTY_PLEDGE</affectScope>
<affectObject>FRIEND</affectObject>
<affectScope>PLEDGE</affectScope>
<affectObject>FRIEND_PC</affectObject>
<effects>
<effect name="CpHealPercent">
<power>

View File

@ -2512,7 +2512,7 @@
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>PARTY_PLEDGE</affectScope>
<affectObject>FRIEND</affectObject>
<affectObject>FRIEND_PC</affectObject>
<effects>
<effect name="MaxCp">
<amount>10</amount>
@ -2577,7 +2577,7 @@
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>PARTY_PLEDGE</affectScope>
<affectObject>FRIEND</affectObject>
<affectObject>FRIEND_PC</affectObject>
<effects>
<effect name="DispelBySlot">
<dispel>PA_UP,9;PD_UP,9</dispel>
@ -2615,7 +2615,7 @@
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>PARTY_PLEDGE</affectScope>
<affectObject>FRIEND</affectObject>
<affectObject>FRIEND_PC</affectObject>
<effects>
<effect name="DispelBySlot">
<dispel>CRITICAL_PROB_UP,9;CRITICAL_DMG_UP,9</dispel>
@ -2653,7 +2653,7 @@
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>PARTY_PLEDGE</affectScope>
<affectObject>FRIEND</affectObject>
<affectObject>FRIEND_PC</affectObject>
<effects>
<effect name="DispelBySlot">
<dispel>MAX_HP_UP,9;MAX_MP_UP,9</dispel>
@ -3847,7 +3847,7 @@
<affectLimit>50-50</affectLimit>
<targetType>SELF</targetType>
<affectScope>PARTY_PLEDGE</affectScope>
<affectObject>FRIEND</affectObject>
<affectObject>FRIEND_PC</affectObject>
<effects>
<effect name="PhysicalAttackSpeed">
<amount>

View File

@ -3468,8 +3468,11 @@
<isMagic>1</isMagic>
<staticReuse>true</staticReuse>
<targetType>SELF</targetType>
<affectScope>PARTY</affectScope>
<affectObject>FRIEND</affectObject>
<affectScope>
<value level="1">PARTY</value>
<value level="2">PARTY_PLEDGE</value>
</affectScope>
<affectObject>FRIEND_PC</affectObject>
<removedOnAnyActionExceptMove>true</removedOnAnyActionExceptMove>
<effects>
<effect name="DispelBySlotMyself">
@ -4338,8 +4341,8 @@
<affectRange>1000</affectRange> <!-- Custom -->
<operateType>A2</operateType>
<targetType>SELF</targetType>
<affectScope>PARTY_PLEDGE</affectScope>
<affectObject>FRIEND</affectObject>
<affectScope>PLEDGE</affectScope>
<affectObject>FRIEND_PC</affectObject>
<mpConsume>
<value level="1">126</value>
<value level="2">139</value>
@ -4439,7 +4442,7 @@
<operateType>A2</operateType>
<targetType>SELF</targetType>
<affectScope>PLEDGE</affectScope>
<affectObject>FRIEND</affectObject>
<affectObject>FRIEND_PC</affectObject>
<mpConsume>
<value level="1">140</value>
<value level="2">151</value>
@ -4532,7 +4535,7 @@
<operateType>A2</operateType>
<targetType>SELF</targetType>
<affectScope>PLEDGE</affectScope>
<affectObject>FRIEND</affectObject>
<affectObject>FRIEND_PC</affectObject>
<mpConsume>
<value level="1">140</value>
<value level="2">151</value>
@ -4658,7 +4661,7 @@
<operateType>A2</operateType>
<targetType>SELF</targetType>
<affectScope>PLEDGE</affectScope>
<affectObject>FRIEND</affectObject>
<affectObject>FRIEND_PC</affectObject>
<mpConsume>
<value level="1">140</value>
<value level="2">151</value>
@ -4746,7 +4749,7 @@
<operateType>A2</operateType>
<targetType>SELF</targetType>
<affectScope>PLEDGE</affectScope>
<affectObject>FRIEND</affectObject>
<affectObject>FRIEND_PC</affectObject>
<mpConsume>
<value level="1">140</value>
<value level="2">151</value>
@ -4825,7 +4828,7 @@
<operateType>A2</operateType>
<targetType>SELF</targetType>
<affectScope>PLEDGE</affectScope>
<affectObject>FRIEND</affectObject>
<affectObject>FRIEND_PC</affectObject>
<mpConsume>
<value level="1">140</value>
<value level="2">151</value>
@ -4918,7 +4921,7 @@
<operateType>A2</operateType>
<targetType>SELF</targetType>
<affectScope>PLEDGE</affectScope>
<affectObject>FRIEND</affectObject>
<affectObject>FRIEND_PC</affectObject>
<mpConsume>
<value level="1">140</value>
<value level="2">151</value>
@ -4985,7 +4988,7 @@
<operateType>A2</operateType>
<targetType>SELF</targetType>
<affectScope>PLEDGE</affectScope>
<affectObject>FRIEND</affectObject>
<affectObject>FRIEND_PC</affectObject>
<affectLimit>50-50</affectLimit> <!-- Custom -->
<affectRange>1000</affectRange> <!-- Custom -->
<mpConsume>140</mpConsume>
@ -5042,7 +5045,7 @@
<operateType>A2</operateType>
<targetType>SELF</targetType>
<affectScope>PLEDGE</affectScope>
<affectObject>FRIEND</affectObject>
<affectObject>FRIEND_PC</affectObject>
<affectLimit>50-50</affectLimit> <!-- Custom -->
<affectRange>1000</affectRange> <!-- Custom -->
<mpConsume>140</mpConsume>
@ -5103,7 +5106,7 @@
<operateType>A2</operateType>
<targetType>SELF</targetType>
<affectScope>PLEDGE</affectScope>
<affectObject>FRIEND</affectObject>
<affectObject>FRIEND_PC</affectObject>
<affectLimit>50-50</affectLimit> <!-- Custom -->
<affectRange>1000</affectRange> <!-- Custom -->
<mpConsume>140</mpConsume>

View File

@ -1452,12 +1452,15 @@
</effects>
</skill>
<skill id="11850" toLevel="4" name="Miraculous Benediction">
<!-- Restores clan members' CP/HP. Can only be used when MP is $s1 or below. -->
<!-- Restores clan members' CP/ HP. Can only be used when MP is 50% or below. -->
<!-- Restores clan members' CP/ HP. Can only be used when MP is 60% or below. -->
<!-- Restores clan members' CP/ HP. Can only be used when MP is 70% or below. -->
<!-- Restores clan members' CP/ HP. -->
<icon>icon.skill11850new</icon>
<operateType>A1</operateType>
<targetType>SELF</targetType>
<affectScope>PARTY_PLEDGE</affectScope>
<affectObject>FRIEND</affectObject>
<affectScope>PLEDGE</affectScope>
<affectObject>FRIEND_PC</affectObject>
<mpConsume>
<value level="1">148</value>
<value level="2">164</value>
@ -1474,6 +1477,8 @@
<coolTime>500</coolTime>
<reuseDelay>600000</reuseDelay>
<isMagic>1</isMagic>
<affectLimit>50-50</affectLimit>
<affectRange>1000</affectRange>
<magicLvl>
<value level="1">85</value>
<value level="2">90</value>
@ -1483,7 +1488,12 @@
<effectPoint>560</effectPoint>
<conditions>
<condition name="RemainMpPer">
<amount>50</amount>
<amount>
<value level="1">50</value>
<value level="2">60</value>
<value level="3">70</value>
<value level="4">100</value>
</amount>
<percentType>LESS</percentType>
</condition>
</conditions>

View File

@ -217,8 +217,8 @@
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>PARTY_PLEDGE</affectScope>
<affectObject>FRIEND</affectObject>
<affectScope>PLEDGE</affectScope>
<affectObject>FRIEND_PC</affectObject>
<effects>
<effect name="PAtk">
<amount>
@ -269,8 +269,8 @@
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>PARTY_PLEDGE</affectScope>
<affectObject>FRIEND</affectObject>
<affectScope>PLEDGE</affectScope>
<affectObject>FRIEND_PC</affectObject>
<effects>
<effect name="MagicalAttackSpeed">
<amount>
@ -321,8 +321,8 @@
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>PARTY_PLEDGE</affectScope>
<affectObject>FRIEND</affectObject>
<affectScope>PLEDGE</affectScope>
<affectObject>FRIEND_PC</affectObject>
<effects>
<effect name="PhysicalDefence">
<amount>
@ -475,8 +475,8 @@
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>PARTY_PLEDGE</affectScope>
<affectObject>FRIEND</affectObject>
<affectScope>PLEDGE</affectScope>
<affectObject>FRIEND_PC</affectObject>
<effects>
<effect name="MagicalDefence">
<amount>

View File

@ -4829,8 +4829,8 @@
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>PARTY_PLEDGE</affectScope>
<affectObject>FRIEND</affectObject>
<affectScope>PLEDGE</affectScope>
<affectObject>FRIEND_PC</affectObject>
<effects>
<effect name="Accuracy">
<amount>
@ -4881,8 +4881,8 @@
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>PARTY_PLEDGE</affectScope>
<affectObject>FRIEND</affectObject>
<affectScope>PLEDGE</affectScope>
<affectObject>FRIEND_PC</affectObject>
<effects>
<effect name="ShieldDefenceRate">
<amount>
@ -5231,8 +5231,8 @@
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>PARTY_PLEDGE</affectScope>
<affectObject>FRIEND</affectObject>
<affectScope>PLEDGE</affectScope>
<affectObject>FRIEND_PC</affectObject>
<effects>
<effect name="HealOverTime">
<power>
@ -5463,8 +5463,8 @@
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>PARTY_PLEDGE</affectScope>
<affectObject>FRIEND</affectObject>
<affectScope>PLEDGE</affectScope>
<affectObject>FRIEND_PC</affectObject>
<effects>
<effect name="PhysicalEvasion">
<amount>
@ -5510,8 +5510,8 @@
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>PARTY_PLEDGE</affectScope>
<affectObject>FRIEND</affectObject>
<affectScope>PLEDGE</affectScope>
<affectObject>FRIEND_PC</affectObject>
<effects>
<effect name="PAtk">
<amount>
@ -7346,8 +7346,8 @@
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>PARTY_PLEDGE</affectScope>
<affectObject>FRIEND</affectObject>
<affectScope>PLEDGE</affectScope>
<affectObject>FRIEND_PC</affectObject>
<effects>
<effect name="Speed">
<amount>

View File

@ -199,8 +199,8 @@
<reuseDelay>5000</reuseDelay>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>PARTY_PLEDGE</affectScope>
<affectObject>FRIEND</affectObject>
<affectScope>PLEDGE</affectScope>
<affectObject>FRIEND_PC</affectObject>
<effects>
<effect name="Cp">
<amount>
@ -2911,8 +2911,8 @@
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>PARTY_PLEDGE</affectScope>
<affectObject>FRIEND</affectObject>
<affectScope>PLEDGE</affectScope>
<affectObject>FRIEND_PC</affectObject>
<effects>
<effect name="DispelBySlot">
<dispel>HIT_UP,9</dispel>
@ -2949,8 +2949,8 @@
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>PARTY_PLEDGE</affectScope>
<affectObject>FRIEND</affectObject>
<affectScope>PLEDGE</affectScope>
<affectObject>FRIEND_PC</affectObject>
<effects>
<effect name="DispelBySlot">
<dispel>MA_UP,9;MD_UP,9</dispel>

View File

@ -602,8 +602,8 @@
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>PARTY_PLEDGE</affectScope>
<affectObject>FRIEND</affectObject>
<affectScope>PLEDGE</affectScope>
<affectObject>FRIEND_PC</affectObject>
<effects>
<effect name="DispelBySlotProbability">
<dispel>BUFF_SPECIAL_ATTACK;BUFF_SPECIAL_CRITICAL;BUFF_SPECIAL_CONDITION;BUFF_SPECIAL_MOVE;BUFF_SPECIAL_CLASS</dispel>
@ -688,8 +688,8 @@
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>PARTY_PLEDGE</affectScope>
<affectObject>FRIEND</affectObject>
<affectScope>PLEDGE</affectScope>
<affectObject>FRIEND_PC</affectObject>
<effects>
<effect name="ResistDispelByCategory">
<amount>-30</amount>
@ -725,8 +725,8 @@
<magicCriticalRate>5</magicCriticalRate>
<coolTime>500</coolTime>
<targetType>SELF</targetType>
<affectScope>PARTY_PLEDGE</affectScope>
<affectObject>FRIEND</affectObject>
<affectScope>PLEDGE</affectScope>
<affectObject>FRIEND_PC</affectObject>
<effects>
<effect name="CpHealPercent">
<power>

View File

@ -2512,7 +2512,7 @@
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>PARTY_PLEDGE</affectScope>
<affectObject>FRIEND</affectObject>
<affectObject>FRIEND_PC</affectObject>
<effects>
<effect name="MaxCp">
<amount>10</amount>
@ -2577,7 +2577,7 @@
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>PARTY_PLEDGE</affectScope>
<affectObject>FRIEND</affectObject>
<affectObject>FRIEND_PC</affectObject>
<effects>
<effect name="DispelBySlot">
<dispel>PA_UP,9;PD_UP,9</dispel>
@ -2615,7 +2615,7 @@
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>PARTY_PLEDGE</affectScope>
<affectObject>FRIEND</affectObject>
<affectObject>FRIEND_PC</affectObject>
<effects>
<effect name="DispelBySlot">
<dispel>CRITICAL_PROB_UP,9;CRITICAL_DMG_UP,9</dispel>
@ -2653,7 +2653,7 @@
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>PARTY_PLEDGE</affectScope>
<affectObject>FRIEND</affectObject>
<affectObject>FRIEND_PC</affectObject>
<effects>
<effect name="DispelBySlot">
<dispel>MAX_HP_UP,9;MAX_MP_UP,9</dispel>
@ -3847,7 +3847,7 @@
<affectLimit>50-50</affectLimit>
<targetType>SELF</targetType>
<affectScope>PARTY_PLEDGE</affectScope>
<affectObject>FRIEND</affectObject>
<affectObject>FRIEND_PC</affectObject>
<effects>
<effect name="PhysicalAttackSpeed">
<amount>

View File

@ -3469,8 +3469,11 @@
<isMagic>1</isMagic>
<staticReuse>true</staticReuse>
<targetType>SELF</targetType>
<affectScope>PARTY</affectScope>
<affectObject>FRIEND</affectObject>
<affectScope>
<value level="1">PARTY</value>
<value level="2">PARTY_PLEDGE</value>
</affectScope>
<affectObject>FRIEND_PC</affectObject>
<removedOnAnyActionExceptMove>true</removedOnAnyActionExceptMove>
<effects>
<effect name="DispelBySlotMyself">
@ -4339,8 +4342,8 @@
<affectRange>1000</affectRange> <!-- Custom -->
<operateType>A2</operateType>
<targetType>SELF</targetType>
<affectScope>PARTY_PLEDGE</affectScope>
<affectObject>FRIEND</affectObject>
<affectScope>PLEDGE</affectScope>
<affectObject>FRIEND_PC</affectObject>
<mpConsume>
<value level="1">126</value>
<value level="2">139</value>
@ -4440,7 +4443,7 @@
<operateType>A2</operateType>
<targetType>SELF</targetType>
<affectScope>PLEDGE</affectScope>
<affectObject>FRIEND</affectObject>
<affectObject>FRIEND_PC</affectObject>
<mpConsume>
<value level="1">140</value>
<value level="2">151</value>
@ -4533,7 +4536,7 @@
<operateType>A2</operateType>
<targetType>SELF</targetType>
<affectScope>PLEDGE</affectScope>
<affectObject>FRIEND</affectObject>
<affectObject>FRIEND_PC</affectObject>
<mpConsume>
<value level="1">140</value>
<value level="2">151</value>
@ -4659,7 +4662,7 @@
<operateType>A2</operateType>
<targetType>SELF</targetType>
<affectScope>PLEDGE</affectScope>
<affectObject>FRIEND</affectObject>
<affectObject>FRIEND_PC</affectObject>
<mpConsume>
<value level="1">140</value>
<value level="2">151</value>
@ -4747,7 +4750,7 @@
<operateType>A2</operateType>
<targetType>SELF</targetType>
<affectScope>PLEDGE</affectScope>
<affectObject>FRIEND</affectObject>
<affectObject>FRIEND_PC</affectObject>
<mpConsume>
<value level="1">140</value>
<value level="2">151</value>
@ -4826,7 +4829,7 @@
<operateType>A2</operateType>
<targetType>SELF</targetType>
<affectScope>PLEDGE</affectScope>
<affectObject>FRIEND</affectObject>
<affectObject>FRIEND_PC</affectObject>
<mpConsume>
<value level="1">140</value>
<value level="2">151</value>
@ -4919,7 +4922,7 @@
<operateType>A2</operateType>
<targetType>SELF</targetType>
<affectScope>PLEDGE</affectScope>
<affectObject>FRIEND</affectObject>
<affectObject>FRIEND_PC</affectObject>
<mpConsume>
<value level="1">140</value>
<value level="2">151</value>
@ -4986,7 +4989,7 @@
<operateType>A2</operateType>
<targetType>SELF</targetType>
<affectScope>PLEDGE</affectScope>
<affectObject>FRIEND</affectObject>
<affectObject>FRIEND_PC</affectObject>
<affectLimit>50-50</affectLimit> <!-- Custom -->
<affectRange>1000</affectRange> <!-- Custom -->
<mpConsume>140</mpConsume>
@ -5043,7 +5046,7 @@
<operateType>A2</operateType>
<targetType>SELF</targetType>
<affectScope>PLEDGE</affectScope>
<affectObject>FRIEND</affectObject>
<affectObject>FRIEND_PC</affectObject>
<affectLimit>50-50</affectLimit> <!-- Custom -->
<affectRange>1000</affectRange> <!-- Custom -->
<mpConsume>140</mpConsume>
@ -5104,7 +5107,7 @@
<operateType>A2</operateType>
<targetType>SELF</targetType>
<affectScope>PLEDGE</affectScope>
<affectObject>FRIEND</affectObject>
<affectObject>FRIEND_PC</affectObject>
<affectLimit>50-50</affectLimit> <!-- Custom -->
<affectRange>1000</affectRange> <!-- Custom -->
<mpConsume>140</mpConsume>

View File

@ -1452,12 +1452,15 @@
</effects>
</skill>
<skill id="11850" toLevel="4" name="Miraculous Benediction">
<!-- Restores clan members' CP/HP. Can only be used when MP is $s1 or below. -->
<!-- Restores clan members' CP/ HP. Can only be used when MP is 50% or below. -->
<!-- Restores clan members' CP/ HP. Can only be used when MP is 60% or below. -->
<!-- Restores clan members' CP/ HP. Can only be used when MP is 70% or below. -->
<!-- Restores clan members' CP/ HP. -->
<icon>icon.skill11850new</icon>
<operateType>A1</operateType>
<targetType>SELF</targetType>
<affectScope>PARTY_PLEDGE</affectScope>
<affectObject>FRIEND</affectObject>
<affectScope>PLEDGE</affectScope>
<affectObject>FRIEND_PC</affectObject>
<mpConsume>
<value level="1">148</value>
<value level="2">164</value>
@ -1474,6 +1477,8 @@
<coolTime>500</coolTime>
<reuseDelay>600000</reuseDelay>
<isMagic>1</isMagic>
<affectLimit>50-50</affectLimit>
<affectRange>1000</affectRange>
<magicLvl>
<value level="1">85</value>
<value level="2">90</value>
@ -1483,7 +1488,12 @@
<effectPoint>560</effectPoint>
<conditions>
<condition name="RemainMpPer">
<amount>50</amount>
<amount>
<value level="1">50</value>
<value level="2">60</value>
<value level="3">70</value>
<value level="4">100</value>
</amount>
<percentType>LESS</percentType>
</condition>
</conditions>

View File

@ -217,8 +217,8 @@
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>PARTY_PLEDGE</affectScope>
<affectObject>FRIEND</affectObject>
<affectScope>PLEDGE</affectScope>
<affectObject>FRIEND_PC</affectObject>
<effects>
<effect name="PAtk">
<amount>
@ -269,8 +269,8 @@
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>PARTY_PLEDGE</affectScope>
<affectObject>FRIEND</affectObject>
<affectScope>PLEDGE</affectScope>
<affectObject>FRIEND_PC</affectObject>
<effects>
<effect name="MagicalAttackSpeed">
<amount>
@ -321,8 +321,8 @@
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>PARTY_PLEDGE</affectScope>
<affectObject>FRIEND</affectObject>
<affectScope>PLEDGE</affectScope>
<affectObject>FRIEND_PC</affectObject>
<effects>
<effect name="PhysicalDefence">
<amount>
@ -475,8 +475,8 @@
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>PARTY_PLEDGE</affectScope>
<affectObject>FRIEND</affectObject>
<affectScope>PLEDGE</affectScope>
<affectObject>FRIEND_PC</affectObject>
<effects>
<effect name="MagicalDefence">
<amount>

View File

@ -4829,8 +4829,8 @@
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>PARTY_PLEDGE</affectScope>
<affectObject>FRIEND</affectObject>
<affectScope>PLEDGE</affectScope>
<affectObject>FRIEND_PC</affectObject>
<effects>
<effect name="Accuracy">
<amount>
@ -4881,8 +4881,8 @@
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>PARTY_PLEDGE</affectScope>
<affectObject>FRIEND</affectObject>
<affectScope>PLEDGE</affectScope>
<affectObject>FRIEND_PC</affectObject>
<effects>
<effect name="ShieldDefenceRate">
<amount>
@ -5231,8 +5231,8 @@
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>PARTY_PLEDGE</affectScope>
<affectObject>FRIEND</affectObject>
<affectScope>PLEDGE</affectScope>
<affectObject>FRIEND_PC</affectObject>
<effects>
<effect name="HealOverTime">
<power>
@ -5463,8 +5463,8 @@
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>PARTY_PLEDGE</affectScope>
<affectObject>FRIEND</affectObject>
<affectScope>PLEDGE</affectScope>
<affectObject>FRIEND_PC</affectObject>
<effects>
<effect name="PhysicalEvasion">
<amount>
@ -5510,8 +5510,8 @@
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>PARTY_PLEDGE</affectScope>
<affectObject>FRIEND</affectObject>
<affectScope>PLEDGE</affectScope>
<affectObject>FRIEND_PC</affectObject>
<effects>
<effect name="PAtk">
<amount>
@ -7336,8 +7336,8 @@
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>PARTY_PLEDGE</affectScope>
<affectObject>FRIEND</affectObject>
<affectScope>PLEDGE</affectScope>
<affectObject>FRIEND_PC</affectObject>
<effects>
<effect name="Speed">
<amount>

View File

@ -199,8 +199,8 @@
<reuseDelay>5000</reuseDelay>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>PARTY_PLEDGE</affectScope>
<affectObject>FRIEND</affectObject>
<affectScope>PLEDGE</affectScope>
<affectObject>FRIEND_PC</affectObject>
<effects>
<effect name="Cp">
<amount>
@ -2927,8 +2927,8 @@
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>PARTY_PLEDGE</affectScope>
<affectObject>FRIEND</affectObject>
<affectScope>PLEDGE</affectScope>
<affectObject>FRIEND_PC</affectObject>
<effects>
<effect name="DispelBySlot">
<dispel>HIT_UP,9</dispel>
@ -2965,8 +2965,8 @@
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>PARTY_PLEDGE</affectScope>
<affectObject>FRIEND</affectObject>
<affectScope>PLEDGE</affectScope>
<affectObject>FRIEND_PC</affectObject>
<effects>
<effect name="DispelBySlot">
<dispel>MA_UP,9;MD_UP,9</dispel>

View File

@ -602,8 +602,8 @@
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>PARTY_PLEDGE</affectScope>
<affectObject>FRIEND</affectObject>
<affectScope>PLEDGE</affectScope>
<affectObject>FRIEND_PC</affectObject>
<effects>
<effect name="DispelBySlotProbability">
<dispel>BUFF_SPECIAL_ATTACK;BUFF_SPECIAL_CRITICAL;BUFF_SPECIAL_CONDITION;BUFF_SPECIAL_MOVE;BUFF_SPECIAL_CLASS</dispel>
@ -688,8 +688,8 @@
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>PARTY_PLEDGE</affectScope>
<affectObject>FRIEND</affectObject>
<affectScope>PLEDGE</affectScope>
<affectObject>FRIEND_PC</affectObject>
<effects>
<effect name="ResistDispelByCategory">
<amount>-30</amount>
@ -725,8 +725,8 @@
<magicCriticalRate>5</magicCriticalRate>
<coolTime>500</coolTime>
<targetType>SELF</targetType>
<affectScope>PARTY_PLEDGE</affectScope>
<affectObject>FRIEND</affectObject>
<affectScope>PLEDGE</affectScope>
<affectObject>FRIEND_PC</affectObject>
<effects>
<effect name="CpHealPercent">
<power>

View File

@ -2512,7 +2512,7 @@
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>PARTY_PLEDGE</affectScope>
<affectObject>FRIEND</affectObject>
<affectObject>FRIEND_PC</affectObject>
<effects>
<effect name="MaxCp">
<amount>10</amount>
@ -2577,7 +2577,7 @@
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>PARTY_PLEDGE</affectScope>
<affectObject>FRIEND</affectObject>
<affectObject>FRIEND_PC</affectObject>
<effects>
<effect name="DispelBySlot">
<dispel>PA_UP,9;PD_UP,9</dispel>
@ -2615,7 +2615,7 @@
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>PARTY_PLEDGE</affectScope>
<affectObject>FRIEND</affectObject>
<affectObject>FRIEND_PC</affectObject>
<effects>
<effect name="DispelBySlot">
<dispel>CRITICAL_PROB_UP,9;CRITICAL_DMG_UP,9</dispel>
@ -2653,7 +2653,7 @@
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>PARTY_PLEDGE</affectScope>
<affectObject>FRIEND</affectObject>
<affectObject>FRIEND_PC</affectObject>
<effects>
<effect name="DispelBySlot">
<dispel>MAX_HP_UP,9;MAX_MP_UP,9</dispel>
@ -3847,7 +3847,7 @@
<affectLimit>50-50</affectLimit>
<targetType>SELF</targetType>
<affectScope>PARTY_PLEDGE</affectScope>
<affectObject>FRIEND</affectObject>
<affectObject>FRIEND_PC</affectObject>
<effects>
<effect name="PhysicalAttackSpeed">
<amount>

View File

@ -3462,8 +3462,11 @@
<isMagic>1</isMagic>
<staticReuse>true</staticReuse>
<targetType>SELF</targetType>
<affectScope>PARTY</affectScope>
<affectObject>FRIEND</affectObject>
<affectScope>
<value level="1">PARTY</value>
<value level="2">PARTY_PLEDGE</value>
</affectScope>
<affectObject>FRIEND_PC</affectObject>
<removedOnAnyActionExceptMove>true</removedOnAnyActionExceptMove>
<effects>
<effect name="DispelBySlotMyself">
@ -4278,8 +4281,8 @@
<affectRange>1000</affectRange> <!-- Custom -->
<operateType>A2</operateType>
<targetType>SELF</targetType>
<affectScope>PARTY_PLEDGE</affectScope>
<affectObject>FRIEND</affectObject>
<affectScope>PLEDGE</affectScope>
<affectObject>FRIEND_PC</affectObject>
<mpConsume>
<value level="1">126</value>
<value level="2">139</value>
@ -4379,7 +4382,7 @@
<operateType>A2</operateType>
<targetType>SELF</targetType>
<affectScope>PLEDGE</affectScope>
<affectObject>FRIEND</affectObject>
<affectObject>FRIEND_PC</affectObject>
<mpConsume>
<value level="1">140</value>
<value level="2">151</value>
@ -4472,7 +4475,7 @@
<operateType>A2</operateType>
<targetType>SELF</targetType>
<affectScope>PLEDGE</affectScope>
<affectObject>FRIEND</affectObject>
<affectObject>FRIEND_PC</affectObject>
<mpConsume>
<value level="1">140</value>
<value level="2">151</value>
@ -4598,7 +4601,7 @@
<operateType>A2</operateType>
<targetType>SELF</targetType>
<affectScope>PLEDGE</affectScope>
<affectObject>FRIEND</affectObject>
<affectObject>FRIEND_PC</affectObject>
<mpConsume>
<value level="1">140</value>
<value level="2">151</value>
@ -4686,7 +4689,7 @@
<operateType>A2</operateType>
<targetType>SELF</targetType>
<affectScope>PLEDGE</affectScope>
<affectObject>FRIEND</affectObject>
<affectObject>FRIEND_PC</affectObject>
<mpConsume>
<value level="1">140</value>
<value level="2">151</value>
@ -4765,7 +4768,7 @@
<operateType>A2</operateType>
<targetType>SELF</targetType>
<affectScope>PLEDGE</affectScope>
<affectObject>FRIEND</affectObject>
<affectObject>FRIEND_PC</affectObject>
<mpConsume>
<value level="1">140</value>
<value level="2">151</value>
@ -4858,7 +4861,7 @@
<operateType>A2</operateType>
<targetType>SELF</targetType>
<affectScope>PLEDGE</affectScope>
<affectObject>FRIEND</affectObject>
<affectObject>FRIEND_PC</affectObject>
<mpConsume>
<value level="1">140</value>
<value level="2">151</value>
@ -4925,7 +4928,7 @@
<operateType>A2</operateType>
<targetType>SELF</targetType>
<affectScope>PLEDGE</affectScope>
<affectObject>FRIEND</affectObject>
<affectObject>FRIEND_PC</affectObject>
<affectLimit>50-50</affectLimit> <!-- Custom -->
<affectRange>1000</affectRange> <!-- Custom -->
<mpConsume>140</mpConsume>
@ -4982,7 +4985,7 @@
<operateType>A2</operateType>
<targetType>SELF</targetType>
<affectScope>PLEDGE</affectScope>
<affectObject>FRIEND</affectObject>
<affectObject>FRIEND_PC</affectObject>
<affectLimit>50-50</affectLimit> <!-- Custom -->
<affectRange>1000</affectRange> <!-- Custom -->
<mpConsume>140</mpConsume>
@ -5043,7 +5046,7 @@
<operateType>A2</operateType>
<targetType>SELF</targetType>
<affectScope>PLEDGE</affectScope>
<affectObject>FRIEND</affectObject>
<affectObject>FRIEND_PC</affectObject>
<affectLimit>50-50</affectLimit> <!-- Custom -->
<affectRange>1000</affectRange> <!-- Custom -->
<mpConsume>140</mpConsume>

View File

@ -1432,12 +1432,15 @@
</effects>
</skill>
<skill id="11850" toLevel="4" name="Miraculous Benediction">
<!-- Restores clan members' CP/HP. Can only be used when MP is $s1 or below. -->
<!-- Restores clan members' CP/ HP. Can only be used when MP is 50% or below. -->
<!-- Restores clan members' CP/ HP. Can only be used when MP is 60% or below. -->
<!-- Restores clan members' CP/ HP. Can only be used when MP is 70% or below. -->
<!-- Restores clan members' CP/ HP. -->
<icon>icon.skill11850new</icon>
<operateType>A1</operateType>
<targetType>SELF</targetType>
<affectScope>PARTY_PLEDGE</affectScope>
<affectObject>FRIEND</affectObject>
<affectScope>PLEDGE</affectScope>
<affectObject>FRIEND_PC</affectObject>
<mpConsume>
<value level="1">148</value>
<value level="2">164</value>
@ -1454,6 +1457,8 @@
<coolTime>500</coolTime>
<reuseDelay>600000</reuseDelay>
<isMagic>1</isMagic>
<affectLimit>50-50</affectLimit>
<affectRange>1000</affectRange>
<magicLvl>
<value level="1">85</value>
<value level="2">90</value>
@ -1463,7 +1468,12 @@
<effectPoint>560</effectPoint>
<conditions>
<condition name="RemainMpPer">
<amount>50</amount>
<amount>
<value level="1">50</value>
<value level="2">60</value>
<value level="3">70</value>
<value level="4">100</value>
</amount>
<percentType>LESS</percentType>
</condition>
</conditions>

View File

@ -217,8 +217,8 @@
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>PARTY_PLEDGE</affectScope>
<affectObject>FRIEND</affectObject>
<affectScope>PLEDGE</affectScope>
<affectObject>FRIEND_PC</affectObject>
<effects>
<effect name="PAtk">
<amount>
@ -269,8 +269,8 @@
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>PARTY_PLEDGE</affectScope>
<affectObject>FRIEND</affectObject>
<affectScope>PLEDGE</affectScope>
<affectObject>FRIEND_PC</affectObject>
<effects>
<effect name="MagicalAttackSpeed">
<amount>
@ -321,8 +321,8 @@
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>PARTY_PLEDGE</affectScope>
<affectObject>FRIEND</affectObject>
<affectScope>PLEDGE</affectScope>
<affectObject>FRIEND_PC</affectObject>
<effects>
<effect name="PhysicalDefence">
<amount>
@ -475,8 +475,8 @@
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>PARTY_PLEDGE</affectScope>
<affectObject>FRIEND</affectObject>
<affectScope>PLEDGE</affectScope>
<affectObject>FRIEND_PC</affectObject>
<effects>
<effect name="MagicalDefence">
<amount>

View File

@ -4829,8 +4829,8 @@
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>PARTY_PLEDGE</affectScope>
<affectObject>FRIEND</affectObject>
<affectScope>PLEDGE</affectScope>
<affectObject>FRIEND_PC</affectObject>
<effects>
<effect name="Accuracy">
<amount>
@ -4881,8 +4881,8 @@
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>PARTY_PLEDGE</affectScope>
<affectObject>FRIEND</affectObject>
<affectScope>PLEDGE</affectScope>
<affectObject>FRIEND_PC</affectObject>
<effects>
<effect name="ShieldDefenceRate">
<amount>
@ -5231,8 +5231,8 @@
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>PARTY_PLEDGE</affectScope>
<affectObject>FRIEND</affectObject>
<affectScope>PLEDGE</affectScope>
<affectObject>FRIEND_PC</affectObject>
<effects>
<effect name="HealOverTime">
<power>
@ -5463,8 +5463,8 @@
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>PARTY_PLEDGE</affectScope>
<affectObject>FRIEND</affectObject>
<affectScope>PLEDGE</affectScope>
<affectObject>FRIEND_PC</affectObject>
<effects>
<effect name="PhysicalEvasion">
<amount>
@ -5510,8 +5510,8 @@
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>PARTY_PLEDGE</affectScope>
<affectObject>FRIEND</affectObject>
<affectScope>PLEDGE</affectScope>
<affectObject>FRIEND_PC</affectObject>
<effects>
<effect name="PAtk">
<amount>
@ -7336,8 +7336,8 @@
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>PARTY_PLEDGE</affectScope>
<affectObject>FRIEND</affectObject>
<affectScope>PLEDGE</affectScope>
<affectObject>FRIEND_PC</affectObject>
<effects>
<effect name="Speed">
<amount>

View File

@ -199,8 +199,8 @@
<reuseDelay>5000</reuseDelay>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>PARTY_PLEDGE</affectScope>
<affectObject>FRIEND</affectObject>
<affectScope>PLEDGE</affectScope>
<affectObject>FRIEND_PC</affectObject>
<effects>
<effect name="Cp">
<amount>
@ -2927,8 +2927,8 @@
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>PARTY_PLEDGE</affectScope>
<affectObject>FRIEND</affectObject>
<affectScope>PLEDGE</affectScope>
<affectObject>FRIEND_PC</affectObject>
<effects>
<effect name="DispelBySlot">
<dispel>HIT_UP,9</dispel>
@ -2965,8 +2965,8 @@
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>PARTY_PLEDGE</affectScope>
<affectObject>FRIEND</affectObject>
<affectScope>PLEDGE</affectScope>
<affectObject>FRIEND_PC</affectObject>
<effects>
<effect name="DispelBySlot">
<dispel>MA_UP,9;MD_UP,9</dispel>

View File

@ -602,8 +602,8 @@
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>PARTY_PLEDGE</affectScope>
<affectObject>FRIEND</affectObject>
<affectScope>PLEDGE</affectScope>
<affectObject>FRIEND_PC</affectObject>
<effects>
<effect name="DispelBySlotProbability">
<dispel>BUFF_SPECIAL_ATTACK;BUFF_SPECIAL_CRITICAL;BUFF_SPECIAL_CONDITION;BUFF_SPECIAL_MOVE;BUFF_SPECIAL_CLASS</dispel>
@ -688,8 +688,8 @@
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>PARTY_PLEDGE</affectScope>
<affectObject>FRIEND</affectObject>
<affectScope>PLEDGE</affectScope>
<affectObject>FRIEND_PC</affectObject>
<effects>
<effect name="ResistDispelByCategory">
<amount>-30</amount>
@ -725,8 +725,8 @@
<magicCriticalRate>5</magicCriticalRate>
<coolTime>500</coolTime>
<targetType>SELF</targetType>
<affectScope>PARTY_PLEDGE</affectScope>
<affectObject>FRIEND</affectObject>
<affectScope>PLEDGE</affectScope>
<affectObject>FRIEND_PC</affectObject>
<effects>
<effect name="CpHealPercent">
<power>

View File

@ -2512,7 +2512,7 @@
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>PARTY_PLEDGE</affectScope>
<affectObject>FRIEND</affectObject>
<affectObject>FRIEND_PC</affectObject>
<effects>
<effect name="MaxCp">
<amount>10</amount>
@ -2577,7 +2577,7 @@
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>PARTY_PLEDGE</affectScope>
<affectObject>FRIEND</affectObject>
<affectObject>FRIEND_PC</affectObject>
<effects>
<effect name="DispelBySlot">
<dispel>PA_UP,9;PD_UP,9</dispel>
@ -2615,7 +2615,7 @@
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>PARTY_PLEDGE</affectScope>
<affectObject>FRIEND</affectObject>
<affectObject>FRIEND_PC</affectObject>
<effects>
<effect name="DispelBySlot">
<dispel>CRITICAL_PROB_UP,9;CRITICAL_DMG_UP,9</dispel>
@ -2653,7 +2653,7 @@
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>PARTY_PLEDGE</affectScope>
<affectObject>FRIEND</affectObject>
<affectObject>FRIEND_PC</affectObject>
<effects>
<effect name="DispelBySlot">
<dispel>MAX_HP_UP,9;MAX_MP_UP,9</dispel>
@ -3847,7 +3847,7 @@
<affectLimit>50-50</affectLimit>
<targetType>SELF</targetType>
<affectScope>PARTY_PLEDGE</affectScope>
<affectObject>FRIEND</affectObject>
<affectObject>FRIEND_PC</affectObject>
<effects>
<effect name="PhysicalAttackSpeed">
<amount>

View File

@ -3660,8 +3660,11 @@
<isMagic>1</isMagic>
<staticReuse>true</staticReuse>
<targetType>SELF</targetType>
<affectScope>PARTY</affectScope>
<affectObject>FRIEND</affectObject>
<affectScope>
<value level="1">PARTY</value>
<value level="2">PARTY_PLEDGE</value>
</affectScope>
<affectObject>FRIEND_PC</affectObject>
<removedOnAnyActionExceptMove>true</removedOnAnyActionExceptMove>
<effects>
<effect name="DispelBySlotMyself">
@ -4521,8 +4524,8 @@
<affectRange>1000</affectRange> <!-- Custom -->
<operateType>A2</operateType>
<targetType>SELF</targetType>
<affectScope>PARTY_PLEDGE</affectScope>
<affectObject>FRIEND</affectObject>
<affectScope>PLEDGE</affectScope>
<affectObject>FRIEND_PC</affectObject>
<mpConsume>
<value level="1">126</value>
<value level="2">139</value>
@ -4661,7 +4664,7 @@
<operateType>A2</operateType>
<targetType>SELF</targetType>
<affectScope>PLEDGE</affectScope>
<affectObject>FRIEND</affectObject>
<affectObject>FRIEND_PC</affectObject>
<mpConsume>
<value level="1">140</value>
<value level="2">151</value>
@ -4751,7 +4754,7 @@
<operateType>A2</operateType>
<targetType>SELF</targetType>
<affectScope>PLEDGE</affectScope>
<affectObject>FRIEND</affectObject>
<affectObject>FRIEND_PC</affectObject>
<mpConsume>
<value level="1">140</value>
<value level="2">151</value>
@ -4853,7 +4856,7 @@
<operateType>A2</operateType>
<targetType>SELF</targetType>
<affectScope>PLEDGE</affectScope>
<affectObject>FRIEND</affectObject>
<affectObject>FRIEND_PC</affectObject>
<mpConsume>
<value level="1">140</value>
<value level="2">151</value>
@ -4953,7 +4956,7 @@
<operateType>A2</operateType>
<targetType>SELF</targetType>
<affectScope>PLEDGE</affectScope>
<affectObject>FRIEND</affectObject>
<affectObject>FRIEND_PC</affectObject>
<mpConsume>
<value level="1">140</value>
<value level="2">151</value>
@ -5048,7 +5051,7 @@
<operateType>A2</operateType>
<targetType>SELF</targetType>
<affectScope>PLEDGE</affectScope>
<affectObject>FRIEND</affectObject>
<affectObject>FRIEND_PC</affectObject>
<mpConsume>
<value level="1">140</value>
<value level="2">151</value>
@ -5141,7 +5144,7 @@
<operateType>A2</operateType>
<targetType>SELF</targetType>
<affectScope>PLEDGE</affectScope>
<affectObject>FRIEND</affectObject>
<affectObject>FRIEND_PC</affectObject>
<mpConsume>
<value level="1">140</value>
<value level="2">151</value>
@ -5208,7 +5211,7 @@
<operateType>A2</operateType>
<targetType>SELF</targetType>
<affectScope>PLEDGE</affectScope>
<affectObject>FRIEND</affectObject>
<affectObject>FRIEND_PC</affectObject>
<affectLimit>50-50</affectLimit> <!-- Custom -->
<affectRange>1000</affectRange> <!-- Custom -->
<mpConsume>140</mpConsume>
@ -5265,7 +5268,7 @@
<operateType>A2</operateType>
<targetType>SELF</targetType>
<affectScope>PLEDGE</affectScope>
<affectObject>FRIEND</affectObject>
<affectObject>FRIEND_PC</affectObject>
<affectLimit>50-50</affectLimit> <!-- Custom -->
<affectRange>1000</affectRange> <!-- Custom -->
<mpConsume>140</mpConsume>
@ -5326,7 +5329,7 @@
<operateType>A2</operateType>
<targetType>SELF</targetType>
<affectScope>PLEDGE</affectScope>
<affectObject>FRIEND</affectObject>
<affectObject>FRIEND_PC</affectObject>
<affectLimit>50-50</affectLimit> <!-- Custom -->
<affectRange>1000</affectRange> <!-- Custom -->
<mpConsume>140</mpConsume>

View File

@ -1412,12 +1412,15 @@
</effects>
</skill>
<skill id="11850" toLevel="4" name="Miraculous Benediction">
<!-- Restores clan members' CP/ HP. Can only be used when MP is $s1 or below. -->
<!-- Restores clan members' CP/ HP. Can only be used when MP is 50% or below. -->
<!-- Restores clan members' CP/ HP. Can only be used when MP is 60% or below. -->
<!-- Restores clan members' CP/ HP. Can only be used when MP is 70% or below. -->
<!-- Restores clan members' CP/ HP. -->
<icon>icon.skill11850new</icon>
<operateType>A1</operateType>
<targetType>SELF</targetType>
<affectScope>PARTY_PLEDGE</affectScope>
<affectObject>FRIEND</affectObject>
<affectScope>PLEDGE</affectScope>
<affectObject>FRIEND_PC</affectObject>
<mpConsume>
<value level="1">148</value>
<value level="2">164</value>
@ -1434,6 +1437,8 @@
<coolTime>500</coolTime>
<reuseDelay>600000</reuseDelay>
<isMagic>1</isMagic>
<affectLimit>50-50</affectLimit>
<affectRange>1000</affectRange>
<magicLvl>
<value level="1">85</value>
<value level="2">90</value>
@ -1443,7 +1448,12 @@
<effectPoint>560</effectPoint>
<conditions>
<condition name="RemainMpPer">
<amount>50</amount>
<amount>
<value level="1">50</value>
<value level="2">60</value>
<value level="3">70</value>
<value level="4">100</value>
</amount>
<percentType>LESS</percentType>
</condition>
</conditions>

View File

@ -217,8 +217,8 @@
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>PARTY_PLEDGE</affectScope>
<affectObject>FRIEND</affectObject>
<affectScope>PLEDGE</affectScope>
<affectObject>FRIEND_PC</affectObject>
<effects>
<effect name="PAtk">
<amount>
@ -269,8 +269,8 @@
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>PARTY_PLEDGE</affectScope>
<affectObject>FRIEND</affectObject>
<affectScope>PLEDGE</affectScope>
<affectObject>FRIEND_PC</affectObject>
<effects>
<effect name="MagicalAttackSpeed">
<amount>
@ -321,8 +321,8 @@
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>PARTY_PLEDGE</affectScope>
<affectObject>FRIEND</affectObject>
<affectScope>PLEDGE</affectScope>
<affectObject>FRIEND_PC</affectObject>
<effects>
<effect name="PhysicalDefence">
<amount>
@ -475,8 +475,8 @@
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>PARTY_PLEDGE</affectScope>
<affectObject>FRIEND</affectObject>
<affectScope>PLEDGE</affectScope>
<affectObject>FRIEND_PC</affectObject>
<effects>
<effect name="MagicalDefence">
<amount>

View File

@ -4829,8 +4829,8 @@
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>PARTY_PLEDGE</affectScope>
<affectObject>FRIEND</affectObject>
<affectScope>PLEDGE</affectScope>
<affectObject>FRIEND_PC</affectObject>
<effects>
<effect name="Accuracy">
<amount>
@ -4881,8 +4881,8 @@
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>PARTY_PLEDGE</affectScope>
<affectObject>FRIEND</affectObject>
<affectScope>PLEDGE</affectScope>
<affectObject>FRIEND_PC</affectObject>
<effects>
<effect name="ShieldDefenceRate">
<amount>
@ -5231,8 +5231,8 @@
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>PARTY_PLEDGE</affectScope>
<affectObject>FRIEND</affectObject>
<affectScope>PLEDGE</affectScope>
<affectObject>FRIEND_PC</affectObject>
<effects>
<effect name="HealOverTime">
<power>
@ -5463,8 +5463,8 @@
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>PARTY_PLEDGE</affectScope>
<affectObject>FRIEND</affectObject>
<affectScope>PLEDGE</affectScope>
<affectObject>FRIEND_PC</affectObject>
<effects>
<effect name="PhysicalEvasion">
<amount>
@ -5510,8 +5510,8 @@
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>PARTY_PLEDGE</affectScope>
<affectObject>FRIEND</affectObject>
<affectScope>PLEDGE</affectScope>
<affectObject>FRIEND_PC</affectObject>
<effects>
<effect name="PAtk">
<amount>
@ -7336,8 +7336,8 @@
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>PARTY_PLEDGE</affectScope>
<affectObject>FRIEND</affectObject>
<affectScope>PLEDGE</affectScope>
<affectObject>FRIEND_PC</affectObject>
<effects>
<effect name="Speed">
<amount>

View File

@ -199,8 +199,8 @@
<reuseDelay>5000</reuseDelay>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>PARTY_PLEDGE</affectScope>
<affectObject>FRIEND</affectObject>
<affectScope>PLEDGE</affectScope>
<affectObject>FRIEND_PC</affectObject>
<effects>
<effect name="Cp">
<amount>
@ -2927,8 +2927,8 @@
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>PARTY_PLEDGE</affectScope>
<affectObject>FRIEND</affectObject>
<affectScope>PLEDGE</affectScope>
<affectObject>FRIEND_PC</affectObject>
<effects>
<effect name="DispelBySlot">
<dispel>HIT_UP,9</dispel>
@ -2965,8 +2965,8 @@
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>PARTY_PLEDGE</affectScope>
<affectObject>FRIEND</affectObject>
<affectScope>PLEDGE</affectScope>
<affectObject>FRIEND_PC</affectObject>
<effects>
<effect name="DispelBySlot">
<dispel>MA_UP,9;MD_UP,9</dispel>

View File

@ -602,8 +602,8 @@
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>PARTY_PLEDGE</affectScope>
<affectObject>FRIEND</affectObject>
<affectScope>PLEDGE</affectScope>
<affectObject>FRIEND_PC</affectObject>
<effects>
<effect name="DispelBySlotProbability">
<dispel>BUFF_SPECIAL_ATTACK;BUFF_SPECIAL_CRITICAL;BUFF_SPECIAL_CONDITION;BUFF_SPECIAL_MOVE;BUFF_SPECIAL_CLASS</dispel>
@ -688,8 +688,8 @@
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>PARTY_PLEDGE</affectScope>
<affectObject>FRIEND</affectObject>
<affectScope>PLEDGE</affectScope>
<affectObject>FRIEND_PC</affectObject>
<effects>
<effect name="ResistDispelByCategory">
<amount>-30</amount>
@ -725,8 +725,8 @@
<magicCriticalRate>5</magicCriticalRate>
<coolTime>500</coolTime>
<targetType>SELF</targetType>
<affectScope>PARTY_PLEDGE</affectScope>
<affectObject>FRIEND</affectObject>
<affectScope>PLEDGE</affectScope>
<affectObject>FRIEND_PC</affectObject>
<effects>
<effect name="CpHealPercent">
<power>

View File

@ -2512,7 +2512,7 @@
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>PARTY_PLEDGE</affectScope>
<affectObject>FRIEND</affectObject>
<affectObject>FRIEND_PC</affectObject>
<effects>
<effect name="MaxCp">
<amount>10</amount>
@ -2577,7 +2577,7 @@
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>PARTY_PLEDGE</affectScope>
<affectObject>FRIEND</affectObject>
<affectObject>FRIEND_PC</affectObject>
<effects>
<effect name="DispelBySlot">
<dispel>PA_UP,9;PD_UP,9</dispel>
@ -2615,7 +2615,7 @@
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>PARTY_PLEDGE</affectScope>
<affectObject>FRIEND</affectObject>
<affectObject>FRIEND_PC</affectObject>
<effects>
<effect name="DispelBySlot">
<dispel>CRITICAL_PROB_UP,9;CRITICAL_DMG_UP,9</dispel>
@ -2653,7 +2653,7 @@
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>PARTY_PLEDGE</affectScope>
<affectObject>FRIEND</affectObject>
<affectObject>FRIEND_PC</affectObject>
<effects>
<effect name="DispelBySlot">
<dispel>MAX_HP_UP,9;MAX_MP_UP,9</dispel>
@ -3847,7 +3847,7 @@
<affectLimit>50-50</affectLimit>
<targetType>SELF</targetType>
<affectScope>PARTY_PLEDGE</affectScope>
<affectObject>FRIEND</affectObject>
<affectObject>FRIEND_PC</affectObject>
<effects>
<effect name="PhysicalAttackSpeed">
<amount>

View File

@ -3660,8 +3660,11 @@
<isMagic>1</isMagic>
<staticReuse>true</staticReuse>
<targetType>SELF</targetType>
<affectScope>PARTY</affectScope>
<affectObject>FRIEND</affectObject>
<affectScope>
<value level="1">PARTY</value>
<value level="2">PARTY_PLEDGE</value>
</affectScope>
<affectObject>FRIEND_PC</affectObject>
<removedOnAnyActionExceptMove>true</removedOnAnyActionExceptMove>
<effects>
<effect name="DispelBySlotMyself">
@ -4521,8 +4524,8 @@
<affectRange>1000</affectRange> <!-- Custom -->
<operateType>A2</operateType>
<targetType>SELF</targetType>
<affectScope>PARTY_PLEDGE</affectScope>
<affectObject>FRIEND</affectObject>
<affectScope>PLEDGE</affectScope>
<affectObject>FRIEND_PC</affectObject>
<mpConsume>
<value level="1">126</value>
<value level="2">139</value>
@ -4661,7 +4664,7 @@
<operateType>A2</operateType>
<targetType>SELF</targetType>
<affectScope>PLEDGE</affectScope>
<affectObject>FRIEND</affectObject>
<affectObject>FRIEND_PC</affectObject>
<mpConsume>
<value level="1">140</value>
<value level="2">151</value>
@ -4751,7 +4754,7 @@
<operateType>A2</operateType>
<targetType>SELF</targetType>
<affectScope>PLEDGE</affectScope>
<affectObject>FRIEND</affectObject>
<affectObject>FRIEND_PC</affectObject>
<mpConsume>
<value level="1">140</value>
<value level="2">151</value>
@ -4853,7 +4856,7 @@
<operateType>A2</operateType>
<targetType>SELF</targetType>
<affectScope>PLEDGE</affectScope>
<affectObject>FRIEND</affectObject>
<affectObject>FRIEND_PC</affectObject>
<mpConsume>
<value level="1">140</value>
<value level="2">151</value>
@ -4953,7 +4956,7 @@
<operateType>A2</operateType>
<targetType>SELF</targetType>
<affectScope>PLEDGE</affectScope>
<affectObject>FRIEND</affectObject>
<affectObject>FRIEND_PC</affectObject>
<mpConsume>
<value level="1">140</value>
<value level="2">151</value>
@ -5048,7 +5051,7 @@
<operateType>A2</operateType>
<targetType>SELF</targetType>
<affectScope>PLEDGE</affectScope>
<affectObject>FRIEND</affectObject>
<affectObject>FRIEND_PC</affectObject>
<mpConsume>
<value level="1">140</value>
<value level="2">151</value>
@ -5141,7 +5144,7 @@
<operateType>A2</operateType>
<targetType>SELF</targetType>
<affectScope>PLEDGE</affectScope>
<affectObject>FRIEND</affectObject>
<affectObject>FRIEND_PC</affectObject>
<mpConsume>
<value level="1">140</value>
<value level="2">151</value>
@ -5208,7 +5211,7 @@
<operateType>A2</operateType>
<targetType>SELF</targetType>
<affectScope>PLEDGE</affectScope>
<affectObject>FRIEND</affectObject>
<affectObject>FRIEND_PC</affectObject>
<affectLimit>50-50</affectLimit> <!-- Custom -->
<affectRange>1000</affectRange> <!-- Custom -->
<mpConsume>140</mpConsume>
@ -5265,7 +5268,7 @@
<operateType>A2</operateType>
<targetType>SELF</targetType>
<affectScope>PLEDGE</affectScope>
<affectObject>FRIEND</affectObject>
<affectObject>FRIEND_PC</affectObject>
<affectLimit>50-50</affectLimit> <!-- Custom -->
<affectRange>1000</affectRange> <!-- Custom -->
<mpConsume>140</mpConsume>
@ -5326,7 +5329,7 @@
<operateType>A2</operateType>
<targetType>SELF</targetType>
<affectScope>PLEDGE</affectScope>
<affectObject>FRIEND</affectObject>
<affectObject>FRIEND_PC</affectObject>
<affectLimit>50-50</affectLimit> <!-- Custom -->
<affectRange>1000</affectRange> <!-- Custom -->
<mpConsume>140</mpConsume>

View File

@ -1413,12 +1413,15 @@
</effects>
</skill>
<skill id="11850" toLevel="4" name="Miraculous Benediction">
<!-- Restores clan members' CP/ HP. Can only be used when MP is $s1 or below. -->
<!-- Restores clan members' CP/ HP. Can only be used when MP is 50% or below. -->
<!-- Restores clan members' CP/ HP. Can only be used when MP is 60% or below. -->
<!-- Restores clan members' CP/ HP. Can only be used when MP is 70% or below. -->
<!-- Restores clan members' CP/ HP. -->
<icon>icon.skill11850new</icon>
<operateType>A1</operateType>
<targetType>SELF</targetType>
<affectScope>PARTY_PLEDGE</affectScope>
<affectObject>FRIEND</affectObject>
<affectScope>PLEDGE</affectScope>
<affectObject>FRIEND_PC</affectObject>
<mpConsume>
<value level="1">148</value>
<value level="2">164</value>
@ -1435,6 +1438,8 @@
<coolTime>500</coolTime>
<reuseDelay>600000</reuseDelay>
<isMagic>1</isMagic>
<affectLimit>50-50</affectLimit>
<affectRange>1000</affectRange>
<magicLvl>
<value level="1">85</value>
<value level="2">90</value>
@ -1444,7 +1449,12 @@
<effectPoint>560</effectPoint>
<conditions>
<condition name="RemainMpPer">
<amount>50</amount>
<amount>
<value level="1">50</value>
<value level="2">60</value>
<value level="3">70</value>
<value level="4">100</value>
</amount>
<percentType>LESS</percentType>
</condition>
</conditions>

View File

@ -217,8 +217,8 @@
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>PARTY_PLEDGE</affectScope>
<affectObject>FRIEND</affectObject>
<affectScope>PLEDGE</affectScope>
<affectObject>FRIEND_PC</affectObject>
<effects>
<effect name="PAtk">
<amount>
@ -269,8 +269,8 @@
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>PARTY_PLEDGE</affectScope>
<affectObject>FRIEND</affectObject>
<affectScope>PLEDGE</affectScope>
<affectObject>FRIEND_PC</affectObject>
<effects>
<effect name="MagicalAttackSpeed">
<amount>
@ -321,8 +321,8 @@
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>PARTY_PLEDGE</affectScope>
<affectObject>FRIEND</affectObject>
<affectScope>PLEDGE</affectScope>
<affectObject>FRIEND_PC</affectObject>
<effects>
<effect name="PhysicalDefence">
<amount>
@ -475,8 +475,8 @@
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>PARTY_PLEDGE</affectScope>
<affectObject>FRIEND</affectObject>
<affectScope>PLEDGE</affectScope>
<affectObject>FRIEND_PC</affectObject>
<effects>
<effect name="MagicalDefence">
<amount>

View File

@ -4841,8 +4841,8 @@
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>PARTY_PLEDGE</affectScope>
<affectObject>FRIEND</affectObject>
<affectScope>PLEDGE</affectScope>
<affectObject>FRIEND_PC</affectObject>
<effects>
<effect name="Accuracy">
<amount>
@ -4893,8 +4893,8 @@
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>PARTY_PLEDGE</affectScope>
<affectObject>FRIEND</affectObject>
<affectScope>PLEDGE</affectScope>
<affectObject>FRIEND_PC</affectObject>
<effects>
<effect name="ShieldDefenceRate">
<amount>
@ -5243,8 +5243,8 @@
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>PARTY_PLEDGE</affectScope>
<affectObject>FRIEND</affectObject>
<affectScope>PLEDGE</affectScope>
<affectObject>FRIEND_PC</affectObject>
<effects>
<effect name="HealOverTime">
<power>
@ -5475,8 +5475,8 @@
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>PARTY_PLEDGE</affectScope>
<affectObject>FRIEND</affectObject>
<affectScope>PLEDGE</affectScope>
<affectObject>FRIEND_PC</affectObject>
<effects>
<effect name="PhysicalEvasion">
<amount>
@ -5522,8 +5522,8 @@
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>PARTY_PLEDGE</affectScope>
<affectObject>FRIEND</affectObject>
<affectScope>PLEDGE</affectScope>
<affectObject>FRIEND_PC</affectObject>
<effects>
<effect name="PAtk">
<amount>
@ -7348,8 +7348,8 @@
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>PARTY_PLEDGE</affectScope>
<affectObject>FRIEND</affectObject>
<affectScope>PLEDGE</affectScope>
<affectObject>FRIEND_PC</affectObject>
<effects>
<effect name="Speed">
<amount>

View File

@ -199,8 +199,8 @@
<reuseDelay>5000</reuseDelay>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>PARTY_PLEDGE</affectScope>
<affectObject>FRIEND</affectObject>
<affectScope>PLEDGE</affectScope>
<affectObject>FRIEND_PC</affectObject>
<effects>
<effect name="Cp">
<amount>
@ -2939,8 +2939,8 @@
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>PARTY_PLEDGE</affectScope>
<affectObject>FRIEND</affectObject>
<affectScope>PLEDGE</affectScope>
<affectObject>FRIEND_PC</affectObject>
<effects>
<effect name="DispelBySlot">
<dispel>HIT_UP,9</dispel>
@ -2977,8 +2977,8 @@
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>PARTY_PLEDGE</affectScope>
<affectObject>FRIEND</affectObject>
<affectScope>PLEDGE</affectScope>
<affectObject>FRIEND_PC</affectObject>
<effects>
<effect name="DispelBySlot">
<dispel>MA_UP,9;MD_UP,9</dispel>

View File

@ -602,8 +602,8 @@
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>PARTY_PLEDGE</affectScope>
<affectObject>FRIEND</affectObject>
<affectScope>PLEDGE</affectScope>
<affectObject>FRIEND_PC</affectObject>
<effects>
<effect name="DispelBySlotProbability">
<dispel>BUFF_SPECIAL_ATTACK;BUFF_SPECIAL_CRITICAL;BUFF_SPECIAL_CONDITION;BUFF_SPECIAL_MOVE;BUFF_SPECIAL_CLASS</dispel>
@ -688,8 +688,8 @@
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>PARTY_PLEDGE</affectScope>
<affectObject>FRIEND</affectObject>
<affectScope>PLEDGE</affectScope>
<affectObject>FRIEND_PC</affectObject>
<effects>
<effect name="ResistDispelByCategory">
<amount>-30</amount>
@ -725,8 +725,8 @@
<magicCriticalRate>5</magicCriticalRate>
<coolTime>500</coolTime>
<targetType>SELF</targetType>
<affectScope>PARTY_PLEDGE</affectScope>
<affectObject>FRIEND</affectObject>
<affectScope>PLEDGE</affectScope>
<affectObject>FRIEND_PC</affectObject>
<effects>
<effect name="CpHealPercent">
<power>

View File

@ -2512,7 +2512,7 @@
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>PARTY_PLEDGE</affectScope>
<affectObject>FRIEND</affectObject>
<affectObject>FRIEND_PC</affectObject>
<effects>
<effect name="MaxCp">
<amount>10</amount>
@ -2577,7 +2577,7 @@
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>PARTY_PLEDGE</affectScope>
<affectObject>FRIEND</affectObject>
<affectObject>FRIEND_PC</affectObject>
<effects>
<effect name="DispelBySlot">
<dispel>PA_UP,9;PD_UP,9</dispel>
@ -2615,7 +2615,7 @@
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>PARTY_PLEDGE</affectScope>
<affectObject>FRIEND</affectObject>
<affectObject>FRIEND_PC</affectObject>
<effects>
<effect name="DispelBySlot">
<dispel>CRITICAL_PROB_UP,9;CRITICAL_DMG_UP,9</dispel>
@ -2653,7 +2653,7 @@
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>PARTY_PLEDGE</affectScope>
<affectObject>FRIEND</affectObject>
<affectObject>FRIEND_PC</affectObject>
<effects>
<effect name="DispelBySlot">
<dispel>MAX_HP_UP,9;MAX_MP_UP,9</dispel>
@ -3847,7 +3847,7 @@
<affectLimit>50-50</affectLimit>
<targetType>SELF</targetType>
<affectScope>PARTY_PLEDGE</affectScope>
<affectObject>FRIEND</affectObject>
<affectObject>FRIEND_PC</affectObject>
<effects>
<effect name="PhysicalAttackSpeed">
<amount>

View File

@ -3766,8 +3766,11 @@
<isMagic>1</isMagic>
<staticReuse>true</staticReuse>
<targetType>SELF</targetType>
<affectScope>PARTY</affectScope>
<affectObject>FRIEND</affectObject>
<affectScope>
<value level="1">PARTY</value>
<value level="2">PARTY_PLEDGE</value>
</affectScope>
<affectObject>FRIEND_PC</affectObject>
<removedOnAnyActionExceptMove>true</removedOnAnyActionExceptMove>
<effects>
<effect name="DispelBySlotMyself">
@ -4639,8 +4642,8 @@
<affectRange>1000</affectRange> <!-- Custom -->
<operateType>A2</operateType>
<targetType>SELF</targetType>
<affectScope>PARTY_PLEDGE</affectScope>
<affectObject>FRIEND</affectObject>
<affectScope>PLEDGE</affectScope>
<affectObject>FRIEND_PC</affectObject>
<mpConsume>
<value level="1">126</value>
<value level="2">139</value>
@ -4779,7 +4782,7 @@
<operateType>A2</operateType>
<targetType>SELF</targetType>
<affectScope>PLEDGE</affectScope>
<affectObject>FRIEND</affectObject>
<affectObject>FRIEND_PC</affectObject>
<mpConsume>
<value level="1">140</value>
<value level="2">151</value>
@ -4869,7 +4872,7 @@
<operateType>A2</operateType>
<targetType>SELF</targetType>
<affectScope>PLEDGE</affectScope>
<affectObject>FRIEND</affectObject>
<affectObject>FRIEND_PC</affectObject>
<mpConsume>
<value level="1">140</value>
<value level="2">151</value>
@ -4971,7 +4974,7 @@
<operateType>A2</operateType>
<targetType>SELF</targetType>
<affectScope>PLEDGE</affectScope>
<affectObject>FRIEND</affectObject>
<affectObject>FRIEND_PC</affectObject>
<mpConsume>
<value level="1">140</value>
<value level="2">151</value>
@ -5071,7 +5074,7 @@
<operateType>A2</operateType>
<targetType>SELF</targetType>
<affectScope>PLEDGE</affectScope>
<affectObject>FRIEND</affectObject>
<affectObject>FRIEND_PC</affectObject>
<mpConsume>
<value level="1">140</value>
<value level="2">151</value>
@ -5166,7 +5169,7 @@
<operateType>A2</operateType>
<targetType>SELF</targetType>
<affectScope>PLEDGE</affectScope>
<affectObject>FRIEND</affectObject>
<affectObject>FRIEND_PC</affectObject>
<mpConsume>
<value level="1">140</value>
<value level="2">151</value>
@ -5259,7 +5262,7 @@
<operateType>A2</operateType>
<targetType>SELF</targetType>
<affectScope>PLEDGE</affectScope>
<affectObject>FRIEND</affectObject>
<affectObject>FRIEND_PC</affectObject>
<mpConsume>
<value level="1">140</value>
<value level="2">151</value>
@ -5326,7 +5329,7 @@
<operateType>A2</operateType>
<targetType>SELF</targetType>
<affectScope>PLEDGE</affectScope>
<affectObject>FRIEND</affectObject>
<affectObject>FRIEND_PC</affectObject>
<affectLimit>50-50</affectLimit> <!-- Custom -->
<affectRange>1000</affectRange> <!-- Custom -->
<mpConsume>140</mpConsume>
@ -5383,7 +5386,7 @@
<operateType>A2</operateType>
<targetType>SELF</targetType>
<affectScope>PLEDGE</affectScope>
<affectObject>FRIEND</affectObject>
<affectObject>FRIEND_PC</affectObject>
<affectLimit>50-50</affectLimit> <!-- Custom -->
<affectRange>1000</affectRange> <!-- Custom -->
<mpConsume>140</mpConsume>
@ -5444,7 +5447,7 @@
<operateType>A2</operateType>
<targetType>SELF</targetType>
<affectScope>PLEDGE</affectScope>
<affectObject>FRIEND</affectObject>
<affectObject>FRIEND_PC</affectObject>
<affectLimit>50-50</affectLimit> <!-- Custom -->
<affectRange>1000</affectRange> <!-- Custom -->
<mpConsume>140</mpConsume>

View File

@ -1433,12 +1433,15 @@
</effects>
</skill>
<skill id="11850" toLevel="4" name="Miraculous Benediction">
<!-- Restores clan members' CP/ HP. Can only be used when MP is $s1 or below. -->
<!-- Restores clan members' CP/ HP. Can only be used when MP is 50% or below. -->
<!-- Restores clan members' CP/ HP. Can only be used when MP is 60% or below. -->
<!-- Restores clan members' CP/ HP. Can only be used when MP is 70% or below. -->
<!-- Restores clan members' CP/ HP. -->
<icon>icon.skill11850new</icon>
<operateType>A1</operateType>
<targetType>SELF</targetType>
<affectScope>PARTY_PLEDGE</affectScope>
<affectObject>FRIEND</affectObject>
<affectScope>PLEDGE</affectScope>
<affectObject>FRIEND_PC</affectObject>
<mpConsume>
<value level="1">148</value>
<value level="2">164</value>
@ -1455,6 +1458,8 @@
<coolTime>500</coolTime>
<reuseDelay>600000</reuseDelay>
<isMagic>1</isMagic>
<affectLimit>50-50</affectLimit>
<affectRange>1000</affectRange>
<magicLvl>
<value level="1">85</value>
<value level="2">90</value>
@ -1464,7 +1469,12 @@
<effectPoint>560</effectPoint>
<conditions>
<condition name="RemainMpPer">
<amount>50</amount>
<amount>
<value level="1">50</value>
<value level="2">60</value>
<value level="3">70</value>
<value level="4">100</value>
</amount>
<percentType>LESS</percentType>
</condition>
</conditions>

View File

@ -217,8 +217,8 @@
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>PARTY_PLEDGE</affectScope>
<affectObject>FRIEND</affectObject>
<affectScope>PLEDGE</affectScope>
<affectObject>FRIEND_PC</affectObject>
<effects>
<effect name="PAtk">
<amount>
@ -269,8 +269,8 @@
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>PARTY_PLEDGE</affectScope>
<affectObject>FRIEND</affectObject>
<affectScope>PLEDGE</affectScope>
<affectObject>FRIEND_PC</affectObject>
<effects>
<effect name="MagicalAttackSpeed">
<amount>
@ -321,8 +321,8 @@
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>PARTY_PLEDGE</affectScope>
<affectObject>FRIEND</affectObject>
<affectScope>PLEDGE</affectScope>
<affectObject>FRIEND_PC</affectObject>
<effects>
<effect name="PhysicalDefence">
<amount>
@ -475,8 +475,8 @@
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>PARTY_PLEDGE</affectScope>
<affectObject>FRIEND</affectObject>
<affectScope>PLEDGE</affectScope>
<affectObject>FRIEND_PC</affectObject>
<effects>
<effect name="MagicalDefence">
<amount>

View File

@ -4841,8 +4841,8 @@
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>PARTY_PLEDGE</affectScope>
<affectObject>FRIEND</affectObject>
<affectScope>PLEDGE</affectScope>
<affectObject>FRIEND_PC</affectObject>
<effects>
<effect name="Accuracy">
<amount>
@ -4893,8 +4893,8 @@
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>PARTY_PLEDGE</affectScope>
<affectObject>FRIEND</affectObject>
<affectScope>PLEDGE</affectScope>
<affectObject>FRIEND_PC</affectObject>
<effects>
<effect name="ShieldDefenceRate">
<amount>
@ -5243,8 +5243,8 @@
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>PARTY_PLEDGE</affectScope>
<affectObject>FRIEND</affectObject>
<affectScope>PLEDGE</affectScope>
<affectObject>FRIEND_PC</affectObject>
<effects>
<effect name="HealOverTime">
<power>
@ -5475,8 +5475,8 @@
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>PARTY_PLEDGE</affectScope>
<affectObject>FRIEND</affectObject>
<affectScope>PLEDGE</affectScope>
<affectObject>FRIEND_PC</affectObject>
<effects>
<effect name="PhysicalEvasion">
<amount>
@ -5522,8 +5522,8 @@
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>PARTY_PLEDGE</affectScope>
<affectObject>FRIEND</affectObject>
<affectScope>PLEDGE</affectScope>
<affectObject>FRIEND_PC</affectObject>
<effects>
<effect name="PAtk">
<amount>
@ -7348,8 +7348,8 @@
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>PARTY_PLEDGE</affectScope>
<affectObject>FRIEND</affectObject>
<affectScope>PLEDGE</affectScope>
<affectObject>FRIEND_PC</affectObject>
<effects>
<effect name="Speed">
<amount>

View File

@ -199,8 +199,8 @@
<reuseDelay>5000</reuseDelay>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>PARTY_PLEDGE</affectScope>
<affectObject>FRIEND</affectObject>
<affectScope>PLEDGE</affectScope>
<affectObject>FRIEND_PC</affectObject>
<effects>
<effect name="Cp">
<amount>
@ -2939,8 +2939,8 @@
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>PARTY_PLEDGE</affectScope>
<affectObject>FRIEND</affectObject>
<affectScope>PLEDGE</affectScope>
<affectObject>FRIEND_PC</affectObject>
<effects>
<effect name="DispelBySlot">
<dispel>HIT_UP,9</dispel>
@ -2977,8 +2977,8 @@
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>PARTY_PLEDGE</affectScope>
<affectObject>FRIEND</affectObject>
<affectScope>PLEDGE</affectScope>
<affectObject>FRIEND_PC</affectObject>
<effects>
<effect name="DispelBySlot">
<dispel>MA_UP,9;MD_UP,9</dispel>

View File

@ -602,8 +602,8 @@
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>PARTY_PLEDGE</affectScope>
<affectObject>FRIEND</affectObject>
<affectScope>PLEDGE</affectScope>
<affectObject>FRIEND_PC</affectObject>
<effects>
<effect name="DispelBySlotProbability">
<dispel>BUFF_SPECIAL_ATTACK;BUFF_SPECIAL_CRITICAL;BUFF_SPECIAL_CONDITION;BUFF_SPECIAL_MOVE;BUFF_SPECIAL_CLASS</dispel>
@ -688,8 +688,8 @@
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>PARTY_PLEDGE</affectScope>
<affectObject>FRIEND</affectObject>
<affectScope>PLEDGE</affectScope>
<affectObject>FRIEND_PC</affectObject>
<effects>
<effect name="ResistDispelByCategory">
<amount>-30</amount>
@ -725,8 +725,8 @@
<magicCriticalRate>5</magicCriticalRate>
<coolTime>500</coolTime>
<targetType>SELF</targetType>
<affectScope>PARTY_PLEDGE</affectScope>
<affectObject>FRIEND</affectObject>
<affectScope>PLEDGE</affectScope>
<affectObject>FRIEND_PC</affectObject>
<effects>
<effect name="CpHealPercent">
<power>

View File

@ -2512,7 +2512,7 @@
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>PARTY_PLEDGE</affectScope>
<affectObject>FRIEND</affectObject>
<affectObject>FRIEND_PC</affectObject>
<effects>
<effect name="MaxCp">
<amount>10</amount>
@ -2577,7 +2577,7 @@
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>PARTY_PLEDGE</affectScope>
<affectObject>FRIEND</affectObject>
<affectObject>FRIEND_PC</affectObject>
<effects>
<effect name="DispelBySlot">
<dispel>PA_UP,9;PD_UP,9</dispel>
@ -2615,7 +2615,7 @@
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>PARTY_PLEDGE</affectScope>
<affectObject>FRIEND</affectObject>
<affectObject>FRIEND_PC</affectObject>
<effects>
<effect name="DispelBySlot">
<dispel>CRITICAL_PROB_UP,9;CRITICAL_DMG_UP,9</dispel>
@ -2653,7 +2653,7 @@
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>PARTY_PLEDGE</affectScope>
<affectObject>FRIEND</affectObject>
<affectObject>FRIEND_PC</affectObject>
<effects>
<effect name="DispelBySlot">
<dispel>MAX_HP_UP,9;MAX_MP_UP,9</dispel>
@ -3847,7 +3847,7 @@
<affectLimit>50-50</affectLimit>
<targetType>SELF</targetType>
<affectScope>PARTY_PLEDGE</affectScope>
<affectObject>FRIEND</affectObject>
<affectObject>FRIEND_PC</affectObject>
<effects>
<effect name="PhysicalAttackSpeed">
<amount>

View File

@ -3729,7 +3729,8 @@
</effects>
</skill>
<skill id="11560" toLevel="2" name="Celestial Aegis">
<!-- Makes all party members invincible for $s1 Effect is removed upon attack. -->
<!-- Makes all party members invincible for 30 sec. Effect is removed upon attack. -->
<!-- All party and clan members made invincible for 30 sec. Effect is removed upon attack. -->
<icon>icon.skill11560</icon>
<abnormalLvl>5</abnormalLvl>
<abnormalTime>30</abnormalTime>
@ -3758,8 +3759,11 @@
<isMagic>1</isMagic>
<staticReuse>true</staticReuse>
<targetType>SELF</targetType>
<affectScope>PARTY</affectScope>
<affectObject>FRIEND</affectObject>
<affectScope>
<value level="1">PARTY</value>
<value level="2">PARTY_PLEDGE</value>
</affectScope>
<affectObject>FRIEND_PC</affectObject>
<removedOnAnyActionExceptMove>true</removedOnAnyActionExceptMove>
<effects>
<effect name="DispelBySlotMyself">
@ -4631,8 +4635,8 @@
<affectRange>1000</affectRange> <!-- Custom -->
<operateType>A2</operateType>
<targetType>SELF</targetType>
<affectScope>PARTY_PLEDGE</affectScope>
<affectObject>FRIEND</affectObject>
<affectScope>PLEDGE</affectScope>
<affectObject>FRIEND_PC</affectObject>
<mpConsume>
<value level="1">126</value>
<value level="2">139</value>
@ -4777,7 +4781,7 @@
<operateType>A2</operateType>
<targetType>SELF</targetType>
<affectScope>PLEDGE</affectScope>
<affectObject>FRIEND</affectObject>
<affectObject>FRIEND_PC</affectObject>
<mpConsume>
<value level="1">140</value>
<value level="2">151</value>
@ -4867,7 +4871,7 @@
<operateType>A2</operateType>
<targetType>SELF</targetType>
<affectScope>PLEDGE</affectScope>
<affectObject>FRIEND</affectObject>
<affectObject>FRIEND_PC</affectObject>
<mpConsume>
<value level="1">140</value>
<value level="2">151</value>
@ -4969,7 +4973,7 @@
<operateType>A2</operateType>
<targetType>SELF</targetType>
<affectScope>PLEDGE</affectScope>
<affectObject>FRIEND</affectObject>
<affectObject>FRIEND_PC</affectObject>
<mpConsume>
<value level="1">140</value>
<value level="2">151</value>
@ -5069,7 +5073,7 @@
<operateType>A2</operateType>
<targetType>SELF</targetType>
<affectScope>PLEDGE</affectScope>
<affectObject>FRIEND</affectObject>
<affectObject>FRIEND_PC</affectObject>
<mpConsume>
<value level="1">140</value>
<value level="2">151</value>
@ -5164,7 +5168,7 @@
<operateType>A2</operateType>
<targetType>SELF</targetType>
<affectScope>PLEDGE</affectScope>
<affectObject>FRIEND</affectObject>
<affectObject>FRIEND_PC</affectObject>
<mpConsume>
<value level="1">140</value>
<value level="2">151</value>
@ -5257,7 +5261,7 @@
<operateType>A2</operateType>
<targetType>SELF</targetType>
<affectScope>PLEDGE</affectScope>
<affectObject>FRIEND</affectObject>
<affectObject>FRIEND_PC</affectObject>
<mpConsume>
<value level="1">140</value>
<value level="2">151</value>
@ -5324,7 +5328,7 @@
<operateType>A2</operateType>
<targetType>SELF</targetType>
<affectScope>PLEDGE</affectScope>
<affectObject>FRIEND</affectObject>
<affectObject>FRIEND_PC</affectObject>
<affectLimit>50-50</affectLimit> <!-- Custom -->
<affectRange>1000</affectRange> <!-- Custom -->
<mpConsume>140</mpConsume>
@ -5381,7 +5385,7 @@
<operateType>A2</operateType>
<targetType>SELF</targetType>
<affectScope>PLEDGE</affectScope>
<affectObject>FRIEND</affectObject>
<affectObject>FRIEND_PC</affectObject>
<affectLimit>50-50</affectLimit> <!-- Custom -->
<affectRange>1000</affectRange> <!-- Custom -->
<mpConsume>140</mpConsume>
@ -5442,7 +5446,7 @@
<operateType>A2</operateType>
<targetType>SELF</targetType>
<affectScope>PLEDGE</affectScope>
<affectObject>FRIEND</affectObject>
<affectObject>FRIEND_PC</affectObject>
<affectLimit>50-50</affectLimit> <!-- Custom -->
<affectRange>1000</affectRange> <!-- Custom -->
<mpConsume>140</mpConsume>

View File

@ -1433,12 +1433,15 @@
</effects>
</skill>
<skill id="11850" toLevel="4" name="Miraculous Benediction">
<!-- Restores clan members' CP/ HP. Can only be used when MP is $s1 or below. -->
<!-- Restores clan members' CP/ HP. Can only be used when MP is 50% or below. -->
<!-- Restores clan members' CP/ HP. Can only be used when MP is 60% or below. -->
<!-- Restores clan members' CP/ HP. Can only be used when MP is 70% or below. -->
<!-- Restores clan members' CP/ HP. -->
<icon>icon.skill11850new</icon>
<operateType>A1</operateType>
<targetType>SELF</targetType>
<affectScope>PARTY_PLEDGE</affectScope>
<affectObject>FRIEND</affectObject>
<affectScope>PLEDGE</affectScope>
<affectObject>FRIEND_PC</affectObject>
<mpConsume>
<value level="1">185</value>
<value level="2">205</value>
@ -1455,6 +1458,8 @@
<coolTime>500</coolTime>
<reuseDelay>600000</reuseDelay>
<isMagic>1</isMagic>
<affectLimit>50-50</affectLimit>
<affectRange>1000</affectRange>
<magicLvl>
<value level="1">85</value>
<value level="2">90</value>

View File

@ -5009,8 +5009,8 @@
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>PARTY_PLEDGE</affectScope>
<affectObject>FRIEND</affectObject>
<affectScope>PLEDGE</affectScope>
<affectObject>FRIEND_PC</affectObject>
<effects>
<effect name="CpHealPercent">
<power>

View File

@ -217,8 +217,8 @@
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>PARTY_PLEDGE</affectScope>
<affectObject>FRIEND</affectObject>
<affectScope>PLEDGE</affectScope>
<affectObject>FRIEND_PC</affectObject>
<effects>
<effect name="PAtk">
<amount>
@ -269,8 +269,8 @@
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>PARTY_PLEDGE</affectScope>
<affectObject>FRIEND</affectObject>
<affectScope>PLEDGE</affectScope>
<affectObject>FRIEND_PC</affectObject>
<effects>
<effect name="MagicalAttackSpeed">
<amount>
@ -321,8 +321,8 @@
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>PARTY_PLEDGE</affectScope>
<affectObject>FRIEND</affectObject>
<affectScope>PLEDGE</affectScope>
<affectObject>FRIEND_PC</affectObject>
<effects>
<effect name="PhysicalDefence">
<amount>
@ -475,8 +475,8 @@
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>PARTY_PLEDGE</affectScope>
<affectObject>FRIEND</affectObject>
<affectScope>PLEDGE</affectScope>
<affectObject>FRIEND_PC</affectObject>
<effects>
<effect name="MagicalDefence">
<amount>

View File

@ -4829,8 +4829,8 @@
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>PARTY_PLEDGE</affectScope>
<affectObject>FRIEND</affectObject>
<affectScope>PLEDGE</affectScope>
<affectObject>FRIEND_PC</affectObject>
<effects>
<effect name="Accuracy">
<amount>
@ -4881,8 +4881,8 @@
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>PARTY_PLEDGE</affectScope>
<affectObject>FRIEND</affectObject>
<affectScope>PLEDGE</affectScope>
<affectObject>FRIEND_PC</affectObject>
<effects>
<effect name="ShieldDefenceRate">
<amount>
@ -5231,8 +5231,8 @@
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>PARTY_PLEDGE</affectScope>
<affectObject>FRIEND</affectObject>
<affectScope>PLEDGE</affectScope>
<affectObject>FRIEND_PC</affectObject>
<effects>
<effect name="HealOverTime">
<power>
@ -5463,8 +5463,8 @@
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>PARTY_PLEDGE</affectScope>
<affectObject>FRIEND</affectObject>
<affectScope>PLEDGE</affectScope>
<affectObject>FRIEND_PC</affectObject>
<effects>
<effect name="PhysicalEvasion">
<amount>
@ -5510,8 +5510,8 @@
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>PARTY_PLEDGE</affectScope>
<affectObject>FRIEND</affectObject>
<affectScope>PLEDGE</affectScope>
<affectObject>FRIEND_PC</affectObject>
<effects>
<effect name="PAtk">
<amount>
@ -7336,8 +7336,8 @@
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>PARTY_PLEDGE</affectScope>
<affectObject>FRIEND</affectObject>
<affectScope>PLEDGE</affectScope>
<affectObject>FRIEND_PC</affectObject>
<effects>
<effect name="Speed">
<amount>

View File

@ -199,8 +199,8 @@
<reuseDelay>5000</reuseDelay>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>PARTY_PLEDGE</affectScope>
<affectObject>FRIEND</affectObject>
<affectScope>PLEDGE</affectScope>
<affectObject>FRIEND_PC</affectObject>
<effects>
<effect name="Cp">
<amount>
@ -2911,8 +2911,8 @@
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>PARTY_PLEDGE</affectScope>
<affectObject>FRIEND</affectObject>
<affectScope>PLEDGE</affectScope>
<affectObject>FRIEND_PC</affectObject>
<effects>
<effect name="DispelBySlot">
<dispel>HIT_UP,9</dispel>
@ -2949,8 +2949,8 @@
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>PARTY_PLEDGE</affectScope>
<affectObject>FRIEND</affectObject>
<affectScope>PLEDGE</affectScope>
<affectObject>FRIEND_PC</affectObject>
<effects>
<effect name="DispelBySlot">
<dispel>MA_UP,9;MD_UP,9</dispel>

View File

@ -602,8 +602,8 @@
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>PARTY_PLEDGE</affectScope>
<affectObject>FRIEND</affectObject>
<affectScope>PLEDGE</affectScope>
<affectObject>FRIEND_PC</affectObject>
<effects>
<effect name="DispelBySlotProbability">
<dispel>BUFF_SPECIAL_ATTACK;BUFF_SPECIAL_CRITICAL;BUFF_SPECIAL_CONDITION;BUFF_SPECIAL_MOVE;BUFF_SPECIAL_CLASS</dispel>
@ -688,8 +688,8 @@
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>PARTY_PLEDGE</affectScope>
<affectObject>FRIEND</affectObject>
<affectScope>PLEDGE</affectScope>
<affectObject>FRIEND_PC</affectObject>
<effects>
<effect name="ResistDispelByCategory">
<amount>-30</amount>
@ -725,8 +725,8 @@
<magicCriticalRate>5</magicCriticalRate>
<coolTime>500</coolTime>
<targetType>SELF</targetType>
<affectScope>PARTY_PLEDGE</affectScope>
<affectObject>FRIEND</affectObject>
<affectScope>PLEDGE</affectScope>
<affectObject>FRIEND_PC</affectObject>
<effects>
<effect name="CpHealPercent">
<power>

View File

@ -2512,7 +2512,7 @@
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>PARTY_PLEDGE</affectScope>
<affectObject>FRIEND</affectObject>
<affectObject>FRIEND_PC</affectObject>
<effects>
<effect name="MaxCp">
<amount>10</amount>
@ -2577,7 +2577,7 @@
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>PARTY_PLEDGE</affectScope>
<affectObject>FRIEND</affectObject>
<affectObject>FRIEND_PC</affectObject>
<effects>
<effect name="DispelBySlot">
<dispel>PA_UP,9;PD_UP,9</dispel>
@ -2615,7 +2615,7 @@
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>PARTY_PLEDGE</affectScope>
<affectObject>FRIEND</affectObject>
<affectObject>FRIEND_PC</affectObject>
<effects>
<effect name="DispelBySlot">
<dispel>CRITICAL_PROB_UP,9;CRITICAL_DMG_UP,9</dispel>
@ -2653,7 +2653,7 @@
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>PARTY_PLEDGE</affectScope>
<affectObject>FRIEND</affectObject>
<affectObject>FRIEND_PC</affectObject>
<effects>
<effect name="DispelBySlot">
<dispel>MAX_HP_UP,9;MAX_MP_UP,9</dispel>
@ -3847,7 +3847,7 @@
<affectLimit>50-50</affectLimit>
<targetType>SELF</targetType>
<affectScope>PARTY_PLEDGE</affectScope>
<affectObject>FRIEND</affectObject>
<affectObject>FRIEND_PC</affectObject>
<effects>
<effect name="PhysicalAttackSpeed">
<amount>

View File

@ -3462,8 +3462,11 @@
<isMagic>1</isMagic>
<staticReuse>true</staticReuse>
<targetType>SELF</targetType>
<affectScope>PARTY</affectScope>
<affectObject>FRIEND</affectObject>
<affectScope>
<value level="1">PARTY</value>
<value level="2">PARTY_PLEDGE</value>
</affectScope>
<affectObject>FRIEND_PC</affectObject>
<removedOnAnyActionExceptMove>true</removedOnAnyActionExceptMove>
<effects>
<effect name="DispelBySlotMyself">
@ -4278,8 +4281,8 @@
<affectRange>1000</affectRange> <!-- Custom -->
<operateType>A2</operateType>
<targetType>SELF</targetType>
<affectScope>PARTY_PLEDGE</affectScope>
<affectObject>FRIEND</affectObject>
<affectScope>PLEDGE</affectScope>
<affectObject>FRIEND_PC</affectObject>
<mpConsume>
<value level="1">126</value>
<value level="2">139</value>
@ -4379,7 +4382,7 @@
<operateType>A2</operateType>
<targetType>SELF</targetType>
<affectScope>PLEDGE</affectScope>
<affectObject>FRIEND</affectObject>
<affectObject>FRIEND_PC</affectObject>
<mpConsume>
<value level="1">140</value>
<value level="2">151</value>
@ -4472,7 +4475,7 @@
<operateType>A2</operateType>
<targetType>SELF</targetType>
<affectScope>PLEDGE</affectScope>
<affectObject>FRIEND</affectObject>
<affectObject>FRIEND_PC</affectObject>
<mpConsume>
<value level="1">140</value>
<value level="2">151</value>
@ -4598,7 +4601,7 @@
<operateType>A2</operateType>
<targetType>SELF</targetType>
<affectScope>PLEDGE</affectScope>
<affectObject>FRIEND</affectObject>
<affectObject>FRIEND_PC</affectObject>
<mpConsume>
<value level="1">140</value>
<value level="2">151</value>
@ -4686,7 +4689,7 @@
<operateType>A2</operateType>
<targetType>SELF</targetType>
<affectScope>PLEDGE</affectScope>
<affectObject>FRIEND</affectObject>
<affectObject>FRIEND_PC</affectObject>
<mpConsume>
<value level="1">140</value>
<value level="2">151</value>
@ -4765,7 +4768,7 @@
<operateType>A2</operateType>
<targetType>SELF</targetType>
<affectScope>PLEDGE</affectScope>
<affectObject>FRIEND</affectObject>
<affectObject>FRIEND_PC</affectObject>
<mpConsume>
<value level="1">140</value>
<value level="2">151</value>
@ -4858,7 +4861,7 @@
<operateType>A2</operateType>
<targetType>SELF</targetType>
<affectScope>PLEDGE</affectScope>
<affectObject>FRIEND</affectObject>
<affectObject>FRIEND_PC</affectObject>
<mpConsume>
<value level="1">140</value>
<value level="2">151</value>
@ -4925,7 +4928,7 @@
<operateType>A2</operateType>
<targetType>SELF</targetType>
<affectScope>PLEDGE</affectScope>
<affectObject>FRIEND</affectObject>
<affectObject>FRIEND_PC</affectObject>
<affectLimit>50-50</affectLimit> <!-- Custom -->
<affectRange>1000</affectRange> <!-- Custom -->
<mpConsume>140</mpConsume>
@ -4982,7 +4985,7 @@
<operateType>A2</operateType>
<targetType>SELF</targetType>
<affectScope>PLEDGE</affectScope>
<affectObject>FRIEND</affectObject>
<affectObject>FRIEND_PC</affectObject>
<affectLimit>50-50</affectLimit> <!-- Custom -->
<affectRange>1000</affectRange> <!-- Custom -->
<mpConsume>140</mpConsume>
@ -5043,7 +5046,7 @@
<operateType>A2</operateType>
<targetType>SELF</targetType>
<affectScope>PLEDGE</affectScope>
<affectObject>FRIEND</affectObject>
<affectObject>FRIEND_PC</affectObject>
<affectLimit>50-50</affectLimit> <!-- Custom -->
<affectRange>1000</affectRange> <!-- Custom -->
<mpConsume>140</mpConsume>

View File

@ -1432,12 +1432,15 @@
</effects>
</skill>
<skill id="11850" toLevel="4" name="Miraculous Benediction">
<!-- Restores clan members' CP/HP. Can only be used when MP is $s1 or below. -->
<!-- Restores clan members' CP/ HP. Can only be used when MP is 50% or below. -->
<!-- Restores clan members' CP/ HP. Can only be used when MP is 60% or below. -->
<!-- Restores clan members' CP/ HP. Can only be used when MP is 70% or below. -->
<!-- Restores clan members' CP/ HP. -->
<icon>icon.skill11850new</icon>
<operateType>A1</operateType>
<targetType>SELF</targetType>
<affectScope>PARTY_PLEDGE</affectScope>
<affectObject>FRIEND</affectObject>
<affectScope>PLEDGE</affectScope>
<affectObject>FRIEND_PC</affectObject>
<mpConsume>
<value level="1">148</value>
<value level="2">164</value>
@ -1454,6 +1457,8 @@
<coolTime>500</coolTime>
<reuseDelay>600000</reuseDelay>
<isMagic>1</isMagic>
<affectLimit>50-50</affectLimit>
<affectRange>1000</affectRange>
<magicLvl>
<value level="1">85</value>
<value level="2">90</value>
@ -1463,7 +1468,12 @@
<effectPoint>560</effectPoint>
<conditions>
<condition name="RemainMpPer">
<amount>50</amount>
<amount>
<value level="1">50</value>
<value level="2">60</value>
<value level="3">70</value>
<value level="4">100</value>
</amount>
<percentType>LESS</percentType>
</condition>
</conditions>