Renamed skills package to skill.

This commit is contained in:
MobiusDevelopment
2021-11-17 09:34:45 +00:00
parent e7486d6aa8
commit 5813db65c2
18104 changed files with 71052 additions and 71052 deletions
@@ -28,7 +28,7 @@ import org.l2jmobius.gameserver.model.actor.Player;
import org.l2jmobius.gameserver.model.actor.Summon;
import org.l2jmobius.gameserver.model.interfaces.ILocational;
import org.l2jmobius.gameserver.model.item.instance.Item;
import org.l2jmobius.gameserver.model.skills.Skill;
import org.l2jmobius.gameserver.model.skill.Skill;
import org.l2jmobius.gameserver.network.serverpackets.ActionFailed;
import org.l2jmobius.gameserver.network.serverpackets.AutoAttackStart;
import org.l2jmobius.gameserver.network.serverpackets.AutoAttackStop;
@@ -53,8 +53,8 @@ import org.l2jmobius.gameserver.model.events.impl.creature.npc.OnAttackableHate;
import org.l2jmobius.gameserver.model.events.returns.TerminateReturn;
import org.l2jmobius.gameserver.model.holders.SkillHolder;
import org.l2jmobius.gameserver.model.item.instance.Item;
import org.l2jmobius.gameserver.model.skills.Skill;
import org.l2jmobius.gameserver.model.skills.SkillCaster;
import org.l2jmobius.gameserver.model.skill.Skill;
import org.l2jmobius.gameserver.model.skill.SkillCaster;
import org.l2jmobius.gameserver.model.zone.ZoneId;
import org.l2jmobius.gameserver.taskmanager.AttackableThinkTaskManager;
import org.l2jmobius.gameserver.taskmanager.GameTimeTaskManager;
@@ -33,7 +33,7 @@ import org.l2jmobius.gameserver.model.actor.Npc;
import org.l2jmobius.gameserver.model.actor.Playable;
import org.l2jmobius.gameserver.model.actor.Player;
import org.l2jmobius.gameserver.model.actor.instance.ControllableMob;
import org.l2jmobius.gameserver.model.skills.Skill;
import org.l2jmobius.gameserver.model.skill.Skill;
import org.l2jmobius.gameserver.util.Util;
/**
@@ -48,7 +48,7 @@ import org.l2jmobius.gameserver.model.events.EventDispatcher;
import org.l2jmobius.gameserver.model.events.impl.creature.npc.OnNpcMoveFinished;
import org.l2jmobius.gameserver.model.interfaces.ILocational;
import org.l2jmobius.gameserver.model.item.instance.Item;
import org.l2jmobius.gameserver.model.skills.Skill;
import org.l2jmobius.gameserver.model.skill.Skill;
import org.l2jmobius.gameserver.network.SystemMessageId;
import org.l2jmobius.gameserver.network.serverpackets.ActionFailed;
import org.l2jmobius.gameserver.network.serverpackets.AutoAttackStop;
@@ -25,7 +25,7 @@ import org.l2jmobius.gameserver.model.actor.instance.Defender;
import org.l2jmobius.gameserver.model.actor.instance.Door;
import org.l2jmobius.gameserver.model.interfaces.ILocational;
import org.l2jmobius.gameserver.model.item.instance.Item;
import org.l2jmobius.gameserver.model.skills.Skill;
import org.l2jmobius.gameserver.model.skill.Skill;
/**
* @author mkizub
@@ -26,8 +26,8 @@ import org.l2jmobius.gameserver.model.WorldObject;
import org.l2jmobius.gameserver.model.actor.Creature;
import org.l2jmobius.gameserver.model.actor.instance.Doppelganger;
import org.l2jmobius.gameserver.model.item.instance.Item;
import org.l2jmobius.gameserver.model.skills.Skill;
import org.l2jmobius.gameserver.model.skills.SkillCaster;
import org.l2jmobius.gameserver.model.skill.Skill;
import org.l2jmobius.gameserver.model.skill.SkillCaster;
import org.l2jmobius.gameserver.taskmanager.GameTimeTaskManager;
public class DoppelgangerAI extends CreatureAI
@@ -20,7 +20,7 @@ import org.l2jmobius.gameserver.model.WorldObject;
import org.l2jmobius.gameserver.model.actor.Creature;
import org.l2jmobius.gameserver.model.actor.Playable;
import org.l2jmobius.gameserver.model.item.instance.Item;
import org.l2jmobius.gameserver.model.skills.Skill;
import org.l2jmobius.gameserver.model.skill.Skill;
import org.l2jmobius.gameserver.model.zone.ZoneId;
import org.l2jmobius.gameserver.network.SystemMessageId;
@@ -32,8 +32,8 @@ import org.l2jmobius.gameserver.model.actor.Summon;
import org.l2jmobius.gameserver.model.actor.instance.StaticObject;
import org.l2jmobius.gameserver.model.holders.SkillUseHolder;
import org.l2jmobius.gameserver.model.interfaces.ILocational;
import org.l2jmobius.gameserver.model.skills.Skill;
import org.l2jmobius.gameserver.model.skills.targets.TargetType;
import org.l2jmobius.gameserver.model.skill.Skill;
import org.l2jmobius.gameserver.model.skill.targets.TargetType;
public class PlayerAI extends PlayableAI
{
@@ -29,8 +29,8 @@ import org.l2jmobius.gameserver.model.WorldObject;
import org.l2jmobius.gameserver.model.actor.Creature;
import org.l2jmobius.gameserver.model.actor.Summon;
import org.l2jmobius.gameserver.model.item.instance.Item;
import org.l2jmobius.gameserver.model.skills.Skill;
import org.l2jmobius.gameserver.model.skills.SkillCaster;
import org.l2jmobius.gameserver.model.skill.Skill;
import org.l2jmobius.gameserver.model.skill.SkillCaster;
public class SummonAI extends PlayableAI implements Runnable
{
@@ -20,7 +20,7 @@ import org.l2jmobius.gameserver.model.WorldObject;
import org.l2jmobius.gameserver.model.actor.Creature;
import org.l2jmobius.gameserver.model.actor.Vehicle;
import org.l2jmobius.gameserver.model.item.instance.Item;
import org.l2jmobius.gameserver.model.skills.Skill;
import org.l2jmobius.gameserver.model.skill.Skill;
/**
* @author DS
@@ -46,7 +46,7 @@ import org.l2jmobius.gameserver.model.actor.Creature;
import org.l2jmobius.gameserver.model.actor.Npc;
import org.l2jmobius.gameserver.model.actor.Player;
import org.l2jmobius.gameserver.model.clan.Clan;
import org.l2jmobius.gameserver.model.skills.Skill;
import org.l2jmobius.gameserver.model.skill.Skill;
import org.l2jmobius.gameserver.model.zone.ZoneId;
import org.l2jmobius.gameserver.network.SystemMessageId;
import org.l2jmobius.gameserver.network.serverpackets.SystemMessage;
@@ -54,7 +54,7 @@ import org.l2jmobius.gameserver.model.item.ItemTemplate;
import org.l2jmobius.gameserver.model.item.Weapon;
import org.l2jmobius.gameserver.model.item.instance.Item;
import org.l2jmobius.gameserver.model.item.type.EtcItemType;
import org.l2jmobius.gameserver.model.skills.AmmunitionSkillList;
import org.l2jmobius.gameserver.model.skill.AmmunitionSkillList;
import org.l2jmobius.gameserver.util.DocumentItem;
import org.l2jmobius.gameserver.util.GMAudit;
@@ -37,7 +37,7 @@ import org.l2jmobius.gameserver.model.actor.instance.Pet;
import org.l2jmobius.gameserver.model.actor.instance.Servitor;
import org.l2jmobius.gameserver.model.actor.templates.NpcTemplate;
import org.l2jmobius.gameserver.model.item.instance.Item;
import org.l2jmobius.gameserver.model.skills.Skill;
import org.l2jmobius.gameserver.model.skill.Skill;
import org.l2jmobius.gameserver.network.serverpackets.PetItemList;
/**
@@ -21,7 +21,7 @@ import java.util.Map;
import java.util.concurrent.ConcurrentHashMap;
import org.l2jmobius.gameserver.model.actor.Player;
import org.l2jmobius.gameserver.model.skills.Skill;
import org.l2jmobius.gameserver.model.skill.Skill;
/**
* @author Nyaran
@@ -27,7 +27,7 @@ import org.w3c.dom.Document;
import org.l2jmobius.commons.util.IXmlReader;
import org.l2jmobius.gameserver.model.StatSet;
import org.l2jmobius.gameserver.model.holders.ClanMasteryHolder;
import org.l2jmobius.gameserver.model.skills.Skill;
import org.l2jmobius.gameserver.model.skill.Skill;
/**
* @author Mobius
@@ -32,7 +32,7 @@ import org.l2jmobius.gameserver.model.StatSet;
import org.l2jmobius.gameserver.model.holders.EnchantSkillHolder;
import org.l2jmobius.gameserver.model.holders.ItemHolder;
import org.l2jmobius.gameserver.model.holders.SkillHolder;
import org.l2jmobius.gameserver.model.skills.Skill;
import org.l2jmobius.gameserver.model.skill.Skill;
/**
* This class holds the Enchant Groups information.
@@ -31,7 +31,7 @@ import org.l2jmobius.commons.util.IXmlReader;
import org.l2jmobius.gameserver.enums.ClassId;
import org.l2jmobius.gameserver.model.StatSet;
import org.l2jmobius.gameserver.model.item.Henna;
import org.l2jmobius.gameserver.model.skills.Skill;
import org.l2jmobius.gameserver.model.skill.Skill;
/**
* This class holds the henna related information.<br>
@@ -47,7 +47,7 @@ import org.l2jmobius.gameserver.model.StatSet;
import org.l2jmobius.gameserver.model.actor.templates.NpcTemplate;
import org.l2jmobius.gameserver.model.effects.EffectType;
import org.l2jmobius.gameserver.model.holders.DropHolder;
import org.l2jmobius.gameserver.model.skills.Skill;
import org.l2jmobius.gameserver.model.skill.Skill;
/**
* NPC data parser.
@@ -43,11 +43,11 @@ import org.l2jmobius.gameserver.handler.EffectHandler;
import org.l2jmobius.gameserver.handler.SkillConditionHandler;
import org.l2jmobius.gameserver.model.StatSet;
import org.l2jmobius.gameserver.model.effects.AbstractEffect;
import org.l2jmobius.gameserver.model.skills.CommonSkill;
import org.l2jmobius.gameserver.model.skills.EffectScope;
import org.l2jmobius.gameserver.model.skills.ISkillCondition;
import org.l2jmobius.gameserver.model.skills.Skill;
import org.l2jmobius.gameserver.model.skills.SkillConditionScope;
import org.l2jmobius.gameserver.model.skill.CommonSkill;
import org.l2jmobius.gameserver.model.skill.EffectScope;
import org.l2jmobius.gameserver.model.skill.ISkillCondition;
import org.l2jmobius.gameserver.model.skill.Skill;
import org.l2jmobius.gameserver.model.skill.SkillConditionScope;
import net.objecthunter.exp4j.ExpressionBuilder;
@@ -53,8 +53,8 @@ import org.l2jmobius.gameserver.model.holders.PlayerSkillHolder;
import org.l2jmobius.gameserver.model.holders.SkillHolder;
import org.l2jmobius.gameserver.model.interfaces.ISkillsHolder;
import org.l2jmobius.gameserver.model.item.instance.Item;
import org.l2jmobius.gameserver.model.skills.CommonSkill;
import org.l2jmobius.gameserver.model.skills.Skill;
import org.l2jmobius.gameserver.model.skill.CommonSkill;
import org.l2jmobius.gameserver.model.skill.Skill;
/**
* This class loads and manage the characters and pledges skills trees.<br>
@@ -27,7 +27,7 @@ import org.w3c.dom.Node;
import org.l2jmobius.commons.util.IXmlReader;
import org.l2jmobius.gameserver.model.holders.SymbolSealHolder;
import org.l2jmobius.gameserver.model.skills.Skill;
import org.l2jmobius.gameserver.model.skill.Skill;
/**
* @author NviX
@@ -19,7 +19,7 @@ package org.l2jmobius.gameserver.handler;
import java.util.HashMap;
import java.util.Map;
import org.l2jmobius.gameserver.model.skills.targets.AffectObject;
import org.l2jmobius.gameserver.model.skill.targets.AffectObject;
/**
* @author Nik
@@ -19,7 +19,7 @@ package org.l2jmobius.gameserver.handler;
import java.util.HashMap;
import java.util.Map;
import org.l2jmobius.gameserver.model.skills.targets.AffectScope;
import org.l2jmobius.gameserver.model.skill.targets.AffectScope;
/**
* @author Nik
@@ -17,7 +17,7 @@
package org.l2jmobius.gameserver.handler;
import org.l2jmobius.gameserver.model.actor.Creature;
import org.l2jmobius.gameserver.model.skills.targets.AffectObject;
import org.l2jmobius.gameserver.model.skill.targets.AffectObject;
/**
* @author Nik
@@ -20,8 +20,8 @@ import java.util.function.Consumer;
import org.l2jmobius.gameserver.model.WorldObject;
import org.l2jmobius.gameserver.model.actor.Creature;
import org.l2jmobius.gameserver.model.skills.Skill;
import org.l2jmobius.gameserver.model.skills.targets.AffectScope;
import org.l2jmobius.gameserver.model.skill.Skill;
import org.l2jmobius.gameserver.model.skill.targets.AffectScope;
/**
* @author Nik
@@ -18,8 +18,8 @@ package org.l2jmobius.gameserver.handler;
import org.l2jmobius.gameserver.model.WorldObject;
import org.l2jmobius.gameserver.model.actor.Creature;
import org.l2jmobius.gameserver.model.skills.Skill;
import org.l2jmobius.gameserver.model.skills.targets.TargetType;
import org.l2jmobius.gameserver.model.skill.Skill;
import org.l2jmobius.gameserver.model.skill.targets.TargetType;
/**
* @author Nik
@@ -21,7 +21,7 @@ import java.util.Map;
import java.util.function.Function;
import org.l2jmobius.gameserver.model.StatSet;
import org.l2jmobius.gameserver.model.skills.ISkillCondition;
import org.l2jmobius.gameserver.model.skill.ISkillCondition;
import org.l2jmobius.gameserver.scripting.ScriptEngineManager;
/**
@@ -19,7 +19,7 @@ package org.l2jmobius.gameserver.handler;
import java.util.HashMap;
import java.util.Map;
import org.l2jmobius.gameserver.model.skills.targets.TargetType;
import org.l2jmobius.gameserver.model.skill.targets.TargetType;
/**
* @author UnAfraid
@@ -23,7 +23,7 @@ import java.util.concurrent.atomic.AtomicInteger;
import org.l2jmobius.commons.util.Rnd;
import org.l2jmobius.gameserver.model.Duel;
import org.l2jmobius.gameserver.model.actor.Player;
import org.l2jmobius.gameserver.model.skills.Skill;
import org.l2jmobius.gameserver.model.skill.Skill;
import org.l2jmobius.gameserver.network.serverpackets.IClientOutgoingPacket;
public class DuelManager
@@ -41,7 +41,7 @@ import org.l2jmobius.gameserver.model.clan.Clan;
import org.l2jmobius.gameserver.model.item.instance.Item;
import org.l2jmobius.gameserver.model.siege.Fort;
import org.l2jmobius.gameserver.model.siege.FortSiege;
import org.l2jmobius.gameserver.model.skills.CommonSkill;
import org.l2jmobius.gameserver.model.skill.CommonSkill;
import org.l2jmobius.gameserver.network.SystemMessageId;
import org.l2jmobius.gameserver.network.serverpackets.SystemMessage;
@@ -33,7 +33,7 @@ import org.l2jmobius.commons.util.Chronos;
import org.l2jmobius.gameserver.model.Mentee;
import org.l2jmobius.gameserver.model.World;
import org.l2jmobius.gameserver.model.actor.Player;
import org.l2jmobius.gameserver.model.skills.BuffInfo;
import org.l2jmobius.gameserver.model.skill.BuffInfo;
import org.l2jmobius.gameserver.model.variables.PlayerVariables;
/**
@@ -36,7 +36,7 @@ import org.l2jmobius.gameserver.model.actor.Player;
import org.l2jmobius.gameserver.model.holders.SellBuffHolder;
import org.l2jmobius.gameserver.model.item.ItemTemplate;
import org.l2jmobius.gameserver.model.olympiad.OlympiadManager;
import org.l2jmobius.gameserver.model.skills.Skill;
import org.l2jmobius.gameserver.model.skill.Skill;
import org.l2jmobius.gameserver.model.zone.ZoneId;
import org.l2jmobius.gameserver.network.serverpackets.ExPrivateStoreSetWholeMsg;
import org.l2jmobius.gameserver.util.HtmlUtil;
@@ -40,7 +40,7 @@ import org.l2jmobius.gameserver.model.clan.Clan;
import org.l2jmobius.gameserver.model.interfaces.ILocational;
import org.l2jmobius.gameserver.model.siege.Castle;
import org.l2jmobius.gameserver.model.siege.Siege;
import org.l2jmobius.gameserver.model.skills.Skill;
import org.l2jmobius.gameserver.model.skill.Skill;
public class SiegeManager
{
@@ -40,7 +40,7 @@ import org.l2jmobius.gameserver.model.actor.instance.Block;
import org.l2jmobius.gameserver.model.actor.templates.NpcTemplate;
import org.l2jmobius.gameserver.model.item.instance.Item;
import org.l2jmobius.gameserver.model.itemcontainer.PlayerInventory;
import org.l2jmobius.gameserver.model.skills.Skill;
import org.l2jmobius.gameserver.model.skill.Skill;
import org.l2jmobius.gameserver.model.zone.ZoneId;
import org.l2jmobius.gameserver.network.SystemMessageId;
import org.l2jmobius.gameserver.network.serverpackets.ActionFailed;
@@ -37,8 +37,8 @@ import org.l2jmobius.gameserver.model.actor.Player;
import org.l2jmobius.gameserver.model.interfaces.INamable;
import org.l2jmobius.gameserver.model.item.ItemTemplate;
import org.l2jmobius.gameserver.model.item.instance.Item;
import org.l2jmobius.gameserver.model.skills.CommonSkill;
import org.l2jmobius.gameserver.model.skills.Skill;
import org.l2jmobius.gameserver.model.skill.CommonSkill;
import org.l2jmobius.gameserver.model.skill.Skill;
import org.l2jmobius.gameserver.network.SystemMessageId;
import org.l2jmobius.gameserver.network.serverpackets.Earthquake;
import org.l2jmobius.gameserver.network.serverpackets.ExRedSky;
@@ -36,7 +36,7 @@ import org.l2jmobius.gameserver.instancemanager.ZoneManager;
import org.l2jmobius.gameserver.model.actor.Player;
import org.l2jmobius.gameserver.model.actor.instance.Door;
import org.l2jmobius.gameserver.model.instancezone.Instance;
import org.l2jmobius.gameserver.model.skills.Skill;
import org.l2jmobius.gameserver.model.skill.Skill;
import org.l2jmobius.gameserver.model.zone.ZoneId;
import org.l2jmobius.gameserver.model.zone.type.OlympiadStadiumZone;
import org.l2jmobius.gameserver.network.SystemMessageId;
@@ -39,12 +39,12 @@ import org.l2jmobius.gameserver.model.effects.AbstractEffect;
import org.l2jmobius.gameserver.model.effects.EffectFlag;
import org.l2jmobius.gameserver.model.olympiad.OlympiadGameManager;
import org.l2jmobius.gameserver.model.olympiad.OlympiadGameTask;
import org.l2jmobius.gameserver.model.skills.AbnormalType;
import org.l2jmobius.gameserver.model.skills.AbnormalVisualEffect;
import org.l2jmobius.gameserver.model.skills.BuffInfo;
import org.l2jmobius.gameserver.model.skills.EffectScope;
import org.l2jmobius.gameserver.model.skills.Skill;
import org.l2jmobius.gameserver.model.skills.SkillBuffType;
import org.l2jmobius.gameserver.model.skill.AbnormalType;
import org.l2jmobius.gameserver.model.skill.AbnormalVisualEffect;
import org.l2jmobius.gameserver.model.skill.BuffInfo;
import org.l2jmobius.gameserver.model.skill.EffectScope;
import org.l2jmobius.gameserver.model.skill.Skill;
import org.l2jmobius.gameserver.model.skill.SkillBuffType;
import org.l2jmobius.gameserver.network.serverpackets.AbnormalStatusUpdate;
import org.l2jmobius.gameserver.network.serverpackets.ExAbnormalStatusUpdateFromTarget;
import org.l2jmobius.gameserver.network.serverpackets.ExOlympiadSpelledInfo;
@@ -26,7 +26,7 @@ import org.l2jmobius.gameserver.enums.Race;
import org.l2jmobius.gameserver.enums.SocialClass;
import org.l2jmobius.gameserver.model.holders.ItemHolder;
import org.l2jmobius.gameserver.model.holders.SkillHolder;
import org.l2jmobius.gameserver.model.skills.Skill;
import org.l2jmobius.gameserver.model.skill.Skill;
/**
* @author Zoey76
@@ -18,7 +18,7 @@ package org.l2jmobius.gameserver.model;
import org.l2jmobius.commons.util.Chronos;
import org.l2jmobius.gameserver.model.item.instance.Item;
import org.l2jmobius.gameserver.model.skills.Skill;
import org.l2jmobius.gameserver.model.skill.Skill;
/**
* Simple class containing all necessary information to maintain<br>
@@ -66,9 +66,9 @@ import org.l2jmobius.gameserver.model.holders.SkillHolder;
import org.l2jmobius.gameserver.model.item.ItemTemplate;
import org.l2jmobius.gameserver.model.item.instance.Item;
import org.l2jmobius.gameserver.model.olympiad.Hero;
import org.l2jmobius.gameserver.model.skills.CommonSkill;
import org.l2jmobius.gameserver.model.skills.Skill;
import org.l2jmobius.gameserver.model.skills.SkillCaster;
import org.l2jmobius.gameserver.model.skill.CommonSkill;
import org.l2jmobius.gameserver.model.skill.Skill;
import org.l2jmobius.gameserver.model.skill.SkillCaster;
import org.l2jmobius.gameserver.model.stats.Stat;
import org.l2jmobius.gameserver.network.SystemMessageId;
import org.l2jmobius.gameserver.network.serverpackets.CreatureSay;
@@ -123,15 +123,15 @@ import org.l2jmobius.gameserver.model.item.type.WeaponType;
import org.l2jmobius.gameserver.model.itemcontainer.Inventory;
import org.l2jmobius.gameserver.model.options.OptionsSkillHolder;
import org.l2jmobius.gameserver.model.options.OptionsSkillType;
import org.l2jmobius.gameserver.model.skills.AbnormalType;
import org.l2jmobius.gameserver.model.skills.BuffFinishTask;
import org.l2jmobius.gameserver.model.skills.BuffInfo;
import org.l2jmobius.gameserver.model.skills.CommonSkill;
import org.l2jmobius.gameserver.model.skills.Skill;
import org.l2jmobius.gameserver.model.skills.SkillCaster;
import org.l2jmobius.gameserver.model.skills.SkillCastingType;
import org.l2jmobius.gameserver.model.skills.SkillChannelized;
import org.l2jmobius.gameserver.model.skills.SkillChannelizer;
import org.l2jmobius.gameserver.model.skill.AbnormalType;
import org.l2jmobius.gameserver.model.skill.BuffFinishTask;
import org.l2jmobius.gameserver.model.skill.BuffInfo;
import org.l2jmobius.gameserver.model.skill.CommonSkill;
import org.l2jmobius.gameserver.model.skill.Skill;
import org.l2jmobius.gameserver.model.skill.SkillCaster;
import org.l2jmobius.gameserver.model.skill.SkillCastingType;
import org.l2jmobius.gameserver.model.skill.SkillChannelized;
import org.l2jmobius.gameserver.model.skill.SkillChannelizer;
import org.l2jmobius.gameserver.model.stats.BaseStat;
import org.l2jmobius.gameserver.model.stats.BasicPropertyResist;
import org.l2jmobius.gameserver.model.stats.Formulas;
@@ -81,7 +81,7 @@ import org.l2jmobius.gameserver.model.quest.QuestTimer;
import org.l2jmobius.gameserver.model.residences.ClanHall;
import org.l2jmobius.gameserver.model.siege.Castle;
import org.l2jmobius.gameserver.model.siege.Fort;
import org.l2jmobius.gameserver.model.skills.Skill;
import org.l2jmobius.gameserver.model.skill.Skill;
import org.l2jmobius.gameserver.model.spawns.NpcSpawnTemplate;
import org.l2jmobius.gameserver.model.stats.Formulas;
import org.l2jmobius.gameserver.model.variables.NpcVariables;
@@ -33,7 +33,7 @@ import org.l2jmobius.gameserver.model.events.returns.TerminateReturn;
import org.l2jmobius.gameserver.model.instancezone.Instance;
import org.l2jmobius.gameserver.model.item.instance.Item;
import org.l2jmobius.gameserver.model.quest.QuestState;
import org.l2jmobius.gameserver.model.skills.Skill;
import org.l2jmobius.gameserver.model.skill.Skill;
import org.l2jmobius.gameserver.network.serverpackets.EtcStatusUpdate;
/**
@@ -263,14 +263,14 @@ import org.l2jmobius.gameserver.model.quest.QuestTimer;
import org.l2jmobius.gameserver.model.siege.Castle;
import org.l2jmobius.gameserver.model.siege.Fort;
import org.l2jmobius.gameserver.model.siege.Siege;
import org.l2jmobius.gameserver.model.skills.AbnormalType;
import org.l2jmobius.gameserver.model.skills.AmmunitionSkillList;
import org.l2jmobius.gameserver.model.skills.BuffInfo;
import org.l2jmobius.gameserver.model.skills.CommonSkill;
import org.l2jmobius.gameserver.model.skills.Skill;
import org.l2jmobius.gameserver.model.skills.SkillCaster;
import org.l2jmobius.gameserver.model.skills.SkillCastingType;
import org.l2jmobius.gameserver.model.skills.targets.TargetType;
import org.l2jmobius.gameserver.model.skill.AbnormalType;
import org.l2jmobius.gameserver.model.skill.AmmunitionSkillList;
import org.l2jmobius.gameserver.model.skill.BuffInfo;
import org.l2jmobius.gameserver.model.skill.CommonSkill;
import org.l2jmobius.gameserver.model.skill.Skill;
import org.l2jmobius.gameserver.model.skill.SkillCaster;
import org.l2jmobius.gameserver.model.skill.SkillCastingType;
import org.l2jmobius.gameserver.model.skill.targets.TargetType;
import org.l2jmobius.gameserver.model.stats.BaseStat;
import org.l2jmobius.gameserver.model.stats.Formulas;
import org.l2jmobius.gameserver.model.stats.MoveType;
@@ -50,9 +50,9 @@ import org.l2jmobius.gameserver.model.item.instance.Item;
import org.l2jmobius.gameserver.model.item.type.ActionType;
import org.l2jmobius.gameserver.model.itemcontainer.PetInventory;
import org.l2jmobius.gameserver.model.olympiad.OlympiadGameManager;
import org.l2jmobius.gameserver.model.skills.Skill;
import org.l2jmobius.gameserver.model.skills.SkillCaster;
import org.l2jmobius.gameserver.model.skills.targets.TargetType;
import org.l2jmobius.gameserver.model.skill.Skill;
import org.l2jmobius.gameserver.model.skill.SkillCaster;
import org.l2jmobius.gameserver.model.skill.targets.TargetType;
import org.l2jmobius.gameserver.model.zone.ZoneId;
import org.l2jmobius.gameserver.model.zone.ZoneRegion;
import org.l2jmobius.gameserver.network.SystemMessageId;
@@ -21,7 +21,7 @@ import org.l2jmobius.gameserver.model.actor.Creature;
import org.l2jmobius.gameserver.model.actor.Npc;
import org.l2jmobius.gameserver.model.actor.Player;
import org.l2jmobius.gameserver.model.actor.templates.NpcTemplate;
import org.l2jmobius.gameserver.model.skills.Skill;
import org.l2jmobius.gameserver.model.skill.Skill;
import org.l2jmobius.gameserver.network.serverpackets.ActionFailed;
/**
@@ -24,7 +24,7 @@ import org.l2jmobius.gameserver.instancemanager.IdManager;
import org.l2jmobius.gameserver.model.actor.Player;
import org.l2jmobius.gameserver.model.actor.stat.ControllableAirShipStat;
import org.l2jmobius.gameserver.model.actor.templates.CreatureTemplate;
import org.l2jmobius.gameserver.model.skills.AbnormalType;
import org.l2jmobius.gameserver.model.skill.AbnormalType;
import org.l2jmobius.gameserver.network.SystemMessageId;
import org.l2jmobius.gameserver.network.serverpackets.DeleteObject;
import org.l2jmobius.gameserver.network.serverpackets.SystemMessage;
@@ -30,7 +30,7 @@ import org.l2jmobius.gameserver.model.actor.Player;
import org.l2jmobius.gameserver.model.actor.templates.NpcTemplate;
import org.l2jmobius.gameserver.model.item.Weapon;
import org.l2jmobius.gameserver.model.item.instance.Item;
import org.l2jmobius.gameserver.model.skills.Skill;
import org.l2jmobius.gameserver.model.skill.Skill;
import org.l2jmobius.gameserver.network.SystemMessageId;
import org.l2jmobius.gameserver.network.serverpackets.CharInfo;
import org.l2jmobius.gameserver.network.serverpackets.IClientOutgoingPacket;
@@ -28,7 +28,7 @@ import org.l2jmobius.gameserver.model.actor.Player;
import org.l2jmobius.gameserver.model.actor.templates.NpcTemplate;
import org.l2jmobius.gameserver.model.siege.Castle;
import org.l2jmobius.gameserver.model.siege.Fort;
import org.l2jmobius.gameserver.model.skills.Skill;
import org.l2jmobius.gameserver.model.skill.Skill;
import org.l2jmobius.gameserver.network.serverpackets.ActionFailed;
public class Defender extends Attackable
@@ -43,7 +43,7 @@ import org.l2jmobius.gameserver.model.item.Weapon;
import org.l2jmobius.gameserver.model.item.instance.Item;
import org.l2jmobius.gameserver.model.siege.Castle;
import org.l2jmobius.gameserver.model.siege.Fort;
import org.l2jmobius.gameserver.model.skills.Skill;
import org.l2jmobius.gameserver.model.skill.Skill;
import org.l2jmobius.gameserver.network.SystemMessageId;
import org.l2jmobius.gameserver.network.serverpackets.DoorStatusUpdate;
import org.l2jmobius.gameserver.network.serverpackets.OnEventTrigger;
@@ -29,8 +29,8 @@ import org.l2jmobius.gameserver.model.actor.Player;
import org.l2jmobius.gameserver.model.actor.templates.NpcTemplate;
import org.l2jmobius.gameserver.model.effects.EffectFlag;
import org.l2jmobius.gameserver.model.olympiad.OlympiadGameManager;
import org.l2jmobius.gameserver.model.skills.BuffInfo;
import org.l2jmobius.gameserver.model.skills.Skill;
import org.l2jmobius.gameserver.model.skill.BuffInfo;
import org.l2jmobius.gameserver.model.skill.Skill;
import org.l2jmobius.gameserver.network.SystemMessageId;
import org.l2jmobius.gameserver.network.serverpackets.IClientOutgoingPacket;
import org.l2jmobius.gameserver.network.serverpackets.SystemMessage;
@@ -28,7 +28,7 @@ import org.l2jmobius.gameserver.model.Spawn;
import org.l2jmobius.gameserver.model.actor.Creature;
import org.l2jmobius.gameserver.model.actor.Summon;
import org.l2jmobius.gameserver.model.actor.templates.NpcTemplate;
import org.l2jmobius.gameserver.model.skills.Skill;
import org.l2jmobius.gameserver.model.skill.Skill;
import org.l2jmobius.gameserver.network.NpcStringId;
public class FortCommander extends Defender
@@ -30,7 +30,7 @@ import org.l2jmobius.gameserver.model.clan.ClanPrivilege;
import org.l2jmobius.gameserver.model.effects.EffectType;
import org.l2jmobius.gameserver.model.siege.Fort;
import org.l2jmobius.gameserver.model.siege.Fort.FortFunction;
import org.l2jmobius.gameserver.model.skills.Skill;
import org.l2jmobius.gameserver.model.skill.Skill;
import org.l2jmobius.gameserver.model.teleporter.TeleportHolder;
import org.l2jmobius.gameserver.network.serverpackets.ActionFailed;
import org.l2jmobius.gameserver.network.serverpackets.NpcHtmlMessage;
@@ -29,7 +29,7 @@ import org.l2jmobius.gameserver.model.events.EventType;
import org.l2jmobius.gameserver.model.events.impl.creature.npc.OnAttackableAttack;
import org.l2jmobius.gameserver.model.events.impl.creature.npc.OnAttackableKill;
import org.l2jmobius.gameserver.model.events.impl.creature.npc.OnNpcFirstTalk;
import org.l2jmobius.gameserver.model.skills.Skill;
import org.l2jmobius.gameserver.model.skill.Skill;
import org.l2jmobius.gameserver.network.serverpackets.ActionFailed;
/**
@@ -27,7 +27,7 @@ import org.l2jmobius.gameserver.model.actor.templates.NpcTemplate;
import org.l2jmobius.gameserver.model.events.EventDispatcher;
import org.l2jmobius.gameserver.model.events.EventType;
import org.l2jmobius.gameserver.model.events.impl.creature.npc.OnNpcFirstTalk;
import org.l2jmobius.gameserver.model.skills.Skill;
import org.l2jmobius.gameserver.model.skill.Skill;
import org.l2jmobius.gameserver.network.serverpackets.ActionFailed;
/**
@@ -23,7 +23,7 @@ import org.l2jmobius.gameserver.model.actor.Creature;
import org.l2jmobius.gameserver.model.actor.templates.NpcTemplate;
import org.l2jmobius.gameserver.model.effects.EffectFlag;
import org.l2jmobius.gameserver.model.item.instance.Item;
import org.l2jmobius.gameserver.model.skills.Skill;
import org.l2jmobius.gameserver.model.skill.Skill;
import org.l2jmobius.gameserver.util.MinionList;
/**
@@ -64,10 +64,10 @@ import org.l2jmobius.gameserver.model.item.Weapon;
import org.l2jmobius.gameserver.model.item.instance.Item;
import org.l2jmobius.gameserver.model.itemcontainer.Inventory;
import org.l2jmobius.gameserver.model.itemcontainer.PetInventory;
import org.l2jmobius.gameserver.model.skills.AbnormalType;
import org.l2jmobius.gameserver.model.skills.BuffInfo;
import org.l2jmobius.gameserver.model.skills.EffectScope;
import org.l2jmobius.gameserver.model.skills.Skill;
import org.l2jmobius.gameserver.model.skill.AbnormalType;
import org.l2jmobius.gameserver.model.skill.BuffInfo;
import org.l2jmobius.gameserver.model.skill.EffectScope;
import org.l2jmobius.gameserver.model.skill.Skill;
import org.l2jmobius.gameserver.model.zone.ZoneId;
import org.l2jmobius.gameserver.network.SystemMessageId;
import org.l2jmobius.gameserver.network.serverpackets.ActionFailed;
@@ -45,10 +45,10 @@ import org.l2jmobius.gameserver.model.actor.Player;
import org.l2jmobius.gameserver.model.actor.Summon;
import org.l2jmobius.gameserver.model.actor.templates.NpcTemplate;
import org.l2jmobius.gameserver.model.holders.ItemHolder;
import org.l2jmobius.gameserver.model.skills.AbnormalType;
import org.l2jmobius.gameserver.model.skills.BuffInfo;
import org.l2jmobius.gameserver.model.skills.EffectScope;
import org.l2jmobius.gameserver.model.skills.Skill;
import org.l2jmobius.gameserver.model.skill.AbnormalType;
import org.l2jmobius.gameserver.model.skill.BuffInfo;
import org.l2jmobius.gameserver.model.skill.EffectScope;
import org.l2jmobius.gameserver.model.skill.Skill;
import org.l2jmobius.gameserver.network.SystemMessageId;
import org.l2jmobius.gameserver.network.serverpackets.SetSummonRemainTime;
import org.l2jmobius.gameserver.network.serverpackets.SystemMessage;
@@ -29,7 +29,7 @@ import org.l2jmobius.gameserver.model.actor.status.SiegeFlagStatus;
import org.l2jmobius.gameserver.model.actor.templates.NpcTemplate;
import org.l2jmobius.gameserver.model.clan.Clan;
import org.l2jmobius.gameserver.model.siege.Siegable;
import org.l2jmobius.gameserver.model.skills.Skill;
import org.l2jmobius.gameserver.model.skill.Skill;
import org.l2jmobius.gameserver.network.SystemMessageId;
import org.l2jmobius.gameserver.network.serverpackets.ActionFailed;
import org.l2jmobius.gameserver.network.serverpackets.SystemMessage;
@@ -26,7 +26,7 @@ import org.l2jmobius.gameserver.model.actor.status.StaticObjectStatus;
import org.l2jmobius.gameserver.model.actor.templates.CreatureTemplate;
import org.l2jmobius.gameserver.model.item.Weapon;
import org.l2jmobius.gameserver.model.item.instance.Item;
import org.l2jmobius.gameserver.model.skills.Skill;
import org.l2jmobius.gameserver.model.skill.Skill;
import org.l2jmobius.gameserver.network.serverpackets.ShowTownMap;
import org.l2jmobius.gameserver.network.serverpackets.StaticObjectInfo;
@@ -34,8 +34,8 @@ import org.l2jmobius.gameserver.model.actor.Creature;
import org.l2jmobius.gameserver.model.actor.Player;
import org.l2jmobius.gameserver.model.effects.EffectType;
import org.l2jmobius.gameserver.model.item.instance.Item;
import org.l2jmobius.gameserver.model.skills.Skill;
import org.l2jmobius.gameserver.model.skills.SkillCaster;
import org.l2jmobius.gameserver.model.skill.Skill;
import org.l2jmobius.gameserver.model.skill.SkillCaster;
import org.l2jmobius.gameserver.network.serverpackets.ActionFailed;
import org.l2jmobius.gameserver.network.serverpackets.NpcInfo;
import org.l2jmobius.gameserver.network.serverpackets.SocialAction;
@@ -32,7 +32,7 @@ import org.l2jmobius.gameserver.model.actor.Player;
import org.l2jmobius.gameserver.model.actor.templates.NpcTemplate;
import org.l2jmobius.gameserver.model.holders.TeleporterQuestRecommendationHolder;
import org.l2jmobius.gameserver.model.quest.QuestState;
import org.l2jmobius.gameserver.model.skills.CommonSkill;
import org.l2jmobius.gameserver.model.skill.CommonSkill;
import org.l2jmobius.gameserver.model.teleporter.TeleportHolder;
import org.l2jmobius.gameserver.network.serverpackets.NpcHtmlMessage;
import org.l2jmobius.gameserver.network.serverpackets.teleports.ExShowTeleportUi;
@@ -37,7 +37,7 @@ import org.l2jmobius.gameserver.model.holders.SkillHolder;
import org.l2jmobius.gameserver.model.item.Weapon;
import org.l2jmobius.gameserver.model.item.instance.Item;
import org.l2jmobius.gameserver.model.olympiad.OlympiadGameManager;
import org.l2jmobius.gameserver.model.skills.Skill;
import org.l2jmobius.gameserver.model.skill.Skill;
import org.l2jmobius.gameserver.model.zone.ZoneId;
import org.l2jmobius.gameserver.network.SystemMessageId;
import org.l2jmobius.gameserver.network.serverpackets.IClientOutgoingPacket;
@@ -38,10 +38,10 @@ import org.l2jmobius.gameserver.enums.Position;
import org.l2jmobius.gameserver.model.actor.Creature;
import org.l2jmobius.gameserver.model.effects.AbstractEffect;
import org.l2jmobius.gameserver.model.item.instance.Item;
import org.l2jmobius.gameserver.model.skills.AbnormalType;
import org.l2jmobius.gameserver.model.skills.BuffInfo;
import org.l2jmobius.gameserver.model.skills.Skill;
import org.l2jmobius.gameserver.model.skills.SkillConditionScope;
import org.l2jmobius.gameserver.model.skill.AbnormalType;
import org.l2jmobius.gameserver.model.skill.BuffInfo;
import org.l2jmobius.gameserver.model.skill.Skill;
import org.l2jmobius.gameserver.model.skill.SkillConditionScope;
import org.l2jmobius.gameserver.model.stats.Formulas;
import org.l2jmobius.gameserver.model.stats.MoveType;
import org.l2jmobius.gameserver.model.stats.Stat;
@@ -32,7 +32,7 @@ import org.l2jmobius.gameserver.model.holders.ItemSkillHolder;
import org.l2jmobius.gameserver.model.holders.SubClassHolder;
import org.l2jmobius.gameserver.model.item.instance.Item;
import org.l2jmobius.gameserver.model.item.type.WeaponType;
import org.l2jmobius.gameserver.model.skills.AbnormalType;
import org.l2jmobius.gameserver.model.skill.AbnormalType;
import org.l2jmobius.gameserver.model.stats.Formulas;
import org.l2jmobius.gameserver.model.stats.Stat;
import org.l2jmobius.gameserver.model.zone.ZoneId;
@@ -26,7 +26,7 @@ import org.l2jmobius.gameserver.model.actor.Creature;
import org.l2jmobius.gameserver.model.actor.Player;
import org.l2jmobius.gameserver.model.events.EventDispatcher;
import org.l2jmobius.gameserver.model.events.impl.creature.OnCreatureHpChange;
import org.l2jmobius.gameserver.model.skills.AbnormalType;
import org.l2jmobius.gameserver.model.skill.AbnormalType;
import org.l2jmobius.gameserver.model.stats.Formulas;
import org.l2jmobius.gameserver.model.stats.Stat;
@@ -28,8 +28,8 @@ import org.l2jmobius.gameserver.model.actor.Player;
import org.l2jmobius.gameserver.model.actor.Summon;
import org.l2jmobius.gameserver.model.actor.stat.PlayerStat;
import org.l2jmobius.gameserver.model.effects.EffectFlag;
import org.l2jmobius.gameserver.model.skills.AbnormalType;
import org.l2jmobius.gameserver.model.skills.Skill;
import org.l2jmobius.gameserver.model.skill.AbnormalType;
import org.l2jmobius.gameserver.model.skill.Skill;
import org.l2jmobius.gameserver.model.stats.Formulas;
import org.l2jmobius.gameserver.model.stats.Stat;
import org.l2jmobius.gameserver.network.SystemMessageId;
@@ -19,7 +19,7 @@ package org.l2jmobius.gameserver.model.actor.tasks.npc.trap;
import java.util.logging.Logger;
import org.l2jmobius.gameserver.model.actor.instance.Trap;
import org.l2jmobius.gameserver.model.skills.Skill;
import org.l2jmobius.gameserver.model.skill.Skill;
import org.l2jmobius.gameserver.network.serverpackets.SocialAction;
/**
@@ -24,7 +24,7 @@ import org.l2jmobius.gameserver.enums.Race;
import org.l2jmobius.gameserver.model.StatSet;
import org.l2jmobius.gameserver.model.events.ListenersContainer;
import org.l2jmobius.gameserver.model.item.type.WeaponType;
import org.l2jmobius.gameserver.model.skills.Skill;
import org.l2jmobius.gameserver.model.skill.Skill;
import org.l2jmobius.gameserver.model.stats.Stat;
/**
@@ -41,7 +41,7 @@ import org.l2jmobius.gameserver.model.holders.ItemHolder;
import org.l2jmobius.gameserver.model.interfaces.IIdentifiable;
import org.l2jmobius.gameserver.model.item.ItemTemplate;
import org.l2jmobius.gameserver.model.itemcontainer.Inventory;
import org.l2jmobius.gameserver.model.skills.Skill;
import org.l2jmobius.gameserver.model.skill.Skill;
import org.l2jmobius.gameserver.model.stats.Stat;
import org.l2jmobius.gameserver.util.Util;
@@ -34,8 +34,8 @@ import org.l2jmobius.gameserver.model.holders.AdditionalSkillHolder;
import org.l2jmobius.gameserver.model.holders.SkillHolder;
import org.l2jmobius.gameserver.model.interfaces.IIdentifiable;
import org.l2jmobius.gameserver.model.item.type.WeaponType;
import org.l2jmobius.gameserver.model.skills.AbnormalType;
import org.l2jmobius.gameserver.model.skills.Skill;
import org.l2jmobius.gameserver.model.skill.AbnormalType;
import org.l2jmobius.gameserver.model.skill.Skill;
import org.l2jmobius.gameserver.model.stats.Stat;
import org.l2jmobius.gameserver.network.serverpackets.ExBasicActionList;
import org.l2jmobius.gameserver.network.serverpackets.ExUserInfoEquipSlot;
@@ -63,7 +63,7 @@ import org.l2jmobius.gameserver.model.interfaces.IIdentifiable;
import org.l2jmobius.gameserver.model.interfaces.INamable;
import org.l2jmobius.gameserver.model.itemcontainer.ClanWarehouse;
import org.l2jmobius.gameserver.model.itemcontainer.ItemContainer;
import org.l2jmobius.gameserver.model.skills.Skill;
import org.l2jmobius.gameserver.model.skill.Skill;
import org.l2jmobius.gameserver.model.variables.ClanVariables;
import org.l2jmobius.gameserver.model.variables.PlayerVariables;
import org.l2jmobius.gameserver.model.zone.ZoneId;
@@ -19,7 +19,7 @@ package org.l2jmobius.gameserver.model.conditions;
import org.l2jmobius.gameserver.model.DailyMissionDataHolder;
import org.l2jmobius.gameserver.model.actor.Creature;
import org.l2jmobius.gameserver.model.item.ItemTemplate;
import org.l2jmobius.gameserver.model.skills.Skill;
import org.l2jmobius.gameserver.model.skill.Skill;
/**
* The Class Condition.
@@ -21,7 +21,7 @@ import java.util.Set;
import org.l2jmobius.gameserver.enums.CategoryType;
import org.l2jmobius.gameserver.model.actor.Creature;
import org.l2jmobius.gameserver.model.item.ItemTemplate;
import org.l2jmobius.gameserver.model.skills.Skill;
import org.l2jmobius.gameserver.model.skill.Skill;
/**
* Condition Category Type implementation.
@@ -19,7 +19,7 @@ package org.l2jmobius.gameserver.model.conditions;
import org.l2jmobius.gameserver.model.actor.Creature;
import org.l2jmobius.gameserver.model.item.ItemTemplate;
import org.l2jmobius.gameserver.model.item.Weapon;
import org.l2jmobius.gameserver.model.skills.Skill;
import org.l2jmobius.gameserver.model.skill.Skill;
/**
* The Class ConditionChangeWeapon.
@@ -19,7 +19,7 @@ package org.l2jmobius.gameserver.model.conditions;
import org.l2jmobius.commons.util.Rnd;
import org.l2jmobius.gameserver.model.actor.Creature;
import org.l2jmobius.gameserver.model.item.ItemTemplate;
import org.l2jmobius.gameserver.model.skills.Skill;
import org.l2jmobius.gameserver.model.skill.Skill;
/**
* The Class ConditionGameChance.
@@ -18,7 +18,7 @@ package org.l2jmobius.gameserver.model.conditions;
import org.l2jmobius.gameserver.model.actor.Creature;
import org.l2jmobius.gameserver.model.item.ItemTemplate;
import org.l2jmobius.gameserver.model.skills.Skill;
import org.l2jmobius.gameserver.model.skill.Skill;
import org.l2jmobius.gameserver.taskmanager.GameTimeTaskManager;
/**
@@ -18,7 +18,7 @@ package org.l2jmobius.gameserver.model.conditions;
import org.l2jmobius.gameserver.model.actor.Creature;
import org.l2jmobius.gameserver.model.item.ItemTemplate;
import org.l2jmobius.gameserver.model.skills.Skill;
import org.l2jmobius.gameserver.model.skill.Skill;
/**
* The Class ConditionInventory.
@@ -18,7 +18,7 @@ package org.l2jmobius.gameserver.model.conditions;
import org.l2jmobius.gameserver.model.actor.Creature;
import org.l2jmobius.gameserver.model.item.ItemTemplate;
import org.l2jmobius.gameserver.model.skills.Skill;
import org.l2jmobius.gameserver.model.skill.Skill;
/**
* The Class ConditionItemId.
@@ -18,7 +18,7 @@ package org.l2jmobius.gameserver.model.conditions;
import org.l2jmobius.gameserver.model.actor.Creature;
import org.l2jmobius.gameserver.model.item.ItemTemplate;
import org.l2jmobius.gameserver.model.skills.Skill;
import org.l2jmobius.gameserver.model.skill.Skill;
/**
* The Class ConditionLogicAnd.
@@ -18,7 +18,7 @@ package org.l2jmobius.gameserver.model.conditions;
import org.l2jmobius.gameserver.model.actor.Creature;
import org.l2jmobius.gameserver.model.item.ItemTemplate;
import org.l2jmobius.gameserver.model.skills.Skill;
import org.l2jmobius.gameserver.model.skill.Skill;
/**
* The Class ConditionLogicNot.
@@ -18,7 +18,7 @@ package org.l2jmobius.gameserver.model.conditions;
import org.l2jmobius.gameserver.model.actor.Creature;
import org.l2jmobius.gameserver.model.item.ItemTemplate;
import org.l2jmobius.gameserver.model.skills.Skill;
import org.l2jmobius.gameserver.model.skill.Skill;
/**
* The Class ConditionLogicOr.
@@ -19,7 +19,7 @@ package org.l2jmobius.gameserver.model.conditions;
import org.l2jmobius.gameserver.model.actor.Creature;
import org.l2jmobius.gameserver.model.actor.Player;
import org.l2jmobius.gameserver.model.item.ItemTemplate;
import org.l2jmobius.gameserver.model.skills.Skill;
import org.l2jmobius.gameserver.model.skill.Skill;
/**
* @author `NasSeKa`
@@ -19,7 +19,7 @@ package org.l2jmobius.gameserver.model.conditions;
import org.l2jmobius.gameserver.geoengine.GeoEngine;
import org.l2jmobius.gameserver.model.actor.Creature;
import org.l2jmobius.gameserver.model.item.ItemTemplate;
import org.l2jmobius.gameserver.model.skills.Skill;
import org.l2jmobius.gameserver.model.skill.Skill;
/**
* @author Mobius
@@ -19,7 +19,7 @@ package org.l2jmobius.gameserver.model.conditions;
import org.l2jmobius.gameserver.model.actor.Creature;
import org.l2jmobius.gameserver.model.actor.Player;
import org.l2jmobius.gameserver.model.item.ItemTemplate;
import org.l2jmobius.gameserver.model.skills.Skill;
import org.l2jmobius.gameserver.model.skill.Skill;
/**
* @author Mobius
@@ -18,8 +18,8 @@ package org.l2jmobius.gameserver.model.conditions;
import org.l2jmobius.gameserver.model.actor.Creature;
import org.l2jmobius.gameserver.model.item.ItemTemplate;
import org.l2jmobius.gameserver.model.skills.BuffInfo;
import org.l2jmobius.gameserver.model.skills.Skill;
import org.l2jmobius.gameserver.model.skill.BuffInfo;
import org.l2jmobius.gameserver.model.skill.Skill;
/**
* The Class ConditionPlayerActiveEffectId.
@@ -18,7 +18,7 @@ package org.l2jmobius.gameserver.model.conditions;
import org.l2jmobius.gameserver.model.actor.Creature;
import org.l2jmobius.gameserver.model.item.ItemTemplate;
import org.l2jmobius.gameserver.model.skills.Skill;
import org.l2jmobius.gameserver.model.skill.Skill;
/**
* The Class ConditionPlayerActiveSkillId.
@@ -18,7 +18,7 @@ package org.l2jmobius.gameserver.model.conditions;
import org.l2jmobius.gameserver.model.actor.Creature;
import org.l2jmobius.gameserver.model.item.ItemTemplate;
import org.l2jmobius.gameserver.model.skills.Skill;
import org.l2jmobius.gameserver.model.skill.Skill;
/**
* The Class ConditionPlayerAgathionId.
@@ -19,7 +19,7 @@ package org.l2jmobius.gameserver.model.conditions;
import org.l2jmobius.gameserver.model.actor.Creature;
import org.l2jmobius.gameserver.model.actor.Player;
import org.l2jmobius.gameserver.model.item.ItemTemplate;
import org.l2jmobius.gameserver.model.skills.Skill;
import org.l2jmobius.gameserver.model.skill.Skill;
/**
* The Class ConditionPlayerBaseStats.
@@ -19,7 +19,7 @@ package org.l2jmobius.gameserver.model.conditions;
import org.l2jmobius.gameserver.model.actor.Creature;
import org.l2jmobius.gameserver.model.actor.Player;
import org.l2jmobius.gameserver.model.item.ItemTemplate;
import org.l2jmobius.gameserver.model.skills.Skill;
import org.l2jmobius.gameserver.model.skill.Skill;
import org.l2jmobius.gameserver.model.zone.ZoneId;
import org.l2jmobius.gameserver.network.SystemMessageId;
@@ -25,7 +25,7 @@ import org.l2jmobius.gameserver.model.actor.Player;
import org.l2jmobius.gameserver.model.item.ItemTemplate;
import org.l2jmobius.gameserver.model.siege.Castle;
import org.l2jmobius.gameserver.model.siege.Fort;
import org.l2jmobius.gameserver.model.skills.Skill;
import org.l2jmobius.gameserver.model.skill.Skill;
import org.l2jmobius.gameserver.model.zone.ZoneId;
import org.l2jmobius.gameserver.network.SystemMessageId;
import org.l2jmobius.gameserver.network.serverpackets.SystemMessage;
@@ -23,7 +23,7 @@ import org.l2jmobius.gameserver.model.actor.Player;
import org.l2jmobius.gameserver.model.item.ItemTemplate;
import org.l2jmobius.gameserver.model.siege.Castle;
import org.l2jmobius.gameserver.model.siege.Fort;
import org.l2jmobius.gameserver.model.skills.Skill;
import org.l2jmobius.gameserver.model.skill.Skill;
import org.l2jmobius.gameserver.model.zone.ZoneId;
import org.l2jmobius.gameserver.network.SystemMessageId;
@@ -19,7 +19,7 @@ package org.l2jmobius.gameserver.model.conditions;
import org.l2jmobius.gameserver.model.actor.Creature;
import org.l2jmobius.gameserver.model.actor.Player;
import org.l2jmobius.gameserver.model.item.ItemTemplate;
import org.l2jmobius.gameserver.model.skills.Skill;
import org.l2jmobius.gameserver.model.skill.Skill;
/**
* Player Can Escape condition implementation.
@@ -20,7 +20,7 @@ import org.l2jmobius.gameserver.model.actor.Creature;
import org.l2jmobius.gameserver.model.actor.Player;
import org.l2jmobius.gameserver.model.actor.instance.ControllableAirShip;
import org.l2jmobius.gameserver.model.item.ItemTemplate;
import org.l2jmobius.gameserver.model.skills.Skill;
import org.l2jmobius.gameserver.model.skill.Skill;
/**
* Player Can Refuel Airship condition implementation.
@@ -23,7 +23,7 @@ import org.l2jmobius.gameserver.model.actor.Summon;
import org.l2jmobius.gameserver.model.clan.Clan;
import org.l2jmobius.gameserver.model.item.ItemTemplate;
import org.l2jmobius.gameserver.model.siege.Siege;
import org.l2jmobius.gameserver.model.skills.Skill;
import org.l2jmobius.gameserver.model.skill.Skill;
import org.l2jmobius.gameserver.network.SystemMessageId;
import org.l2jmobius.gameserver.network.serverpackets.SystemMessage;
@@ -21,7 +21,7 @@ import org.l2jmobius.gameserver.data.sql.CharSummonTable;
import org.l2jmobius.gameserver.model.actor.Creature;
import org.l2jmobius.gameserver.model.actor.Player;
import org.l2jmobius.gameserver.model.item.ItemTemplate;
import org.l2jmobius.gameserver.model.skills.Skill;
import org.l2jmobius.gameserver.model.skill.Skill;
import org.l2jmobius.gameserver.network.SystemMessageId;
/**
@@ -19,7 +19,7 @@ package org.l2jmobius.gameserver.model.conditions;
import org.l2jmobius.gameserver.model.actor.Creature;
import org.l2jmobius.gameserver.model.actor.Player;
import org.l2jmobius.gameserver.model.item.ItemTemplate;
import org.l2jmobius.gameserver.model.skills.Skill;
import org.l2jmobius.gameserver.model.skill.Skill;
/**
* Player Can Summon condition implementation.
@@ -23,7 +23,7 @@ import org.l2jmobius.gameserver.model.actor.Player;
import org.l2jmobius.gameserver.model.item.ItemTemplate;
import org.l2jmobius.gameserver.model.siege.Castle;
import org.l2jmobius.gameserver.model.siege.Fort;
import org.l2jmobius.gameserver.model.skills.Skill;
import org.l2jmobius.gameserver.model.skill.Skill;
import org.l2jmobius.gameserver.network.SystemMessageId;
/**
@@ -22,7 +22,7 @@ import org.l2jmobius.gameserver.model.actor.Attackable;
import org.l2jmobius.gameserver.model.actor.Creature;
import org.l2jmobius.gameserver.model.actor.Player;
import org.l2jmobius.gameserver.model.item.ItemTemplate;
import org.l2jmobius.gameserver.model.skills.Skill;
import org.l2jmobius.gameserver.model.skill.Skill;
import org.l2jmobius.gameserver.network.SystemMessageId;
/**
@@ -20,7 +20,7 @@ import org.l2jmobius.gameserver.model.actor.Creature;
import org.l2jmobius.gameserver.model.actor.Player;
import org.l2jmobius.gameserver.model.effects.EffectFlag;
import org.l2jmobius.gameserver.model.item.ItemTemplate;
import org.l2jmobius.gameserver.model.skills.Skill;
import org.l2jmobius.gameserver.model.skill.Skill;
import org.l2jmobius.gameserver.network.SystemMessageId;
import org.l2jmobius.gameserver.taskmanager.AttackStanceTaskManager;

Some files were not shown because too many files have changed in this diff Show More