Proper friend pc affectObject adjustments.
Contributed by gamelike85.
This commit is contained in:
@@ -217,8 +217,8 @@
|
||||
<basicProperty>NONE</basicProperty>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>PARTY_PLEDGE</affectScope>
|
||||
<affectObject>FRIEND</affectObject>
|
||||
<affectScope>PLEDGE</affectScope>
|
||||
<affectObject>FRIEND_PC</affectObject>
|
||||
<effects>
|
||||
<effect name="PAtk">
|
||||
<amount>
|
||||
@@ -269,8 +269,8 @@
|
||||
<basicProperty>NONE</basicProperty>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>PARTY_PLEDGE</affectScope>
|
||||
<affectObject>FRIEND</affectObject>
|
||||
<affectScope>PLEDGE</affectScope>
|
||||
<affectObject>FRIEND_PC</affectObject>
|
||||
<effects>
|
||||
<effect name="MagicalAttackSpeed">
|
||||
<amount>
|
||||
@@ -321,8 +321,8 @@
|
||||
<basicProperty>NONE</basicProperty>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>PARTY_PLEDGE</affectScope>
|
||||
<affectObject>FRIEND</affectObject>
|
||||
<affectScope>PLEDGE</affectScope>
|
||||
<affectObject>FRIEND_PC</affectObject>
|
||||
<effects>
|
||||
<effect name="PhysicalDefence">
|
||||
<amount>
|
||||
@@ -475,8 +475,8 @@
|
||||
<basicProperty>NONE</basicProperty>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>PARTY_PLEDGE</affectScope>
|
||||
<affectObject>FRIEND</affectObject>
|
||||
<affectScope>PLEDGE</affectScope>
|
||||
<affectObject>FRIEND_PC</affectObject>
|
||||
<effects>
|
||||
<effect name="MagicalDefence">
|
||||
<amount>
|
||||
|
||||
@@ -4841,8 +4841,8 @@
|
||||
<basicProperty>NONE</basicProperty>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>PARTY_PLEDGE</affectScope>
|
||||
<affectObject>FRIEND</affectObject>
|
||||
<affectScope>PLEDGE</affectScope>
|
||||
<affectObject>FRIEND_PC</affectObject>
|
||||
<effects>
|
||||
<effect name="Accuracy">
|
||||
<amount>
|
||||
@@ -4893,8 +4893,8 @@
|
||||
<basicProperty>NONE</basicProperty>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>PARTY_PLEDGE</affectScope>
|
||||
<affectObject>FRIEND</affectObject>
|
||||
<affectScope>PLEDGE</affectScope>
|
||||
<affectObject>FRIEND_PC</affectObject>
|
||||
<effects>
|
||||
<effect name="ShieldDefenceRate">
|
||||
<amount>
|
||||
@@ -5243,8 +5243,8 @@
|
||||
<basicProperty>NONE</basicProperty>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>PARTY_PLEDGE</affectScope>
|
||||
<affectObject>FRIEND</affectObject>
|
||||
<affectScope>PLEDGE</affectScope>
|
||||
<affectObject>FRIEND_PC</affectObject>
|
||||
<effects>
|
||||
<effect name="HealOverTime">
|
||||
<power>
|
||||
@@ -5475,8 +5475,8 @@
|
||||
<basicProperty>NONE</basicProperty>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>PARTY_PLEDGE</affectScope>
|
||||
<affectObject>FRIEND</affectObject>
|
||||
<affectScope>PLEDGE</affectScope>
|
||||
<affectObject>FRIEND_PC</affectObject>
|
||||
<effects>
|
||||
<effect name="PhysicalEvasion">
|
||||
<amount>
|
||||
@@ -5522,8 +5522,8 @@
|
||||
<basicProperty>NONE</basicProperty>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>PARTY_PLEDGE</affectScope>
|
||||
<affectObject>FRIEND</affectObject>
|
||||
<affectScope>PLEDGE</affectScope>
|
||||
<affectObject>FRIEND_PC</affectObject>
|
||||
<effects>
|
||||
<effect name="PAtk">
|
||||
<amount>
|
||||
@@ -7348,8 +7348,8 @@
|
||||
<basicProperty>NONE</basicProperty>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>PARTY_PLEDGE</affectScope>
|
||||
<affectObject>FRIEND</affectObject>
|
||||
<affectScope>PLEDGE</affectScope>
|
||||
<affectObject>FRIEND_PC</affectObject>
|
||||
<effects>
|
||||
<effect name="Speed">
|
||||
<amount>
|
||||
|
||||
@@ -199,8 +199,8 @@
|
||||
<reuseDelay>5000</reuseDelay>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>PARTY_PLEDGE</affectScope>
|
||||
<affectObject>FRIEND</affectObject>
|
||||
<affectScope>PLEDGE</affectScope>
|
||||
<affectObject>FRIEND_PC</affectObject>
|
||||
<effects>
|
||||
<effect name="Cp">
|
||||
<amount>
|
||||
@@ -2939,8 +2939,8 @@
|
||||
<basicProperty>NONE</basicProperty>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>PARTY_PLEDGE</affectScope>
|
||||
<affectObject>FRIEND</affectObject>
|
||||
<affectScope>PLEDGE</affectScope>
|
||||
<affectObject>FRIEND_PC</affectObject>
|
||||
<effects>
|
||||
<effect name="DispelBySlot">
|
||||
<dispel>HIT_UP,9</dispel>
|
||||
@@ -2977,8 +2977,8 @@
|
||||
<basicProperty>NONE</basicProperty>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>PARTY_PLEDGE</affectScope>
|
||||
<affectObject>FRIEND</affectObject>
|
||||
<affectScope>PLEDGE</affectScope>
|
||||
<affectObject>FRIEND_PC</affectObject>
|
||||
<effects>
|
||||
<effect name="DispelBySlot">
|
||||
<dispel>MA_UP,9;MD_UP,9</dispel>
|
||||
|
||||
@@ -602,8 +602,8 @@
|
||||
<basicProperty>NONE</basicProperty>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>PARTY_PLEDGE</affectScope>
|
||||
<affectObject>FRIEND</affectObject>
|
||||
<affectScope>PLEDGE</affectScope>
|
||||
<affectObject>FRIEND_PC</affectObject>
|
||||
<effects>
|
||||
<effect name="DispelBySlotProbability">
|
||||
<dispel>BUFF_SPECIAL_ATTACK;BUFF_SPECIAL_CRITICAL;BUFF_SPECIAL_CONDITION;BUFF_SPECIAL_MOVE;BUFF_SPECIAL_CLASS</dispel>
|
||||
@@ -688,8 +688,8 @@
|
||||
<basicProperty>NONE</basicProperty>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>PARTY_PLEDGE</affectScope>
|
||||
<affectObject>FRIEND</affectObject>
|
||||
<affectScope>PLEDGE</affectScope>
|
||||
<affectObject>FRIEND_PC</affectObject>
|
||||
<effects>
|
||||
<effect name="ResistDispelByCategory">
|
||||
<amount>-30</amount>
|
||||
@@ -725,8 +725,8 @@
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<coolTime>500</coolTime>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>PARTY_PLEDGE</affectScope>
|
||||
<affectObject>FRIEND</affectObject>
|
||||
<affectScope>PLEDGE</affectScope>
|
||||
<affectObject>FRIEND_PC</affectObject>
|
||||
<effects>
|
||||
<effect name="CpHealPercent">
|
||||
<power>
|
||||
|
||||
@@ -2512,7 +2512,7 @@
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>PARTY_PLEDGE</affectScope>
|
||||
<affectObject>FRIEND</affectObject>
|
||||
<affectObject>FRIEND_PC</affectObject>
|
||||
<effects>
|
||||
<effect name="MaxCp">
|
||||
<amount>10</amount>
|
||||
@@ -2577,7 +2577,7 @@
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>PARTY_PLEDGE</affectScope>
|
||||
<affectObject>FRIEND</affectObject>
|
||||
<affectObject>FRIEND_PC</affectObject>
|
||||
<effects>
|
||||
<effect name="DispelBySlot">
|
||||
<dispel>PA_UP,9;PD_UP,9</dispel>
|
||||
@@ -2615,7 +2615,7 @@
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>PARTY_PLEDGE</affectScope>
|
||||
<affectObject>FRIEND</affectObject>
|
||||
<affectObject>FRIEND_PC</affectObject>
|
||||
<effects>
|
||||
<effect name="DispelBySlot">
|
||||
<dispel>CRITICAL_PROB_UP,9;CRITICAL_DMG_UP,9</dispel>
|
||||
@@ -2653,7 +2653,7 @@
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>PARTY_PLEDGE</affectScope>
|
||||
<affectObject>FRIEND</affectObject>
|
||||
<affectObject>FRIEND_PC</affectObject>
|
||||
<effects>
|
||||
<effect name="DispelBySlot">
|
||||
<dispel>MAX_HP_UP,9;MAX_MP_UP,9</dispel>
|
||||
@@ -3847,7 +3847,7 @@
|
||||
<affectLimit>50-50</affectLimit>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>PARTY_PLEDGE</affectScope>
|
||||
<affectObject>FRIEND</affectObject>
|
||||
<affectObject>FRIEND_PC</affectObject>
|
||||
<effects>
|
||||
<effect name="PhysicalAttackSpeed">
|
||||
<amount>
|
||||
|
||||
@@ -3729,7 +3729,8 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="11560" toLevel="2" name="Celestial Aegis">
|
||||
<!-- Makes all party members invincible for $s1 Effect is removed upon attack. -->
|
||||
<!-- Makes all party members invincible for 30 sec. Effect is removed upon attack. -->
|
||||
<!-- All party and clan members made invincible for 30 sec. Effect is removed upon attack. -->
|
||||
<icon>icon.skill11560</icon>
|
||||
<abnormalLvl>5</abnormalLvl>
|
||||
<abnormalTime>30</abnormalTime>
|
||||
@@ -3758,8 +3759,11 @@
|
||||
<isMagic>1</isMagic>
|
||||
<staticReuse>true</staticReuse>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>PARTY</affectScope>
|
||||
<affectObject>FRIEND</affectObject>
|
||||
<affectScope>
|
||||
<value level="1">PARTY</value>
|
||||
<value level="2">PARTY_PLEDGE</value>
|
||||
</affectScope>
|
||||
<affectObject>FRIEND_PC</affectObject>
|
||||
<removedOnAnyActionExceptMove>true</removedOnAnyActionExceptMove>
|
||||
<effects>
|
||||
<effect name="DispelBySlotMyself">
|
||||
@@ -4631,8 +4635,8 @@
|
||||
<affectRange>1000</affectRange> <!-- Custom -->
|
||||
<operateType>A2</operateType>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>PARTY_PLEDGE</affectScope>
|
||||
<affectObject>FRIEND</affectObject>
|
||||
<affectScope>PLEDGE</affectScope>
|
||||
<affectObject>FRIEND_PC</affectObject>
|
||||
<mpConsume>
|
||||
<value level="1">126</value>
|
||||
<value level="2">139</value>
|
||||
@@ -4777,7 +4781,7 @@
|
||||
<operateType>A2</operateType>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>PLEDGE</affectScope>
|
||||
<affectObject>FRIEND</affectObject>
|
||||
<affectObject>FRIEND_PC</affectObject>
|
||||
<mpConsume>
|
||||
<value level="1">140</value>
|
||||
<value level="2">151</value>
|
||||
@@ -4867,7 +4871,7 @@
|
||||
<operateType>A2</operateType>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>PLEDGE</affectScope>
|
||||
<affectObject>FRIEND</affectObject>
|
||||
<affectObject>FRIEND_PC</affectObject>
|
||||
<mpConsume>
|
||||
<value level="1">140</value>
|
||||
<value level="2">151</value>
|
||||
@@ -4969,7 +4973,7 @@
|
||||
<operateType>A2</operateType>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>PLEDGE</affectScope>
|
||||
<affectObject>FRIEND</affectObject>
|
||||
<affectObject>FRIEND_PC</affectObject>
|
||||
<mpConsume>
|
||||
<value level="1">140</value>
|
||||
<value level="2">151</value>
|
||||
@@ -5069,7 +5073,7 @@
|
||||
<operateType>A2</operateType>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>PLEDGE</affectScope>
|
||||
<affectObject>FRIEND</affectObject>
|
||||
<affectObject>FRIEND_PC</affectObject>
|
||||
<mpConsume>
|
||||
<value level="1">140</value>
|
||||
<value level="2">151</value>
|
||||
@@ -5164,7 +5168,7 @@
|
||||
<operateType>A2</operateType>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>PLEDGE</affectScope>
|
||||
<affectObject>FRIEND</affectObject>
|
||||
<affectObject>FRIEND_PC</affectObject>
|
||||
<mpConsume>
|
||||
<value level="1">140</value>
|
||||
<value level="2">151</value>
|
||||
@@ -5257,7 +5261,7 @@
|
||||
<operateType>A2</operateType>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>PLEDGE</affectScope>
|
||||
<affectObject>FRIEND</affectObject>
|
||||
<affectObject>FRIEND_PC</affectObject>
|
||||
<mpConsume>
|
||||
<value level="1">140</value>
|
||||
<value level="2">151</value>
|
||||
@@ -5324,7 +5328,7 @@
|
||||
<operateType>A2</operateType>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>PLEDGE</affectScope>
|
||||
<affectObject>FRIEND</affectObject>
|
||||
<affectObject>FRIEND_PC</affectObject>
|
||||
<affectLimit>50-50</affectLimit> <!-- Custom -->
|
||||
<affectRange>1000</affectRange> <!-- Custom -->
|
||||
<mpConsume>140</mpConsume>
|
||||
@@ -5381,7 +5385,7 @@
|
||||
<operateType>A2</operateType>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>PLEDGE</affectScope>
|
||||
<affectObject>FRIEND</affectObject>
|
||||
<affectObject>FRIEND_PC</affectObject>
|
||||
<affectLimit>50-50</affectLimit> <!-- Custom -->
|
||||
<affectRange>1000</affectRange> <!-- Custom -->
|
||||
<mpConsume>140</mpConsume>
|
||||
@@ -5442,7 +5446,7 @@
|
||||
<operateType>A2</operateType>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>PLEDGE</affectScope>
|
||||
<affectObject>FRIEND</affectObject>
|
||||
<affectObject>FRIEND_PC</affectObject>
|
||||
<affectLimit>50-50</affectLimit> <!-- Custom -->
|
||||
<affectRange>1000</affectRange> <!-- Custom -->
|
||||
<mpConsume>140</mpConsume>
|
||||
|
||||
@@ -1433,12 +1433,15 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="11850" toLevel="4" name="Miraculous Benediction">
|
||||
<!-- Restores clan members' CP/ HP. Can only be used when MP is $s1 or below. -->
|
||||
<!-- Restores clan members' CP/ HP. Can only be used when MP is 50% or below. -->
|
||||
<!-- Restores clan members' CP/ HP. Can only be used when MP is 60% or below. -->
|
||||
<!-- Restores clan members' CP/ HP. Can only be used when MP is 70% or below. -->
|
||||
<!-- Restores clan members' CP/ HP. -->
|
||||
<icon>icon.skill11850new</icon>
|
||||
<operateType>A1</operateType>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>PARTY_PLEDGE</affectScope>
|
||||
<affectObject>FRIEND</affectObject>
|
||||
<affectScope>PLEDGE</affectScope>
|
||||
<affectObject>FRIEND_PC</affectObject>
|
||||
<mpConsume>
|
||||
<value level="1">185</value>
|
||||
<value level="2">205</value>
|
||||
@@ -1455,6 +1458,8 @@
|
||||
<coolTime>500</coolTime>
|
||||
<reuseDelay>600000</reuseDelay>
|
||||
<isMagic>1</isMagic>
|
||||
<affectLimit>50-50</affectLimit>
|
||||
<affectRange>1000</affectRange>
|
||||
<magicLvl>
|
||||
<value level="1">85</value>
|
||||
<value level="2">90</value>
|
||||
|
||||
@@ -5009,8 +5009,8 @@
|
||||
<basicProperty>NONE</basicProperty>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>PARTY_PLEDGE</affectScope>
|
||||
<affectObject>FRIEND</affectObject>
|
||||
<affectScope>PLEDGE</affectScope>
|
||||
<affectObject>FRIEND_PC</affectObject>
|
||||
<effects>
|
||||
<effect name="CpHealPercent">
|
||||
<power>
|
||||
|
||||
Reference in New Issue
Block a user